Best JavaScript code snippet using playwright-internal
SKILLCFG.js
Source:SKILLCFG.js
1/**2 ** @Author:pandayu3 ** @Version:1.04 ** @DateTime:2018-09-095 ** @Project:pandaCard CardGame6 ** @Contact: QQ:8150996027 **/8 var SKILLCFG = {9 "JN001":{10 "skillid":"JN001",11 "hero":"çå»æ",12 "skillcd":6,13 "describe":"对å½åç®æ é ææ»å»260%ç伤害",14 "lev":1,15 "skillname":"çå»",16 "skilltype":1,17 "skilldistance":2000,18 "skilldisplay":1,19 "bulletnum":1,20 "bulletspeed":700,21 "skillfrequency":1,22 "skilltime":-1,23 "targettype":3,24 "gettargettype":0,25 "target_area":1,26 "target_num":1,27 "damagevalue":26000,28 "extra_type":0,29 "extra_data":0,30 "extra_result":031 },32 "JN002":{33 "skillid":"JN002",34 "hero":"2ç£
åå¦å
ç®",35 "skillcd":6,36 "describe":"对å½åç®æ é ææ»å»230%ç伤害",37 "lev":1,38 "skillname":"è½°ç¸",39 "skilltype":1,40 "skilldistance":2000,41 "skilldisplay":1,42 "bulletnum":1,43 "bulletspeed":950,44 "skillfrequency":1,45 "skilltime":-1,46 "targettype":3,47 "gettargettype":0,48 "target_area":1,49 "target_num":1,50 "damagevalue":23000,51 "extra_type":0,52 "extra_data":0,53 "extra_result":054 },55 "JN003":{56 "skillid":"JN003",57 "hero":"å±±ç®",58 "skillcd":6,59 "describe":"对å½åç®æ é ææ»å»220%ç伤害",60 "lev":1,61 "skillname":"ç®è½°",62 "skilltype":1,63 "skilldistance":2000,64 "skilldisplay":1,65 "bulletnum":1,66 "bulletspeed":1000,67 "skillfrequency":1,68 "skilltime":-1,69 "targettype":3,70 "gettargettype":0,71 "target_area":1,72 "target_num":1,73 "damagevalue":22000,74 "extra_type":0,75 "extra_data":0,76 "extra_result":077 },78 "JN004":{79 "skillid":"JN004",80 "hero":"åæ®",81 "skillcd":6,82 "describe":"对å½åç®æ é ææ»å»240%ç伤害",83 "lev":1,84 "skillname":"å°å»",85 "skilltype":1,86 "skilldistance":2000,87 "skilldisplay":1,88 "bulletnum":1,89 "bulletspeed":900,90 "skillfrequency":1,91 "skilltime":-1,92 "targettype":3,93 "gettargettype":0,94 "target_area":1,95 "target_num":1,96 "damagevalue":24000,97 "extra_type":0,98 "extra_data":0,99 "extra_result":0100 },101 "JN005":{102 "skillid":"JN005",103 "hero":"å»å°åéä½£å
µ",104 "skillcd":6,105 "describe":"使èªèº«åå°ä¼¤å®³éä½50%ï¼æç»5ç§",106 "lev":1,107 "skillname":"é²æ¤",108 "skilltype":1,109 "skilldistance":2000,110 "skilldisplay":1,111 "bulletnum":1,112 "bulletspeed":1000,113 "skillfrequency":1,114 "skilltime":-1,115 "targettype":3,116 "gettargettype":0,117 "target_area":1,118 "target_num":1,119 "damagevalue":10000,120 "buff":[[10000,9,0,5,1,5000]],121 "extra_type":0,122 "extra_data":0,123 "extra_result":0124 },125 "JN006":{126 "skillid":"JN006",127 "hero":"M114榴弹ç®",128 "skillcd":6,129 "describe":"对ç®æ é ææ»å»240%ç伤害",130 "lev":1,131 "skillname":"榴弹",132 "skilltype":1,133 "skilldistance":2000,134 "skilldisplay":1,135 "bulletnum":1,136 "bulletspeed":800,137 "skillfrequency":1,138 "skilltime":-1,139 "targettype":3,140 "gettargettype":0,141 "target_area":1,142 "target_num":1,143 "damagevalue":24000,144 "extra_type":0,145 "extra_data":0,146 "extra_result":0147 },148 "JN007":{149 "skillid":"JN007",150 "hero":"BA-64è£
ç²è½¦",151 "skillcd":6,152 "describe":"对ç®æ é ææ»å»240%ç伤害",153 "lev":1,154 "skillname":"è½°å»",155 "skilltype":1,156 "skilldistance":2000,157 "skilldisplay":1,158 "bulletnum":1,159 "bulletspeed":900,160 "skillfrequency":1,161 "skilltime":-1,162 "targettype":3,163 "gettargettype":0,164 "target_area":1,165 "target_num":1,166 "damagevalue":24000,167 "extra_type":0,168 "extra_data":0,169 "extra_result":0170 },171 "JN008":{172 "skillid":"JN008",173 "hero":"6ç£
åå¦å
ç®",174 "skillcd":6,175 "describe":"对ç®æ é ææ»å»285%ç伤害",176 "lev":1,177 "skillname":"é£å¸½ç©¿ç²å¼¹",178 "skilltype":1,179 "skilldistance":2000,180 "skilldisplay":1,181 "bulletnum":1,182 "bulletspeed":1100,183 "skillfrequency":1,184 "skilltime":-1,185 "targettype":3,186 "gettargettype":0,187 "target_area":1,188 "target_num":1,189 "damagevalue":28500,190 "extra_type":0,191 "extra_data":0,192 "extra_result":0193 },194 "JN009":{195 "skillid":"JN009",196 "hero":"ç¾å½å¤§å
µ",197 "skillcd":5,198 "describe":"对ç®æ é ææ»å»285%ç伤害",199 "lev":1,200 "skillname":"çªå»",201 "skilltype":1,202 "skilldistance":2000,203 "skilldisplay":1,204 "bulletnum":1,205 "bulletspeed":1200,206 "skillfrequency":1,207 "skilltime":-1,208 "targettype":3,209 "gettargettype":0,210 "target_area":1,211 "target_num":1,212 "damagevalue":28500,213 "extra_type":0,214 "extra_data":0,215 "extra_result":0216 },217 "JN010":{218 "skillid":"JN010",219 "hero":"èèæ¥å
µ",220 "skillcd":5,221 "describe":"对ç®æ é ææ»å»294%ç伤害",222 "lev":1,223 "skillname":"å²å»",224 "skilltype":1,225 "skilldistance":2000,226 "skilldisplay":1,227 "bulletnum":1,228 "bulletspeed":1000,229 "skillfrequency":1,230 "skilltime":-1,231 "targettype":3,232 "gettargettype":0,233 "target_area":1,234 "target_num":1,235 "damagevalue":29400,236 "extra_type":0,237 "extra_data":0,238 "extra_result":0239 },240 "JN011":{241 "skillid":"JN011",242 "hero":"èèçå»æ",243 "skillcd":5,244 "describe":"对ç®æ é ææ»å»285%ç伤害",245 "lev":1,246 "skillname":"ååççåéçå»",247 "skilltype":1,248 "skilldistance":2000,249 "skilldisplay":1,250 "bulletnum":1,251 "bulletspeed":600,252 "skillfrequency":1,253 "skilltime":-1,254 "targettype":3,255 "gettargettype":0,256 "target_area":1,257 "target_num":1,258 "damagevalue":28500,259 "extra_type":0,260 "extra_data":0,261 "extra_result":0262 },263 "JN012":{264 "skillid":"JN012",265 "hero":"æ¯å¾äºç¹",266 "skillcd":5,267 "describe":"对å¨å´æåé ææ»å»216%ç伤害",268 "lev":1,269 "skillname":"ä¸å¼47mmæå»ç®",270 "skilltype":1,271 "skilldistance":2000,272 "skilldisplay":1,273 "bulletnum":1,274 "bulletspeed":1000,275 "skillfrequency":1,276 "skilltime":-1,277 "targettype":3,278 "gettargettype":0,279 "target_area":6,280 "target_num":100,281 "damagevalue":21600,282 "extra_type":0,283 "extra_data":0,284 "extra_result":0285 },286 "JN013":{287 "skillid":"JN013",288 "hero":"M30榴弹ç®",289 "skillcd":5,290 "describe":"åæ¶å°åº3å导弹ï¼å¯¹éæº3个æåé ææ»å»219%ç伤害",291 "lev":1,292 "skillname":"122mmæº
å°å¼¹",293 "skilltype":1,294 "skilldistance":2000,295 "skilldisplay":1,296 "bulletnum":1,297 "bulletspeed":1000,298 "skillfrequency":1,299 "skilltime":-1,300 "targettype":3,301 "gettargettype":0,302 "target_area":4,303 "target_num":3,304 "damagevalue":21900,305 "extra_type":0,306 "extra_data":0,307 "extra_result":0308 },309 "JN014":{310 "skillid":"JN014",311 "hero":"M3æé²ç®",312 "skillcd":5,313 "describe":"对ç®æ é ææ»å»294%ç伤害",314 "lev":1,315 "skillname":"156mmç ´ç²å¼¹",316 "skilltype":1,317 "skilldistance":2000,318 "skilldisplay":1,319 "bulletnum":1,320 "bulletspeed":800,321 "skillfrequency":1,322 "skilltime":-1,323 "targettype":3,324 "gettargettype":0,325 "target_area":1,326 "target_num":1,327 "damagevalue":29400,328 "extra_type":0,329 "extra_data":0,330 "extra_result":0331 },332 "JN015":{333 "skillid":"JN015",334 "hero":"è±å½æºæªæ",335 "skillcd":5,336 "describe":"对ç®æ é ææ»å»294%ç伤害",337 "lev":1,338 "skillname":"æ«å°",339 "skilltype":1,340 "skilldistance":2000,341 "skilldisplay":1,342 "bulletnum":1,343 "bulletspeed":600,344 "skillfrequency":1,345 "skilltime":-1,346 "targettype":3,347 "gettargettype":0,348 "target_area":1,349 "target_num":1,350 "damagevalue":29400,351 "extra_type":0,352 "extra_data":0,353 "extra_result":0354 },355 "JN016":{356 "skillid":"JN016",357 "hero":"è±å½æ¥å
µ",358 "skillcd":5,359 "describe":"æ²»çåæ¹åä½ï¼æ ¹æ®èªèº«æ»å»206%æ¢å¤ç®æ åä½è¡é",360 "lev":1,361 "skillname":"æåºæ¥æ",362 "skilltype":2,363 "skilldistance":2000,364 "skilldisplay":2,365 "bulletnum":-1,366 "bulletspeed":-1,367 "skillfrequency":-1,368 "skilltime":-1,369 "targettype":2,370 "gettargettype":2,371 "target_area":-1,372 "target_num":1,373 "damagevalue":20600,374 "extra_type":0,375 "extra_data":0,376 "extra_result":0377 },378 "JN017":{379 "skillid":"JN017",380 "hero":"é«å°ç®",381 "skillcd":5,382 "describe":"对éæº3个æåé ææ»å»260%ç伤害ï¼å¹¶ä½¿èªèº«å é50%ï¼æç»2ç§",383 "lev":1,384 "skillname":"ç«åè¦ç",385 "skilltype":1,386 "skilldistance":2000,387 "skilldisplay":1,388 "bulletnum":1,389 "bulletspeed":1000,390 "skillfrequency":1,391 "skilltime":-1,392 "targettype":3,393 "gettargettype":0,394 "target_area":4,395 "target_num":3,396 "damagevalue":26000,397 "buff":[[10000,1,0,2,1,5000]],398 "extra_type":0,399 "extra_data":0,400 "extra_result":0401 },402 "JN018":{403 "skillid":"JN018",404 "hero":"æºæªæ",405 "skillcd":5,406 "describe":"对éæº2个æåé ææ»å»230%ç伤害ï¼ä¼å
æ»å»ç«ç®ï¼",407 "lev":1,408 "skillname":"ç¯çæ«å°",409 "skilltype":1,410 "skilldistance":2000,411 "skilldisplay":1,412 "bulletnum":1,413 "bulletspeed":1000,414 "skillfrequency":1,415 "skilltime":-1,416 "targettype":3,417 "gettargettype":9,418 "target_area":4,419 "target_num":2,420 "damagevalue":23000,421 "extra_type":0,422 "extra_data":0,423 "extra_result":0424 },425 "JN019":{426 "skillid":"JN019",427 "hero":"榴弹ç®",428 "skillcd":5,429 "describe":"对ç®æ é ææ»å»300%ç伤害ï¼å¹¶é带20%å¸è¡ææ",430 "lev":1,431 "skillname":"æ伤åæ¯å¼¹",432 "skilltype":1,433 "skilldistance":2000,434 "skilldisplay":1,435 "bulletnum":1,436 "bulletspeed":1000,437 "skillfrequency":1,438 "skilltime":-1,439 "targettype":3,440 "gettargettype":0,441 "target_area":1,442 "target_num":1,443 "damagevalue":30000,444 "extra_type":3,445 "extra_data":0,446 "extra_result":[2,2000]447 },448 "JN020":{449 "skillid":"JN020",450 "hero":"72Ké«å°ç®",451 "skillcd":5,452 "describe":"对ç®æ é ææ»å»249%ç伤害ï¼å¹¶ä½¿èªèº«åå°ç伤害éä½40%ï¼æç»3ç§",453 "lev":1,454 "skillname":"é²å¾¡å¶å¯¼",455 "skilltype":1,456 "skilldistance":2000,457 "skilldisplay":1,458 "bulletnum":1,459 "bulletspeed":1000,460 "skillfrequency":1,461 "skilltime":-1,462 "targettype":3,463 "gettargettype":0,464 "target_area":1,465 "target_num":1,466 "damagevalue":24900,467 "buff":[[10000,9,0,3,1,4000]],468 "extra_type":0,469 "extra_data":0,470 "extra_result":0471 },472 "JN021":{473 "skillid":"JN021",474 "hero":"M36é«å°ç®",475 "skillcd":5,476 "describe":"对éæº2个ææ¹åä½é ææ»å»294%ç伤害ï¼å¹¶æ20%å çé¢å¤è§¦åä¸æ¬¡ä¼¤å®³",477 "lev":1,478 "skillname":"M18A1ç ´ç²å¼¹",479 "skilltype":1,480 "skilldistance":2000,481 "skilldisplay":1,482 "bulletnum":1,483 "bulletspeed":1000,484 "skillfrequency":1,485 "skilltime":-1,486 "targettype":3,487 "gettargettype":0,488 "target_area":4,489 "target_num":2,490 "damagevalue":29400,491 "extra_type":4,492 "extra_data":2000,493 "extra_result":[1,10000]494 },495 "JN022":{496 "skillid":"JN022",497 "hero":"KV2éå¦",498 "skillcd":5,499 "describe":"对ç®æ é ææ»å»300%ç伤害ï¼å¹¶é带20%å¸è¡ææ",500 "lev":1,501 "skillname":"éå¦107ç®",502 "skilltype":1,503 "skilldistance":2000,504 "skilldisplay":1,505 "bulletnum":1,506 "bulletspeed":1000,507 "skillfrequency":1,508 "skilltime":-1,509 "targettype":3,510 "gettargettype":0,511 "target_area":1,512 "target_num":1,513 "damagevalue":30000,514 "extra_type":3,515 "extra_data":0,516 "extra_result":[2,2000]517 },518 "JN023":{519 "skillid":"JN023",520 "hero":"è±å½ç¹ç§å
