Best JavaScript code snippet using playwright-internal
ReactFiberBeginWork.old.js
Source:ReactFiberBeginWork.old.js  
...1078    primaryChildFragment.sibling = fallbackChildFragment;1079    workInProgress.child = primaryChildFragment;1080    return fallbackChildFragment;1081  }1082  function createWorkInProgressOffscreenFiber(current, offscreenProps) {1083    // The props argument to `createWorkInProgress` is `any` typed, so we use this1084    // wrapper function to constrain it.1085    return createWorkInProgress(current, offscreenProps);1086  }1087  function updateSuspensePrimaryChildren(current, workInProgress, primaryChildren, renderLanes) {1088    var currentPrimaryChildFragment = current.child;1089    var currentFallbackChildFragment = currentPrimaryChildFragment.sibling;1090    var primaryChildFragment = createWorkInProgressOffscreenFiber(currentPrimaryChildFragment, {1091      mode: 'visible',1092      children: primaryChildren1093    });1094    if ((workInProgress.mode & BlockingMode) === NoMode) {1095      primaryChildFragment.lanes = renderLanes;1096    }1097    primaryChildFragment.return = workInProgress;1098    primaryChildFragment.sibling = null;1099    if (currentFallbackChildFragment !== null) {1100      // Delete the fallback child fragment1101      currentFallbackChildFragment.nextEffect = null;1102      currentFallbackChildFragment.flags = Deletion;1103      workInProgress.firstEffect = workInProgress.lastEffect = currentFallbackChildFragment;1104    }1105    workInProgress.child = primaryChildFragment;1106    return primaryChildFragment;1107  }1108  function updateSuspenseFallbackChildren(current, workInProgress, primaryChildren, fallbackChildren, renderLanes) {1109    var mode = workInProgress.mode;1110    var currentPrimaryChildFragment = current.child;1111    var currentFallbackChildFragment = currentPrimaryChildFragment.sibling;1112    var primaryChildProps = {1113      mode: 'hidden',1114      children: primaryChildren1115    };1116    var primaryChildFragment;1117    if ( // In legacy mode, we commit the primary tree as if it successfully1118    // completed, even though it's in an inconsistent state.1119    (mode & BlockingMode) === NoMode && // Make sure we're on the second pass, i.e. the primary child fragment was1120    // already cloned. In legacy mode, the only case where this isn't true is1121    // when DevTools forces us to display a fallback; we skip the first render1122    // pass entirely and go straight to rendering the fallback. (In Concurrent1123    // Mode, SuspenseList can also trigger this scenario, but this is a legacy-1124    // only codepath.)1125    workInProgress.child !== currentPrimaryChildFragment) {1126      var progressedPrimaryFragment = workInProgress.child;1127      primaryChildFragment = progressedPrimaryFragment;1128      primaryChildFragment.childLanes = NoLanes;1129      primaryChildFragment.pendingProps = primaryChildProps;1130      if ( workInProgress.mode & ProfileMode) {1131        // Reset the durations from the first pass so they aren't included in the1132        // final amounts. This seems counterintuitive, since we're intentionally1133        // not measuring part of the render phase, but this makes it match what we1134        // do in Concurrent Mode.1135        primaryChildFragment.actualDuration = 0;1136        primaryChildFragment.actualStartTime = -1;1137        primaryChildFragment.selfBaseDuration = currentPrimaryChildFragment.selfBaseDuration;1138        primaryChildFragment.treeBaseDuration = currentPrimaryChildFragment.treeBaseDuration;1139      } // The fallback fiber was added as a deletion effect during the first pass.1140      // However, since we're going to remain on the fallback, we no longer want1141      // to delete it. So we need to remove it from the list. Deletions are stored1142      // on the same list as effects. We want to keep the effects from the primary1143      // tree. So we copy the primary child fragment's effect list, which does not1144      // include the fallback deletion effect.1145      var progressedLastEffect = primaryChildFragment.lastEffect;1146      if (progressedLastEffect !