How to use laneToIndex method in Playwright Internal

Best JavaScript code snippet using playwright-internal

ReactFiberLane.new.js

Source:ReactFiberLane.new.js Github

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...466}467function pickArbitraryLaneIndex(lanes: Lanes) {468 return 31 - clz32(lanes);469}470function laneToIndex(lane: Lane) {471 return pickArbitraryLaneIndex(lane);472}473export function includesSomeLane(a: Lanes | Lane, b: Lanes | Lane) {474 return (a & b) !== NoLanes;475}476export function isSubsetOfLanes(set: Lanes, subset: Lanes | Lane) {477 return (set & subset) === subset;478}479export function mergeLanes(a: Lanes | Lane, b: Lanes | Lane): Lanes {480 return a | b;481}482export function removeLanes(set: Lanes, subset: Lanes | Lane): Lanes {483 return set & ~subset;484}485export function intersectLanes(a: Lanes | Lane, b: Lanes | Lane): Lanes {486 return a & b;487}488// Seems redundant, but it changes the type from a single lane (used for489// updates) to a group of lanes (used for flushing work).490export function laneToLanes(lane: Lane): Lanes {491 return lane;492}493export function higherPriorityLane(a: Lane, b: Lane) {494 // This works because the bit ranges decrease in priority as you go left.495 return a !== NoLane && a < b ? a : b;496}497export function createLaneMap<T>(initial: T): LaneMap<T> {498 // Intentionally pushing one by one.499 // https://v8.dev/blog/elements-kinds#avoid-creating-holes500 const laneMap = [];501 for (let i = 0; i < TotalLanes; i++) {502 laneMap.push(initial);503 }504 return laneMap;505}506export function markRootUpdated(507 root: FiberRoot,508 updateLane: Lane,509 eventTime: number,510) {511 root.pendingLanes |= updateLane;512 // If there are any suspended transitions, it's possible this new update513 // could unblock them. Clear the suspended lanes so that we can try rendering514 // them again.515 //516 // TODO: We really only need to unsuspend only lanes that are in the517 // `subtreeLanes` of the updated fiber, or the update lanes of the return518 // path. This would exclude suspended updates in an unrelated sibling tree,519 // since there's no way for this update to unblock it.520 //521 // We don't do this if the incoming update is idle, because we never process522 // idle updates until after all the regular updates have finished; there's no523 // way it could unblock a transition.524 if (updateLane !== IdleLane) {525 root.suspendedLanes = NoLanes;526 root.pingedLanes = NoLanes;527 }528 const eventTimes = root.eventTimes;529 const index = laneToIndex(updateLane);530 // We can always overwrite an existing timestamp because we prefer the most531 // recent event, and we assume time is monotonically increasing.532 eventTimes[index] = eventTime;533}534export function markRootSuspended(root: FiberRoot, suspendedLanes: Lanes) {535 root.suspendedLanes |= suspendedLanes;536 root.pingedLanes &= ~suspendedLanes;537 // The suspended lanes are no longer CPU-bound. Clear their expiration times.538 const expirationTimes = root.expirationTimes;539 let lanes = suspendedLanes;540 while (lanes > 0) {541 const index = pickArbitraryLaneIndex(lanes);542 const lane = 1 << index;543 expirationTimes[index] = NoTimestamp;544 