How to use pathPoints method in fast-check-monorepo

Best JavaScript code snippet using fast-check-monorepo

smooth-curve.js

Source:smooth-curve.js Github

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1(function (global, factory) {2 typeof exports === 'object' && typeof module !== 'undefined' ? module.exports = factory() :3 typeof define === 'function' && define.amd ? define(factory) :4 (global = global || self, global.SmoothCurve = factory());5 }(this, function () { 'use strict';6 7 const defaultOption = {8 closed: false,9 tension: 0.510 };11 const distanceByPoints = (p1, p2) => {12 return Math.floor(Math.sqrt(Math.pow(p1.x - p2.x, 2) + Math.pow(p1.y - p2.y, 2)));13 };14 const vector = (p1, p2) => {15 return [p2.x - p1.x, p2.y - p1.y];16 };17 const getTensionControlPoints = (p1, p2, p3, t = 0.5) => {18 const { x: x2, y: y2 } = p2;19 const v = vector(p1, p3);20 const d01 = distanceByPoints(p1, p2);21 const d12 = distanceByPoints(p2, p3);22 const d012 = d01 + d12;23 return [{ x: x2 - (v[0] * t * d01) / d012, y: y2 - (v[1] * t * d01) / d012 }, { x: x2 + (v[0] * t * d12) / d012, y: y2 + (v[1] * t * d12) / d012 }];24 };25 const getCurveControlPoints = (pathPoints, option) => {26 const CurveTension = option.tension || 0.5;27 const isClosed = option.closed || false;28 const pathControlPoints = [];29 let tension;30 const len = pathPoints.length;31 for (let i = 0; i < len - 2; i += 1) {32 tension = pathPoints[i + 1].curve ? CurveTension : 0;33 const [ctrl1, ctrl2] = getTensionControlPoints(pathPoints[i], pathPoints[i + 1], pathPoints[i + 2], tension);34 pathControlPoints.push(ctrl1, ctrl2);35 }36 // when curve is closed path37 if (isClosed) {38 tension = pathPoints[len - 1].curve ? CurveTension : 0;39 const [ctrl1, ctrl2] = getTensionControlPoints(pathPoints[len - 2], pathPoints[len - 1], pathPoints[0], tension);40 pathControlPoints.push(ctrl1, ctrl2);41 tension = pathPoints[0].curve ? CurveTension : 0;42 const [ctrl11, ctrl22] = getTensionControlPoints(pathPoints[len - 1], pathPoints[0], pathPoints[1], tension);43 pathControlPoints.push(ctrl11, ctrl22);44 }45 return pathControlPoints;46 };47 const drawCurvePath = (ctx, points, ctrlPoints, isClosed) => {48 const curvePath = new Path2D();49 ctx.beginPath();50 const len = points.length; // number of points51 if (len < 2)52 return undefined;53 if (len == 2) {54 curvePath.moveTo(points[0].x, points[0].y);55 curvePath.lineTo(points[1].x, points[1].y);56 }57 else {58 if (isClosed) {59 curvePath.moveTo(points[0].x, points[0].y);60 // from point 0 to point 1 is a quadratic curve61 curvePath.bezierCurveTo(ctrlPoints[2 * len - 1].x, ctrlPoints[2 * len - 1].y, ctrlPoints[0].x, ctrlPoints[0].y, points[1].x, points[1].y);62 // for all other points, connect them with cubic curves63 for (let i = 2; i < len; i += 1) {64 curvePath.bezierCurveTo(ctrlPoints[2 * (i - 1) - 1].x, ctrlPoints[2 * (i - 1) - 1].y, ctrlPoints[2 * (i - 1)].x, ctrlPoints[2 * (i - 1)].y, points[i].x, points[i].y);65 }66 // from end to start, make curve closed67 curvePath.bezierCurveTo(ctrlPoints[2 * (len - 1) - 1].x, ctrlPoints[2 * (len - 1) - 1].y, ctrlPoints[2 * (len - 1)].x, ctrlPoints[2 * (len - 1)].y, points[0].x, points[0].y);68 }69 else {70 curvePath.moveTo(points[0].x, points[0].y);71 // from point 0 to point 1 is a quadratic curve72 curvePath.quadraticCurveTo(ctrlPoints[0].x, ctrlPoints[0].y, points[1].x, points[1].y);73 // for all middle points, connect then with cubic curves74 for (let i = 2; i < len - 1; i += 1) {75 curvePath.bezierCurveTo(ctrlPoints[2 * (i - 1) - 1].x, ctrlPoints[2 * (i - 1) - 1].y, ctrlPoints[2 * (i - 1)].x, ctrlPoints[2 * (i - 1)].y, points[i].x, points[i].y);76 }77 // between last 2 points is also a quadratic curve78 curvePath.quadraticCurveTo(ctrlPoints[2 * (len - 2) - 1].x, ctrlPoints[2 * (len - 2) - 1].y, points[len - 1].x, points[len - 1].y);79 }80 }81 ctx.stroke(curvePath);82 ctx.closePath();83 return curvePath;84 };85 const draw = (pathCtx, pathPoints, option = {}) => {86 const options = Object.assign(defaultOption, option);87 let pathControlPoints = getCurveControlPoints(pathPoints, options);88 let curvePath = drawCurvePath(pathCtx, pathPoints, pathControlPoints, options.closed || false);89 return curvePath;90 };91 var index = {92 draw,93 getCurveControlPoints94 };95 96 return index;97 ...