== null) {1147        workInProgress.firstEffect = primaryChildFragment.firstEffect;1148        workInProgress.lastEffect = progressedLastEffect;1149        progressedLastEffect.nextEffect = null;1150      } else {1151        // TODO: Reset this somewhere else? Lol legacy mode is so weird.1152        workInProgress.firstEffect = workInProgress.lastEffect = null;1153      }1154    } else {1155      primaryChildFragment = createWorkInProgressOffscreenFiber(currentPrimaryChildFragment, primaryChildProps);1156    }1157    var fallbackChildFragment;1158    if (currentFallbackChildFragment !== null) {1159      fallbackChildFragment = createWorkInProgress(currentFallbackChildFragment, fallbackChildren);1160    } else {1161      fallbackChildFragment = createFiberFromFragment(fallbackChildren, mode, renderLanes, null); // Needs a placement effect because the parent (the Suspense boundary) already1162      // mounted but this is a new fiber.1163      fallbackChildFragment.flags |= Placement;1164    }1165    fallbackChildFragment.return = workInProgress;1166    primaryChildFragment.return = workInProgress;1167    primaryChildFragment.sibling = fallbackChildFragment;1168    workInProgress.child = primaryChildFragment;1169    return fallbackChildFragment;...ReactFiberBeginWork.new.js
Source:ReactFiberBeginWork.new.js  
...1480  primaryChildFragment.sibling = fallbackChildFragment;1481  workInProgress.child = primaryChildFragment;1482  return fallbackChildFragment;1483}1484function createWorkInProgressOffscreenFiber(1485  current: Fiber,1486  offscreenProps: OffscreenProps,1487) {1488  1489  console.log('createWorkInProgressOffscreenFiber')1490  if (!__LOG_NAMES__.length || __LOG_NAMES__.includes('createWorkInProgressOffscreenFiber')) debugger1491  // The props argument to `createWorkInProgress` is `any` typed, so we use this1492  // wrapper function to constrain it.1493  return createWorkInProgress(current, offscreenProps);1494}1495function updateSuspensePrimaryChildren(1496  current,1497  workInProgress,1498  primaryChildren,1499  renderLanes,1500) {1501  1502  console.log('updateSuspensePrimaryChildren')1503  if (!__LOG_NAMES__.length || __LOG_NAMES__.includes('updateSuspensePrimaryChildren')) debugger1504  const currentPrimaryChildFragment: Fiber = (current.child: any);1505  const currentFallbackChildFragment: Fiber | null =1506    currentPrimaryChildFragment.sibling;1507  const primaryChildFragment = createWorkInProgressOffscreenFiber(1508    currentPrimaryChildFragment,1509    {1510      mode: 'visible',1511      children: primaryChildren,1512    },1513  );1514  if ((workInProgress.mode & BlockingMode) === NoMode) {1515    primaryChildFragment.lanes = renderLanes;1516  }1517  primaryChildFragment.return = workInProgress;1518  primaryChildFragment.sibling = null;1519  if (currentFallbackChildFragment !== null) {1520    // Delete the fallback child fragment1521    const deletions = workInProgress.deletions;1522    if (deletions === null) {1523      workInProgress.deletions = [currentFallbackChildFragment];1524      // TODO (effects) Rename this to better reflect its new usage (e.g. ChildDeletions)1525      workInProgress.flags |= Deletion;1526    } else {1527      deletions.push(currentFallbackChildFragment);1528    }1529  }1530  workInProgress.child = primaryChildFragment;1531  return primaryChildFragment;1532}1533function updateSuspenseFallbackChildren(1534  current,1535  workInProgress,1536  primaryChildren,1537  fallbackChildren,1538  renderLanes,1539) {1540  1541  console.log('updateSuspenseFallbackChildren')1542  if (!