# How to use p1 method in argos

Best JavaScript code snippet using argos

dygraph-smooth-plotter.js

Source:dygraph-smooth-plotter.js

1var smoothPlotter = (function() {2"use strict";3/**4 * Given three sequential points, p0, p1 and p2, find the left and right5 * control points for p1.6 *7 * The three points are expected to have x and y properties.8 *9 * The alpha parameter controls the amount of smoothing.10 * If Î±=0, then both control points will be the same as p1 (i.e. no smoothing).11 *12 * Returns [l1x, l1y, r1x, r1y]13 *14 * It's guaranteed that the line from (l1x, l1y)-(r1x, r1y) passes through p1.15 * Unless allowFalseExtrema is set, then it's also guaranteed that:16 * l1y â [p0.y, p1.y]17 * r1y â [p1.y, p2.y]18 *19 * The basic algorithm is:20 * 1. Put the control points l1 and r1 Î± of the way down (p0, p1) and (p1, p2).21 * 2. Shift l1 and r2 so that the line l1âr1 passes through p122 * 3. Adjust to prevent false extrema while keeping p1 on the l1âr1 line.23 *24 * This is loosely based on the HighCharts algorithm.25 */26function getControlPoints(p0, p1, p2, opt_alpha, opt_allowFalseExtrema) {27 var alpha = (opt_alpha !== undefined) ? opt_alpha : 1/3; // 0=no smoothing, 1=crazy smoothing28 var allowFalseExtrema = opt_allowFalseExtrema || false;29 if (!p2) {30 return [p1.x, p1.y, null, null];31 }32 // Step 1: Position the control points along each line segment.33 var l1x = (1 - alpha) * p1.x + alpha * p0.x,34 l1y = (1 - alpha) * p1.y + alpha * p0.y,35 r1x = (1 - alpha) * p1.x + alpha * p2.x,36 r1y = (1 - alpha) * p1.y + alpha * p2.y;37 // Step 2: shift the points up so that p1 is on the l1âr1 line.38 if (l1x != r1x) {39 // This can be derived w/ some basic algebra.40 var deltaY = p1.y - r1y - (p1.x - r1x) * (l1y - r1y) / (l1x - r1x);41 l1y += deltaY;42 r1y += deltaY;43 }44 // Step 3: correct to avoid false extrema.45 if (!allowFalseExtrema) {46 if (l1y > p0.y && l1y > p1.y) {47 l1y = Math.max(p0.y, p1.y);48 r1y = 2 * p1.y - l1y;49 } else if (l1y < p0.y && l1y < p1.y) {50 l1y = Math.min(p0.y, p1.y);51 r1y = 2 * p1.y - l1y;52 }53 if (r1y > p1.y && r1y > p2.y) {54 r1y = Math.max(p1.y, p2.y);55 l1y = 2 * p1.y - r1y;56 } else if (r1y < p1.y && r1y < p2.y) {57 r1y = Math.min(p1.y, p2.y);58 l1y = 2 * p1.y - r1y;59 }60 }61 return [l1x, l1y, r1x, r1y];62}63// A plotter which uses splines to create a smooth curve.64// See tests/plotters.html for a demo.65// Can be controlled via smoothPlotter.smoothing66function smoothPlotter(e) {67 var ctx = e.drawingContext,68 points = e.points;69 ctx.beginPath();70 ctx.moveTo(points[0].canvasx, points[0].canvasy);71 // right control point for previous point72 var lastRightX = points[0].canvasx, lastRightY = points[0].canvasy;73 var isOK = Dygraph.isOK; // i.e. is none of (null, undefined, NaN)74 for (var i = 1; i < points.length; i++) {75 var p0 = points[i - 1],76 p1 = points[i],77 p2 = points[i + 1];78 p0 = p0 && isOK(p0.canvasy) ? p0 : null;79 p1 = p1 && isOK(p1.canvasy) ? p1 : null;80 p2 = p2 && isOK(p2.canvasy) ? p2 : null;81 if (p0 && p1) {82 var controls = getControlPoints({x: p0.canvasx, y: p0.canvasy},83 {x: p1.canvasx, y: p1.canvasy},84 p2 && {x: p2.canvasx, y: p2.canvasy},85 smoothPlotter.smoothing);86 // Uncomment to show the control points:87 // ctx.lineTo(lastRightX, lastRightY);88 // ctx.lineTo(controls[0], controls[1]);89 // ctx.lineTo(p1.canvasx, p1.canvasy);90 lastRightX = (lastRightX !== null) ? lastRightX : p0.canvasx;91 lastRightY = (lastRightY !== null) ? lastRightY : p0.canvasy;92 ctx.bezierCurveTo(lastRightX, lastRightY,93 controls[0], controls[1],94 p1.canvasx, p1.canvasy);95 lastRightX = controls[2];96 lastRightY = controls[3];97 } else if (p1) {98 // We're starting again after a missing point.99 ctx.moveTo(p1.canvasx, p1.canvasy);100 lastRightX = p1.canvasx;101 lastRightY = p1.canvasy;102 } else {103 lastRightX = lastRightY = null;104 }105 }106 ctx.stroke();107}108smoothPlotter.smoothing = 1/3;109smoothPlotter._getControlPoints = getControlPoints; // for testing110return smoothPlotter;...

