How to use markRef method in Playwright Internal

Best JavaScript code snippet using playwright-internal

SrTimeLine.js

Source:SrTimeLine.js Github

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1import React, { useRef, useMemo } from 'react';2import { useFrame, useThree } from '@react-three/fiber';3import { Text } from '@react-three/drei';4import Roboto from '../fonts/Roboto.woff';5const Mark = ({mouseRef, pos, i, max, timeLineWidth, leftEdge, rightEdge, step, markElems}) =>{6 console.log('Render Mark');7 const markHeight = 6;8 const geo = new Float32Array([ 0, 0, 0, 0, markHeight + 3, 0 ]);9 const lowGeo = new Float32Array([ 0, 0, 0, 0, markHeight, 0 ]);10 11 const markRef = useRef();12 const txtRef = useRef();13 14 const elems = [];15 for (let i = 0; i < markElems - 1; i++){16 elems.push([(i + 1) * step, 0, 0])17 }18 19 useFrame(()=>{20 markRef.current.position.x -= mouseRef.current.dx;21 if(markRef.current.position.x > rightEdge){22 markRef.current.position.x -= timeLineWidth;23 txtRef.current.text = parseInt(txtRef.current.text) - max;24 }25 else if(markRef.current.position.x < leftEdge){26 markRef.current.position.x += timeLineWidth;27 txtRef.current.text = parseInt(txtRef.current.text) + max;28 }29 });30 31 return(32 <group position={[pos, 0, 0]} ref={markRef}>33 <line>34 <bufferGeometry attach="geometry" >35 <bufferAttribute 36 attachObject={['attributes', 'position']}37 count={geo.length / 3}38 array={geo}39 itemSize={3}40 />41 </bufferGeometry>42 <lineBasicMaterial attach="material" color="black"/>43 </line>44 <mesh position={[0,20,0]} >45 <Text46 fontSize={12}47 color='black'48 ref={txtRef}49 font={Roboto}50 >{i.toString()}</Text>51 </mesh>52 { elems.map((item, i)=>53 <line position={item} key={i}>54 <bufferGeometry attach="geometry" >55 <bufferAttribute 56 attachObject={['attributes', 'position']}57 count={lowGeo.length / 3}58 array={lowGeo}59 itemSize={3}60 />61 </bufferGeometry>62 <lineBasicMaterial attach="material" color="black"/>63 </line>64 ) }65 </group>66 )67}68const Marks = ({mouseRef, timeLinePlaneHeight}) =>{69 console.log("Render Marks");70 const { size } = useThree();71 const marks = [];72 const { zoom } = mouseRef.current;73 const step = (zoom % 2) ? 17 : 10;74 const markElems = (zoom % 2) ? 5 : 4;75 const markWidth = markElems * step;76 const markNums = Math.ceil( (2000 / markWidth) / 5) * 5;77 const Txro = Math.ceil(mouseRef.current.cursor/markWidth);78 const Wo = (Txro * markWidth) - mouseRef.current.cursor;79 80 const timeLineWidth = markNums * markWidth;81 82 const leftEdge = -markWidth;83 const rightEdge = timeLineWidth - markWidth;84 85 let j = 086 for(let i = Txro - 1; i < markNums + Txro - 1; i++ ){87 marks.push({ pos: leftEdge + (markWidth * j + Wo), txt: i});88 j++;89 }90 91 92 return(<group position={[(-size.width + 50)/2, -timeLinePlaneHeight/2, 0]} >93 { marks.map((item, i)=>94 <Mark95 max={marks.length}96 mouseRef={mouseRef}97 key={i + mouseRef.current.zoom.toString()}98 pos={item.pos}99 markElems={markElems}100 step={step}101 i={item.txt}102 leftEdge={leftEdge}103 rightEdge={rightEdge}104 timeLineWidth={timeLineWidth}105 />) }106 </group>)107}108const SrTimeLine =({cursorRef, mouseRef, timeLinePlaneWidth, timeLinePlaneHeight})=>{109 console.log("Render SrTimeLine");110 const { size } = useThree();111 //const cursorRef = useRef();112 const lineRef = useRef();113 114 const cursorGeometry = useMemo(() => {115 if (lineRef.current){116 lineRef.current.attributes.position.needsUpdate = true;117 }118 return new Float32Array([ 0, size.height/2-timeLinePlaneHeight, 0, 0, -size.height/2, 0 ])119 }, [size]);120 121 const barCrusor = new Float32Array([122 -6.0, 8.0, 0,123 0.0, 0.0, 0,124 6.0, 8.0, 0125 ]);126 127 //useFrame(()=>cursorRef.current.position.x = mouseRef.current.x - size.width/2);128 129 return(130 <>131 <group position={[(size.width - timeLinePlaneWidth)/2, (size.height - timeLinePlaneHeight)/2, 1]}>132 <mesh>133 <meshBasicMaterial attach="material" color='white' />134 <planeBufferGeometry attach="geometry" args={[ timeLinePlaneWidth , timeLinePlaneHeight ]}/>135 </mesh>136 137 <Marks mouseRef={mouseRef} timeLinePlaneWidth={timeLinePlaneWidth} timeLinePlaneHeight={timeLinePlaneHeight}/>138 139 </group>140 141 <group ref={cursorRef}>142 <mesh position={[ 0, size.height/2-timeLinePlaneHeight, 1]} >143 <bufferGeometry attach="geometry">144 <bufferAttribute 145 attachObject={['attributes', 'position']}146 count={barCrusor.length / 3}147 array={barCrusor}148 itemSize={3}149 />150 </bufferGeometry>151 <meshBasicMaterial attach="material" color="black" />152 </mesh>153 <line>154 <bufferGeometry attach="geometry" ref={lineRef}>155 <bufferAttribute156 attachObject={['attributes', 'position']}157 count={cursorGeometry.length / 3}158 array={cursorGeometry}159 itemSize={3}160 />161 </bufferGeometry>162 <lineBasicMaterial attach="material" color="#0dfc15"/>163 </line>164 </group>165 </>166 )167};...