__LOG_NAMES__.length || __LOG_NAMES__.includes('updateSuspenseFallbackChildren')) debugger1543  const mode = workInProgress.mode;1544  const currentPrimaryChildFragment: Fiber = (current.child: any);1545  const currentFallbackChildFragment: Fiber | null =1546    currentPrimaryChildFragment.sibling;1547  const primaryChildProps: OffscreenProps = {1548    mode: 'hidden',1549    children: primaryChildren,1550  };1551  let primaryChildFragment;1552  if (1553    // In legacy mode, we commit the primary tree as if it successfully1554    // completed, even though it's in an inconsistent state.1555    (mode & BlockingMode) === NoMode &&1556    // Make sure we're on the second pass, i.e. the primary child fragment was1557    // already cloned. In legacy mode, the only case where this isn't true is1558    // when DevTools forces us to display a fallback; we skip the first render1559    // pass entirely and go straight to rendering the fallback. (In Concurrent1560    // Mode, SuspenseList can also trigger this scenario, but this is a legacy-1561    // only codepath.)1562    workInProgress.child !== currentPrimaryChildFragment1563  ) {1564    const progressedPrimaryFragment: Fiber = (workInProgress.child: any);1565    primaryChildFragment = progressedPrimaryFragment;1566    primaryChildFragment.childLanes = NoLanes;1567    primaryChildFragment.pendingProps = primaryChildProps;1568    if (enableProfilerTimer && workInProgress.mode & ProfileMode) {1569      // Reset the durations from the first pass so they aren't included in the1570      // final amounts. This seems counterintuitive, since we're intentionally1571      // not measuring part of the render phase, but this makes it match what we1572      // do in Concurrent Mode.1573      primaryChildFragment.actualDuration = 0;1574      primaryChildFragment.actualStartTime = -1;1575      primaryChildFragment.selfBaseDuration =1576        currentPrimaryChildFragment.selfBaseDuration;1577      primaryChildFragment.treeBaseDuration =1578        currentPrimaryChildFragment.treeBaseDuration;1579    }1580    // The fallback fiber was added as a deletion effect during the first pass.1581    // However, since we're going to remain on the fallback, we no longer want1582    // to delete it.1583    workInProgress.deletions = null;1584  } else {1585    primaryChildFragment = createWorkInProgressOffscreenFiber(1586      currentPrimaryChildFragment,1587      primaryChildProps,1588    );1589    // Since we're reusing a current tree, we need to reuse the flags, too.1590    // (We don't do this in legacy mode, because in legacy mode we don't re-use1591    // the current tree; see previous branch.)1592    primaryChildFragment.subtreeFlags =1593      currentPrimaryChildFragment.subtreeFlags & StaticMask;1594  }1595  let fallbackChildFragment;1596  if (currentFallbackChildFragment !== null) {1597    fallbackChildFragment = createWorkInProgress(1598      currentFallbackChildFragment,1599      fallbackChildren,...FiberBeginWork.js
Source:FiberBeginWork.js  
...394  renderLanes395){396  const currentPrimaryChildFragment = current.child;397  const currentFallbackChildFragment = currentPrimaryChildFragment.sibling;398  // createWorkInProgressOffscreenFiber()399  const primaryChildFragment = createWorkInProgress(400    currentPrimaryChildFragment,401    {402      mode: 'visible',403      children: primaryChildren,404    }405  )406  primaryChildFragment.return = workInProgress;407  primaryChildFragment.sibling = null;408  if (currentFallbackChildFragment !== null){409    // Delete the fallback child fragment410    const deletions = workInProgress.deletions;411    if (deletions === null){412      workInProgress.deletions = [currentFallbackChildFragment];...Using AI Code Generation
1const { createWorkInProgressOffscreenFiber } = require('playwright/lib/server/playwright');2const { chromium } = require('playwright');3(async () => {4  const browser = await chromium.launch();5  const context = await browser.newContext();6  const page = await context.newPage();7  const fiber = await createWorkInProgressOffscreenFiber(page);8  await fiber.screenshot({ path: 'example.png' });9  await browser.close();10})();Using AI Code Generation
1const { createWorkInProgressOffscreenFiber } = require('playwright/lib/server/dom.js');2const { chromium } = require('playwright');3(async () => {4  const browser = await chromium.launch();5  const context = await browser.newContext();6  const page = await context.newPage();7  const result = await offscreenFiber.evaluate(() => {8    return {9    };10  });11  console.log(result);12  await browser.close();13})();Using AI Code Generation