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route_path.js

Source:route_path.js Github

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1const knex = require('../services/dbservice')2// function ConvertBackToArray(data){3// data.forEach(d => {4// let stations = d.starray5// stations.forEach( st => {6// st = JSON.stringify(st)7// st = st.replace('{','[')8// st = st.replace('}',']')9// st = st.replace(/'/g,"") 10// console.log(st) 11// }) 12// });13// console.log(data)14// }15function getPath(req,res){16 const id = req.params.id17 const query = `select routenumber,finalized,pathpoints, 18 passengercoaches,goodscoaches,i,numframes,going,19 array_to_json(parray) as pa,array_to_json(wparray) as wa,20 array_to_json(starray) as sa from path where id = ${id}`21 knex.raw(query)22 .then(data => {23 console.log(data)24 res.send(data)25 })26 .catch(err => {27 console.log(`Error in getPath: ${err}`)28 res.sendStatus(500)29 })30}31function getPathsGivenGameId(req,res){32 const gameid = req.params.gameid33 knex('path')34 .where('gameid', gameid)35 .then(data => {36 res.send(data)37 })38 .catch(err => {39 res.sendStatus(500)40 })41}42function addPath(req,res){43 const gameid = req.body.gameid44 const routenumber = req.body.routenumber45 const finalized = req.body.finalized46 47 let pathpoints = req.body.points48 // pathpoints = JSON.stringify(pathpoints)49 // pathpoints = pathpoints.replace('[','{')50 // pathpoints = pathpoints.replace(']','}')51 // pathpoints = pathpoints.replace(/"/g,"'")52 let wparray = req.body.wparray53 // wparray = JSON.stringify(wparray)54 // wparray = wparray.replace('[','{')55 // wparray = wparray.replace(']','}')56 // wparray = wparray.replace(/"/g,"'")57 let starray = req.body.starray58 // starray = JSON.stringify(starray)59 // starray = starray.replace('[','{')60 // starray = starray.replace(']','}')61 // starray = starray.replace(/"/g,"'")62 //console.log(`addPath called with ${gameid},${routenumber},${finalized},${pathpoints}`)63 knex('path')64 .insert({65 gameid, routenumber, finalized, pathpoints, wparray, starray66 })67 .returning('id')68 .then(data=>{69 res.send(data)70 })71 .catch(err => {72 console.log(`Error in addPath: ${err}`)73 res.sendStatus(500)74 })75}76function updatePath(req,res){77 const pathid=req.body.pathid78 const i=req.body.i79 const numframes=req.body.numframes80 const going=req.body.going81 const passengercoaches=req.body.passengercoaches82 const goodscoaches=req.body.goodscoaches||083 let parray = req.body.passengers84 85 knex('path')86 .where('id',pathid)87 .update({i, numframes, going, passengercoaches, goodscoaches, parray})88 // .on(`query`,(q)=>{89 // console.log(`query for updatePath: ${q.sql}`)90 // })91 .then(data=>{92 res.json(data)93 })94 .catch(err => {95 console.log(`Error in updatePath: ${err}`)96 res.sendStatus(500)97 })98}99module.exports = {100 getPath,101 getPathsGivenGameId,102 addPath,103 updatePath...