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card.jsx

Source:card.jsx Github

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1import React from "react";2import resources from "../rsc/resources";3import style from "./card.module.css";4class Card extends React.Component {5 // props:6 // - color: the color of the card (red, green, yellow, blue, black)7 // - value: the value of the card (normal: 0-9, reverse, skip, draw; black: wild, wild+4)8 constructor(props) {9 super(props);10 this.markRef = React.createRef();11 this.state = {12 markHeight: 1013 };14 this.updateSize = this.updateSize.bind(this);15 this.filteredStyle = {};16 if (props.style)17 Object.keys(props.style).filter(k => k.startsWith('--')).forEach(k => this.filteredStyle[k] = props.style[k]);18 }19 render() {20 return (21 <div className={style.outer} style={this.filteredStyle} onClick={this.props.onClick}>22 <div className={style.inner} style={{ background: `var(--${this.props.color}` }}>23 <div className={style.mark} ref={this.markRef} style={{ fontSize: this.state.markHeight * 0.7 }}>24 <svg width="100%" height="100%" style={{ filter: `drop-shadow(${this.state.markHeight * 0.02}px ${this.state.markHeight * 0.02}px black)` }}>25 {typeof this.props.value === "number" ?26 // number27 (<text x="50%" y="50%" fill="white" textAnchor="middle" dominantBaseline="central" stroke="black" strokeWidth={`1.5%`}>{this.props.value}</text>)28 // special card (svg)29 : resources.vector.specialCards[this.props.value] &&30 React.createElement(resources.vector.specialCards[this.props.value].ReactComponent, { width: '80%', height: '80%', x: '10%', y: '10%', stroke: 'black', strokeWidth: `3%` })31 }32 </svg>33 </div>34 </div>35 </div >36 );37 }38 componentDidMount() {39 window.addEventListener('resize', this.updateSize);40 this.updateSize();41 }42 componentWillUnmount() {43 window.removeEventListener('resize', this.updateSize);44 }45 updateSize() {46 this.setState({ markHeight: this.markRef.current?.clientHeight });47 }48}49export default Card;50const getDrawPile = () => {51 return [52 ...[...new Array(2).keys()].flatMap(() => ['red', 'green', 'blue', 'yellow'].flatMap(c => [...Array(10).keys(), 'reverse', 'skip', 'draw'].flatMap(v => ({ color: c, value: v })))),53 ...[...new Array(4).keys()].flatMap(() => ['wild', 'wild+4'].flatMap(v => ({ color: 'black', value: v })))54 ];55}56const shuffle = (array) => {57 for (let i = array.length - 1; i > 0; i--) {58 let j = Math.floor(Math.random() * i);59 [array[i], array[j]] = [array[j], array[i]];60 }61 return array;62}...

