How to use toggleButtons method in Best

Best JavaScript code snippet using best

MusicGrid.js

Source:MusicGrid.js Github

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1/** A grid of toggle buttons used to represent our music. */2class MusicGrid 3{4 /**5 * Constructor6 * @param {number} x - top left x co-ordinate for the music grid7 * @param {number} y - top left y co-ordinate for the music grid8 * @param {number} width - width of the music grid9 * @param {number} height - height of the music grid10 * @return {void} Nothing11 */12 constructor (x, y, width, height)13 {14 this.x = x;15 this.y = y; 16 this.width = width - 10;17 this.height = height;18 this.gridWidth = 8;19 this.gridHeight = 8;20 this.padding = 0.5;21 this.toggleButtons = [];22 for (let j = 0; j < this.gridWidth; ++j) 23 {24 for (let i = 0; i < this.gridHeight; ++i) 25 {26 this.toggleButtons.push(new ToggleButton (this.x + (this.width / this.gridWidth) * j + (this.padding * 0.5),27 this.y + (this.height / this.gridHeight) * i + (this.padding * 0.5), 28 (this.width / this.gridWidth) - this.padding,29 (this.height / this.gridHeight) - this.padding));30 }31 } 32 }33 /**34 * Updates the position of the music grid and its buttons.35 * @param {number} x - top left x co-ordinate for the music grid36 * @param {number} y - top left y co-ordinate for the music grid37 * @param {number} w - width of the music grid38 * @param {number} h - height of the music grid39 * @return {void} Nothing40 */41 update (x, y, w, h)42 {43 this.x = x + (w * 0.075) + 5.5;44 this.y = y + (h * 0.05) + 0.1; 45 this.width = w * 0.76;46 this.height = h * 0.89;47 let counter = 0; 48 for (let j = 0; j < this.gridWidth; ++j) 49 {50 for (let i = 0; i < this.gridHeight; ++i) 51 {52 this.toggleButtons[counter].update(this.x + (this.width / this.gridWidth) * j + (this.padding * 0.5),53 this.y + (this.height / this.gridHeight) * i + (this.padding * 0.5), 54 (this.width / this.gridWidth) - this.padding,55 (this.height / this.gridHeight) - this.padding);56 counter++;57 }58 } 59 }60 /**61 * Toggle if the buttons should be transparent given if a block is outside the workspace.62 * @param {bool} isTransparent - if true set the buttons for the grid to be transparent. 63 * @return {void} Nothing64 */65 toggleTransparency(isTransparent)66 {67 for (let i = 0; i < this.toggleButtons.length; ++i)68 {69 this.toggleButtons[i].blocksOutside = isTransparent;70 }71 }72 /**73 * Draws the grid of buttons to the canvas. 74 * @return {void} Nothing75 */76 draw()77 {78 noStroke();79 fill(darkGrey)80 this.setToggleButtonColours()81 rect(this.x, this.y, this.width, this.height);82 83 for (let i = 0; i < this.toggleButtons.length; ++i)84 {85 this.toggleButtons[i].draw(); 86 }87 }88 /**89 * Whether mouse is over the music grid.90 * @return {bool} true is mouse is over the grid. 91 */92 hasMouseOver()93 {94 if (mouseX >= this.x 95 && mouseX <= this.x+this.width96 && mouseY >= this.y97 && mouseY <= this.y+this.height)98 {99 return true;100 }101 else102 {103 return false;104 }105 }106 /**107 * If mouse is pressed check if any of the buttons need to be toggled. 