Best JavaScript code snippet using fast-check-monorepo
index.js
Source:index.js  
1function climbingLeaderboard(ranked, player) {2  let playerRanking = [];3  let uniqueArray = [...new Set(ranked)];4  let updatedIdx = uniqueArray.length - 2;5  player.forEach((v) => {6    if (v < uniqueArray[uniqueArray.length - 1]) {7      playerRanking.push(uniqueArray.length + 1);8    } else if (v >= uniqueArray[0]) {9      playerRanking.push(1);10    } else {11      console.log("before:", updatedIdx);12      for (let j = updatedIdx; j >= 0; j--) {13        // console.log("values:", v, uniqueArray[j]);14        if (v < uniqueArray[j]) {15          console.log("if", uniqueArray, uniqueArray[j], j, v);16          // updatedIdx = uniqueArray.length - j;17          playerRanking.push(j + 2);18          updatedIdx = j;19          break;20        } else if (v === uniqueArray[j]) {21          console.log("e..i", uniqueArray, uniqueArray[j], j, v);22          // updatedIdx = j;23          playerRanking.push(j + 1);24          updatedIdx = j;25          break;26        }27        // updatedIdx = j;28      }29      console.log("after:", updatedIdx);30    }31  });32  // ranked in descending order and player is in ascending order33  return playerRanking;34}35output = climbingLeaderboard([100, 90, 90, 80], [70, 80, 105]);36// output = climbingLeaderboard([100, 100, 50, 40, 40, 20, 10], [5, 25, 50, 120]);37// output = climbingLeaderboard([100, 90, 90, 80, 75, 60], [50, 65, 77, 90, 102]);38console.log(output);39/**40 * 41 * 42 function climbingLeaderboard(ranked, player) {43  let playerRanking = [];44  let uniqueArray = [...new Set(ranked)];45  let updatedIdx = 1;46  player.forEach((v) => {47    if (v < uniqueArray[uniqueArray.length - 1]) {48      playerRanking.push(uniqueArray.length + 1);49    } else if (v > uniqueArray[0]) {50      playerRanking.push(1);51    } else {52      console.log("before:", updatedIdx);53      for (let j = uniqueArray.length - updatedIdx; j >= 1; j--) {54        // console.log("values:", v, uniqueArray[j]);55        if (v < uniqueArray[j]) {56          console.log("if", uniqueArray, uniqueArray[j], j, v);57          // playerRanking.push((uniqueArray.length - j) + 1);58          updatedIdx = j;59          playerRanking.push(j + 1 + 1);60          break;61        } else if (v === uniqueArray[j]) {62          console.log("e..i", uniqueArray, uniqueArray[j], j, v);63          updatedIdx = j;64          playerRanking.push(j + 1);65          break;66        }67      }68      console.log("after:", updatedIdx);69    }70  });71  // ranked in descending order and player is in ascending order72  return playerRanking;73}74 * 75 * 76 function climbingLeaderboard(ranked, player) {77  let playerRanking = [];78  let uniqueArray = [...new Set(ranked)];79  player.forEach((v) => {80    if (v < uniqueArray[uniqueArray.length - 1]) {81      playerRanking.push(uniqueArray.length + 1);82    } else if (v > uniqueArray[0]) {83      playerRanking.push(1);84    } else {85      // for (let j = uniqueArray.length - 2; j >= 1; j--) {86        for (let j = uniqueArray.length - 1; j >= 0; j--) {87        if (v < uniqueArray[j]) {88          console.log("if", uniqueArray, uniqueArray[j], j, v);89          // playerRanking.push((uniqueArray.length - j) + 1);90          playerRanking.push(j + 1 + 1);91          break;92        } else if (v === uniqueArray[j]) {93          console.log("e..i", uniqueArray, uniqueArray[j], j, v);94          playerRanking.push(j + 1);95          break;96        }97      }98    }99  });100  // ranked in descending order and player is in ascending order101  return playerRanking;102}103 * 104 * 105 function climbingLeaderboard(ranked, player) {106  let playerRanking = [];107  let uniqueArray = [...new Set(ranked)];108  uniqueArray.reverse();109  player.forEach((v) => {110    if (v > uniqueArray[uniqueArray.length - 1]) {111      playerRanking.push(1);112    } else if (v < uniqueArray[0]) {113      playerRanking.push(uniqueArray.length + 1);114    } else {115      // let idx = uniqueArray.findIndex((x) => v > x || v == x);116      let idx = uniqueArray.findIndex((x) => v < x);117      console.log(uniqueArray, idx, v);118      // playerRanking.push(idx);119      playerRanking.push(uniqueArray.length - idx + 1);120    }121  });122  // ranked in descending order and player is in ascending order123  return playerRanking;124}125 * 126 * 127 function climbingLeaderboard(ranked, player) {128  let playerRanking = [];129  let uniqueArray = [...new Set(ranked)];130  player.forEach((v) => {131    if (v < uniqueArray[uniqueArray.length - 1]) {132      playerRanking.push(uniqueArray.length + 1);133    } else if (v > uniqueArray[0]) {134      playerRanking.push(1);135    } else {136      // let idx = uniqueArray.findIndex((x) => v > x || v == x);137      let idx = uniqueArray.findIndex((x) => v >= x);138      console.log(uniqueArray, idx, v);139      playerRanking.push(idx + 1);140    }141  });142  // ranked in descending order and player is in ascending order143  return playerRanking;144}145 *146 * 147 function climbingLeaderboard(ranked, player) {148  let playerRanking = [];149  let uniqueArray = [...new Set(ranked)];150  console.log(uniqueArray, uniqueArray.length);151  player.reverse().forEach((v) => {152    // console.log(v);153    for (let