How to use nextBoolean method in fast-check-monorepo

Best JavaScript code snippet using fast-check-monorepo

beat_maker.js

Source:beat_maker.js Github

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...6 let kick = this.pattern[0];7 let clap = this.pattern[1];8 let toms = [this.pattern[5], this.pattern[6], this.pattern[7]];9 let usedBeats = 0.0;10 let snareCutTime = this.rand.nextBoolean();11 let ib = 0;12 let usetom = false;13 let usekick;14 let useclap;15 for (let note of bassline) {16 usekick = false;17 useclap = false;18 usetom = false;19 if ((snareCutTime && usedBeats % 2 == 1.0) ||20 (!snareCutTime && usedBeats % 4 == 2.0)) {21 useclap = !note.isRest() || this.rand.nextBoolean();22 }23 else if ((snareCutTime && usedBeats % 2 == 0.0) ||24 (!snareCutTime && usedBeats % 4 == 0.0)) {25 usekick = !note.isRest() || this.rand.nextBoolean();26 }27 else {28 if (this.rand.nextBoolean())29 usekick = !note.isRest() && this.rand.nextBoolean();30 else31 usetom = !note.isRest() && this.rand.nextBoolean();32 }33 kick[ib] = usekick;34 clap[ib] = useclap;35 if (usetom) {36 toms[this.rand.nextInt(3)][ib] = true;37 }38 for (ib = ib + 1; ib < (usedBeats + note.beats) * this.subbeats; ib++) {39 kick[ib] = this.rand.nextBoolean() && ((snareCutTime && ib % (2 * this.subbeats) == 0) ||40 (!snareCutTime && ib % (4 * this.subbeats) == 0));41 clap[ib] = (snareCutTime && ib % (2 * this.subbeats) == this.subbeats) ||42 (!snareCutTime && ib % (4 * this.subbeats) == (2 * this.subbeats));43 }44 usedBeats += note.beats;45 }46 for (ib = ib + 1; ib < (beats - usedBeats) * this.subbeats; ib++) {47 kick[ib] = this.rand.nextBoolean() && ((snareCutTime && ib % (2 * this.subbeats) == 0) ||48 (!snareCutTime && ib % (4 * this.subbeats) == 0));49 clap[ib] = this.rand.nextBoolean() && ((snareCutTime && ib % (2 * this.subbeats) == this.subbeats) ||50 (!snareCutTime && ib % (4 * this.subbeats) == (2 * this.subbeats)));51 }52 makeHiHatBeats(false);53}54OMGBeatMaker.prototype.makeHiHatBeats = function (defaultPattern) {55 let hihats = [this.pattern[2], this.pattern[3]];56 let openhh = this.rand.nextInt(3) > 0 ? 0 : 1;57 let opensubs = this.rand.nextInt(3) > 0 ? 0 : 1;58 let tmpopensubs;59 for (let i = 0; i < this.totalSubbeats; i++) {60 hihats[0][i] = defaultPattern && default_hithat[i];61 hihats[1][i] = false;62 }63 if (defaultPattern)64 return;65 let accent = Math.round(Math.random() * 10) / 1066 let downbeat;67 for (let i = 0; i < 4; i++) {68 downbeat = i * 4;69 hihats[openhh][downbeat] = this.rand.nextInt(20) > 0;70 hihats[openhh][downbeat + 16] = this.rand.nextInt(20) > 0;71 if (this.rand.nextInt(5) > 0) {72 tmpopensubs = (opensubs == 1 && this.rand.nextBoolean()) ? 