How to use seedArb method in fast-check-monorepo

Best JavaScript code snippet using fast-check-monorepo

main.spec.ts

Source:main.spec.ts Github

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1import { mazeGenerator, CellType, Point } from './src/mazeGenerator';2import fc from 'fast-check';3import * as _ from 'lodash';4describe('mazeGenerator', () => {5 it('should contain a single start point located at the specified point', () => {6 fc.assert(7 fc.property(seedArb, inputsArb, (seed, ins) => {8 const maze = mazeGenerator(seed, ins.dim, ins.startPt, ins.endPt);9 expect(maze[ins.startPt.y][ins.startPt.x]).toBe(CellType.Start);10 expect(_.flatten(maze).filter((c) => c === CellType.Start)).toHaveLength(1);11 })12 );13 });14 it('should contain a single end point located at the specified point', () => {15 fc.assert(16 fc.property(seedArb, inputsArb, (seed, ins) => {17 const maze = mazeGenerator(seed, ins.dim, ins.startPt, ins.endPt);18 expect(maze[ins.endPt.y][ins.endPt.x]).toBe(CellType.End);19 expect(_.flatten(maze).filter((c) => c === CellType.End)).toHaveLength(1);20 })21 );22 });23 it('should have at least one path from start to end', () => {24 fc.assert(25 fc.property(seedArb, inputsArb, (seed, ins) => {26 const maze = mazeGenerator(seed, ins.dim, ins.startPt, ins.endPt);27 return hasPathFromStartToEnd(maze, ins.startPt);28 })29 );30 });31 it('should not have any path loops', () => {32 fc.assert(33 fc.property(seedArb, inputsArb, (seed, ins) => {34 const maze = mazeGenerator(seed, ins.dim, ins.startPt, ins.endPt);35 const alreadyVisited = new Set<string>();36 const ptsToVisit = [{ pt: ins.startPt, src: ins.startPt }];37 while (ptsToVisit.length > 0) {38 const [{ pt, src }] = ptsToVisit.splice(ptsToVisit.length - 1);39 const ptString = `x:${pt.x},y:${pt.y}`;40 if (alreadyVisited.has(ptString)) {41 // We already got to this cell from another path42 // There is an unexpected loop in the generated maze43 return false;44 }45 alreadyVisited.add(ptString);46 ptsToVisit.push(47 ...neighboorsFor(pt)48 // We do not go back on our tracks49 .filter((nPt) => nPt.x !== src.x || nPt.y !== src.y)50 .filter((nPt) => {51 const cell = cellTypeAt(maze, nPt);52 return cell !== null && cell !== CellType.Wall;53 })54 // Keep the src aka source point in order not to go back on our tracks55 .map((nPt) => ({ pt: nPt, src: pt }))56 );57 }58 return true;59 })60 );61 });62 it('should have exactly one path leaving the end', () => {63 fc.assert(64 fc.property(seedArb, inputsArb, (seed, ins) => {65 const maze = mazeGenerator(seed, ins.dim, ins.startPt, ins.endPt);66 const numPathsLeavingEnd = neighboorsFor(ins.endPt).reduce((count, pt) => {67 const cell = cellTypeAt(maze, pt);68 if (cell === null || cell === CellType.Wall) return count;69 else return count + 1;70 }, 0);71 expect(numPathsLeavingEnd).toBe(1);72 })73 );74 });75 it('should have only non-isolated path, start, end', () => {76 fc.assert(77 fc.property(seedArb, inputsArb, (seed, ins) => {78 const maze: (CellType | 'Visited')[][] = mazeGenerator(seed, ins.dim, ins.startPt, ins.endPt);79 const ptsToVisit = [ins.startPt, ins.endPt];80 while (ptsToVisit.length > 0) {81 const [pt] = ptsToVisit.splice(ptsToVisit.length - 1);82 maze[pt.y][pt.x] = 'Visited';83 ptsToVisit.push(84 ...neighboorsFor(pt).filter((nPt) => {85 const cell = cellTypeAt(maze, nPt);86 return cell !== null && cell !== CellType.Wall && cell !== 'Visited';87 })88 );89 }90 // All cells are either Walls or marked as visited91 expect(_.flatten(maze).filter((c) => c !== CellType.Wall && c !== 'Visited')).toHaveLength(0);92 })93 );94 });95});96// Helpers97const seedArb = fc.integer().noBias().noShrink();98const dimensionArb = fc.record({99 width: fc.integer({ min: 2, max: 20 }),100 height: fc.integer({ min: 2, max: 20 }),101});102const inputsArb = dimensionArb103 .chain((dim) => {104 return fc.record({105 dim: fc.constant(dim),106 startPt: fc.record({ x: fc.nat(dim.width - 1), y: fc.nat(dim.height - 1) }),107 endPt: fc.record({ x: fc.nat(dim.width - 1), y: fc.nat(dim.height - 1) }),108 });109 })110 .filter((ins) => ins.startPt.x !== ins.endPt.x || ins.startPt.y !== ins.endPt.y);111const neighboorsFor = (pt: Point): Point[] => {112 return [113 { x: pt.x - 1, y: pt.y },114 { x: pt.x + 1, y: pt.y },115 { x: pt.x, y: pt.y - 1 },116 { x: pt.x, y: pt.y + 1 },117 ];118};119const nonWallNeighboorsFor = (maze: CellType[][], pt: Point): Point[] => {120 return neighboorsFor(pt).filter((nPt) => {121 const cell = cellTypeAt(maze, nPt);122 return cell !== null && cell !== CellType.Wall;123 });124};125const cellTypeAt = <TCellType>(maze: TCellType[][], pt: Point): TCellType | null => {126 return pt.x < 0 || pt.x >= maze[0].length || pt.y < 0 || pt.y >= maze.length ? null : maze[pt.y][pt.x];127};128const hasPathFromStartToEnd = (maze: CellType[][], startPt: Point): boolean => {129 const alreadySeen = new Set<string>();130 const ptsToVisit: Point[] = [startPt];131 while (ptsToVisit.length > 0) {132 const [pt] = ptsToVisit.splice(ptsToVisit.length - 1);133 if (maze[pt.y][pt.x] === CellType.End) return true;134 const ptString = `x:${pt.x},y:${pt.y}`;135 if (alreadySeen.has(ptString)) continue;136 alreadySeen.add(ptString);137 ptsToVisit.push(...nonWallNeighboorsFor(maze, pt));138 }139 return false;...