j = 0; j < uniqueArray.length; j++) {154      console.log(v, uniqueArray[j]);155      if (v > uniqueArray[j]) {156        uniqueArray.splice(j, 0, v);157        console.log('if: ',v);158        // playerRanking.push(uniqueArray.indexOf(v) + 1);159        // break;160      } else if (v < uniqueArray[j] && j > uniqueArray.length-1) {161        uniqueArray.push(v);162        console.log('e..i: ',v);163        // playerRanking.push(uniqueArray.indexOf(v) + 1);164        // break;165      } else {166        // let idx = uniqueArray[uniqueArray.filter(n => n < v).length];167        // let idx = uniqueArray.filter((n,i) => uniqueArray.indexOf(n) === i  && v < n).length168        let idx = uniqueArray.filter((n,i) => v < n).length169        console.log('if: '+v, ' idx: ', idx);170        uniqueArray.splice(idx, 0, v);171        // uniqueArray.splice(idx+1, 0, v);172        // playerRanking.push(uniqueArray.indexOf(v) + 1);173      }174      playerRanking.push(uniqueArray.indexOf(v) + 1);175      // playerRanking.push(uniqueArray.indexOf(v));176      console.log(uniqueArray);177      break;178    }179  });180  // ranked in descending order and player is in ascending order181  return playerRanking;182}183 * 184 * 185 function climbingLeaderboard(ranked, player) {186  let playerRanking = [];187  let uniqueArray = [...new Set(ranked)];188  console.log(uniqueArray, uniqueArray.length);189  player.reverse().forEach((v) => {190    // console.log(v);191    for (let j = 0; j < uniqueArray.length; j++) {192      console.log(v, uniqueArray[j]);193      if (v > uniqueArray[j]) {194        uniqueArray.splice(j, 0, v);195        // playerRanking.push(uniqueArray.indexOf(v) + 1);196        // break;197      } else if (v < uniqueArray[j] && j === uniqueArray.length - 1) {198        uniqueArray.push(v);199        // playerRanking.push(uniqueArray.indexOf(v) + 1);200        // break;201      } else {202        let idx = uniqueArray[uniqueArray.filter(n => n > v).length];203        console.log(idx);204        uniqueArray.splice(idx, 0, v);205        // playerRanking.push(uniqueArray.indexOf(v) + 1);206        // while (v < uniqueArray[j] && j < uniqueArray.length-1) {207        //   if (v > uniqueArray[j]) {208        //     uniqueArray.splice(j, 0, v);209        //     playerRanking.push(j + 1);210        //     break;211        //   }212        // }213        214        // if(v > uniqueArray[j]) {215        //   uniqueArray.splice(j, 0, v);216        //   playerRanking.push(j+1);217        // }218      }219      playerRanking.push(uniqueArray.indexOf(v) + 1);220      console.log(uniqueArray);221      break;222    }223  });224  // ranked in descending order and player is in ascending order225  return playerRanking;226}227 * 228 * 229 function climbingLeaderboard(ranked, player) {230  let playerRanking = [];231  let max = ranked[0];232  let min = ranked[ranked.length - 1];233  let count = 0;234  player.map((v) => {235    let idx = ranked.indexOf(v);236    if (idx === -1) {237      if (v < min) {238        let r = ranked.filter((n, i) => ranked.indexOf(n) === i);239        console.log("if", r.length, r);240        ranked.push(v);241        playerRanking.push(r.length + 1);242      } else if (v > max) {243        playerRanking.push(1);244        ranked.unshift(v);245        console.log("e.f1", v);246      } else {247        let r = ranked.filter((n, i) => ranked.indexOf(n) === i && v < n);248        playerRanking.push(r.length + 1);249        ranked.splice(r.length + 1, 0, v);250        console.log("e.f2", r.length, r);251      }252    } else {253      console.log("else", v, idx);254      playerRanking.push(idx);255      // playerRanking.push(idx+1);256      ranked.splice(idx + 1, 0, v);257    }258  });259  // ranked in descending order and player is in ascending order260  return playerRanking;261}262 * 263 * 264 function climbingLeaderboard(ranked, player) {265  let playerRanking = [];266  let max = ranked[0];267  let min = ranked[ranked.length - 1];268  let count = 0;269  player.map((v) => {270    let idx = ranked.indexOf(v);271    if(idx == -1 && v < min) {272      // let r = ranked.filter(n => n > v);273      let r = ranked.filter((n,i) => ranked.indexOf(n) === i);274      console.log('if',r.length, r);275      ranked.push(v);276      playerRanking.push(r.length + 1);277    } else if(idx == -1 && v > max) {278      playerRanking.push(1);279      ranked.unshift(v);280      console.log('e.f1', v);281    } else if(idx == -1)  {282      // let r = ranked.filter(num => v < num);283      let r = ranked.filter((n,i) => ranked.indexOf(n) === i && v < n);284      // let r = ranked.filter((n,i) => {285      //   console.log(v, n);286      //   return ranked.indexOf(n) === i && v < n287      // });288      playerRanking.push(r.length+1);289      ranked.splice(r.length+1, 0, v);290      console.log('e.f2', r.length, r);291    } else {292      console.log('else', v, idx);293      playerRanking.push(idx);294      // playerRanking.push(idx+1);295      ranked.splice(idx+1, 0, v);296      console.log(ranked);297    }298  })299  // ranked in descending order and player is in ascending order300  return playerRanking;301}302 * 303 * 304   let playerRanking = [];305  let max = ranked[0];306  let min = ranked[ranked.length - 1];307  let count = 0;308  player.map((v, i) => {309    let idx = ranked.indexOf(v);310    if(idx == -1 && v < min) {311      let r = ranked.filter(n => n >= min);312      // console.log(r.length);313      playerRanking.push(r.length);314    } else if(idx == -1 && v > max) {315      playerRanking.push(1);316    } else {317      playerRanking.push(idx);318    }319  })320  // ranked in descending order and player is in ascending order321  return playerRanking;322}323 * 324 * 325 function climbingLeaderboard(ranked, player) {326  let playerRanking = [];327  let max = ranked[0];328  let min = ranked[ranked.length - 1];329  let temp2 = [].concat(ranked);330  let count = 0;331  player.forEach((v, i) => {332    let idx = temp2.indexOf(v);333    if (idx !