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path.js

Source:path.js Github

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1/**2 *3 * @param {object} ctx - html5 chart context4 * @param {object} path - path object5 * @param {number} path.stroke - width of path6 * @param {string} path.strokeColor - color of point/path7 * @param {array} path.points - array of point objects8 * @param {object} path.points.position9 * @param {number} path.points.position.x10 * @param {number} path.points.position.y11 *12 * These are optional and will be chosen first. If not found then will use above13 * @param {number} path.points.stroke - width of path14 * @param {string} path.points.strokeColor - color of point/path15 */16export const Path = function ({ ctx, path }) {17 const defaultStrokeColor = "black"18 const defaultStroke = 119 let pathPoints = path.points || []2021 const drawPath = () => {22 for (var j = 0; j < pathPoints.length; j++) {23 const pathStroke = pathPoints[j].stroke24 ? pathPoints[j].stroke25 : path.stroke26 ? path.stroke27 : defaultStroke28 const pathStrokeColor = pathPoints[j].strokeColor29 ? pathPoints[j].strokeColor30 : path.strokeColor31 ? path.strokeColor32 : defaultStrokeColor3334 ctx.strokeStyle = pathStrokeColor35 ctx.lineWidth = pathStroke3637 if (j === 0) {38 ctx.beginPath()39 ctx.moveTo(pathPoints[j].position.x, pathPoints[j].position.y)40 } else {41 ctx.lineTo(pathPoints[j].position.x, pathPoints[j].position.y)42 ctx.stroke()43 ctx.beginPath()44 ctx.moveTo(pathPoints[j].position.x, pathPoints[j].position.y)45 }46 }47 }4849 const addPoints = (points) => {50 pathPoints = [...pathPoints, ...points]51 drawPath()52 }5354 //If there is data when object created then draw55 if (path.points && path.points.length > 0) drawPath()5657 return {58 addPoints,59 drawPath60 } ...

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Using AI Code Generation

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1const { pathPoints } = require('fast-check-monorepo');2const points = pathPoints('test2.js');3console.log(points);4const { pathPoints } = require('fast-check-monorepo');5const points = pathPoints('test1.js');6console.log(points);7const { pathPoints } = require('fast-check-monorepo');8const points = pathPoints('test.js');9console.log(points);10const { pathPoints } = require('fast-check-monorepo');11const points = pathPoints('index.js');12console.log(points);13const { pathPoints } = require('fast-check-monorepo');14const points = pathPoints('fast-check-monorepo');15console.log(points);16const { pathPoints } = require('fast-check-monorepo');17const points = pathPoints('fast-check');18console.log(points);19const { pathPoints } = require('fast-check-monorepo');20const points = pathPoints('fast-check');21console.log(points);22const { pathPoints } = require('fast-check-monorepo');23const points = pathPoints('fast-check');24console.log(points);25const { pathPoints } = require('fast-check-monorepo');26const points = pathPoints('fast-check');27console.log(points);28const { pathPoints } = require('fast-check-monorepo');29const points = pathPoints('fast-check');30console.log(points);31const { pathPoints } = require('fast-check-monorepo');

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Using AI Code Generation

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1const fc = require('fast-check');2fc.assert(3 fc.property(fc.array(fc.integer()), function (arr) {4 return arr.length > 0;5 })6);7const fc = require('fast-check');8fc.assert(9 fc.property(fc.array(fc.integer()), function (arr) {10 return arr.length > 0;11 })12);13const fc = require('fast-check');14fc.assert(15 fc.property(fc.array(fc.integer()), function (arr) {16 return arr.length > 0;17 })18);19const fc = require('fast-check');20fc.assert(21 fc.property(fc.array(fc.integer()), function (arr) {22 return arr.length > 0;23 })24);25const fc = require('fast-check');26fc.assert(27 fc.property(fc.array(fc.integer()), function (arr) {28 return arr.length > 0;29 })30);31const fc = require('fast-check');32fc.assert(33 fc.property(fc.array(fc.integer()), function (arr) {34 return arr.length > 0;35 })36);37const fc = require('fast-check');38fc.assert(39 fc.property(fc.array(fc.integer()), function (arr) {40 return arr.length > 0;41 })42);43const fc = require('fast-check');44fc.assert(45 fc.property(fc.array(fc.integer()), function (arr) {46 return arr.length > 0;47 })48);49const fc = require('fast-check');50fc.assert(51 fc.property(fc.array(fc.integer()), function (arr) {52 return arr.length > 0;53 })54);

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Using AI Code Generation

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1const fastCheck = require('fast-check');2const { pathPoints } = fastCheck;3const point = pathPoints([1, 2, 3, 4, 5], 2);4console.log(point);5const fastCheck = require('fast-check');6const { pathPoints } = fastCheck;7const point = pathPoints([1, 2, 3, 4, 5], 2);8console.log(point);9const fastCheck = require('fast-check');10const { pathPoints } = fastCheck;11const point = pathPoints([1, 2, 3, 4, 5], 2);12console.log(point);13const fastCheck = require('fast-check');14const { pathPoints } = fastCheck;15const point = pathPoints([1, 2, 3, 4, 5], 2);16console.log(point);17const fastCheck = require('fast-check');18const { pathPoints } = fastCheck;19const point = pathPoints([1, 2, 3, 4, 5], 2);20console.log(point);21const fastCheck = require('fast-check');22const { pathPoints } = fastCheck;23const point = pathPoints([1, 2, 3, 4, 5], 2);24console.log(point);25const fastCheck = require('fast-check');26const { pathPoints } = fastCheck;27const point = pathPoints([1, 2, 3, 4, 5], 2);28console.log(point);29const fastCheck = require('fast-check');30const { pathPoints } = fastCheck;31const point = pathPoints([1, 2, 3, 4,