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carEditPage.jsx

Source:carEditPage.jsx Github

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1import React from 'react';2import axios from "axios";3import makeToast from "../Toaster/toaster";4const CarEdit = (props) => {5 const markRef = React.createRef();6 const modelRef = React.createRef();7 const typeRef = React.createRef();8 const descriptionRef = React.createRef();9 const [file, setFile] = React.useState();10 const registerCar = () => {11 const mark = markRef.current.value;12 const model = modelRef.current.value;13 const type = typeRef.current.value;14 const description = descriptionRef.current.value;15 const cardata = new FormData();16 cardata.append("mark",mark);17 cardata.append("model",model);18 cardata.append("type",type);19 cardata.append("description",description);20 cardata.append("file",file);21 let token = localStorage.getItem('Car_Token');22 if (token == null) token = 'no_token';23 const config = {24 headers: { Authorization: `Bearer ${token}` }25 };26 axios.post("http://localhost:8000/car", cardata, config)27 .then((response) => {28 //console.log(response.data)29 makeToast("success", response.data.message);30 props.history.push("/")31 })32 .catch((err) => {33 //console.log(err.response.data.message)34 makeToast("error", err.response.data.message);35 });36 };37 return (38 <div className="login-form">39 <div className="card-form">40 <h2 className="text-center ">Information sur la voiture</h2>41 <div className="form-group">42 <label htmlFor="mark">Mark</label>43 <input type="text" name="mark" className="form-control" id="mark" required="required" ref={markRef}/>44 </div>45 <div className="form-group">46 <label htmlFor="type">Type</label>47 <input type="text" name="type" className="form-control" id="type" required="required" ref={typeRef}/>48 </div>49 <div className="form-group">50 <label htmlFor="model">Model</label>51 <input type="text" name="model" className="form-control" id="model" required="required" ref={modelRef}/>52 </div>53 <div className="form-group">54 <label htmlFor="fileimage">Image</label>55 <input type="file" name="fileimage" className="form-control-file" id="fileimage" accept=".jpg" onChange={e => {56 const file = e.target.files[0];57 setFile(file);58 }59 }/>60 </div>61 <div className="form-group">62 <label htmlFor="description">description</label>63 <textarea name="description" className="form-control" id="description" ref={descriptionRef}/>64 </div>65 <button onClick={registerCar} type="submit" className="btn btn-primary btn-block">Enregistrer</button>66 </div>67 </div>68 );69}...

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Mark.js

Source:Mark.js Github

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1import React, {useLayoutEffect, useRef} from "react";2import {Link} from "react-router-dom";3import PropTypes from 'prop-types';4import ReactCSSTransitionGroup from 'react-addons-css-transition-group';5import transitions from './transitions.module.css';6import styles from "./mark.module.css";7const Mark = ({isVisible, mark, parentWidth, link = false, text = 'Who is it?', ...props}) => {8 let markRef = useRef(null);9 const style = {10 top: `${mark.top}%`,11 left: `${mark.left}%`12 };13 useLayoutEffect(() => {14 const onePercentOfScreenWidth = parentWidth / 100;15 const markerWidth = parseInt(getComputedStyle(markRef.current).getPropertyValue('width'));16 const markerLeftPositionInPixels = onePercentOfScreenWidth * mark.left;17 const extraMargin = 1;18 const markerRightPosition = markerLeftPositionInPixels + markerWidth;19 if (markerRightPosition > parentWidth) {20 const extraPixels = Math.abs(parentWidth - markerRightPosition);21 const extraPercents = extraPixels / onePercentOfScreenWidth;22 markRef.current.style.left = `${mark.left - extraPercents - extraMargin}%`;23 }24 if (mark.top < 1)25 markRef.current.style.top = '1%';26 });27 return (28 <ReactCSSTransitionGroup29 transitionName={{30 leave: transitions.leave,31 leaveActive: transitions.leaveActive,32 appear: transitions.appear,33 appearActive: transitions.appearActive34 }}35 transitionEnterTimeout={200}36 transitionLeaveTimeout={200}37 transitionAppearTimeout={200}38 transitionAppear39 transitionEnter40 transitionLeave41 >42 {43 link ?44 <Link45 to={`/${mark.username}`}46 className={styles.mark}47 style={style}48 innerRef={markRef}49 {...props}50 >51 {mark.username || text}52 </Link>53 :54 <div55 className={styles.mark}56 style={style}57 ref={markRef}58 {...props}59 >60 {mark.username || text}61 </div>62 }63 </ReactCSSTransitionGroup>64 );65};66Mark.propTypes = {67 mark: PropTypes.shape({68 top: PropTypes.number.isRequired,69 left: PropTypes.number.isRequired,70 username: PropTypes.string71 }),72 test: PropTypes.string,73 link: PropTypes.bool,74 parentWidth: PropTypes.number.isRequired75};...