lanes &= ~lane;545 }546}547export function markRootPinged(548 root: FiberRoot,549 pingedLanes: Lanes,550 eventTime: number,551) {552 root.pingedLanes |= root.suspendedLanes & pingedLanes;553}554export function markRootMutableRead(root: FiberRoot, updateLane: Lane) {555 root.mutableReadLanes |= updateLane & root.pendingLanes;556}557export function markRootFinished(root: FiberRoot, remainingLanes: Lanes) {558 const noLongerPendingLanes = root.pendingLanes & ~remainingLanes;559 root.pendingLanes = remainingLanes;560 // Let's try everything again561 root.suspendedLanes = NoLanes;562 root.pingedLanes = NoLanes;563 root.expiredLanes &= remainingLanes;564 root.mutableReadLanes &= remainingLanes;565 root.entangledLanes &= remainingLanes;566 const entanglements = root.entanglements;567 const eventTimes = root.eventTimes;568 const expirationTimes = root.expirationTimes;569 // Clear the lanes that no longer have pending work570 let lanes = noLongerPendingLanes;571 while (lanes > 0) {572 const index = pickArbitraryLaneIndex(lanes);573 const lane = 1 << index;574 entanglements[index] = NoLanes;575 eventTimes[index] = NoTimestamp;576 expirationTimes[index] = NoTimestamp;577 lanes &= ~lane;578 }579}580export function markRootEntangled(root: FiberRoot, entangledLanes: Lanes) {581 // In addition to entangling each of the given lanes with each other, we also582 // have to consider _transitive_ entanglements. For each lane that is already583 // entangled with *any* of the given lanes, that lane is now transitively584 // entangled with *all* the given lanes.585 //586 // Translated: If C is entangled with A, then entangling A with B also587 // entangles C with B.588 //589 // If this is hard to grasp, it might help to intentionally break this590 // function and look at the tests that fail in ReactTransition-test.js. Try591 // commenting out one of the conditions below.592 const rootEntangledLanes = (root.entangledLanes |= entangledLanes);593 const entanglements = root.entanglements;594 let lanes = rootEntangledLanes;595 while (lanes) {596 const index = pickArbitraryLaneIndex(lanes);597 const lane = 1 << index;598 if (599 // Is this one of the newly entangled lanes?600 (lane & entangledLanes) |601 // Is this lane transitively entangled with the newly entangled lanes?602 (entanglements[index] & entangledLanes)603 ) {604 entanglements[index] |= entangledLanes;605 }606 lanes &= ~lane;607 }608}609export function getBumpedLaneForHydration(610 root: FiberRoot,611 renderLanes: Lanes,612): Lane {613 const renderLane = getHighestPriorityLane(renderLanes);614 let lane;615 switch (renderLane) {616 case InputContinuousLane:617 lane = InputContinuousHydrationLane;618 break;619 case DefaultLane:620 lane = DefaultHydrationLane;621 break;622 case TransitionLane1:623 case TransitionLane2:624 case TransitionLane3:625 case TransitionLane4:626 case TransitionLane5:627 case TransitionLane6:628 case TransitionLane7:629 case TransitionLane8:630 case TransitionLane9:631 case TransitionLane10:632 case TransitionLane11:633 case TransitionLane12:634 case TransitionLane13:635 case TransitionLane14:636 case TransitionLane15:637 case TransitionLane16:638 case RetryLane1:639 case RetryLane2:640 case RetryLane3:641 case