How to use driver.touchMove method in Appium Android Driver

Best JavaScript code snippet using appium-android-driver

commonUI.js

Source:commonUI.js Github

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...587// * @param x,y 坐标588// */589// exports.touchMove = function (x, y){590// it('touchMove: x=' + x + ' ,y=' + y , function (){591// return driver.touchMove(x, y);592// });593// };594// /*595// * Android 报错 Error: the string "Not Found" was thrown, throw an Error :)596// * @param x,y 坐标597// */598// exports.touchUp = function (x, y){599// it('touchUp: x=' + x + ' ,y=' + y , function (){600// return driver.touchUp(x, y);601// });602// };603// /*604// * Android 报错 Error: the string "Not Found" was thrown, throw an Error :)605// * @param x,y 坐标...

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main.js

Source:main.js Github

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1var paused = false;2try {3 if(performance.navigation.type == performance.navigation.TYPE_RELOAD) {4 console.clear();5 }6} catch {7}8var FONT = "Handlee";9var movementKeys = [32,37,38,39,40];10var touchButtons = [];11var DISPLAY_FPS= true;12function setUpTouchBtns() {13 var moveBtnWidth = 0.15;14 var moveBtnHeight = 0.3;15 touchButtons = [16 {17 x: -1, y: 1-moveBtnHeight, w: 1+moveBtnWidth, h: moveBtnHeight,18 key: 65,19 },20 {21 x: .01+moveBtnWidth, y: 1-moveBtnHeight, w: moveBtnWidth, h: moveBtnHeight,22 key: 68,23 },24 {25 x: .75, y: .5, w: 1, h: .24,26 key: 32,27 },28 {29 x: .75, y: .76, w: .2, h: .24,30 key: 83,31 },32 33];34}35setUpTouchBtns();36function pressed(b) {37 return b && (b==1 || b.pressed);38}39function handleGamePad(driver) {40 var gamepads = navigator.getGamepads ? navigator.getGamepads() : (navigator.webkitGetGamepads ? navigator.webkitGetGamepads : []);41 // if(gamepads2.length>0)42 for(var i=0;i<gamepads.length;i++) {43 var gp = gamepads[i];44 if(!gp || gp.buttons.length <= 0)continue;45 if(gp.axes) {46 var x = gp.axes[0];47 var y = gp.axes[1];48 if(Math.abs(x)<.3)x=0;49 if(Math.abs(y)<.3)y=0;50 // if(x>0)x=1;51 // if(x<0)x=-1;52 // player.mx += x;53 if(x>0) {54 this.heldRight=true;55 driver.keydown({keyCode: 68});56 } else if(this.heldRight) {57 this.heldRight=false; 58 driver.keyup({keyCode: 68}); 59 }60 if(x<0) {61 this.heldLeft=true;62 driver.keydown({keyCode: 65});63 } else if(this.heldLeft) {64 this.heldLeft = false;65 driver.keyup({keyCode: 65}); 66 }67 if(y>.8) {68 driver.keydown({keyCode: 83});69 this.heldDown = true;70 } else if(this.heldDown){71 this.heldDown = false;72 driver.keyup({keyCode: 83});73 }74 if(y<-.8) {75 driver.keydown({keyCode: 87});76 this.heldUp = true;77 } else if(this.heldUp){78 this.heldUp = false;79 driver.keyup({keyCode: 87});80 }81 }82 if(gp.buttons) {83 84 if(pressed(gp.buttons[0])) {85 // if(!this.heldA) player.jump();86 driver.keydown({keyCode: 32});87 this.heldA = true;88 } else if(this.heldA) {89 // player.shortJump();90 driver.keyup({keyCode: 32}); 91 this.heldA = false;92 }93 if(pressed(gp.buttons[1])) {94 this.heldB = true;95 driver.keydown({keyCode: 16});96 } else if(this.heldB) {97 this.heldB = false;98 driver.keyup({keyCode: 16});99 }100 if(pressed(gp.buttons[9])) {101 this.heldStart = true;102 driver.keydown({keyCode: 27});103 } else if(this.heldStart) {104 this.heldStart = false;105 driver.keyup({keyCode: 27});106 }107 }108 }109}110 111var touchButtonMap = {};112var touchOn = false;113if (typeof window.orientation !