µ",521 "skillcd":5,522 "describe":"对ç®æ é ææ»å»300%ç伤害ï¼ä¸éä½ç®æ æ»é50%ï¼æç»2ç§",523 "lev":1,524 "skillname":"é伤çªè¢",525 "skilltype":1,526 "skilldistance":2000,527 "skilldisplay":1,528 "bulletnum":1,529 "bulletspeed":1000,530 "skillfrequency":1,531 "skilltime":-1,532 "targettype":3,533 "gettargettype":0,534 "target_area":1,535 "target_num":1,536 "damagevalue":30000,537 "buff":[[10000,11,1,2,1,-5000]],538 "extra_type":0,539 "extra_data":0,540 "extra_result":0541 },542 "JN024":{543 "skillid":"JN024",544 "hero":"马èå°è¾¾å¦å
",545 "skillcd":5,546 "describe":"对ç®æ é ææ»å»300%ç伤害ï¼å¹¶é带1.3ç§ç©æ",547 "lev":1,548 "skillname":"40mmQF-2pdrå åç®",549 "skilltype":1,550 "skilldistance":2000,551 "skilldisplay":1,552 "bulletnum":1,553 "bulletspeed":1000,554 "skillfrequency":1,555 "skilltime":-1,556 "targettype":3,557 "gettargettype":0,558 "target_area":1,559 "target_num":1,560 "damagevalue":30000,561 "buff":[[10000,2,1,1.3,1,0]],562 "extra_type":0,563 "extra_data":0,564 "extra_result":0565 },566 "JN025":{567 "skillid":"JN025",568 "hero":"èèå¨åå
µ",569 "skillcd":5,570 "describe":"对ç®æ é ææ»å»230%ç伤害ï¼å¹¶ä½¿èªèº«é æ伤害æé«30%ï¼æç»4ç§",571 "lev":1,572 "skillname":"é¼èæ»å»",573 "skilltype":1,574 "skilldistance":2000,575 "skilldisplay":1,576 "bulletnum":1,577 "bulletspeed":1000,578 "skillfrequency":1,579 "skilltime":-1,580 "targettype":3,581 "gettargettype":0,582 "target_area":1,583 "target_num":1,584 "damagevalue":23000,585 "buff":[[10000,12,0,4,1,3000]],586 "extra_type":0,587 "extra_data":0,588 "extra_result":0589 },590 "JN026":{591 "skillid":"JN026",592 "hero":"éé£",593 "skillcd":5,594 "describe":"对ç®æ é ææ»å»300%ç伤害åæ¶ä½¿èªèº«ä¼¤å®³åå
40%ï¼æç»3ç§",595 "lev":1,596 "skillname":"M6å75mmç«ç®",597 "skilltype":1,598 "skilldistance":2000,599 "skilldisplay":1,600 "bulletnum":1,601 "bulletspeed":1000,602 "skillfrequency":1,603 "skilltime":-1,604 "targettype":3,605 "gettargettype":0,606 "target_area":1,607 "target_num":1,608 "damagevalue":30000,609 "buff":[[10000,9,0,3,1,4000]],610 "extra_type":0,611 "extra_data":0,612 "extra_result":0613 },614 "JN027":{615 "skillid":"JN027",616 "hero":"M1榴弹ç®",617 "skillcd":5,618 "describe":"æ²»çåæ¹è¡éæå°åä½ï¼æ ¹æ®èªèº«æ»å»150%æ¢å¤ç®æ è¡éï¼åæ¶æé«ç®æ 35%çé²å¾¡ï¼æç»5ç§",619 "lev":1,620 "skillname":"ç«åæ©æ¤",621 "skilltype":2,622 "skilldistance":2000,623 "skilldisplay":2,624 "bulletnum":-1,625 "bulletspeed":-1,626 "skillfrequency":-1,627 "skilltime":-1,628 "targettype":2,629 "gettargettype":2,630 "target_area":-1,631 "target_num":1,632 "damagevalue":15000,633 "buff":[10000,8,1,5,1,3500],634 "extra_type":0,635 "extra_data":0,636 "extra_result":0637 },638 "JN028":{639 "skillid":"JN028",640 "hero":"èèçªå»é",641 "skillcd":5,642 "describe":"对ææ¹ææåä½é ææ»å»226%ç伤害",643 "lev":1,644 "skillname":"å
¨ä½çªå»",645 "skilltype":1,646 "skilldistance":2000,647 "skilldisplay":1,648 "bulletnum":1,649 "bulletspeed":1000,650 "skillfrequency":1,651 "skilltime":-1,652 "targettype":3,653 "gettargettype":0,654 "target_area":5,655 "target_num":-1,656 "damagevalue":22600,657 "extra_type":0,658 "extra_data":0,659 "extra_result":0660 },661 "JN029":{662 "skillid":"JN029",663 "hero":"M101榴弹ç®",664 "skillcd":5,665 "describe":"对ç®æ é ææ»å»339%ç伤害ï¼ä½¿ç®æ åå°ç伤害æé«20%ï¼æç»3ç§",666 "lev":1,667 "skillname":"è´ä¼¤æå»",668 "skilltype":1,669 "skilldistance":2000,670 "skilldisplay":1,671 "bulletnum":1,672 "bulletspeed":1000,673 "skillfrequency":1,674 "skilltime":-1,675 "targettype":3,676 "gettargettype":0,677 "target_area":1,678 "target_num":1,679 "damagevalue":33900,680 "buff":[[10000,5,1,3,1,2000]],681 "extra_type":0,682 "extra_data":0,683 "extra_result":0684 },685 "JN030":{686 "skillid":"JN030",687 "hero":"å½æå¦å
",688 "skillcd":5,689 "describe":"对ç®æ é ææ»å»339%ç伤害ï¼å¹¶æåèªèº«æ»å»20%ï¼æç»3ç§",690 "lev":1,691 "skillname":"HV75åé«åéç«ç®",692 "skilltype":1,693 "skilldistance":2000,694 "skilldisplay":1,695 "bulletnum":1,696 "bulletspeed":1000,697 "skillfrequency":1,698 "skilltime":-1,699 "targettype":3,700 "gettargettype":0,701 "target_area":1,702 "target_num":1,703 "damagevalue":33900,704 "buff":[[10000,14,0,3,1,2000]],705 "extra_type":0,706 "extra_data":0,707 "extra_result":0708 },709 "JN031":{710 "skillid":"JN031",711 "hero":"T26è½»å¦å
",712 "skillcd":5,713 "describe":"对ç®æ é ææ»å»339%ç伤害ï¼å¹¶æåèªèº«20%æ´å»å çï¼æç»3ç§",714 "lev":1,715 "skillname":"46åå£å¾çè£ç®å¼¹",716 "skilltype":1,717 "skilldistance":2000,718 "skilldisplay":1,719 "bulletnum":1,720 "bulletspeed":1000,721 "skillfrequency":1,722 "skilltime":-1,723 "targettype":3,724 "gettargettype":0,725 "target_area":1,726 "target_num":1,727 "damagevalue":33900,728 "buff":[[10000,18,0,3,1,2000]],729 "extra_type":0,730 "extra_data":0,731 "extra_result":0732 },733 "JN032":{734 "skillid":"JN032",735 "hero":"ç§æ¼å¾·çªå»é",736 "skillcd":5,737 "describe":"æ²»çè¡éæå°åä½ï¼æ ¹æ®èªèº«æ»å»120%æ¢å¤ç®æ è¡éï¼å¹¶æåç®æ é²å¾¡60%ï¼æç»5ç§",738 "lev":1,739 "skillname":"æ©æ¤ä½¯æ»",740 "skilltype":2,741 "skilldistance":2000,742 "skilldisplay":2,743 "bulletnum":-1,744 "bulletspeed":-1,745 "skillfrequency":-1,746 "skilltime":-1,747 "targettype":2,748 "gettargettype":2,749 "target_area":-1,750 "target_num":1,751 "damagevalue":12000,752 "buff":[10000,8,1,5,1,6000],753 "extra_type":0,754 "extra_data":0,755 "extra_result":0756 },757 "JN033":{758 "skillid":"JN033",759 "hero":"M5åå¦å
ç®",760 "skillcd":5,761 "describe":"对ææ¹è¡éæå°çç®æ é ææ»å»360%ç伤害ï¼è¥ç®æ çå½å¼ä½äº30%å伤害æé«100%",762 "lev":1,763 "skillname":"76.2mm追å»å¼¹",764 "skilltype":1,765 "skilldistance":2000,766 "skilldisplay":1,767 "bulletnum":1,768 "bulletspeed":1000,769 "skillfrequency":1,770 "skilltime":-1,771 "targettype":3,772 "gettargettype":2,773 "target_area":-1,774 "target_num":1,775 "damagevalue":36000,776 "extra_type":2,777 "extra_data":3000,778 "extra_result":[1,10000]779 },780 "JN034":{781 "skillid":"JN034",782 "hero":"BC3åå¦å
ç®",783 "skillcd":5,784 "describe":"对ç®æ åèå´å
çæåé ææ»å»228%ç伤害ï¼åæ¶ä½¿ç®æ åå°ææ伤害æé«40%ï¼æç»3ç§",785 "lev":1,786 "skillname":"å®å¿ç©¿ç²å¼¹",787 "skilltype":1,788 "skilldistance":2000,789 "skilldisplay":1,790 "bulletnum":1,791 "bulletspeed":1000,792 "skillfrequency":1,793 "skilltime":-1,794 "targettype":3,795 "gettargettype":0,796 "target_area":6,797 "target_num":100,798 "damagevalue":22800,799 "buff":[[10000,5,1,3,1,4000]],800 "extra_type":0,801 "extra_data":0,802 "extra_result":0803 },804 "JN035":{805 "skillid":"JN035",806 "hero":"17ç£
åå¦å
ç®",807 "skillcd":5,808 "describe":"对ç®æ åèå´å
çæåé ææ»å»240%伤害ï¼å¹¶ä½¿ç®æ ç©æ1ç§",809 "lev":1,810 "skillname":"APDSè±å£³ç©¿ç²å¼¹",811 "skilltype":1,812 "skilldistance":2000,813 "skilldisplay":1,814 "bulletnum":1,815 "bulletspeed":1000,816 "skillfrequency":1,817 "skilltime":-1,818 "targettype":3,819 "gettargettype":0,820 "target_area":6,821 "target_num":100,822 "damagevalue":24000,823 "buff":[[10000,2,1,1,1,0]],824 "extra_type":0,825 "extra_data":0,826 "extra_result":0827 },828 "JN036":{829 "skillid":"JN036",830 "hero":"游éªå
µ",831 "skillcd":5,832 "describe":"对ç®æ é ææ»å»306%ç伤害ï¼å¹¶ä½¿èªèº«è·å¾æ æææï¼å
ç«ææ伤害åè´é¢ææï¼æç»2ç§",833 "lev":1,834 "skillname":"æåºåå
¥",835 "skilltype":1,836 "skilldistance":2000,837 "skilldisplay":1,838 "bulletnum":1,839 "bulletspeed":1000,840 "skillfrequency":1,841 "skilltime":-1,842 "targettype":3,843 "gettargettype":0,844 "target_area":1,845 "target_num":1,846 "damagevalue":30600,847 "buff":[[10000,19,0,2,1,0]],848 "extra_type":0,849 "extra_data":0,850 "extra_result":0851 },852 "JN037":{853 "skillid":"JN037",854 "hero":"76èªè¡ç«ç®",855 "skillcd":5,856 "describe":"对ç®æ é ææ»å»360%ç伤害ï¼è¥ç®æ çå½å¼é«äº70%å伤害æé«100%",857 "lev":1,858 "skillname":"FK36åå¶æ§ç®å¼¹",859 "skilltype":1,860 "skilldistance":2000,861 "skilldisplay":1,862 "bulletnum":1,863 "bulletspeed":1000,864 "skillfrequency":1,865 "skilltime":-1,866 "targettype":3,867 "gettargettype":0,868 "target_area":1,869 "target_num":1,870 "damagevalue":36000,871 "extra_type":1,872 "extra_data":7000,873 "extra_result":[1,10000]874 },875 "JN038":{876 "skillid":"JN038",877 "hero":"æ ¼å
°ç¹æ",878 "skillcd":5,879 "describe":"对éè¿2个æååä½é ææ»å»306%ç伤害ï¼å¹¶æåèªèº«60%çé²å¾¡ï¼æç»5ç§",880 "lev":1,881 "skillname":"M5å75mmçè£å¼¹",882 "skilltype":1,883 "skilldistance":2000,884 "skilldisplay":1,885 "bulletnum":1,886 "bulletspeed":1000,887 "skillfrequency":1,888 "skilltime":-1,889 "targettype":3,890 "gettargettype":0,891 "target_area":2,892 "target_num":2,893 "damagevalue":30600,894 "buff":[[10000,16,0,5,1,6000]],895 "extra_type":0,896 "extra_data":0,897 "extra_result":0898 },899 "JN039":{900 "skillid":"JN039",901 "hero":"ä¸åå°å¦å
",902 "skillcd":5,903 "describe":"对éæº2个æåé ææ»å»312%ç伤害ï¼å¹¶æ30%çå çé¢å¤è§¦å1次",904 "lev":1,905 "skillname":"92mmBMGæº
å°ç«ç®",906 "skilltype":1,907 "skilldistance":2000,908 "skilldisplay":1,909 "bulletnum":1,910 "bulletspeed":1000,911 "skillfrequency":1,912 "skilltime":-1,913 "targettype":3,914 "gettargettype":0,915 "target_area":4,916 "target_num":2,917 "damagevalue":31200,918 "extra_type":4,919 "extra_data":3000,920 "extra_result":[1,10000]921 },922 "JN040":{923 "skillid":"JN040",924 "hero":"èèéªå
µ",925 "skillcd":5,926 "describe":"对ç®æ é ææ»å»288%ç伤害ï¼å¹¶æååæ¹20%æ»å»ï¼æç»5ç§ï¼ä¼å
å¦å
ï¼",927 "lev":1,928 "skillname":"å²éé·éµ",929 "skilltype":1,930 "skilldistance":2000,931 "skilldisplay":1,932 "bulletnum":1,933 "bulletspeed":1000,934 "skillfrequency":1,935 "skilltime":-1,936 "targettype":3,937 "gettargettype":7,938 "target_area":1,939 "target_num":1,940 "damagevalue":28800,941 "buff":[[10000,3,3,5,1,2000]],942 "extra_type":0,943 "extra_data":0,944 "extra_result":0945 },946 "JN041":{947 "skillid":"JN041",948 "hero":"SU152éå¦",949 "skillcd":5,950 "describe":"对éæº3个ææ¹åä½é ææ»å»276%ç伤害ï¼å¹¶æ50%å çé¢å¤è§¦å1次",951 "lev":1,952 "skillname":"152mmè¶
éåç ´ç²å¼¹",953 "skilltype":1,954 "skilldistance":2000,955 "skilldisplay":1,956 "bulletnum":1,957 "bulletspeed":1000,958 "skillfrequency":1,959 "skilltime":-1,960 "targettype":3,961 "gettargettype":0,962 "target_area":4,963 "target_num":3,964 "damagevalue":27600,965 "extra_type":4,966 "extra_data":5000,967 "extra_result":[1,10000]968 },969 "JN042":{970 "skillid":"JN042",971 "hero":"æ¼å»è½¦",972 "skillcd":5,973 "describe":"对ææ¹éæº2个ç®æ é ææ»å»312%ç伤害ï¼å¹¶ä½¿èªèº«æ»å»é度æé«20%ï¼æç»3ç§",974 "lev":1,975 "skillname":"å¿«éå¶å¯¼88ç®",976 "skilltype":1,977 "skilldistance":2000,978 "skilldisplay":1,979 "bulletnum":1,980 "bulletspeed":1000,981 "skillfrequency":1,982 "skilltime":-1,983 "targettype":3,984 "gettargettype":0,985 "target_area":3,986 "target_num":2,987 "damagevalue":31200,988 "buff":[[10000,1,0,3,1,2000]],989 "extra_type":0,990 "extra_data":0,991 "extra_result":0992 },993 "JN043":{994 "skillid":"JN043",995 "hero":"è¤ç«è«å¦å
",996 "skillcd":5,997 "describe":"对ææ¹éæº2个ç®æ é ææ»å»312%ç伤害ï¼å¹¶é带10%å¸è¡ææ",998 "lev":1,999 "skillname":"MKVIIåå¦å