RetryLane4:642 case RetryLane5:643 lane = TransitionHydrationLane;644 break;645 case IdleLane:646 lane = IdleHydrationLane;647 break;648 default:649 // Everything else is already either a hydration lane, or shouldn't650 // be retried at a hydration lane.651 lane = NoLane;652 break;653 }654 // Check if the lane we chose is suspended. If so, that indicates that we655 // already attempted and failed to hydrate at that level. Also check if we're656 // already rendering that lane, which is rare but could happen.657 if ((lane & (root.suspendedLanes | renderLanes)) !== NoLane) {658 // Give up trying to hydrate and fall back to client render.659 return NoLane;660 }661 return lane;662}663export function addFiberToLanesMap(664 root: FiberRoot,665 fiber: Fiber,666 lanes: Lanes | Lane,667) {668 if (!enableUpdaterTracking) {669 return;670 }671 if (!isDevToolsPresent) {672 return;673 }674 const pendingUpdatersLaneMap = root.pendingUpdatersLaneMap;675 while (lanes > 0) {676 const index = laneToIndex(lanes);677 const lane = 1 << index;678 const updaters = pendingUpdatersLaneMap[index];679 updaters.add(fiber);680 lanes &= ~lane;681 }682}683export function movePendingFibersToMemoized(root: FiberRoot, lanes: Lanes) {684 if (!enableUpdaterTracking) {685 return;686 }687 if (!isDevToolsPresent) {688 return;689 }690 const pendingUpdatersLaneMap = root.pendingUpdatersLaneMap;691 const memoizedUpdaters = root.memoizedUpdaters;692 while (lanes > 0) {693 const index = laneToIndex(lanes);694 const lane = 1 << index;695 const updaters = pendingUpdatersLaneMap[index];696 if (updaters.size > 0) {697 updaters.forEach(fiber => {698 const alternate = fiber.alternate;699 if (alternate === null || !memoizedUpdaters.has(alternate)) {700 memoizedUpdaters.add(fiber);701 }702 });703 updaters.clear();704 }705 lanes &= ~lane;706 }707}708export function addTransitionToLanesMap(709 root: FiberRoot,710 transition: Transition,711 lane: Lane,712) {713 if (enableTransitionTracing) {714 const transitionLanesMap = root.transitionLanes;715 const index = laneToIndex(lane);716 let transitions = transitionLanesMap[index];717 if (transitions === null) {718 transitions = [];719 }720 transitions.push(transition);721 transitionLanesMap[index] = transitions;722 }723}724export function getTransitionsForLanes(725 root: FiberRoot,726 lanes: Lane | Lanes,727): Array<Transition> | null {728 if (!enableTransitionTracing) {729 return null;730 }731 const transitionsForLanes = [];732 while (lanes > 0) {733 const index = laneToIndex(lanes);734 const lane = 1 << index;735 const transitions = root.transitionLanes[index];736 if (transitions !== null) {737 transitions.forEach(transition => {738 transitionsForLanes.push(transition);739 });740 }741 lanes &= ~lane;742 }743 if (transitionsForLanes.length === 0) {744 return null;745 }746 return transitionsForLanes;747}748export function clearTransitionsForLanes(root: FiberRoot, lanes: Lane | Lanes) {749 if (!enableTransitionTracing) {750 return;751 }752 while (lanes > 0) {753 const index = laneToIndex(lanes);754 const lane = 1 << index;755 const transitions = root.transitionLanes[index];756 if (transitions !== null) {757 root.transitionLanes[index] = null;758 }759 lanes &= ~lane;760 }...