== 'undefined') {114 touchOn = true;115}116class MainDriver {117 constructor(canvas) {118 this.canvas=canvas;119 this.frameCount=0;120 this.keys = [];121 // this.scene = new VgdcSplashScreen(true);122 // this.scene = new MenuScene(true);123 124 // this.scene = new LevelEditorScene(0);125 // this.scene = new LevelsViewerScene();126 try {127 this.scene = loadLastScene();128 } catch(e) {129 console.error(e);130 this.scene = new MenuScene(true);131 }132 this.scene.driver = this;133 this.mouse = {x:0,y:0};134 this.soundsInitialized = false;135 this.timeoutes = [];136 this.gamepadOn=true;137 }138 setTimeout(callback, frames) {139 this.timeoutes.push({callback, frames});140 }141 userGesture() {142 if(!this.soundsInitialized) {143 initializeSound();144 this.soundsInitialized = true;145 }146 AUDIOCONTEXT.resume(); 147 }148 update(dt) {149 if(paused)return;150 this.frameCount+=dt;151 // var time = Date.now();152 // var dt = time-this.lastTime;153 // this.lastTime=time;154 if(this.gamepadOn)155 handleGamePad(this);156 this.scene.keys = this.keys;157 this.scene.update(dt, this.frameCount);158 for(var i=0;i<this.timeoutes.length;i+=1) {159 var t = this.timeoutes[i];160 t.frames -= 1;161 if(t.frames<=0) {162 t.callback();163 this.timeoutes.splice(i--, 1);164 }165 }166 canvas.frameCount = this.frameCount;167 }168 draw(canvas) {169 if(paused)return;170 canvas.clearRect(0,0,canvas.width,canvas.height);171 this.scene.draw(canvas);172 if(touchOn && this.scene.touchButtonsActive) {173 var W = canvas.width;174 var H = canvas.height;175 canvas.save(); 176 for(var i=0;i<touchButtons.length;i+=1) {177 var btn = touchButtons[i];178 var x = btn.x*W;179 var y = btn.y*H;180 var w = btn.w*W;181 var h = btn.h*H;182 canvas.fillStyle='rgba(0,0,0,.5)';183 if(btn.held) canvas.fillStyle='rgba(255,0,0,.6)';184 canvas.fillRect(x,y,w,h);185 }186 canvas.restore();187 }188 }189 jankyTouch(e) {190 var x = e.changedTouches[0].pageX;191 var y = e.changedTouches[0].pageY;192 // this.scene.mousedown(e, {x,y});193 // this.keydown({keyCode: 32});194 if(this.scene.startGame)this.scene.startGame();195 if(this.scene.time)this.scene.time=0;196 else {197 var player = this.scene.player;198 if(x>700) this.keydown({keyCode :68});199 else this.keyup({keyCode: 68});200 if(x<300) this.keydown({keyCode :65});201 else this.keyup({keyCode :65}); 202 if(y<200)this.scene.keydown(32);203 }204 // this.scene.keydown(32);205 e.preventDefault();206 }207 enterTouchButton(btn, id) {208 btn.held = id;209 this.keydown({keyCode: btn.key});210 touchButtonMap[id] = btn; 211 }212 leaveTouchButton(btn, id) {213 btn.held = 0;214 this.keyup({keyCode: btn.key});215 touchButtonMap[id] = 0; 216 }217 getTouchPosition(touch, e) {218 var boundingClientRect = CE.getBoundingClientRect(); 219 var x = touch.pageX-boundingClientRect.left;220 var y = touch.pageY-boundingClientRect.top;221 var W = this.canvas.canvas.offsetWidth;222 var H = this.canvas.canvas.offsetHeight;223 x = x/W;224 y = y/H;225 this.mouse.x=x * this.canvas.width;226 this.mouse.y=y * this.canvas.height;227 return{x,y};228 }229 touchstart(e) {230 this.userGesture();231 e.preventDefault();232 touchOn = true;233 // if(this.scene.startGame)this.scene.startGame();234 // if(this.scene.time)this.scene.time=0;235 var touches = e.changedTouches;236 e.preventDefault(); 237 for(var i=0;i<touches.length;i++) {238 var touch = e.changedTouches[i];239 var {x, y} = this.getTouchPosition(touch, e);240 e.percentPoint = [x,y];241 this.scene.mousedown(e, this.mouse); 242 if(this.scene.touchButtonsActive){ 243 for(var j=0;j<touchButtons.length;j++) {244 var btn = touchButtons[j];245 if(pointInRect(x,y,btn)) {246 this.enterTouchButton(btn, touch.identifier);247 }248 }249 }250 }251 }252 touchmove(e) {253 e.preventDefault();254 for(var i=0;i<e.changedTouches.length;i+=1) {255 var touch = e.changedTouches[i];256 var {x, y} = this.getTouchPosition(touch, e);257 e.percentPoint = [x,y]; 258 this.scene.mousemove(e, this.mouse); 259 if(this.scene.touchButtonsActive){260 var cbtn = touchButtonMap[touch.identifier];261 if(cbtn) {262 if(!pointInRect(x,y,cbtn)) {263 this.leaveTouchButton(cbtn, touch.identifier);264 }265 }266 for(var j=0;j<touchButtons.length;j++) {267 var btn = touchButtons[j];268 if(pointInRect(x,y,btn)) {269 this.enterTouchButton(btn, touch.identifier);270 }271 }272 }273 }274 }275 touchend(e) {276 e.preventDefault();277 for(var i=0;i<e.changedTouches.length;i+=1) {278 var touch = e.changedTouches[i];279 var {x, y} = this.getTouchPosition(touch, e);280 e.percentPoint = [x,y]; 281 this.scene.mouseup(e, this.mouse); 282 283 var cbtn = touchButtonMap[touch.identifier];284 if(cbtn) {285 this.leaveTouchButton(cbtn, touch.identifier);286 }287 288 // for(var i=0;i<touchButtons.length;i++) {289 // var btn = touchButtons[i];290 // if(pointInRect(x,y,btn)) {291 // this.leaveTouchButton(btn, touch.identifier);292 // }293 // }294 }295 }296 keydown(e) {297 this.userGesture();298 var keys = this.keys;299 var k = e.keyCode;300 if(movementKeys.includes(k)&&e.preventDefault) {301 e.preventDefault();302 }303 if(keys[k])return;304 this.scene.keydown(k);305 keys[k] = true;306 if(keys[17]&&k==87) {307 //ctrl + w308 }309 }310 keyup(e) {311 var keys = this.keys;312 var k = e.keyCode;313 if(!keys[k])return;314 this.scene.keyup(k);315 keys[k] = false;316 }317 setMousePos(e) {318 var boundingClientRect = e.target.getBoundingClientRect();319 this.mouse.x = e.clientX-boundingClientRect.left;320 this.mouse.y = e.clientY-boundingClientRect.top;321 this.mouse.x *= canvas.width/e.target.offsetWidth;322 this.mouse.y *= canvas.height/e.target.offsetHeight;323 }324 mousedown(e) {325 this.userGesture();326 this.setMousePos(e);327 this.mouse.held = true;328 this.scene.mousedown(e, this.mouse);329 }330 mouseup(e) {331 this.setMousePos(e);332 this.mouse.held = false;333 this.scene.mouseup(e, this.mouse);334 }335 mousemove(e) {336 this.setMousePos(e);337 this.scene.mousemove(e, this.mouse);338 }339 wheelEvent(e) {340 var scroll = e.deltaY;341 this.mouse.scroll = scroll;342 if(this.scene.onWheel)343 this.scene.onWheel(scroll);344 }345 setScene(scene) {346 if(this.scene&&this.scene.unload)this.scene.unload();347 scene.driver = this;348 this.scene = scene;349 if(scene.reload)scene.reload();350 }351 makeGrd() {352 var gx = canvas.width/2;353 var gy = canvas.height*2;354 var r = canvas.height*2;355 var grd=canvas.createRadialGradient(gx, gy, 0, gx, gy, r);356 grd.addColorStop(0,"rgba(255,100,100,1)");357 grd.addColorStop(1,"rgba(20,20,20,1)");358 // grd.addColorStop(1,"rgba(20,50,100,1)");359 return grd;360 }361}362// function makeGrd() {363// var gx = canvas.width/2;364// var gy = canvas.height*2;365// var r = canvas.height*2;366// var grd=canvas.createRadialGradient(gx, gy, 0, gx, gy, r);367// grd.addColorStop(0,"rgba(255,100,100,1)");368// grd.addColorStop(1,"rgba(20,20,20,1)");369// // grd.addColorStop(1,"rgba(20,50,100,1)");370// return grd;371// }372function makeGrdRad(c1,c2) {373 var gx = canvas.width/2;374 var gy = canvas.height*2;375 var r = canvas.height*2;376 var grd=canvas.createRadialGradient(gx, gy, 0, gx, gy, r);377 grd.addColorStop(0,c1);378 grd.addColorStop(1,c2);379 return grd;380}381var CE = document.getElementById('gc');382var canvas = CE.getContext('2d');383canvas.frameCount = 