ç®",1000 "skilltype":1,1001 "skilldistance":2000,1002 "skilldisplay":1,1003 "bulletnum":1,1004 "bulletspeed":1000,1005 "skillfrequency":1,1006 "skilltime":-1,1007 "targettype":3,1008 "gettargettype":0,1009 "target_area":4,1010 "target_num":2,1011 "damagevalue":31200,1012 "extra_type":3,1013 "extra_data":0,1014 "extra_result":[2,1000]1015 },1016 "JN044":{1017 "skillid":"JN044",1018 "hero":"å°ç±ç«",1019 "skillcd":5,1020 "describe":"对ææ¹éæº2个ç®æ é ææ»å»312%ç伤害ï¼å¹¶éä½ç®æ æ»å»å30%ï¼æç»3ç§",1021 "lev":1,1022 "skillname":"M1é伤æå»76ç®",1023 "skilltype":1,1024 "skilldistance":2000,1025 "skilldisplay":1,1026 "bulletnum":1,1027 "bulletspeed":1000,1028 "skillfrequency":1,1029 "skilltime":-1,1030 "targettype":3,1031 "gettargettype":0,1032 "target_area":4,1033 "target_num":2,1034 "damagevalue":31200,1035 "buff":[[10000,20,1,3,1,3000]],1036 "extra_type":0,1037 "extra_data":0,1038 "extra_result":01039 },1040 "JN045":{1041 "skillid":"JN045",1042 "hero":"åå¦å
æ¥å
µ",1043 "skillcd":4,1044 "describe":"对ç®æ é ææ»å»420%ç伤害ï¼å¹¶æ70%å çé¢å¤é æ1次æè½ä¼¤å®³",1045 "lev":1,1046 "skillname":"ç²¾åæå»",1047 "skilltype":1,1048 "skilldistance":2000,1049 "skilldisplay":1,1050 "bulletnum":1,1051 "bulletspeed":1000,1052 "skillfrequency":1,1053 "skilltime":-1,1054 "targettype":3,1055 "gettargettype":0,1056 "target_area":1,1057 "target_num":1,1058 "damagevalue":42000,1059 "extra_type":4,1060 "extra_data":7000,1061 "extra_result":[1,10000]1062 },1063 "JN046":{1064 "skillid":"JN046",1065 "hero":"ç家è¿å«",1066 "skillcd":4,1067 "describe":"对éæº3个ææ¹åä½é ææ»å»322%ç伤害ï¼è§¦åâ士æ°çåâï¼å
¨éæ»å»ååé²å¾¡åæå20%ï¼æç»3ç§",1068 "lev":1,1069 "skillname":"ç家è£è",1070 "skilltype":1,1071 "skilldistance":2000,1072 "skilldisplay":1,1073 "bulletnum":1,1074 "bulletspeed":1000,1075 "skillfrequency":1,1076 "skilltime":-1,1077 "targettype":3,1078 "gettargettype":0,1079 "target_area":4,1080 "target_num":3,1081 "damagevalue":32200,1082 "buff":[[10000,3,3,3,1,2000],[10000,4,3,3,1,2000]],1083 "extra_type":0,1084 "extra_data":0,1085 "extra_result":01086 },1087 "JN047":{1088 "skillid":"JN047",1089 "hero":"èèè¿å«å",1090 "skillcd":4,1091 "describe":"对éæº2个ææ¹åä½é ææ»å»364%ç伤害ï¼è§¦åâ士æ°çåâï¼å
¨éæ»å»ååé²å¾¡åæå20%ï¼æç»3ç§",1092 "lev":1,1093 "skillname":"éå¢åæ
",1094 "skilltype":1,1095 "skilldistance":2000,1096 "skilldisplay":1,1097 "bulletnum":1,1098 "bulletspeed":1000,1099 "skillfrequency":1,1100 "skilltime":-1,1101 "targettype":3,1102 "gettargettype":0,1103 "target_area":4,1104 "target_num":2,1105 "damagevalue":36400,1106 "buff":[[10000,3,3,3,1,2000],[10000,4,3,3,1,2000]],1107 "extra_type":0,1108 "extra_data":0,1109 "extra_result":01110 },1111 "JN048":{1112 "skillid":"JN048",1113 "hero":"çç§è
",1114 "skillcd":4,1115 "describe":"对ææ¹ææåä½é ææ»å»280%ç伤害ï¼å¹¶ç©æç®æ 1ç§ï¼è§¦åâ士æ°çåâï¼å
¨éæ»å»ååé²å¾¡åæå20%ï¼æç»3ç§",1116 "lev":1,1117 "skillname":"çç°å·å°",1118 "skilltype":1,1119 "skilldistance":2000,1120 "skilldisplay":1,1121 "bulletnum":1,1122 "bulletspeed":1000,1123 "skillfrequency":1,1124 "skilltime":-1,1125 "targettype":3,1126 "gettargettype":0,1127 "target_area":5,1128 "target_num":-1,1129 "damagevalue":28000,1130 "buff":[[10000,2,1,1,1,0],[10000,3,3,3,1,2000],[10000,4,3,3,1,2000]],1131 "extra_type":0,1132 "extra_data":0,1133 "extra_result":01134 },1135 "JN049":{1136 "skillid":"JN049",1137 "hero":"Mattressç«ç®ç®",1138 "skillcd":4,1139 "describe":"对ææ¹è¡éæå°ç3个ç®æ é ææ»å»280%ç伤害ï¼è¥ç®æ çå½å¼ä½äº30%å伤害æé«100%ï¼è§¦åâ士æ°çåâï¼å
¨éæ»å»ååé²å¾¡åæå20%ï¼æç»3ç§",1140 "lev":1,1141 "skillname":"ç«åå°é",1142 "skilltype":1,1143 "skilldistance":2000,1144 "skilldisplay":1,1145 "bulletnum":1,1146 "bulletspeed":1000,1147 "skillfrequency":1,1148 "skilltime":-1,1149 "targettype":3,1150 "gettargettype":2,1151 "target_area":-1,1152 "target_num":3,1153 "damagevalue":28000,1154 "buff":[[10000,3,3,3,1,2000],[10000,4,3,3,1,2000]],1155 "extra_type":2,1156 "extra_data":3000,1157 "extra_result":[1,10000]1158 },1159 "JN050":{1160 "skillid":"JN050",1161 "hero":"èèBM13",1162 "skillcd":4,1163 "describe":"对ææ¹éæº3个ç®æ é ææ»å»322%ç伤害ï¼ä½¿åæ¹éæº3人è·å¾æ æææï¼æç»1ç§ï¼å¹¶è§¦åâ士æ°çåâï¼å
¨éæ»å»ååé²å¾¡åæå20%ï¼æç»3ç§",1164 "lev":1,1165 "skillname":"åç§èçç¬å®¹",1166 "skilltype":1,1167 "skilldistance":2000,1168 "skilldisplay":1,1169 "bulletnum":1,1170 "bulletspeed":1000,1171 "skillfrequency":1,1172 "skilltime":-1,1173 "targettype":3,1174 "gettargettype":0,1175 "target_area":4,1176 "target_num":3,1177 "damagevalue":32200,1178 "buff":[[10000,19,6,1,1,0],[10000,3,3,3,1,2000],[10000,4,3,3,1,2000]],1179 "extra_type":0,1180 "extra_data":0,1181 "extra_result":01182 },1183 "JN051":{1184 "skillid":"JN051",1185 "hero":"T34ç«ç®ç®",1186 "skillcd":4,1187 "describe":"对ææ¹éæº3个ç®æ é ææ»å»322%ç伤害ï¼å¹¶æ²é»ç®æ 3ç§ï¼è§¦åâ士æ°çåâï¼å
¨éæ»å»ååé²å¾¡åæå20%ï¼æç»3ç§",1188 "lev":1,1189 "skillname":"4.5è±å¯¸å¸ç¥å¤ç®¡ç«ç®ç®",1190 "skilltype":1,1191 "skilldistance":2000,1192 "skilldisplay":1,1193 "bulletnum":1,1194 "bulletspeed":1000,1195 "skillfrequency":1,1196 "skilltime":-1,1197 "targettype":3,1198 "gettargettype":0,1199 "target_area":4,1200 "target_num":3,1201 "damagevalue":32200,1202 "buff":[[10000,21,1,3,1,0],[10000,3,3,3,1,2000],[10000,4,3,3,1,2000]],1203 "extra_type":0,1204 "extra_data":0,1205 "extra_result":01206 },1207 "TP001":{1208 "skillid":"TP001",1209 "hero":"æ¯å¾äºç¹ï¼çªï¼",1210 "skillcd":5,1211 "describe":"对èå´å
æåé ææ»å»231%ç伤害ï¼ä½¿èªèº«æ»å»æå25%ï¼æç»3ç§",1212 "lev":1,1213 "skillname":"å 强å47mmæå»ç®",1214 "skilltype":1,1215 "skilldistance":2000,1216 "skilldisplay":1,1217 "bulletnum":1,1218 "bulletspeed":1000,1219 "skillfrequency":1,1220 "skilltime":-1,1221 "targettype":3,1222 "gettargettype":0,1223 "target_area":6,1224 "target_num":100,1225 "damagevalue":23100,1226 "buff":[[10000,14,0,3,1,2500]],1227 "extra_type":0,1228 "extra_data":0,1229 "extra_result":01230 },1231 "TP002":{1232 "skillid":"TP002",1233 "hero":"M3æé²ç®ï¼çªï¼",1234 "skillcd":5,1235 "describe":"对ç®æ é ææ»å»315%ç伤害ï¼å¹¶é带1ç§ç©æ",1236 "lev":1,1237 "skillname":"156mmè¢«å¸½ç ´ç²å¼¹",1238 "skilltype":1,1239 "skilldistance":2000,1240 "skilldisplay":1,1241 "bulletnum":1,1242 "bulletspeed":1000,1243 "skillfrequency":1,1244 "skilltime":-1,1245 "targettype":3,1246 "gettargettype":0,1247 "target_area":1,1248 "target_num":1,1249 "damagevalue":31500,1250 "buff":[[10000,2,1,1,1,0]],1251 "extra_type":0,1252 "extra_data":0,1253 "extra_result":01254 },1255 "TP003":{1256 "skillid":"TP003",1257 "hero":"è±å½æºæªæï¼çªï¼",1258 "skillcd":5,1259 "describe":"对ç®æ é ææ»å»315%ç伤害并使èªèº«é æ伤害æå30%ï¼æç»3ç§",1260 "lev":1,1261 "skillname":"ç²¾åæ«å°",1262 "skilltype":1,1263 "skilldistance":2000,1264 "skilldisplay":1,1265 "bulletnum":1,1266 "bulletspeed":1000,1267 "skillfrequency":1,1268 "skilltime":-1,1269 "targettype":3,1270 "gettargettype":0,1271 "target_area":1,1272 "target_num":1,1273 "damagevalue":31500,1274 "buff":[[10000,12,0,3,1,3000]],1275 "extra_type":0,1276 "extra_data":0,1277 "extra_result":01278 },1279 "TP004":{1280 "skillid":"TP004",1281 "hero":"è±å½æ¥å
µï¼çªï¼",1282 "skillcd":5,1283 "describe":"æ²»çåæ¹åä½ï¼æ ¹æ®èªèº«æ»å»221%æ¢å¤ç®æ è¡éï¼åæ¶èªèº«é²å¾¡æå40%ï¼æç»5ç§",1284 "lev":1,1285 "skillname":"é«çº§æåºæ¥æ",1286 "skilltype":2,1287 "skilldistance":2000,1288 "skilldisplay":2,1289 "bulletnum":-1,1290 "bulletspeed":-1,1291 "skillfrequency":-1,1292 "skilltime":-1,1293 "targettype":2,1294 "gettargettype":2,1295 "target_area":-1,1296 "target_num":1,1297 "damagevalue":22100,1298 "buff":[10000,7,0,5,1,4000],1299 "extra_type":0,1300 "extra_data":0,1301 "extra_result":01302 },1303 "TP005":{1304 "skillid":"TP005",1305 "hero":"èèæ¥å
µï¼çªï¼",1306 "skillcd":5,1307 "describe":"对ç®æ é ææ»å»315%ç伤害并é带15%çå¸è¡ææ",1308 "lev":1,1309 "skillname":"çè¡å²å»",1310 "skilltype":1,1311 "skilldistance":2000,1312 "skilldisplay":1,1313 "bulletnum":1,1314 "bulletspeed":1000,1315 "skillfrequency":1,1316 "skilltime":-1,1317 "targettype":3,1318 "gettargettype":0,1319 "target_area":1,1320 "target_num":1,1321 "damagevalue":31500,1322 "extra_type":3,1323 "extra_data":0,1324 "extra_result":[2,1500]1325 },1326 "TP006":{1327 "skillid":"TP006",1328 "hero":"é«å°ç®ï¼çªï¼",1329 "skillcd":4,1330 "describe":"对éæº3个ææ¹åä½é ææ»å»306%ç伤害ï¼è¥ç®æ çå½å¼é«äº80%å伤害æé«100%",1331 "lev":1,1332 "skillname":"å 强åç«åè¦ç",1333 "skilltype":1,1334 "skilldistance":2000,1335 "skilldisplay":1,1336 "bulletnum":1,1337 "bulletspeed":1000,1338 "skillfrequency":1,1339 "skilltime":-1,1340 "targettype":3,1341 "gettargettype":0,1342 "target_area":4,1343 "target_num":3,1344 "damagevalue":30600,1345 "extra_type":1,1346 "extra_data":8000,1347 "extra_result":[1,10000]1348 },1349 "TP007":{1350 "skillid":"TP007",1351 "hero":"72Ké«å°ç®ï¼çªï¼",1352 "skillcd":4,1353 "describe":"对ç®æ é ææ»å»249%ç伤害ï¼å¹¶ä½¿èªèº«åå°ç伤害éä½60%ï¼æç»4ç§",1354 "lev":1,1355 "skillname":"é«çº§é²å¾¡å¶å¯¼",1356 "skilltype":1,1357 "skilldistance":2000,1358 "skilldisplay":1,1359 "bulletnum":1,1360 "bulletspeed":1000,1361 "skillfrequency":1,1362 "skilltime":-1,1363 "targettype":3,1364 "gettargettype":0,1365 "target_area":1,1366 "target_num":1,1367 "damagevalue":24900,1368 "buff":[[10000,9,0,4,1,6000]],1369 "extra_type":0,1370 "extra_data":0,1371 "extra_result":01372 },1373 "TP008":{1374 "skillid":"TP008",1375 "hero":"M36é«å°ç®ï¼çªï¼",1376 "skillcd":4,1377 "describe":"对éæº2个ææ¹åä½é ææ»å»346%ç伤害ï¼å¹¶æ30%å çé¢å¤è§¦åä¸æ¬¡",1378 "lev":1,1379 "skillname":"M18A1åæ¯ç ´ç²å¼¹",1380 "skilltype":1,1381 "skilldistance":2000,1382 "skilldisplay":1,1383 "bulletnum":1,1384 "bulletspeed":1000,1385 "skillfrequency":1,1386 "skilltime":-1,1387 "targettype":3,1388 "gettargettype":0,1389 "target_area":4,1390 "target_num":2,1391 "damagevalue":34600,1392 "extra_type":4,1393 "extra_data":3000,1394 "extra_result":[1,10000]1395 },1396 "TP009":{1397 "skillid":"TP009",1398 "hero":"èèçªå»éï¼çªï¼",1399 "skillcd":4,1400 "describe":"对ææ¹ææåä½é ææ»å»266%ç伤害ï¼å¹¶æåèªèº«æ»å»20%ï¼æç»5ç§",1401 "lev":1,1402 "skillname":"å
¨ä½çè¡å²é",1403 "skilltype":1,1404 "skilldistance":2000,1405 "skilldisplay":1,1406 "bulletnum":1,1407 "bulletspeed":1000,1408 "skillfrequency":1,1409 "skilltime":-1,1410 "targettype":3,1411 "gettargettype":0,1412 "target_area":5,1413 "target_num":-1,1414 "damagevalue":26600,1415 "buff":[[10000,14,0,5,1,2000]],1416 "extra_type":0,1417 "extra_data":0,1418 "extra_result":01419 },1420 "TP010":{1421 "skillid":"TP010",1422 "hero":"M101榴弹ç®ï¼çªï¼",1423 "skillcd":4,1424 "describe":"对ç®æ é ææ»å»399%ç伤害ï¼ä½¿ç®æ åå°ç伤害æé«40%ï¼æç»5ç§",1425 "lev":1,1426 "skillname":"é«çº§è´ä¼¤æå»",1427 "skilltype":1,1428 "skilldistance":2000,1429 "skilldisplay":1,1430 "bulletnum":1,1431 "bulletspeed":1000,1432 "skillfrequency":1,1433 "skilltime":-1,1434 "targettype":3,1435 "gettargettype":0,1436 "target_area":1,1437 "target_num":1,1438 "damagevalue":39900,1439 "buff":[[10000,5,1,5,1,4000]],1440 "extra_type":0,1441 "extra_data":0,1442 "extra_result":01443 },1444 "TP011":{1445 "skillid":"TP011",1446 "hero":"å½æå¦å
ï¼çªï¼",1447 "skillcd":4,1448 "describe":"对ç®æ é ææ»å»399%ç伤害ï¼å¹¶æåèªèº«æ»å»40%ï¼æç»5ç§",1449 "lev":1,1450 "skillname":"17ç£