1 : 0;73 hihats[tmpopensubs][downbeat + 2] = true;74 hihats[tmpopensubs][downbeat + 2 + 16] = true;75 if (this.rand.nextBoolean()) {76 hihats[opensubs][downbeat + 1] = accent;77 hihats[opensubs][downbeat + 3] = accent;78 hihats[opensubs][downbeat + 1 + 16] = accent;79 hihats[opensubs][downbeat + 3 + 16] = accent;80 }81 }82 }83}84OMGBeatMaker.prototype.makeKickBeats = function (defaultPattern) {85 let kick = this.pattern[0];86 console.log(kick)87 if (defaultPattern) {88 for (let i = 0; i < this.totalSubbeats; i++) {89 kick[i] = default_kick[i];90 }91 return;92 }93 let p = this.rand.nextInt(10);94 for (let i = 0; i < this.totalSubbeats; i++) {95 kick[i] = p == 0 ? (this.rand.nextBoolean() && this.rand.nextBoolean()) :96 p < 5 ? i % this.subbeats == 0 :97 p < 9 ? i % 8 == 0 :98 (i == 0 || i == 8 || i == 16);99 100 }101}102OMGBeatMaker.prototype.makeClapBeats = function (defaultPattern) {103 let clap = this.pattern[1];104 if (defaultPattern) {105 for (let i = 0; i < this.totalSubbeats; i++) {106 clap[i] = default_clap[i];107 }108 return;109 }110 let pattern = this.rand.nextInt(20);111// clap = new boolean[beats * subbeats];112 let snareCutTime = false //this.rand.nextBoolean();113 for (let i = 0; i < this.totalSubbeats; i++) {114 clap[i] = pattern != 0 && (115 (!snareCutTime && i % (2 * this.subbeats) == this.subbeats) ||116 (snareCutTime && i % (4 * this.subbeats) == (2 * this.subbeats))117 );118 }119}120OMGBeatMaker.prototype.getTrack = function (track) {121 return this.pattern[track];122}123OMGBeatMaker.prototype.setPattern = function (track, subbeat, value) {124 this.pattern[track][subbeat] = value;125}126OMGBeatMaker.prototype.makeDrumBeat = function (part, beatParams) {127 this.subbeats = beatParams.subbeats128 this.totalSubbeats = beatParams.subbeats * beatParams.beats * beatParams.measures129 let tracks = part.data.tracks130 this.pattern = [131 tracks[0].data, 132 tracks[1].data, 133 tracks[2].data, 134 tracks[3].data, 135 tracks[4].data, 136 tracks[5].data, 137 tracks[6].data, 138 tracks[7].data139 ]140 //clearPattern();141 //half the time, drums from the bass142 if (false && this.this.rand.nextBoolean()) {143 this.makeDrumBeatsFromMelody(basslineChannel.getNotes());144 }145 else {146 // make them separate147 this.makeKickBeats(false);148 this.makeClapBeats(false);149 this.makeHiHatBeats(false);150 151 this.makeTomBeats();152 }153}154OMGBeatMaker.prototype.makeTomBeats = function () {155 //maybe none?156 if (this.rand.nextBoolean())157 return;158 if (this.rand.nextInt(5) > -1) {159 this.makeTomFill();160 return;161 }162 let toms = [this.pattern[5], this.pattern[6], this.pattern[7]];163 for (let ib = 0; ib < 4; ib++) {164 }165}166OMGBeatMaker.prototype.makeTomFill = function () {167 let everyBar = this.rand.nextBoolean();168 let toms = [this.pattern[5], this.pattern[6], this.pattern[7]];169 let start = 8;170 if (!everyBar && this.rand.nextInt(5) == 0) {171 start = 0;172 }173 let sparse = this.rand.nextBoolean();174 let on;175 let tom;176 for (let i = start; i < 16; i++) {177 on = (sparse && this.rand.nextBoolean()) ||178 (!sparse && (this.rand.nextBoolean() || this.rand.nextBoolean()));179 tom = this.rand.nextInt(3);180 if (everyBar) {181 toms[tom][i] = on;182 }183 toms[tom][i + 16] = on;184 }...

