How to use die method in Playwright Internal

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Dicemasters.js

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1var dicemastersCardData = [2 {3 id: 1,4 dieId: 1,5 setAbbr: "AVX",6 name: "Beast",7 subtitle: "Big Boy Blue",8 cost: 2,9 type: "Mask",10 affiliation: "X-Men",11 rarity: "Starter",12 ability: "Beast gets a +1A and +1D (until the end of the turn) when he blocks.",13 "* ability": "He gets +2A and +2D instead.",14 "** ability": "",15 global: "",16 dieLimit: 417 },18 {19 id: 2,20 dieId: 1,21 setAbbr: "AVX",22 name: "Beast",23 subtitle: "Genetic Expert",24 cost: 2,25 type: "Mask",26 affiliation: "X-Men",27 rarity: "Starter",28 ability: "If Beast is knocked out while blocking, you gain 1 life.",29 "* ability": "Your opponent also takes 2 damage.",30 "** ability": "",31 global: "",32 dieLimit: 433 },34 {35 id: 3,36 dieId: 1,37 setAbbr: "AVX",38 name: "Beast",39 subtitle: "Mutate #666",40 cost: 2,41 type: "Mask",42 affiliation: "X-Men",43 rarity: "Starter",44 ability: "When Beast blocks, draw one die and place it in your prep area.",45 "* ability": "Instead draw 2 dice; place one in your prep area and the other in your used pile.",46 "** ability": "",47 global: "",48 dieLimit: 449 },50 {51 id: 4,52 dieId: 2,53 setAbbr: "AVX",54 name: "Captain America",55 subtitle: "American Hero",56 cost: 4,57 type: "Shield",58 affiliation: "Avengers",59 rarity: "Starter",60 ability: "When fielded, you may roll a Sidekick die from your used pile (you cannot select a die that paid to field this one; place the die in your reserve pool).",61 "* ability": "",62 "** ability": "",63 global: "",64 dieLimit: 465 },66 {67 id: 5,68 dieId: 2,69 setAbbr: "AVX",70 name: "Captain America",71 subtitle: "Natural Leader",72 cost: 4,73 type: "Shield",74 affiliation: "Avengers",75 rarity: "Starter",76 ability: "While Captain America is active, your Sidekick characters get +1A and +1D (no matter how many Captain America dice you have fielded).",77 "* ability": "",78 "** ability": "",79 global: "",80 dieLimit: 481 },82 {83 id: 6,84 dieId: 2,85 setAbbr: "AVX",86 name: "Captain America",87 subtitle: "Star-Spangled Avenger",88 cost: 5,89 type: "Shield",90 affiliation: "Avengers",91 rarity: "Starter",92 ability: "When fielded, knock out each of your opponent's Sidekick characters. Gain 1 life for each Sidekick knocked out this way.",93 "* ability": "",94 "** ability": "",95 global: "",96 dieLimit: 497 },98 {99 id: 7,100 dieId: 3,101 setAbbr: "AVX",102 name: "Hulk",103 subtitle: "Anger Issue",104 cost: 7,105 type: "Fist",106 affiliation: "Avengers",107 rarity: "Starter",108 ability: "While Hulk is active, when either you or Hulk take damage, Hulk gets +2A and +2D (until the end of the turn).",109 "* ability": "Hulk gets +3A and +3D instead.",110 "** ability": "",111 global: "",112 dieLimit: 4113 },114 {115 id: 8,116 dieId: 3,117 setAbbr: "AVX",118 name: "Hulk",119 subtitle: "Annihilator",120 cost: 6,121 type: "Fist",122 affiliation: "Avengers",123 rarity: "Starter",124 ability: "While Hulk is active, when either you or Hulk take damage, move all Hulk dice from your used pile to your prep area.",125 "* ability": "",126 "** ability": "",127 global: "",128 dieLimit: 4129 },130 {131 id: 9,132 dieId: 3,133 setAbbr: "AVX",134 name: "Hulk",135 subtitle: "Jade Giant",136 cost: 6,137 type: "Fist",138 affiliation: "Avengers",139 rarity: "Starter",140 ability: "While Hulk is active, when either you or Hulk take damage, knock out one of your opponent's level 1 characters.",141 "* ability": "Instead knock out one opposing character of any level.",142 "** ability": "",143 global: "",144 dieLimit: 4145 },146 {147 id: 10,148 dieId: 4,149 setAbbr: "AVX",150 name: "Human Torch",151 subtitle: "Flame On!",152 cost: 4,153 type: "Bolt",154 affiliation: "Fantastic Four",155 rarity: "Starter",156 ability: "While Human Torch is active, he deals 1 damage to a character or player each time you field a character (not 1 damage per die).",157 "* ability": "",158 "** ability": "",159 global: "Pay [1 Bolt] when you deal damage with an action die or global ability to deal one extra damage to one target.",160 dieLimit: 4161 },162 {163 id: 11,164 dieId: 4,165 setAbbr: "AVX",166 name: "Human Torch",167 subtitle: "Matchstick",168 cost: 3,169 type: "Bolt",170 affiliation: "Fantastic Four",171 rarity: "Starter",172 ability: "While Human Torch is active, each time you field a character, you may roll one Human Torch from your used pile (not one that paid to field the die). If you roll a character side, place it in your reserve pool; otherwise place it in your used pile.",173 "* ability": "",174 "** ability": "",175 global: "",176 dieLimit: 4177 },178 {179 id: 12,180 dieId: 4,181 setAbbr: "AVX",182 name: "Human Torch",183 subtitle: "Playing with Fire",184 cost: 2,185 type: "Bolt",186 affiliation: "Fantastic Four",187 rarity: "Starter",188 ability: "The first time you field a character each turn, each Human Torch already in the field gets +1A and +1D (until the end of the turn).",189 "* ability": "",190 "** ability": "",191 global: "",192 dieLimit: 4193 },194 {195 id: 13,196 dieId: 5,197 setAbbr: "AVX",198 name: "Iron Man",199 subtitle: "Inventor",200 cost: 4,201 type: "Shield",202 affiliation: "Avengers",203 rarity: "Starter",204 ability: "Each time Iron Man takes damage, reduce the damage he takes by 1.",205 "* ability": "Reduce the damage by 2 instead.",206 "** ability": "",207 global: "Pay [1 Shield] to redirect 1 damage from you to one of your characters.",208 dieLimit: 4209 },210 {211 id: 14,212 dieId: 5,213 setAbbr: "AVX",214 name: "Iron Man",215 subtitle: "Philanthropist",216 cost: 5,217 type: "Shield",218 affiliation: "Avengers",219 rarity: "Starter",220 ability: "Each time Iron Man takes damage, you gain 1 life.",221 "* ability": "Gain 2 life instead.",222 "** ability": "",223 global: "",224 dieLimit: 4225 },226 {227 id: 15,228 dieId: 5,229 setAbbr: "AVX",230 name: "Iron Man",231 subtitle: "Playboy",232 cost: 4,233 type: "Shield",234 affiliation: "Avengers",235 rarity: "Starter",236 ability: "Each time Iron Man takes damage in the attack step, he deals 3 damage to one opposing character that is attacking or blocking.",237 "* ability": "",238 "** ability": "",239 global: "",240 dieLimit: 4241 },242 {243 id: 16,244 dieId: 6,245 setAbbr: "AVX",246 name: "Spider-Man",247 subtitle: "\"Tiger\"",248 cost: 4,249 type: "Fist",250 affiliation: "None",251 rarity: "Starter",252 ability: "You may pay [1 Fist] to prevent Spider-Man from being affected by an ability or game effect (other than damage from a character engaged with him).",253 "* ability": "",254 "** ability": "",255 global: "",256 dieLimit: 4257 },258 {259 id: 17,260 dieId: 6,261 setAbbr: "AVX",262 name: "Spider-Man",263 subtitle: "Webhead",264 cost: 4,265 type: "Fist",266 affiliation: "None",267 rarity: "Starter",268 ability: "When Spider-Man assigns to attack, you may pay [1 Fist] to give him +4D (you can only do this once per turn per die).",269 "* ability": "",270 "** ability": "",271 global: "",272 dieLimit: 4273 },274 {275 id: 18,276 dieId: 6,277 setAbbr: "AVX",278 name: "Spider-Man",279 subtitle: "Webslinger",280 cost: 5,281 type: "Fist",282 affiliation: "None",283 rarity: "Starter",284 ability: "When Spider-Man assigns to attack, you may pay [1 Fist] to force every opposing character to block him if able.",285 "* ability": "",286 "** ability": "",287 global: "",288 dieLimit: 4289 },290 {291 id: 19,292 dieId: 7,293 setAbbr: "AVX",294 name: "Storm",295 subtitle: "African Priestess",296 cost: 3,297 type: "Mask",298 affiliation: "X-Men",299 rarity: "Starter",300 ability: "When fielded, reroll a target opposing character. If the result is not a character, place that die in your opponent's used pile.",301 "* ability": "",302 "** ability": "",303 global: "",304 dieLimit: 4305 },306 {307 id: 20,308 dieId: 7,309 setAbbr: "AVX",310 name: "Storm",311 subtitle: "Goddess of the Plains",312 cost: 4,313 type: "Mask",314 affiliation: "X-Men",315 rarity: "Starter",316 ability: "When Storm attacks, reroll each of your opponent's characters. Place any die that does not result in a character in your opponent's prep area.",317 "* ability": "",318 "** ability": "",319 global: "",320 dieLimit: 4321 },322 {323 id: 21,324 dieId: 7,325 setAbbr: "AVX",326 name: "Storm",327 subtitle: "Ro",328 cost: 2,329 type: "Mask",330 affiliation: "X-Men",331 rarity: "Starter",332 ability: "After blockers are assigned, reroll all characters engaged with Storm. Place each such die that does not show a character in your opponent's prep area.",333 "* ability": "",334 "** ability": "",335 global: "",336 dieLimit: 4337 },338 {339 id: 22,340 dieId: 8,341 setAbbr: "AVX",342 name: "Thor",343 subtitle: "Legendary Warrior",344 cost: 6,345 type: "Bolt",346 affiliation: "Avengers",347 rarity: "Starter",348 ability: "When Thor damages your opponent, knock out an opposing [Fist] character.",349 "* ability": "",350 "** ability": "",351 global: "",352 dieLimit: 4353 },354 {355 id: 23,356 dieId: 8,357 setAbbr: "AVX",358 name: "Thor",359 subtitle: "Lord of Asgard",360 cost: 6,361 type: "Bolt",362 affiliation: "Avengers",363 rarity: "Starter",364 ability: "Thor can't be blocked by [Fist] characters.",365 "* ability": "",366 "** ability": "",367 global: "",368 dieLimit: 4369 },370 {371 id: 24,372 dieId: 8,373 setAbbr: "AVX",374 name: "Thor",375 subtitle: "Odinson",376 cost: 6,377 type: "Bolt",378 affiliation: "Avengers",379 rarity: "Starter",380 ability: "When fielded, capture all opposing [Fist] characters (return them at the end of the turn).",381 "* ability": "",382 "** ability": "",383 global: "",384 dieLimit: 4385 },386 {387 id: 25,388 dieId: 9,389 setAbbr: "AVX",390 name: "Basic Action Card",391 subtitle: "Distraction",392 cost: 4,393 type: "Generic",394 affiliation: "None",395 rarity: "Starter",396 ability: "Your opponent targets two of his or her characters. Those characters cannot block (this turn).",397 "* ability": "",398 "** ability": "",399 global: "Pay [1 Mask] to remove one attacker from the attack zone to the field.",400 dieLimit: 3401 },402 {403 id: 26,404 dieId: 9,405 setAbbr: "AVX",406 name: "Basic Action Card",407 subtitle: "Focus Power",408 cost: 4,409 type: "Generic",410 affiliation: "None",411 rarity: "Starter",412 ability: "Spin one target character up or down one level.",413 "* ability": "Spin a second target character up or down one level.",414 "** ability": "Spin a second target character up or down one level.",415 global: "",416 dieLimit: 3417 },418 {419 id: 27,420 dieId: 9,421 setAbbr: "AVX",422 name: "Basic Action Card",423 subtitle: "Force Beam",424 cost: 3,425 type: "Generic",426 affiliation: "None",427 rarity: "Starter",428 ability: "Deal 1 damage to each character.",429 "* ability": "Deal 1 extra damage to each character.",430 "** ability": "Deal 1 extra damage to each player and each character.",431 global: "",432 dieLimit: 3433 },434 {435 id: 28,436 dieId: 9,437 setAbbr: "AVX",438 name: "Basic Action Card",439 subtitle: "Gearing Up",440 cost: 4,441 type: "Generic",442 affiliation: "None",443 rarity: "Starter",444 ability: "Draw and roll two dice from your bag.",445 "* ability": "",446 "** ability": "",447 global: "",448 dieLimit: 3449 },450 {451 id: 29,452 dieId: 9,453 setAbbr: "AVX",454 name: "Basic Action Card",455 subtitle: "Inner Rage",456 cost: 3,457 type: "Generic",458 affiliation: "None",459 rarity: "Starter",460 ability: "Two of your target characters get +1A and +1D (until the end of the turn).",461 "* ability": "Those characters get an additional +1A and +1D.",462 "** ability": "Those characters get an additional +1A and +1D.",463 global: "",464 dieLimit: 3465 },466 {467 id: 30,468 dieId: 9,469 setAbbr: "AVX",470 name: "Basic Action Card",471 subtitle: "Invulnerability",472 cost: 2,473 type: "Generic",474 affiliation: "None",475 rarity: "Starter",476 ability: "Your attacking characters that are knocked out (this turn) return to the field.",477 "* ability": "",478 "** ability": "",479 global: "Pay [1 Bolt]. One target character gets +1A (until the end of the turn).",480 dieLimit: 3481 },482 {483 id: 31,484 dieId: 9,485 setAbbr: "AVX",486 name: "Basic Action Card",487 subtitle: "Power Bolt",488 cost: 3,489 type: "Generic",490 affiliation: "None",491 rarity: "Starter",492 ability: "Deal 2 damage to one target character or player.",493 "* ability": "",494 "** ability": "",495 global: "",496 dieLimit: 3497 },498 {499 id: 32,500 dieId: 9,501 setAbbr: "AVX",502 name: "Basic Action Card",503 subtitle: "Smash!",504 cost: 3,505 type: "Generic",506 affiliation: "None",507 rarity: "Starter",508 ability: "Knock out a target level 1 character.",509 "* ability": "",510 "** ability": "Knock out a level 2 or lower character instead.",511 global: "Pay [1 Fist]. Target blocked character deals no damage.",512 dieLimit: 3513 },514 {515 id: 33,516 dieId: 9,517 setAbbr: "AVX",518 name: "Basic Action Card",519 subtitle: "Take Cover",520 cost: 3,521 type: "Generic",522 affiliation: "None",523 rarity: "Starter",524 ability: "Your characters get +2D.",525 "* ability": "One character gets an extra +3D.",526 "** ability": "One character gets an extra +3D.",527 global: "Pay [1 Shield]to give one target character +1D (until the end of the turn).",528 dieLimit: 3529 },530 {531 id: 34,532 dieId: 9,533 setAbbr: "AVX",534 name: "Basic Action Card",535 subtitle: "Thrown Car",536 cost: 4,537 type: "Generic",538 affiliation: "None",539 rarity: "Starter",540 ability: "Two of your target characters get +1A. While attacking, damage that those two characters deal in excess of the total defense of blocking characters is dealt to your opponent.",541 "* ability": "",542 "** ability": "",543 global: "",544 dieLimit: 3545 },546 {547 id: 35,548 dieId: 10,549 setAbbr: "AVX",550 name: "Angel",551 subtitle: "High Ground",552 cost: 3,553 type: "Shield",554 affiliation: "None",555 rarity: "Common",556 ability: "Angel cannot be blocked by a character with a lower level.",557 "* ability": "",558 "** ability": "",559 global: "",560 dieLimit: 4561 },562 {563 id: 36,564 dieId: 11,565 setAbbr: "AVX",566 name: "Black Widow",567 subtitle: "Natural",568 cost: 2,569 type: "Fist",570 affiliation: "Avengers",571 rarity: "Common",572 ability: "At the end of the attack step, spin each character assigned with Black Widow down 1 level (this happens before damage clears).",573 "* ability": "",574 "** ability": "",575 global: "",576 dieLimit: 4577 },578 {579 id: 37,580 dieId: 12,581 setAbbr: "AVX",582 name: "Colossus",583 subtitle: "Unstoppable",584 cost: 6,585 type: "Fist",586 affiliation: "X-Men",587 rarity: "Common",588 ability: "At the end of your turn, spin each of your Colossus in the field up one level.",589 "* ability": "",590 "** ability": "",591 global: "",592 dieLimit: 4593 },594 {595 id: 38,596 dieId: 13,597 setAbbr: "AVX",598 name: "Cyclops",599 subtitle: "Slim",600 cost: 5,601 type: "Bolt",602 affiliation: "X-Men",603 rarity: "Common",604 ability: "When Cyclops is blocked by more than one character, he deals damage equal to his full attack to each character blocking him (instead of having to split it).",605 "* ability": "",606 "** ability": "",607 global: "",608 dieLimit: 4609 },610 {611 id: 39,612 dieId: 14,613 setAbbr: "AVX",614 name: "Deadpool",615 subtitle: "Assassin",616 cost: 4,617 type: "Fist",618 affiliation: "None",619 rarity: "Common",620 ability: "When Deadpool attacks, you may assign an opposing character to block him.",621 "* ability": "",622 "** ability": "",623 global: "",624 dieLimit: 4625 },626 {627 id: 40,628 dieId: 15,629 setAbbr: "AVX",630 name: "Doctor Doom",631 subtitle: "Reed Richard's Rival",632 cost: 5,633 type: "Shield",634 affiliation: "Villains",635 rarity: "Common",636 ability: "While Doctor Doom is active, each non-Villain character gets -1A and -1D (no matter how many Doctor Doom dice you have fielded).",637 "* ability": "",638 "** ability": "",639 global: "",640 dieLimit: 4641 },642 {643 id: 41,644 dieId: 16,645 setAbbr: "AVX",646 name: "Doctor Octopus",647 subtitle: "Megalomaniac",648 cost: 6,649 type: "Shield",650 affiliation: "Villains",651 rarity: "Common",652 ability: "When Doctor Octopus assigns to attack, target an opposing character. That character cannot block (this turn).",653 "* ability": "",654 "** ability": "",655 global: "",656 dieLimit: 4657 },658 {659 id: 42,660 dieId: 17,661 setAbbr: "AVX",662 name: "Doctor Strange",663 subtitle: "Sorcerer Supreme",664 cost: 7,665 type: "Mask",666 affiliation: "None",667 rarity: "Common",668 ability: "While Doctor Strange is active, you may purchase one action die for free during your main step (not one action die per Doctor Strange die).",669 "* ability": "",670 "** ability": "",671 global: "",672 dieLimit: 4673 },674 {675 id: 43,676 dieId: 18,677 setAbbr: "AVX",678 name: "Gambit",679 subtitle: "Ace in the Hole",680 cost: 3,681 type: "Mask",682 affiliation: "X-Men",683 rarity: "Common",684 ability: "When fielded, you may draw and roll one die (place it in your reserve pool).",685 "* ability": "Instead draw 2 dice, roll one of them and return the other to your bag.",686 "** ability": "",687 global: "",688 dieLimit: 4689 },690 {691 id: 44,692 dieId: 19,693 setAbbr: "AVX",694 name: "Ghost Rider",695 subtitle: "Johnny Blaze",696 cost: 2,697 type: "Bolt",698 affiliation: "None",699 rarity: "Common",700 ability: "(No special effects; just a low-cost die with good numbers.)",701 "* ability": "",702 "** ability": "",703 global: "",704 dieLimit: 4705 },706 {707 id: 45,708 dieId: 20,709 setAbbr: "AVX",710 name: "Green Goblin",711 subtitle: "Goblin-Lord",712 cost: 3,713 type: "Bolt",714 affiliation: "Villains",715 rarity: "Common",716 ability: "While Green Goblin is active, your Sidekick characters get +1A and +1D (no matter how many Green Goblin dice you have fielded).",717 "* ability": "",718 "** ability": "",719 global: "",720 dieLimit: 4721 },722 {723 id: 46,724 dieId: 21,725 setAbbr: "AVX",726 name: "Hawkeye",727 subtitle: "Longbow",728 cost: 4,729 type: "Bolt",730 affiliation: "Avengers",731 rarity: "Common",732 ability: "When fielded, Hawkeye deals his attack value in damage to a target opposing character.",733 "* ability": "",734 "** ability": "",735 global: "",736 dieLimit: 3737 },738 {739 id: 47,740 dieId: 22,741 setAbbr: "AVX",742 name: "Loki",743 subtitle: "Trickster",744 cost: 6,745 type: "Mask",746 affiliation: "Villains",747 rarity: "Common",748 ability: "When fielded, capture an opposing die of equal or lower level (return it to your opponent's field at the end of the turn).",749 "* ability": "",750 "** ability": "",751 global: "",752 dieLimit: 4753 },754 {755 id: 48,756 dieId: 23,757 setAbbr: "AVX",758 name: "Magneto",759 subtitle: "Former Comrade",760 cost: 5,761 type: "Mask",762 affiliation: "Villains",763 rarity: "Common",764 ability: "Magneto gets +2A and +2D when engaged with an X-Men character.",765 "* ability": "",766 "** ability": "",767 global: "",768 dieLimit: 4769 },770 {771 id: 49,772 dieId: 24,773 setAbbr: "AVX",774 name: "Mr. Fantastic",775 subtitle: "Brilliant Scientist",776 cost: 3,777 type: "Mask",778 affiliation: "Fantastic Four",779 rarity: "Common",780 ability: "Mr. Fantastic gets +2A and +2D while blocking.",781 "* ability": "",782 "** ability": "",783 global: "Pay [1 Mask]. Target character must attack this turn.",784 dieLimit: 4785 },786 {787 id: 50,788 dieId: 25,789 setAbbr: "AVX",790 name: "Mystique",791 subtitle: "Unknown",792 cost: 4,793 type: "Mask",794 affiliation: "Villains",795 rarity: "Common",796 ability: "When Mystique is engaged, she copies the die stats and card abilities of one character that she is engaged with.",797 "* ability": "She also gains an extra +1A and +1D.",798 "** ability": "",799 global: "",800 dieLimit: 4801 },802 {803 id: 51,804 dieId: 26,805 setAbbr: "AVX",806 name: "Nick Fury",807 subtitle: "Mr. Anger",808 cost: 2,809 type: "Shield",810 affiliation: "None",811 rarity: "Common",812 ability: "While Nick Fury is active, you may field Avengers characters for free.",813 "* ability": "",814 "** ability": "",815 global: "",816 dieLimit: 4817 },818 {819 id: 52,820 dieId: 27,821 setAbbr: "AVX",822 name: "Nightcrawler",823 subtitle: "Fuzzy Elf",824 cost: 5,825 type: "Fist",826 affiliation: "None",827 rarity: "Common",828 ability: "Nightcrawler cannot be blocked by non-[Mask] characters.",829 "* ability": "",830 "** ability": "",831 global: "",832 dieLimit: 4833 },834 {835 id: 53,836 dieId: 28,837 setAbbr: "AVX",838 name: "Nova",839 subtitle: "Quasar",840 cost: 5,841 type: "Bolt",842 affiliation: "None",843 rarity: "Common",844 ability: "Each time Nova takes damage, you may draw one die and put it in your prep area.",845 "* ability": "",846 "** ability": "",847 global: "",848 dieLimit: 4849 },850 {851 id: 54,852 dieId: 29,853 setAbbr: "AVX",854 name: "Phoenix",855 subtitle: "Ms. Psyche",856 cost: 6,857 type: "Bolt",858 affiliation: "X-Men",859 rarity: "Common",860 ability: "When Phoenix is engaged, she gains +2A and +2D.",861 "* ability": "",862 "** ability": "",863 global: "Pay [1 Bolt]. Target character must attack.",864 dieLimit: 3865 },866 {867 id: 55,868 dieId: 30,869 setAbbr: "AVX",870 name: "Professor X",871 subtitle: "Principal",872 cost: 6,873 type: "Mask",874 affiliation: "X-Men",875 rarity: "Common",876 ability: "While Professor X is active, your opponent cannot reroll dice during the Roll and Reroll Step. He or she can pay 2 life to prevent this effect for this turn.",877 "* ability": "",878 "** ability": "",879 global: "",880 dieLimit: 3881 },882 {883 id: 56,884 dieId: 31,885 setAbbr: "AVX",886 name: "Punisher",887 subtitle: "McRook",888 cost: 4,889 type: "Bolt",890 affiliation: "None",891 rarity: "Common",892 ability: "When Punisher assigns to attack, knock out one target opposing character. Your opponent may prevent this effect by paying 2 life.",893 "* ability": "",894 "** ability": "",895 global: "",896 dieLimit: 4897 },898 {899 id: 57,900 dieId: 32,901 setAbbr: "AVX",902 name: "Rogue",903 subtitle: "Anna Raven",904 cost: 4,905 type: "Mask",906 affiliation: "X-Men",907 rarity: "Common",908 ability: "When fielded, you may capture an opposing die in the used pile (return it at the end of the turn). Spin it to level 1. Rogue copies that die's stats.",909 "* ability": "",910 "** ability": "",911 global: "",912 dieLimit: 4913 },914 {915 id: 58,916 dieId: 33,917 setAbbr: "AVX",918 name: "Silver Surfer",919 subtitle: "Silverado",920 cost: 6,921 type: "Shield",922 affiliation: "None",923 rarity: "Common",924 ability: "At the start of the attack step, if your opponent has more life than you, Silver Surfer gets +2A and +2D.",925 "* ability": "",926 "** ability": "",927 global: "Once during your turn, pay [1 Shield] and take 2 damage to draw one die and place it in your prep area.",928 dieLimit: 4929 },930 {931 id: 59,932 dieId: 34,933 setAbbr: "AVX",934 name: "Thing",935 subtitle: "Ever-Lovin' Blue-Eyed",936 cost: 6,937 type: "Fist",938 affiliation: "Fantastic Four",939 rarity: "Common",940 ability: "At the start of the attack step, if your opponent has more fielded characters than you, Thing can't be blocked and takes no damage while blocking.",941 "* ability": "",942 "** ability": "",943 global: "",944 dieLimit: 4945 },946 {947 id: 60,948 dieId: 35,949 setAbbr: "AVX",950 name: "Venom",951 subtitle: "Eddie Brock",952 cost: 6,953 type: "Fist",954 affiliation: "Villains",955 rarity: "Common",956 ability: "Non-[Fist] characters can't block Venom.",957 "* ability": "",958 "** ability": "",959 global: "Pay [1 Fist] to spin an opponent's [Fist] character down 1 level.",960 dieLimit: 4961 },962 {963 id: 61,964 dieId: 36,965 setAbbr: "AVX",966 name: "War Machine",967 subtitle: "Combat Comrade",968 cost: 5,969 type: "Shield",970 affiliation: "None",971 rarity: "Common",972 ability: "War Machine gets +2A and +2D if you have Iron Man in the field.",973 "* ability": "",974 "** ability": "",975 global: "When one of your [Shield] characters damages your opponent in the attack step, pay [Shield] to gain 1 life.",976 dieLimit: 4977 },978 {979 id: 62,980 dieId: 37,981 setAbbr: "AVX",982 name: "Wolverine",983 subtitle: "Wildboy",984 cost: 5,985 type: "Fist",986 affiliation: "X-Men",987 rarity: "Common",988 ability: "When Wolverine attacks alone, you may spin one opponent's character down one level.",989 "* ability": "",990 "** ability": "",991 global: "",992 dieLimit: 3993 },994 {995 id: 63,996 dieId: 38,997 setAbbr: "AVX",998 name: "Mjolnir",999 subtitle: "Fist of the Righteous",1000 cost: 6,1001 type: "Bolt",1002 affiliation: "None",1003 rarity: "Common",1004 ability: "Deal 6 damage to each villain.",1005 "* ability": "",1006 "** ability": "Deal 8 damage to each villain instead.",1007 global: "Pay [2 Bolt] to deal 1 damage to a target character.",1008 dieLimit: 31009 },1010 {1011 id: 64,1012 dieId: 39,1013 setAbbr: "AVX",1014 name: "Vibranium Shield",1015 subtitle: "One of a Kind",1016 cost: 4,1017 type: "Shield",1018 affiliation: "None",1019 rarity: "Common",1020 ability: "At the start of your attack step, choose an energy type. This turn, characters of that type take no damage.",1021 "* ability": "",1022 "** ability": "",1023 global: "Pay [1 Shield] to prevent 1 damage to a character or player.",1024 dieLimit: 41025 },1026 {1027 id: 65,1028 dieId: 10,1029 setAbbr: "AVX",1030 name: "Angel",1031 subtitle: "Avenging Angel",1032 cost: 3,1033 type: "Shield",1034 affiliation: "None",1035 rarity: "Uncommon",1036 ability: "If Angel is blocked but is not knocked out, he deals 2 damage to the opposing player.",1037 "* ability": "",1038 "** ability": "",1039 global: "",1040 dieLimit: 41041 },1042 {1043 id: 66,1044 dieId: 1,1045 setAbbr: "AVX",1046 name: "Beast",1047 subtitle: "Kreature",1048 cost: 3,1049 type: "Mask",1050 affiliation: "X-Men",1051 rarity: "Uncommon",1052 ability: "When Beast blocks, spin the blocked character down 1 level. If it is already level 1, knock it out.",1053 "* ability": "If the blocked character is knocked out by this, gain 2 life.",1054 "** ability": "",1055 global: "",1056 dieLimit: 51057 },1058 {1059 id: 67,1060 dieId: 2,1061 setAbbr: "AVX",1062 name: "Captain America",1063 subtitle: "Sentinel of Liberty",1064 cost: 6,1065 type: "Shield",1066 affiliation: "Avengers",1067 rarity: "Uncommon",1068 ability: "While Captain America is active, your Sidekick characters get +2A, and your opponent's Sidekick characters cost 1 extra energy to field.",1069 "* ability": "",1070 "** ability": "",1071 global: "",1072 dieLimit: 51073 },1074 {1075 id: 68,1076 dieId: 12,1077 setAbbr: "AVX",1078 name: "Colossus",1079 subtitle: "Russian Bear",1080 cost: 7,1081 type: "Fist",1082 affiliation: "X-Men",1083 rarity: "Uncommon",1084 ability: "",1085 "* ability": "If Colossus damaged your opponent, return Colossus to the prep area instead of the used pile.",1086 "** ability": "",1087 global: "",1088 dieLimit: 41089 },1090 {1091 id: 69,1092 dieId: 13,1093 setAbbr: "AVX",1094 name: "Cyclops",1095 subtitle: "If Looks Could Kill",1096 cost: 7,1097 type: "Bolt",1098 affiliation: "X-Men",1099 rarity: "Uncommon",1100 ability: "When Cyclops is assigned to attack, before blockers are assigned, he deals his attack in damage to each opposing character.",1101 "* ability": "",1102 "** ability": "",1103 global: "",1104 dieLimit: 21105 },1106 {1107 id: 70,1108 dieId: 14,1109 setAbbr: "AVX",1110 name: "Deadpool",1111 subtitle: "Jack",1112 cost: 5,1113 type: "Fist",1114 affiliation: "None",1115 rarity: "Uncommon",1116 ability: "When Deadpool attacks, you may assign an opposing character to block him. At the end of the turn, knock out that character.",1117 "* ability": "",1118 "** ability": "",1119 global: "",1120 dieLimit: 41121 },1122 {1123 id: 71,1124 dieId: 15,1125 setAbbr: "AVX",1126 name: "Doctor Doom",1127 subtitle: "Nemesis",1128 cost: 6,1129 type: "Shield",1130 affiliation: "Villains",1131 rarity: "Uncommon",1132 ability: "Doctor Doom can only be blocked by Villain and Sidekick characters.",1133 "* ability": "",1134 "** ability": "",1135 global: "If you have a Villain fielded, pay [1 Shield] to give a target character -1A and -1D (knock out those with zero defense).",1136 dieLimit: 41137 },1138 {1139 id: 72,1140 dieId: 16,1141 setAbbr: "AVX",1142 name: "Doctor Octopus",1143 subtitle: "Fully Armed",1144 cost: 6,1145 type: "Shield",1146 affiliation: "Villains",1147 rarity: "Uncommon",1148 ability: "When blocked, any damage that Doctor Octopus does in excess of his blocking characters' total defense is dealt to your opponent.",1149 "* ability": "",1150 "** ability": "",1151 global: "",1152 dieLimit: 41153 },1154 {1155 id: 73,1156 dieId: 17,1157 setAbbr: "AVX",1158 name: "Doctor Strange",1159 subtitle: "Master of the Mystic Arts",1160 cost: 6,1161 type: "Mask",1162 affiliation: "None",1163 rarity: "Uncommon",1164 ability: "While Doctor Strange is active, each time you use an action he deals 2 damage to a character or opponent (no matter how many dice are fielded).",1165 "* ability": "",1166 "** ability": "",1167 global: "",1168 dieLimit: 41169 },1170 {1171 id: 74,1172 dieId: 18,1173 setAbbr: "AVX",1174 name: "Gambit",1175 subtitle: "Le Diable Blanc",1176 cost: 5,1177 type: "Mask",1178 affiliation: "X-Men",1179 rarity: "Uncommon",1180 ability: "When fielded, draw and roll 2 dice. Field characters rolled on those dice for free; place the rest in your used pile.",1181 "* ability": "Instead draw 3 dice, choose two to roll and return the other to your bag.",1182 "** ability": "",1183 global: "",1184 dieLimit: 41185 },1186 {1187 id: 75,1188 dieId: 19,1189 setAbbr: "AVX",1190 name: "Ghost Rider",1191 subtitle: "Spirit of Vengeance",1192 cost: 4,1193 type: "Bolt",1194 affiliation: "None",1195 rarity: "Uncommon",1196 ability: "If Ghost Rider is knocked out while engaged, draw one die from your bag and place it in your prep area.",1197 "* ability": "",1198 "** ability": "",1199 global: "",1200 dieLimit: 41201 },1202 {1203 id: 76,1204 dieId: 21,1205 setAbbr: "AVX",1206 name: "Hawkeye",1207 subtitle: "Br'er Hawkeye",1208 cost: 3,1209 type: "Bolt",1210 affiliation: "Avengers",1211 rarity: "Uncommon",1212 ability: "Spin characters damaged by Hawkeye to level 1.",1213 "* ability": "",1214 "** ability": "",1215 global: "",1216 dieLimit: 41217 },1218 {1219 id: 78,1220 dieId: 4,1221 setAbbr: "AVX",1222 name: "Human Torch",1223 subtitle: "Johnny Storm",1224 cost: 4,1225 type: "Bolt",1226 affiliation: "Fantastic Four",1227 rarity: "Uncommon",1228 ability: "While Human Torch is active, each time you field a character, Human Torch deals 1 damage to your opponent and one to a target character (not 1 damage per Human Torch die).",1229 "* ability": "",1230 "** ability": "",1231 global: "",1232 dieLimit: 51233 },1234 {1235 id: 77,1236 dieId: 3,1237 setAbbr: "AVX",1238 name: "Hulk",1239 subtitle: "Green Goliath",1240 cost: 6,1241 type: "Fist",1242 affiliation: "Avengers",1243 rarity: "Uncommon",1244 ability: "While Hulk is active, whenever either you or Hulk takes damage, Hulk deals 2 damage to each opposing character (no matter how many Hulks are fielded).",1245 "* ability": "He deals 3 damage instead.",1246 "** ability": "",1247 global: "",1248 dieLimit: 51249 },1250 {1251 id: 79,1252 dieId: 5,1253 setAbbr: "AVX",1254 name: "Iron Man",1255 subtitle: "Billionaire",1256 cost: 6,1257 type: "Shield",1258 affiliation: "Avengers",1259 rarity: "Uncommon",1260 ability: "Iron Man takes no damage from non-[Shield] characters.",1261 "* ability": "",1262 "** ability": "",1263 global: "",1264 dieLimit: 51265 },1266 {1267 id: 80,1268 dieId: 22,1269 setAbbr: "AVX",1270 name: "Loki",1271 subtitle: "Illusionist",1272 cost: 7,1273 type: "Mask",1274 affiliation: "Villains",1275 rarity: "Uncommon",1276 ability: "When fielded, take control of an opposing character. At the end of the turn, knock out that character (place it in your opponent's prep area); it deals damage equal to it's attack to your opponent.",1277 "* ability": "",1278 "** ability": "",1279 global: "",1280 dieLimit: 31281 },1282 {1283 id: 81,1284 dieId: 23,1285 setAbbr: "AVX",1286 name: "Magneto",1287 subtitle: "Holocaust Survivor",1288 cost: 6,1289 type: "Mask",1290 affiliation: "Villains",1291 rarity: "Uncommon",1292 ability: "While Magneto is active, you may pay 2 energy to spin a Villain up one level.",1293 "* ability": "",1294 "** ability": "",1295 global: "Pay [1 Mask] to reroll a Villain die.",1296 dieLimit: 41297 },1298 {1299 id: 82,1300 dieId: 25,1301 setAbbr: "AVX",1302 name: "Mystique",1303 subtitle: "Shapeshifter",1304 cost: 6,1305 type: "Mask",1306 affiliation: "Villains",1307 rarity: "Uncommon",1308 ability: "When fielded, choose an opponent's character card. Mystique copies that card (except purchase cost and the die faces) until the next Mystique is fielded.",1309 "* ability": "She also copies the die faces (matching level for level).",1310 "** ability": "",1311 global: "",1312 dieLimit: 41313 },1314 {1315 id: 83,1316 dieId: 26,1317 setAbbr: "AVX",1318 name: "Nick Fury",1319 subtitle: "WWII Veteran",1320 cost: 2,1321 type: "Shield",1322 affiliation: "None",1323 rarity: "Uncommon",1324 ability: "While Nick Fury is active, your Avengers characters get +1A and +1D.",1325 "* ability": "",1326 "** ability": "",1327 global: "",1328 dieLimit: 41329 },1330 {1331 id: 84,1332 dieId: 27,1333 setAbbr: "AVX",1334 name: "Nightcrawler",1335 subtitle: "Abandoned",1336 cost: 4,1337 type: "Fist",1338 affiliation: "None",1339 rarity: "Uncommon",1340 ability: "At the end of the attack step, knock out one character that blocked Nightcrawler.",1341 "* ability": "",1342 "** ability": "",1343 global: "",1344 dieLimit: 41345 },1346 {1347 id: 85,1348 dieId: 28,1349 setAbbr: "AVX",1350 name: "Nova",1351 subtitle: "Bucket Head",1352 cost: 6,1353 type: "Bolt",1354 affiliation: "None",1355 rarity: "Uncommon",1356 ability: "The first time Nova takes damage each turn, you may redirect that damage to one target character.",1357 "* ability": "",1358 "** ability": "",1359 global: "",1360 dieLimit: 31361 },1362 {1363 id: 86,1364 dieId: 29,1365 setAbbr: "AVX",1366 name: "Phoenix",1367 subtitle: "Redd",1368 cost: 7,1369 type: "Bolt",1370 affiliation: "X-Men",1371 rarity: "Uncommon",1372 ability: "When Phoenix is engaged, you may spend [2 Bolt] to deal 4 damage to target character or opponent.",1373 "* ability": "",1374 "** ability": "",1375 global: "Pay [1 Bolt]. Target character must attack.",1376 dieLimit: 31377 },1378 {1379 id: 87,1380 dieId: 30,1381 setAbbr: "AVX",1382 name: "Professor X",1383 subtitle: "Powerful Telepath",1384 cost: 5,1385 type: "Mask",1386 affiliation: "X-Men",1387 rarity: "Uncommon",1388 ability: "While Professor X is active, your opponent cannot use actions or global abilities. He or she can pay 2 life to prevent this effect for the rest of the turn.",1389 "* ability": "",1390 "** ability": "",1391 global: "",1392 dieLimit: 41393 },1394 {1395 id: 88,1396 dieId: 31,1397 setAbbr: "AVX",1398 name: "Punisher",1399 subtitle: "Vigilante",1400 cost: 5,1401 type: "Bolt",1402 affiliation: "None",1403 rarity: "Uncommon",1404 ability: "When Punisher assigns to attack, search your bag for a Punisher die and put it into your prep area. Your opponent can prevent this by paying 3 life.",1405 "* ability": "",1406 "** ability": "",1407 global: "",1408 dieLimit: 31409 },1410 {1411 id: 89,1412 dieId: 32,1413 setAbbr: "AVX",1414 name: "Rogue",1415 subtitle: "Anna Marie",1416 cost: 5,1417 type: "Mask",1418 affiliation: "X-Men",1419 rarity: "Uncommon",1420 ability: "When fielded, capture an opposing action die from the used pile or reserve pool. When Rogue attacks, you may use that action for free (with no bursts). Return it to the used pile after the attack step.",1421 "* ability": "",1422 "** ability": "",1423 global: "",1424 dieLimit: 41425 },1426 {1427 id: 90,1428 dieId: 33,1429 setAbbr: "AVX",1430 name: "Silver Surfer",1431 subtitle: "Sentinel",1432 cost: 6,1433 type: "Shield",1434 affiliation: "None",1435 rarity: "Uncommon",1436 ability: "While Silver Surfer is active, if your opponent has more life than you, draw one extra die each Clear and Draw Step.",1437 "* ability": "",1438 "** ability": "",1439 global: "Once during your turn, pay [1 Shield] and take 2 damage to draw one die and place it in your prep area.",1440 dieLimit: 41441 },1442 {1443 id: 91,1444 dieId: 6,1445 setAbbr: "AVX",1446 name: "Spider-Man",1447 subtitle: "Wall-Crawler",1448 cost: 4,1449 type: "Fist",1450 affiliation: "None",1451 rarity: "Uncommon",1452 ability: "If Spider-Man attacks and is not blocked, you may pay [2 Fist] to change your opponent's life to 10 (before damage is dealt).",1453 "* ability": "",1454 "** ability": "",1455 global: "",1456 dieLimit: 51457 },1458 {1459 id: 92,1460 dieId: 7,1461 setAbbr: "AVX",1462 name: "Storm",1463 subtitle: "Wind-Rider",1464 cost: 5,1465 type: "Mask",1466 affiliation: "X-Men",1467 rarity: "Uncommon",1468 ability: "When fielded, reroll up to 2 opposing characters. Each die that does not roll a character goes to your opponent's used pile. Storm deals 2 damage to your opponent for each die moved.",1469 "* ability": "",1470 "** ability": "",1471 global: "",1472 dieLimit: 51473 },1474 {1475 id: 93,1476 dieId: 34,1477 setAbbr: "AVX",1478 name: "Thing",1479 subtitle: "Grim Ben",1480 cost: 5,1481 type: "Fist",1482 affiliation: "Fantastic Four",1483 rarity: "Uncommon",1484 ability: "At the start of the attack step, if your opponent has more fielded characters than you, Thing gets +3A and +3D (until the end of the turn).",1485 "* ability": "",1486 "** ability": "",1487 global: "",1488 dieLimit: 41489 },1490 {1491 id: 94,1492 dieId: 8,1493 setAbbr: "AVX",1494 name: "Thor",1495 subtitle: "God of Thunder",1496 cost: 6,1497 type: "Bolt",1498 affiliation: "Avengers",1499 rarity: "Uncommon",1500 ability: "At the start of the attack step, Thor gets +4A and +4D for each opposing [Fist] character in the field (until the end of the turn).",1501 "* ability": "",1502 "** ability": "",1503 global: "",1504 dieLimit: 51505 },1506 {1507 id: 95,1508 dieId: 35,1509 setAbbr: "AVX",1510 name: "Venom",1511 subtitle: "Mac Gargan",1512 cost: 5,1513 type: "Fist",1514 affiliation: "Villains",1515 rarity: "Uncommon",1516 ability: "If Venom blocks and knocks out a non-[Fist] character, he deals 2 damage to your opponent and you gain 1 life.",1517 "* ability": "",1518 "** ability": "",1519 global: "Pay [1 Fist] to spin an opponent's [Fist] character down 1 level.",1520 dieLimit: 41521 },1522 {1523 id: 96,1524 dieId: 36,1525 setAbbr: "AVX",1526 name: "War Machine",1527 subtitle: "Parnell Jacobs",1528 cost: 5,1529 type: "Shield",1530 affiliation: "None",1531 rarity: "Uncommon",1532 ability: "War Machine can't be blocked if you have Iron Man fielded.",1533 "* ability": "",1534 "** ability": "",1535 global: "When one of your [Shield] characters damages your opponent in the attack step, pay [1 Shield] to gain 1 life.",1536 dieLimit: 41537 },1538 {1539 id: 97,1540 dieId: 38,1541 setAbbr: "AVX",1542 name: "Mjolnir",1543 subtitle: "Forged by Odin",1544 cost: 6,1545 type: "Bolt",1546 affiliation: "None",1547 rarity: "Uncommon",1548 ability: "Deal 5 damage to target character.",1549 "* ability": "Deal an extra 1 damage.",1550 "** ability": "Deal an extra 3 damage.",1551 global: "Pay [2 Bolt] to deal 1 damage to a target character.",1552 dieLimit: 31553 },1554 {1555 id: 98,1556 dieId: 39,1557 setAbbr: "AVX",1558 name: "Vibranium Shield",1559 subtitle: "Irreplaceable",1560 cost: 6,1561 type: "Shield",1562 affiliation: "None",1563 rarity: "Uncommon",1564 ability: "Place this die touching an opposing character. Opposing characters that match that character's type cannot attack or block until the end of your opponent's next turn. Then place this die in the used pile.",1565 "* ability": "",1566 "** ability": "",1567 global: "Pay [1 Shield] to prevent 1 damage to a character or player.",1568 dieLimit: 41569 },1570 {1571 id: 99,1572 dieId: 10,1573 setAbbr: "AVX",1574 name: "Angel",1575 subtitle: "Soaring",1576 cost: 2,1577 type: "Shield",1578 affiliation: "None",1579 rarity: "Rare",1580 ability: "If you used an action this turn, Angel cannot be blocked.",1581 "* ability": "",1582 "** ability": "",1583 global: "",1584 dieLimit: 41585 },1586 {1587 id: 100,1588 dieId: 11,1589 setAbbr: "AVX",1590 name: "Black Widow",1591 subtitle: "Killer Instinct",1592 cost: 2,1593 type: "Fist",1594 affiliation: "Avengers",1595 rarity: "Rare",1596 ability: "When fielded, spin one target opponent's character down to level 1.",1597 "* ability": "",1598 "** ability": "",1599 global: "",1600 dieLimit: 41601 },1602 {1603 id: 101,1604 dieId: 12,1605 setAbbr: "AVX",1606 name: "Colossus",1607 subtitle: "Piotr Rasputin",1608 cost: 7,1609 type: "Fist",1610 affiliation: "X-Men",1611 rarity: "Rare",1612 ability: "While Colossus is active, at the end of your turn, each of your characters of level 2 or higher deals 2 damage to your opponent (not 2 damage per Colossus die).",1613 "* ability": "",1614 "** ability": "",1615 global: "",1616 dieLimit: 41617 },1618 {1619 id: 102,1620 dieId: 13,1621 setAbbr: "AVX",1622 name: "Cyclops",1623 subtitle: "Scott Summers",1624 cost: 7,1625 type: "Bolt",1626 affiliation: "X-Men",1627 rarity: "Rare",1628 ability: "If Cyclops is blocked, you may have him deal damage to your opponent instead of his blocker(s). If you do so, he goes to your used pile during cleanup.",1629 "* ability": "",1630 "** ability": "",1631 global: "",1632 dieLimit: 41633 },1634 {1635 id: 103,1636 dieId: 14,1637 setAbbr: "AVX",1638 name: "Deadpool",1639 subtitle: "Chiyonosake",1640 cost: 5,1641 type: "Fist",1642 affiliation: "None",1643 rarity: "Rare",1644 ability: "When Deadpool attacks, you may assign an opposing character to block him. If he knocks out that character, he deals 2 damage to each opposing character.",1645 "* ability": "",1646 "** ability": "",1647 global: "",1648 dieLimit: 41649 },1650 {1651 id: 104,1652 dieId: 15,1653 setAbbr: "AVX",1654 name: "Doctor Doom",1655 subtitle: "Victor",1656 cost: 6,1657 type: "Shield",1658 affiliation: "Villains",1659 rarity: "Rare",1660 ability: "When fielded, each player must knock out all but one of his or her non-Villain characters (place those knocked out dice in that player's prep area).",1661 "* ability": "",1662 "** ability": "",1663 global: "",1664 dieLimit: 41665 },1666 {1667 id: 105,1668 dieId: 16,1669 setAbbr: "AVX",1670 name: "Doctor Octopus",1671 subtitle: "Mad Scientist",1672 cost: 6,1673 type: "Shield",1674 affiliation: "Villains",1675 rarity: "Rare",1676 ability: "When Doctor Octopus is blocked by more than one character, he deals his full attack value in damage to each character blocking him (instead of having to split it).",1677 "* ability": "",1678 "** ability": "",1679 global: "",1680 dieLimit: 41681 },1682 {1683 id: 106,1684 dieId: 17,1685 setAbbr: "AVX",1686 name: "Doctor Strange",1687 subtitle: "Probably a Charlatan",1688 cost: 7,1689 type: "Mask",1690 affiliation: "None",1691 rarity: "Rare",1692 ability: "When fielded, search your bag for an action die and roll it (place it into your reserve pool).",1693 "* ability": "",1694 "** ability": "",1695 global: "",1696 dieLimit: 41697 },1698 {1699 id: 107,1700 dieId: 18,1701 setAbbr: "AVX",1702 name: "Gambit",1703 subtitle: "Cardsharp",1704 cost: 5,1705 type: "Mask",1706 affiliation: "X-Men",1707 rarity: "Rare",1708 ability: "When fielded, you may draw and roll one die. If you roll a character side, that character deals damage equal to its attack to your opponent and goes to your used pile (otherwise, the die goes to your reserve pool).",1709 "* ability": "",1710 "** ability": "",1711 global: "",1712 dieLimit: 41713 },1714 {1715 id: 108,1716 dieId: 19,1717 setAbbr: "AVX",1718 name: "Ghost Rider",1719 subtitle: "Brimstone Biker",1720 cost: 4,1721 type: "Bolt",1722 affiliation: "None",1723 rarity: "Rare",1724 ability: "When fielded, select a die from your used pile and place it into your prep area (you cannot select a die that paid to field this die).",1725 "* ability": "",1726 "** ability": "",1727 global: "",1728 dieLimit: 41729 },1730 {1731 id: 109,1732 dieId: 20,1733 setAbbr: "AVX",1734 name: "Green Goblin",1735 subtitle: "Norman Osborn",1736 cost: 4,1737 type: "Bolt",1738 affiliation: "Villains",1739 rarity: "Rare",1740 ability: "When fielded, you may roll up to 2 Sidekick dice from your used pile (you cannot roll dice that paid to field this dice; place rolled dice in your reserve pool).",1741 "* ability": "",1742 "** ability": "",1743 global: "Pay [1 Bolt] and knock out one of your sidekick characters to deal 2 damage to target character.",1744 dieLimit: 41745 },1746 {1747 id: 110,1748 dieId: 21,1749 setAbbr: "AVX",1750 name: "Hawkeye",1751 subtitle: "Robin Hood",1752 cost: 3,1753 type: "Bolt",1754 affiliation: "Avengers",1755 rarity: "Rare",1756 ability: "When assigning damage in an attack step, Hawkeye assigns and resolves his damage before opposing characters.",1757 "* ability": "",1758 "** ability": "",1759 global: "",1760 dieLimit: 41761 },1762 {1763 id: 111,1764 dieId: 22,1765 setAbbr: "AVX",1766 name: "Loki",1767 subtitle: "Gem-Keeper",1768 cost: 5,1769 type: "Mask",1770 affiliation: "Villains",1771 rarity: "Rare",1772 ability: "When fielded, choose an opponent's character card, canceling all previous choices. Your opponent cannot field that character while Loki is active. This effect lasts until you field another Loki.",1773 "* ability": "",1774 "** ability": "",1775 global: "",1776 dieLimit: 41777 },1778 {1779 id: 112,1780 dieId: 23,1781 setAbbr: "AVX",1782 name: "Magneto",1783 subtitle: "Sonderkommando",1784 cost: 6,1785 type: "Mask",1786 affiliation: "Villains",1787 rarity: "Rare",1788 ability: "While Magneto is active, your other Villain characters get +2A and +2D (no matter how many Magneto dice you have fielded).",1789 "* ability": "",1790 "** ability": "",1791 global: "Pay [1 Mask] to reroll a Villain die.",1792 dieLimit: 41793 },1794 {1795 id: 113,1796 dieId: 24,1797 setAbbr: "AVX",1798 name: "Mr. Fantastic",1799 subtitle: "The Invincible Man",1800 cost: 5,1801 type: "Mask",1802 affiliation: "Fantastic Four",1803 rarity: "Rare",1804 ability: "While blocking, you may redirect up to 2 damage from Mr. Fantastic to the character he blocks.",1805 "* ability": "",1806 "** ability": "",1807 global: "Pay [1 Mask]. Target character must attack this turn.",1808 dieLimit: 31809 },1810 {1811 id: 114,1812 dieId: 25,1813 setAbbr: "AVX",1814 name: "Mystique",1815 subtitle: "Could Be Anyone",1816 cost: 5,1817 type: "Mask",1818 affiliation: "Villains",1819 rarity: "Rare",1820 ability: "At beginning of your turn, choose an opposing fielded character. Each of your Mystique dice copies the stats on that character's die until your next turn.",1821 "* ability": "She also gains an extra +1A and +1D.",1822 "** ability": "",1823 global: "",1824 dieLimit: 41825 },1826 {1827 id: 115,1828 dieId: 26,1829 setAbbr: "AVX",1830 name: "Nick Fury",1831 subtitle: "Patch",1832 cost: 4,1833 type: "Shield",1834 affiliation: "None",1835 rarity: "Rare",1836 ability: "While Nick Fury is active, your unblocked Avengers characters deal damage to your opponent twice.",1837 "* ability": "",1838 "** ability": "",1839 global: "",1840 dieLimit: 21841 },1842 {1843 id: 116,1844 dieId: 27,1845 setAbbr: "AVX",1846 name: "Nightcrawler",1847 subtitle: "Circus Freak",1848 cost: 4,1849 type: "Fist",1850 affiliation: "None",1851 rarity: "Rare",1852 ability: "After assigning blockers, knock out one character blocking Nightcrawler (before assigning damage).",1853 "* ability": "",1854 "** ability": "",1855 global: "",1856 dieLimit: 41857 },1858 {1859 id: 117,1860 dieId: 28,1861 setAbbr: "AVX",1862 name: "Nova",1863 setAbbr: "AVX",1864 subtitle: "The Human Rocket",1865 cost: 5,1866 type: "Bolt",1867 affiliation: "None",1868 rarity: "Rare",1869 ability: "Whenever Nova takes damage in an attack step, he deals 2 damage to your opponent.",1870 "* ability": "",1871 "** ability": "",1872 global: "",1873 dieLimit: 41874 },1875 {1876 id: 118,1877 dieId: 29,1878 setAbbr: "AVX",1879 name: "Phoenix",1880 subtitle: "Jeannie",1881 cost: 7,1882 type: "Bolt",1883 affiliation: "X-Men",1884 rarity: "Rare",1885 ability: "At the end of the attack step, each character still engaged with Phoenix deals damage equal to its attack to your opponent. Knock out those characters.",1886 "* ability": "",1887 "** ability": "",1888 global: "Pay [1 Bolt]. Target character must attack.",1889 dieLimit: 31890 },1891 {1892 id: 119,1893 dieId: 30,1894 setAbbr: "AVX",1895 name: "Professor X",1896 subtitle: "Charles Francis Xavier",1897 cost: 6,1898 type: "Mask",1899 affiliation: "X-Men",1900 rarity: "Rare",1901 ability: "While Professor X is active, your opponent cannot field characters. He or she can pay 2 life to prevent this effect for the rest of this turn.",1902 "* ability": "",1903 "** ability": "",1904 global: "",1905 dieLimit: 41906 },1907 {1908 id: 120,1909 dieId: 31,1910 setAbbr: "AVX",1911 name: "Punisher",1912 subtitle: "Big Nothing",1913 cost: 6,1914 type: "Bolt",1915 affiliation: "None",1916 rarity: "Rare",1917 ability: "When Punisher assigns to attack, he deals 2 damage to each opposing character. Your opponent can prevent this effect by paying 4 life.",1918 "* ability": "",1919 "** ability": "",1920 global: "",1921 dieLimit: 41922 },1923 {1924 id: 121,1925 dieId: 32,1926 setAbbr: "AVX",1927 name: "Rogue",1928 subtitle: "Can't Touch This",1929 cost: 6,1930 type: "Mask",1931 affiliation: "X-Men",1932 rarity: "Rare",1933 ability: "When fielded, capture an opposing fielded character (until the end of the turn). Rogue copies that character's stats and abilities.",1934 "* ability": "",1935 "** ability": "",1936 global: "",1937 dieLimit: 41938 },1939 {1940 id: 122,1941 dieId: 33,1942 setAbbr: "AVX",1943 name: "Silver Surfer",1944 subtitle: "Sky-Rider",1945 cost: 7,1946 type: "Shield",1947 affiliation: "None",1948 rarity: "Rare",1949 ability: "At the start of the attack step, if your opponent has more life than you, double Silver Surfer's attack and defense.",1950 "* ability": "",1951 "** ability": "",1952 global: "Once during your turn, pay [1 Shield] and take 2 dmage to draw a die and place it in your prep area.",1953 dieLimit: 41954 },1955 {1956 id: 123,1957 dieId: 34,1958 setAbbr: "AVX",1959 name: "Thing",1960 subtitle: "Idol of Millions",1961 cost: 7,1962 type: "Fist",1963 affiliation: "Fantastic Four",1964 rarity: "Rare",1965 ability: "When fielded, if your opponent has more fielded characters than you, draw and roll 3 dice (place them in your reserve pool).",1966 "* ability": "",1967 "** ability": "",1968 global: "",1969 dieLimit: 41970 },1971 {1972 id: 124,1973 dieId: 35,1974 setAbbr: "AVX",1975 name: "Venom",1976 subtitle: "Angelo Fortunato",1977 cost: 6,1978 type: "Fist",1979 affiliation: "Villains",1980 rarity: "Rare",1981 ability: "While Venom is active, your opponent's non-[Fist] characters get -2A and -2D.",1982 "* ability": "Your [Fist] characters get +1A and +1D.",1983 "** ability": "",1984 global: "Pay [1 Fist] to spin an opponent's [Fist] character down 1 level.",1985 dieLimit: 41986 },1987 {1988 id: 125,1989 dieId: 36,1990 setAbbr: "AVX",1991 name: "War Machine",1992 subtitle: "James Rhodes",1993 cost: 5,1994 type: "Shield",1995 affiliation: "None",1996 rarity: "Rare",1997 ability: "When fielded, if you have Iron Man fielded, knock out an opponent's character.",1998 "* ability": "",1999 "** ability": "",2000 global: "When one of your [Shield] characters damages your opponent in the attack step, pay [1 Shield] to gain 1 life.",2001 dieLimit: 42002 },2003 {2004 id: 126,2005 dieId: 37,2006 setAbbr: "AVX",2007 name: "Wolverine",2008 subtitle: "Formerly Weapon Ten",2009 cost: 4,2010 type: "Fist",2011 affiliation: "X-Men",2012 rarity: "Rare",2013 ability: "When Wolverine attacks alone, he gains +4A and +4D.",2014 "* ability": "",2015 "** ability": "",2016 global: "",2017 dieLimit: 42018 },2019 {2020 id: 127,2021 dieId: 38,2022 setAbbr: "AVX",2023 name: "Mjolnir",2024 subtitle: "Thor's Hammer",2025 cost: 4,2026 type: "Bolt",2027 affiliation: "None",2028 rarity: "Rare",2029 ability: "Deal 4 damage to all characters other than Thor (yours and your opponent's).",2030 "* ability": "Deal 5 instead.",2031 "** ability": "",2032 global: "Pay [2 Bolt] to deal one damage to a target character.",2033 dieLimit: 32034 },2035 {2036 id: 128,2037 dieId: 39,2038 setAbbr: "AVX",2039 name: "Vibranium Shield",2040 subtitle: "Cap's Protection",2041 cost: 5,2042 type: "Shield",2043 affiliation: "None",2044 rarity: "Rare",2045 ability: "Place this die touching your target character. It does not go to your used pile. You may place this die in the used pile at any time to prevent all damage to the character for the rest of the turn.",2046 "* ability": "",2047 "** ability": "",2048 global: "Pay [1 Shield] to prevent 1 damage to a character or player.",2049 dieLimit: 42050 },2051 {2052 id: 129,2053 dieId: 11,2054 setAbbr: "AVX",2055 name: "Black Widow",2056 subtitle: "Tsarina",2057 cost: 2,2058 type: "Fist",2059 affiliation: "Avengers",2060 rarity: "Super-Rare",2061 ability: "When Black Widow attacks, she deals 2 damage to your opponent. Your opponent can prevent this by spinning one of his or her characters down one level.",2062 "* ability": "",2063 "** ability": "",2064 global: "",2065 dieLimit: 42066 },2067 {2068 id: 130,2069 dieId: 20,2070 setAbbr: "AVX",2071 name: "Green Goblin",2072 subtitle: "\"Gobby\"",2073 cost: 3,2074 type: "Bolt",2075 affiliation: "Villains",2076 rarity: "Super-Rare",2077 ability: "When fielded, Green Goblin deals 1 damage to your opponent for each Sidekick in the field (count your Sidekicks only).",2078 "* ability": "",2079 "** ability": "",2080 global: "",2081 dieLimit: 42082 },2083 {2084 id: 131,2085 dieId: 24,2086 setAbbr: "AVX",2087 name: "Mr. Fantastic",2088 subtitle: "Elastic",2089 cost: 4,2090 type: "Mask",2091 affiliation: "Fantastic Four",2092 rarity: "Super-Rare",2093 ability: "You may spin Mr. Fantastic down 1 level to allow him to block an additional character (or 2 levels to block two additional characters).",2094 "* ability": "",2095 "** ability": "",2096 global: "",2097 dieLimit: 42098 },2099 {2100 id: 132,2101 dieId: 37,2102 setAbbr: "AVX",2103 name: "Wolverine",2104 subtitle: "Canucklehead",2105 cost: 6,2106 type: "Fist",2107 affiliation: "X-Men",2108 rarity: "Super-Rare",2109 ability: "When Wolverine attacks alone, he cannot be blocked.",2110 "* ability": "",2111 "** ability": "",2112 global: "",2113 dieLimit: 42114 },2115 {2116 id: 1,2117 dieId: 1,2118 setAbbr: "UX",2119 name: "Angel",2120 subtitle: "Air Transport",2121 cost: 3,2122 type: "Shield",2123 affiliation: "X-Men",2124 rarity: "Starter",2125 ability: "When fielded, you may field a Sidekick die from your used pile (spin it to its character side).",2126 "* ability": "",2127 "** ability": "",2128 global: "",2129 dieLimit: 42130 },2131 {2132 id: 2,2133 dieId: 1,2134 setAbbr: "UX",2135 name: "Angel",2136 subtitle: "Inspiring",2137 cost: 3,2138 type: "Shield",2139 affiliation: "X-Men",2140 rarity: "Starter",2141 ability: "When Angel attacks, your Sidekicks get +1A and +1D (no matter how many Angel dice attack).",2142 "* ability": "",2143 "** ability": "",2144 global: "",2145 dieLimit: 42146 },2147 {2148 id: 3,2149 dieId: 1,2150 setAbbr: "UX",2151 name: "Angel",2152 subtitle: "Superhero",2153 cost: 3,2154 type: "Shield",2155 affiliation: "X-Men",2156 rarity: "Starter",2157 ability: "Heroic: When fielded, Angel may pair up with a different Heroic character until the start of your next turn. Once per turn while Angel is paired up, you may pay [1 Shield] to give Angel and his partner each +2D.",2158 "* ability": "",2159 "** ability": "",2160 global: "",2161 dieLimit: 42162 },2163 {2164 id: 4,2165 dieId: 2,2166 setAbbr: "UX",2167 name: "Cyclops",2168 subtitle: "Optic Blast",2169 cost: 6,2170 type: "Bolt",2171 affiliation: "X-Men",2172 rarity: "Starter",2173 ability: "When fielded, Cyclops deals 3 damage to an opposing character. Your opponent may pay 3 life to prevent this.",2174 "* ability": "",2175 "** ability": "",2176 global: "",2177 dieLimit: 42178 },2179 {2180 id: 5,2181 dieId: 2,2182 setAbbr: "UX",2183 name: "Cyclops",2184 subtitle: "Overlook",2185 cost: 6,2186 type: "Bolt",2187 affiliation: "X-Men",2188 rarity: "Starter",2189 ability: "When fielded, Cyclops deals 1 damage to your opponent and each opposing character.",2190 "* ability": "",2191 "** ability": "",2192 global: "",2193 dieLimit: 42194 },2195 {2196 id: 6,2197 dieId: 2,2198 setAbbr: "UX",2199 name: "Cyclops",2200 subtitle: "Superhero",2201 cost: 5,2202 type: "Bolt",2203 affiliation: "X-Men",2204 rarity: "Starter",2205 ability: "Heroic: When fielded, Cyclops may pair up with a different Heroic character until the start of your next turn. While Cyclops is paired up, he and his partner each deal 1 damage to the opponent when assigned to attack.",2206 "* ability": "",2207 "** ability": "",2208 global: "",2209 dieLimit: 42210 },2211 {2212 id: 7,2213 dieId: 3,2214 setAbbr: "UX",2215 name: "Iceman",2216 subtitle: "Cryokinetic",2217 cost: 4,2218 type: "Bolt",2219 affiliation: "X-Men",2220 rarity: "Starter",2221 ability: "",2222 "* ability": "",2223 "** ability": "",2224 global: "",2225 dieLimit: 42226 },2227 {2228 id: 8,2229 dieId: 3,2230 setAbbr: "UX",2231 name: "Iceman",2232 subtitle: "Robert Louis Drake",2233 cost: 5,2234 type: "Bolt",2235 affiliation: "X-Men",2236 rarity: "Starter",2237 ability: "You may pay [1 Bolt] to give Iceman +1A and +1D.",2238 "* ability": "",2239 "** ability": "",2240 global: "",2241 dieLimit: 42242 },2243 {2244 id: 9,2245 dieId: 3,2246 setAbbr: "UX",2247 name: "Iceman",2248 subtitle: "Too Cool for Words",2249 cost: 5,2250 type: "Bolt",2251 affiliation: "X-Men",2252 rarity: "Starter",2253 ability: "Once per turn, you may pay [1 Bolt] to double Iceman's attack.",2254 "* ability": "",2255 "** ability": "",2256 global: "Global: Pay [1 Bolt] to spin any number of your Sidekick dice to their [Bolt] side (if active, move them to your reserve pool).",2257 dieLimit: 42258 },2259 {2260 id: 10,2261 dieId: 4,2262 setAbbr: "UX",2263 name: "Juggernaut",2264 subtitle: "Cain Marko",2265 cost: 6,2266 type: "Shield",2267 affiliation: "Villains",2268 rarity: "Starter",2269 ability: "When Juggernaut takes damage, you may move any or all of your Sidekicks to your used pile. Prevent up to 3 damage to Juggernaut per Sidekick moved.",2270 "* ability": "",2271 "** ability": "",2272 global: "",2273 dieLimit: 42274 },2275 {2276 id: 11,2277 dieId: 4,2278 setAbbr: "UX",2279 name: "Juggernaut",2280 subtitle: "Unstoppable",2281 cost: 7,2282 type: "Shield",2283 affiliation: "Villains",2284 rarity: "Starter",2285 ability: "Once per turn, you may move one of your Sidekicks to your used pile to give Juggernaut +4A and +4D.",2286 "* ability": "",2287 "** ability": "",2288 global: "",2289 dieLimit: 42290 },2291 {2292 id: 12,2293 dieId: 4,2294 setAbbr: "UX",2295 name: "Juggernaut",2296 subtitle: "Archvillain",2297 cost: 6,2298 type: "Shield",2299 affiliation: "Villains",2300 rarity: "Starter",2301 ability: "When fielded, if your opponent has no Villains in the field, you may move one of your Sidekicks to your used pile to deal 1 damage to your opponent and gain 1 life.",2302 "* ability": "",2303 "** ability": "",2304 global: "",2305 dieLimit: 42306 },2307 {2308 id: 13,2309 dieId: 5,2310 setAbbr: "UX",2311 name: "Kitty Pryde",2312 subtitle: "Ariel",2313 cost: 2,2314 type: "Mask",2315 affiliation: "X-Men",2316 rarity: "Starter",2317 ability: "",2318 "* ability": "",2319 "** ability": "",2320 global: "",2321 dieLimit: 42322 },2323 {2324 id: 14,2325 dieId: 5,2326 setAbbr: "UX",2327 name: "Kitty Pryde",2328 subtitle: "Sprite",2329 cost: 3,2330 type: "Mask",2331 affiliation: "X-Men",2332 rarity: "Starter",2333 ability: "Kitty Pryde cannot be blocked by Sidekicks.",2334 "* ability": "",2335 "** ability": "",2336 global: "",2337 dieLimit: 42338 },2339 {2340 id: 15,2341 dieId: 5,2342 setAbbr: "UX",2343 name: "Kitty Pryde",2344 subtitle: "Shadowcat",2345 cost: 4,2346 type: "Mask",2347 affiliation: "X-Men",2348 rarity: "Starter",2349 ability: "Kitty Pryde cannot be blocked on the turn she is fielded.",2350 "* ability": "",2351 "** ability": "",2352 global: "Global: Pay [1 Mask] . Target character cannot attack this turn unless its owner pays 1 life.",2353 dieLimit: 42354 },2355 {2356 id: 16,2357 dieId: 6,2358 setAbbr: "UX",2359 name: "Magneto",2360 subtitle: "Field Control",2361 cost: 6,2362 type: "Mask",2363 affiliation: "Villains",2364 rarity: "Starter",2365 ability: "When fielded, you may pay [2 Mask] to move a character from the field or reserve pool to its owner's prep area.",2366 "* ability": "",2367 "** ability": "",2368 global: "",2369 dieLimit: 42370 },2371 {2372 id: 17,2373 dieId: 6,2374 setAbbr: "UX",2375 name: "Magneto",2376 subtitle: "Will to Live",2377 cost: 5,2378 type: "Mask",2379 affiliation: "Villains",2380 rarity: "Starter",2381 ability: "If Magneto leaves the field, he goes to your prep area instead of the used pile or dice bag.",2382 "* ability": "",2383 "** ability": "",2384 global: "",2385 dieLimit: 42386 },2387 {2388 id: 18,2389 dieId: 6,2390 setAbbr: "UX",2391 name: "Magneto",2392 subtitle: "Archvillain",2393 cost: 6,2394 type: "Mask",2395 affiliation: "Villains",2396 rarity: "Starter",2397 ability: "If your opponent has no Villains in the field, Magneto gains +3A and +3D.",2398 "* ability": "",2399 "** ability": "",2400 global: "",2401 dieLimit: 42402 },2403 {2404 id: 19,2405 dieId: 7,2406 setAbbr: "UX",2407 name: "Quicksilver",2408 subtitle: "Pietro Maximoff",2409 cost: 3,2410 type: "Bolt",2411 affiliation: "X-Men",2412 rarity: "Starter",2413 ability: "When fielded, Quicksilver deals 1 damage to one opposing character.",2414 "* ability": "",2415 "** ability": "",2416 global: "",2417 dieLimit: 42418 },2419 {2420 id: 20,2421 dieId: 7,2422 setAbbr: "UX",2423 name: "Quicksilver",2424 subtitle: "Thanks to Isotope E",2425 cost: 4,2426 type: "Bolt",2427 affiliation: "X-Men",2428 rarity: "Starter",2429 ability: "When fielded, Quicksilver deals 1 damage to each opposing Sidekick.",2430 "* ability": "",2431 "** ability": "",2432 global: "",2433 dieLimit: 42434 },2435 {2436 id: 21,2437 dieId: 7,2438 setAbbr: "UX",2439 name: "Quicksilver",2440 subtitle: "Former Villain",2441 cost: 4,2442 type: "Bolt",2443 affiliation: "X-Men",2444 rarity: "Starter",2445 ability: "When Quicksilver is blocked, he deals 1 damage to each opposing character (this extra damage resolves before normal combat damage is assigned).",2446 "* ability": "",2447 "** ability": "",2448 global: "",2449 dieLimit: 42450 },2451 {2452 id: 22,2453 dieId: 8,2454 setAbbr: "UX",2455 name: "Wolverine",2456 subtitle: "The Best There Is",2457 cost: 5,2458 type: "Fist",2459 affiliation: "X-Men",2460 rarity: "Starter",2461 ability: "Wolverine deals double damage to characters that block him.",2462 "* ability": "",2463 "** ability": "",2464 global: "",2465 dieLimit: 42466 },2467 {2468 id: 23,2469 dieId: 8,2470 setAbbr: "UX",2471 name: "Wolverine",2472 subtitle: "Not Very Nice",2473 cost: 6,2474 type: "Fist",2475 affiliation: "X-Men",2476 rarity: "Starter",2477 ability: "When Wolverine is blocked, you may pay [2 Fist] to have him deal damage equal to his attack to one character blocking him (this extra damage resolves before normal combat damage is assigned).",2478 "* ability": "",2479 "** ability": "",2480 global: "",2481 dieLimit: 42482 },2483 {2484 id: 24,2485 dieId: 8,2486 setAbbr: "UX",2487 name: "Wolverine",2488 subtitle: "Superhero",2489 cost: 6,2490 type: "Fist",2491 affiliation: "X-Men",2492 rarity: "Starter",2493 ability: "Heroic: When fielded, Wolverine may pair up with a different Heroic character until the start of your next turn. While Wolverine is paired up, he and his partner can only be blocked by two or more characters (each).",2494 "* ability": "",2495 "** ability": "",2496 global: "",2497 dieLimit: 42498 },2499 {2500 id: 25,2501 dieId: 9,2502 setAbbr: "UX",2503 name: "Basic Action Card",2504 subtitle: "Ambush",2505 cost: 3,2506 type: "Generic",2507 affiliation: "None",2508 rarity: "Starter",2509 ability: "One of your characters gets +1A for each character your opponent has in the field.",2510 "* ability": "",2511 "** ability": "",2512 global: "",2513 dieLimit: 32514 },2515 {2516 id: 26,2517 dieId: 9,2518 setAbbr: "UX",2519 name: "Basic Action Card",2520 subtitle: "Enrage",2521 cost: 3,2522 type: "Generic",2523 affiliation: "None",2524 rarity: "Starter",2525 ability: "Choose a character. That character must attack at its next opportunity. Spin that character up one level (if able).",2526 "* ability": "",2527 "** ability": "",2528 global: "Global: Pay [1 Bolt] . Give one character +1A.",2529 dieLimit: 32530 },2531 {2532 id: 27,2533 dieId: 9,2534 setAbbr: "UX",2535 name: "Basic Action Card",2536 subtitle: "Feedback",2537 cost: 3,2538 type: "Generic",2539 affiliation: "None",2540 rarity: "Starter",2541 ability: "Deal 1 damage to your opponent for each of his characters that is knocked out for the rest of this turn.",2542 "* ability": "",2543 "** ability": "",2544 global: "",2545 dieLimit: 32546 },2547 {2548 id: 28,2549 dieId: 9,2550 setAbbr: "UX",2551 name: "Basic Action Card",2552 subtitle: "Imprisoned",2553 cost: 4,2554 type: "Generic",2555 affiliation: "None",2556 rarity: "Starter",2557 ability: "This die captures any number of opposing characters with a total fielding cost of 2 or less. This effect lasts until canceled or you damage your opponent (return the captured die to the field).",2558 "* ability": "",2559 "** ability": "",2560 global: "",2561 dieLimit: 32562 },2563 {2564 id: 29,2565 dieId: 9,2566 setAbbr: "UX",2567 name: "Basic Action Card",2568 subtitle: "Possession",2569 cost: 4,2570 type: "Generic",2571 affiliation: "None",2572 rarity: "Starter",2573 ability: "At the start of your attack step, take control of an opposing character with a level lower than one of your characters. Attack with it.",2574 "* ability": "",2575 "** ability": "** Instead, take control of an opposing character with an equal or lower level.",2576 global: "",2577 dieLimit: 32578 },2579 {2580 id: 30,2581 dieId: 9,2582 setAbbr: "UX",2583 name: "Basic Action Card",2584 subtitle: "Reckless Melee",2585 cost: 3,2586 type: "Generic",2587 affiliation: "None",2588 rarity: "Starter",2589 ability: "Deal 1 damage to each character (including yours).",2590 "* ability": "* Instead, deal 1 damage to each player.",2591 "** ability": "** Instead, deal 1 damage to each player and 1 damage to each character.",2592 global: "",2593 dieLimit: 32594 },2595 {2596 id: 31,2597 dieId: 9,2598 setAbbr: "UX",2599 name: "Basic Action Card",2600 subtitle: "Relentless",2601 cost: 4,2602 type: "Generic",2603 affiliation: "None",2604 rarity: "Starter",2605 ability: "Spin this die to a generic energy side. Reroll a character or Sidekick die from your reserve pool.",2606 "* ability": "",2607 "** ability": "",2608 global: "Global: Pay [1 Mask] . Target character cannot block.",2609 dieLimit: 32610 },2611 {2612 id: 32,2613 dieId: 9,2614 setAbbr: "UX",2615 name: "Basic Action Card",2616 subtitle: "Selective Shield",2617 cost: 4,2618 type: "Generic",2619 affiliation: "None",2620 rarity: "Starter",2621 ability: "Choose an energy type. Characters of that type cannot attack until your next turn.",2622 "* ability": "",2623 "** ability": "** Also choose one character of that type. That character cannot block until your next turn.",2624 global: "Global: Pay [1 Fist] . Target blocked character deals no damage.",2625 dieLimit: 32626 },2627 {2628 id: 33,2629 dieId: 9,2630 setAbbr: "UX",2631 name: "Basic Action Card",2632 subtitle: "Take That, Villain!",2633 cost: 3,2634 type: "Generic",2635 affiliation: "None",2636 rarity: "Starter",2637 ability: "Deal 3 damage to a Villain.",2638 "* ability": "",2639 "** ability": "** Deal an extra 1 damage to that Villain.",2640 global: "",2641 dieLimit: 32642 },2643 {2644 id: 34,2645 dieId: 9,2646 setAbbr: "UX",2647 name: "Basic Action Card",2648 subtitle: "Transfer Power",2649 cost: 3,2650 type: "Generic",2651 affiliation: "None",2652 rarity: "Starter",2653 ability: "Roll a character die from your used pile. If it rolls a character face, field it at no cost. Otherwise, place it in your bag.",2654 "* ability": "",2655 "** ability": "",2656 global: "Global: Pay [1 Shield] . Swap the attack value of one of your characters with that of one opposing character.",2657 dieLimit: 32658 },2659 {2660 id: 35,2661 dieId: 10,2662 setAbbr: "UX",2663 name: "Ant-Man",2664 subtitle: "Biophysicist",2665 cost: 2,2666 type: "Fist",2667 affiliation: "Avengers",2668 rarity: "Common",2669 ability: "",2670 "* ability": "",2671 "** ability": "",2672 global: "",2673 dieLimit: 42674 },2675 {2676 id: 36,2677 dieId: 11,2678 setAbbr: "UX",2679 name: "Apocalypse",2680 subtitle: "Awakened",2681 cost: 6,2682 type: "Bolt",2683 affiliation: "Villains",2684 rarity: "Common",2685 ability: "Apocalypse gets +5D on the turn he is fielded.",2686 "* ability": "",2687 "** ability": "",2688 global: "",2689 dieLimit: 42690 },2691 {2692 id: 37,2693 dieId: 12,2694 setAbbr: "UX",2695 name: "Bishop",2696 subtitle: "Omega Squad",2697 cost: 5,2698 type: "Shield",2699 affiliation: "X-Men",2700 rarity: "Common",2701 ability: "Bishop cannot be damaged by [Bolt] characters.",2702 "* ability": "",2703 "** ability": "",2704 global: "",2705 dieLimit: 42706 },2707 {2708 id: 38,2709 dieId: 13,2710 setAbbr: "UX",2711 name: "Black Panther",2712 subtitle: "Wakanda Chief",2713 cost: 4,2714 type: "Fist",2715 affiliation: "Avengers",2716 rarity: "Common",2717 ability: "Black Panther can only attack if your opponent has a character in the field.",2718 "* ability": "",2719 "** ability": "",2720 global: "",2721 dieLimit: 42722 },2723 {2724 id: 39,2725 dieId: 14,2726 setAbbr: "UX",2727 name: "Cable",2728 subtitle: "Man of Action",2729 cost: 4,2730 type: "Bolt",2731 affiliation: "None",2732 rarity: "Common",2733 ability: "When Cable is blocked, deal 1 damage to an enemy character.",2734 "* ability": "",2735 "** ability": "",2736 global: "Global: Pay [2 Bolt] . Deal 1 damage to target enemy character. That character must block this turn (if able).",2737 dieLimit: 42738 },2739 {2740 id: 40,2741 dieId: 15,2742 setAbbr: "UX",2743 name: "Captain America",2744 subtitle: "Special Ops",2745 cost: 5,2746 type: "Shield",2747 affiliation: "Avengers",2748 rarity: "Common",2749 ability: "When fielded, move an opposing Villain to the prep area.",2750 "* ability": "",2751 "** ability": "",2752 global: "",2753 dieLimit: 42754 },2755 {2756 id: 41,2757 dieId: 16,2758 setAbbr: "UX",2759 name: "Emma Frost",2760 subtitle: "Archvillain",2761 cost: 5,2762 type: "Shield",2763 affiliation: "Villains",2764 rarity: "Common",2765 ability: "If your opponent has no Villain characters active, prevent all damage to Emma Frost from [Fist] characters.",2766 "* ability": "",2767 "** ability": "",2768 global: "",2769 dieLimit: 42770 },2771 {2772 id: 42,2773 dieId: 17,2774 setAbbr: "UX",2775 name: "Falcon",2776 subtitle: "Samuel Wilson",2777 cost: 2,2778 type: "Fist",2779 affiliation: "Avengers",2780 rarity: "Common",2781 ability: "",2782 "* ability": "",2783 "** ability": "",2784 global: "",2785 dieLimit: 42786 },2787 {2788 id: 43,2789 dieId: 18,2790 setAbbr: "UX",2791 name: "Iron Man",2792 subtitle: "Upright",2793 cost: 5,2794 type: "Shield",2795 affiliation: "Avengers",2796 rarity: "Common",2797 ability: "Iron Man takes 1 less damage from Villains.",2798 "* ability": "",2799 "** ability": "* Iron Man takes 2 less damage instead.",2800 global: "Global: Pay [1 Shield] . Target character gains the Villain affiliation.",2801 dieLimit: 42802 },2803 {2804 id: 44,2805 dieId: 19,2806 setAbbr: "UX",2807 name: "Magik",2808 subtitle: "Illyana Rasputina",2809 cost: 4,2810 type: "Mask",2811 affiliation: "None",2812 rarity: "Common",2813 ability: "When Magik is knocked out, reroll her die. If you roll a character face, return Magik to the field.",2814 "* ability": "",2815 "** ability": "",2816 global: "",2817 dieLimit: 42818 },2819 {2820 id: 45,2821 dieId: 20,2822 setAbbr: "UX",2823 name: "Marvel Girl",2824 subtitle: "Telekinetic",2825 cost: 6,2826 type: "Bolt",2827 affiliation: "X-Men",2828 rarity: "Common",2829 ability: "When fielded, spin each opposing character down one level (if able).",2830 "* ability": "",2831 "** ability": "",2832 global: "",2833 dieLimit: 42834 },2835 {2836 id: 46,2837 dieId: 21,2838 setAbbr: "UX",2839 name: "Mister Sinister",2840 subtitle: "Archvillain",2841 cost: 6,2842 type: "Bolt",2843 affiliation: "Villains",2844 rarity: "Common",2845 ability: "While Mr. Sinister is active, if your opponent has no Villain characters fielded, each of your characters gains +2D.",2846 "* ability": "",2847 "** ability": "",2848 global: "",2849 dieLimit: 42850 },2851 {2852 id: 47,2853 dieId: 22,2854 setAbbr: "UX",2855 name: "Mystique",2856 subtitle: "Ageless",2857 cost: 3,2858 type: "Mask",2859 affiliation: "Villains",2860 rarity: "Common",2861 ability: "Mystique gets +1A and +1D for each die in your prep area.",2862 "* ability": "",2863 "** ability": "",2864 global: "",2865 dieLimit: 42866 },2867 {2868 id: 48,2869 dieId: 23,2870 setAbbr: "UX",2871 name: "Namor",2872 subtitle: "The Sub-Mariner",2873 cost: 5,2874 type: "Shield",2875 affiliation: "X-Men",2876 rarity: "Common",2877 ability: "If you have at least two other characters fielded, Namor cannot be blocked.",2878 "* ability": "",2879 "** ability": "",2880 global: "",2881 dieLimit: 42882 },2883 {2884 id: 49,2885 dieId: 24,2886 setAbbr: "UX",2887 name: "Professor X",2888 subtitle: "Recruiting Young Mutants",2889 cost: 6,2890 type: "Mask",2891 affiliation: "X-Men",2892 rarity: "Common",2893 ability: "When fielded, search your bag for up to 2 Sidekick dice and roll them.",2894 "* ability": "",2895 "** ability": "",2896 global: "Global: Pay [1 Mask] . Move up to 2 Sidekick dice from your used pile to your prep area.",2897 dieLimit: 42898 },2899 {2900 id: 50,2901 dieId: 25,2902 setAbbr: "UX",2903 name: "Psylocke",2904 subtitle: "Betsy Braddock",2905 cost: 4,2906 type: "Mask",2907 affiliation: "X-Men",2908 rarity: "Common",2909 ability: "When fielded, move one opposing character with cost 2 or less, including Sidekicks, to the used pile.",2910 "* ability": "",2911 "** ability": "",2912 global: "",2913 dieLimit: 42914 },2915 {2916 id: 51,2917 dieId: 26,2918 setAbbr: "UX",2919 name: "Pyro",2920 subtitle: "Saint-John Allerdyce",2921 cost: 4,2922 type: "Bolt",2923 affiliation: "Villains",2924 rarity: "Common",2925 ability: "When Pyro is blocked, he deals 1 damage to your opponent.",2926 "* ability": "",2927 "** ability": "",2928 global: "",2929 dieLimit: 42930 },2931 {2932 id: 52,2933 dieId: 27,2934 setAbbr: "UX",2935 name: "Red Hulk",2936 subtitle: "Thunderbolt Ross",2937 cost: 6,2938 type: "Fist",2939 affiliation: "None",2940 rarity: "Common",2941 ability: "* If Red Hulk is damaged in an attack phase but not knocked out, spin him up one level at the end of the turn.",2942 "* ability": "",2943 "** ability": "",2944 global: "",2945 dieLimit: 42946 },2947 {2948 id: 53,2949 dieId: 28,2950 setAbbr: "UX",2951 name: "Sabretooth",2952 subtitle: "Something to Prove",2953 cost: 4,2954 type: "Fist",2955 affiliation: "Villains",2956 rarity: "Common",2957 ability: "At the beginning of your turn, spin each of your fielded Sabretooth dice up one level.",2958 "* ability": "",2959 "** ability": "",2960 global: "",2961 dieLimit: 42962 },2963 {2964 id: 54,2965 dieId: 29,2966 setAbbr: "UX",2967 name: "Scarlet Witch",2968 subtitle: "Wanda Maximoff",2969 cost: 3,2970 type: "Bolt",2971 affiliation: "Villains",2972 rarity: "Common",2973 ability: "When fielded, Scarlet Witch deals 1 damage to each opposing X-Men character for each other Villain you have in the field.",2974 "* ability": "",2975 "** ability": "",2976 global: "",2977 dieLimit: 42978 },2979 {2980 id: 55,2981 dieId: 30,2982 setAbbr: "UX",2983 name: "Sentinel",2984 subtitle: "Mutant Hunter",2985 cost: 6,2986 type: "Shield",2987 affiliation: "Villains",2988 rarity: "Common",2989 ability: "When Sentinel attacks, you can force one X-Men character to block it (if able).",2990 "* ability": "",2991 "** ability": "",2992 global: "",2993 dieLimit: 42994 },2995 {2996 id: 56,2997 dieId: 31,2998 setAbbr: "UX",2999 name: "She-Hulk",3000 subtitle: "Jennifer Walters",3001 cost: 5,3002 type: "Fist",3003 affiliation: "Avengers",3004 rarity: "Common",3005 ability: "If She-Hulk is blocked, spin her up one level (this happens before damage is assigned).",3006 "* ability": "",3007 "** ability": "",3008 global: "",3009 dieLimit: 43010 },3011 {3012 id: 57,3013 dieId: 32,3014 setAbbr: "UX",3015 name: "Spider-Man",3016 subtitle: "Hero for Hire",3017 cost: 5,3018 type: "Fist",3019 affiliation: "None",3020 rarity: "Common",3021 ability: "When Spider-Man attacks, choose one opposing character. That character cannot block.",3022 "* ability": "",3023 "** ability": "",3024 global: "",3025 dieLimit: 43026 },3027 {3028 id: 58,3029 dieId: 33,3030 setAbbr: "UX",3031 name: "Storm",3032 subtitle: "Weather Witch",3033 cost: 2,3034 type: "Mask",3035 affiliation: "X-Men",3036 rarity: "Common",3037 ability: "Storm takes no damage from action dice.",3038 "* ability": "",3039 "** ability": "",3040 global: "Global: Pay [1 Mask] . Change the target of an action die that targets a character die to the character die of your choice.",3041 dieLimit: 43042 },3043 {3044 id: 59,3045 dieId: 34,3046 setAbbr: "UX",3047 name: "Toad",3048 subtitle: "Tongue Lashing",3049 cost: 5,3050 type: "Fist",3051 affiliation: "Villains",3052 rarity: "Common",3053 ability: "While Toad is active, each opposing non-Sidekick character must attack (if legal).",3054 "* ability": "",3055 "** ability": "* Opposing characters take 2 damage when they attack.",3056 global: "",3057 dieLimit: 43058 },3059 {3060 id: 60,3061 dieId: 35,3062 setAbbr: "UX",3063 name: "Vision",3064 subtitle: "Density Control",3065 cost: 4,3066 type: "Mask",3067 affiliation: "Avengers",3068 rarity: "Common",3069 ability: "When Vision blocks, you may spin him up one level.",3070 "* ability": "",3071 "** ability": "",3072 global: "",3073 dieLimit: 43074 },3075 {3076 id: 61,3077 dieId: 36,3078 setAbbr: "UX",3079 name: "X-23",3080 subtitle: "Scent of Murder",3081 cost: 4,3082 type: "Fist",3083 affiliation: "None",3084 rarity: "Common",3085 ability: "X-23 cannot block.",3086 "* ability": "",3087 "** ability": "",3088 global: "",3089 dieLimit: 43090 },3091 {3092 id: 62,3093 dieId: 37,3094 setAbbr: "UX",3095 name: "Cerebro",3096 subtitle: "Cybernetic Intelligence",3097 cost: 5,3098 type: "Mask",3099 affiliation: "None",3100 rarity: "Common",3101 ability: "Place Cerebro on an X-Men die's card. It remains there until you or a card effect removes it (it is still in the field). When you field a die from that card, knock out one opposing die.",3102 "* ability": "",3103 "** ability": "",3104 global: "",3105 dieLimit: 13106 },3107 {3108 id: 63,3109 dieId: 1,3110 setAbbr: "UX",3111 