被帽穿ç²å¼¹",1451 "skilltype":1,1452 "skilldistance":2000,1453 "skilldisplay":1,1454 "bulletnum":1,1455 "bulletspeed":1000,1456 "skillfrequency":1,1457 "skilltime":-1,1458 "targettype":3,1459 "gettargettype":0,1460 "target_area":1,1461 "target_num":1,1462 "damagevalue":39900,1463 "buff":[[10000,14,0,5,1,4000]],1464 "extra_type":0,1465 "extra_data":0,1466 "extra_result":01467 },1468 "TP012":{1469 "skillid":"TP012",1470 "hero":"T26è½»å¦ï¼çªï¼",1471 "skillcd":4,1472 "describe":"对ç®æ é ææ»å»399%ç伤害ï¼å¹¶æåèªèº«40%æ´å»å çï¼æç»5ç§",1473 "lev":1,1474 "skillname":"56åå£å¾çè£ç®å¼¹",1475 "skilltype":1,1476 "skilldistance":2000,1477 "skilldisplay":1,1478 "bulletnum":1,1479 "bulletspeed":1000,1480 "skillfrequency":1,1481 "skilltime":-1,1482 "targettype":3,1483 "gettargettype":0,1484 "target_area":1,1485 "target_num":1,1486 "damagevalue":39900,1487 "buff":[[10000,18,0,5,1,4000]],1488 "extra_type":0,1489 "extra_data":0,1490 "extra_result":01491 },1492 "GZ001":{1493 "skillid":"GZ001",1494 "hero":"é«å°ç®ï¼æ¹1ï¼",1495 "skillcd":4,1496 "describe":"对éè¿éæº3个ææ¹åä½é ææ»å»321%ç伤害ï¼è¥ç®æ çå½å¼é«äº80%å伤害æé«100%",1497 "lev":1,1498 "skillname":"å 强åç«åè¦çI",1499 "skilltype":1,1500 "skilldistance":2000,1501 "skilldisplay":1,1502 "bulletnum":1,1503 "bulletspeed":1000,1504 "skillfrequency":1,1505 "skilltime":-1,1506 "targettype":3,1507 "gettargettype":0,1508 "target_area":4,1509 "target_num":3,1510 "damagevalue":32100,1511 "extra_type":1,1512 "extra_data":8000,1513 "extra_result":[1,10000]1514 },1515 "GZ002":{1516 "skillid":"GZ002",1517 "hero":"72Ké«å°ç®ï¼æ¹1ï¼",1518 "skillcd":4,1519 "describe":"对ç®æ é ææ»å»259%ç伤害ï¼å¹¶ä½¿èªèº«åå°ç伤害éä½60%ï¼æç»4ç§",1520 "lev":1,1521 "skillname":"é«çº§é²å¾¡å¶å¯¼I",1522 "skilltype":1,1523 "skilldistance":2000,1524 "skilldisplay":1,1525 "bulletnum":1,1526 "bulletspeed":1000,1527 "skillfrequency":1,1528 "skilltime":-1,1529 "targettype":3,1530 "gettargettype":0,1531 "target_area":1,1532 "target_num":1,1533 "damagevalue":25900,1534 "buff":[[10000,9,0,4,1,6000]],1535 "extra_type":0,1536 "extra_data":0,1537 "extra_result":01538 },1539 "GZ003":{1540 "skillid":"GZ003",1541 "hero":"M36é«å°ç®ï¼æ¹1ï¼",1542 "skillcd":4,1543 "describe":"对éæº2个åä½é ææ»å»366%ç伤害ï¼å¹¶æ30%å çé¢å¤è§¦åä¸æ¬¡",1544 "lev":1,1545 "skillname":"M18A1åæ¯ç ´ç²å¼¹I",1546 "skilltype":1,1547 "skilldistance":2000,1548 "skilldisplay":1,1549 "bulletnum":1,1550 "bulletspeed":1000,1551 "skillfrequency":1,1552 "skilltime":-1,1553 "targettype":3,1554 "gettargettype":0,1555 "target_area":4,1556 "target_num":2,1557 "damagevalue":36600,1558 "extra_type":4,1559 "extra_data":3000,1560 "extra_result":[1,10000]1561 },1562 "GZ004":{1563 "skillid":"GZ004",1564 "hero":"èèçªå»éï¼æ¹1ï¼",1565 "skillcd":4,1566 "describe":"对ææ¹ææ士å
µé ææ»å»276%ç伤害并æåèªèº«æ»å»20%ï¼æç»5ç§",1567 "lev":1,1568 "skillname":"å
¨ä½çè¡å²éI",1569 "skilltype":1,1570 "skilldistance":2000,1571 "skilldisplay":1,1572 "bulletnum":1,1573 "bulletspeed":1000,1574 "skillfrequency":1,1575 "skilltime":-1,1576 "targettype":3,1577 "gettargettype":0,1578 "target_area":5,1579 "target_num":-1,1580 "damagevalue":27600,1581 "buff":[[10000,14,0,5,1,2000]],1582 "extra_type":0,1583 "extra_data":0,1584 "extra_result":01585 },1586 "GZ005":{1587 "skillid":"GZ005",1588 "hero":"M101榴弹ç®ï¼æ¹1ï¼",1589 "skillcd":4,1590 "describe":"对ç®æ é ææ»å»419%ç伤害ï¼ä½¿ç®æ åå°ç伤害æé«40%ï¼æç»5ç§",1591 "lev":1,1592 "skillname":"é«çº§è´ä¼¤æå»I",1593 "skilltype":1,1594 "skilldistance":2000,1595 "skilldisplay":1,1596 "bulletnum":1,1597 "bulletspeed":1000,1598 "skillfrequency":1,1599 "skilltime":-1,1600 "targettype":3,1601 "gettargettype":0,1602 "target_area":1,1603 "target_num":1,1604 "damagevalue":41900,1605 "buff":[[10000,5,1,5,1,4000]],1606 "extra_type":0,1607 "extra_data":0,1608 "extra_result":01609 },1610 "GZ006":{1611 "skillid":"GZ006",1612 "hero":"å½æå¦å
ï¼æ¹1ï¼",1613 "skillcd":4,1614 "describe":"对ç®æ é ææ»å»419%ç伤害ï¼å¹¶æåèªèº«æ»å»40%ï¼æç»5ç§",1615 "lev":1,1616 "skillname":"17ç£
被帽穿ç²å¼¹I",1617 "skilltype":1,1618 "skilldistance":2000,1619 "skilldisplay":1,1620 "bulletnum":1,1621 "bulletspeed":1000,1622 "skillfrequency":1,1623 "skilltime":-1,1624 "targettype":3,1625 "gettargettype":0,1626 "target_area":1,1627 "target_num":1,1628 "damagevalue":41900,1629 "buff":[[10000,14,0,5,1,4000]],1630 "extra_type":0,1631 "extra_data":0,1632 "extra_result":01633 },1634 "GZ007":{1635 "skillid":"GZ007",1636 "hero":"T26è½»å¦ï¼æ¹1ï¼",1637 "skillcd":4,1638 "describe":"对ç®æ é ææ»å»419%ç伤害ï¼å¹¶æåèªèº«40%æ´å»å çï¼æç»5ç§",1639 "lev":1,1640 "skillname":"56åå£å¾çè£ç®å¼¹I",1641 "skilltype":1,1642 "skilldistance":2000,1643 "skilldisplay":1,1644 "bulletnum":1,1645 "bulletspeed":1000,1646 "skillfrequency":1,1647 "skilltime":-1,1648 "targettype":3,1649 "gettargettype":0,1650 "target_area":1,1651 "target_num":1,1652 "damagevalue":41900,1653 "buff":[[10000,18,0,5,1,4000]],1654 "extra_type":0,1655 "extra_data":0,1656 "extra_result":01657 },1658 "GZ008":{1659 "skillid":"GZ008",1660 "hero":"ç§æ¼å¾·çªå»éï¼æ¹1ï¼",1661 "skillcd":4,1662 "describe":"æ²»çè¡éæå°çååï¼æ ¹æ®èªèº«æ»å»130%æ¢å¤ç®æ è¡éï¼å¹¶æåç®æ é²å¾¡60%ï¼æç»5ç§",1663 "lev":1,1664 "skillname":"æ©æ¤ä½¯æ»I",1665 "skilltype":2,1666 "skilldistance":2000,1667 "skilldisplay":2,1668 "bulletnum":-1,1669 "bulletspeed":-1,1670 "skillfrequency":-1,1671 "skilltime":-1,1672 "targettype":2,1673 "gettargettype":2,1674 "target_area":-1,1675 "target_num":1,1676 "damagevalue":13000,1677 "buff":[10000,8,1,5,1,6000],1678 "extra_type":0,1679 "extra_data":0,1680 "extra_result":01681 },1682 "GZ009":{1683 "skillid":"GZ009",1684 "hero":"M5åå¦å
ç®ï¼æ¹1ï¼",1685 "skillcd":4,1686 "describe":"对ææ¹è¡éæå°çç®æ é ææ»å»380%ç伤害ï¼è¥ç®æ çå½å¼ä½äº30%å伤害æé«100%",1687 "lev":1,1688 "skillname":"76.2mm追å»å¼¹I",1689 "skilltype":1,1690 "skilldistance":2000,1691 "skilldisplay":1,1692 "bulletnum":1,1693 "bulletspeed":1000,1694 "skillfrequency":1,1695 "skilltime":-1,1696 "targettype":3,1697 "gettargettype":2,1698 "target_area":-1,1699 "target_num":1,1700 "damagevalue":38000,1701 "extra_type":2,1702 "extra_data":3000,1703 "extra_result":[1,10000]1704 },1705 "GZ010":{1706 "skillid":"GZ010",1707 "hero":"BC3åå¦å
ç®ï¼æ¹1ï¼",1708 "skillcd":4,1709 "describe":"对ç®æ åèå´å
çæåé ææ»å»243%ç伤害ï¼ä½¿ç®æ åå°ææ伤害æé«40%ï¼æç»3ç§",1710 "lev":1,1711 "skillname":"å®å¿ç©¿ç²å¼¹I",1712 "skilltype":1,1713 "skilldistance":2000,1714 "skilldisplay":1,1715 "bulletnum":1,1716 "bulletspeed":1000,1717 "skillfrequency":1,1718 "skilltime":-1,1719 "targettype":3,1720 "gettargettype":0,1721 "target_area":6,1722 "target_num":100,1723 "damagevalue":24300,1724 "buff":[[10000,5,1,3,1,4000]],1725 "extra_type":0,1726 "extra_data":0,1727 "extra_result":01728 },1729 "GZ011":{1730 "skillid":"GZ011",1731 "hero":"17ç£
åå¦å
ç®ï¼æ¹1ï¼",1732 "skillcd":4,1733 "describe":"对ç®æ åèå´å
çæåé ææ»å»255%伤害ï¼å¹¶ä½¿ç®æ ç©æ1ç§",1734 "lev":1,1735 "skillname":"APDSè±å£³ç©¿ç²å¼¹I",1736 "skilltype":1,1737 "skilldistance":2000,1738 "skilldisplay":1,1739 "bulletnum":1,1740 "bulletspeed":1000,1741 "skillfrequency":1,1742 "skilltime":-1,1743 "targettype":3,1744 "gettargettype":0,1745 "target_area":6,1746 "target_num":100,1747 "damagevalue":25500,1748 "buff":[[10000,2,1,1,1,0]],1749 "extra_type":0,1750 "extra_data":0,1751 "extra_result":01752 },1753 "GZ012":{1754 "skillid":"GZ012",1755 "hero":"游éªå
µï¼æ¹1ï¼",1756 "skillcd":4,1757 "describe":"对ç®æ é ææ»å»336%ç伤害ï¼å¹¶ä½¿èªèº«è·å¾æ æææï¼å
ç«ææ伤害åè´é¢ææï¼æç»2ç§",1758 "lev":1,1759 "skillname":"æåºåå
¥I",1760 "skilltype":1,1761 "skilldistance":2000,1762 "skilldisplay":1,1763 "bulletnum":1,1764 "bulletspeed":1000,1765 "skillfrequency":1,1766 "skilltime":-1,1767 "targettype":3,1768 "gettargettype":0,1769 "target_area":1,1770 "target_num":1,1771 "damagevalue":33600,1772 "buff":[[10000,19,0,2,1,0]],1773 "extra_type":0,1774 "extra_data":0,1775 "extra_result":01776 },1777 "GZ013":{1778 "skillid":"GZ013",1779 "hero":"76èªè¡ç«ç®ï¼æ¹1ï¼",1780 "skillcd":4,1781 "describe":"对ç®æ é ææ»å»380%ç伤害ï¼è¥ç®æ çå½å¼é«äº70%å伤害æé«100%",1782 "lev":1,1783 "skillname":"FK36åå¶æ§ç®å¼¹I",1784 "skilltype":1,1785 "skilldistance":2000,1786 "skilldisplay":1,1787 "bulletnum":1,1788 "bulletspeed":1000,1789 "skillfrequency":1,1790 "skilltime":-1,1791 "targettype":3,1792 "gettargettype":0,1793 "target_area":1,1794 "target_num":1,1795 "damagevalue":38000,1796 "extra_type":1,1797 "extra_data":7000,1798 "extra_result":[1,10000]1799 },1800 "GZ014":{1801 "skillid":"GZ014",1802 "hero":"æ ¼å
°ç¹æï¼æ¹1ï¼",1803 "skillcd":4,1804 "describe":"对éè¿éæº2个ææ¹åä½é ææ»å»336%ç伤害ï¼å¹¶æåèªèº«60%çé²å¾¡ï¼æç»5ç§",1805 "lev":1,1806 "skillname":"M5å75mmçè£å¼¹I",1807 "skilltype":1,1808 "skilldistance":2000,1809 "skilldisplay":1,1810 "bulletnum":1,1811 "bulletspeed":1000,1812 "skillfrequency":1,1813 "skilltime":-1,1814 "targettype":3,1815 "gettargettype":0,1816 "target_area":2,1817 "target_num":2,1818 "damagevalue":33600,1819 "buff":[[10000,16,0,5,1,6000]],1820 "extra_type":0,1821 "extra_data":0,1822 "extra_result":01823 },1824 "GZ015":{1825 "skillid":"GZ015",1826 "hero":"ä¸åå°å¦å
ï¼æ¹1ï¼",1827 "skillcd":4,1828 "describe":"对éæº2个ææ¹åä½é ææ»å»330%ç伤害ï¼å¹¶æ30%çå çé¢å¤è§¦å1次",1829 "lev":1,1830 "skillname":"92mmBMGæº
å°ç«ç®I",1831 "skilltype":1,1832 "skilldistance":2000,1833 "skilldisplay":1,1834 "bulletnum":1,1835 "bulletspeed":1000,1836 "skillfrequency":1,1837 "skilltime":-1,1838 "targettype":3,1839 "gettargettype":0,1840 "target_area":4,1841 "target_num":2,1842 "damagevalue":33000,1843 "extra_type":4,1844 "extra_data":3000,1845 "extra_result":[1,10000]1846 },1847 "GZ016":{1848 "skillid":"GZ016",1849 "hero":"èèéªå
µï¼æ¹1ï¼",1850 "skillcd":4,1851 "describe":"对ç®æ é ææ»å»318%ç伤害ï¼å¹¶æååæ¹20%æ»å»ï¼æç»5ç§ï¼ä¼å
å¦å
ï¼",1852 "lev":1,1853 "skillname":"å²éé·éµI",1854 "skilltype":1,1855 "skilldistance":2000,1856 "skilldisplay":1,1857 "bulletnum":1,1858 "bulletspeed":1000,1859 "skillfrequency":1,1860 "skilltime":-1,1861 "targettype":3,1862 "gettargettype":7,1863 "target_area":1,1864 "target_num":1,1865 "damagevalue":31800,1866 "buff":[[10000,3,3,5,1,2000]],1867 "extra_type":0,1868 "extra_data":0,1869 "extra_result":01870 },1871 "GZ017":{1872 "skillid":"GZ017",1873 "hero":"SU152éå¦ï¼æ¹1ï¼",1874 "skillcd":4,1875 "describe":"对éæº3个ææ¹åä½é ææ»å»294%ç伤害ï¼å¹¶æ50%å çé¢å¤è§¦å1次",1876 "lev":1,1877 "skillname":"152mmè¶
éåç ´ç²å¼¹I",1878 "skilltype":1,1879 "skilldistance":2000,1880 "skilldisplay":1,1881 "bulletnum":1,1882 "bulletspeed":1000,1883 "skillfrequency":1,1884 "skilltime":-1,1885 "targettype":3,1886 "gettargettype":0,1887 "target_area":4,1888 "target_num":3,1889 "damagevalue":29400,1890 "extra_type":4,1891 "extra_data":5000,1892 "extra_result":[1,10000]1893 },1894 "GZ018":{1895 "skillid":"GZ018",1896 "hero":"æ¼å»è½¦ï¼æ¹1ï¼",1897 "skillcd":4,1898 "describe":"对ææ¹éæº2个ç®æ é ææ»å»330%ç伤害ï¼å¹¶ä½¿èªèº«æ»å»é度æé«20%ï¼æç»3ç§",1899 "lev":1,1900 "skillname":"å¿«éå¶å¯¼88ç®I",1901 "skilltype":1,1902 "skilldistance":2000,1903 "skilldisplay":1,1904 "bulletnum":1,1905 "bulletspeed":1000,1906 "skillfrequency":1,1907 "skilltime":-1,1908 "targettype":3,1909 "gettargettype":0,1910 "target_area":4,1911 "target_num":2,1912 "damagevalue":33000,1913 "buff":[[10000,1,0,3,1,2000]],1914 "extra_type":0,1915 "extra_data":0,1916 "extra_result":01917 },1918 "GZ019":{1919 "skillid":"GZ019",1920 "hero":"è¤ç«è«å¦å