108 * @return {void} Nothing109 */110 mousePressed() 111 {112 for (let i = 0; i < this.toggleButtons.length; ++i)113 {114 if(this.toggleButtons[i].hasMouseOver())115 {116 this.toggleButtons[i].toogle();117 } 118 }119 }120 /**121 * Takes a boolean array and uses this to toggle the buttons of the musical grid as either on or off.122 * @param {array} boolArray - an array of 1's and 0's for setting the grid values.123 * @return {void} Nothing124 */125 setInternalButtonsFromBoolArray(boolArray)126 {127 for (let i = 0; i < boolArray.length; ++i)128 {129 if (boolArray[i] === 1)130 {131 this.toggleButtons[i].setOn();132 }133 else134 {135 this.toggleButtons[i].setOff();136 }137 }138 }139 /**140 * Getter for the array of buttons which make up the music grid.141 * @return {array} of toggle buttons.142 */143 getInternalButtonsArray()144 {145 return this.toggleButtons;146 }147 /**148 * Highlights patterns by changing toggle on buttons.149 * @return {void} nothing. 150 */151 setToggleButtonColours()152 {153 // Make orange to clear the palette154 for (let i = 0; i < (this.toggleButtons.length - 7); ++i){155 this.toggleButtons[i].setOnColour(orange);156 }157 158 // Check Ascending159 for (let i = 0; i < (this.toggleButtons.length - 7); ++i)160 {161 if (i % 8 !== 0) // ignore top row162 {163 let start = i; 164 let end = start + 7;165 if (this.toggleButtons[start].isOn === true 166 && this.toggleButtons[end].isOn === true)167 {168 this.toggleButtons[start].setOnColour(googGreen);169 this.toggleButtons[end].setOnColour(googGreen);170 }171 }172 173 }174 // // Check Descending175 // for (let i = 0; i < (this.toggleButtons.length - 9); ++i)176 // {177 // if ((i+1) % 8 !== 0) // ignore bottom row178 // {179 // let start = i; 180 // let end = start + 9;181 // if (this.toggleButtons[start].isOn === true 182 // && this.toggleButtons[end].isOn === true)183 // {184 // this.toggleButtons[start].setOnColour(purple);185 // this.toggleButtons[end].setOnColour(purple);186 // }187 // }188 189 // }190 // // Check for thirds191 // for (let i = 0; i < (this.toggleButtons.length - 2); ++i)192 // {193 // let myList = [6, 7, 14, 15, 22, 23, 30, 31, 38, 39, 46, 47, 54, 55, 62, 63];194 // if (!myList.includes(i)) // ignore bottom rows195 // {196 // let start = i; 197 // let end = start + 2;198 // if (this.toggleButtons[start].isOn === true 199 // && this.toggleButtons[end].isOn === true)200 // {201 // this.toggleButtons[start].setOnColour(googGreen);202 // this.toggleButtons[end].setOnColour(googGreen);203 // }204 // }205 // }206 // Check for dissonance207 for (let i = 0; i < (this.toggleButtons.length - 1); ++i)208 {209 if ((i+1) % 8 !== 0) // ignore bottom row210 {211 let start = i; 212 let end = start + 1;213 if (this.toggleButtons[start].isOn === true 214 && this.toggleButtons[end].isOn === true)215 {216 this.toggleButtons[start].setOnColour(purple);217 this.toggleButtons[end].setOnColour(purple);218 }219 }220 }221 }...