name: "Angel",3112 subtitle: "Flying High",3113 cost: 3,3114 type: "Shield",3115 affiliation: "X-Men",3116 rarity: "Uncommon",3117 ability: "When Angel attacks, all other [Shield] characters must be blocked before Angel dice can be blocked.",3118 "* ability": "",3119 "** ability": "",3120 global: "",3121 dieLimit: 43122 },3123 {3124 id: 64,3125 dieId: 10,3126 setAbbr: "UX",3127 name: "Ant-Man",3128 subtitle: "Pym Particles",3129 cost: 3,3130 type: "Fist",3131 affiliation: "Avengers",3132 rarity: "Uncommon",3133 ability: "Ant-Man gets +2D while attacking.",3134 "* ability": "",3135 "** ability": "",3136 global: "Global: Pay [1 Fist] . Switch the A and D values of one of your characters.",3137 dieLimit: 43138 },3139 {3140 id: 65,3141 dieId: 11,3142 setAbbr: "UX",3143 name: "Apocalypse",3144 subtitle: "Archvillain",3145 cost: 6,3146 type: "Bolt",3147 affiliation: "Villains",3148 rarity: "Uncommon",3149 ability: "While your opponent has no Villain characters fielded, prevent all damage to Apocalypse.",3150 "* ability": "",3151 "** ability": "",3152 global: "",3153 dieLimit: 23154 },3155 {3156 id: 66,3157 dieId: 12,3158 setAbbr: "UX",3159 name: "Bishop",3160 subtitle: "Branded a Mutant",3161 cost: 4,3162 type: "Shield",3163 affiliation: "None",3164 rarity: "Uncommon",3165 ability: "Bishop gets +2A when engaged with a [Bolt] character.",3166 "* ability": "",3167 "** ability": "",3168 global: "",3169 dieLimit: 43170 },3171 {3172 id: 67,3173 dieId: 13,3174 setAbbr: "UX",3175 name: "Black Panther",3176 subtitle: "T'Challa",3177 cost: 5,3178 type: "Fist",3179 affiliation: "None",3180 rarity: "Uncommon",3181 ability: "Black Panther gets +2A when attacking alone.",3182 "* ability": "",3183 "** ability": "",3184 global: "",3185 dieLimit: 43186 },3187 {3188 id: 68,3189 dieId: 14,3190 setAbbr: "UX",3191 name: "Cable",3192 subtitle: "Techno-Organic",3193 cost: 5,3194 type: "Bolt",3195 affiliation: "None",3196 rarity: "Uncommon",3197 ability: "When Cable is blocked, deal 2 damage to each enemy character.",3198 "* ability": "",3199 "** ability": "",3200 global: "Global: Pay [2 Bolt] . Deal 1 damage to target enemy character. That character must block this turn (if able).",3201 dieLimit: 43202 },3203 {3204 id: 69,3205 dieId: 15,3206 setAbbr: "UX",3207 name: "Captain America",3208 subtitle: "'Follow Me!'",3209 cost: 4,3210 type: "Shield",3211 affiliation: "Avengers",3212 rarity: "Uncommon",3213 ability: "When fielded, the next character you field this turn can be fielded for free.",3214 "* ability": "",3215 "** ability": "",3216 global: "",3217 dieLimit: 43218 },3219 {3220 id: 70,3221 dieId: 2,3222 setAbbr: "UX",3223 name: "Cyclops",3224 subtitle: "Field Leader",3225 cost: 5,3226 type: "Bolt",3227 affiliation: "X-Men",3228 rarity: "Uncommon",3229 ability: "While Cyclops is active, whenever one of your [Bolt] characters deals damage, increase that damage by one (no matter how many Cyclops dice you have fielded).",3230 "* ability": "",3231 "** ability": "",3232 global: "",3233 dieLimit: 43234 },3235 {3236 id: 71,3237 dieId: 17,3238 setAbbr: "UX",3239 name: "Falcon",3240 subtitle: "Recon",3241 cost: 3,3242 type: "Fist",3243 affiliation: "None",3244 rarity: "Uncommon",3245 ability: "When Falcon attacks, your Sidekicks can't be blocked.",3246 "* ability": "",3247 "** ability": "",3248 global: "",3249 dieLimit: 43250 },3251 {3252 id: 72,3253 dieId: 3,3254 setAbbr: "UX",3255 name: "Iceman",3256 subtitle: "Mister Friese",3257 cost: 4,3258 type: "Bolt",3259 affiliation: "X-Men",3260 rarity: "Uncommon",3261 ability: "The first time each turn you field another character, Iceman gains +3A (no matter how many Iceman dice you have fielded).",3262 "* ability": "",3263 "** ability": "",3264 global: "",3265 dieLimit: 43266 },3267 {3268 id: 73,3269 dieId: 4,3270 setAbbr: "UX",3271 name: "Juggernaut",3272 subtitle: "Kuurth",3273 cost: 5,3274 type: "Shield",3275 affiliation: "Villains",3276 rarity: "Uncommon",3277 ability: "If your opponent has no Villains in the field, each Juggernaut die can block one additional opposing die (no matter how many Juggernaut dice you have fielded).",3278 "* ability": "",3279 "** ability": "",3280 global: "",3281 dieLimit: 43282 },3283 {3284 id: 74,3285 dieId: 5,3286 setAbbr: "UX",3287 name: "Kitty Pryde",3288 subtitle: "Just a Phase",3289 cost: 5,3290 type: "Mask",3291 affiliation: "X-Men",3292 rarity: "Uncommon",3293 ability: "When Kitty Pryde is blocked, you may pay [1 Mask] to move one character blocking her out of the attack zone (it remains in the field; Kitty Pryde remains blocked).",3294 "* ability": "",3295 "** ability": "",3296 global: "",3297 dieLimit: 43298 },3299 {3300 id: 75,3301 dieId: 19,3302 setAbbr: "UX",3303 name: "Magik",3304 subtitle: "Lightchylde",3305 cost: 4,3306 type: "Mask",3307 affiliation: "X-Men",3308 rarity: "Uncommon",3309 ability: "When Magik blocks, draw a die from your bag. If it is not a Sidekick, remove Magik and the attacker from the attack zone (they remain in the field). Return the drawn die to your bag.",3310 "* ability": "",3311 "** ability": "",3312 global: "",3313 dieLimit: 43314 },3315 {3316 id: 76,3317 dieId: 6,3318 setAbbr: "UX",3319 name: "Magneto",3320 subtitle: "Hellfire Club",3321 cost: 7,3322 type: "Mask",3323 affiliation: "Villains",3324 rarity: "Uncommon",3325 ability: "While Magneto is active, if your opponent has no Villains in the field, he takes 2 damage each time he draws one or more dice from his bag.",3326 global: "",3327 dieLimit: 43328 },3329 {3330 id: 77,3331 dieId: 20,3332 setAbbr: "UX",3333 name: "Marvel Girl",3334 subtitle: "Superhero",3335 cost: 5,3336 type: "Bolt",3337 affiliation: "X-Men",3338 rarity: "Uncommon",3339 ability: "Heroic: When fielded, Marvel Girl may pair up with a different Heroic character until the start of your next turn. While Marvel Girl is paired up, when she or her partner attacks, you may spin down one non-Heroic character and gain 1 life.",3340 "* ability": "",3341 "** ability": "",3342 global: "",3343 dieLimit: 43344 },3345 {3346 id: 78,3347 dieId: 21,3348 setAbbr: "UX",3349 name: "Mister Sinister",3350 subtitle: "Nasty Boy",3351 cost: 5,3352 type: "Bolt",3353 affiliation: "Villains",3354 rarity: "Uncommon",3355 ability: "While Mr. Sinister is active, whenever a Villain is knocked out (either player's), deal 1 damage to your opponent.",3356 "* ability": "",3357 "** ability": "",3358 global: "Global: Pay [2 Bolt] . Each player chooses one of his characters to take 3 damage.",3359 dieLimit: 43360 },3361 {3362 id: 79,3363 dieId: 22,3364 setAbbr: "UX",3365 name: "Mystique",3366 subtitle: "Raven Darkholme",3367 cost: 3,3368 type: "Mask",3369 affiliation: "Villains",3370 rarity: "Uncommon",3371 ability: "Mystique gets +1A and +1D for each other Villain in the field (both players').",3372 "* ability": "",3373 "** ability": "",3374 global: "",3375 dieLimit: 43376 },3377 {3378 id: 80,3379 dieId: 23,3380 setAbbr: "UX",3381 name: "Namor",3382 subtitle: "Atlantean",3383 cost: 4,3384 type: "Shield",3385 affiliation: "Avengers",3386 rarity: "Uncommon",3387 ability: "When Namor blocks, you may cancel one active action effect. Move that action die to its owner's used pile if necessary.",3388 "* ability": "",3389 "** ability": "",3390 global: "",3391 dieLimit: 43392 },3393 {3394 id: 81,3395 dieId: 24,3396 setAbbr: "UX",3397 name: "Professor X",3398 subtitle: "Founder",3399 cost: 6,3400 type: "Mask",3401 affiliation: "X-Men",3402 rarity: "Uncommon",3403 ability: "Heroic: When fielded, Professor X may pair up with a different Heroic character until the start of your next turn. While Professor X is paired up, gain 1 life when either he and/or his partner attack.",3404 "* ability": "",3405 "** ability": "",3406 global: "",3407 dieLimit: 43408 },3409 {3410 id: 82,3411 dieId: 25,3412 setAbbr: "UX",3413 name: "Psylocke",3414 subtitle: "Ninjutsu",3415 cost: 3,3416 type: "Mask",3417 affiliation: "None",3418 rarity: "Uncommon",3419 ability: "When fielded, choose one opposing Sidekick or character with a purchase cost of 2 or less. If it is at level one, knock it out. Otherwise, spin it down one level.",3420 "* ability": "",3421 "** ability": "",3422 global: "",3423 dieLimit: 43424 },3425 {3426 id: 83,3427 dieId: 26,3428 setAbbr: "UX",3429 name: "Pyro",3430 subtitle: "Pyrokinetic",3431 cost: 4,3432 type: "Bolt",3433 affiliation: "Villains",3434 rarity: "Uncommon",3435 ability: "When Pyro attacks, pay up to [2 Bolts] . Deal 1 damage to your opponent for each [Bolt] spent.",3436 "* ability": "",3437 "** ability": "",3438 global: "Global: Pay [1 Bolt] . Draw and roll 2 dice from your bag. Keep any [Bolt] results rolled. Return the rest to your bag.",3439 dieLimit: 43440 },3441 {3442 id: 84,3443 dieId: 7,3444 setAbbr: "UX",3445 name: "Quicksilver",3446 subtitle: "Villainous",3447 cost: 4,3448 type: "Bolt",3449 affiliation: "Villains",3450 rarity: "Uncommon",3451 ability: "When Quicksilver is fielded or knocked out, deal 2 damage to each X-Men character in play (including yours).",3452 "* ability": "",3453 "** ability": "",3454 global: "",3455 dieLimit: 43456 },3457 {3458 id: 85,3459 dieId: 27,3460 setAbbr: "UX",3461 name: "Red Hulk",3462 subtitle: "a.k.a. Rulk",3463 cost: 7,3464 type: "Fist",3465 affiliation: "None",3466 rarity: "Uncommon",3467 ability: "While Red Hulk is active, when an opposing Sidekick is knocked out, your opponent loses 1 life (no matter how many Red Hulk dice you have fielded).",3468 "* ability": "* If Red Hulk knocks out a Sidekick, your opponent loses 2 additional life.",3469 "** ability": "",3470 global: "",3471 dieLimit: 43472 },3473 {3474 id: 86,3475 dieId: 28,3476 setAbbr: "UX",3477 name: "Sabretooth",3478 subtitle: "Survivor",3479 cost: 4,3480 type: "Fist",3481 affiliation: "Villains",3482 rarity: "Uncommon",3483 ability: "When Sabretooth takes enough damage to knock him out while he is at level 2 or 3, spin him down one level and reduce the damage he has taken to zero.",3484 "* ability": "",3485 "** ability": "",3486 global: "",3487 dieLimit: 43488 },3489 {3490 id: 87,3491 dieId: 30,3492 setAbbr: "UX",3493 name: "Sentinel",3494 subtitle: "Archvillain",3495 cost: 7,3496 type: "Shield",3497 affiliation: "Villains",3498 rarity: "Uncommon",3499 ability: "When fielded, if your opponent has no Villains fielded, knock out all opposing X-Men characters. Your opponent takes 1 damage for each character knocked out in this way.",3500 "* ability": "",3501 "** ability": "",3502 global: "Global: Pay [1 Shield] . One X-Men character must block this turn (if able).",3503 dieLimit: 23504 },3505 {3506 id: 88,3507 dieId: 31,3508 setAbbr: "UX",3509 name: "She-Hulk",3510 subtitle: "Lady Liberator",3511 cost: 5,3512 type: "Fist",3513 affiliation: "None",3514 rarity: "Uncommon",3515 ability: "She-Hulk can only be blocked by two or more characters.",3516 "* ability": "",3517 "** ability": "",3518 global: "",3519 dieLimit: 43520 },3521 {3522 id: 89,3523 dieId: 31,3524 setAbbr: "UX",3525 name: "Storm",3526 subtitle: "Superhero",3527 cost: 3,3528 type: "Mask",3529 affiliation: "X-Men",3530 rarity: "Uncommon",3531 ability: "Heroic: When fielded, Storm may pair up with a different Heroic character until the start of your next turn. While Storm is paired up, she and her partner can't be targeted by action dice.",3532 "* ability": "",3533 "** ability": "",3534 global: "",3535 dieLimit: 43536 },3537 {3538 id: 90,3539 dieId: 32,3540 setAbbr: "UX",3541 name: "Toad",3542 subtitle: "Sniveling Servant",3543 cost: 4,3544 type: "Fist",3545 affiliation: "Villains",3546 rarity: "Uncommon",3547 ability: "While Toad is active, when your opponent commits a character to attack, choose one opposing character who must also attack. If Toad blocks that character, cut its attack value in half (round down).",3548 "* ability": "",3549 "** ability": "",3550 global: "",3551 dieLimit: 43552 },3553 {3554 id: 91,3555 dieId: 35,3556 setAbbr: "UX",3557 name: "Vision",3558 subtitle: "Android",3559 cost: 4,3560 type: "Mask",3561 affiliation: "Avengers",3562 rarity: "Uncommon",3563 ability: "Vision takes no damage from [Mask] characters.",3564 "* ability": "",3565 "** ability": "",3566 global: "",3567 dieLimit: 43568 },3569 {3570 id: 92,3571 dieId: 8,3572 setAbbr: "UX",3573 name: "Wolverine",3574 subtitle: "Antihero",3575 cost: 5,3576 type: "Fist",3577 affiliation: "None",3578 rarity: "Uncommon",3579 ability: "Heroic: When fielded, Wolverine may pair up with a different Heroic character until the start of your next turn. While Wolverine is paired up, prevent all damage to him and his partner from [Fist] and [Shield] dice.",3580 "* ability": "",3581 "** ability": "",3582 global: "",3583 dieLimit: 43584 },3585 {3586 id: 93,3587 dieId: 36,3588 setAbbr: "UX",3589 name: "X-23",3590 subtitle: "Assassin",3591 cost: 6,3592 type: "Fist",3593 affiliation: "None",3594 rarity: "Uncommon",3595 ability: "When X-23 attacks, choose a [Fist] or [Bolt] character. That character must block her (if able).",3596 "* ability": "",3597 "** ability": "",3598 global: "",3599 dieLimit: 43600 },3601 {3602 id: 94,3603 dieId: 37,3604 setAbbr: "UX",3605 name: "Cerebro",3606 subtitle: "Supercomputer",3607 cost: 3,3608 type: "Mask",3609 affiliation: "None",3610 rarity: "Uncommon",3611 ability: "Place Cerebro on a character card. It remains there until you or a card effect removes it (it is still in the field). Your opponent's dice from that card cost a minimum of 2 energy to field. This cost can't be reduced.",3612 "* ability": "",3613 "** ability": "",3614 global: "",3615 dieLimit: 33616 },3617 {3618 id: 95,3619 dieId: 10,3620 setAbbr: "UX",3621 name: "Ant-Man",3622 subtitle: "The Insect World",3623 cost: 3,3624 type: "Fist",3625 affiliation: "Avengers",3626 rarity: "Rare",3627 ability: "When fielded, you may pay 1 life to spin Ant-Man up one level.",3628 "* ability": "",3629 "** ability": "",3630 global: "Global: Pay [1 Fist] . Switch the A and D values of one of your characters.",3631 dieLimit: 43632 },3633 {3634 id: 96,3635 dieId: 11,3636 setAbbr: "UX",3637 name: "Apocalypse",3638 subtitle: "Time of Testing",3639 cost: 6,3640 type: "Bolt",3641 affiliation: "Villains",3642 rarity: "Rare",3643 ability: "* After Apocalypse is knocked out, return him to the field and spin him down one level.",3644 "* ability": "",3645 "** ability": "",3646 global: "",3647 dieLimit: 43648 },3649 {3650 id: 97,3651 dieId: 12,3652 setAbbr: "UX",3653 name: "Bishop",3654 subtitle: "XSE",3655 cost: 5,3656 type: "Shield",3657 affiliation: "None",3658 rarity: "Rare",3659 ability: "For each 2 damage dealt to Bishop in combat, deal 1 damage to an opposing character.",3660 "* ability": "",3661 "** ability": "",3662 global: "",3663 dieLimit: 43664 },3665 {3666 id: 98,3667 dieId: 13,3668 setAbbr: "UX",3669 name: "Black Panther",3670 subtitle: "Diversion",3671 cost: 5,3672 type: "Fist",3673 affiliation: "Avengers",3674 rarity: "Rare",3675 ability: "If Black Panther does not attack, you may choose an opposing non- [Fist] character. That character cannot block.",3676 "* ability": "",3677 "** ability": "",3678 global: "",3679 dieLimit: 43680 },3681 {3682 id: 99,3683 dieId: 14,3684 setAbbr: "UX",3685 name: "Cable",3686 subtitle: "Time Traveler",3687 cost: 5,3688 type: "Bolt",3689 affiliation: "X-Men",3690 rarity: "Rare",3691 ability: "When Cable is blocked, you may pay [2 Bolt] to have him damage your opponent (instead of his blockers) as though he were not blocked.",3692 "* ability": "",3693 "** ability": "",3694 global: "Global: Pay [2 Bolt] . Deal 1 damage to target enemy character. That character must block this turn (if able).",3695 dieLimit: 43696 },3697 {3698 id: 100,3699 dieId: 15,3700 setAbbr: "UX",3701 name: "Captain America",3702 subtitle: "Superhero",3703 cost: 5,3704 type: "Shield",3705 affiliation: "Avengers",3706 rarity: "Rare",3707 ability: "Heroic: When fielded, Captain America may pair up with a different Heroic character until the start of your next turn. While Captain America is paired up, he and his partner each gain +4A and +4D.",3708 "* ability": "",3709 "** ability": "",3710 global: "",3711 dieLimit: 43712 },3713 {3714 id: 101,3715 dieId: 16,3716 setAbbr: "UX",3717 name: "Emma Frost",3718 subtitle: "Graceful",3719 cost: 4,3720 type: "Shield",3721 affiliation: "X-Men",3722 rarity: "Rare",3723 ability: "While Emma Frost is active, opposing [Fist] characters get -1A (no matter how many Emma Frost dice you have fielded).",3724 "* ability": "",3725 "** ability": "",3726 global: "",3727 dieLimit: 43728 },3729 {3730 id: 102,3731 dieId: 17,3732 setAbbr: "UX",3733 name: "Falcon",3734 subtitle: "Air Strike",3735 cost: 3,3736 type: "Fist",3737 affiliation: "None",3738 rarity: "Rare",3739 ability: "When fielded, you may move one of your Sidekicks to your used pile to deal 2 damage to an opposing character.",3740 "* ability": "",3741 "** ability": "",3742 global: "",3743 dieLimit: 43744 },3745 {3746 id: 103,3747 dieId: 18,3748 setAbbr: "UX",3749 name: "Iron Man",3750 subtitle: "Superhero",3751 cost: 5,3752 type: "Shield",3753 affiliation: "Avengers",3754 rarity: "Rare",3755 ability: "Heroic: When fielded, Iron Man may pair up with a different Heroic character until the start of your next turn. While Iron Man is paired up, prevent the first 2 damage dealt to Iron Man and his partner.",3756 "* ability": "",3757 "** ability": "",3758 global: "",3759 dieLimit: 43760 },3761 {3762 id: 104,3763 dieId: 19,3764 setAbbr: "UX",3765 name: "Magik",3766 subtitle: "Redflag #133",3767 cost: 5,3768 type: "Mask",3769 affiliation: "None",3770 rarity: "Rare",3771 ability: "After Magik damages an opponent, reroll her die until you roll a [Mask] face. Deal 1 damage to your opponent for each character face you rolled before rolling a [Mask] . Place Magik in your used pile.",3772 "* ability": "",3773 "** ability": "",3774 global: "",3775 dieLimit: 43776 },3777 {3778 id: 105,3779 dieId: 20,3780 setAbbr: "UX",3781 name: "Marvel Girl",3782 subtitle: "Telepath",3783 cost: 5,3784 type: "Bolt",3785 affiliation: "X-Men",3786 rarity: "Rare",3787 ability: "When fielded, you may pay [1 Bolt] to spin one character down a level and spin Marvel Girl up one level (you must do both).",3788 "* ability": "",3789 "** ability": "",3790 global: "",3791 dieLimit: 43792 },3793 {3794 id: 106,3795 dieId: 21,3796 setAbbr: "UX",3797 name: "Mister Sinister",3798 subtitle: "Nathaniel Essex",3799 cost: 5,3800 type: "Bolt",3801 affiliation: "Villains",3802 rarity: "Rare",3803 ability: "If Mr. Sinister and one of your Sidekicks are knocked out in the same turn, return Mr. Sinister to the field (at his same level).",3804 "* ability": "",3805 "** ability": "",3806 global: "Global: Pay [2 Bolt] . Each player chooses one of his characters to take 3 damage.",3807 dieLimit: 43808 },3809 {3810 id: 107,3811 dieId: 22,3812 setAbbr: "UX",3813 name: "Mystique",3814 subtitle: "Alias: You",3815 cost: 4,3816 type: "Mask",3817 affiliation: "Villains",3818 rarity: "Rare",3819 ability: "When Mystique attacks, she gains the attack value and all assigning and attacking abilities of one opposing character.",3820 global: "",3821 dieLimit: 43822 },3823 {3824 id: 108,3825 dieId: 23,3826 setAbbr: "UX",3827 name: "Namor",3828 subtitle: "Imperius Rex",3829 cost: 4,3830 type: "Shield",3831 affiliation: "None",3832 rarity: "Rare",3833 ability: "If Namor is the only character in your field at the end of any turn, field up to two Sidekick dice from your used pile or prep area (spin them to their character face).",3834 "* ability": "",3835 "** ability": "",3836 global: "",3837 dieLimit: 43838 },3839 {3840 id: 109,3841 dieId: 24,3842 setAbbr: "UX",3843 name: "Professor X",3844 subtitle: "Trainer",3845 cost: 5,3846 type: "Mask",3847 affiliation: "X-Men",3848 rarity: "Rare",3849 ability: "While Professor X is