0;384canvas.drawCount = 0;385function superify(funcName) {386 var temp = canvas[funcName].bind(canvas);387 // canvas[funcName+'super'] = canvas[funcName];388 canvas[funcName] = function(x,y,w,h,...args) {389 var t = this.frameCount + (this.drawCount++)-this.drawCount*this.drawCount;390 var a = Math.cos(t/10)*5;391 x += Math.cos(t*Math.PI/20)*a;392 y += Math.sin(t*Math.PI/20)*a;393 // var t = this.getTransform();394 // x += t.e-CE.width/2;395 // y += t.f-CE.height/2;396 // w*=2;397 temp(x,y,w,h,...args);398 }399}400// superify('fillRect');401// superify('strokeRect');402// superify('rect');403// superify('moveTo');404// superify('lineTo');405// canvas.fillRectSuper = canvas.fillRect;406// canvas.fillRect = function(x,y,w,h) {407// var t = this.frameCount + this.drawCount++;408// x += Math.cos(t*Math.PI/20);409// y += Math.sin(t*Math.PI/20);410// this.fillRectSuper(x,y,w,h);411// }412// canvas.moveToSuper = canvas.moveTo;413// canvas.moveTo = function(x,y) {414// var t = this.frameCount + this.drawCount++;415// x += Math.cos(t*Math.PI/20);416// y += Math.sin(t*Math.PI/20);417// this.moveToSuper(x,y);418// }419// canvas.fillRect = function(x,y,w,h) {420// this.fillRectSuper(Math.floor(x),Math.floor(y),Math.floor(w),Math.floor(h));421// }422canvas.fillStyle='black';423canvas.fillRect(0, 0, CE.width, CE.height);424canvas.fillStyle='white';425canvas.font = '10px Arial';426canvas.textAlign = 'center';427canvas.fillText("LOADING", CE.width/2,CE.height/2);428var CELLMAP;429var MAIN;430window.onload = function() {431 CELLMAP = createBlocks(); 432 // initializeSound();433 // CE.width = window.innerWidth;434 // CE.height = window.innerHeight;435 canvas.width = CE.width;436 canvas.height = CE.height;437 // CE.width /= 2;438 // CE.height /= 2;439 // canvas.scale(1/2,1/2);440 // window.addEventListener('resize', function(e) {441 // CE.width = window.innerWidth;442 // CE.height = window.innerHeight;443 // canvas.width = CE.width;444 // canvas.height = CE.height;445 // })446 canvas.font = "30px " + FONT;447 var driver = new MainDriver(canvas);448 MAIN = driver;449 var lastTime = Date.now();450 var FPScounter = 0;451 var currentFPS = 0;452 var lastFPSupdate = lastTime;453 function step() {454 var currentTime = Date.now();455 var dt = currentTime-lastTime;456 lastTime = currentTime;457 dt = dt * 60 / 1000;458 FPScounter ++;459 if(currentTime>lastFPSupdate+100) {460 // currentFPS = FPScounter;461 // FPScounter=0;462 currentFPS = Math.floor(60/dt);463 lastFPSupdate = currentTime;464 }465 // dt = 1.2;466 dt = 1;467 dt *= .8; 468 // dt = .6; 469 // dt = 1;470 driver.update(dt);471 // window.requestAnimationFrame(step);472 }473 // window.addEventListener('keydown', function() {474 // driver.update(.8);475 // });476 var lastDraw = Date.now();477 var fpsInterval = 1000/100;478 function draw() {479 window.requestAnimationFrame(draw); 480 var time = Date.now();481 var dt = time-lastDraw;482 if(dt >= fpsInterval) {483 lastDraw = time - (dt % fpsInterval);484 driver.draw(canvas);485 // canvas.fillStyle = "white";486 // canvas.textAlign = 'left';487 }488 canvas.fillStyle = "white";489 canvas.textAlign = "left";490 if(DISPLAY_FPS)491 canvas.fillText(currentFPS, 10,50);492 canvas.drawCount = 0;493 }494 function start() {495 draw();496 // step();497 setInterval(step, 1000/60);498 // window.addEventListener('keydown', function(){499 // step();500 // })501 }502 var iters = 1000;503 updateTest = function() {504 var t1 = Date.now();505 for(var i=0;i<iters;i++) {506 step();507 }508 var t2 = Date.now();509 console.log("pizza", t2-t1);510 }511 