B2y.ts

Source:B2y.ts

1const v_cgh = JSON.parse(2 '[[1,3,10],[1,5,16],[1,5,19],[1,9,29],[1,11,6],[1,11,16],[1,19,3],[1,21,20],[1,27,27],[2,5,15],[2,5,21],[2,7,7],[2,7,9],[2,7,25],[2,9,15],[2,15,17],[2,15,25],[2,21,9],[3,1,14],[3,3,26],[3,3,28],[3,3,29],[3,5,20],[3,5,22],[3,5,25],[3,7,29],[3,13,7],[3,23,25],[3,25,24],[3,27,11],[4,3,17],[4,3,27],[4,5,15],[5,3,21],[5,7,22],[5,9,7],[5,9,28],[5,9,31],[5,13,6],[5,15,17],[5,17,13],[5,21,12],[5,27,8],[5,27,21],[5,27,25],[5,27,28],[6,1,11],[6,3,17],[6,17,9],[6,21,7],[6,21,13],[7,1,9],[7,1,18],[7,1,25],[7,13,25],[7,17,21],[7,25,12],[7,25,20],[8,7,23],[8,9,23],[9,5,14],[9,5,25],[9,11,19],[9,21,16],[10,9,21],[10,9,25],[11,7,12],[11,7,16],[11,17,13],[11,21,13],[12,9,23],[13,3,17],[13,3,27],[13,5,19],[13,17,15],[14,1,15],[14,13,15],[15,1,29],[17,15,20],[17,15,23],[17,15,26]]',3 ),4 v_dgh = [5 (p1: number, p2: number, p3: number, p4: number): number => {6 p1 ^= p1 << p2;7 p1 ^= p1 >>> p3;8 p1 ^= p1 << p4;9 return p1;10 },11 (p1: number, p2: number, p3: number, p4: number): number => {12 p1 ^= p1 << p4;13 p1 ^= p1 >>> p3;14 p1 ^= p1 << p2;15 return p1;16 },17 (p1: number, p2: number, p3: number, p4: number): number => {18 p1 ^= p1 >>> p2;19 p1 ^= p1 << p3;20 p1 ^= p1 >>> p4;21 return p1;22 },23 (p1: number, p2: number, p3: number, p4: number): number => {24 p1 ^= p1 >>> p4;25 p1 ^= p1 << p3;26 p1 ^= p1 >>> p2;27 return p1;28 },29 (p1: number, p2: number, p3: number, p4: number): number => {30 p1 ^= p1 << p2;31 p1 ^= p1 << p4;32 p1 ^= p1 >>> p3;33 return p1;34 },35 (p1: number, p2: number, p3: number, p4: number): number => {36 p1 ^= p1 >>> p2;37 p1 ^= p1 >>> p4;38 p1 ^= p1 << p3;39 return p1;40 },41 ],42 v_ggh = 2463534242;43export default class B2y {44 public static b6o = v_cgh.length;45 public static b6b = v_dgh.length;46 public static b4v = v_cgh.length * v_dgh.length;47 private v_kgh = 0;48 private v_jgh = v_ggh;49 private v_lgh = v_cgh[74][this.v_kgh++];50 private v_mgh = v_cgh[74][this.v_kgh++];51 private v_ngh = v_cgh[74][this.v_kgh++];52 private v_ogh = v_dgh[0];53 public b9es(EEyY_: number, LEyY_: number): void {54 this.v_jgh = v_ggh;55 const v_pgh = v_cgh[EEyY_];56 let v_qgh = 0;57 this.v_lgh = v_pgh[v_qgh++];58 this.v_mgh = v_pgh[v_qgh++];59 this.v_ngh = v_pgh[v_qgh];60 this.v_ogh = v_dgh[LEyY_];61 }62 // tslint:disable-next-line:function-name63 public B0o(p1: number): void {64 const v_rgh = p1 >>> 0;65 this.v_jgh = v_rgh || v_ggh;66 }67 public b4K(p1: number): number {68 if (p1 <= 1) return 0;69 const v_vgh = 4294967295 - p1;70 let v_sgh,71 v_tgh,72 v_ugh = this.v_jgh;73 do {74 v_ugh = this.v_ogh(v_ugh, this.v_lgh, this.v_mgh, this.v_ngh) >>> 0;75 v_tgh = v_ugh - 1;76 v_sgh = v_tgh % p1;77 } while (v_vgh < v_tgh - v_sgh);78 this.v_jgh = v_ugh;79 return v_sgh;80 }...