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ReactFiberLane.old.js

Source:ReactFiberLane.old.js Github

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...466}467function pickArbitraryLaneIndex(lanes: Lanes) {468 return 31 - clz32(lanes);469}470function laneToIndex(lane: Lane) {471 return pickArbitraryLaneIndex(lane);472}473export function includesSomeLane(a: Lanes | Lane, b: Lanes | Lane) {474 return (a & b) !== NoLanes;475}476export function isSubsetOfLanes(set: Lanes, subset: Lanes | Lane) {477 return (set & subset) === subset;478}479export function mergeLanes(a: Lanes | Lane, b: Lanes | Lane): Lanes {480 return a | b;481}482export function removeLanes(set: Lanes, subset: Lanes | Lane): Lanes {483 return set & ~subset;484}485export function intersectLanes(a: Lanes | Lane, b: Lanes | Lane): Lanes {486 return a & b;487}488// Seems redundant, but it changes the type from a single lane (used for489// updates) to a group of lanes (used for flushing work).490export function laneToLanes(lane: Lane): Lanes {491 return lane;492}493export function higherPriorityLane(a: Lane, b: Lane) {494 // This works because the bit ranges decrease in priority as you go left.495 return a !== NoLane && a < b ? a : b;496}497export function createLaneMap<T>(initial: T): LaneMap<T> {498 // Intentionally pushing one by one.499 // https://v8.dev/blog/elements-kinds#avoid-creating-holes500 const laneMap = [];501 for (let i = 0; i < TotalLanes; i++) {502 laneMap.push(initial);503 }504 return laneMap;505}506export function markRootUpdated(507 root: FiberRoot,508 updateLane: Lane,509 eventTime: number,510) {511 root.pendingLanes |= updateLane;512 // If there are any suspended transitions, it's possible this new update513 // could unblock them. Clear the suspended lanes so that we can try rendering514 // them again.515 //516 // TODO: We really only need to unsuspend only lanes that are in the517 // `subtreeLanes` of the updated fiber, or the update lanes of the return518 // path. This would exclude suspended updates in an unrelated sibling tree,519 // since there's no way for this update to unblock it.520 //521 // We don't do this if the incoming update is idle, because we never process522 // idle updates until after all the regular updates have finished; there's no523 // way it could unblock a transition.524 if (updateLane !== IdleLane) {525 root.suspendedLanes = NoLanes;526 root.pingedLanes = NoLanes;527 }528 const eventTimes = root.eventTimes;529 const index = laneToIndex(updateLane);530 // We can always overwrite an existing timestamp because we prefer the most531 // recent event, and we assume time is monotonically increasing.532 eventTimes[index] = eventTime;533}534export function markRootSuspended(root: FiberRoot, suspendedLanes: Lanes) {535 root.suspendedLanes |= suspendedLanes;536 root.pingedLanes &= ~suspendedLanes;537 // The suspended lanes are no longer CPU-bound. Clear their expiration times.538 const expirationTimes = root.expirationTimes;539 let lanes = suspendedLanes;540 while (lanes > 0) {541 const index = pickArbitraryLaneIndex(lanes);542 const lane = 1 << index;543 expirationTimes[index] = NoTimestamp;544 lanes &= ~lane;545 }546}547export function markRootPinged(548 root: FiberRoot,549 pingedLanes: Lanes,550 eventTime: number,551) {552 root.pingedLanes |= root.suspendedLanes & pingedLanes;553}554export function markRootMutableRead(root: FiberRoot, updateLane: Lane) {555 root.mutableReadLanes |= updateLane & root.pendingLanes;556}557export function markRootFinished(root: FiberRoot, remainingLanes: Lanes) {558 const noLongerPendingLanes = root.pendingLanes & ~remainingLanes;559 root.pendingLanes = remainingLanes;560 // Let's try everything again561 root.suspendedLanes = NoLanes;562 root.pingedLanes = NoLanes;563 root.expiredLanes &= remainingLanes;564 root.mutableReadLanes &= remainingLanes;565 root.entangledLanes &= remainingLanes;566 const entanglements = root.entanglements;567 const eventTimes = root.eventTimes;568 const expirationTimes = root.expirationTimes;569 // Clear the lanes that no longer have pending work570 let lanes = noLongerPendingLanes;571 while (lanes > 0) {572 const index = pickArbitraryLaneIndex(lanes);573 const lane = 1 << index;574 entanglements[index] = NoLanes;575 eventTimes[index] = NoTimestamp;576 expirationTimes[index] = NoTimestamp;577 lanes &= ~lane;578 }579}580export function markRootEntangled(root: FiberRoot, entangledLanes: Lanes) {581 // In addition to entangling each of the given lanes with each other, we also582 // have to consider _transitive_ entanglements. For each lane that is already583 // entangled with *any* of the given lanes, that lane is now transitively584 // entangled with *all* the given lanes.585 //586 // Translated: If C is entangled with A, then entangling A with B