== -1) {334      playerRanking.push(idx);335    } else {336      if (idx == -1 && v <= min) {337        for (let j = 0; j < temp2.length; j++) {338          if (v < temp2[j]) {339            count++;340          }341        }342        playerRanking.push(count);343      }344    }345  });346  // ranked in descending order and player is in ascending order347  return playerRanking;348}349 * 350 * 351 function climbingLeaderboard(ranked, player) {352  let playerRanking = [];353  let max = ranked[0];354  let min = ranked[ranked.length - 1];355  let temp = [...new Set(ranked)];356  let temp2 = [].concat(ranked);357  // let rankedSorted = ranked.sort((a,b)=>a-b, 0);358  // let minVal = rankedSorted[0];359  // let maxVal = rankedSorted[rankedSorted.length - 1];360  let tempRank = {};361  let rankNow = 1;362  player.forEach((v,i) => {363    let idx = temp2.indexOf(v);364    if(idx !== -1) {365      playerRanking.push(idx + 1);366    } else {367      if(idx == -1 && v <= min) {368        temp2.forEach((val,id) => {369          if(v <= val) {370            continue;371          }372          playerRanking.push(id);373        })374      }375    }376  })377  378  // ranked in descending order and player is in ascending order379  return playerRanking;380}381 * 382 * 383 function climbingLeaderboard(ranked, player) {384  let playerRanking = [];385  let max = ranked[0];386  let min = ranked[ranked.length - 1];387  let temp = [...new Set(ranked)];388  let tempRank = {};389  let rankNow = 1;390  391  player.forEach(val => {392    if(val === min) {393      temp.push(val);394    } else if(val === max) {395      temp.unshift(val);396    } else {397      temp.push(val);398      temp.sort((a,b)=>b-a,0)399    }400    console.log(temp)401    temp = [...new Set(temp)];402    playerRanking.push(temp.indexOf(val) > 0 ? temp.indexOf(val)+1 : 1);403  });404  // ranked in descending order and player is in ascending order405  return playerRanking;406}407 * 408 * 409 function climbingLeaderboard(ranked, player) {410  let playerRanking = [];411  let max = ranked[0];412  let min = ranked[ranked.length - 1];413  let temp = [...new Set(ranked)];414  let tempRank = {};415  let rankNow = 1;416  417  player.forEach(val => {418    if(val === min) {419      temp.push(val);420    } else if(val === max) {421      temp.unshift(val);422    } else {423      // let idx = temp.indexOf(val);424      // temp.splice(idx, 0, val);425      temp.push(val);426      // [...new Set(temp)];427      temp.sort((a,b)=>b-a,0)428    }429    console.log(temp)430    // playerRanking.push(temp.indexOf(val));431    temp = [...new Set(temp)];432    playerRanking.push(temp.indexOf(val) > 0 ? temp.indexOf(val)+1 : 1);433  })434  // ranked in descending order and player is in ascending order435  return playerRanking;436}437 * 438 * 439 function climbingLeaderboard(ranked, player) {440  let playerRanking = [];441  let max = ranked[0];442  let min = ranked[ranked.length - 1];443  let temp = [].concat(ranked);444  let tempRank = {};445  let rankNow = 1;446  447  player.forEach(val => {448    if(val === min) {449      temp.push(val);450    } else if(val === max) {451      temp.unshift(val)452    } else {453      // let idx = temp.indexOf(val);454      // temp.splice(idx, 0, val);455      temp.push(val);456      temp.sort((a,b)=>b-a,0)457    }458    console.log(temp)459    // playerRanking.push(temp.indexOf(val));460    playerRanking.push(temp.indexOf(val) > 0 ? temp.indexOf(val) : 1);461  })462  // ranked in descending order and player is in ascending order463  return playerRanking;464}465 * 466 * 467 function climbingLeaderboard(ranked, player) {468  let playerRanking = [];469  let max = ranked[0];470  let min = ranked[ranked.length - 1];471  let temp = [].concat(ranked);472  let tempRank = {};473  let rankNow = 1;474  475  // ranked in descending order and player is in ascending order476  for(let i=0; i<player.length; ) {477    for(let j=ranked.length-1; j>=0; ) {478      if(player[i] < ranked[j]) {479        i++;480        playerRanking.push(i);481      } else if(player[i] > ranked[j]) {482        j--;483        playerRanking.push(j);484      } else if(player[i] === ranked[j]) {485        i++;486        playerRanking.push(i);487      }488    }489  }490  return playerRanking;491}492 * 493 * 494 function climbingLeaderboard(ranked, player) {495  let playerRanking = [];496  let max = ranked[0];497  let min = ranked[ranked.length - 1];498  let temp = [].concat(ranked);499  let tempRank = {};500  let rankNow = 1;501  let rankUpdate = () => {502    let maxChk = max;503    for(let key in temp) {504      // tempRank[temp[key]] = rankNow+1;505      if(temp[key] === maxChk) {506        tempRank[temp[key]] = rankNow;507      } else {508        maxChk = temp[key];509        // tempRank[temp[key]] = rankNow+1;510        rankNow++;511      }512    }513  }514  let rankCheck = val => {515    for(let key in tempRank) {516      if(tempRank[key]) playerRanking.push(tempRank[key]);517    }518  }519  player.forEach(val => {520    let chk = temp.indexOf(val);521    // console.log(chk);522    if(val > max && chk === -1) {523      console.log('max',val);524      temp.unshift(val);525    } else if(val < min && chk === -1) {526      console.log("min",val);527      temp.push(val);528    } else if(chk === -1) {529      console.log("middle",val);530      let idx = temp.indexOf(val);531      temp.splice(idx, 0, val);532    } else {533      console.log("somewhere",val);534      let idx = temp.indexOf(val);535      temp.splice(idx, 0, val);536    }537    rankUpdate();538    rankCheck(val);539    console.log(tempRank);540    // playerRanking.push(temp.indexOf(val))541  });542  return playerRanking;543}544 * 545 * 546 function climbingLeaderboard(ranked, player) {547  let playerRanking = [];548  let max = ranked[0];549  let min = ranked[ranked.length - 1];550  let temp = [].concat(ranked);551  let tempRank = {};552  let rankNow = 0;553  let rankUpdate = () => {554    let maxChk = max;555    for(let key in temp) {556      // tempRank[temp[key]] = rankNow+1;557      if(temp[key] === maxChk) {558        tempRank[temp[key]] = rankNow+1;559      } else {560        maxChk = temp[key];561        tempRank[temp[key]] = rankNow+1;562      }563    }564  }565  let rankCheck = val => {566    for(let key in tempRank) {567      if(tempRank[key]) playerRanking.push(tempRank[key]);568    }569  }570  player.forEach(val => {571    let chk = temp.indexOf(val);572    // console.log(chk);573    if(val > max && chk === -1) {574      console.log('max',val);575      temp.unshift(val);576    } else if(val < min && chk === -1) {577      console.log("min",val);578      temp.push(val);579    } else if(chk === -1) {580      console.log("middle",val);581      let idx = temp.indexOf(val);582      temp.splice(idx, 0, val);583    } else {584      console.log("somewhere",val);585      let idx = temp.indexOf(val);586      temp.splice(idx, 0, val);587    }588    rankUpdate();589    rankCheck(val);590    console.log(tempRank);591    // playerRanking.push(temp.indexOf(val))592  });593 * 594 * 595 function climbingLeaderboard(ranked, player) {596  let rankedSet = [...new Set(ranked)];597  let playerRanking = [];598  599  let rankHash = []600  let max = ranked[0];601  let count = 0;602//   player.sort((a,b)=>b-a);603  player.forEach((v,i)=> {604      if(ranked.indexOf(v) == -1 && v > max) {605          ranked.unshift(v);606          rankHash.push(ranked.indexOf(v) + 1);607      } else if(ranked.indexOf(v) === -1) {608          ranked.push(v);609          ranked.forEach((val, idx) => {610              if(val < v) {611                  count += 1;612                  console.log('else if', count , idx)613                  // rankHash.push(idx);614              }615              // rankHash.push(idx);616          })617          rankHash.push(count);618        //   rankHash.push(ranked.indexOf(v));619      } else {620          let idx = ranked.indexOf(v);621          ranked.splice(idx, 0, v);622        //   rankHash.push(ranked.indexOf(v) + 1);623        ranked.forEach((val, idx) => {624            if(val < v) {625                count += 1;626                console.log('else', count, idx)627                // rankHash.push(idx);628            }629            // rankHash.push(idx);630        })631        rankHash.push(count);632        // rankHash.push(idx);633      }634      console.log(ranked);635    //   rankHash.push(ranked.indexOf(v) +1);636    // rankHash.push(count);637    count = 0;638  });639  return rankHash;640}641 * 642 * 643 function climbingLeaderboard(ranked, player) {644  let rankedSet = [...new Set(ranked)];645  let playerRanking = [];646  647  let rankHash = []648  let max = ranked[0];649  let count = 1;650  ranked.forEach(v => {651      if(v === max) {652          rankHash.push(count);653      } else {654          count++;655          max = v;656          rankHash.push(count);657      }658  });659  return rankHash;660}661 * 662 * 663 function climbingLeaderboard(ranked, player) {664  let rankedSet = [...new Set(ranked)];665  let playerRanking = [];666  667  let rankHash = {}668  let max = ranked[0];669  let count = 1;670  ranked.forEach((v,i) => {671      if(v == max) {672        count = count;673        rankHash[count+'i'] = v;674      } else {675        count = count+1;676        max = v;677        // rankHash[i+1] = v;678        rankHash[count+'i'] = v;679      }680    //   rankHash[count] = v;681  })682    return rankHash;683}684 * 685 * 686 function climbingLeaderboard(ranked, player) {687  let rankedSet = [...new Set(ranked)];688  let playerRanking = [];689  690  let rankHash = {}691  let max = ranked[0];692  let count = 0;693  ranked.forEach(val => {694      if(val == max) {695          rankHash[val] = count+1;696      } else {697          max = val;698          rankHash[val] = count++;699      }700  });701  return rankHash;702}703 * 704 * 705 function climbingLeaderboard(ranked, player) {706  let rankedSet = [...new Set(ranked)];707  let playerRanking = [];708  player.forEach(val => {709      if(rankedSet.indexOf(val) !