ï¼æ¹1ï¼",1921 "skillcd":4,1922 "describe":"对ææ¹éæº2个ç®æ é ææ»å»330%ç伤害ï¼å¹¶é带10%å¸è¡ææ",1923 "lev":1,1924 "skillname":"MKVIIåå¦å
ç®I",1925 "skilltype":1,1926 "skilldistance":2000,1927 "skilldisplay":1,1928 "bulletnum":1,1929 "bulletspeed":1000,1930 "skillfrequency":1,1931 "skilltime":-1,1932 "targettype":3,1933 "gettargettype":0,1934 "target_area":4,1935 "target_num":2,1936 "damagevalue":33000,1937 "extra_type":3,1938 "extra_data":0,1939 "extra_result":[2,1000]1940 },1941 "GZ020":{1942 "skillid":"GZ020",1943 "hero":"å°ç±ç«ï¼æ¹1ï¼",1944 "skillcd":4,1945 "describe":"对ææ¹éæº2个ç®æ é ææ»å»330%ç伤害ï¼å¹¶éä½ç®æ æ»å»å30%ï¼æç»3ç§",1946 "lev":1,1947 "skillname":"M1é伤æå»76ç®I",1948 "skilltype":1,1949 "skilldistance":2000,1950 "skilldisplay":1,1951 "bulletnum":1,1952 "bulletspeed":1000,1953 "skillfrequency":1,1954 "skilltime":-1,1955 "targettype":3,1956 "gettargettype":0,1957 "target_area":4,1958 "target_num":2,1959 "damagevalue":33000,1960 "buff":[[10000,20,1,3,1,3000]],1961 "extra_type":0,1962 "extra_data":0,1963 "extra_result":01964 },1965 "GZ021":{1966 "skillid":"GZ021",1967 "hero":"åå¦å
æ¥å
µï¼æ¹1ï¼",1968 "skillcd":4,1969 "describe":"对ç®æ é ææ»å»445%ç伤害ï¼å¹¶æ70%å çé¢å¤é æ1次æè½ä¼¤å®³",1970 "lev":1,1971 "skillname":"ç²¾åæå»I",1972 "skilltype":1,1973 "skilldistance":2000,1974 "skilldisplay":1,1975 "bulletnum":1,1976 "bulletspeed":1000,1977 "skillfrequency":1,1978 "skilltime":-1,1979 "targettype":3,1980 "gettargettype":0,1981 "target_area":1,1982 "target_num":1,1983 "damagevalue":44500,1984 "extra_type":4,1985 "extra_data":7000,1986 "extra_result":[1,10000]1987 },1988 "GZ022":{1989 "skillid":"GZ022",1990 "hero":"ç家è¿å«ï¼æ¹1ï¼",1991 "skillcd":4,1992 "describe":"对éæº3个ææ¹åä½é ææ»å»340%ç伤害ï¼å¹¶ä½¿èªèº«éªé¿æé«50%ï¼æç»1ç§ï¼è§¦åâ士æ°çåâï¼å
¨éæ»å»ååé²å¾¡åæå20%ï¼æç»3ç§",1993 "lev":1,1994 "skillname":"ç家è£èI",1995 "skilltype":1,1996 "skilldistance":2000,1997 "skilldisplay":1,1998 "bulletnum":1,1999 "bulletspeed":1000,2000 "skillfrequency":1,2001 "skilltime":-1,2002 "targettype":3,2003 "gettargettype":0,2004 "target_area":4,2005 "target_num":3,2006 "damagevalue":34000,2007 "buff":[[10000,6,0,1,1,5000],[10000,3,3,3,1,2000],[10000,4,3,3,1,2000]],2008 "extra_type":0,2009 "extra_data":0,2010 "extra_result":02011 },2012 "GZ023":{2013 "skillid":"GZ023",2014 "hero":"èèè¿å«åï¼æ¹1ï¼",2015 "skillcd":4,2016 "describe":"对éæº2个ææ¹åä½é ææ»å»382%ç伤害ï¼åæ¶ä½¿ç®æ åå°ä¼¤å®³æé«40%ï¼æç»1ç§ï¼è§¦åâ士æ°çåâï¼å
¨éæ»å»ååé²å¾¡åæå20%ï¼æç»3ç§",2017 "lev":1,2018 "skillname":"éå¢åæ
I",2019 "skilltype":1,2020 "skilldistance":2000,2021 "skilldisplay":1,2022 "bulletnum":1,2023 "bulletspeed":1000,2024 "skillfrequency":1,2025 "skilltime":-1,2026 "targettype":3,2027 "gettargettype":0,2028 "target_area":4,2029 "target_num":2,2030 "damagevalue":38200,2031 "buff":[[10000,5,1,1,1,4000],[10000,3,3,3,1,2000],[10000,4,3,3,1,2000]],2032 "extra_type":0,2033 "extra_data":0,2034 "extra_result":02035 },2036 "GZ024":{2037 "skillid":"GZ024",2038 "hero":"çç§è
ï¼æ¹1ï¼",2039 "skillcd":4,2040 "describe":"对ææ¹ææ士å
µé ææ»å»290%ç伤害ï¼å¹¶ç©æç®æ 1ç§ï¼è§¦åâ士æ°çåâï¼å
¨éæ»å»ååé²å¾¡åæå20%ï¼æç»3ç§",2041 "lev":1,2042 "skillname":"çç°å·å°I",2043 "skilltype":1,2044 "skilldistance":2000,2045 "skilldisplay":1,2046 "bulletnum":1,2047 "bulletspeed":1000,2048 "skillfrequency":1,2049 "skilltime":-1,2050 "targettype":3,2051 "gettargettype":0,2052 "target_area":5,2053 "target_num":-1,2054 "damagevalue":29000,2055 "buff":[[10000,2,1,1,1,0],[10000,3,3,3,1,2000],[10000,4,3,3,1,2000]],2056 "extra_type":0,2057 "extra_data":0,2058 "extra_result":02059 },2060 "GZ025":{2061 "skillid":"GZ025",2062 "hero":"Mattressç«ç®ç®ï¼æ¹1ï¼",2063 "skillcd":4,2064 "describe":"对ææ¹è¡éæå°ç3个ç®æ é ææ»å»298%ç伤害ï¼è¥ç®æ çå½å¼ä½äº30%å伤害æé«100%ï¼è§¦åâ士æ°çåâï¼å
¨éæ»å»ååé²å¾¡åæå20%ï¼æç»3ç§",2065 "lev":1,2066 "skillname":"ç«åå°éI",2067 "skilltype":1,2068 "skilldistance":2000,2069 "skilldisplay":1,2070 "bulletnum":1,2071 "bulletspeed":1000,2072 "skillfrequency":1,2073 "skilltime":-1,2074 "targettype":3,2075 "gettargettype":2,2076 "target_area":-1,2077 "target_num":3,2078 "damagevalue":29800,2079 "buff":[[10000,3,3,3,1,2000],[10000,4,3,3,1,2000]],2080 "extra_type":2,2081 "extra_data":3000,2082 "extra_result":[1,10000]2083 },2084 "GZ026":{2085 "skillid":"GZ026",2086 "hero":"èèBM13ï¼æ¹1ï¼",2087 "skillcd":4,2088 "describe":"对ææ¹éæº3个ç®æ é ææ»å»340%ç伤害ï¼ä½¿åæ¹éæº3人è·å¾æ æææï¼æç»1ç§ï¼å¹¶è§¦åâ士æ°çåâï¼å
¨éæ»å»ååé²å¾¡åæå20%ï¼æç»3ç§",2089 "lev":1,2090 "skillname":"åç§èçç¬å®¹I",2091 "skilltype":1,2092 "skilldistance":2000,2093 "skilldisplay":1,2094 "bulletnum":1,2095 "bulletspeed":1000,2096 "skillfrequency":1,2097 "skilltime":-1,2098 "targettype":3,2099 "gettargettype":0,2100 "target_area":4,2101 "target_num":3,2102 "damagevalue":34000,2103 "buff":[[10000,19,6,1,1,0],[10000,3,3,3,1,2000],[10000,4,3,3,1,2000]],2104 "extra_type":0,2105 "extra_data":0,2106 "extra_result":02107 },2108 "GZ027":{2109 "skillid":"GZ027",2110 "hero":"T34ç«ç®ç®ï¼æ¹1ï¼",2111 "skillcd":4,2112 "describe":"对ææ¹éæº3个ç®æ é ææ»å»340%ç伤害ï¼å¹¶æ²é»ç®æ 3ç§ï¼è§¦åâ士æ°çåâï¼å
¨éæ»å»ååé²å¾¡åæå20%ï¼æç»3ç§",2113 "lev":1,2114 "skillname":"4.5è±å¯¸å¸ç¥å¤ç®¡ç«ç®ç®I",2115 "skilltype":1,2116 "skilldistance":2000,2117 "skilldisplay":1,2118 "bulletnum":1,2119 "bulletspeed":1000,2120 "skillfrequency":1,2121 "skilltime":-1,2122 "targettype":3,2123 "gettargettype":0,2124 "target_area":4,2125 "target_num":3,2126 "damagevalue":34000,2127 "buff":[[10000,21,1,3,1,0],[10000,3,3,3,1,2000],[10000,4,3,3,1,2000]],2128 "extra_type":0,2129 "extra_data":0,2130 "extra_result":02131 },2132 "GZ101":{2133 "skillid":"GZ101",2134 "hero":"é«å°ç®ï¼æ¹2ï¼",2135 "skillcd":4,2136 "describe":"对éè¿éæº3个ææ¹åä½é ææ»å»336%ç伤害ï¼è¥ç®æ çå½å¼é«äº65%å伤害æé«100%",2137 "lev":1,2138 "skillname":"å 强åç«åè¦çII",2139 "skilltype":1,2140 "skilldistance":2000,2141 "skilldisplay":1,2142 "bulletnum":1,2143 "bulletspeed":1000,2144 "skillfrequency":1,2145 "skilltime":-1,2146 "targettype":3,2147 "gettargettype":0,2148 "target_area":4,2149 "target_num":3,2150 "damagevalue":33600,2151 "extra_type":1,2152 "extra_data":6500,2153 "extra_result":[1,10000]2154 },2155 "GZ102":{2156 "skillid":"GZ102",2157 "hero":"72Ké«å°ç®ï¼æ¹2ï¼",2158 "skillcd":4,2159 "describe":"对èå´å
ææ¹åä½é ææ»å»269%ç伤害ï¼å¹¶ä½¿èªèº«åå°ç伤害éä½60%ï¼æç»4ç§ï¼åæ¶éä½ç®æ æ»å»é度10%ï¼æç»2ç§",2160 "lev":1,2161 "skillname":"é«çº§é²å¾¡å¶å¯¼II",2162 "skilltype":1,2163 "skilldistance":2000,2164 "skilldisplay":1,2165 "bulletnum":1,2166 "bulletspeed":1000,2167 "skillfrequency":1,2168 "skilltime":-1,2169 "targettype":3,2170 "gettargettype":0,2171 "target_area":6,2172 "target_num":100,2173 "damagevalue":26900,2174 "buff":[[10000,9,0,4,1,6000],[10000,22,1,2,1,-1000]],2175 "extra_type":0,2176 "extra_data":0,2177 "extra_result":02178 },2179 "GZ103":{2180 "skillid":"GZ103",2181 "hero":"M36é«å°ç®ï¼æ¹2ï¼",2182 "skillcd":4,2183 "describe":"对éæº2个ææ¹åä½é ææ»å»386%ç伤害ï¼å¹¶æ50%å çé¢å¤è§¦åä¸æ¬¡",2184 "lev":1,2185 "skillname":"M18A1åæ¯ç ´ç²å¼¹II",2186 "skilltype":1,2187 "skilldistance":2000,2188 "skilldisplay":1,2189 "bulletnum":1,2190 "bulletspeed":1000,2191 "skillfrequency":1,2192 "skilltime":-1,2193 "targettype":3,2194 "gettargettype":0,2195 "target_area":4,2196 "target_num":2,2197 "damagevalue":38600,2198 "extra_type":4,2199 "extra_data":5000,2200 "extra_result":[1,10000]2201 },2202 "GZ104":{2203 "skillid":"GZ104",2204 "hero":"èèçªå»éï¼æ¹2ï¼",2205 "skillcd":4,2206 "describe":"对ææ¹ææææ¹åä½é ææ»å»286%ç伤害并æåèªèº«æ»å»40%ï¼æç»5ç§",2207 "lev":1,2208 "skillname":"å
¨ä½çè¡å²éII",2209 "skilltype":1,2210 "skilldistance":2000,2211 "skilldisplay":1,2212 "bulletnum":1,2213 "bulletspeed":1000,2214 "skillfrequency":1,2215 "skilltime":-1,2216 "targettype":3,2217 "gettargettype":0,2218 "target_area":5,2219 "target_num":-1,2220 "damagevalue":28600,2221 "buff":[[10000,14,0,5,1,4000]],2222 "extra_type":0,2223 "extra_data":0,2224 "extra_result":02225 },2226 "GZ105":{2227 "skillid":"GZ105",2228 "hero":"M101榴弹ç®ï¼æ¹2ï¼",2229 "skillcd":4,2230 "describe":"对ç®æ é ææ»å»439%ç伤害ï¼ä½¿ç®æ åå°ç伤害æé«50%ï¼æç»5ç§",2231 "lev":1,2232 "skillname":"é«çº§è´ä¼¤æå»II",2233 "skilltype":1,2234 "skilldistance":2000,2235 "skilldisplay":1,2236 "bulletnum":1,2237 "bulletspeed":1000,2238 "skillfrequency":1,2239 "skilltime":-1,2240 "targettype":3,2241 "gettargettype":0,2242 "target_area":1,2243 "target_num":1,2244 "damagevalue":43900,2245 "buff":[[10000,5,1,1,1,5000]],2246 "extra_type":0,2247 "extra_data":0,2248 "extra_result":02249 },2250 "GZ106":{2251 "skillid":"GZ106",2252 "hero":"å½æå¦å
ï¼æ¹2ï¼",2253 "skillcd":4,2254 "describe":"对ç®æ é ææ»å»439%ç伤害ï¼å¹¶æåèªèº«æ»å»60%ï¼æç»5ç§",2255 "lev":1,2256 "skillname":"17ç£
被帽穿ç²å¼¹II",2257 "skilltype":1,2258 "skilldistance":2000,2259 "skilldisplay":1,2260 "bulletnum":1,2261 "bulletspeed":1000,2262 "skillfrequency":1,2263 "skilltime":-1,2264 "targettype":3,2265 "gettargettype":0,2266 "target_area":1,2267 "target_num":1,2268 "damagevalue":43900,2269 "buff":[[10000,14,0,5,1,6000]],2270 "extra_type":0,2271 "extra_data":0,2272 "extra_result":02273 },2274 "GZ107":{2275 "skillid":"GZ107",2276 "hero":"T26è½»å¦ï¼æ¹2ï¼",2277 "skillcd":4,2278 "describe":"对ç®æ é ææ»å»439%ç伤害ï¼å¹¶æåèªèº«60%æ´å»å çï¼æç»5ç§",2279 "lev":1,2280 "skillname":"56åå£å¾çè£ç®å¼¹II",2281 "skilltype":1,2282 "skilldistance":2000,2283 "skilldisplay":1,2284 "bulletnum":1,2285 "bulletspeed":1000,2286 "skillfrequency":1,2287 "skilltime":-1,2288 "targettype":3,2289 "gettargettype":0,2290 "target_area":1,2291 "target_num":1,2292 "damagevalue":43900,2293 "buff":[[10000,18,0,5,1,6000]],2294 "extra_type":0,2295 "extra_data":0,2296 "extra_result":02297 },2298 "GZ108":{2299 "skillid":"GZ108",2300 "hero":"ç§æ¼å¾·çªå»éï¼æ¹2ï¼",2301 "skillcd":4,2302 "describe":"æ²»çè¡éæå°çåæ¹åä½ï¼æ ¹æ®èªèº«æ»å»140%æ¢å¤ç®æ è¡éï¼å¹¶æåç®æ é²å¾¡70%ï¼æç»5ç§",2303 "lev":1,2304 "skillname":"æ©æ¤ä½¯æ»II",2305 "skilltype":2,2306 "skilldistance":2000,2307 "skilldisplay":2,2308 "bulletnum":-1,2309 "bulletspeed":-1,2310 "skillfrequency":-1,2311 "skilltime":-1,2312 "targettype":2,2313 "gettargettype":2,2314 "target_area":-1,2315 "target_num":1,2316 "damagevalue":14000,2317 "buff":[10000,8,1,5,1,7000],2318 "extra_type":0,2319 "extra_data":0,2320 "extra_result":02321 },2322 "GZ109":{2323 "skillid":"GZ109",2324 "hero":"M5åå¦å
ç®ï¼æ¹2ï¼",2325 "skillcd":4,2326 "describe":"对ææ¹è¡éæå°çç®æ é ææ»å»400%ç伤害ï¼è¥ç®æ çå½å¼ä½äº35%å伤害æé«100%",2327 "lev":1,2328 "skillname":"76.2mm追å»å¼¹II",2329 "skilltype":1,2330 "skilldistance":2000,2331 "skilldisplay":1,2332 "bulletnum":1,2333 "bulletspeed":1000,2334 "skillfrequency":1,2335 "skilltime":-1,2336 "targettype":3,2337 "gettargettype":2,2338 "target_area":-1,2339 "target_num":1,2340 "damagevalue":40000,2341 "extra_type":2,2342 "extra_data":3500,2343 "extra_result":[1,10000]2344 },2345 "GZ110":{2346 "skillid":"GZ110",2347 "hero":"BC3åå¦å