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ThreeToggle.js

Source:ThreeToggle.js Github

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1/* @flow */2// React3import React, { Component } from "react";4// semantic-ui-react5import { Label, Segment, Checkbox, Button } from "semantic-ui-react";6export class ThreeToggleMulti extends Component {7 state = { toggleButtons: [] };8 constructor(props: Object): void {9 super(props);10 (this: any).updateChecked = this.updateChecked.bind(this);11 }12 componentDidMount() {13 this.setState({ toggleButtons: this.props.buttons });14 }15 updateChecked(index: number): void {16 const { toggleButtons } = this.state;17 let cloned = toggleButtons.slice(0);18 cloned.forEach(button => {19 button.checked = false;20 });21 cloned[index].checked = !toggleButtons[index].checked;22 this.setState(23 {24 toggleButtons: cloned25 },26 () => {27 const { toggleButtons } = this.state;28 toggleButtons[index].callback(toggleButtons[index].checked);29 }30 );31 }32 render() {33 const { title } = this.props;34 const { toggleButtons } = this.state;35 return (36 <Segment className="three-tool-component-container">37 <Label className="three-tool-component-label" attached="top left">38 {title}39 </Label>40 <div className="three-tool-toggle-container">41 <div className="three-toggle-multi-container">42 {toggleButtons.map((button, index) => {43 const { toggle } = button;44 const toggleVal = (toggle === true || toggle === false) ? toggle : true;45 return(46 <div className="three-toggle-multi">47 <span className="three-toggle-multi-label">{button.label}</span>48 <Checkbox49 className="three-tool-toggle"50 checked={button.checked}51 toggle={toggleVal}52 radio={!toggleVal}53 onClick={() => this.updateChecked(index)}54 />55 {(toggleVal === true) ?56 <span className="three-toggle-status">57 {button.checked ? "on" : "off"}58 </span>59 : null }60 </div>61 )62 })}63 </div>64 </div>65 </Segment>66 );67 }68}69export default class ThreeToggle extends Component {70 state = { checked: false };71 constructor(props: Object): void {72 super(props);73 (this: any).updateChecked = this.updateChecked.bind(this);74 }75 componentDidMount() {76 this.setState({ checked: this.props.defaultVal });77 }78 updateChecked(): void {79 let newVal = !this.state.checked;80 this.setState(81 {82 checked: newVal83 },84 () => { if (this.props.callback !== undefined) this.props.callback(newVal) }85 );86 }87 render() {88 const { title, toggle, size } = this.props;89 const { checked } = this.state;90 const toggleVal = (toggle !== true || toggle !== false) ? true : toggle;91 const buttonSize = size ? size : "medium"92 return (93 <Segment className="three-tool-component-container">94 <Label className="three-tool-component-label" attached="top left">95 {title}96 </Label>97 <div className="three-tool-toggle-container">98 <Button99 toggle100 active={checked}101 size={buttonSize}102 onClick={this.updateChecked}103 >104 {checked ? "on" : "off"}105 </Button>106 </div>107 </Segment>108 );109 }...

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form-component.js

Source:form-component.js Github

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...13 alert("Changed a tag: " + tag);14 }15 //toggle button16 window.prettyPrint && prettyPrint();17 $('.toggle-button-class').toggleButtons({18 style: {19 // Accepted values ["primary", "danger", "info", "success", "warning"] or nothing20 enabled: "success",21 disabled: "danger"22 }23 });24 $('#normal-toggle-button').toggleButtons();25 $('#text-toggle-button').toggleButtons({26 width: 220,27 label: {28 enabled: "Lorem Ipsum",29 disabled: "Dolor Sit"30 }31 });32 $('#not-animated-toggle-button').toggleButtons({33 animated: false34 });35 $('#transition-percent-toggle-button').toggleButtons({36 transitionspeed: "500%"37 });38 $('#transition-value-toggle-button').toggleButtons({39 transitionspeed: 1 // default value: 0.0540 });41 $('#danger-toggle-button').toggleButtons({42 style: {43 // Accepted values ["primary", "danger", "info", "success", "warning"] or nothing44 enabled: "danger",45 disabled: "info"46 }47 });48 $('#info-toggle-button').toggleButtons({49 style: {50 // Accepted values ["primary", "danger", "info", "success", "warning"] or nothing51 enabled: "info",52 disabled: "info"53 }54 });55 $('#success-toggle-button').toggleButtons({56 style: {57 // Accepted values ["primary", "danger", "info", "success", "warning"] or nothing58 enabled: "success",59 disabled: "info"60 }61 });62 $('#warning-toggle-button').toggleButtons({63 style: {64 // Accepted values ["primary", "danger", "info", "success", "warning"] or nothing65 enabled: "warning",66 disabled: "info"67 }68 });69 $('#height-text-style-toggle-button').toggleButtons({70 height: 100,71 font: {72 'line-height': '100px',73 'font-size': '18px',74 'font-style': 'regular'75 }76 });...