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melody_maker.js

Source:melody_maker.js Github

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2 this.rand = rand3}4OMGMelodyMaker.prototype.makeMelody = function (totalBeats, beatBias) {5 //50/50 use a motif6 if (this.rand.nextBoolean()) {7 return this.makeMelodyFromMotif(totalBeats);8 }9 // choose a duration to tend toward10 if (beatBias === -1.0) {11 let bbr = this.rand.nextInt(3);12 beatBias = bbr == 0 ? 0.250 : bbr == 1 ? 0.5 : 1.0;13 }14 let adjust = 0;15 let restRatio = 2 + this.rand.nextInt(10);16 let playedBeats = 0.0;17 let currentNoteDuration;18 let currentNoteNumber;19 let currentNote;20 let lastNote = 0;21 let notesAway;22 let goingUp = this.rand.nextBoolean();23 while (playedBeats < totalBeats) {24 currentNote = new Note();25 //currentNote.setBeatPosition(playedBeats);26 line.add(currentNote);27 currentNoteDuration = Math.min(getRandomNoteDuration(beatBias),28 totalBeats - playedBeats);29 currentNote.setBeats(currentNoteDuration);30 playedBeats += currentNoteDuration;31 // rest?32 if (this.rand.nextInt(restRatio) == 0) {33 currentNote.setRest(true);34 continue;35 }36 // play the last note37 if (this.rand.nextBoolean()) {38 currentNote.setBasicNote(adjust + lastNote);39 continue;40 }41 // maybe change the direction42 if (this.rand.nextBoolean()) {43 goingUp = this.rand.nextBoolean();44 }45 // play a different note46 notesAway = this.rand.nextBoolean() ? 1 : this.rand.nextBoolean() ? 2 : this.rand.nextBoolean() ? 3 : 1;47 if (!goingUp) {48 notesAway = notesAway * -1;49 }50 currentNoteNumber = lastNote + notesAway;51 currentNote.setBasicNote(adjust + currentNoteNumber);52 lastNote = currentNoteNumber;53 }54 // go backwards55 playedBeats = 0.0;56 if (this.rand.nextInt(3) == 0) {57 let line2 = [];58 for (let ii = line.size(); ii > 0; ii--) {59 currentNote = line.get(ii - 1);60 //currentNote.setBeatPosition(playedBeats);61 playedBeats += currentNote.beats;62 line2.add(currentNote);63 }64 line = line2;65 }66 currentMelody = line;67 return line;68}69OMGMelodyMaker.prototype.getRandomNoteDuration = function (beatBias) {70 if (this.rand.nextBoolean() ) {71 return beatBias;72 }73 // 50 50 chance we get an eighth note74 if (this.rand.nextBoolean())75 return 0.5;76 // quarter note77 if (this.rand.nextBoolean())78 return 1.0;79 // go for a sixteenth80 if (this.rand.nextBoolean())81 return 0.25;82 // try and eighth note again83 if (this.rand.nextBoolean())84 return 0.5;85 return beatBias;86 }87OMGMelodyMaker.prototype.makeMelodyFromMotif = function (motif, totalbeats) {88 let ret = []89 let loops = totalbeats / 2;90 this.melodify(motif);91 let playedBeats = 0.0;92 let pattern = this.rand.nextInt(5);93 let note94 for (let i = 0; i < loops; i++) {95 if ((pattern > 2 && i%2==1)96 || (pattern == 2 && i == loops -1)97 || (pattern == 1 && i%2==0)) {98 if (this.rand.nextInt(4) > 0) {99 note = {}100 note.rest = true;101 note.beats = 2.0;102 ret.push(note);103 }104 else {105 note = {}106 Object.assign(note, motif[0])107 ret.push(note);108 let beatsFromFirstNote = note.beats;109 if (beatsFromFirstNote < 2.0) {110 note = {};111 note.rest = true;112 note.beats = 2.0 - beatsFromFirstNote;113 ret.push(note);114 }115 }116 playedBeats += 2.0;117 }118 else {119 for (let note of motif) {120 note = JSON.parse(JSON.stringify(note));121 ret.push(note);122 playedBeats += note.beats;123 }124 }125 }126 return ret;127}128// a 2 beat motif129OMGMelodyMaker.prototype.makeMotif = function () {130 let ret = []131 let beatsNeeded = 2.0;132 let beatsUsed = 0.0;133 let currentNote;134 let currentBeats;135 let beatBias;136 if (this.rand.nextBoolean()) {137 beatBias = 1;138 }139 else {140 beatBias = 0.5;141 }142 while (beatsUsed < beatsNeeded) {143 currentNote = {};144 // first note 1 in 6 on the downbeat145 if (beatsUsed == 0) {146 if (this.rand.nextInt(6) == 0) {147 currentNote.rest = true;148 }149 else {150 currentNote.note = 0151 }152 }153 else {154 if (this.rand.nextInt(3) == 0) {155 currentNote.rest = true;156 }157 else {158 currentNote.note = 0159 }160 }161 currentBeats = this.getRandomNoteDuration(beatBias);162 currentBeats = Math.min(currentBeats, beatsNeeded - beatsUsed);163 currentNote.beats = currentBeats;164 beatsUsed += currentBeats;165 ret.push(currentNote);166 }167 mCurrentMotif = ret;168 return ret;169}170OMGMelodyMaker.prototype.melodify = function (motif) {171 let lastNote = 0;172 let notesAway;173 let goingUp = this.rand.nextBoolean();174 let note;175 for (let i = 1; i < motif.length; i++) {176 note = motif[i];177 // play the last note178 if (this.rand.nextBoolean()) {179 note.note = lastNote;180 continue;181 }182 // maybe change the direction183 if (this.rand.nextBoolean()) {184 goingUp = this.rand.nextBoolean();185 }186 // play a different note187 notesAway = this.rand.nextBoolean() ? 1 : this.rand.nextBoolean() ? 2 : this.rand.nextBoolean() ? 3 : 1;188 if (!goingUp) {189 notesAway = notesAway * -1;190 }191 note.note = notesAway;192 }193 return motif;194}195OMGMelodyMaker.prototype.makeBassLine = function (motif, beats) {196 var out = []197 for (var i = 0; i < beats * 2; i++) {198 out.push({note:0, beats: 0.5})199 }200 return out201}