also587 // entangles C with B.588 //589 // If this is hard to grasp, it might help to intentionally break this590 // function and look at the tests that fail in ReactTransition-test.js. Try591 // commenting out one of the conditions below.592 const rootEntangledLanes = (root.entangledLanes |= entangledLanes);593 const entanglements = root.entanglements;594 let lanes = rootEntangledLanes;595 while (lanes) {596 const index = pickArbitraryLaneIndex(lanes);597 const lane = 1 << index;598 if (599 // Is this one of the newly entangled lanes?600 (lane & entangledLanes) |601 // Is this lane transitively entangled with the newly entangled lanes?602 (entanglements[index] & entangledLanes)603 ) {604 entanglements[index] |= entangledLanes;605 }606 lanes &= ~lane;607 }608}609export function getBumpedLaneForHydration(610 root: FiberRoot,611 renderLanes: Lanes,612): Lane {613 const renderLane = getHighestPriorityLane(renderLanes);614 let lane;615 switch (renderLane) {616 case InputContinuousLane:617 lane = InputContinuousHydrationLane;618 break;619 case DefaultLane:620 lane = DefaultHydrationLane;621 break;622 case TransitionLane1:623 case TransitionLane2:624 case TransitionLane3:625 case TransitionLane4:626 case TransitionLane5:627 case TransitionLane6:628 case TransitionLane7:629 case TransitionLane8:630 case TransitionLane9:631 case TransitionLane10:632 case TransitionLane11:633 case TransitionLane12:634 case TransitionLane13:635 case TransitionLane14:636 case TransitionLane15:637 case TransitionLane16:638 case RetryLane1:639 case RetryLane2:640 case RetryLane3:641 case RetryLane4:642 case RetryLane5:643 lane = TransitionHydrationLane;644 break;645 case IdleLane:646 lane = IdleHydrationLane;647 break;648 default:649 // Everything else is already either a hydration lane, or shouldn't650 // be retried at a hydration lane.651 lane = NoLane;652 break;653 }654 // Check if the lane we chose is suspended. If so, that indicates that we655 // already attempted and failed to hydrate at that level. Also check if we're656 // already rendering that lane, which is rare but could happen.657 if ((lane & (root.suspendedLanes | renderLanes)) !== NoLane) {658 // Give up trying to hydrate and fall back to client render.659 return NoLane;660 }661 return lane;662}663export function addFiberToLanesMap(664 root: FiberRoot,665 fiber: Fiber,666 lanes: Lanes | Lane,667) {668 if (!enableUpdaterTracking) {669 return;670 }671 if (!isDevToolsPresent) {672 return;673 }674 const pendingUpdatersLaneMap = root.pendingUpdatersLaneMap;675 while (lanes > 0) {676 const index = laneToIndex(lanes);677 const lane = 1 << index;678 const updaters = pendingUpdatersLaneMap[index];679 updaters.add(fiber);680 lanes &= ~lane;681 }682}683export function movePendingFibersToMemoized(root: FiberRoot, lanes: Lanes) {684 if (!enableUpdaterTracking) {685 return;686 }687 if (!isDevToolsPresent) {688 return;689 }690 const pendingUpdatersLaneMap = root.pendingUpdatersLaneMap;691 const memoizedUpdaters = root.memoizedUpdaters;692 while (lanes > 0) {693 const index = laneToIndex(lanes);694 const lane = 1 << index;695 const updaters = pendingUpdatersLaneMap[index];696 if (updaters.size > 0) {697 updaters.forEach(fiber => {698 const alternate = fiber.alternate;699 if (alternate === null || !memoizedUpdaters.has(alternate)) {700 memoizedUpdaters.add(fiber);701 }702 });703 updaters.clear();704 }705 lanes &= ~lane;706 }707}708export function addTransitionToLanesMap(709 root: FiberRoot,710 transition: Transition,711 lane: Lane,712) {713 if (enableTransitionTracing) {714 const transitionLanesMap = root.transitionLanes;715 const index = laneToIndex(lane);716 let transitions = transitionLanesMap[index];717 if (transitions === null) {718 transitions = [];719 }720 transitions.push(transition);721 transitionLanesMap[index] = transitions;722 }723}724export function getTransitionsForLanes(725 root: FiberRoot,726 lanes: Lane | Lanes,727): Array<Transition> | null {728 if (!enableTransitionTracing) {729 return null;730 }731 const transitionsForLanes = [];732 while (lanes > 0) {733 const index = laneToIndex(lanes);734 const lane = 1 << index;735 const transitions = root.transitionLanes[index];736 if (transitions !== null) {737 transitions.forEach(transition => {738 transitionsForLanes.push(transition);739 });740 }741 lanes &= ~lane;742 }743 if (transitionsForLanes.length === 0) {744 return null;745 }746 return transitionsForLanes;747}748export function clearTransitionsForLanes(root: FiberRoot, lanes: Lane | Lanes) {749 if (!enableTransitionTracing) {750 return;751 }752 while (lanes > 0) {753 const index = laneToIndex(lanes);754 const lane = 1 << index;755 const transitions = root.transitionLanes[index];756 if (transitions !== null) {757 root.transitionLanes[index] = null;758 }759 lanes &= ~lane;760 }...