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Using AI Code Generation

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1$(document).ready(function() {2 $(".best_in_place").best_in_place();3});4.best_in_place {5 display: inline;6}7.best_in_place:hover {8 background-color: #FFFFCC;9}10.best_in_place:after {11 content: " (edit)";12}13.best_in_place.active {14 background-color: #FFFFCC;15}16.best_in_place.active:after {17 content: " (save)";18}19.best_in_place.active input, .best_in_place.active textarea {20 background-color: #FFFFCC;21}22.best_in_place input, .best_in_place textarea {23 background-color: transparent;24}25.best_in_place input:focus, .best_in_place textarea:focus {26 background-color: #FFFFCC;27}281. Fork it (

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Using AI Code Generation

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1var bestPractice = new BestPractice();2var toggleButtons = bestPractice.toggleButtons();3console.log(toggleButtons);4var bestPractice = new BestPractice();5var toggleButtons = bestPractice.toggleButtons();6console.log(toggleButtons);7var bestPractice = new BestPractice();8var toggleButtons = bestPractice.toggleButtons();9console.log(toggleButtons);10var bestPractice = new BestPractice();11var toggleButtons = bestPractice.toggleButtons();12console.log(toggleButtons);13var bestPractice = new BestPractice();14var toggleButtons = bestPractice.toggleButtons();15console.log(toggleButtons);16var bestPractice = new BestPractice();17var toggleButtons = bestPractice.toggleButtons();18console.log(toggleButtons);19var bestPractice = new BestPractice();20var toggleButtons = bestPractice.toggleButtons();21console.log(toggleButtons);22var bestPractice = new BestPractice();23var toggleButtons = bestPractice.toggleButtons();24console.log(toggleButtons);

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Using AI Code Generation

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1 $(document).ready(function() {2 BestInPlaceEditor.toggleButtons();3 });4 beforeUpdate: (bestInPlaceEditor) ->5 afterUpdate: (bestInPlaceEditor) ->61. Fork it (

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Using AI Code Generation

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1var bestbuy = require('bestbuy')('your api key');2bestbuy.toggleButtons({3}, function(err, data) {4 if (err) {5 console.log("Error: " + err);6 return;7 }8 console.log(JSON.stringify(data));9});10var bestbuy = require('bestbuy')('your api key');11bestbuy.listButtons({12}, function(err, data) {13 if (err) {14 console.log("Error: " + err);15 return;16 }17 console.log(JSON.stringify(data));18});19var bestbuy = require('bestbuy')('your api key');20bestbuy.listButtonDetails({21}, function(err, data) {22 if (err) {23 console.log("Error: " + err);24 return;25 }26 console.log(JSON.stringify(data));27});28var bestbuy = require('bestbuy')('your api key');29bestbuy.listButtonEvents({30}, function(err, data) {31 if (err) {32 console.log("Error: " + err);33 return;34 }35 console.log(JSON.stringify(data));36});37var bestbuy = require('bestbuy')('your api key');38bestbuy.listButtonEventsDetails({39}, function(err, data) {40 if (err) {41 console.log("Error: " + err);

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Using AI Code Generation

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1$(document).ready(function(){2 BestInPlaceEditor.toggleButtons();3});4The problem with this solution is that the buttons are not toggled when the page loads. I think this is because the `toggleButtons()` method is executed before the `BestInPlaceEditor` objects are created. How can I make the buttons appear when the page loads?5self.toggleButtons = function(){6 if (self.activateLinks.length > 0) {7 self.activateLinks.hide();8 self.deactivateLinks.show();9 } else {10 self.activateLinks.show();11 self.deactivateLinks.hide();12 }13}14self.toggleButtons();

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