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counter.js

Source:counter.js Github

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...32 }33 mark(el, val) {34 return val;35 }36 markRef(el, val) {37 return this.mark(el, val);38 }39 print(dom, ctx) {40 if (!dom) return;41 if (typeof this.childSelector === 'function') {42 dom = this.childSelector(dom);43 } else if (typeof this.childSelector === 'string') {44 dom = dom.querySelector(this.childSelector);45 }46 if (!dom) return;47 const el = document.createElement('t-counter');48 this.printMark(el, ctx);49 dom.insertBefore(el, dom.firstChild);50 }51 printRef(el, ctx) {52 let val = this.getValue(ctx);53 el.setAttribute('data-counter-name', this.name);54 el.setAttribute('data-counter-value', val);55 val = this.markRef(el, val);56 el.setAttribute('data-counter-mark', val);57 el.textContent = val;58 }59 printMark(el, ctx) {60 let val = this.getValue(ctx);61 el.setAttribute('data-counter-name', this.name);62 el.setAttribute('data-counter-value', val);63 val = this.mark(el, val);64 el.setAttribute('data-counter-mark', val);65 el.textContent = val;66 }67}68export class Value {69 constructor({value, parent}) {...

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LocMarker.jsx

Source:LocMarker.jsx Github

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1import React, { useMemo, useRef, useState } from "react";2import icon from "leaflet/dist/images/marker-icon.png";3import L from "leaflet";4import { Marker, Popup, useMap } from "react-leaflet";5export default function LocMarker({6 position,7 name,8 markerList,9 index,10 setMarks,11}) {12 const myIcon = L.icon({13 iconUrl: icon,14 });15 const markRef = useRef(null);16 const [road, setRoad] = useState([]);17 const map = useMap();18 // получение координат всех маркеров19 function getNewRoad() {20 var points = [];21 map.eachLayer(function (layer) {22 if (layer instanceof L.Marker) {23 points.push([layer._latlng.lat, layer._latlng.lng]);24 }25 });26 return points;27 }28 // обработчик перетаскивания29 const eventHandlers = useMemo(30 () => ({31 dragend() {32 const marker = markRef.current;33 if (marker != null) {34 markerList[index].lat = marker.getLatLng().lat;35 markerList[index].lng = marker.getLatLng().lng;36 setRoad(getNewRoad());37 }38 },39 }),40 []41 );42 // меняем координаты если точки перетаскивали43 const newList = (road) => {44 if (road.length > 0) {45 const list = markerList.map((e, i) => ({46 name: e.name,47 id: e.id,48 lat: road[i][0],49 lng: road[i][1],50 }));51 setMarks(list);52 setRoad([]);53 }54 };55 // обновляем карту56 newList(road);57 return (58 <Marker59 position={position}60 draggable={true}61 icon={myIcon}62 ref={markRef}63 eventHandlers={eventHandlers}64 >65 <Popup>{name}</Popup>66 </Marker>67 );...