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test-utils.ts

Source:test-utils.ts Github

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...11 * a schedule with insufficient information so that the parser will error out.12 */13export function generateArbitraryIntervals(mrng: IRandomGenerator): ArbitraryIntervals {14 const ret = new Array<appscaling.ScalingInterval>();15 const absolute = mrng.nextBoolean();16 // Ascending or descending scaling17 const factor = (mrng.nextBoolean() ? 1 : -1) * (absolute ? 10 : 1);18 const bias = absolute ? 50 : 0;19 // Begin with a full schedule20 ret.push({ lower: 0, upper: 10, change: -2 * factor + bias });21 ret.push({ lower: 10, upper: 20, change: -1 * factor + bias });22 ret.push({ lower: 20, upper: 60, change: 0 + bias });23 ret.push({ lower: 60, upper: 80, change: 0 + bias });24 ret.push({ lower: 80, upper: 90, change: 1 * factor + bias });25 ret.push({ lower: 90, upper: Infinity, change: 2 * factor + bias });26 // Take away parts from this. First we see if we do something to the 0-change alarms.27 // The actions can be: remove it OR turn it into a regular change value.28 const noChanges = ret.filter(x => x.change === bias);29 if (!absolute) {30 if (mrng.nextBoolean()) {31 if (mrng.nextBoolean()) {32 ret.splice(ret.indexOf(noChanges[0]), 1);33 } else {34 noChanges[0] = { ...noChanges[0], change: -1 * factor + bias };35 }36 }37 if (mrng.nextBoolean()) {38 if (mrng.nextBoolean()) {39 ret.splice(ret.indexOf(noChanges[1]), 1);40 } else {41 noChanges[1] = { ...noChanges[1], change: 1 * factor + bias };42 }43 }44 } else {45 // In absolute mode both have to get the same treatment at the same time46 // otherwise we'll end up with a timeline with two gaps47 if (mrng.nextBoolean()) {48 ret.splice(ret.indexOf(noChanges[0]), 1);49 ret.splice(ret.indexOf(noChanges[1]), 1);50 } else {51 noChanges[0] = { ...noChanges[0], change: -1 * factor + bias };52 noChanges[1] = { ...noChanges[1], change: 1 * factor + bias };53 }54 }55 // We might also take away either the bottom or the upper half56 if (mrng.nextInt(0, 2) === 0) {57 const signToStrip = mrng.nextBoolean() ? -1 : 1;58 let ix = ret.findIndex(x => Math.sign(x.change - bias) === signToStrip);59 while (ix >= 0) {60 ret.splice(ix, 1);61 ix = ret.findIndex(x => Math.sign(x.change - bias) === signToStrip);62 }63 }64 // Then we're going to arbitrarily get rid of bounds in the most naive way possible65 const iterations = mrng.nextInt(0, 10);66 for (let iter = 0; iter < iterations; iter++) {67 const i = mrng.nextInt(0, ret.length - 1);68 if (mrng.nextBoolean()) {69 // scrap lower bound70 // okay if current interval has an upper bound AND the preceding interval has an upper bound71 if (ret[i].upper !== undefined && (i === 0 || ret[i - 1].upper !== undefined)) {72 ret[i] = { ...ret[i], lower: undefined };73 }74 } else {75 // scrap upper bound76 // okay if current interval has a lower bound AND the succeeding interval has a lower bound77 if (ret[i].lower !== undefined && (i === ret.length - 1 || ret[i + 1].lower !== undefined)) {78 ret[i] = { ...ret[i], upper: undefined };79 }80 }81 }82 return { absolute, intervals: ret };83}84export interface IRandomGenerator {85 nextBoolean(): boolean;86 nextInt(min: number, max: number): number;87}88export interface ArbitraryIntervals {89 readonly absolute: boolean;90 readonly intervals: appscaling.ScalingInterval[];...