1const { createWorkInProgressOffscreenFiber } = require('./node_modules/playwright/lib/internal');2const { chromium } = require('playwright');3(async () => {4  const browser = await chromium.launch();5  const context = await browser.newContext();6  const page = await context.newPage();7  const workInProgress = createWorkInProgressOffscreenFiber(page);8  await workInProgress.evaluate(() => {9    console.log('hello');10  });11  await browser.close();12})();13module.exports.createWorkInProgressOffscreenFiber = (page) => {14  return page._delegate._mainFrame._mainWorld._fiber;15};16class Fiber {17  constructor() {18    this._page = null;19    this._executionContext = null;20    this._contextId = null;21    this._frameId = null;22    this._pageId = null;23  }24  async evaluate(page, expression, arg) {25    this._page = page;26    this._executionContext = await this._page._mainContext();27    this._contextId = this._executionContext._contextId;28    this._frameId = this._executionContext.frame._id;29    this._pageId = this._executionContext.frame._page._id;30    return await this._executionContext.evaluateHandle(expression, arg);31  }32}33module.exports.Fiber = Fiber;34class ExecutionContext {35  async evaluateHandle(expression, arg) {36    if (arg !== undefined)37      expression = `(${expression})(...)`;38    const { exceptionDetails, result: remoteObject } = await this._client.send('Runtime.evaluate', {39      arg: serializeArgument(arg),40    }).catch(rewriteError);41    if (exceptionDetails)42      throw new Error('Evaluation failed: ' + helper.getExceptionMessage(exceptionDetails));43    return this._createHandle(remoteObject);44  }45}Using AI Code Generation
1const { createWorkInProgressOffscreenFiber } = require('playwright/lib/server/fiber');2const { Page } = require('playwright/lib/server/page');3const { helper } = require('playwright/lib/helper');4const { assert } = require('playwright/lib/helper');5const { debugError } = require('playwright/lib/helper');6const { debug } = require('playwright/lib/helper');7class CustomPage extends Page {8  async createOffscreenPage() {9    const offscreenPage = new CustomPage(this._browserContext, this._delegate, this._timeoutSettings, this._logger);10    offscreenPage._pagePromise = this._pagePromise.then(async page => {11      const { frameTree } = await this._delegate.createOffscreenBrowserContext();12      offscreenPage._initialize(page._delegate, frameTree);13      return offscreenPage;14    });15    return offscreenPage;16  }17}18module.exports = { CustomPage };19const { CustomPage } = require('./test.js');20const { Playwright } = require('playwright/lib/server/playwright');21const { BrowserType } = require('playwright/lib/server/browserType');22const { Browser } = require('playwright/lib/server/browser');23class CustomPlaywright extends Playwright {24  constructor() {25    super();26    this._browserTypes = new Map();27    for (const name of ['chromium', 'firefox', 'webkit']) {28      const browserType = new CustomBrowserType(name, this._logger, this._timeoutSettings);29      this._browserTypes.set(name, browserType);30    }31  }32}33class CustomBrowserType extends BrowserType {34  async launchServer(options) {35    const { transport, gracefullyClose } = await super.launchServer(options);36    return {37      gracefullyClose: () => gracefullyClose().then(async () => {38        await transport.send('closeBrowser');39      })40    };41  }42}43class CustomBrowser extends Browser {44  async _createPageInContext(contextId, options) {45    const { page, isInitialized } = await super._createPageInContext(contextId, options);46    if (isInitialized)47      return { page, isInitialized };48    return {49      page: new CustomPage(this._browserContexts.get(contextId), page._delegate, this._timeoutSettings, this._logger),50    };51  }52}53module.exports = { CustomPlayUsing AI Code Generation
