How to use knight method in fast-check-monorepo

Best JavaScript code snippet using fast-check-monorepo

main.js

Source:main.js Github

copy

Full Screen

1const knightContainer=document.getElementById('heroDavion')2const bossContainer=document.getElementById('heroBoss')3const superHit=document.getElementById('superudar')4const armorFix=document.getElementById('fixarmor')5const roundContainer=document.getElementById('roundCount')6const manaRefill=document.getElementById('refillmana')7const udarStrange=document.getElementById('stranudar')8const healSpell=document.getElementById('heal')9class Hero{10 constructor(name,hp,mana,attack,armor){11 this.name=name12 this.hp=hp13 this.mana=mana14 // this.maxHealth=maxHealth15 this.attack=attack16 this.armor=armor17 }18}19class Round{20 constructor(Round){21 this.Round=Round22 }23}24class Knight extends Hero{}25class Boss extends Hero{} 26const knight=new Hero('Knight',1000,200,100,5)27const boss=new Hero('Roshan',5000,0,50,7)28const round =new Round(1)29const healcost=6030const supercost=6031const strancost=5032function displayStats(Hero){33 let empty="";34 Object.keys(Hero).forEach((key)=>{35 empty +=`36 <div class = 'stats'>37 <h2>${key}</h2>38 <h2>:${Hero[key]}</h2>39 </div>`;40 });41 return empty;42}43function displayRound(Round){44 let empty="";45 Object.keys(Round).forEach((key)=>{46 empty +=`47 <div class = 'rounds'>48 <h2>${key}</h2>49 <h2>:${Round[key]}</h2>50 </div>`;51 });52 return empty;53} 54function updateStats() {55 const probability=Math.floor(Math.random()*21)56 57 if (boss.hp<=0){58 boss.hp=059 alert('Knight wins')60 } if (knight.hp<=0){61 knight.hp=062 alert ('Boss wins')63 } if(probability===3){64 knight.hp=165 alert('Boss Instantly Killed your hero by chance of 5%')66 } if (knight.mana<=0){67 knight.mana=068 }if(knight.mana<healcost){69 healSpell.disabaled='true'70 healSpell.style.backgroundColor='grey'71 alert('Not enough mana ')72 }if(knight.mana<supercost){73 superHit.disabaled='true'74 superHit.style.backgroundColor='grey'75 } 76 if(knight.mana<strancost){77 udarStrange.disabaled='true'78 udarStrange.style.backgroundColor='grey'79 }80 if(knight.mana>=healcost){81 healSpell.disabaled='false'82 healSpell.style.backgroundColor='#0dbc1e'83 }84 85 86 knightContainer.innerHTML = displayStats(knight);87 bossContainer.innerHTML = displayStats(boss);88 roundContainer.innerHTML=displayRound(round)89}90updateStats();91function Attack(){92 93 const bossDamage=Math.floor(Math.random()*101)+boss.attack94 boss.hp=boss.hp+boss.armor-knight.attack95 knight.hp=knight.hp+boss.armor-bossDamage96 round.Round=round.Round+197 if (round.Round%6===0){98 knight.armor=knight.armor-199 }100 updateStats()101 102 103}104function heal(){105 const bossDamage=Math.floor(Math.random()*101)+boss.attack106 if(knight.hp>=1000){107 knight.hp=1000108 alert('Your hero is full HP, there is no need to heal him anymore ')109 } else if(knight.hp<1000){110 knight.hp=knight.hp+knight.armor-bossDamage111 knight.hp=knight.hp+300112 knight.mana=knight.mana-healcost113 } 114 round.Round=round.Round+1115 updateStats()116 117}118function fixArmor(){119 120 const bossDamage=Math.floor(Math.random()*101)+boss.attack121 round.Round=round.Round+1122 knight.hp=knight.hp+knight.armor-bossDamage123 knight.mana=knight.mana-20124 if(knight.armor<5){125 knight.armor=5126 } 127 armorFix.style.pointerEvents='none'128 armorFix.style.backgroundColor='grey'129 updateStats()130 131}132function refillMana(){133 134 const bossDamage=Math.floor(Math.random()*101)+boss.attack135 round.Round=round.Round+1136 knight.hp=knight.hp+knight.armor-bossDamage137 if(knight.mana<200){138 knight.mana=200139 }140 manaRefill.style.pointerEvents='none'141 manaRefill.style.backgroundColor='grey'142 updateStats()143}144function SuperUdar(){145 146 const bossDamage=Math.floor(Math.random()*101)+boss.attack147 round.Round=round.Round+1148 const manausage=knight.mana-supercost149 if (knight.mana>49){150 boss.hp=boss.hp-knight.attack*5151 knight.hp=knight.hp+knight.armor-bossDamage152 knight.mana=manausage153 } else if (knight.mana<50){154 knight.hp=knight.hp+knight.armor-bossDamage155 }156 superHit.style.pointerEvents='none'157 superHit.style.backgroundColor='grey'158 updateStats() 159 160}161function StrangeUdar(){162 round.Round=round.Round+1163 knight.hp=knight.hp-knight.hp*0.5164 boss.hp=boss.hp-boss.hp*0.5165 knight.mana=knight.mana-strancost166 if (knight.mana<=0){167 knight.mana=0168 169 }170 udarStrange.style.pointerEvents='none';171 udarStrange.style.backgroundColor='grey';172 updateStats()173 174}175function rage(){176 const bossDamage=Math.floor(Math.random()*101)+boss.attack177 round.Round=round.Round+1178 knight.hp=knight.hp+knight.armor-bossDamage*2179 updateStats()180 ...