drawTest = function() {512 t1 = Date.now();513 for(var i=0;i<iters;i++) {514 driver.draw(canvas);515 }516 t2 = Date.now();517 console.log("balogne", t2-t1);518 }519 updateAndDrawTest = function() {520 updateTest();521 drawTest();522 }523 start();524 // test();525 function onresize(e){526 var rw = window.innerWidth/window.innerHeight;527 var rc = canvas.width/canvas.height;528 if(rw > rc) {529 CE.style.height = "100%";530 CE.style.width = "";531 } else {532 CE.style.width = "100%";533 CE.style.height = "";534 }535 // canvas.imageSmoothingEnabled = false;536 // canvas.mozImageSmoothingEnabled=false;537 // canvas.msImageSmoothingEnabled = false;538 // canvas.oImageSmoothingEnabled=false;539 // canvas.webkitImageSmoothingEnabled=false;540 }541 window.addEventListener('keydown', driver.keydown.bind(driver));542 window.addEventListener('keyup', driver.keyup.bind(driver));543 CE.addEventListener('mousemove', driver.mousemove.bind(driver));544 CE.addEventListener('mouseup', driver.mouseup.bind(driver));545 CE.addEventListener('mousedown', driver.mousedown.bind(driver));546 window.addEventListener('wheel', driver.wheelEvent.bind(driver));547 window.addEventListener('touchstart', driver.touchstart.bind(driver), { passive: false });548 window.addEventListener('touchmove', driver.touchmove.bind(driver), { passive: false });549 window.addEventListener('touchend', driver.touchend.bind(driver), { passive: false });550 window.addEventListener('touchcancel', driver.touchend.bind(driver));551 window.addEventListener('resize', onresize);552 onresize();553}554particles = {555 enabled: true,556 player: {enabled: true},557 cloud: {enabled: true, low: false},558 powerup: {enabled: true},559 collectable: {enabled: true},560 enemy: {enabled: false},561 grass: {enabled: true},562}563function setQuality(v) {564 CE.width *= v;565 CE.height *= v;566 canvas.width = CE.width;567 canvas.height = CE.height;568}569window.addEventListener('beforeunload', function() {570 var scene = MAIN.scene;571 var saveScene = {};572 if(scene.isLevelTesterScene) {573 saveScene.isLevelTesterScene = true;574 }575 else if(scene.isGameScene) {576 saveScene.isGameScene = true;577 saveScene.levelIndex = scene.levelIndex;578 }579 if(scene.isLevelEditorScene) {580 saveScene.isLevelEditorScene = true;581 saveScene.camera = scene.camera;582 saveScene.zoom = scene.zoom;583 }584 if(scene.isLevelsViewerScene) {585 saveScene.isLevelsViewerScene = true;586 }587 if(scene.isOptionScene) {588 saveScene.isOptionScene = true;589 }590 this.localStorage.setItem("scene", JSON.stringify(saveScene));591}, false)592function loadLastScene() {593 if(!localStorage||!localStorage.getItem) {594 console.log("localStorage saves not supported by this web browser");595 }596 var string = localStorage.getItem("scene");597 if(!string) {598 console.log("scene not found");599 return new MenuScene(true);600 }601 var lastScene = JSON.parse(string);602 if(lastScene.isOptionScene) {603 return new OptionScene(false, new MenuScene(true));604 }605 if(lastScene.isLevelsViewerScene) {606 return new LevelsViewerScene();607 }608 if(lastScene.isLevelEditorScene||lastScene.isLevelTesterScene) {609 var scene = new LevelEditorScene(0);610 if(lastScene.camera) {611 scene.camera.x = parseFloat(lastScene.camera.x||0);612 scene.camera.y = parseFloat(lastScene.camera.y||0);613 }614 scene.zoom = lastScene.zoom||1;615 return scene;616 }617 if(lastScene.isGameScene) {618 var scene = new GameScene();619 scene.loadNewLevel(parseInt(lastScene.levelIndex));620 return scene;621 }622 return new MenuScene(true);...