view_utils.d.ts

Source:view_utils.d.ts

1import { ViewEncapsulation } from '../metadata/view';2import { RenderComponentType, RootRenderer } from '../render/api';3import { SanitizationService } from '../security';4export declare class ViewUtils {5 private _renderer;6 private _appId;7 sanitizer: SanitizationService;8 private _nextCompTypeId;9 constructor(_renderer: RootRenderer, _appId: string, sanitizer: SanitizationService);10 /**11 * Used by the generated code12 */13 createRenderComponentType(templateUrl: string, slotCount: number, encapsulation: ViewEncapsulation, styles: Array<string | any[]>, animations: {14 [key: string]: Function;15 }): RenderComponentType;16}17export declare function flattenNestedViewRenderNodes(nodes: any[]): any[];18export declare function ensureSlotCount(projectableNodes: any[][], expectedSlotCount: number): any[][];19export declare const MAX_INTERPOLATION_VALUES: number;20export declare function interpolate(valueCount: number, c0: string, a1: any, c1: string, a2?: any, c2?: string, a3?: any, c3?: string, a4?: any, c4?: string, a5?: any, c5?: string, a6?: any, c6?: string, a7?: any, c7?: string, a8?: any, c8?: string, a9?: any, c9?: string): string;21export declare function checkBinding(throwOnChange: boolean, oldValue: any, newValue: any): boolean;22export declare function castByValue<T>(input: any, value: T): T;23export declare const EMPTY_ARRAY: any[];24export declare const EMPTY_MAP: {};25export declare function pureProxy1<P0, R>(fn: (p0: P0) => R): (p0: P0) => R;26export declare function pureProxy2<P0, P1, R>(fn: (p0: P0, p1: P1) => R): (p0: P0, p1: P1) => R;27export declare function pureProxy3<P0, P1, P2, R>(fn: (p0: P0, p1: P1, p2: P2) => R): (p0: P0, p1: P1, p2: P2) => R;28export declare function pureProxy4<P0, P1, P2, P3, R>(fn: (p0: P0, p1: P1, p2: P2, p3: P3) => R): (p0: P0, p1: P1, p2: P2, p3: P3) => R;29export declare function pureProxy5<P0, P1, P2, P3, P4, R>(fn: (p0: P0, p1: P1, p2: P2, p3: P3, p4: P4) => R): (p0: P0, p1: P1, p2: P2, p3: P3, p4: P4) => R;30export declare function pureProxy6<P0, P1, P2, P3, P4, P5, R>(fn: (p0: P0, p1: P1, p2: P2, p3: P3, p4: P4, p5: P5) => R): (p0: P0, p1: P1, p2: P2, p3: P3, p4: P4, p5: P5) => R;31export declare function pureProxy7<P0, P1, P2, P3, P4, P5, P6, R>(fn: (p0: P0, p1: P1, p2: P2, p3: P3, p4: P4, p5: P5, p6: P6) => R): (p0: P0, p1: P1, p2: P2, p3: P3, p4: P4, p5: P5, p6: P6) => R;32export declare function pureProxy8<P0, P1, P2, P3, P4, P5, P6, P7, R>(fn: (p0: P0, p1: P1, p2: P2, p3: P3, p4: P4, p5: P5, p6: P6, p7: P7) => R): (p0: P0, p1: P1, p2: P2, p3: P3, p4: P4, p5: P5, p6: P6, p7: P7) => R;33export declare function pureProxy9<P0, P1, P2, P3, P4, P5, P6, P7, P8, R>(fn: (p0: P0, p1: P1, p2: P2, p3: P3, p4: P4, p5: P5, p6: P6, p7: P7, p8: P8) => R): (p0: P0, p1: P1, p2: P2, p3: P3, p4: P4, p5: P5, p6: P6, p7: P7, p8: P8) => R;...