active, your Sidekicks get +1A and +1D (no matter how many Professor X dice you have fielded).",3850 "* ability": "",3851 "** ability": "",3852 global: "Global: Pay [1 Mask] . Move up to 2 Sidekick dice from your used pile to your prep area.",3853 dieLimit: 43854 },3855 {3856 id: 110,3857 dieId: 25,3858 setAbbr: "UX",3859 name: "Psylocke",3860 subtitle: "Kwannon the Assassin",3861 cost: 2,3862 type: "Mask",3863 affiliation: "None",3864 rarity: "Rare",3865 ability: "When fielded, you may pay [2 Masks] to knock out one character.",3866 "* ability": "",3867 "** ability": "",3868 global: "",3869 dieLimit: 43870 },3871 {3872 id: 111,3873 dieId: 26,3874 setAbbr: "UX",3875 name: "Pyro",3876 subtitle: "Uncontrolled",3877 cost: 5,3878 type: "Bolt",3879 affiliation: "Villains",3880 rarity: "Rare",3881 ability: "When Pyro attacks, roll all the dice in your used pile. Deal 1 damage to your opponent for each [Bolt] rolled. Return the dice to your used pile.",3882 "* ability": "",3883 "** ability": "",3884 global: "Global: Pay [2 Bolts] . Draw and roll 2 dice from your bag. Keep any [Bolt] results rolled. Return the rest to your bag.",3885 dieLimit: 43886 },3887 {3888 id: 112,3889 dieId: 27,3890 setAbbr: "UX",3891 name: "Red Hulk",3892 subtitle: "Superhero",3893 cost: 7,3894 type: "Fist",3895 affiliation: "Avengers",3896 rarity: "Rare",3897 ability: "Heroic: When fielded, Red Hulk may pair up with a different Heroic character until the start of your next turn. While Red Hulk is paired up, he and his partner each gain +3A.",3898 "* ability": "",3899 "** ability": "",3900 global: "",3901 dieLimit: 43902 },3903 {3904 id: 113,3905 dieId: 28,3906 setAbbr: "UX",3907 name: "Sabretooth",3908 subtitle: "Superpowered",3909 cost: 5,3910 type: "Fist",3911 affiliation: "Villains",3912 rarity: "Rare",3913 ability: "Heroic: When fielded, Sabretooth may pair up with a different Heroic character until the start of your next turn. While Sabretooth is paired up, spin him and his partner to level 3 at the end of your turn.",3914 "* ability": "",3915 "** ability": "",3916 global: "",3917 dieLimit: 43918 },3919 {3920 id: 114,3921 dieId: 29,3922 setAbbr: "UX",3923 name: "Scarlet Witch",3924 subtitle: "Unity Squad",3925 cost: 3,3926 type: "Bolt",3927 affiliation: "Avengers",3928 rarity: "Rare",3929 ability: "On the turn after Scarlet Witch is fielded, you may make your opponent reroll one die from his initial roll (before he rerolls dice).",3930 "* ability": "",3931 "** ability": "",3932 global: "",3933 dieLimit: 43934 },3935 {3936 id: 115,3937 dieId: 30,3938 setAbbr: "UX",3939 name: "Sentinel",3940 subtitle: "Robot",3941 cost: 6,3942 type: "Shield",3943 affiliation: "Villains",3944 rarity: "Rare",3945 ability: "Sentinel gets +1A and +1D for each X-Men character your opponent has in the field.",3946 "* ability": "",3947 "** ability": "",3948 global: "Global: Pay [1 Shield] . One X-Men character must block this turn (if able).",3949 dieLimit: 43950 },3951 {3952 id: 116,3953 dieId: 31,3954 setAbbr: "UX",3955 name: "She-Hulk",3956 subtitle: "Superhero",3957 cost: 6,3958 type: "Fist",3959 affiliation: "None",3960 rarity: "Rare",3961 ability: "Heroic: When fielded, She-Hulk may pair up with a different Heroic character until the start of your next turn. While She-Hulk is paired up, gain 2 life each time she and/or her partner is blocked.",3962 "* ability": "",3963 "** ability": "",3964 global: "",3965 dieLimit: 43966 },3967 {3968 id: 117,3969 dieId: 32,3970 setAbbr: "UX",3971 name: "Spider-Man",3972 subtitle: "Spider Sense",3973 cost: 4,3974 type: "Fist",3975 affiliation: "None",3976 rarity: "Rare",3977 ability: "Spider-Man takes half damage (rounded down) from [Fist] characters.",3978 "* ability": "",3979 "** ability": "",3980 global: "",3981 dieLimit: 43982 },3983 {3984 id: 118,3985 dieId: 33,3986 setAbbr: "UX",3987 name: "Storm",3988 subtitle: "Lady Liberator",3989 cost: 3,3990 type: "Mask",3991 affiliation: "X-Men",3992 rarity: "Rare",3993 ability: "Each turn, you may redirect the first 2 damage dealt to Storm by action dice to your opponent.",3994 "* ability": "",3995 "** ability": "",3996 global: "Global: Pay [1 Mask] . Change the target of an action die that targets a character die to the character die of your choice.",3997 dieLimit: 43998 },3999 {4000 id: 119,4001 dieId: 34,4002 setAbbr: "UX",4003 name: "Toad",4004 subtitle: "Mortimer Toynbee",4005 cost: 4,4006 type: "Fist",4007 affiliation: "Villains",4008 rarity: "Rare",4009 ability: "While Toad is active, when your opponent ends his main step, choose one opposing character who must attack this turn.",4010 "* ability": "* That character takes 2 damage.",4011 "** ability": "",4012 global: "",4013 dieLimit: 44014 },4015 {4016 id: 120,4017 dieId: 35,4018 setAbbr: "UX",4019 name: "Vision",4020 subtitle: "Victor Shade",4021 cost: 5,4022 type: "Mask",4023 affiliation: "Avengers",4024 rarity: "Rare",4025 ability: "If an attacking [Mask] or [Fist] character deals damage to Vision, Vision deals an equal amount of damage to that attacker (in addition to his normal blocking damage).",4026 "* ability": "",4027 "** ability": "",4028 global: "",4029 dieLimit: 44030 },4031 {4032 id: 121,4033 dieId: 36,4034 setAbbr: "UX",4035 name: "X-23",4036 subtitle: "Killing Machine",4037 cost: 5,4038 type: "Fist",4039 affiliation: "None",4040 rarity: "Rare",4041 ability: "X-23 must attack if your opponent has a character of cost 5 or higher fielded. X-23 gets +1D when attacking.",4042 "* ability": "",4043 "** ability": "",4044 global: "",4045 dieLimit: 44046 },4047 {4048 id: 122,4049 dieId: 37,4050 setAbbr: "UX",4051 name: "Cerebro",4052 subtitle: "Mutant Hunter",4053 cost: 4,4054 type: "Mask",4055 affiliation: "None",4056 rarity: "Rare",4057 ability: "Place Cerebro on a die's card. It remains there until you or a card effect removes it (it is still in the field). At the start of your turn, you may move Cerebro to your used pile to search your bag for a die from that card and roll it.",4058 "* ability": "",4059 "** ability": "",4060 global: "",4061 dieLimit: 24062 },4063 {4064 id: 123,4065 dieId: 16,4066 setAbbr: "UX",4067 name: "Emma Frost",4068 subtitle: "Hellfire Club",4069 cost: 5,4070 type: "Shield",4071 affiliation: "Villains",4072 rarity: "Super-Rare",4073 ability: "Whenever Emma Frost is damaged by a [Fist] character, redirect the first 1 damage from her to your opponent.",4074 "* ability": "",4075 "** ability": "",4076 global: "",4077 dieLimit: 44078 },4079 {4080 id: 124,4081 dieId: 18,4082 setAbbr: "UX",4083 name: "Iron Man",4084 subtitle: "Industrialist",4085 cost: 6,4086 type: "Shield",4087 affiliation: "Avengers",4088 rarity: "Super-Rare",4089 ability: "Cancel all damage that Villains deal to Iron Man.",4090 "* ability": "* Double Iron Man's attack value while he is engaged with a Villain.",4091 "** ability": "",4092 global: "Global: Pay [1 Shield] . Target character gains the Villain affiliation.",4093 dieLimit: 44094 },4095 {4096 id: 125,4097 dieId: 29,4098 setAbbr: "UX",4099 name: "Scarlet Witch",4100 subtitle: "Controls Probability",4101 cost: 4,4102 type: "Bolt",4103 affiliation: "X-Men",4104 rarity: "Super-Rare",4105 ability: "While Scarlet Witch is active, you may reroll any or all of your dice one additional time during the roll and reroll step.",4106 "* ability": "",4107 "** ability": "",4108 global: "",4109 dieLimit: 44110 },4111 {4112 id: 126,4113 dieId: 32,4114 setAbbr: "UX",4115 name: "Spider-Man",4116 subtitle: "Superhero",4117 cost: 5,4118 type: "Fist",4119 affiliation: "None",4120 rarity: "Super-Rare",4121 ability: "Heroic: When fielded, Spider-Man may pair up with a different Heroic character until the start of your next turn. While Spider-Man is paired up, when he and/or his partner are knocked out, each may deal its attack in damage to a [Bolt] or [Mask] character.",4122 "* ability": "",4123 "** ability": "",4124 global: "",4125 dieLimit: 44126 }4127];4128var dicemastersDieData = [4129 {4130 id: 1,4131 setAbbr: "AVX",4132 name: "Beast",4133 faces: ["[1 Mask]", "[2 Mask]", "[2 Mask]", "[0/1/2/*]", "[0/2/3/-]", "[1/2/4/-]"]4134 },4135 {4136 id: 2,4137 setAbbr: "AVX",4138 name: "Captain America",4139 faces: ["[1 Shield]", "[2 Shield]", "[2 Shield]", "[1/3/3/-]", "[2/5/4/-]", "[2/5/5/-]"]4140 },4141 {4142 id: 3,4143 setAbbr: "AVX",4144 name: "Hulk",4145 faces: ["[1 Fist]", "[2 Fist]", "[2 Fist]", "[1/6/5/*]", "[2/7/7/*]", "[3/8/8/-]"]4146 },4147 {4148 id: 4,4149 setAbbr: "AVX",4150 name: "Human Torch",4151 faces: ["[1 Bolt]", "[2 Bolt]", "[2 Bolt]", "[0/2/2/-]", "[1/3/3/-]", "[2/4/4/-]"]4152 },4153 {4154 id: 5,4155 setAbbr: "AVX",4156 name: "Iron Man",4157 faces: ["[1 Shield]", "[2 Shield]", "[2 Shield]", "[1/3/5/-]", "[1/4/6/-]", "[2/5/7/*]"]4158 },4159 {4160 id: 6,4161 setAbbr: "AVX",4162 name: "Spider-Man",4163 faces: ["[1 Fist]", "[2 Fist]", "[2 Fist]", "[0/3/3/-]", "[1/4/4/-]", "[1/5/5/-]"]4164 },4165 {4166 id: 7,4167 setAbbr: "AVX",4168 name: "Storm",4169 faces: ["[1 Mask]", "[2 Mask]", "[2 Mask]", "[0/2/1/-]", "[1/2/2/-]", "[1/3/2/-]"]4170 },4171 {4172 id: 8,4173 setAbbr: "AVX",4174 name: "Thor",4175 faces: ["[1 Bolt]", "[2 Bolt]", "[2 Bolt]", "[1/5/6/-]", "[2/6/8/-]", "[3/8/8/-]"]4176 },4177 {4178 id: 9,4179 setAbbr: "AVX",4180 name: "Basic Action Card",4181 faces: ["[2 Generic]", "[2 Generic]", "[2 Generic]", "[-/-/-/-]", "[-/-/-/*]", "[-/-/-/**]"]4182 },4183 {4184 id: 10,4185 setAbbr: "AVX",4186 name: "Angel",4187 faces: ["[1 Shield]", "[2 Shield]", "[2 Shield]", "[0/2/3/-]", "[1/3/3/-]", "[1/3/4/-]"]4188 },4189 {4190 id: 11,4191 setAbbr: "AVX",4192 name: "Black Widow",4193 faces: ["[1 Fist]", "[2 Fist]", "[2 Fist]", "[0/2/1/-]", "[0/2/2/-]", "[1/3/3/-]"]4194 },4195 {4196 id: 12,4197 setAbbr: "AVX",4198 name: "Colossus",4199 faces: ["[1 Fist]", "[2 Fist]", "[2 Fist]", "[1/4/4/-]", "[1/6/5/*]", "[2/8/7/*]"]4200 },4201 {4202 id: 13,4203 setAbbr: "AVX",4204 name: "Cyclops",4205 faces: ["[1 Bolt]", "[2 Bolt]", "[2 Bolt]", "[1/4/2/-]", "[1/5/3/-]", "[1/6/4/-]"]4206 },4207 {4208 id: 14,4209 setAbbr: "AVX",4210 name: "Deadpool",4211 faces: ["[1 Fist]", "[2 Fist]", "[2 Fist]", "[0/2/4/-]", "[0/2/5/-]", "[1/3/7/-]"]4212 },4213 {4214 id: 15,4215 setAbbr: "AVX",4216 name: "Doctor Doom",4217 faces: ["[1 Shield]", "[2 Shield]", "[2 Shield]", "[1/3/6/-]", "[2/4/7/-]", "[3/5/8/-]"]4218 },4219 {4220 id: 16,4221 setAbbr: "AVX",4222 name: "Doctor Octopus",4223 faces: ["[1 Shield]", "[2 Shield]", "[2 Shield]", "[1/4/4/-]", "[2/4/8/-]", "[3/8/8/-]"]4224 },4225 {4226 id: 17,4227 setAbbr: "AVX",4228 name: "Doctor Strange",4229 faces: ["[1 Mask]", "[2 Mask]", "[2 Mask]", "[1/4/6/-]", "[2/5/8/-]", "[3/8/9/-]"]4230 },4231 {4232 id: 18,4233 setAbbr: "AVX",4234 name: "Gambit",4235 faces: ["[1 Mask]", "[2 Mask]", "[2 Mask]", "[1/1/1/*]", "[1/2/2/*]", "[2/4/4/-]"]4236 },4237 {4238 id: 19,4239 setAbbr: "AVX",4240 name: "Ghost Rider",4241 faces: ["[1 Bolt]", "[2 Bolt]", "[2 Bolt]", "[1/2/3/-]", "[2/3/4/-]", "[3/5/5/-]"]4242 },4243 {4244 id: 20,4245 setAbbr: "AVX",4246 name: "Green Goblin",4247 faces: ["[1 Bolt]", "[2 Bolt]", "[2 Bolt]", "[0/2/2/-]", "[1/3/3/-]", "[1/5/5/-]"]4248 },4249 {4250 id: 21,4251 setAbbr: "AVX",4252 name: "Hawkeye",4253 faces: ["[1 Bolt]", "[2 Bolt]", "[2 Bolt]", "[0/3/1/-]", "[0/4/1/-]", "[1/4/2/-]"]4254 },4255 {4256 id: 22,4257 setAbbr: "AVX",4258 name: "Loki",4259 faces: ["[1 Mask]", "[2 Mask]", "[2 Mask]", "[1/1/5/-]", "[1/1/7/-]", "[2/2/8/-]"]4260 },4261 {4262 id: 23,4263 setAbbr: "AVX",4264 name: "Magneto",4265 faces: ["[1 Mask]", "[2 Mask]", "[2 Mask]", "[1/4/4/-]", "[2/5/7/-]", "[3/6/8/-]"]4266 },4267 {4268 id: 24,4269 setAbbr: "AVX",4270 name: "Mr. Fantastic",4271 faces: ["[1 Mask]", "[2 Mask]", "[2 Mask]", "[1/1/5/-]", "[2/2/6/-]", "[2/2/7/-]"]4272 },4273 {4274 id: 25,4275 setAbbr: "AVX",4276 name: "Mystique",4277 faces: ["[1 Mask]", "[2 Mask]", "[2 Mask]", "[1/1/1/-]", "[0/1/1/-]", "[2/1/1/*]"]4278 },4279 {4280 id: 26,4281 setAbbr: "AVX",4282 name: "Nick Fury",4283 faces: ["[1 Shield]", "[2 Shield]", "[2 Shield]", "[0/1/3/-]", "[1/2/4/-]", "[1/2/5/-]"]4284 },4285 {4286 id: 27,4287 setAbbr: "AVX",4288 name: "Nightcrawler",4289 faces: ["[1 Fist]", "[2 Fist]", "[2 Fist]", "[1/2/4/-]", "[1/3/6/-]", "[2/5/6/-]"]4290 },4291 {4292 id: 28,4293 setAbbr: "AVX",4294 name: "Nova",4295 faces: ["[1 Bolt]", "[2 Bolt]", "[2 Bolt]", "[1/4/4/-]", "[2/5/6/-]", "[2/7/7/-]"]4296 },4297 {4298 id: 29,4299 setAbbr: "AVX",4300 name: "Phoenix",4301 faces: ["[1 Bolt]", "[2 Bolt]", "[2 Bolt]", "[1/5/5/-]", "[2/7/7/-]", "[3/8/8/-]"]4302 },4303 {4304 id: 30,4305 setAbbr: "AVX",4306 name: "Professor X",4307 faces: ["[1 Mask]", "[2 Mask]", "[2 Mask]", "[1/1/5/-]", "[2/1/7/-]", "[3/1/9/-]"]4308 },4309 {4310 id: 31,4311 setAbbr: "AVX",4312 name: "Punisher",4313 faces: ["[1 Bolt]", "[2 Bolt]", "[2 Bolt]", "[1/4/1/-]", "[1/5/2/-]", "[2/6/3/-]"]4314 },4315 {4316 id: 32,4317 setAbbr: "AVX",4318 name: "Rogue",4319 faces: ["[1 Mask]", "[2 Mask]", "[2 Mask]", "[1/2/3/-]", "[2/4/5/-]", "[2/5/6/-]"]4320 },4321 {4322 id: 33,4323 setAbbr: "AVX",4324 name: "Silver Surfer",4325 faces: ["[1 Shield]", "[2 Shield]", "[2 Shield]", "[1/5/5/-]", "[2/7/5/-]", "[3/8/7/-]"]4326 },4327 {4328 id: 34,4329 setAbbr: "AVX",4330 name: "Thing",4331 faces: ["[1 Fist]", "[2 Fist]", "[2 Fist]", "[1/3/3/-]", "[2/5/5/-]", "[3/8/6/-]"]4332 },4333 {4334 id: 35,4335 setAbbr: "AVX",4336 name: "Venom",4337 faces: ["[1 Fist]", "[2 Fist]", "[2 Fist]", "[1/4/4/-]", "[1/5/5/*]", "[2/6/6/*]"]4338 },4339 {4340 id: 36,4341 setAbbr: "AVX",4342 name: "War Machine",4343 faces: ["[1 Shield]", "[2 Shield]", "[2 Shield]", "[1/3/4/-]", "[1/4/5/-]", "[2/5/6/-]"]4344 },4345 {4346 id: 37,4347 setAbbr: "AVX",4348 name: "Wolverine",4349 faces: ["[1 Fist]", "[2 Fist]", "[2 Fist]", "[1/5/2/*]", "[2/6/3/*]", "[3/8/4/-]"]4350 },4351 {4352 id: 38,4353 setAbbr: "AVX",4354 name: "Mjolnir",4355 faces: ["[1 Bolt]", "[2 Bolt]", "[2 Bolt]", "[-/-/-/-]", "[-/-/-/*]", "[-/-/-/**]"]4356 },4357 {4358 id: 39,4359 setAbbr: "AVX",4360 name: "Vibranium Shield",4361 faces: ["[1 Shield]", "[2 Shield]", "[2 Shield]", "[-/-/-/-]", "[-/-/-/*]", "[-/-/-/**]"]4362 },4363 {4364 id: 1,4365 setAbbr: "UX",4366 name: "Angel",4367 faces: ["[1 Shield]", "[2 Shield]", "[2 Shield]", "[0/2/2/-]", "[1/3/3/-]", "[1/3/4/-]"]4368 },4369 {4370 id: 2,4371 setAbbr: "UX",4372 name: "Cyclops",4373 faces: ["[1 Bolt]", "[2 Bolt]", "[2 Bolt]", "[1/4/2/-]", "[1/5/3/-]", "[1/6/4/-]"]4374 },4375 {4376 id: 3,4377 setAbbr: "UX",4378 name: "Iceman",4379 faces: ["[1 Bolt]", "[2 Bolt]", "[2 Bolt]", "[1/2/4/-]", "[1/3/6/-]", "[1/4/6/-]"]4380 },4381 {4382 id: 4,4383 setAbbr: "UX",4384 name: "Juggernaut",4385 faces: ["[1 Shield]", "[2 Shield]", "[2 Shield]", "[1/6/3/-]", "[2/7/4/-]", "[3/7/6/-]"]4386 },4387 {4388 id: 5,4389 setAbbr: "UX",4390 name: "Kitty Pryde",4391 faces: ["[1 Mask]", "[2 Mask]", "[2 Mask]", "[0/2/2/-]", "[0/3/2/-]", "[1/3/3/-]"]4392 },4393 {4394 id: 6,4395 setAbbr: "UX",4396 name: "Magneto",4397 faces: ["[1 Mask]", "[2 Mask]", "[2 Mask]", "[1/4/4/-]", "[2/5/7-]", "[3/6/8/-]"]4398 },4399 {4400 id: 7,4401 setAbbr: "UX",4402 name: "Quicksilver",4403 faces: ["[1 Bolt]", "[2 Bolt]", "[2 Bolt]", "[0/3/1/-]", "[1/3/2/-]", "[1/4/3/-]"]4404 },4405 {4406 id: 8,4407 setAbbr: "UX",4408 name: "Wolverine",4409 faces: ["[1 Fist]", "[2 Fist]", "[2 Fist]", "[1/5/2/*]", "[2/6/3/*]", "[3/8/4/-]"]4410 },4411 {4412 id: 9,4413 setAbbr: "UX",4414 name: "Basic Action Card",4415 faces: ["[2 Generic]", "[2 Generic]", "[2 Generic]", "[-/-/-/-]", "[-/-/-/*]", "[-/-/-/**]"]4416 },4417 {4418 id: 10,4419 setAbbr: "UX",4420 name: "Ant-Man",4421 faces: ["[1 Fist]", "[2 Fist]", "[2 Fist]", "[0/2/1/-]", "[0/3/1/-]", "[1/5/2/-]"]4422 },4423 {4424 id: 11,4425 setAbbr: "UX",4426 name: "Apocalypse",4427 faces: ["[1 Bolt]", "[2 Bolt]", "[2 Bolt]", "[1/3/5/-]", "[2/5/6/*]", "[2/6/7/*]"]4428 },4429 {4430 id: 12,4431 setAbbr: "UX",4432 name: "Bishop",4433 faces: ["[1 Shield]", "[2 Shield]", "[2 Shield]", "[1/2/5/-]", "[1/3/6/-]", "[2/5/6/-]"]4434 },4435 {4436 id: 13,4437 setAbbr: "UX",4438 name: "Black Panther",4439 faces: ["[1 Fist]", "[2 Fist]", "[2 Fist]", "[0/4/2/-]", "[1/5/2/-]", "[1/8/2/-]"]4440 },4441 {4442 id: 14,4443 setAbbr: "UX",4444 name: "Cable",4445 faces: ["[1 Bolt]", "[2 Bolt]", "[2 Bolt]", "[1/3/2/-]", "[2/3/3/-]", "[2/5/5/-]"]4446 },4447 {4448 id: 15,4449 setAbbr: "UX",4450 name: "Captain America",4451 faces: ["[1 Shield]", "[2 Shield]", "[2 Shield]", "[1/3/3/-]", "[2/5/4/-]", "[2/5/5/-]"]4452 },4453 {4454 id: 16,4455 setAbbr: "UX",4456 name: "Emma Frost",4457 faces: ["[1 Shield]", "[2 Shield]", "[2 Shield]", "[1/3/5/-]", "[1/4/6/-]", "[2/5/7/-]"]4458 },4459 {4460 id: 17,4461 setAbbr: "UX",4462 name: "Falcon",4463 faces: ["[1 Fist]", "[2 Fist]", "[2 Fist]", "[0/2/2/-]", "[1/3/3/-]", "[1/4/3/-]"]4464 },4465 {4466 id: 18,4467 setAbbr: "UX",4468 name: "Iron Man",4469 faces: ["[1 Shield]", "[2 Shield]", "[2 Shield]", "[1/3/5/-]", "[1/4/6/-]", "[2/5/7/*]"]4470 },4471 {4472 id: 19,4473 setAbbr: "UX",4474 name: "Magik",4475 faces: ["[1 Mask]", "[2 Mask]", "[2 Mask]", "[0/1/4-]", "[0/1/6/-]", "[1/2/7/-]"]4476 },4477 {4478 id: 20,4479 setAbbr: "UX",4480 name: "Marvel Girl",4481 faces: ["[1 Bolt]", "[2 Bolt]", "[2 Bolt]", "[1/3/3/-]", "[2/5/5/-]", "[3/6/6/-]"]4482 },4483 {4484 id: 21,4485 setAbbr: "UX",4486 name: "Mister Sinister",4487 faces: ["[1 Bolt]", "[2 Bolt]", "[2 Bolt]", "[1/4/1/-]", "[2/5/2/-]", "[2/6/3/-]"]4488 },4489 {4490 id: 22,4491 setAbbr: "UX",4492 name: "Mystique",4493 faces: ["[1 Mask]", "[2 Mask]", "[2 Mask]", "[1/1/1/-]", "[0/1/1/-]", "[2/1/1/-]"]4494 },4495 {4496 id: 23,4497 setAbbr: "UX",4498 name: "Namor",4499 faces: ["[1 Shield]", "[2 Shield]", "[2 Shield]", "[0/3/3/-]", "[1/4/4/-]", "[2/5/5/-]"]4500 },4501 {4502 id: 24,4503 setAbbr: "UX",4504 name: "Professor X",4505 faces: ["[1 Mask]", "[2 Mask]", "[2 Mask]", "[1/1/5/-]", "[2/1/7/-]", "[3/1/9/-]"]4506 },4507 {4508 id: 25,4509 setAbbr: "UX",4510 name: "Psylocke",4511 faces: ["[1 Mask]", "[2 Mask]", "[2 Mask]", "[0/1/2/-]", "[0/2/2/-]", "[1/3/3/-]"]4512 },4513 {4514 id: 26,4515 setAbbr: "UX",4516 name: "Pyro",4517 faces: ["[1 Bolt]", "[2 Bolt]", "[2 Bolt]", "[0/3/1/-]", "[1/4/2/-]", "[1/5/2/-]"]4518 },4519 {4520 id: 27,4521 setAbbr: "UX",4522 name: "Red Hulk",4523 faces: ["[1 Fist]", "[2 Fist]", "[2 Fist]", "[1/6/6/*]", "[2/7/7/*]", "[3/8/8/-]"]4524 },4525 {4526 id: 28,4527 setAbbr: "UX",4528 name: "Sabretooth",4529 faces: ["[1 Fist]", "[2 Fist]", "[2 Fist]", "[1/3/3/-]", "[1/4/4/-]", "[2/5/4/-]"]4530 },4531 {4532 id: 29,4533 setAbbr: "UX",4534 name: "Scarlet Witch",4535 faces: ["[1 Bolt]", "[2 Bolt]", "[2 Bolt]", "[0/1/3/-]", "[0/3/3/-]", "[1/5/3/-]"]4536 },4537 {4538 id: 30,4539 setAbbr: "UX",4540 name: "Sentinel",4541 faces: ["[1 Shield]", "[2 Shield]", "[2 Shield]", "[1/5/5/-]", "[2/6/6/-]", "[3/8/8/-]"]4542 },4543 {4544 id: 31,4545 setAbbr: "UX",4546 name: "She-Hulk",4547 faces: ["[1 Fist]", "[2 Fist]", "[2 Fist]", "[1/5/4/-]", "[2/6/6/-]", "[3/7/7/-]"]4548 },4549 {4550 id: 32,4551 setAbbr: "UX",4552 name: "Spider-Man",4553 faces: ["[1 Fist]", "[2 Fist]", "[2 Fist]", "[0/3/3/-]", "[1/4/4/-]", "[1/5/5/-]"]4554 },4555 {4556 id: 33,4557 setAbbr: "UX",4558 name: "Storm",4559 faces: ["[1 Mask]", "[2 Mask]", "[2 Mask]", "[0/2/1/-]", "[1/2/2/-]", "[1/3/2/-]"]4560 },4561 {4562 id: 34,4563 setAbbr: "UX",4564 name: "Toad",4565 faces: ["[1 Fist]", "[2 Fist]", "[2 Fist]", "[1/2/1/*]", "[2/3/2/*]", "[2/4/4/-]"]4566 },4567 {4568 id: 35,4569 setAbbr: "UX",4570 name: "Vision",4571 faces: ["[1 Mask]", "[2 Mask]", "[2 Mask]", "[0/1/4/-]", "[1/2/6/-]", "[2/4/7/-]"]4572 },4573 {4574 id: 36,4575 setAbbr: "UX",4576 name: "X-23",4577 faces: ["[1 Fist]", "[2 Fist]", "[2 Fist]", "[1/5/2/-]", "[2/6/2/-]", "[2/7/3/-]"]4578 },4579 {4580 id: 37,4581 setAbbr: "UX",4582 name: "Cerebro",4583 faces: ["[1 Mask]", "[2 Mask]", "[2 Mask]", "[-/-/-/-]", "[-/-/-/*]", "[-/-/-/**]"]4584 }...