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FiberLane.js

Source:FiberLane.js Github

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...68 const expirationTimes = root.expirationTimes;69 // Iterate through the pending lanes and check if we've reached their expiration time. If so, we'll assume the update is being starved and mark it as expired to force it to finish.70 let lanes = root.pendingLanes;71 while (lanes > 0) {72 const index = laneToIndex(lanes);73 const lane = 1 << index; // move 1 towards left for {index} bits.74 75 const expirationTime = expirationTimes[index];76 if (expirationTime === NoTimestamp){77 // Found a pending lane with no expiration time. If it's not suspended, or78 // if it's pinged, assume it's CPU-bound. Compute a new expiration time79 // using the current time.80 if (81 (lane & suspendedLanes) === NoLanes ||82 (lane & pingedLanes) !== NoLanes 83 ){84 expirationTimes[index] = computeExpirationTime(lane, currentTime);85 }86 }87 88 lanes &= ~lane;89 }90}91export function requestUpdateLane(){92 const currentEvent = window.event;93 if (currentEvent === undefined){94 return DefaultLane;95 }96 return EventLane;97}98export function claimNextRetryLane(){99 const lane = nextRetryLane;100 nextRetryLane <<= 1;101 if((nextRetryLane & RetryLanes) === 0){102 nextRetryLane = RetryLane1;103 }104 return lane;105}106export function getHighestPriorityLane(lanes){107 return lanes & -lanes; 108}109function laneToIndex(lanes){110 return 31 - Math.clz32(lanes);111}112export function includesSomeLane(a, b){113 return (a & b) !== NoLanes;114}115export function includesNonIdleWork(lanes){116 return (lanes & NonIdleLanes) !== NoLanes;117}118export function isSubsetOfLanes(set, subset){119 return (set & subset) === subset;120}121export function mergeLanes(a, b){122 return a | b;123}124export function removeLanes(set, subset){125 return set & ~subset;126}127export function markRootUpdated(root, updateLane, eventTime){128 root.pendingLanes |= updateLane;129 130 const eventTimes = root.eventTimes;131 const index = laneToIndex(updateLane);132 eventTimes[index] = eventTime;133}134export function markRootSuspended(root, suspendedLanes){135 root.suspendedLanes |= suspendedLanes;136 root.pingedLanes &= ~suspendedLanes;137 // The suspended lanes are no longer CPU-bound. Clear the expiration times.138 const expirationTimes = root.expirationTimes;139 let lanes = suspendedLanes;140 while (lanes > 0){141 const index = laneToIndex(lanes);142 const lane = 1 << index;143 expirationTimes[index] = NoTimestamp;144 lanes &= ~lane;145 }146}147export function markRootPinged(root, pingedLanes, eventTime){148 root.pingedLanes |= root.suspendedLanes & pingedLanes;149}150export function markRootFinished(root, remainingLanes){151 const noLongerPendingLanes = root.pendingLanes & ~remainingLanes;152 root.pendingLanes = remainingLanes;153 root.suspendedLanes = 0;154 const eventTimes = root.eventTimes;155 const expirationTimes = root.expirationTimes;156 // Clear the lanes that no longer have pending work157 let lanes = noLongerPendingLanes;158 while(lanes > 0){159 const index = laneToIndex(lanes);160 const lane = 1 << index;161 eventTimes[index] = 0;162 expirationTimes[index] = NoTimestamp;163 lanes &= ~lane;164 }...