Using AI Code Generation

1var argosy = require('argosy')2var pattern = require('argosy-pattern')3var argosyService = argosy()4argosyService.accept({5 greet: p1('name', 'greeting')6})7argosyService.on('pattern:*:greet', function (data, cb) {8 cb(null, 'hello ' + data.name)9})10argosyService.act('greet:world', function (err, data) {11})

Using AI Code Generation

1var argosy = require('argosy')2var argosyPattern = require('argosy-pattern')3var argosyRpc = require('argosy-rpc')4var argosyService = require('argosy-service')5var service = argosy()6 .use(argosyRpc({7 p1: p1(pattern({\$: 'p1'}, {a: Number, b: Number}), function (data, cb) {8 cb(null, data.a + data.b)9 })10 }))11 .use(argosyService({12 p1: p1(pattern({\$: 'p1'}, {a: Number, b: Number}), function (data, cb) {13 cb(null, data.a + data.b)14 })15 }))16service.accept({\$: 'p1', a: 1, b: 2}, function (err, result) {17 console.log(result)18})

Using AI Code Generation

1var argosy = require('argosy')2var p1 = require('argosy-pattern').p13var service = argosy()4service.accept({ hello: p1.string })5service.pipe(argosy.pattern({ hello: p1.string })).on('data', function (msg) {6 console.log(msg)7})8service.pipe(argosy.pattern({ hello: p1.string })).on('data', function (msg) {9 console.log(msg)10})11service.pipe(argosy.pattern({ hello: p1.string })).on('data', function (msg) {12 console.log(msg)13})14service.pipe(argosy.pattern({ hello: p1.string })).on('data', function (msg) {15 console.log(msg)16})17service.pipe(argosy.pattern({ hello: p1.string })).on('data', function (msg) {18 console.log(msg)19})20service.pipe(argosy.pattern({ hello: p1.string })).on('data', function (msg) {21 console.log(msg)22})23service.pipe(argosy.pattern({ hello: p1.string })).on('data', function (msg) {24 console.log(msg)25})26service.pipe(argosy.pattern({ hello: p1.string })).on('data', function (msg) {27 console.log(msg)28})29service.pipe(argosy.pattern({ hello: p1.string })).on('data', function (msg) {30 console.log(msg)31})32service.on('error', console.error)33service.listen(3030)

Using AI Code Generation

1var argosy = require('argosy')2var pattern = require('argosy-pattern')3var service = argosy()4service.accept({5 p1: pattern.match('foo')6})7service.pipe(argosy.acceptor()).pipe(service)8service.on('pattern:*', function (pattern, responder) {9 console.log('pattern', pattern)10 responder(null, 'bar')11})

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