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element-specs.js

Source:element-specs.js Github

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...246 });247 describe('touchMove', () => {248 it('should get element attribute', async () => {249 let params = {elementId: 'el1', x: 12, y: 34};250 await driver.touchMove('el1', 12, 34);251 androidHelpers.removeNullProperties.calledWithExactly(params)252 .should.be.true;253 driver.bootstrap.sendAction.calledWithExactly('element:touchMove', params)254 .should.be.true;255 });256 });257 describe('complexTap', () => {258 it('should tap an element', async () => {259 await driver.complexTap(null, null, null, 12, 34);260 driver.bootstrap.sendAction.calledWithExactly('click', {x: 12, y:34})261 .should.be.true;262 });263 });264 describe('tap', () => {...

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commBrowser.js

Source:commBrowser.js Github

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...56 * @param x,y 坐标57 */58exports.touchMove = function (x, y){59 it('touchMove: x=' + x + ' ,y=' + y , function (){60 return driver.touchMove(x, y);61 });62};63/*64 * Android 报错 Error: the string "Not Found" was thrown, throw an Error :)65 * @param x,y 坐标66 */67exports.touchUp = function (x, y){68 it('touchUp: x=' + x + ' ,y=' + y , function (){69 return driver.touchUp(x, y);70 });71};72/*73 * Android 报错 Error: the string "Not Found" was thrown, throw an Error :)74 * @param x,y 坐标...

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Using AI Code Generation

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1var driver = new webdriver.Builder()2 .forBrowser('chrome')3 .build();4driver.findElement(webdriver.By.name('q')).sendKeys('webdriver');5driver.findElement(webdriver.By.name('btnG')).click();6driver.wait(function() {7 return driver.getTitle().then(function(title) {8 return title === 'webdriver - Google Search';9 });10}, 1000);11driver.touchMove(100, 200);12driver.quit();13 at AndroidDriver.touchMove (C:\Users\user\AppData\Roaming\npm\node_modules\appium\node_modules\appium-android-driver\lib\commands\general.js:71:11)14 at tryCatcher (C:\Users\user\AppData\Roaming\npm\node_modules\appium\node_modules\appium-android-driver\node_modules\bluebird\js\release\util.js:16:23)15 at Promise._settlePromiseFromHandler (C:\Users\user\AppData\Roaming\npm\node_modules\appium\node_modules\appium-android-driver\node_modules\bluebird\js\release\promise.js:504:31)16 at Promise._settlePromise (C:\Users\user\AppData\Roaming\npm\node_modules\appium\node_modules\appium-android-driver\node

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Using AI Code Generation

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1var webdriver = require('selenium-webdriver');2var driver = new webdriver.Builder().withCapabilities({'browserName': 'chrome'}).build();3driver.findElement(webdriver.By.name('q')).sendKeys('webdriver');4driver.findElement(webdriver.By.name('btnG')).click();5driver.sleep(5000).then(function() {6 driver.touchMove(100, 100);7 driver.touchMove(200, 200);8 driver.touchMove(300, 300);9 driver.touchMove(400, 400);10 driver.touchMove(500, 500);11 driver.touchMove(600, 600);12 driver.touchMove(700, 700);13 driver.touchMove(800, 800);14 driver.touchMove(900, 900);15 driver.touchMove(1000, 1000);16 driver.touchMove(1100, 1100);17 driver.touchMove(1200, 1200);18 driver.touchMove(1300, 1300);19 driver.touchMove(1400, 1400);20 driver.touchMove(1500, 1500);21 driver.touchMove(1600, 1600);22 driver.touchMove(1700, 1700);23 driver.touchMove(1800, 1800);24 driver.touchMove(1900, 1900);25 driver.touchMove(2000, 2000);26});27driver.quit();28[debug] [AndroidBootstrap] Sending command to android: {"cmd":"action","action":"touchMove","params":{"x":100,"y":100}}29[debug] [AndroidBootstrap] [BOOTSTRAP LOG] [debug] Got data from client: {"cmd":"action","action":"touchMove","params":{"x":100,"y":100}}