== -1) {710          playerRanking.push(rankedSet.indexOf(val)+1)711      } else {712          rankedSet.push(val);713          rankedSet.sort((a,b)=>b-a,0);714          playerRanking.push(rankedSet.indexOf(val)+1);715      }716  });717return playerRanking;718//   return [playerRanking, rankedSet];719//   return rankedSet;720}721 * 722 * 723 function climbingLeaderboard(ranked, player) {724  let rankedSet = [...new Set(ranked)];725  let playerRanking = [];726  player.forEach(val => {727      if(rankedSet.indexOf(val) !== -1) {728          playerRanking.push(rankedSet.indexOf(val))729      }730  });731  return [playerRanking, rankedSet];732//   return rankedSet;733}734 * 735 * 736 function climbingLeaderboard(ranked, player) {737    // let combinedArray = [].concat(ranked, player).sort();738    let combinedArray = [].concat(ranked, player).sort((a,b) =>b-a, 0);739    let noRepeat = [...new Set(combinedArray)];740    let playerRanking = [];741    return noRepeat;742    // let rankedHash = {};743    // for(let key in combinedArray) {744    //     rankedHash[key] = combinedArray[key];745    // }746    // return rankedHash;747    // return combinedArray;748    // return ranked;749}...uniqueArray.test.ts
Source:uniqueArray.test.ts  
1/**2 * @author WMXPY3 * @description Structure4 * @fileoverview Unique Array test5 */6import { expect } from 'chai';7import { compareError, error, ERROR_CODE } from '../../../src/util/error/error';8import UniqueArray from '../../../src/util/struct/uniqueArray';9describe('test unique array data structure', (): void => {10    const getInitUniqueArray: () => UniqueArray<number> = (): UniqueArray<number> => {11        return new UniqueArray<number>(1, 2, 3, 4, 5, 6, 7, 8, 9);12    };13    it('create array should be failed if format is not right', (): void => {14        let errorResult: boolean = false;15        try {16            const test = new UniqueArray<number>([1, 2], 1, 2);17        } catch (err) {18            errorResult = compareError(error(ERROR_CODE.UNIQUE_ARRAY_CREATION_FAILED), err);19        }20        // tslint:disable-next-line21        expect(errorResult).to.be.true;22    });23    it('create array with unique array and something wired', (): void => {24        const newArray = new UniqueArray<number>(new UniqueArray<number>(1, 2, 3));25        expect(newArray).to.be.lengthOf(3);26    });27    it('initial unique array should give correct result', (): void => {28        const array0: UniqueArray<number> = new UniqueArray<number>();29        expect(array0).to.be.lengthOf(0);30        const array: UniqueArray<number> = new UniqueArray<number>(1);31        expect(array).to.be.lengthOf(1);32        expect(array.get(0)).to.be.equal(1);33        const array2: UniqueArray<number> = new UniqueArray<number>([1, 2, 3]);34        expect(array2).to.be.lengthOf(3);35        expect(array2.get(0)).to.be.equal(1);36        const array3: UniqueArray<number> = new UniqueArray<number>(1, 2, 3, 4);37        expect(array3).to.be.lengthOf(4);38        expect(array3.get(0)).to.be.equal(1);39    });40    it('set, get, length and list getter should return correct result', (): void => {41        const array: UniqueArray<number> = getInitUniqueArray();42        array.set(15, 1);43        expect(array.get(15)).to.be.equal(1);44        expect(array).to.be.lengthOf(16);45        expect(array.length).to.be.equal(16);46        expect(array.list).to.be.lengthOf(16);47    });48    it('push should add unique element to end of array', (): void => {49        const array: UniqueArray<number> = getInitUniqueArray();50        array.push(10, 11, 11, 10, 12);51        expect(array).to.be.lengthOf(12);52    });53    it('unshift should add unique element to start of array', (): void => {54        const array: UniqueArray<number> = getInitUniqueArray();55        array.unshift(10, 11, 12, 11, 11);56        expect(array).to.be.lengthOf(12);57    });58    it('concat should concat unique element to the array', (): void => {59        const array: UniqueArray<number> = getInitUniqueArray();60        const result = array.concat(getInitUniqueArray());61        expect(result).to.be.lengthOf(9);62        expect(array).to.be.lengthOf(9);63        const result2 = array.concat(getInitUniqueArray().map((value: number) => value * 10));64        expect(result2).to.be.lengthOf(18);65        expect(array).to.be.lengthOf(18);66    });67    it('first, last getter should return correct result', (): void => {68        const array: UniqueArray<number> = getInitUniqueArray();69        expect(array.first).to.be.equal(1);70        expect(array.last).to.be.equal(9);71    });72    it('shift should give the first value and reduce array size', (): void => {73        const array: UniqueArray<number> = getInitUniqueArray();74        const shift: number | undefined = array.shift();75        expect(shift).to.be.equal(1);76        expect(array).to.be.lengthOf(8);77        expect(array.first).to.be.equal(2);78    });79    it('pop should give the last value and reduce array size', (): void => {80        const array: UniqueArray<number> = getInitUniqueArray();81        const pop: number | undefined = array.pop();82        expect(pop).to.be.equal(9);83        expect(array).to.be.lengthOf(8);84        expect(array.last).to.be.equal(8);85    });86    it('map, foreach should work as same as normal array', (): void => {87        const array: UniqueArray<number> = getInitUniqueArray();88        const mapResult: number[] = array.map((value: number) => value + 1);89        expect(mapResult).to.be.deep.equal([2, 3, 4, 5, 6, 7, 8, 9, 10]);90        const foreachResult: number[] = [];91        array.forEach((value: number) => foreachResult.push(value + 1));92        expect(foreachResult).to.be.deep.equal([2, 3, 4, 5, 6, 7, 8, 9, 10]);93    });94    it('include, indexOf should have same behavior as normal array', (): void => {95        const array: UniqueArray<number> = getInitUniqueArray();96        expect(array.indexOf(1)).to.be.equal(0);97        expect(array.indexOf(5)).to.be.equal(4);98        expect(array.indexOf(100)).to.be.equal(-1);99        // tslint:disable-next-line100        expect(array.includes(0)).to.be.false;101        // tslint:disable-next-line102        expect(array.includes(1)).to.be.true;103    });104    it('splice should have same behavior as normal array', (): void => {105        const array: UniqueArray<number> = getInitUniqueArray();106        const spliceResult: UniqueArray<number> = array.splice(2, 1);107        expect(spliceResult.list).to.be.deep.equal([3]);108        expect(array.list).to.be.deep.equal([1, 2, 4, 5, 6, 7, 8, 9]);109    });110    it('splice should have same behavior as normal array with adding insert array', (): void => {111        const array: UniqueArray<number> = getInitUniqueArray();112        const spliceResult: UniqueArray<number> = array.splice(2, 1, [11]);113        expect(spliceResult.list).to.be.deep.equal([3]);114        expect(array.list).to.be.deep.equal([1, 2, 11, 4, 5, 6, 7, 8, 9]);115    });116    it('splice should have same behavior as normal array with adding insert unique array', (): void => {117        const array: UniqueArray<number> = getInitUniqueArray();118        const spliceResult: UniqueArray<number> = array.splice(2, 1, new UniqueArray<number>(11));119        expect(spliceResult.list).to.be.deep.equal([3]);120        expect(array.list).to.be.deep.equal([1, 2, 11, 4, 5, 6, 7, 8, 9]);121    });122    it('remove should have remove target element from array', (): void => {123        const array: UniqueArray<number> = getInitUniqueArray();124        const removeResult: number = array.remove(2);125        expect(removeResult).to.be.equal(3);126        expect(array.list).to.be.deep.equal([1, 2, 4, 5, 6, 7, 8, 9]);127    });128    it('sort should have same behavior as normal array', (): void => {129        const array: UniqueArray<number> = new UniqueArray<number>(1, 5, 3, 2, 4);130        expect(array.sort().list).to.be.deep.equal([1, 2, 3, 4, 5]);131        expect(array.list).to.be.deep.equal([1, 2, 3, 4, 5]);132    });133    it('clone give another instance is uniqueArray', (): void => {134        const array: UniqueArray<number> = new UniqueArray<number>(1, 5, 3, 2, 4);135        const cloned: UniqueArray<number> = array.clone();136        expect(array.list).to.be.not.equal(cloned.list);137        expect(array.list).to.be.equal(array.list);138        expect(array.list).to.be.deep.equal(cloned.list);139    });140    it('function find should return correct element if matched', (): void => {141        const array: UniqueArray<number> = new UniqueArray<number>(1, 5, 3, 2, 4);142        const result: number | null = array.find((element: number) => {143            return element === 3;144        });145        expect(result).to.be.equal(3);146    });147    it('find should return null if no element is matched', (): void => {148        const array: UniqueArray<number> = new UniqueArray<number>(1, 5, 3, 2, 4);149        const result: number | null = array.find((element: number) => {150            return element === 7;151        });152        // tslint:disable-next-line153        expect(result).to.be.null;154    });155    it('set include function', (): void => {156        const array: UniqueArray<{157            a: number;158            b: string;159        }> = new UniqueArray<{160            a: number;161            b: string;162        }>({163            a: 1,164            b: 'test',165        });166        array.same((target, base) => {167            return target.a === base.a;168        });169        const result: boolean = array.includes({170            a: 1,171            b: 'test',172        });173        // tslint:disable-next-line174        expect(result).to.be.true;175    });176    it('uniqueArray should be iterable', (): void => {177        const array: UniqueArray<number> = getInitUniqueArray();178        const temp: number[] = [];179        for (let i of array) {180            temp.push(i);181        }182        expect(array).to.be.lengthOf(9);183    });...uniqueArray.jsx
Source:uniqueArray.jsx  