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Using AI Code Generation

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1const fc = require("fast-check");2fc.assert(3 fc.property(fc.integer(), fc.integer(), (a, b) => {4 return a + b === b + a;5 })6);7fc.assert(8 fc.property(fc.integer(), fc.integer(), fc.integer(), (a, b, c) => {9 return a + (b + c) === (a + b) + c;10 })11);12fc.assert(13 fc.property(fc.integer(), fc.integer(), fc.integer(), (a, b, c) => {14 return a * (b * c) === (a * b) * c;15 })16);17fc.assert(18 fc.property(fc.integer(), fc.integer(), fc.integer(), (a, b, c) => {19 return a * (b + c) === a * b + a * c;20 })21);22fc.assert(23 fc.property(fc.integer(), fc.integer(), fc.integer(), (a, b, c) => {24 return a * (b + c) === a * b + a * c;25 })26);27fc.assert(28 fc.property(fc.integer(), fc.integer(), fc.integer(), (a, b, c) => {29 return a * (b + c) === a * b + a * c;30 })31);32fc.assert(33 fc.property(fc.integer(), fc.integer(), fc.integer(), (a, b, c) => {34 return a * (b + c) === a * b + a * c;35 })36);37fc.assert(38 fc.property(fc.integer(), fc.integer(), fc.integer(), (a, b, c) => {39 return a * (b + c) === a * b + a * c;40 })41);42fc.assert(43 fc.property(fc.integer(), fc.integer(), fc.integer(), (a, b, c) => {44 return a * (b + c) === a * b + a * c;45 })46);47fc.assert(48 fc.property(fc.integer(), fc.integer(), fc.integer(), (a, b, c) => {49 return a * (b + c) === a * b + a * c;50 })51);52fc.assert(53 fc.property(fc.integer(), fc.integer(), fc.integer(), (a, b, c) => {54 return a * (b + c) === a * b + a * c;55 })56);

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Using AI Code Generation

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1const fc = require('fast-check');2const { nextBoolean } = require('fast-check/lib/check/arbitrary/NextArbitrary');3const { Random } = require('fast-check/lib/random/generator/Random');4const { integer } = require('fast-check/lib/check/arbitrary/IntegerArbitrary');5const { cloneMethod } = require('fast-check/lib/check/symbols');6const { RandomType } = require('fast-check/lib/random/type/RandomType');7const { RandomArray } = require('fast-check/lib/random/array/RandomArray');