1import { createWorkInProgressOffscreenFiber } from 'playwright';2await offscreenFiber.evaluate(() => {3});4await offscreenFiber.dispose();5import { createOffscreenFiber } from 'playwright';6await offscreenFiber.evaluate(() => {7});8await offscreenFiber.dispose();9[Apache 2.0](LICENSE)Using AI Code Generation
1const { PlaywrightInternal } = require('playwright/lib/server/playwright');2const { createWorkInProgressOffscreenFiber } = PlaywrightInternal.createWorkInProgressOffscreenFiber();3const { PlaywrightInternal } = require('playwright/lib/server/playwright');4const { createWorkInProgressOffscreenFiber } = PlaywrightInternal.createWorkInProgressOffscreenFiber();5const { PlaywrightInternal } = require('playwright/lib/server/playwright');6const { createWorkInProgressOffscreenFiber } = PlaywrightInternal.createWorkInProgressOffscreenFiber();7const { PlaywrightInternal } = require('playwright/lib/server/playwright');8const { createWorkInProgressOffscreenFiber } = PlaywrightInternal.createWorkInProgressOffscreenFiber();9const { PlaywrightInternal } = require('playwright/lib/server/playwright');10const { createWorkInProgressOffscreenFiber } = PlaywrightInternal.createWorkInProgressOffscreenFiber();11const { PlaywrightInternal } = require('playwright/lib/server/playwright');12const { createWorkInProgressOffscreenFiber } = PlaywrightInternal.createWorkInProgressOffscreenFiber();13const { PlaywrightInternal } = require('playwright/lib/server/playwright');14const { createWorkInProgressOffscreenFiber } = PlaywrightInternal.createWorkInProgressOffscreenFiber();15const { PlaywrightInternal } = require('playwright/lib/server/playwright');16const { createWorkInProgressOffscreenFiber } = PlaywrightInternal.createWorkInProgressOffscreenFiber();17const { PlaywrightInternal } = require('playwright/lib/server/playwright');18const { createWorkInProgressOffscreenFiber } = PlaywrightInternal.createWorkInProgressOffscreenFiber();19const { PlayUsing AI Code Generation
1const { createWorkInProgressOffscreenFiber } = require('playwright/lib/server/domFiber');2const fiber = createWorkInProgressOffscreenFiber();3const { createPlaywrightInternalApi } = require('playwright/lib/server/playwright');4const playwrightInternalApi = createPlaywrightInternalApi();5const { createPlaywright } = require('playwright/lib/server/playwright');6const playwright = createPlaywright();7const { createPlaywrightServer } = require('playwright/lib/server/playwrightServer');8const playwrightServer = createPlaywrightServer();9const { createPlaywrightServerLauncher } = require('playwright/lib/server/playwrightServerLauncher');10const playwrightServerLauncher = createPlaywrightServerLauncher();11const { createPlaywrightServerLauncherServer } = require('playwright/lib/server/playwrightServerLauncherServer');12const playwrightServerLauncherServer = createPlaywrightServerLauncherServer();13const { createPlaywrightServerLauncherSocket } = require('playwright/lib/server/playwrightServerLauncherSocket');14const playwrightServerLauncherSocket = createPlaywrightServerLauncherSocket();15const { createPlaywrightServerLauncherTransport } = require('playwright/lib/server/playwrightServerLauncherTransport');16const playwrightServerLauncherTransport = createPlaywrightServerLauncherTransport();17const { createPlaywrightServerServer } = require('playwright/lib/server/playwrightServerServer');18const playwrightServerServer = createPlaywrightServerServer();19const { createPlaywrightServerSocket } = require('playwright/lib/server/playwrightServerSocket');20const playwrightServerSocket = createPlaywrightServerSocket();21const { createPlaywrightServerTransport } = require('playwright/lib/server/playwrightServerTransport');LambdaTest’s Playwright tutorial will give you a broader idea about the Playwright automation framework, its unique features, and use cases with examples to exceed your understanding of Playwright testing. This tutorial will give A to Z guidance, from installing the Playwright framework to some best practices and advanced concepts.
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