...3import { uniqueArray } from '..';4import callValidator from './_callValidator';5describe('uniqueArray', () => {6  it('returns a function', () => {7    expect(typeof uniqueArray()).to.equal('function');8  });9  function assertPasses(validator, element, propName) {10    expect(callValidator(validator, element, propName, '"uniqueArray" test')).to.equal(null);11  }12  function assertFails(validator, element, propName) {13    expect(callValidator(validator, element, propName, '"uniqueArray" test')).to.be.instanceOf(Error);14  }15  it('requires an array', () => assertFails(16    uniqueArray(),17    (<div foo="bar" />),18    'foo',19  ));20  it('is not required by default', () => assertPasses(21    uniqueArray(),22    (<div foo="bar" />),23    'missing',24  ));25  it('is required with .isRequired', () => assertFails(26    uniqueArray().isRequired,27    (<div foo="bar" />),28    'missing',29  ));30  it('enforces uniqueness', () => {31    assertFails(32      uniqueArray(),33      (<div foo={[3, 1, 2, 3, 4]} />),34      'foo',35    );36    assertPasses(37      uniqueArray(),38      (<div foo={[1, 2, 3, 4]} />),39      'foo',40    );41  });42  it('enforces uniqueness of objects too', () => {43    const arr = [1];44    assertFails(45      uniqueArray(),46      (<div foo={[[1], arr, arr]} />),47      'foo',48    );49    assertPasses(50      uniqueArray(),51      (<div foo={[[1], arr, [1]]} />),52      'foo',53    );54  });...Using AI Code Generation
1import { uniqueArray } from "fast-check-monorepo";2const arr = uniqueArray();3console.log(arr);4import { uniqueArray } from "fast-check-monorepo";5const arr = uniqueArray();6console.log(arr);7import { uniqueArray } from "fast-check-monorepo";8const arr = uniqueArray();9console.log(arr);10import { uniqueArray } from "fast-check-monorepo";11const arr = uniqueArray();12console.log(arr);13import { uniqueArray } from "fast-check-monorepo";14const arr = uniqueArray();15console.log(arr);16import { uniqueArray } from "fast-check-monorepo";17const arr = uniqueArray();18console.log(arr);19import { uniqueArray } from "fast-check-monorepo";20const arr = uniqueArray();21console.log(arr);22import { uniqueArray } from "fast-check-monorepo";23const arr = uniqueArray();24console.log(arr);25import { uniqueArray } from "fast-check-monorepo";26const arr = uniqueArray();27console.log(arr);28import { uniqueArray } from "fast-check-monorepo";29const arr = uniqueArray();30console.log(arr);31import { uniqueArray } from "fast-check-monorepo";32const arr = uniqueArray();33console.log(arr);34import { uniqueArray } from "fast-check-monorepo";Using AI Code Generation
1const fc = require('fast-check');2const {uniqueArray} = require('fast-check');3const {string} = require('fast-check');4const {integer} = require('fast-check');5const arrayArb = uniqueArray(string(), integer(1, 10));6fc.assert(fc.property(arrayArb, (arr) => {7    console.log(arr);8    return false;9}));10const fc = require('fast-check');11const {uniqueArray} = require('fast-check/lib/arbitrary/array/ArrayArbitrary');12const {string} = require('fast-check');13const {integer} = require('fast-check');14const arrayArb = uniqueArray(string(), integer(1, 10));15fc.assert(fc.property(arrayArb, (arr) => {16    console.log(arr);17    return false;18}));19const fc = require('fast-check');20const {uniqueArray} = require('fast-check/lib/arbitrary/array/ArrayArbitrary');21const {string} = require('fast-check');22const {integer} = require('fast-check');23const arrayArb = uniqueArray(string(), integer(1, 10));24fc.assert(fc.property(arrayArb, (arr) => {25    console.log(arr);26    return false;27}));28const fc = require('fast-check');29const {uniqueArray} = require('fast-check/lib/arbitrary/array/ArrayArbitrary');30const {string} = require('fast-check');31const {integer} = require('fast-check');32const arrayArb = uniqueArray(string(), integer(1, 10));33fc.assert(fc.property(arrayArb, (arr) => {34    console.log(arr);35    return false;36}));37const fc = require('fast-check');38const {uniqueArray} = require('fast-check/lib/arbitrary/array/ArrayArbitrary');39const {string} = require('fast-check');Using AI Code Generation
1const { uniqueArray } = require('fast-check');2const { assert } = require('chai');3describe('uniqueArray', () => {4  it('should generate an array with unique values', () => {5    const out = uniqueArray(arbInteger(), 5).generate(mrng());6    assert.sameMembers(out, [0, 1, 2, 3, 4]);7  });8});9const { uniqueArray } = require('fast-check');10const { assert } = require('chai');11describe('uniqueArray', () => {12  it('should generate an array with unique values', () => {13    const out = uniqueArray(arbInteger(), 5).generate(mrng());14    assert.sameMembers(out, [0, 1, 2, 3, 4]);15  });16});17const { uniqueArray } = require('fast-check');18const { assert } = require('chai');19describe('uniqueArray', () => {20  it('should generate an array with unique values', () => {21    const out = uniqueArray(arbInteger(), 5).generate(mrng());22    assert.sameMembers(out, [0, 1, 2, 3, 4]);23  });24});25const { uniqueArray } = require('fast-check');26const { assert } = require('chai');27describe('uniqueArray', () => {28  it('should generate an array with unique values', () => {29    const out = uniqueArray(arbInteger(), 5).generate(mrng());30    assert.sameMembers(out, [0, 1, 2, 3, 4]);31  });32});33const { uniqueArray } = require('fast-check');34const { assert } = require('chai');35describe('uniqueArray', () => {36  it('should generate an array with unique values', () => {37    const out = uniqueArray(arbInteger(), 5).generate(mrng());38    assert.sameMembers(out, [0, 1, 2, 3, 4]);39  });Using AI Code Generation