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Challenge-Description.js

Source:Challenge-Description.js Github

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1import React, { Fragment, Component } from 'react';2import { connect } from "react-redux";3import ReactMarkdown from "react-markdown";4import CodeBlockSnippets from "../helpers/CodeBlockSnippets"5// import PropTypes from 'prop-types';6import "../../styles/challenge-description.css";7// const propTypes = {8// description: PropTypes.string,9// instructions: PropTypes.string,10// section: PropTypes.string11// };12class ChallengeDescription extends Component {13 constructor(props) {14 super(props);15 this.state={16 markdown:" ",17 pre:" ",18 }19 this.markRef=React.createRef();20 }21 componentWillMount() {22 const readmePath = require("./../../external/Challenge/Intro.md");23 24 fetch(readmePath)25 .then(response => {26 return response.text()27 })28 .then(text => {29 this.setState({30 markdown: text31 });32 this.props.precode(this.markRef.current.getElementsByTagName("pre")[2].innerText);33 // this.markRef.current.getElementsByTagName("pre")[2].remove();34 }35 )36 }37 render() {38 window.markR=this.markRef;39 return (40 <div ref={this.markRef} className="challenge-instructions">41 <ReactMarkdown renderers={{ code: CodeBlockSnippets }} className="mark" escapeHtml={false} source={this.state.markdown}/>42 </div>43 );44 }45}46ChallengeDescription.displayName = 'ChallengeDescription';47const mapDispatchToProps=(dispatch)=>({48 precode:(val)=>dispatch({type:"PRECODE",payload:val})49})50 ...

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Home.js

Source:Home.js Github

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1import React, { useEffect, useRef } from 'react';2import Passage from './passage/Passage';3import '../App.css';4function App() {5 const markRef = useRef(null);6 var menus = [];7 function handleAppClick(e) {8 if (e.target.className === 'mark-text-overlay') {9 markRef.current.style.display = 'none';10 }11 menus.forEach(m => {12 if (!m.ref.current.contains(e.target)) {13 m.handler();14 }15 });16 }17 useEffect(() => {18 document.addEventListener('click', handleAppClick);19 }, []);20 function setClickedMenu(ref, handler) {21 menus.push({ ref, handler });22 }23 function acceptMarked(e) {24 console.log('accept')25 }26 function rejectMarked(e) {27 console.log('reject')28 }29 return (30 <div className="App">31 <div ref={markRef} className={'mark-text-overlay'}>32 <div className="mark-text-wrapper">33 <div className="content"></div>34 <span onClick={acceptMarked} className="accept"></span>35 <span onClick={rejectMarked} className="reject"></span>36 </div>37 </div>38 <div className="content">39 <Passage markTextRef={markRef} setClickedMenu={setClickedMenu} />40 </div>41 </div>42 );43}...

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Using AI Code Generation

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1const { chromium } = require('playwright');2(async () => {3 const browser = await chromium.launch();4 const context = await browser.newContext();5 const page = await context.newPage();6 await page.markRef('test');7 await browser.close();8})();

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Using AI Code Generation

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1const {chromium} = require('playwright');2(async () => {3 const browser = await chromium.launch();4 const page = await browser.newPage();5 await page.evaluate(() => {6 window.playwright.markRef(document.querySelector('title'));7 });8 await browser.close();9})();

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Using AI Code Generation

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1const { chromium } = require('playwright');2const { markRef } = require('playwright/lib/server/trace/recorder/recorderApp');3(async () => {4 const browser = await chromium.launch({ headless: false });5 const context = await browser.newContext();6 const page = await context.newPage();7 await page.click('text=Docs');8 await page.click('text=API');9 await page.click('text=class: Page');10 await page.click('text=method: Page.click');11 await page.click('text=Examples');12 await page.click('text=Click a button');13 await page.click('text=Run');14 await page.click('text=Open in Playwright');15 await markRef(page, 'myref');16 await page.click('text=Open in Playwright');17 await browser.close();18})();