Full Screen

Full Screen

game.js

Source:game.js Github

copy

Full Screen

1import { angle, spring, rope, forcefield, Chain } from "../objects/Chain";2export class Game extends Phaser.Scene {3 constructor() {4 super("Game");5 }6 preload() {}7 create() {8 this.add.image(160, 120, "background").setScale(0.75);9 let plume = new Chain(10 this,11 9,12 { gravity: 0.01, wind: 0.0, drag: 0.2 },13 [14 angle(0, 2.09, 0.8),15 spring(0, 1, 3, 0.9),16 //try to continue the same angle as the previous point17 angle(1, 0, 0.6),18 spring(1, 2, 3, 0.6),19 angle(2, 0, 0.3),20 spring(2, 3, 3, 0.6),21 //dangly tassel22 angle(3, 0, 0.1),23 rope(3, 4, 4),24 rope(4, 5, 4),25 rope(5, 6, 4),26 rope(6, 7, 4),27 rope(7, 8, 4),28 ],29 [3, 0, 1, 2, 4, 4, 4]30 );31 // let plumeRender = this.add.rope(0, 0, "plumerope", undefined, plume.verts);32 let plumeRender = [];33 plumeRender.push(this.add.image(0, 0, "plume", 0));34 let knight = this.physics.add.sprite(120, 205, "knight");35 this.sys.updateList.add(plume);36 knight.body.useDamping = true;37 knight.body.drag.set(0.001, 0.1);38 knight.body.setMaxVelocityX(120);39 knight.body.setGravityY(1500);40 knight.body.setCollideWorldBounds(true);41 knight.body.onWorldBounds = true;42 knight.name = "knight";43 knight.anims.create({44 key: "run",45 frames: this.anims.generateFrameNames("knight", {46 prefix: "knight_",47 start: 1,48 end: 8,49 zeroPad: 2,50 }),51 frameRate: 12,52 repeat: -1,53 });54 this.physics.world.on("worldbounds", (body) => {55 if (body.gameObject.name === "knight") knight.jumpsRemaining = 2;56 });57 this.keys = this.input.keyboard.addKeys({58 up: "W",59 left: "A",60 down: "S",61 right: "D",62 jump: "SPACE",63 });64 this.knight = knight;65 this.plume = plume;66 this.plumeRender = plumeRender;67 }68 update(time, delta) {69 this.plume.acc.x =70 Math.sin(time * 0.09) * 0.002 +71 Math.sin(time * 0.015) * 0.005 +72 Math.sin(time * 0.00007) * 0.008 +73 Math.sin(time * 0.007) * 0.002 +74 0.009;75 const { left, right, up, down, jump } = this.keys;76 let nextAnim = this.knight.anims.currentAnim;77 let xacc = 0;78 if (left.isDown) {79 xacc -= 300;80 }81 if (right.isDown) {82 xacc += 300;83 }84 if (jump.isDown && this.knight.canJump) {85 if (this.knight.jumpsRemaining > 0) {86 this.knight.setVelocityY(-500);87 this.knight.jumpsRemaining -= 1;88 }89 this.knight.canJump = false;90 } else if (jump.isUp) {91 this.knight.canJump = true;92 }93 if (up.isDown) {94 }95 if (down.isDown) {96 }97 if (xacc !== 0) {98 if (xacc < 0) {99 this.plume.constraints[0] = angle(0, 1.05, 0.8);100 this.knight.setFlipX(true);101 } else {102 this.plume.constraints[0] = angle(0, 2.09, 0.8);103 this.knight.setFlipX(false);104 }105 nextAnim = "run";106 } else {107 this.knight.anims.stop();108 this.knight.setFrame(0);109 nextAnim = null;110 }111 this.knight.setAccelerationX(xacc);112 this.knight.anims.timeScale =113 0.5 +114 Math.abs(this.knight.body.velocity.x) /115 (1.5 * this.knight.body.maxVelocity.x);116 const { index = 0 } = this.knight.anims.currentFrame ?? {};117 const { x: plumeX, y: plumeY } = plumeOffsets[nextAnim ? index : 0];118 nextAnim &&119 this.knight.play(120 {121 key: nextAnim,122 startFrame: 0,123 },124 true125 );126 this.plume.move(127 this.knight.body.x + 16 + (this.knight.flipX ? -plumeX : plumeX),128 this.knight.body.y + 16 + plumeY129 );130 // this.plumeRender[0].setPosition(131 // this.plume.verts[0].x,132 // this.plume.verts[0].y133 // );134 // this.plumeRender.setPoints(this.plume.verts);135 // this.plumeRender.setDirty();136 }137}138const plumeOffsets = [139 //the standing pos140 { x: -5, y: -11 },141 //the run animation142 { x: -5, y: -12 },143 { x: -5, y: -13 },144 { x: -4, y: -12 },145 { x: -3, y: -10 },146 { x: -4, y: -12 },147 { x: -4, y: -13 },148 { x: -3, y: -12 },149 { x: -2, y: -10 },...