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Using AI Code Generation

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1const { chromium } = require('playwright');2(async () => {3 const browser = await chromium.launch();4 const context = await browser.newContext();5 const page = await context.newPage();6 const elementHandle = await page.$('input[name=q]');7 await elementHandle.focus();8 await page.keyboard.type('Hello world');9 await page.keyboard.press('Enter');10 await browser.close();11})();12I would like to get the index of the lane where the element is present. I tried using the method laneToIndex() but it is not working. The element is present in the lane 1. The method laneToIndex() is not working for me. I tried using the following code to get the index of the lane where the element is present:13const laneIndex = await elementHandle.laneToIndex();14const laneIndex = await elementHandle._page._delegate.laneToIndex(elementHandle._element);15The method laneToIndex() is not working for me. I tried using the following code to get the index of the lane where the element is present:16const laneIndex = await elementHandle.laneToIndex();17The method laneToIndex() is not working for me. I tried using the following code to get the index of the lane where the element is present:18const laneIndex = await elementHandle.laneToIndex();

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Using AI Code Generation

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1const { chromium } = require('playwright');2(async () => {3 const browser = await chromium.launch();4 const context = await browser.newContext();5 const page = await context.newPage();6 const element = await page.$('text=Get started');7 console.log(await element._page._delegate.laneToIndex(element));8 await browser.close();9})();10const { chromium } = require('playwright');11(async () => {12 const browser = await chromium.launch();13 const context = await browser.newContext();14 const page = await context.newPage();15 const element = await page.$('text=Get started');16 console.log(await element._page._delegate.laneToIndex(element));17 await browser.close();18})();

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Using AI Code Generation

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1const { chromium } = require('playwright');2(async () => {3 const browser = await chromium.launch();4 const context = await browser.newContext();5 const page = await context.newPage();6 const lane = await page.$('#lane');7 const laneIndex = await lane.evaluate(lane => lane._internalApi.laneToIndex());8 console.log(laneIndex);9 await browser.close();10})();

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Using AI Code Generation

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1const { laneToIndex } = require('playwright/lib/server/frames');2const { chromium } = require('playwright');3(async () => {4 const browser = await chromium.launch({ headless: false });5 const context = await browser.newContext();6 const page = await context.newPage();7 const frame = page.mainFrame();8 const elementHandle = await frame.$('#log-in');9 const element = await elementHandle.asElement();10 const index = laneToIndex(element._context, element._delegate);11 console.log(index);12 await browser.close();13})();

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1const { laneToIndex } = require('@playwright/test/lib/runner/lane');2const { indexToLane } = require('@playwright/test/lib/runner/lane');3const index = laneToIndex('linux-1');4console.log('index: ', index);5const lane = indexToLane(index);6console.log('lane: ', lane);7const { laneToIndex } = require('@playwright/test/lib/runner/lane');8const { indexToLane } = require('@playwright/test/lib/runner/lane');9const index = laneToIndex('linux-1');10console.log('index: ', index);11const lane = indexToLane(index);12console.log('lane: ', lane);13const { laneToIndex } = require('@playwright/test/lib/runner/lane');14const { indexToLane } = require('@playwright/test/lib/runner/lane');15const index = laneToIndex('linux-1');16console.log('index: ', index);17const lane = indexToLane(index);18console.log('lane: ', lane);19const { laneToIndex } = require('@playwright/test/lib/runner/lane');20const { indexToLane } = require('@playwright/test/lib/runner/lane');21const index = laneToIndex('linux-1');22console.log('index: ', index);23const lane = indexToLane(index);24console.log('lane: ', lane);25const { laneToIndex } = require('@playwright/test/lib/runner/lane');26const { indexToLane } = require('@playwright/test/lib/runner/lane');27const index = laneToIndex('linux-1');28console.log('index: ', index);29const lane = indexToLane(index);30console.log('lane: ', lane);31const { laneToIndex } = require('@playwright/test/lib/runner/lane');32const { indexToLane } = require('@playwright/test/lib/runner/lane');33const index = laneToIndex('linux-1');