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data.service.js

Source:data.service.js Github

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1angular.module('mdmApp')2 .service('dataSvc', function ($log, $localStorage) {3 $localStorage.$default({4 myCollection: { name: 'My Collection', version: 2, cards: [ ], dice: [ ], slug: 'My-Collection' }5 });6 var dataSvc = this;7 var myCollection = $localStorage.myCollection;8 this.filters = {9 sets: _.pluck(_.uniq(dicemastersCardData, 'setAbbr'), 'setAbbr'),10 affiliations: _.pluck(_.uniq(dicemastersCardData, 'affiliation'), 'affiliation'),11 costs: _.sortBy(_.pluck(_.uniq(dicemastersCardData, 'cost'), 'cost')),12 types: _.sortBy(_.pluck(_.uniq(dicemastersCardData, 'type'), 'type')),13 rarities: _.pluck(_.uniq(dicemastersCardData, 'rarity'), 'rarity'),14 dieLimits: _.sortBy(_.pluck(_.uniq(dicemastersCardData, 'dieLimit'), 'dieLimit'))15 };16 // These are the various filters the user may set which effect the filtering that filteredCards() does.17 this.cardOwned = false;18 this.cardUnowned = false;19 this.sets = [ ];20 this.affiliations = [ ];21 this.costs = [ ];22 this.types = [ ];23 this.rarities = [ ];24 this.dieLimits = [ ];25 // Expose the complete list of cards to consumers of the service.26 this.allCards = updateCardList(dicemastersCardData);27 // Expose the special team that represents my collection of cards and dice.28 this.myCollection = updateTeam(myCollection);29 // If we updated the collection, make sure that's the version we're keeping for the future.30 $localStorage.myCollection = this.myCollection;31 this.filterOn = function (filterArray, item) {32 return (filterArray.indexOf(item) > -1);33 };34 this.toggleFilter = function (filterArray, item) {35 var idx = filterArray.indexOf(item);36 // is currently selected37 if (idx > -1) {38 filterArray.splice(idx, 1);39 } else {40 filterArray.push(item);41 }42 };43 //////////////////////////////////////////////////////////////////////////////////////////////////////////////////44 // Manipulate Selected Cards45 //////////////////////////////////////////////////////////////////////////////////////////////////////////////////46 this.selectAll = function (cardList) {47 _.each(cardList, function (card) {48 card.selected = true;49 });50 };51 this.selectNone = function (cardList) {52 _.each(cardList, function (card) {53 card.selected = false;54 });55 };56 this.invertSelection = function (cardList) {57 _.each(cardList, function (card) {58 card.selected = !card.selected;59 })60 };61 this.addCardToSelected = function (cardList, team) {62 _.each(selectedCards(cardList), function (card) {63 dataSvc.addCardToTeam(card.id, card.setAbbr, team);64 });65 };66 this.removeCardFromSelected = function (cardList, team) {67 _.each(selectedCards(cardList), function (card) {68 dataSvc.removeCardFromTeam(card.id, card.setAbbr, team);69 });70 };71 this.addDieToSelected = function (cardList, team) {72 // Get a list of all the unique dice represented by the selected cards. Find them within the team (or add73 // records if needed) and increment the count.74 _.each(_.uniq(_.pluck(selectedCards(cardList), 'dieId')), function (dieId) {75 dataSvc.addDieToTeam(dieId, team);76 });77 };78 this.removeDieFromSelected = function (cardList, team) {79 // Get a list of all the unique dice represented by the selected cards. Find them within the team (or add80 // records if needed) and decrement the count.81 _.each(_.uniq(_.pluck(selectedCards(cardList), 'dieId')), function (dieId) {82 dataSvc.removeDieFromTeam(dieId, team);83 });84 };85 this.addCardToTeam = function (cardId, setAbbr, team) {86 // Find the team record for this card (or add one if needed) and increment its count.87 var teamCard = _.find(team.cards, { id: cardId, setAbbr: setAbbr });88 if (teamCard) {89 teamCard.count++;90 } else {91 team.cards.push({ id: cardId, setAbbr: setAbbr, count: 1 });92 }93 };94 this.removeCardFromTeam = function (cardId, setAbbr, team) {95 // Find the team record for this card (or add one if needed) and decrement its count.96 var teamCard = _.find(team.cards, { id: cardId, setAbbr: setAbbr });97 if (teamCard) {98 if (teamCard.count > 0) {99 teamCard.count--;100 }101 } else {102 team.cards.push({ id: cardId, setAbbr: setAbbr, count: 0 });103 }104 };105 this.addDieToTeam = function (dieId, team) {106 // Find the team record for this die (if any).107 var teamDie = _.find(team.dice, { id: dieId });108 // If we did find a record, increment it, otherwise add a new record and give it an initial value (already109 // incremented.110 if (teamDie) {111 teamDie.count++;112 } else {113 team.dice.push({ id: dieId, count: 1 });114 }115 };116 this.removeDieFromTeam = function (dieId, team) {117 // Find the team record for this die (if any).118 var teamDie = _.find(team.dice, { id: dieId });119 if (teamDie) {120 if (teamDie.count > 0) {121 teamDie.count--;122 }123 } else {124 team.dice.push({ id: dieId, count: 0 });125 }126 };127 function selectedCards(cardList) {128 return _.filter(cardList, { selected: true });129 }130 //////////////////////////////////////////////////////////////////////////////////////////////////////////////////131 // Get Card Data (Based On Team)132 //////////////////////////////////////////////////////////////////////////////////////////////////////////////////133 this.numCards = function(cardId, setAbbr, team) {134 var teamCardRecord = _.find(team.cards, { id: cardId, setAbbr: setAbbr });135 if (teamCardRecord) {136 return teamCardRecord.count;137 } else {138 return 0;139 }140 };141 this.numDice = function (cardId, setAbbr, team) {142 var teamCardRecord = _.find(dataSvc.allCards, { id: cardId, setAbbr: setAbbr });143 if (teamCardRecord) {144 var teamDiceRecord = _.find(team.dice, { id: teamCardRecord.dieId });145 if (teamDiceRecord) {146 return teamDiceRecord.count;147 } else {148 return 0;149 }150 } else {151 return 0;152 }153 };154 this.filteredCards = function (cardList, team) {155 var setsList = _.compact(this.sets);156 var affiliationsList = _.compact(this.affiliations);157 var costsList = _.compact(_.map(this.costs, function (cost) { return parseInt(cost); }));158 var typesList = _.compact(this.types);159 var raritiesList = _.compact(this.rarities);160 var dieLimitsList = _.compact(_.map(this.dieLimits, function (dieLimit) { return parseInt(dieLimit); }));161 return _.filter(cardList, function (card) {162 if (setsList.length > 0) {163 if (!_.contains(setsList, card.setAbbr)) {164 return false;165 }166 }167 // If an affiliation is selected, see if the affiliate for this card matches any of the selected affiliates.168 if (affiliationsList.length > 0) {169 if (!_.contains(affiliationsList, card.affiliation)) {170 return false;171 }172 }173 // If a cost is selected, see if the cost for this card matches any of the selected costs.174 if (costsList.length > 0) {175 if (!_.contains(costsList, card.cost)) {176 return false;177 }178 }179 // If a type is selected, see if the type for this card matches any of the selected types.180 if (typesList.length > 0) {181 if (!_.contains(typesList, card.type)) {182 return false;183 }184 }185 // If a rarity is selected, see if the rarity for this card matches any of the selected rarities.186 if (raritiesList.length > 0) {187 if (!_.contains(raritiesList, card.rarity)) {188 return false;189 }190 }191 // If a dieLimit is selected, see if the dieLimit for this card matches any of the selected dieLimits.192 if (dieLimitsList.length > 0) {193 if (!_.contains(dieLimitsList, card.dieLimit)) {194 return false;195 }196 }197 // If they want both owned and unowned cards, that's all cards. We don't even have to do a test. If they don't198 // care about either, again, that's all cards.199 if ((this.cardOwned || this.cardUnowned) && !(this.cardOwned && this.cardUnowned)) {200 // Not having any cards when they want owned ones fails the card in question (at least for this team or201 // collection.202 if (this.cardOwned && this.numCards(card.id, card.setAbbr, team) === 0) {203 return false;204 }205 // Also, wanting only unowned cards and finding they have one or more excludes this card.206 if (this.cardUnowned && this.numCards(card.id, card.setAbbr, team) > 0) {207 return false;208 }209 }210 return true;211 }, this);212 };213 this.findCardBySlug = function (slug) {214 return (_.find(this.allCards, { slug: slug }));215 };216 this.findDieById = function (dieId, setAbbr) {217 return (_.find(dicemastersDieData, { id: dieId, setAbbr: setAbbr }));218 };219 this.setName = function (setAbbreviation) {220 switch (setAbbreviation) {221 case 'AVX':222 return 'Avengers vs. X-Men';223 case 'UX':224 return 'Uncanny X-Men';225 default:226 return 'Unknown';227 }228 };229 //////////////////////////////////////////////////////////////////////////////////////////////////////////////////230 // Helpers231 //////////////////////////////////////////////////////////////////////////////////////////////////////////////////232 /**233 * Make sure that the user's collection has a count of cards and dice owned for every card available. Since new234 * cards/dice will be released over time, this collection should update automatically when new ones become235 * available.236 *237 * @param team238 */239 function updateTeam(team) {240 if (team.version === undefined) {241 // Upgrade the collection from version 1 to version 2.242 var newTeam = { name: 'My Collection', version: 2, cards: [ ], dice: [ ], slug: 'My-Collection' };243 // Add a record to the dice array for every card for which they said they own dice.244 var cardsWithDice = _.filter(team, function (card) {245 return (card.dice > 0);246 });247 var dieList = _.groupBy(cardsWithDice, function (card) {248 return _.find(dataSvc.allCards, { id: card.id, setAbbr: card.setAbbr }).dieId;249 });250 newTeam.dice = _.map(dieList, function (cardList, dieId) {251 return ({ id: parseInt(dieId, 10), count: _.max(_.pluck(cardList, 'dice')) });252 });253 // Add a record to the cards array for every card they said they owned before.254 _.each(team, function (card) {255 if (card.cards > 0) {256 newTeam.cards.push({ id : card.id, count: card.cards });257 }258 });259 return newTeam;260 }261 return team;262 }263 function updateCardList(cardList) {264 _.each(cardList, function (card) {265 // Generate a URL friendly slug and add it to the card.266 card.slug = generateSlug(card);267 }, this);268 return cardList;269 }270 function generateSlug(card) {271 var sluggedName = card.name.replace(/\s/g, '-').replace(/[^A-Za-z0-9\-]/g, '');272 var sluggedSubtitle = card.subtitle.replace(/\s/g, '-').replace(/[^A-Za-z0-9\-]/g, '');273 return (sluggedName + '-' + sluggedSubtitle);274 }275 // Expose the function externally for testing.276 this._updateTeam = updateTeam;...