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Using AI Code Generation

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1const fc = require('fast-check');2const { nextBoolean } = require('fast-check/lib/arbitrary/boolean');3const { nextInteger } = require('fast-check/lib/arbitrary/integer');4const { nextFloat } = require('fast-check/lib/arbitrary/float');5const { nextString } = require('fast-check/lib/arbitrary/string');6const { nextDate } = require('fast-check/lib/arbitrary/date');7const { nextRecord } = require('fast-check/lib/arbitrary/record');8const { nextArray } = require('fast-check/lib/arbitrary/array');9const { nextTuple } = require('fast-check/lib/arbitrary/tuple');10const { nextSet } = require('fast-check/lib/arbitrary/set');11const { nextMap } = require('fast-check/lib/arbitrary/map');12const { nextConstant } = require('fast-check/lib/arbitrary/constant');13const { nextConstantFrom } = require('fast-check/lib/arbitrary/constantFrom');14const { nextOneof } = require('fast-check/lib/arbitrary/oneof');15const { nextSubarray } = require('fast-check/lib/arbitrary/subarray');16const { nextSubarrayBy } = require('fast-check/lib/arbitrary/subarrayBy');17const { nextSubarrayLength } = require('fast-check/lib/arbitrary/subarrayLength');18const { nextSubarrayLengthBy } = require('fast-check/lib/arbitrary/subarrayLengthBy');19const { nextObject } = require('fast-check/lib/arbitrary/object');20const { nextObjectWithConstraints } = require('fast-check/lib/arbitrary/objectWithConstraints');21const { nextObjectWithConstraintsBy } = require('fast-check/lib/arbitrary/objectWithConstraintsBy');22const { nextObjectBy } = require('fast-check/lib/arbitrary/objectBy');23const { nextObjectKeys } = require('fast-check/lib/arbitrary/objectKeys');24const { nextObjectKeysBy } = require('fast-check/lib/arbitrary/objectKeysBy');25const { nextObjectValues } = require('fast-check/lib/arbitrary/objectValues');26const { nextObjectValuesBy } = require('fast-check/lib/arbitrary/objectValuesBy');27const { nextObjectEntries } = require('fast-check/lib/arbitrary/objectEntries');28const { nextObjectEntriesBy } = require('fast-check/lib/arbitrary/objectEntriesBy');29const { nextUnicodeString } = require('fast-check/lib/arbitrary/unicodeString');30const { nextUnicodeJson } = require('

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Using AI Code Generation

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1import { fc } from './fast-check';2fc.assert(3 fc.property(fc.boolean(), fc.boolean(), (a, b) => {4 return a === a;5 })6);7fc.assert(8 fc.property(fc.boolean(), fc.boolean(), (a, b) => {9 return a === a;10 })11);

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Using AI Code Generation

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1const fc = require('fast-check');2describe('nextBoolean', () => {3 it('should always return true or false', () => {4 fc.assert(5 fc.property(fc.integer(), (seed) => {6 const mrng = fc.scenario().pureRandom(seed).nextRandom();7 const value = mrng.nextBoolean();8 return value === true || value === false;9 })10 );11 });12});

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Using AI Code Generation

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1const fc = require("fast-check");2const { nextBoolean } = require("fast-check");3const seed = Date.now();4const random = fc.random(seed);5console.log(nextBoolean(random));6console.log(nextBoolean(random));7console.log(nextBoolean(random));8console.log(nextBoolean(random));9console.log(nextBoolean(random));10const fc = require("fast-check");11const { nextBoolean } = require("fast-check");12const seed = Date.now();13const random = fc.random(seed);14console.log(nextBoolean(random));15console.log(nextBoolean(random));16console.log(nextBoolean(random));17console.log(nextBoolean(random));18console.log(nextBoolean(random));

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Using AI Code Generation

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1const fc = require('fast-check');2const { nextBoolean } = require('fast-check/lib/arbitrary/BooleanArbitrary.js');3const nextBooleanArb = nextBoolean();4nextBooleanArb.generate(fc.random());5const fc = require('fast-check-monorepo');6const { nextBoolean } = require('fast-check-monorepo/lib/arbitrary/BooleanArbitrary.js');7const nextBooleanArb = nextBoolean();8nextBooleanArb.generate(fc.random());9const fc = require('fast-check');10const { nextBoolean } = require('fast-check-monorepo/lib/arbitrary/BooleanArbitrary.js');11const nextBooleanArb = nextBoolean();12nextBooleanArb.generate(fc.random());

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Using AI Code Generation

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1const fc = require('fast-check');2const gen = fc.boolean();3const sample = gen.nextValue();4console.log(sample);5const fc = require('fast-check');6const sample = fc.nextValue(fc.boolean());7console.log(sample);8const fc = require('fast-check');9const sample = fc.sample(fc.boolean());10console.log(sample);11const fc = require('fast-check');12fc.assert(13 fc.property(fc.boolean(), (b) => {14 return b === true || b === false;15 })16);17const fc = require('fast-check');18fc.check(19 fc.property(fc.boolean(), (b) => {20 return b === true || b === false;21 })22);

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