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Using AI Code Generation

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1const fc = require('fast-check');2const seedArb = require('fast-check-monorepo').seedArb;3const seed = fc.sample(seedArb, 1)[0];4const listArb = fc.array(fc.integer(), { minLength: 1, maxLength: 10 });5const list = fc.sample(listArb, 1, { seed })[0];6console.log(list);7const fc = require('fast-check');8const seedArb = require('fast-check-monorepo').seedArb;9const seed = fc.sample(seedArb, 1)[0];10const listArb = fc.array(fc.integer(), { minLength: 1, maxLength: 10 });11const list = fc.sample(listArb, 1, { seed })[0];12console.log(list);13const fc = require('fast-check');14const seedArb = require('fast-check-monorepo').seedArb;15const seed = fc.sample(seedArb, 1)[0];16const listArb = fc.array(fc.integer(), { minLength: 1, maxLength: 10 });17const list = fc.sample(listArb, 1, { seed })[0];18console.log(list);19const fc = require('fast-check');20const seedArb = require('fast-check-monorepo').seedArb;21const seed = fc.sample(seedArb, 1)[0];22const listArb = fc.array(fc.integer(), { minLength: 1, maxLength: 10 });23const list = fc.sample(listArb, 1, { seed })[0];24console.log(list);25const fc = require('fast-check');26const seedArb = require('fast-check-monorepo').seedArb;27const seed = fc.sample(seedArb, 1)[

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Using AI Code Generation

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1const { seedArb } = require('fast-check');2const { seed } = seedArb.sampleOne();3console.log(seed);4const { seedArb } = require('fast-check');5const { seed } = seedArb.sampleOne();6console.log(seed);7To use the seedArb.sampleOne() method, we need to pass a seed as an argument. We can use the seedArb.sampleOne

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Using AI Code Generation

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1const seedArb = require('fast-check/lib/arbitrary/seed').seedArb;2const seed = seedArb.generate(mrng(42));3console.log(seed);4'use strict';5Object.defineProperty(exports, '__esModule', { value: true });6const seedArbitraryBuilder = require('./SeedArbitraryBuilder');7exports.seedArb = seedArbitraryBuilder.build();

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Using AI Code Generation

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1const fc = require('fast-check');2const fs = require('fs');3const alphabet = 'abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ0123456789';4const len = 1000000;5fc.seedArb(fc.stringOf(fc.constantFrom(...alphabet), { maxLength: len }), 1)6 .then(s => fs.writeFileSync('test3.txt', s, 'utf8'))7 .catch(console.error);

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