Full Screen

Full Screen

Using AI Code Generation

copy

Full Screen

1const fc = require("fast-check");2 .integer(1, 8)3 .chain((x) => fc.integer(1, 8).map((y) => ({ x, y })));4fc.assert(5 fc.property(knight, (k) => {6 return 1 <= k.x && k.x <= 8 && 1 <= k.y && k.y <= 8;7 })8);

Full Screen

Using AI Code Generation

copy

Full Screen

1const { knight } = require("fast-check-monorepo");2const result = knight();3console.log(result);4const { knight } = require("fast-check-monorepo");5const result = knight();6console.log(result);7const { knight } = require("fast-check-monorepo");8const result = knight();9console.log(result);10const { knight } = require("fast-check-monorepo");11const result = knight();12console.log(result);13const { knight } = require("fast-check-monorepo");14const result = knight();15console.log(result);16const { knight } = require("fast-check-monorepo");17const result = knight();18console.log(result);19const { knight } = require("fast-check-monorepo");20const result = knight();21console.log(result);22const { knight } = require("fast-check-monorepo");23const result = knight();24console.log(result);25const { knight } = require("fast-check-monorepo");26const result = knight();27console.log(result);28const { knight } = require("fast-check-monorepo");29const result = knight();30console.log(result);31const { knight } = require("fast-check-monorepo");32const result = knight();33console.log(result);34const { knight } = require("fast-check-monorepo");35const result = knight();36console.log(result);

Full Screen

Using AI Code Generation

copy

Full Screen

1const { knight } = require('fast-check-monorepo');2const { check } = require('knight');3const { knight } = require('fast-check-monorepo');4const { check } = require('knight');5const { knight } = require('fast-check-monorepo');6const { check } = require('knight');7const { knight } = require('fast-check-monorepo');8const { check } = require('knight');9const { knight } = require('fast-check-monorepo');10const { check } = require('knight');11const { knight } = require('fast-check-monorepo');12const { check } = require('knight');13const { knight } = require('fast-check-monorepo');14const { check } = require('knight');15const { knight } = require('fast-check-monorepo');16const { check } = require('knight');17const { knight } = require('fast-check-monorepo');18const { check } = require('knight');19const { knight } = require('fast-check-monorepo');20const { check } = require('knight');21const { knight } = require('fast-check-monorepo');22const { check } = require('knight');23const { knight } = require('fast-check-monorepo');24const { check } = require('knight');25const { knight } = require('fast-check-monorepo');26const { check } = require('knight');27const { knight } = require('fast-check-monorepo');28const { check } = require('knight');