1const { uniqueArray } = require('fast-check-monorepo')2const fc = require('fast-check')3const array = fc.array(fc.integer())4const uniqueArray = fc.uniqueArray(fc.integer())5fc.assert(6  fc.property(array, uniqueArray, (a, b) => {7    console.log(a, b)8  })9const { uniqueArray } = require('fast-check-monorepo')10const fc = require('fast-check')11const array = fc.array(fc.integer())12const uniqueArray = fc.uniqueArray(fc.integer())13fc.assert(14  fc.property(array, uniqueArray, (a, b) => {15    console.log(a, b)16  })17const { uniqueArray } = require('fast-check-monorepo')18const fc = require('fast-check')19const array = fc.array(fc.integer())20const uniqueArray = fc.uniqueArray(fc.integer())21fc.assert(22  fc.property(array, uniqueArray, (a, b) => {23    console.log(a, b)24  })Using AI Code Generation
1const uniqueArray = require('fast-check-monorepo/lib/uniqueArray');2const fc = require('fast-check');3const test3 = () => {4    const test = fc.property(5        fc.array(fc.integer(), 1, 1000),6        (arr: number[]) => {7            const result = uniqueArray(arr);8            return result.length === new Set(arr).size;9        }10    );11    fc.assert(test);12}13test3();14const uniqueArray = require('fast-check-monorepo/lib/uniqueArray');15const fc = require('fast-check');16const test4 = () => {17    const test = fc.property(18        fc.array(fc.integer(), 1, 1000),19        (arr: number[]) => {20            const result = uniqueArray(arr);21            return result.length === new Set(arr).size;22        }23    );24    fc.assert(test);25}26test4();27const uniqueArray = require('fast-check-monorepo/lib/uniqueArray');28const fc = require('fast-check');29const test5 = () => {30    const test = fc.property(31        fc.array(fc.integer(), 1, 1000),32        (arr: number[]) => {33            const result = uniqueArray(arr);34            return result.length === new Set(arr).size;35        }36    );37    fc.assert(test);38}39test5();40const uniqueArray = require('fast-check-monorepo/lib/uniqueArray');41const fc = require('fast-check');42const test6 = () => {43    const test = fc.property(44        fc.array(fc.integer(), 1, 1000),45        (arr: number[]) => {46            const result = uniqueArray(arr);47            return result.length === new Set(arr).size;48        }49    );50    fc.assert(test);51}52test6();Using AI Code Generation
1const { uniqueArray } = require('fast-check');2const { array } = require('fast-check');3const arr = array(uniqueArray(array()));4console.log(arr);5const { uniqueArray } = require('fast-check-monorepo');6const { array } = require('fast-check-monorepo');7const arr = array(uniqueArray(array()));8console.log(arr);9const { uniqueArray } = require('fast-check');10const { array } = require('fast-check');11const arr = array(uniqueArray(array()));12console.log(arr);13const { uniqueArray } = require('fast-check-monorepo');14const { array } = require('fast-check-monorepo');15const arr = array(uniqueArray(array()));16console.log(arr);Using AI Code Generation
1const { uniqueArray } = require('fast-check');2const { array } = require('fast-check/lib/check/arbitrary/ArrayArbitrary.js');3const myArray = array(uniqueArray());4console.log(myArray);5const { uniqueArray } = require('fast-check');6const { array } = require('fast-check/lib/check/arbitrary/ArrayArbitrary.js');7const myArray = array(uniqueArray());8console.log(myArray);9const { uniqueArray } = require('fast-check');10const { array } = require('fast-check/lib/check/arbitrary/ArrayArbitrary.js');11const myArray = array(uniqueArray());12console.log(myArray);13"scripts": {14  },15 "scripts": {16  },Using AI Code Generation
1const uniqueArray = require('fast-check-monorepo');2console.log(uniqueArray.uniqueArray(5, 10));3const uniqueArray = require('fast-check-monorepo');4console.log(uniqueArray.uniqueArray(5, 10));5const uniqueArray = require('fast-check-monorepo');6console.log(uniqueArray.uniqueArray(5, 10));7const uniqueArray = require('fast-check-monorepo');8console.log(uniqueArray.uniqueArray(5, 10));9const uniqueArray = require('fast-check-monorepo');10console.log(uniqueArray.uniqueArray(5, 10));11const uniqueArray = require('fast-check-monorepo');12console.log(uniqueArray.uniqueArray(5, 10));13const uniqueArray = require('fast-check-monorepo');14console.log(uniqueArray.uniqueArray(5, 10));15const uniqueArray = require('fast-check-monorepo');16console.log(uniqueArray.uniqueArray(5, 10));17const uniqueArray = require('fast-check-monorepo');18console.log(uniqueArray.uniqueArray(5,Using AI Code Generation
1const { uniqueArray } = require("fast-check-monorepo");2const myArray = uniqueArray();3console.log(myArray);4const { uniqueArray } = require("fast-check-monorepo");5const myArray = uniqueArray();6console.log(myArray);7const { uniqueArray } = require("fast-check-monorepo");8const myArray = uniqueArray();9console.log(myArray);Learn to execute automation testing from scratch with LambdaTest Learning Hub. Right from setting up the prerequisites to run your first automation test, to following best practices and diving deeper into advanced test scenarios. LambdaTest Learning Hubs compile a list of step-by-step guides to help you be proficient with different test automation frameworks i.e. Selenium, Cypress, TestNG etc.
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