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Using AI Code Generation

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1const { pathPoints } = require('fast-check-monorepo');2const points = pathPoints([1, 1], [10, 1], 1, 0.5);3console.log(points);4const { pathPoints } = require('fast-check-monorepo');5const points = pathPoints([1, 1], [10, 1], 1, 0.5);6console.log(points);7const { pathPoints } = require('fast-check-monorepo');8const points = pathPoints([1, 1], [10, 1], 1, 0.5);9console.log(points);10const { pathPoints } = require('fast-check-monorepo');11const points = pathPoints([1, 1], [10, 1], 1, 0.5);12console.log(points);13const { pathPoints } = require('fast-check-monorepo');14const points = pathPoints([1, 1], [10, 1], 1, 0.5);15console.log(points);16const { pathPoints } = require('fast-check-monorepo');17const points = pathPoints([1, 1], [10, 1], 1, 0.5);18console.log(points);19const { pathPoints } = require('fast-check-monorepo');20const points = pathPoints([1, 1], [10, 1], 1, 0.5);21console.log(points);22const { pathPoints } = require('fast-check-monorepo');23const points = pathPoints([1, 1], [10, 1], 1, 0.5);24console.log(points);

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Using AI Code Generation

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1const { pathPoints } = require('fast-check');2const { Point } = require('point.js');3const path = pathPoints(Point);4const points = path(0, 0, 100, 100);5console.log(points);6class Point {7 constructor(x, y) {8 this.x = x;9 this.y = y;10 }11 static distance(p1,

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Using AI Code Generation

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1const fc = require('fast-check');2const { pathPoints } = require('fast-check-monorepo');3const path = pathPoints(100, 100, 30, 10, 0.1);4console.log(path);5const fc = require('fast-check');6const { pathPoints } = require('fast-check-monorepo');7const path = pathPoints(100, 100, 30, 10, 0.1);8console.log(path);9const fc = require('fast-check');10const { pathPoints } = require('fast-check-monorepo');11const path = pathPoints(100, 100, 30, 10, 0.1);12console.log(path);13const fc = require('fast-check');14const { pathPoints } = require('fast-check-monorepo');15const path = pathPoints(100, 100, 30, 10, 0.1);16console.log(path);

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Using AI Code Generation

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1const fc = require('fast-check');2const { pathPoints } = require('fast-check-monorepo');3const pathPointsArb = pathPoints('test1.js', 'test2.js');4const pathPointsArb2 = pathPoints2('test1.js', 'test2.js');5const pathPointsArb3 = pathPoints3('test1.js', 'test2.js');6fc.assert(7 fc.property(pathPointsArb, ([path, points]) => {8 console.log(path, points);9 return true;10 })11);12fc.assert(13 fc.property(pathPointsArb2, ([path, points]) => {14 console.log(path, points);15 return true;16 })17);18fc.assert(19 fc.property(pathPointsArb3, ([path, points]) => {20 console.log(path, points);21 return true;22 })23);

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Using AI Code Generation

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1import {pathPoints} from '../dist/index.js';2let points = pathPoints(100, 0, 0, 100, 100);3console.log(points);4import {pathPoints} from '../dist/index.js';5let points = pathPoints(100, 0, 0, 100, 100);6console.log(points);7import {pathPoints} from '../dist/index.js';8let points = pathPoints(100, 0, 0, 100, 100);9console.log(points);10import {pathPoints} from '../dist/index.js';11let points = pathPoints(100, 0, 0, 100, 100);12console.log(points);13import {pathPoints} from '../dist/index.js';14let points = pathPoints(100, 0, 0, 100, 100);15console.log(points);16import {pathPoints} from '../dist/index.js';17let points = pathPoints(100, 0, 0, 100, 100);18console.log(points);

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Using AI Code Generation

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1const fc = require('fast-check');2const pathGen = fc.pathPoints();3const path = pathGen.generate(fc.random(42)).value;4console.log(path);5const fc = require('fast-check');6const pathGen = fc.pathPoints();7const path = pathGen.generate(fc.random(42)).value;8console.log(path);9const fc = require('fast-check');10const pathGen = fc.pathPoints();11const path = pathGen.generate(fc.random(42)).value;12console.log(path);13const fc = require('fast-check');14const pathGen = fc.pathPoints();15const path = pathGen.generate(fc.random(42)).value;16console.log(path);17const fc = require('fast-check');18const pathGen = fc.pathPoints();19const path = pathGen.generate(fc.random(42)).value;20console.log(path);21const fc = require('fast-check');22const pathGen = fc.pathPoints();23const path = pathGen.generate(fc.random(42)).value;24console.log(path);25const fc = require('fast-check');26const pathGen = fc.pathPoints();

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