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gameView.js

Source:gameView.js Github

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1export default class GameView {2 constructor(controller) {3 this.controller = controller;4 this.diceContainer = document.getElementById('dice-container');5 this.textContainer = document.getElementById('text-container');6 this.rollButton = document.getElementById('roll-button');7 }8 renderForHumanDraw() {9 this.firstDie = document.createElement('die-block');10 // this.firstDie.onRoll = (value) => this.controller.setPlayerInitialNumber(value);11 this.diceContainer.appendChild(this.firstDie);12 this.rollButton.onclick = () => {13 this.firstDie.roll();14 setTimeout(() => this.controller.setPlayerInitialNumber(), 1500);15 }16 this.rollButton.innerText = 'Roll to draw';17 }18 renderForAiDraw() {19 // this.firstDie.onRoll = (value) => this.controller.setAiInitialNumber(value);20 this.rollButton.disabled = true;21 this.firstDie.roll();22 setTimeout(() => {23 this.controller.setAiInitialNumber(this.firstDie.value);24 }, 1500);25 }26 prepareForGame() {27 this.firstDie.onclick = () => this.onDieClicked(0);28 this.secondDie = document.createElement('die-block');29 this.secondDie.onclick = () => this.onDieClicked(1);30 this.thirdDie = document.createElement('die-block');31 this.thirdDie.onclick = () => this.onDieClicked(2);32 this.dice = [this.firstDie, this.secondDie, this.thirdDie];33 this.diceContainer.append(this.secondDie, this.thirdDie);34 this.textContainer.innerHTML = `<p>Point number: <span id="point-number"></span></p>35 <p>Human's score: <span id="human-score"></p>36 <p>AI's score: <span id="ai-score"></p>37 <p>Current player: <span id="current-player"></span></p>`;38 this.humanScore = document.getElementById('human-score');39 this.aiScore = document.getElementById('ai-score');40 this.currentPlayer = document.getElementById('current-player');41 this.pointNumber = document.getElementById('point-number');42 this.heldDice = [false, false, false]; // dice held by player43 this.rollButton.onclick = () => {44 this.rollDice(this.heldDice.map(value => !value));45 };46 this.rollButton.innerText = 'Roll';47 }48 updateState() {49 const $ = this.controller;50 this.rollButton.disabled = $.currentPlayer === $.aiPlayer || $.winner;51 this.humanScore.innerText = $.humanPlayer.score;52 this.aiScore.innerText = $.aiPlayer.score;53 this.currentPlayer.innerText = $.currentPlayer.name;54 this.pointNumber.innerText = $.pointNumber;55 if ($.winner) {56 const winnerText = document.createElement('p');57 winnerText.innerText = `WINNER: ${$.winner.name}`;58 this.textContainer.appendChild(winnerText);59 }60 }61 onDiceRolled() {62 const die1 = this.firstDie.value;63 const die2 = this.secondDie.value;64 const die3 = this.thirdDie.value;65 this.controller.makeMove(die1, die2, die3);66 }67 rollAllDice() {68 this.thirdDie.roll();69 this.secondDie.roll();70 this.firstDie.roll();71 setTimeout(() => this.onDiceRolled(), 2000);72 }73 rollDice(move) {74 const dice = [this.firstDie, this.secondDie, this.thirdDie];75 for (let i = 0; i < 3; i++) {76 if (move[i]) {77 dice[i].makeBigger();78 dice[i].roll();79 } else {80 dice[i].makeSmaller();81 }82 }83 setTimeout(() => this.onDiceRolled(), 2000);84 }85 getDiceValues() {86 const die1 = this.firstDie.value;87 const die2 = this.secondDie.value;88 const die3 = this.thirdDie.value;89 return [die1, die2, die3];90 }91 resetDieHold() {92 for (const die of this.dice) {93 die.makeBigger();94 }95 this.heldDice = [false, false, false];96 }97 onDieClicked(index) {98 if (this.controller.currentPlayer === this.controller.humanPlayer99 && this.controller.humanPlayer.consecutiveMoves > 0) {100 this.heldDice[index] = !this.heldDice[index];101 if (this.heldDice[index] === true) {102 this.dice[index].makeSmaller();103 } else this.dice[index].makeBigger();104 }105 }...

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resource.js

Source:resource.js Github

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1const { YZEmbed } = require('../utils/embeds');2const YZRoll = require('../yearzero/YZRoll');3const { emojifyRoll } = require('../Sebedius');4const { __ } = require('../lang/locales');5const ARTIFACT_DIE_REGEX = /^d(6|8|10|12)$/i;6module.exports = {7 name: 'resource',8 aliases: ['res', 'ressource', 'resources', 'ressources'],9 category: 'fbl',10 description: 'cresource-description',11 guildOnly: false,12 args: true,13 usage: '<d6|d8|d10|d12> [name] [-lang <language_code>]',14 async run(args, ctx) {15 // Parses arguments.16 const argv = require('yargs-parser')(args, {17 string: ['lang'],18 alias: {19 lang: ['lng', 'language'],20 },21 default: {22 lang: null,23 },24 configuration: ctx.bot.config.yargs,25 });26 const lang = await ctx.bot.getValidLanguageCode(argv.lang, ctx);27 const resourceDieArgument = argv._.shift();28 if (ARTIFACT_DIE_REGEX.test(resourceDieArgument)) {29 const [, size] = resourceDieArgument.match(ARTIFACT_DIE_REGEX);30 const resTitle = argv._.length ? argv._.join(' ') : __('resource', lang);31 const roll = new YZRoll('fbl', ctx.author, resTitle, lang)32 .addDice('arto', 1, size);33 sendMessageForResourceDie(roll, ctx);34 }35 else {36 ctx.reply(`⚠️ ${__('cresource-invalid-dice', lang)}.`);37 }38 },39};40/**41 * Sends a Message for the corresponding Resource Die42 * @param {YZRoll} roll The Resource Die roll43 * @param {*} ctx The Message's context44 */45function sendMessageForResourceDie(roll, ctx) {46 if (roll.size > ctx.bot.config.commands.roll.max) return ctx.reply(__('cresource-too-many-dice', roll.lang));47 const die = roll.dice[0];48 const desc = `**\`D${die.range}\`** ${__('resource-die', roll.lang)}: **${die.result}**`;49 const embed = new YZEmbed(roll.name, desc, ctx, true);50 const text = emojifyRoll(roll, ctx.bot.config.commands.roll.options[roll.game]);51 if (die.result <= 2) {52 const resSizes = [0, 6, 8, 10, 12];53 const newSize = resSizes[resSizes.indexOf(die.range) - 1];54 if (newSize > 0) {55 embed.addField(56 `⬇ ${__('cresource-decreased-title', roll.lang)}`,57 `${__('cresource-decreased-text', roll.lang)} **\`D${newSize}\`**.`,58 );59 }60 else {61 embed.addField(62 `🚫 ${__('cresource-exhausted-title', roll.lang)}`,63 __('cresource-exhausted-text', roll.lang),64 );65 }66 }67 else {68 embed.addField(69 `✅ ${__('cresource-unchanged-title', roll.lang)}`,70 __('cresource-unchanged-text', roll.lang),71 );72 }73 ctx.send(text, embed);...

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App.js

Source:App.js Github

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1import React, { useState, useEffect } from 'react';2import './App.css';3import Die from './components/Die';4import { nanoid } from 'nanoid'5import UIfx from 'uifx'6import Roll from './assets/dice06.wav'7function App() {8 const [dice, setDice] = useState(allDiceNums())9 const [tenzies, setTenzies] = useState(false)10 const rollSound = new UIfx(Roll)11 // Checks if all the dice are Equal and Held12 useEffect(() => {13 const allHeld = dice.every(die => die.isHeld)14 const allEqual = dice.every((die, index, arr)=> {15 return index === 0 || die.value === arr[index - 1].value? true :16 false;17 })18 if (allHeld && allEqual) setTenzies(prevTenzies => !prevTenzies) 19 },[dice])20 function generateDice() {21 return {22 value: Math.ceil(Math.random() * 6), 23 isHeld: false,24 dieId: nanoid()25 }26 }27 // gets an array of random dice28 function allDiceNums() {29 let allDice = []30 for (let i = 0; i < 10; i++) {31 allDice.push(generateDice())32 }33 return allDice34 }35 function holdDice(id) {36 setDice(prevDice => prevDice.map(die => {37 return die.dieId === id? {...die, isHeld: !die.isHeld} :38 die39 }))40 }41 // maps over the dice array creating a Die component for each index 42 // const diceElements = dice.map((die) => <Die key={die.dieId} value={die.value} held={die.isHeld}/>)43 const diceElements = dice.map((die) => 44 <Die 45 key={die.dieId} 46 value={die} 47 holdDice={() => holdDice(die.dieId)}48 />)49 // triggers new dice values if not held or game complete50 function handleClick() {51 if (tenzies) {52 setDice(allDiceNums)53 setTenzies(prevTenzies => !prevTenzies)54 } else {55 rollSound.play() 56 setDice(prevDice => prevDice.map(dieItem => {57 return dieItem.isHeld? dieItem:58 generateDice()59 }))60 }61 }62 return (63 <main className="App">64 <h1 className='title'>Tenzies</h1>65 <p className="instructions">Roll until all dice are the same</p>66 <p className="instructions">Click each die to freeze it at its current value between rolls</p>67 <div className="dice-container">68 {diceElements}69 </div>70 <button onClick={handleClick} >{tenzies? "New Game" : "Roll"}</button>71 {tenzies && <h1 className='win'>Winner!</h1>}72 </main>73 );74}...

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Roll.js

Source:Roll.js Github

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1import React, { Component } from 'react';2import './Roll.css'; // Tell webpack that Button.js uses these styles3import { playToString } from './utils';4class Roll extends Component {5 render() {6 console.log(`Rolls Left in Roll: this.props = ${this.props.rollsLeft}`)7 this.die = ["\u2680","\u2681","\u2682","\u2683","\u2684","\u2685"]8 // You can use them as regular CSS styles9 //make the following dice a react element10 this.rl = this.props.rollsLeft11 // make it clearer that the turn is over12 if(this.rl === 3){13 this.rl = "\nTurn Over"14 }15 return <>16 <div className="roll">17 <div className="dieTitle"><b>Roll</b></div>18 <div className="diePlay"><i>{playToString(this.props.currentPlay)}</i></div>19 <div className="rollsRemaining">Left: {this.rl}</div>20 <div class={`die ${this.props.keepmask[0] == false ? "reroll" : ""}`}>21 {this.die[this.props.currentRoll[0]-1]}22 </div>23 <div class={`die ${this.props.keepmask[1] == false ? "reroll" : ""}`}>24 {this.die[this.props.currentRoll[1]-1]}25 </div>26 <div class={`die ${this.props.keepmask[2] == false ? "reroll" : ""}`}>27 {this.die[this.props.currentRoll[2]-1]}28 </div>29 <div class={`die ${this.props.keepmask[3] == false ? "reroll" : ""}`}>30 {this.die[this.props.currentRoll[3]-1]}31 </div>32 <div class={`die ${this.props.keepmask[4] == false ? "reroll" : ""}`}>33 {this.die[this.props.currentRoll[4]-1]}34 </div>35 </div>36 </>;37 }38}...

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de.js

Source:de.js Github

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1// Validation errors messages for Parsley2import Parsley from '../parsley';3Parsley.addMessages('de', {4 defaultMessage: "Die Eingabe scheint nicht korrekt zu sein.",5 type: {6 email: "Die Eingabe muss eine gültige E-Mail-Adresse sein.",7 url: "Die Eingabe muss eine gültige URL sein.",8 number: "Die Eingabe muss eine Zahl sein.",9 integer: "Die Eingabe muss eine Zahl sein.",10 digits: "Die Eingabe darf nur Ziffern enthalten.",11 alphanum: "Die Eingabe muss alphanumerisch sein."12 },13 notblank: "Die Eingabe darf nicht leer sein.",14 required: "Dies ist ein Pflichtfeld.",15 pattern: "Die Eingabe scheint ungültig zu sein.",16 min: "Die Eingabe muss größer oder gleich %s sein.",17 max: "Die Eingabe muss kleiner oder gleich %s sein.",18 range: "Die Eingabe muss zwischen %s und %s liegen.",19 minlength: "Die Eingabe ist zu kurz. Es müssen mindestens %s Zeichen eingegeben werden.",20 maxlength: "Die Eingabe ist zu lang. Es dürfen höchstens %s Zeichen eingegeben werden.",21 length: "Die Länge der Eingabe ist ungültig. Es müssen zwischen %s und %s Zeichen eingegeben werden.",22 mincheck: "Wählen Sie mindestens %s Angaben aus.",23 maxcheck: "Wählen Sie maximal %s Angaben aus.",24 check: "Wählen Sie zwischen %s und %s Angaben.",25 equalto: "Dieses Feld muss dem anderen entsprechen."26});...

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Goal.js

Source:Goal.js Github

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1import React, { Component } from 'react';2import './Roll.css'; // Tell webpack that Button.js uses these styles3import { playToString } from './utils';4class Goal extends Component {5 render() {6 console.log(`Goal: this.props = ${JSON.stringify(this.props)}`)7 this.die = ["\u2680","\u2681","\u2682","\u2683","\u2684","\u2685"]8 return <>9 <div className={`roll ${this.props.rollsLeft == 3 ? "final" : ""}`}>10 <div className={`dieTitle ${this.props.rollsLeft == 3 ? "final" : ""}`}><b>{this.props.rollsLeft == 3 ? "Final" : "Goal"}</b></div>11 <div className="diePlay"><i>{playToString(this.props.goalPlay)}</i></div>12 <div className="dieTitle"><br/></div>13 <div className="die">{this.die[this.props.goalRoll[0]-1]}</div>14 <div className="die">{this.die[this.props.goalRoll[1]-1]}</div>15 <div className="die">{this.die[this.props.goalRoll[2]-1]}</div>16 <div className="die">{this.die[this.props.goalRoll[3]-1]}</div>17 <div className="die">{this.die[this.props.goalRoll[4]-1]}</div>18 </div>19 </>;20 }21}...

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Using AI Code Generation

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1const { chromium } = require('playwright');2(async () => {3 const browser = await chromium.launch({ headless: false });4 const context = await browser.newContext();5 const page = await context.newPage();6 await page.die();7 await browser.close();8})();

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Using AI Code Generation

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1const { chromium } = require('playwright');2(async () => {3 const browser = await chromium.launch();4 const page = await browser.newPage();5 await page.die();6 await browser.close();7})();

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Using AI Code Generation

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1const { chromium } = require('playwright');2(async () => {3 const browser = await chromium.launch();4 const context = await browser.newContext();5 const page = await context.newPage();6 await page.die();7 await browser.close();8})();9const { chromium } = require('playwright');10(async () => {11 const browser = await chromium.launch();12 const context = await browser.newContext();13 const page = await context.newPage();14 await page.die();15 await browser.close();16})();

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Using AI Code Generation

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1const { chromium } = require('playwright');2(async () => {3 const browser = await chromium.launch({ headless: false });4 const page = await browser.newPage();5 await page.screenshot({ path: 'google.png' });6 await page.die();7 await browser.close();8})();9 at CDPSession.send (/Users/username/Projects/playwright-test/node_modules/playwright/lib/cjs/pw10 at async Page.die (/Users/username/Projects/playwright-test/node_modules/playwright/lib/cjs/pw11 at async Object.<anonymous> (/Users/username/Projects/playwright-test/test.js:10:5)12const { chromium } = require('playwright');13(async () => {14 const browser = await chromium.launch({ headless: false });15 const page = await browser.newPage();16 await page.screenshot({ path: 'google.png' });17 await page.die();18 await browser.close();19 process.exit(0);20})();21 at CDPSession.send (/Users/username/Projects/playwright-test/node_modules/playwright/lib/cjs/pw22 at async Page.die (/Users/username/Projects/playwright-test

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Using AI Code Generation

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1const { chromium } = require('playwright');2const { die } = require('playwright/lib/server/browserType');3(async () => {4 const browser = await chromium.launch();5 const context = await browser.newContext();6 const page = await context.newPage();7 await die();8})();9const { chromium } = require('playwright');10const { die } = require('playwright/lib/server/browserType');11(async () => {12 const browser = await chromium.launch();13 const context = await browser.newContext();14 const page = await context.newPage();15 await die();16})();17const { chromium } = require('playwright');18const { die } = require('playwright/lib/server/browserType');19(async () => {20 const browser = await chromium.launch();21 const context = await browser.newContext();22 const page = await context.newPage();23 await die();24})();25const { chromium } = require('playwright');26const { die } = require('playwright/lib/server/browserType');27(async () => {28 const browser = await chromium.launch();29 const context = await browser.newContext();30 const page = await context.newPage();31 await die();32})();33const { chromium } = require('playwright');34const { die } = require('playwright/lib/server/browserType');35(async () => {36 const browser = await chromium.launch();37 const context = await browser.newContext();38 const page = await context.newPage();39 await die();40})();41const { chromium } = require('playwright');42const { die } = require('playwright/lib/server/browserType');43(async () => {44 const browser = await chromium.launch();45 const context = await browser.newContext();46 const page = await context.newPage();47 await die();48})();49const { chromium } =

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Using AI Code Generation

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1const playwright = require('playwright');2const path = require('path');3const { chromium } = playwright;4(async () => {5 const browser = await chromium.launch({ headless: false });6 const context = await browser.newContext();7 const page = await context.newPage();8 await page.die();9 await browser.close();10})();11 at Page._onClose (D:\Playwright\Playwright\playwright\lib\server\page.js:214:19)12 at CDPSession.Page._client.on (D:\Playwright\Playwright\playwright\lib\server\page.js:80:61)13 at CDPSession.emit (events.js:315:20)14 at CDPSession._onMessage (D:\Playwright\Playwright\playwright\lib\connection.js:200:12)15 at WebSocketTransport._ws.addEventListener (D:\Playwright\Playwright\playwright\lib\connection.js:320:49)16 at WebSocket.onMessage (D:\Playwright\Playwright\playwright\lib\websocketTransport.js:14:14)17 at WebSocket.emit (events.js:315:20)18 at Receiver.receiverOnMessage (D:\Playwright\Playwright\playwright\node_modules\ws\lib\websocket.js:795:20)19 at Receiver.emit (events.js:315:20)20 at Receiver.dataMessage (D:\Playwright\Playwright\playwright\node_modules\ws\lib\receiver.js:422:14)

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Using AI Code Generation

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1const { _electron: electron } = require('playwright');2const { app } = electron;3app.die();4const { _electron: electron } = require('playwright');5const { app } = electron;6app.die();7const { _electron: electron } = require('playwright');8const { app } = electron;9app.die();10const { _electron: electron } = require('playwright');11const { app } = electron;12app.die();13const { _electron: electron } = require('playwright');14const { app } = electron;15app.die();16const { _electron: electron } = require('playwright');17const { app } = electron;18app.die();19const { _electron: electron } = require('playwright');20const { app } = electron;21app.die();22const { _electron: electron } = require('playwright');23const { app } = electron;24app.die();25const { _electron: electron } = require('playwright');26const { app } = electron;27app.die();28const { _electron: electron } = require('playwright');29const { app } = electron;30app.die();31const { _electron: electron } = require('playwright');32const { app } = electron;33app.die();34const { _electron: electron } = require('playwright');35const { app } = electron;36app.die();

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Using AI Code Generation

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1const { die } = require('playwright-core/lib/server/browserServer');2die(new Error('error message'));3const { die } = require('playwright-core/lib/server/browserServer');4die(new Error('error message'));5const { die } = require('playwright-core/lib/server/browserServer');6die(new Error('error message'));7const { die } = require('playwright-core/lib/server/browserServer');8die(new Error('error message'));9const { die } = require('playwright-core/lib/server/browserServer');10die(new Error('error message'));11const { die } = require('playwright-core/lib/server/browserServer');12die(new Error('error message'));13const { die } = require('playwright-core/lib/server/browserServer');14die(new Error('error message'));15const { die } = require('playwright-core/lib/server/browserServer');16die(new Error('error message'));17const { die } = require('playwright-core/lib/server/browserServer');18die(new Error('error message'));19const { die } = require('playwright-core/lib/server/browserServer');20die(new Error('error message'));21const { die } = require('playwright-core/lib/server/browserServer');22die(new Error('error message'));23const { die } = require('playwright-core/lib/server/browserServer');24die(new Error('error message'));25const { die } = require('playwright-core/lib/server/browserServer');26die(new Error('error message'));27const { die } = require('playwright-core/lib/server/browserServer');28die(new Error('error message'));29const { die } = require('playwright-core/lib/server/browserServer');30die(new Error('error message

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Using AI Code Generation

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1const { InternalAPI } = require('playwright');2InternalAPI.die('My custom error message');3const { test } = require('playwright');4test.die('My custom error message');5const { TestRunner } = require('playwright');6const runner = new TestRunner();7runner.die('My custom error message');8const { PlaywrightTest } = require('playwright');9const runner = new PlaywrightTest();10runner.die('My custom error message');11const { PlaywrightTestRunner } = require('playwright');12const runner = new PlaywrightTestRunner();13runner.die('My custom error message');14const { PlaywrightTestConfig } = require('playwright');15const runner = new PlaywrightTestConfig();16runner.die('My custom error message');17const { PlaywrightTestFixtures } = require('playwright');18const runner = new PlaywrightTestFixtures();19runner.die('My custom error message');20const { PlaywrightTestWorker } = require('playwright');21const runner = new PlaywrightTestWorker();22runner.die('My custom error message');23const { PlaywrightTestReporter } = require('playwright');24const runner = new PlaywrightTestReporter();25runner.die('My custom error message');26const { PlaywrightTestReporterBase } = require('playwright');27const runner = new PlaywrightTestReporterBase();28runner.die('My custom error message');29const { PlaywrightTestReporterEvent } = require('playwright');30const runner = new PlaywrightTestReporterEvent();31runner.die('My custom error message');32const { PlaywrightTestReporterTest } = require('playwright');33const runner = new PlaywrightTestReporterTest();34runner.die('My custom error message');

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Playwright tutorial

LambdaTest’s Playwright tutorial will give you a broader idea about the Playwright automation framework, its unique features, and use cases with examples to exceed your understanding of Playwright testing. This tutorial will give A to Z guidance, from installing the Playwright framework to some best practices and advanced concepts.

Chapters:

  1. What is Playwright : Playwright is comparatively new but has gained good popularity. Get to know some history of the Playwright with some interesting facts connected with it.
  2. How To Install Playwright : Learn in detail about what basic configuration and dependencies are required for installing Playwright and run a test. Get a step-by-step direction for installing the Playwright automation framework.
  3. Playwright Futuristic Features: Launched in 2020, Playwright gained huge popularity quickly because of some obliging features such as Playwright Test Generator and Inspector, Playwright Reporter, Playwright auto-waiting mechanism and etc. Read up on those features to master Playwright testing.
  4. What is Component Testing: Component testing in Playwright is a unique feature that allows a tester to test a single component of a web application without integrating them with other elements. Learn how to perform Component testing on the Playwright automation framework.
  5. Inputs And Buttons In Playwright: Every website has Input boxes and buttons; learn about testing inputs and buttons with different scenarios and examples.
  6. Functions and Selectors in Playwright: Learn how to launch the Chromium browser with Playwright. Also, gain a better understanding of some important functions like “BrowserContext,” which allows you to run multiple browser sessions, and “newPage” which interacts with a page.
  7. Handling Alerts and Dropdowns in Playwright : Playwright interact with different types of alerts and pop-ups, such as simple, confirmation, and prompt, and different types of dropdowns, such as single selector and multi-selector get your hands-on with handling alerts and dropdown in Playright testing.
  8. Playwright vs Puppeteer: Get to know about the difference between two testing frameworks and how they are different than one another, which browsers they support, and what features they provide.
  9. Run Playwright Tests on LambdaTest: Playwright testing with LambdaTest leverages test performance to the utmost. You can run multiple Playwright tests in Parallel with the LammbdaTest test cloud. Get a step-by-step guide to run your Playwright test on the LambdaTest platform.
  10. Playwright Python Tutorial: Playwright automation framework support all major languages such as Python, JavaScript, TypeScript, .NET and etc. However, there are various advantages to Python end-to-end testing with Playwright because of its versatile utility. Get the hang of Playwright python testing with this chapter.
  11. Playwright End To End Testing Tutorial: Get your hands on with Playwright end-to-end testing and learn to use some exciting features such as TraceViewer, Debugging, Networking, Component testing, Visual testing, and many more.
  12. Playwright Video Tutorial: Watch the video tutorials on Playwright testing from experts and get a consecutive in-depth explanation of Playwright automation testing.

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