Full Screen

Using AI Code Generation

copy

Full Screen

1const { knight } = require("fast-check-monorepo");2const { expect } = require("chai");3const { describe, it } = require("mocha");4describe("knight", () => {5 it("should return a knight", () => {6 expect(knight()).to.eql({7 });8 });9});10const { knight } = require("fast-check-monorepo");11const { expect } = require("chai");12const { describe, it } = require("mocha");13describe("knight", () => {14 it("should return a knight", () => {15 expect(knight()).to.eql({16 });17 });18});19const { knight } = require("fast-check-monorepo");20const { expect } = require("chai");21const { describe, it } = require("mocha");22describe("knight", () => {23 it("should return a knight", () => {24 expect(knight()).to.eql({25 });26 });27});28const { knight } = require("fast-check-monorepo");29const { expect } = require("chai");30const { describe, it } = require("mocha");31describe("knight", () => {32 it("should return a knight", () => {33 expect(knight()).to.eql({34 });35 });36});37const { knight } = require("fast-check-monorepo");38const { expect } = require("chai");39const { describe, it } = require("mocha");40describe("knight", () => {41 it("should return a knight", () => {42 expect(knight()).to.eql({

Full Screen

Using AI Code Generation

copy

Full Screen

1const { knight } = require('knight');2const { fc } = require('fast-check');3const { knight } = require('knight');4const { fc } = require('fast-check');5fc.assert(6 fc.property(fc.integer(), fc.integer(), (a, b) => {7 const result = knight(a, b);8 return result === a + b;9 })10);11const { knight } = require('knight');12const { fc } = require('fast-check');13fc.assert(14 fc.property(fc.integer(), fc.integer(), (a, b) => {15 const result = knight(a, b);16 return result === a + b;17 })18);19const { knight } = require('knight');20const { fc } = require('fast-check');21fc.assert(22 fc.property(fc.integer(), fc.integer(), (a, b) => {23 const result = knight(a, b);24 return result === a + b;25 })26);27const { knight } = require('knight');28const { fc } = require('fast-check');29fc.assert(30 fc.property(fc.integer(), fc.integer(), (a, b) => {31 const result = knight(a, b);32 return result === a + b;33 })34);35const { knight } = require('knight');36const { fc } = require('fast-check');37fc.assert(38 fc.property(fc.integer(), fc.integer(), (a, b) => {39 const result = knight(a, b);40 return result === a + b;41 })42);43const { knight } = require('knight');44const { fc } = require('fast-check');45fc.assert(46 fc.property(fc.integer(), fc.integer(), (a, b) => {47 const result = knight(a, b);48 return result === a + b;49 })50);

Full Screen

Using AI Code Generation

copy

Full Screen

1const { knight } = require('fast-check-monorepo');2const { property } = require('fast-check');3describe('knight', () => {4 it('should return true', () => {5 expect(knight()).toBe(true);6 });7 it('should pass a property test', () => {8 property(knight).check();9 });10});11const { knight } = require('fast-check-monorepo');12const { property } = require('fast-check');13describe('knight', () => {14 it('should return true', () => {15 expect(knight()).toBe(true);16 });17 it('should pass a property test', () => {18 property(knight).check();19 });20});21const { knight } = require('fast-check-monorepo');22const { property } = require('fast-check');23describe('knight', () => {24 it('should return true', () => {25 expect(knight()).toBe(true);26 });27 it('should pass a property test', () => {28 property(knight).check();29 });30});31const { knight } = require('fast-check-monorepo');32const { property } = require('fast-check');33describe('knight', () => {34 it('should return true', () => {35 expect(knight()).toBe(true);36 });37 it('should pass a property test', () => {38 property(knight).check();39 });40});41const { knight } = require('fast-check-monorepo');42const { property } = require('fast-check');43describe('knight', () => {44 it('should return true', () => {45 expect(knight()).toBe(true);46 });47 it('should pass a property test', () => {48 property(knight).check();49 });50});51const { knight } = require('fast-check-monorepo');52const { property } = require('fast-check');53describe('knight', () => {

Full Screen

Automation Testing Tutorials

Learn to execute automation testing from scratch with LambdaTest Learning Hub. Right from setting up the prerequisites to run your first automation test, to following best practices and diving deeper into advanced test scenarios. LambdaTest Learning Hubs compile a list of step-by-step guides to help you be proficient with different test automation frameworks i.e. Selenium, Cypress, TestNG etc.

LambdaTest Learning Hubs:

YouTube

You could also refer to video tutorials over LambdaTest YouTube channel to get step by step demonstration from industry experts.

Run fast-check-monorepo automation tests on LambdaTest cloud grid

Perform automation testing on 3000+ real desktop and mobile devices online.

Try LambdaTest Now !!

Get 100 minutes of automation test minutes FREE!!

Next-Gen App & Browser Testing Cloud

Was this article helpful?

Helpful

NotHelpful