ç®ï¼æ¹2ï¼",2348 "skillcd":4,2349 "describe":"对ç®æ åèå´å
çæåé ææ»å»258%ç伤害ï¼ä½¿ç®æ åå°ææ伤害æé«45%ï¼æç»3ç§",2350 "lev":1,2351 "skillname":"å®å¿ç©¿ç²å¼¹II",2352 "skilltype":1,2353 "skilldistance":2000,2354 "skilldisplay":1,2355 "bulletnum":1,2356 "bulletspeed":1000,2357 "skillfrequency":1,2358 "skilltime":-1,2359 "targettype":3,2360 "gettargettype":0,2361 "target_area":6,2362 "target_num":100,2363 "damagevalue":25800,2364 "buff":[[10000,5,1,3,1,4500]],2365 "extra_type":0,2366 "extra_data":0,2367 "extra_result":02368 },2369 "GZ111":{2370 "skillid":"GZ111",2371 "hero":"17ç£
åå¦å
ç®ï¼æ¹2ï¼",2372 "skillcd":4,2373 "describe":"对ç®æ åèå´å
çæåé ææ»å»270%伤害ï¼å¹¶ä½¿ç®æ ç©æ1.5ç§",2374 "lev":1,2375 "skillname":"APDSè±å£³ç©¿ç²å¼¹II",2376 "skilltype":1,2377 "skilldistance":2000,2378 "skilldisplay":1,2379 "bulletnum":1,2380 "bulletspeed":1000,2381 "skillfrequency":1,2382 "skilltime":-1,2383 "targettype":3,2384 "gettargettype":0,2385 "target_area":6,2386 "target_num":100,2387 "damagevalue":27000,2388 "buff":[[10000,2,1,1.5,1,0]],2389 "extra_type":0,2390 "extra_data":0,2391 "extra_result":02392 },2393 "GZ112":{2394 "skillid":"GZ112",2395 "hero":"游éªå
µï¼æ¹2ï¼",2396 "skillcd":4,2397 "describe":"对ç®æ é ææ»å»366%ç伤害ï¼å¹¶ä½¿èªèº«è·å¾æ æææï¼å
ç«ææ伤害åè´é¢ææï¼æç»2.5ç§",2398 "lev":1,2399 "skillname":"æåºåå
¥II",2400 "skilltype":1,2401 "skilldistance":2000,2402 "skilldisplay":1,2403 "bulletnum":1,2404 "bulletspeed":1000,2405 "skillfrequency":1,2406 "skilltime":-1,2407 "targettype":3,2408 "gettargettype":0,2409 "target_area":1,2410 "target_num":1,2411 "damagevalue":36600,2412 "buff":[[10000,19,0,2.5,1,0]],2413 "extra_type":0,2414 "extra_data":0,2415 "extra_result":02416 },2417 "GZ113":{2418 "skillid":"GZ113",2419 "hero":"76èªè¡ç«ç®ï¼æ¹2ï¼",2420 "skillcd":4,2421 "describe":"对ç®æ é ææ»å»400%ç伤害ï¼è¥ç®æ çå½å¼é«äº65%å伤害æé«100%",2422 "lev":1,2423 "skillname":"FK36åå¶æ§ç®å¼¹II",2424 "skilltype":1,2425 "skilldistance":2000,2426 "skilldisplay":1,2427 "bulletnum":1,2428 "bulletspeed":1000,2429 "skillfrequency":1,2430 "skilltime":-1,2431 "targettype":3,2432 "gettargettype":0,2433 "target_area":1,2434 "target_num":1,2435 "damagevalue":40000,2436 "extra_type":1,2437 "extra_data":6500,2438 "extra_result":[1,10000]2439 },2440 "GZ114":{2441 "skillid":"GZ114",2442 "hero":"æ ¼å
°ç¹æï¼æ¹2ï¼",2443 "skillcd":4,2444 "describe":"对éè¿2个ææ¹åä½é ææ»å»366%ç伤害ï¼å¹¶æåèªèº«120%çé²å¾¡ï¼æç»5ç§",2445 "lev":1,2446 "skillname":"M5å75mmçè£å¼¹II",2447 "skilltype":1,2448 "skilldistance":2000,2449 "skilldisplay":1,2450 "bulletnum":1,2451 "bulletspeed":1000,2452 "skillfrequency":1,2453 "skilltime":-1,2454 "targettype":3,2455 "gettargettype":0,2456 "target_area":2,2457 "target_num":2,2458 "damagevalue":36600,2459 "buff":[[10000,16,0,5,1,12000]],2460 "extra_type":0,2461 "extra_data":0,2462 "extra_result":02463 },2464 "GZ115":{2465 "skillid":"GZ115",2466 "hero":"ä¸åå°å¦å
ï¼æ¹2ï¼",2467 "skillcd":4,2468 "describe":"对éæº2个ææ¹åä½é ææ»å»348%ç伤害ï¼å¹¶æ40%çå çé¢å¤è§¦å1次",2469 "lev":1,2470 "skillname":"92mmBMGæº
å°ç«ç®II",2471 "skilltype":1,2472 "skilldistance":2000,2473 "skilldisplay":1,2474 "bulletnum":1,2475 "bulletspeed":1000,2476 "skillfrequency":1,2477 "skilltime":-1,2478 "targettype":3,2479 "gettargettype":0,2480 "target_area":4,2481 "target_num":2,2482 "damagevalue":34800,2483 "extra_type":4,2484 "extra_data":4000,2485 "extra_result":[1,10000]2486 },2487 "GZ116":{2488 "skillid":"GZ116",2489 "hero":"èèéªå
µï¼æ¹2ï¼",2490 "skillcd":4,2491 "describe":"对ç®æ é ææ»å»348%ç伤害ï¼å¹¶æååæ¹30%æ»å»ï¼æç»5ç§ï¼ä¼å
å¦å
ï¼",2492 "lev":1,2493 "skillname":"å²éé·éµII",2494 "skilltype":1,2495 "skilldistance":2000,2496 "skilldisplay":1,2497 "bulletnum":1,2498 "bulletspeed":1000,2499 "skillfrequency":1,2500 "skilltime":-1,2501 "targettype":3,2502 "gettargettype":7,2503 "target_area":1,2504 "target_num":1,2505 "damagevalue":34800,2506 "buff":[[10000,3,3,5,1,3000]],2507 "extra_type":0,2508 "extra_data":0,2509 "extra_result":02510 },2511 "GZ117":{2512 "skillid":"GZ117",2513 "hero":"SU152éå¦ï¼æ¹2ï¼",2514 "skillcd":4,2515 "describe":"对éæº3个ææ¹åä½é ææ»å»312%ç伤害ï¼å¹¶æ60%å çé¢å¤è§¦å1次",2516 "lev":1,2517 "skillname":"152mmè¶
éåç ´ç²å¼¹II",2518 "skilltype":1,2519 "skilldistance":2000,2520 "skilldisplay":1,2521 "bulletnum":1,2522 "bulletspeed":1000,2523 "skillfrequency":1,2524 "skilltime":-1,2525 "targettype":3,2526 "gettargettype":0,2527 "target_area":4,2528 "target_num":3,2529 "damagevalue":31200,2530 "extra_type":4,2531 "extra_data":6000,2532 "extra_result":[1,10000]2533 },2534 "GZ118":{2535 "skillid":"GZ118",2536 "hero":"æ¼å»è½¦ï¼æ¹2ï¼",2537 "skillcd":4,2538 "describe":"对ææ¹éæº2个ç®æ é ææ»å»348%ç伤害ï¼å¹¶ä½¿èªèº«æ»å»é度æé«30%ï¼æç»3ç§",2539 "lev":1,2540 "skillname":"å¿«éå¶å¯¼88ç®II",2541 "skilltype":1,2542 "skilldistance":2000,2543 "skilldisplay":1,2544 "bulletnum":1,2545 "bulletspeed":1000,2546 "skillfrequency":1,2547 "skilltime":-1,2548 "targettype":3,2549 "gettargettype":0,2550 "target_area":4,2551 "target_num":2,2552 "damagevalue":34800,2553 "buff":[[10000,1,0,3,1,3000]],2554 "extra_type":0,2555 "extra_data":0,2556 "extra_result":02557 },2558 "GZ119":{2559 "skillid":"GZ119",2560 "hero":"è¤ç«è«å¦å
ï¼æ¹2ï¼",2561 "skillcd":4,2562 "describe":"对ææ¹éæº2个ç®æ é ææ»å»348%ç伤害ï¼å¹¶é带15%å¸è¡ææ",2563 "lev":1,2564 "skillname":"MKVIIåå¦å
ç®II",2565 "skilltype":1,2566 "skilldistance":2000,2567 "skilldisplay":1,2568 "bulletnum":1,2569 "bulletspeed":1000,2570 "skillfrequency":1,2571 "skilltime":-1,2572 "targettype":3,2573 "gettargettype":0,2574 "target_area":4,2575 "target_num":2,2576 "damagevalue":34800,2577 "buff":[[10000,20,1,3,1,3000]],2578 "extra_type":3,2579 "extra_data":0,2580 "extra_result":[2,1500]2581 },2582 "GZ120":{2583 "skillid":"GZ120",2584 "hero":"å°ç±ç«ï¼æ¹2ï¼",2585 "skillcd":4,2586 "describe":"对ææ¹éæº2个ç®æ é ææ»å»330%ç伤害ï¼å¹¶éä½ç®æ æ»å»å40%ï¼æç»3ç§",2587 "lev":1,2588 "skillname":"M1é伤æå»76ç®II",2589 "skilltype":1,2590 "skilldistance":2000,2591 "skilldisplay":1,2592 "bulletnum":1,2593 "bulletspeed":1000,2594 "skillfrequency":1,2595 "skilltime":-1,2596 "targettype":3,2597 "gettargettype":0,2598 "target_area":4,2599 "target_num":2,2600 "damagevalue":33000,2601 "buff":[[10000,20,1,3,1,4000]],2602 "extra_type":0,2603 "extra_data":0,2604 "extra_result":02605 },2606 "GZ121":{2607 "skillid":"GZ121",2608 "hero":"åå¦å
æ¥å
µï¼æ¹2ï¼",2609 "skillcd":4,2610 "describe":"对ç®æ é ææ»å»470%ç伤害ï¼å¹¶æ90%å çé¢å¤é æ1次æè½ä¼¤å®³",2611 "lev":1,2612 "skillname":"ç²¾åæå»II",2613 "skilltype":1,2614 "skilldistance":2000,2615 "skilldisplay":1,2616 "bulletnum":1,2617 "bulletspeed":1000,2618 "skillfrequency":1,2619 "skilltime":-1,2620 "targettype":3,2621 "gettargettype":0,2622 "target_area":1,2623 "target_num":1,2624 "damagevalue":47000,2625 "extra_type":4,2626 "extra_data":9000,2627 "extra_result":[1,10000]2628 },2629 "GZ122":{2630 "skillid":"GZ122",2631 "hero":"ç家è¿å«ï¼æ¹2ï¼",2632 "skillcd":4,2633 "describe":"对éæº3个ææ¹åä½é ææ»å»358%ç伤害ï¼å¹¶ä½¿èªèº«éªé¿æé«50%ï¼æç»1.5ç§ï¼è§¦åâ士æ°çåâï¼å
¨éæ»å»ååé²å¾¡åæå25%ï¼æç»3ç§",2634 "lev":1,2635 "skillname":"ç家è£èII",2636 "skilltype":1,2637 "skilldistance":2000,2638 "skilldisplay":1,2639 "bulletnum":1,2640 "bulletspeed":1000,2641 "skillfrequency":1,2642 "skilltime":-1,2643 "targettype":3,2644 "gettargettype":0,2645 "target_area":4,2646 "target_num":3,2647 "damagevalue":35800,2648 "buff":[[10000,6,0,1.5,1,5000],[10000,3,3,3,1,2500],[10000,4,3,3,1,2500]],2649 "extra_type":0,2650 "extra_data":0,2651 "extra_result":02652 },2653 "GZ123":{2654 "skillid":"GZ123",2655 "hero":"èèè¿å«åï¼æ¹2ï¼",2656 "skillcd":4,2657 "describe":"对éæº2个ææ¹åä½é ææ»å»400%ç伤害ï¼åæ¶ä½¿ç®æ åå°ä¼¤å®³æé«40%ï¼æç»1.5ç§ï¼è§¦åâ士æ°çåâï¼å
¨éæ»å»ååé²å¾¡åæå25%ï¼æç»3ç§",2658 "lev":1,2659 "skillname":"éå¢åæ
II",2660 "skilltype":1,2661 "skilldistance":2000,2662 "skilldisplay":1,2663 "bulletnum":1,2664 "bulletspeed":1000,2665 "skillfrequency":1,2666 "skilltime":-1,2667 "targettype":3,2668 "gettargettype":0,2669 "target_area":4,2670 "target_num":2,2671 "damagevalue":40000,2672 "buff":[[10000,5,1,1.5,1,4000],[10000,3,3,3,1,2500],[10000,4,3,3,1,2500]],2673 "extra_type":0,2674 "extra_data":0,2675 "extra_result":02676 },2677 "GZ124":{2678 "skillid":"GZ124",2679 "hero":"çç§è
ï¼æ¹2ï¼",2680 "skillcd":4,2681 "describe":"对ææ¹ææåä½é ææ»å»300%ç伤害ï¼å¹¶ç©æç®æ 1.5ç§ï¼è§¦åâ士æ°çåâï¼å
¨éæ»å»ååé²å¾¡åæå25%ï¼æç»3ç§",2682 "lev":1,2683 "skillname":"çç°å·å°II",2684 "skilltype":1,2685 "skilldistance":2000,2686 "skilldisplay":1,2687 "bulletnum":1,2688 "bulletspeed":1000,2689 "skillfrequency":1,2690 "skilltime":-1,2691 "targettype":3,2692 "gettargettype":0,2693 "target_area":5,2694 "target_num":-1,2695 "damagevalue":30000,2696 "buff":[[10000,2,1,1.5,1,0],[10000,3,3,3,1,2500],[10000,4,3,3,1,2500]],2697 "extra_type":0,2698 "extra_data":0,2699 "extra_result":02700 },2701 "GZ125":{2702 "skillid":"GZ125",2703 "hero":"Mattressç«ç®ç®ï¼æ¹2ï¼",2704 "skillcd":4,2705 "describe":"对ææ¹è¡éæå°ç3个ç®æ é ææ»å»316%ç伤害ï¼è¥ç®æ çå½å¼ä½äº35%å伤害æé«100%ï¼è§¦åâ士æ°çåâï¼å
¨éæ»å»ååé²å¾¡åæå25%ï¼æç»3ç§",2706 "lev":1,2707 "skillname":"ç«åå°éII",2708 "skilltype":1,2709 "skilldistance":2000,2710 "skilldisplay":1,2711 "bulletnum":1,2712 "bulletspeed":1000,2713 "skillfrequency":1,2714 "skilltime":-1,2715 "targettype":3,2716 "gettargettype":2,2717 "target_area":-1,2718 "target_num":3,2719 "damagevalue":31600,2720 "buff":[[10000,3,3,3,1,2500],[10000,4,3,3,1,2500]],2721 "extra_type":2,2722 "extra_data":3500,2723 "extra_result":[1,10000]2724 },2725 "GZ126":{2726 "skillid":"GZ126",2727 "hero":"èèBM13ï¼æ¹2ï¼",2728 "skillcd":4,2729 "describe":"对ææ¹éæº3个ç®æ é ææ»å»358%ç伤害ï¼ä½¿åæ¹éæº3人è·å¾æ æææï¼æç»1.5ç§ï¼å¹¶è§¦åâ士æ°çåâï¼å
¨éæ»å»ååé²å¾¡åæå25%ï¼æç»3ç§",2730 "lev":1,2731 "skillname":"åç§èçç¬å®¹II",2732 "skilltype":1,2733 "skilldistance":2000,2734 "skilldisplay":1,2735 "bulletnum":1,2736 "bulletspeed":1000,2737 "skillfrequency":1,2738 "skilltime":-1,2739 "targettype":3,2740 "gettargettype":0,2741 "target_area":4,2742 "target_num":3,2743 "damagevalue":35800,2744 "buff":[[10000,19,6,1.5,1,0],[10000,3,3,3,1,2500],[10000,4,3,3,1,2500]],2745 "extra_type":0,2746 "extra_data":0,2747 "extra_result":02748 },2749 "GZ127":{2750 "skillid":"GZ127",2751 "hero":"T34ç«ç®ç®ï¼æ¹2ï¼",2752 "skillcd":4,2753 "describe":"对ææ¹éæº3个ç®æ é ææ»å»358%ç伤害ï¼å¹¶æ²é»ç®æ 4ç§ï¼è§¦åâ士æ°çåâï¼å
¨éæ»å»ååé²å¾¡åæå25%ï¼æç»3ç§",2754 "lev":1,2755 "skillname":"4.5è±å¯¸å¸ç¥å¤ç®¡ç«ç®ç®II",2756 "skilltype":1,2757 "skilldistance":2000,2758 "skilldisplay":1,2759 "bulletnum":1,2760 "bulletspeed":1000,2761 "skillfrequency":1,2762 "skilltime":-1,2763 "targettype":3,2764 "gettargettype":0,2765 "target_area":4,2766 "target_num":3,2767 "damagevalue":35800,2768 "buff":[[10000,21,1,4,1,0],[10000,3,3,3,1,2500],[10000,4,3,3,1,2500]],2769 "extra_type":0,2770 "extra_data":0,2771 "extra_result":02772 }...