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1const { Page } = require('playwright-core/lib/server/page');2const { laneToIndex } = Page.prototype;3console.log(laneToIndex.call({ _pageBindings: ['a', 'b', 'c'] }, 'b'));4console.log(laneToIndex.call({ _pageBindings: ['a', 'b', 'c'] }, 'd'));5const { Page } = require('playwright-core/lib/server/page');6const { laneToIndex } = Page.prototype;7console.log(laneToIndex.call({ _pageBindings: ['a', 'b', 'c'] }, 'b'));8console.log(laneToIndex.call({ _pageBindings: ['a', 'b', 'c'] }, 'd'));9const { Page } = require('playwright-core/lib/server/page');10const { laneToIndex } = Page.prototype;11console.log(laneToIndex.call({ _pageBindings: ['a', 'b', 'c'] }, 'b'));12console.log(laneToIndex.call({ _pageBindings: ['a', 'b', 'c'] }, 'd'));13const { Page } = require('playwright-core/lib/server/page');14const { laneToIndex } = Page.prototype;15console.log(laneToIndex.call({ _pageBindings: ['a', 'b', 'c'] }, 'b'));16console.log(laneToIndex.call({ _pageBindings: ['a', 'b', 'c'] }, 'd'));17const { Page } = require('playwright-core/lib/server/page');18const { laneToIndex } = Page.prototype;19console.log(laneToIndex.call({ _pageBindings: ['a', 'b', 'c'] }, 'b'));20console.log(laneToIndex.call({ _pageBindings: ['a', 'b', 'c'] }, 'd'));21const { Page } = require('playwright-core/lib/server/page');22const { laneToIndex } = Page.prototype;23console.log(l

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Playwright tutorial

LambdaTest’s Playwright tutorial will give you a broader idea about the Playwright automation framework, its unique features, and use cases with examples to exceed your understanding of Playwright testing. This tutorial will give A to Z guidance, from installing the Playwright framework to some best practices and advanced concepts.

Chapters:

  1. What is Playwright : Playwright is comparatively new but has gained good popularity. Get to know some history of the Playwright with some interesting facts connected with it.
  2. How To Install Playwright : Learn in detail about what basic configuration and dependencies are required for installing Playwright and run a test. Get a step-by-step direction for installing the Playwright automation framework.
  3. Playwright Futuristic Features: Launched in 2020, Playwright gained huge popularity quickly because of some obliging features such as Playwright Test Generator and Inspector, Playwright Reporter, Playwright auto-waiting mechanism and etc. Read up on those features to master Playwright testing.
  4. What is Component Testing: Component testing in Playwright is a unique feature that allows a tester to test a single component of a web application without integrating them with other elements. Learn how to perform Component testing on the Playwright automation framework.
  5. Inputs And Buttons In Playwright: Every website has Input boxes and buttons; learn about testing inputs and buttons with different scenarios and examples.
  6. Functions and Selectors in Playwright: Learn how to launch the Chromium browser with Playwright. Also, gain a better understanding of some important functions like “BrowserContext,” which allows you to run multiple browser sessions, and “newPage” which interacts with a page.
  7. Handling Alerts and Dropdowns in Playwright : Playwright interact with different types of alerts and pop-ups, such as simple, confirmation, and prompt, and different types of dropdowns, such as single selector and multi-selector get your hands-on with handling alerts and dropdown in Playright testing.
  8. Playwright vs Puppeteer: Get to know about the difference between two testing frameworks and how they are different than one another, which browsers they support, and what features they provide.
  9. Run Playwright Tests on LambdaTest: Playwright testing with LambdaTest leverages test performance to the utmost. You can run multiple Playwright tests in Parallel with the LammbdaTest test cloud. Get a step-by-step guide to run your Playwright test on the LambdaTest platform.
  10. Playwright Python Tutorial: Playwright automation framework support all major languages such as Python, JavaScript, TypeScript, .NET and etc. However, there are various advantages to Python end-to-end testing with Playwright because of its versatile utility. Get the hang of Playwright python testing with this chapter.
  11. Playwright End To End Testing Tutorial: Get your hands on with Playwright end-to-end testing and learn to use some exciting features such as TraceViewer, Debugging, Networking, Component testing, Visual testing, and many more.
  12. Playwright Video Tutorial: Watch the video tutorials on Playwright testing from experts and get a consecutive in-depth explanation of Playwright automation testing.

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