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Using AI Code Generation

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1driver.touchMove(10, 20);2driver.touchMove(10, 20, 30, 40);3driver.touchMove(10, 20, 30, 40, 50, 60);4driver.touchMove(10, 20, 30, 40, 50, 60, 70, 80);5driver.touchUp(10, 20);6driver.touchUp(10, 20, 30, 40);7driver.touchUp(10, 20, 30, 40, 50, 60);8driver.touchUp(10, 20, 30, 40, 50, 60, 70, 80);9driver.touchScroll(10, 20);10driver.touchScroll(10, 20, 30, 40);11driver.touchScroll(10, 20, 30, 40, 50, 60);12driver.touchScroll(10, 20, 30, 40, 50, 60, 70, 80);13driver.touchDoubleTap(10, 20);14driver.touchDoubleTap(10, 20, 30, 40);15driver.touchDoubleTap(10, 20, 30, 40, 50, 60);16driver.touchDoubleTap(10, 20, 30, 40, 50, 60, 70, 80);17driver.touchLongClick(10, 20);18driver.touchLongClick(10, 20, 30, 40);19driver.touchLongClick(10, 20, 30, 40, 50, 60);20driver.touchLongClick(10, 20, 30, 40, 50, 60, 70, 80);21driver.touchFlick(10, 20);22driver.touchFlick(10, 20, 30, 40);

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Using AI Code Generation

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1var wd = require('wd'),2 Q = require('q'),3 _ = require('lodash'),4 serverConfigs = require('./serverConfigs'),5 desired = require('./desired');6var driver = wd.promiseChainRemote(serverConfigs.local);7 .init(desired)8 .elementById('android:id/content')9 .then(function (el) {10 return driver.touchMove(el, 10, 10);11 })12 .fin(function () { return driver.quit(); })13 .done();14info: --> POST /wd/hub/session/4d4f2e5d-0a3c-4c5d-9d8a-4e1d4f4a4f4a/touch/move {"element":"1","xoffset":10,"yoffset":10}15info: [debug] Pushing command to appium work queue: "au.getElement('1').rect()"16info: [debug] Sending command to instruments: au.getElement('1').rect()17info: [debug] [INST] 2014-12-10 12:29:15 +0000 Debug: Got new command 13 from instruments: au.getElement('1').rect()18info: [debug] [INST] 2014-12-10 12:29:15 +0000 Debug: evaluating au.getElement('1').rect()19info: [debug] Socket data received (33 bytes)

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Using AI Code Generation

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1var webdriver = require('selenium-webdriver');2var driver = new webdriver.Builder().withCapabilities(webdriver.Capabilities.android()).build();3driver.touchMove({4});5driver.quit();6[Appium] Welcome to Appium v1.6.3 (REV 0c8d3b7a2a3b5a7f1f8c9d9d9c9f5c7e5d8e3d3f)

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Using AI Code Generation

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1var wd = require('wd');2var desiredCaps = {3};4driver.init(desiredCaps).then(function() {5 driver.elementById('com.android.calculator2:id/digit_7').click();6 driver.elementById('com.android.calculator2:id/op_add').click();7 driver.elementById('com.android.calculator2:id/digit_5').click();8 driver.elementById('com.android.calculator2:id/eq').click();9 driver.elementById('com.android.calculator2:id/result').text().then(function(text) {10 console.log(text);11 });12});13driver.quit();

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Using AI Code Generation

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1var wd = require('wd');2var assert = require('assert');3var serverConfig = {4};5var desiredCaps = {6};7var driver = wd.promiseChainRemote(serverConfig);8 .init(desiredCaps)9 .elementByAccessibilityId('Views')10 .click()11 .elementByAccessibilityId('Date Widgets')12 .click()13 .elementByAccessibilityId('2. Inline')14 .click()15 .elementByClassName('android.widget.ListView')16 .touchMove(100, 100, 200, 200)17 .sleep(3000)18 .quit();

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Automation Testing Tutorials

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LambdaTest Learning Hubs:

YouTube

You could also refer to video tutorials over LambdaTest YouTube channel to get step by step demonstration from industry experts.

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