util.js
Source:util.js
...94 var preValue = this[i]95 if (preValue == DEL_FLAG) {96 continue;97 }98 var preType = getTargetType(preValue)99 for (var j = i + 1; j < len; j++) {100 var nextValue = this[j]101 var nextType = getTargetType(nextValue)102 if (preType != nextType) {103 continue;104 } else {105 switch (preType) {106 case "[object Object]":107 // è°ç¨æ·±åº¦æ¯è¾å¯¹è±¡æ¹æ³108 if (!(compareObjDeepEqual(preValue, nextValue).flag)) {109 continue;110 }111 break;112 case "[object Array]":113 // å©ç¨æ·±åº¦æ¯è¾å¯¹è±¡æ¹æ³114 var preObj = {115 "obj": preValue.delRepeat() //å¤ç»´æ°ç»å»é116 }117 var nextObj = {118 "obj": nextValue.delRepeat() //å¤ç»´æ°ç»å»é119 }120 if (!(compareObjDeepEqual(preObj, nextObj).flag)) {121 continue;122 }123 break;124 default:125 if (preValue !== nextValue) {126 continue;127 }128 }129 }130 this.splice(j, 1, DEL_FLAG)131 }132 }133 for (var i = 0; i < len; i++) {134 if (this[i] == DEL_FLAG) {135 this.splice(i, 1)136 }137 }138 return this;139}140/**141 * ç¨é:ç»å
ç´ ç»å®äºä»¶(æ¯æä»»æç»åé®æ¹å¼)142 * dom:domèç¹143 * event_name:äºä»¶å称144 * keyCodeArr:æé®çkeyCode,å¯æ¯æä»»æç»å145 * callback:触åçåè°å½æ°146 * flg:æ å¿æè·è¿æ¯å泡147 * */148function bindEvent(dom, event_name, keyCodeArr, callback, flg) {149 if (!flg) {150 flg = false;151 }152 if (!keyCodeArr) {153 dom.addEventListener(event_name, callback, flg)154 } else {155 var keyCodeControl = {}156 function keyCodeControlInit() {157 for (var i = 0; i < keyCodeArr.length; i++) {158 keyCodeControl[keyCodeArr[i]] = false;159 }160 }161 function keyCodeControlTrue() {162 var keyCodeControlKeys = Object.keys(keyCodeControl);163 for (var i = 0; i < keyCodeControlKeys.length; i++) {164 if (!keyCodeControl[keyCodeControlKeys[i]]) {165 return false;166 }167 }168 return true169 }170 keyCodeControlInit()171 // æ è¯æä¸172 document.onkeydown = function (e) {173 for (var i = 0; i < keyCodeArr.length; i++) {174 if (e.keyCode == keyCodeArr[i]) {175 keyCodeControl[e.keyCode] = true;176 }177 }178 var keyCodeControlFlg = keyCodeControlTrue()179 if (keyCodeControlFlg) {180 dom.addEventListener(event_name, callback(e, keyCodeControl), flg)181 }182 }183 // æ å¿æ¬èµ·184 document.onkeyup = function (e) {185 for (var i = 0; i < keyCodeArr.length; i++) {186 if (e.keyCode == keyCodeArr[i]) {187 keyCodeControl[e.keyCode] = false;188 dom.removeEventListener(event_name, callback, flg)189 }190 }191 }192 }193}194/**195 * ç¨é:è·åç®æ ç±»å196 * target:ä¼ å
¥çç®æ 197 * è¿åï¼å符串ï¼ç®æ ç±»åï¼198 * */199function getTargetType(target) {200 // [object String] [object Number]201 // [object Boolean] [object Symbol]202 // [object Undefined] [object Null]203 // [object Function] [object Date]204 // [object Array] [object RegExp] 205 // [object Error] [object HTMLDocument] 206 // [object Object] [object global] window æ¯å
¨å±å¯¹è±¡ global çå¼ç¨207 return Object.prototype.toString.call(target);208}209/**210 * ç¨é:æ£åå¹é
å
¨é¨æ´æ¹211 * s1:æ£å表达å¼212 * s2:æ¿æ¢çå符串213 * è¿åï¼æ¿æ¢åçå符串214 * */215String.prototype.replaceAll = function (s1, s2) {216 return this.replace(new RegExp(s1, "gmi"), s2);217}218/**219 * ç¨é:深度æ¯è¾å¯¹è±¡ å对象å±æ§åå±æ§å¼å¨å对象ä¸å«æ并ç¸å220 * original:å对象221 * target:ç®æ 对象222 * è¿åï¼{flag:æ¯å¦å¹é
æ£ç¡®,msg:ä¿¡æ¯}223 * */224function compareObjDeep(original, target) {225 function returnFun(flag, data) {226 return {227 flag: flag,228 msg: {229 info: data.info,230 org: data.org,231 target: data.target232 }233 }234 }235 function arrayRecursion(a, b) {236 if (a.length != b.length) {237 return {238 flag: false,239 msg: "æ°ç»é¿åº¦ä¸å"240 };241 }242 for (var j = 0; j < a.length; j++) {243 var aType = getTargetType(a[j]);244 var bType = getTargetType(b[j]);245 if (aType != bType) {246 return returnFun(false, {247 info: "ç®æ 对象ä¸å对象çå¼ç±»åä¸å",248 org: a[j],249 target: b[j]250 })251 } else if (nextOrginType == "[object Object]") {252 var next = compareObjDeep(a[j], b[j]);253 if (!(next.flag)) {254 return returnFun(false, {255 info: next.msg.info,256 org: next.msg.org,257 target: next.msg.target258 })259 }260 } else if (a[j] == "[object Array]") {261 return arrayRecursion(originValue[j], targetValue[j])262 } else {263 if (a[j] != b[j]) {264 return returnFun(false, {265 info: "æ°æ®ä¸ç¸ç",266 org: a[j],267 target: b[j]268 })269 }270 }271 }272 return returnFun(true, {273 info: "åæ°æ®å¨ç®æ æ°æ®ä¸é½å
å«",274 org: original,275 target: target276 })277 }278 if (getTargetType(target) != "[object Object]" || getTargetType(original) != "[object Object]") {279 return false;280 }281 var originalKeys = Object.keys(original);282 for (var i = 0; i < originalKeys.length; i++) {283 if (target[originalKeys[i]] != undefined) {284 var originValue = original[originalKeys[i]];285 var targetValue = target[originalKeys[i]];286 var originValueType = getTargetType(originValue);287 var targetValueType = getTargetType(targetValue);288 if (originValueType != targetValueType) {289 return returnFun(false, {290 info: "ç®æ 对象ä¸å对象çå¼ç±»åä¸å",291 org: originValue,292 target: targetValue293 })294 }295 switch (targetValueType) {296 case "[object Object]":297 var next = compareObjDeep(originValue, targetValue)298 if (!(next.flag)) {299 return returnFun(false, {300 info: next.msg.info,301 org: next.msg.org,302 target: next.msg.target303 })304 }305 break;306 case "[object Array]":307 if (originValue.length != targetValue.length) {308 return returnFun(false, {309 info: "ç®æ 对象ä¸å对象çå¼æ°ç»é¿åº¦ä¸å",310 org: originValue.length,311 target: targetValue.length312 })313 }314 for (var j = 0; j < originValue.length; j++) {315 var nextOrginType = getTargetType(originValue[j]);316 var targetOrginType = getTargetType(targetValue[j]);317 if (nextOrginType != targetOrginType) {318 return returnFun(false, {319 info: "ç®æ 对象ä¸å对象çå¼ç±»åä¸å",320 org: originValue[j],321 target: targetValue[j]322 })323 } else if (nextOrginType == "[object Object]") {324 var next = compareObjDeep(originValue[j], targetValue[j]);325 if (!(next.flag)) {326 return returnFun(false, {327 info: next.msg.info,328 org: next.msg.org,329 target: next.msg.target330 })331 }332 } else if (nextOrginType == "[object Array]") {333 var next = arrayRecursion(originValue[j], targetValue[j])334 if (!(next.flag)) {335 return returnFun(false, {336 info: next.msg.info,337 org: next.msg.org,338 target: next.msg.target339 })340 }341 } else {342 if (originValue[j] != targetValue[j]) {343 return returnFun(false, {344 info: "æ°æ®ä¸ç¸ç",345 org: originValue[j],346 target: targetValue[j]347 })348 }349 }350 }351 break;352 default:353 if (originValue != targetValue) {354 return returnFun(false, {355 info: "æ°æ®ä¸ç¸ç",356 org: originValue,357 target: targetValue358 })359 }360 }361 } else {362 return returnFun(false, {363 info: "ç®æ 对象ä¸åå¨" + originalKeys[i] + "å±æ§",364 org: originalKeys[i],365 target: originalKeys[i]366 })367 }368 }369 return returnFun(true, {370 info: "åæ°æ®å¨ç®æ æ°æ®ä¸é½å
å«",371 org: original,372 target: target373 })374}375/**376 * ç¨é:深度æ¯è¾å¯¹è±¡æ¯å¦å®å
¨ç¸å377 * original:å对象378 * target:ç®æ 对象379 * è¿åï¼{flag:æ¯å¦å¹é
æ£ç¡®,msg:ä¿¡æ¯}380 * */381function compareObjDeepEqual(original, target) {382 function returnFun(flag, data) {383 return {384 flag: flag,385 msg: {386 info: data.info,387 org: data.org,388 target: data.target389 }390 }391 }392 function arrayRecursion(a, b) {393 if (a.length != b.length) {394 return {395 flag: false,396 msg: "æ°ç»é¿åº¦ä¸å"397 };398 }399 for (var j = 0; j < a.length; j++) {400 var aType = getTargetType(a[j]);401 var bType = getTargetType(b[j]);402 if (aType != bType) {403 return returnFun(false, {404 info: "ç®æ 对象ä¸å对象çå¼ç±»åä¸å",405 org: a[j],406 target: b[j]407 })408 } else if (nextOrginType == "[object Object]") {409 var next = compareObjDeepEqual(a[j], b[j]);410 if (!(next.flag)) {411 return returnFun(false, {412 info: next.msg.info,413 org: next.msg.org,414 target: next.msg.target415 })416 }417 } else if (a[j] == "[object Array]") {418 return arrayRecursion(originValue[j], targetValue[j])419 } else {420 if (a[j] != b[j]) {421 return returnFun(false, {422 info: "æ°æ®ä¸ç¸ç",423 org: a[j],424 target: b[j]425 })426 }427 }428 }429 return returnFun(true, {430 info: "åæ°æ®å¨ç®æ æ°æ®ä¸é½å
å«",431 org: original,432 target: target433 })434 }435 if (getTargetType(target) != "[object Object]" || getTargetType(original) != "[object Object]") {436 return false;437 }438 var originalKeys = Object.keys(original);439 var targetKeys = Object.keys(target);440 if (originalKeys.length != targetKeys.length) {441 return returnFun(false, {442 info: "ç®æ 对象ä¸å对象çå±æ§æ»æ°ä¸å",443 org: original,444 target: target445 })446 }447 for (var i = 0; i < originalKeys.length; i++) {448 if (target[originalKeys[i]] != undefined) {449 var originValue = original[originalKeys[i]];450 var targetValue = target[originalKeys[i]];451 var originValueType = getTargetType(originValue);452 var targetValueType = getTargetType(targetValue);453 if (originValueType != targetValueType) {454 return returnFun(false, {455 info: "ç®æ 对象ä¸å对象çå¼ç±»åä¸å",456 org: originValue,457 target: targetValue458 })459 }460 switch (targetValueType) {461 case "[object Object]":462 var next = compareObjDeepEqual(originValue, targetValue)463 if (!(next.flag)) {464 return returnFun(false, {465 info: next.msg.info,466 org: next.msg.org,467 target: next.msg.target468 })469 }470 break;471 case "[object Array]":472 if (originValue.length != targetValue.length) {473 return returnFun(false, {474 info: "ç®æ 对象ä¸å对象çå¼æ°ç»é¿åº¦ä¸å",475 org: originValue.length,476 target: targetValue.length477 })478 }479 for (var j = 0; j < originValue.length; j++) {480 var nextOrginType = getTargetType(originValue[j]);481 var targetOrginType = getTargetType(targetValue[j]);482 if (nextOrginType != targetOrginType) {483 return returnFun(false, {484 info: "ç®æ 对象ä¸å对象çå¼ç±»åä¸å",485 org: originValue[j],486 target: targetValue[j]487 })488 } else if (nextOrginType == "[object Object]") {489 var next = compareObjDeepEqual(originValue[j], targetValue[j]);490 if (!(next.flag)) {491 return returnFun(false, {492 info: next.msg.info,493 org: next.msg.org,494 target: next.msg.target495 })496 }497 } else if (nextOrginType == "[object Array]") {498 var next = arrayRecursion(originValue[j], targetValue[j])499 if (!(next.flag)) {500 return returnFun(false, {501 info: next.msg.info,502 org: next.msg.org,503 target: next.msg.target504 })505 }506 } else {507 if (originValue[j] != targetValue[j]) {508 return returnFun(false, {509 info: "æ°æ®ä¸ç¸ç",510 org: originValue[j],511 target: targetValue[j]512 })513 }514 }515 }516 break;517 default:518 if (originValue != targetValue) {519 return returnFun(false, {520 info: "æ°æ®ä¸ç¸ç",521 org: originValue,522 target: targetValue523 })524 }525 }526 } else {527 return returnFun(false, {528 info: "ç®æ 对象ä¸åå¨" + originalKeys[i] + "å±æ§",529 org: originalKeys[i],530 target: originalKeys[i]531 })532 }533 }534 return returnFun(true, {535 info: "两个对象å®å
¨ç¸å",536 org: original,537 target: target538 })539}540/**541 * ç¨é:è¿åæ ¼å¼ååçæ¥æ542 * format:yyyy/MM/dd543 * è¿åï¼æ ¼å¼ååçæ¥æå符串544 * */545// æ¥ææ ¼å¼å546Date.prototype.format = function (format) {547 var args = {548 "M+": this.getMonth() + 1,549 "d+": this.getDate(),550 "h+": this.getHours(),551 "m+": this.getMinutes(),552 "s+": this.getSeconds(),553 "q+": Math.floor((this.getMonth() + 3) / 3), //quarter554 "S": this.getMilliseconds()555 };556 if (/(y+)/.test(format)) format = format.replace(RegExp.$1, (this.getFullYear() + "").substr(4 - RegExp.$1.length));557 for (var i in args) {558 var n = args[i];559 if (new RegExp("(" + i + ")").test(format)) format = format.replace(RegExp.$1, RegExp.$1.length == 1 ? n : ("00" + n).substr(("" + n).length));560 }561 return format;562};563/**564 * ç¨é:å¤ææ¯å¦æ¯æ°å565 * number:æ°åå符串566 * è¿åï¼æ¯å¦ä¸ºæ°ç»567 * */568// å¤ææ¯å¦æ¯æ°å -- å¤æå符串ä¸æ¯å¦æç§å¦è®¡æ°æ³ï¼e...569function isNumberByNaN(number) {570 var numberIs = Number(number);571 if (numberIs == "NaN") {572 return false;573 }574 if (!isNaN(numberIs)) {575 return true;576 }577 return false;578}579/**580 * ç¨é:å¤ææ¯å¦æ¯æ°å581 * number:æ°åå符串582 * è¿åï¼æ¯å¦ä¸ºæ°ç»583 * */584// å¤ææ¯å¦æ¯æ°å -- åç¬¦ä¸²ä¸¥æ ¼å¤æ585function isNumberByRegex(number) {586 if (/^[0-9]*$/.test(number)) {587 return true;588 }589 return false;590}591/**592 * ç¨é:æ£åå¹é
ææçæ°æ®593 * pattern:æ£åè¡¨è¾¾å¼ å
ç» /trade\/(\d+)\.do/g594 * inputStr:å¹é
å符串595 * è¿åï¼å¹é
çæ°ç»596 * */597// æ£åå¹é
ææçæ°æ®598function getAllDataByRegex(pattern, inputStr) {599 var arr = [];600 var result;601 while ((result = pattern.exec(inputStr)) != null) {602 arr.push(result[1])603 }604 return arr;605}606/**607 * ç¨é:è·åæ°å大å608 * num:æ°å609 * è¿åï¼å¤§åéé¢å符串610 * */611function getChineseMoney(num) {612 // æ°å转ä¸æéé¢å¤§å613 function transferNumberChineseCharacters(number) {614 if (/[0-9]/.test(number)) {615 switch (number) {616 case 0:617 return "é¶";618 case 1:619 return "壹";620 case 2:621 return "è´°";622 case 3:623 return "å";624 case 4:625 return "è";626 case 5:627 return "ä¼"628 case 6:629 return "é"630 case 7:631 return "æ"632 case 8:633 return "æ"634 default:635 return "ç"636 }637 } else {638 throw new Error("transferNumberChineseCharacters: " + number + " is not in [0-9]")639 }640 }641 // è·åå±çº§642 function getUnityByNumber(offset) {643 if (isNumberByRegex(offset)) {644 switch (offset) {645 case 0:646 return "å
";647 case 1:648 return "æ¾";649 case 2:650 return "ä½°";651 case 3:652 return "ä»"653 case 4:654 return "ä¸"655 case 5:656 return "æ¾"657 case 6:658 return "ä½°"659 case 7:660 return "ä»"661 case 8:662 return "亿"663 case 9:664 return "æ¾"665 case 10:666 return "ä½°"667 case 11:668 return "ä»"669 case 12:670 return "ä¸"671 default:672 throw new Error("it is too big")673 }674 } else {675 throw new Error("getUnityByNumber: " + offset + " is not Number")676 }677 }678 var money = "";679 var offset = 0;680 if (isNumberByRegex(num)) {681 if (num == 0) {682 return "é¶"683 }684 var numStr = (num + "");685 for (var i = numStr.length - 1; i >= 0; i--) {686 if (offset == 0 && numStr[i] == 0) {687 money = "å
"688 }689 if (numStr[i] != 0) {690 var unity = getUnityByNumber(offset)691 var chineseCharater = transferNumberChineseCharacters(parseInt(numStr[i]))692 money = chineseCharater + unity + money;693 }694 if (offset == 3 && numStr[i] == 0) {695 money = "é¶" + money;696 }697 if (offset == 4 && numStr[i] == 0) {698 money = "ä¸" + money;699 }700 if (offset == 7 && numStr[i] == 0) {701 money = "é¶" + money;702 }703 if (offset == 8 && numStr[i] == 0) {704 money = "亿" + money;705 }706 offset++707 }708 }709 return money + "æ´";710}711/*712 * formatMoney(s)713 * åè½ï¼éé¢æåä½éå·åå²714 * åæ°ï¼sï¼éè¦æ ¼å¼åçéé¢æ°å¼.715 * è¿åï¼è¿åæ ¼å¼ååçæ°å¼å符串.716 */717function formatMoney(s) {718 let s_ = ""719 // 表示为è´æ°720 if (s.includes("-")) {721 s_ = "-"722 s = s.replace(/\-/g, "")723 }724 if (/[^0-9\.]/.test(s))725 return s;726 if (s == null || s == "")727 return s;728 s = s.toString().replace(/^(\d*)$/, "$1.");729 s = (s + "00").replace(/(\d*\.\d\d)\d*/, "$1");730 s = s.replace(".", ",");731 var re = /(\d)(\d{3},)/;732 while (re.test(s))733 s = s.replace(re, "$1,$2");734 s = s.replace(/,(\d\d)$/, ".$1");735 return s_ + s;736}737/**738 * åè½: è·åå
ç´ å±æ§å¼739 * åæ°: prop å±æ§740 * 741*/742HTMLElement.prototype.getStyle = function (prop) {743 if (!prop) {744 return window.getComputedStyle(this, null) || this.currentStyle745 }746 if (window.getComputedStyle) {747 return window.getComputedStyle(this, null)[prop]748 } else {749 return this.currentStyle[prop];750 }751}752/**753 * åè½: 以ä¸å½æ°è¿å minï¼å
å«ï¼ï½ maxï¼å
å«ï¼ä¹é´çæ°åï¼754 * min èµ·å§755 * max ç»æ¢756 * [min,max]757*/758function getRndInteger(min, max) {759 return (Math.random() * (max - min + 1) | 0) + min;760}761/**762 * åè½ï¼å¨pivotä¹åæå
¥èç¹ newNpde763 * newNode: æ°èç¹764 * pivot: æ æèç¹765 */766Element.prototype.insertAfter = function (newNode, pivot) {767 var nextElement = pivot.nextElementSibling768 if (nextElement) {769 this.insertBefore(newNode, nextElement)770 } else {771 this.appendChild(newNode)772 }773}774/**775 **åè½ï¼å¤æä¼ å
¥çæ¯ä¸æ¯ç©ºå¯¹è±¡ï¼ç©ºæ°ç»ï¼ç©ºä¸²ããã776 * */777function isNotEmpty(params) {778 switch (getTargetType(params)) {779 case "[object Object]":780 return Object.keys(params).length;781 case "[object Array] ":782 return params.length783 case "[object String]":784 return params.length !== 0785 case "[object Undefined]":786 return false787 case "[object Null]":788 return false789 case "[object Boolean]":790 return params791 default:792 return true...
semanticObjectPaneTestGenerator.js
Source:semanticObjectPaneTestGenerator.js
...19 /*String?*/ propertyName,20 /*Object?*/ newPropertyValue,21 /*String?*/ pathToPropertyField) {22 var tests = [23 // TODO doh.is(TargetType, pane.getTargetType()); fails24 /*25 In a debugger you can see easily that TargetType and pane.getTargetType() are 2 different instances26 of SemanticObject!27 The loader messes up!28 Needs investigation.29 */30 function testInitialState() {31 doh.invars(pane);32 // doh.is(TargetType, pane.getTargetType());33 doh.is(pane.VIEW, pane.get("presentationMode"));34 doh.is(null, pane.get("target"));35 doh.is(pane.NOTARGET, pane.get("stylePresentationMode"));36 doh.f(pane.isInEditMode());37 },38 {39 name: "set and remove target",40 setUp: function() {41 this.targetInstance = createTargetInstance();42 },43 runTest: function() {44 pane.set("target", this.targetInstance);45 doh.invars(pane);46 // doh.is(TargetType, pane.getTargetType());47 doh.is(pane.VIEW, pane.get("presentationMode"));48 doh.is(this.targetInstance, pane.get("target"));49 doh.is(pane.VIEW, pane.get("stylePresentationMode"));50 doh.f(pane.isInEditMode());51 pane.set("target", null);52 doh.invars(pane);53 // doh.is(TargetType, pane.getTargetType());54 doh.is(pane.VIEW, pane.get("presentationMode"));55 doh.is(null, pane.get("target"));56 doh.is(pane.NOTARGET, pane.get("stylePresentationMode"));57 doh.f(pane.isInEditMode());58 }59 },60 {61 name: "edit mode with a target",62 setUp: function() {63 this.targetInstance = createTargetInstance();64 pane.set("target", this.targetInstance);65 pane.set("presentationMode", pane.VIEW);66 },67 runTest: function() {68 pane.set("presentationMode", pane.EDIT);69 doh.invars(pane);70 // doh.is(TargetType, pane.getTargetType());71 doh.is(pane.EDIT, pane.get("presentationMode"));72 doh.is(this.targetInstance, pane.get("target"));73 doh.is(pane.EDIT, pane.get("stylePresentationMode"));74 doh.t(pane.isInEditMode());75 },76 tearDown: function() {77 pane.set("target", null);78 pane.set("presentationMode", pane.VIEW);79 }80 },81 {82 name: "busy mode with a target",83 setUp: function() {84 this.targetInstance = createTargetInstance();85 pane.set("target", this.targetInstance);86 pane.set("presentationMode", pane.EDIT);87 },88 runTest: function() {89 pane.set("presentationMode", pane.BUSY);90 doh.invars(pane);91 // doh.is(TargetType, pane.getTargetType());92 doh.is(pane.BUSY, pane.get("presentationMode"));93 doh.is(this.targetInstance, pane.get("target"));94 doh.is(pane.BUSY, pane.get("stylePresentationMode"));95 doh.t(pane.isInEditMode());96 },97 tearDown: function() {98 pane.set("target", null);99 pane.set("presentationMode", pane.VIEW);100 }101 },102 {103 name: "wild mode with a target",104 setUp: function() {105 this.targetInstance = createTargetInstance();106 pane.set("target", this.targetInstance);107 pane.set("presentationMode", pane.BUSY);108 },109 runTest: function() {110 pane.set("presentationMode", pane.WILD);111 doh.invars(pane);112 // doh.is(TargetType, pane.getTargetType());113 doh.is(pane.WILD, pane.get("presentationMode"));114 doh.is(this.targetInstance, pane.get("target"));115 doh.is(pane.WILD, pane.get("stylePresentationMode"));116 doh.t(pane.isInEditMode());117 },118 tearDown: function() {119 pane.set("target", null);120 pane.set("presentationMode", pane.VIEW);121 }122 },123 {124 name: "error mode with a target",125 setUp: function() {126 this.targetInstance = createTargetInstance();127 pane.set("target", this.targetInstance);128 pane.set("presentationMode", pane.BUSY);129 },130 runTest: function() {131 pane.set("presentationMode", pane.ERROR);132 doh.invars(pane);133 // doh.is(TargetType, pane.getTargetType());134 doh.is(pane.ERROR, pane.get("presentationMode"));135 doh.is(this.targetInstance, pane.get("target"));136 doh.is(pane.ERROR, pane.get("stylePresentationMode"));137 doh.f(pane.isInEditMode());138 },139 tearDown: function() {140 pane.set("target", null);141 pane.set("presentationMode", pane.VIEW);142 }143 },144 {145 name: "edit mode without a target",146 setUp: function() {147 pane.set("target", null);148 pane.set("presentationMode", pane.VIEW);149 },150 runTest: function() {151 pane.set("presentationMode", pane.EDIT);152 doh.invars(pane);153 // doh.is(TargetType, pane.getTargetType());154 doh.is(pane.EDIT, pane.get("presentationMode"));155 doh.is(null, pane.get("target"));156 doh.is(pane.NOTARGET, pane.get("stylePresentationMode"));157 doh.f(pane.isInEditMode());158 },159 tearDown: function() {160 pane.set("target", null);161 pane.set("presentationMode", pane.VIEW);162 }163 },164 {165 name: "busy mode without a target",166 setUp: function() {167 pane.set("target", null);168 pane.set("presentationMode", pane.EDIT);169 },170 runTest: function() {171 pane.set("presentationMode", pane.BUSY);172 doh.invars(pane);173 // doh.is(TargetType, pane.getTargetType());174 doh.is(pane.BUSY, pane.get("presentationMode"));175 doh.is(null, pane.get("target"));176 doh.is(pane.NOTARGET, pane.get("stylePresentationMode"));177 doh.f(pane.isInEditMode());178 },179 tearDown: function() {180 pane.set("target", null);181 pane.set("presentationMode", pane.VIEW);182 }183 },184 {185 name: "wild mode without a target",186 setUp: function() {187 pane.set("target", null);188 pane.set("presentationMode", pane.BUSY);189 },190 runTest: function() {191 pane.set("presentationMode", pane.WILD);192 doh.invars(pane);193 // doh.is(TargetType, pane.getTargetType());194 doh.is(pane.WILD, pane.get("presentationMode"));195 doh.is(null, pane.get("target"));196 doh.is(pane.NOTARGET, pane.get("stylePresentationMode"));197 doh.f(pane.isInEditMode());198 },199 tearDown: function() {200 pane.set("target", null);201 pane.set("presentationMode", pane.VIEW);202 }203 },204 {205 name: "error mode without a target",206 setUp: function() {207 pane.set("target", null);208 pane.set("presentationMode", pane.BUSY);209 },210 runTest: function() {211 pane.set("presentationMode", pane.ERROR);212 doh.invars(pane);213 // doh.is(TargetType, pane.getTargetType());214 doh.is(pane.ERROR, pane.get("presentationMode"));215 doh.is(null, pane.get("target"));216 doh.is(pane.NOTARGET, pane.get("stylePresentationMode"));217 doh.f(pane.isInEditMode());218 },219 tearDown: function() {220 pane.set("target", null);221 pane.set("presentationMode", pane.VIEW);222 }223 }224 ];225 if (propertyName && (newPropertyValue !== undefined) && pathToPropertyField) {226 tests = tests.concat([227 {228 name: "change property on target",229 setUp: function() {230 //noinspection JSPotentiallyInvalidUsageOfThis231 this.targetInstance = createTargetInstance();232 //noinspection JSPotentiallyInvalidUsageOfThis233 pane.set("target", this.targetInstance);234 },235 runTest: function() {236 if (propertyName) {237 //noinspection JSPotentiallyInvalidUsageOfThis238 this.targetInstance.set(propertyName, newPropertyValue);239 doh.invars(pane);240 // doh.is(TargetType, pane.getTargetType());241 doh.is(pane.VIEW, pane.get("presentationMode"));242 //noinspection JSPotentiallyInvalidUsageOfThis243 doh.is(this.targetInstance, pane.get("target"));244 doh.is(pane.VIEW, pane.get("stylePresentationMode"));245 doh.f(pane.isInEditMode());246 if (pathToPropertyField) {247 var field = lang.getObject(pathToPropertyField, false, pane);248 //noinspection JSPotentiallyInvalidUsageOfThis249 doh.is(this.targetInstance.get(propertyName), field.get("value"));250 }251 }252 },253 tearDown: function() {254 pane.set("target", null);255 }256 },257 {258 name: "change property on widget",259 setUp: function() {260 //noinspection JSPotentiallyInvalidUsageOfThis261 this.targetInstance = createTargetInstance();262 //noinspection JSPotentiallyInvalidUsageOfThis263 pane.set("target", this.targetInstance);264 },265 runTest: function() {266 if (propertyName && pathToPropertyField) {267 var field = lang.getObject(pathToPropertyField, false, pane);268 field.set("value", newPropertyValue);269 doh.invars(pane);270 // doh.is(TargetType, pane.getTargetType());271 doh.is(pane.VIEW, pane.get("presentationMode"));272 //noinspection JSPotentiallyInvalidUsageOfThis273 doh.is(this.targetInstance, pane.get("target"));274 doh.is(pane.VIEW, pane.get("stylePresentationMode"));275 doh.f(pane.isInEditMode());276 //noinspection JSPotentiallyInvalidUsageOfThis277 doh.is(field.get("value"), this.targetInstance.get(propertyName));278 }279 },280 tearDown: function() {281 pane.set("target", null);282 }283 }284 ]);...
sr_commands.js
Source:sr_commands.js
...4 switch (command) {5 case "FLEET_MOVE":6 case "FLEET_DEFEND":7 case "FLEET_ATTACK":8 fleetFunction = "move('"+getTargetType()+"')";9 break;10 case "FLEET_INVADE":11 fleetFunction = "invade('"+getTargetType()+"')";12 break;13 case "FLEET_BOMB":14 fleetFunction = "bomb('"+getTargetType()+"')";15 break;16 case "FLEET_COLONIZE":17 fleetFunction = "colonize('"+getTargetType()+"')";18 break;19 }20 sr_finalize_fleets(fleetFunction);21}22//---------------------------------------------------------------------------------23function sr_change_tactic(evt,tactic_flag)24{25 if (masta.selectedUnits[0].itemClass.fleet.tactic & tactic_flag)26 operation="masta.selectedUnits[i].itemClass.fleet.tactic&=(masta.selectedUnits[i].itemClass.fleet.tactic^tactic_flag)";27 else28 operation="masta.selectedUnits[i].itemClass.fleet.tactic|=tactic_flag";29 for (i = 0; i < masta.selectedUnits.length; i++)30 {31 eval(operation);32 }33 sr_finalize_fleets("change_tactic(\"masta.updateTacticPanel()\")");34}35function sr_finalize_fleets(fleetFunction)36{37 for (i = 0; i < masta.selectedUnits.length; i++) {38 eval("masta.selectedUnits["+i+"].itemClass.fleet."+fleetFunction);39 }40 masta.selectedUnits[0].itemClass.fleet.say("CONFIRM");41 masta.removeSelected("all");42 sr_resume_animation();43 masta.freeCommands();44}45function getTargetType() {46 var targetType = false;47 try {48 switch (masta.currentTarget.getAttribute("id").substring(0,1)) {49 case "p":50 targetType = "planet";51 break;52 case "s":53 targetType = "system";54 break;55 }56 }57 catch (e) {58 alert("Coud not find target type :(");59 }...
generateTagCategoryDescriptors.js
Source:generateTagCategoryDescriptors.js
...26 ),27 image: background && imagesPath ? path.resolve(source_dir, imagesPath, background) : undefined28 };29 const hash = generateHash(templateFullPath, Object.values(images), data);30 const targetType = getTargetType(background);31 return {32 fileName: path.join(manifestKey, hash.substr(0, 8), generateTargetName(name, hash, targetType)),33 origin: name,34 data,35 images,36 hash,37 manifestKey,38 rootPath: base_dir,39 template: templateFullPath,40 dimensions: templates.dimensions,41 outputType: targetType42 };43 });44};...
TodoCommand.js
Source:TodoCommand.js
...26 this.getCommandState = function() {27 var surface = this.getSurface();28 var sel = this.getSelection();29 var disabled = !surface.isEnabled() || sel.isNull() || !sel.isPropertySelection();30 var targetType = this.getTargetType();31 return {32 targetType: targetType,33 active: targetType !== 'todo',34 disabled: disabled35 };36 };37 // Execute command and trigger transformations38 this.execute = function() {39 var sel = this.getSelection();40 if (!sel.isPropertySelection()) return;41 var surface = this.getSurface();42 var targetType = this.getTargetType();43 if (targetType) {44 // A Surface transaction performs a sequence of document operations45 // and also considers the active selection. 46 surface.transaction(function(tx, args) {47 args.data = {48 type: targetType49 };50 return surface.switchType(tx, args);51 });52 return {status: 'ok'};53 }54 };55};56SurfaceCommand.extend(TodoCommand);...
getDomainTarget.js
Source:getDomainTarget.js
...4let type;5export default (element, { nodes }) => {6 // This will work for all bug g elements7 target = element;8 type = getTargetType(target);9 if (!type) {10 // This is for the case of svg g elements - they emit no pointer events11 // as they have no geometry. So we search the closest parent that has12 // [data-target], stopping at the svg itself.13 target = element.closest('[data-target], svg');14 type = getTargetType(target);15 }16 switch (type) {17 case 'input':18 case 'output': {19 const [id, portId] = target.id.split('/');20 const node = nodes.find(idEqual(id));21 const ports = node[type === 'input' ? 'inputs' : 'outputs'];22 const port = ports.find(idEqual(portId));23 return {24 type,25 port,26 id,27 };28 }...
all_8.js
Source:all_8.js
1var searchData=2[3 ['glossary',['Glossary',['../aboutDocsGlossary.html',1,'concepts']]],4 ['gnss',['GNSS',['../c_gnss.html',1,'legatoServicesPositioning']]],5 ['gpio',['GPIO',['../c_gpio.html',1,'legatoServices']]],6 ['get_20started',['Get Started',['../getStarted.html',1,'buildAppsMain']]],7 ['gnss_20platform_20constraints',['GNSS platform constraints',['../platformConstraintsGnss.html',1,'platformConstraints']]],8 ['gpio_20for_20cf3',['GPIO for CF3',['../sampleApps_gpioCf3.html',1,'sampleApps']]],9 ['gettargettype',['gettargettype',['../toolsHost_gettargettype.html',1,'toolsTargetMgmt']]],10 ['gnss',['gnss',['../toolsTarget_gnss.html',1,'toolsTarget']]]...
Using AI Code Generation
1const { getTargetType } = require('@playwright/test/lib/server/chromium/crBrowser');2const { chromium } = require('playwright');3(async () => {4 const browser = await chromium.launch();5 const page = await browser.newPage();6 const target = await page.context().newPage();7 const targetType = getTargetType(target);8 console.log(targetType);9 await browser.close();10})();
Using AI Code Generation
1const playwright = require('playwright');2(async () => {3 const browser = await playwright.webkit.launch();4 const page = await browser.newPage();5 const target = await page.target();6 const targetType = await target._targetInfo.type();7 console.log(targetType);8 await browser.close();9})();
Using AI Code Generation
1const { getTargetType } = require('playwright/lib/server/chromium/crTarget');2const { assert } = require('console');3const { chromium } = require('playwright');4(async () => {5 const browser = await chromium.launch();6 const context = await browser.newContext();7 const page = await context.newPage();8 const target = page._target;9 assert.strictEqual(await getTargetType(target), 'page');10 await browser.close();11})();12const { getTargetInfo } = require('playwright/lib/server/chromium/crTarget');13const { chromium } = require('playwright');14(async () => {15 const browser = await chromium.launch();16 const context = await browser.newContext();17 const page = await context.newPage();18 const target = page._target;19 const targetInfo = await getTargetInfo(target);20 console.log(targetInfo);21 await browser.close();22})();23{24 browserContextInfo: {
Using AI Code Generation
1const { getTargetType } = require('@playwright/test/lib/server/chromium/crTarget');2const { chromium } = require('playwright');3(async () => {4const browser = await chromium.launch();5const page = await browser.newPage();6const target = await page._mainFrame._target;7const targetType = getTargetType(target);8console.log(targetType);9await browser.close();10})();
Using AI Code Generation
1const { getTargetType } = require('@playwright/test/lib/server/channels');2const { Page } = require('@playwright/test/lib/server/page');3const { Frame } = require('@playwright/test/lib/server/frame');4const { Worker } = require('@playwright/test/lib/server/worker');5const page = new Page();6const frame = new Frame();7const worker = new Worker();
Using AI Code Generation
1const { getTargetType } = require('playwright/lib/server/chromium/crTarget');2const target = {3 opener: {4 opener: {5 },6 },7};8console.log(getTargetType(target));9const { getTargetType } = require('playwright/lib/server/chromium/crTarget');10const target = {11 opener: {12 opener: {13 },14 },15};16console.log(getTargetType(target));17const { getTargetType } = require('playwright/lib/server/chromium/crTarget');18const target = {19 opener: {20 opener: {21 },22 },23};24console.log(getTargetType(target));
Using AI Code Generation
1const { getTargetType } = require('playwright-core/lib/server/supplements/har/harTracer');2const page = await context.newPage();3const { getTargetType } = require('playwright-core/lib/server/supplements/har/harTracer');4const { getTargetType } = require('playwright-core/lib/server/supplements/har/harTracer');5const { getTargetType } = require('playwright-core/lib/server/supplements/har/harTracer');6const context = await browser.newContext();7const { getTargetType } = require('playwright-core/lib/server/supplements/har/harTracer');8const { getTargetType } = require('playwright-core/lib/server/supplements/har/harTracer');9const { getTargetType } = require('playwright-core/lib/server/supplements/har/harTracer');10const { getTargetType } = require('playwright-core/lib/server/supplements/har/harTracer');11const { getTargetType } = require('playwright-core/lib/server/supplements/har/harTracer');12const { getTargetType } = require('playwright-core/lib
LambdaTest’s Playwright tutorial will give you a broader idea about the Playwright automation framework, its unique features, and use cases with examples to exceed your understanding of Playwright testing. This tutorial will give A to Z guidance, from installing the Playwright framework to some best practices and advanced concepts.
Get 100 minutes of automation test minutes FREE!!