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Using AI Code Generation

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1await page.markRef();2await page.unmarkRef();3await page.markRef();4await page.unmarkRef();5await page.markRef();6await page.unmarkRef();7await page.markRef();8await page.unmarkRef();9await page.markRef();10await page.unmarkRef();11await page.markRef();12await page.unmarkRef();13await page.markRef();14await page.unmarkRef();15await page.markRef();16await page.unmarkRef();17await page.markRef();18await page.unmarkRef();19await page.markRef();20await page.unmarkRef();21await page.markRef();22await page.unmarkRef();23await page.markRef();24await page.unmarkRef();

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Using AI Code Generation

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1const { Playwright } = require('playwright-core');2const playwright = new Playwright();3const { chromium } = playwright;4const browser = await chromium.launch();5const page = await browser.newPage();6await page.click('text=Click me');7await page.waitForTimeout(5000);8await browser.close();9await playwright.stop();10const { markRef } = require('playwright-core/lib/internal/inspectorInstrumentation');11markRef();12const { markRef } = require('playwright-core/lib/internal/inspectorInstrumentation');13markRef();14const { markRef } = require('playwright-core/lib/internal/inspectorInstrumentation');15markRef();16const { markRef } = require('playwright-core/lib/internal/inspectorInstrumentation');17markRef();18const { markRef } = require('playwright-core/lib/internal/inspectorInstrumentation');19markRef();20const { markRef } = require('playwright-core/lib/internal/inspectorInstrumentation');21markRef();22const { markRef } = require('

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Using AI Code Generation

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1const { markRef } = require('@playwright/test/lib/internal/inspector');2const { test, expect } = require('@playwright/test');3test('my test', async ({ page }) => {4 await page.setContent('<div>hello</div>');5 markRef(page, 'my-element');6 const element = await page.$('div');7 expect(element).toBeTruthy();8});

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Using AI Code Generation

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1const { markRef } = require('@playwright/test/lib/test');2test('test', async ({ page }) => {3 const title = await page.title();4 markRef(title);5});6const { test } = require('@playwright/test');7const { expect } = require('chai');8test.describe('test', () => {9 test('test', async ({ page }) => {10 const title = await page.title();11 expect(title).to.equal('Google');12 });13});

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Using AI Code Generation

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1const playwright = require('playwright');2const { InternalAPI } = require('@playwright/test/lib/server/inspector/inspectorServer');3const { Page } = require('playwright/lib/server/supplements/recorder/recorderSupplement');4const { ElementHandle } = require('playwright/lib/server/supplements/recorder/recorderSupplement');5const { PageChannel } = require('playwright/lib/server/channels');6const { ElementHandleChannel } = require('playwright/lib/server/channels');7const internalAPI = new InternalAPI();8const page = await playwright.chromium.launch().newPage();9const pageChannel = new PageChannel(page);10const elementHandle = await page.$('div');11const elementHandleChannel = new ElementHandleChannel(elementHandle, pageChannel);12internalAPI.markRef(elementHandleChannel, 'my-ref');

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Playwright tutorial

LambdaTest’s Playwright tutorial will give you a broader idea about the Playwright automation framework, its unique features, and use cases with examples to exceed your understanding of Playwright testing. This tutorial will give A to Z guidance, from installing the Playwright framework to some best practices and advanced concepts.

Chapters:

  1. What is Playwright : Playwright is comparatively new but has gained good popularity. Get to know some history of the Playwright with some interesting facts connected with it.
  2. How To Install Playwright : Learn in detail about what basic configuration and dependencies are required for installing Playwright and run a test. Get a step-by-step direction for installing the Playwright automation framework.
  3. Playwright Futuristic Features: Launched in 2020, Playwright gained huge popularity quickly because of some obliging features such as Playwright Test Generator and Inspector, Playwright Reporter, Playwright auto-waiting mechanism and etc. Read up on those features to master Playwright testing.
  4. What is Component Testing: Component testing in Playwright is a unique feature that allows a tester to test a single component of a web application without integrating them with other elements. Learn how to perform Component testing on the Playwright automation framework.
  5. Inputs And Buttons In Playwright: Every website has Input boxes and buttons; learn about testing inputs and buttons with different scenarios and examples.
  6. Functions and Selectors in Playwright: Learn how to launch the Chromium browser with Playwright. Also, gain a better understanding of some important functions like “BrowserContext,” which allows you to run multiple browser sessions, and “newPage” which interacts with a page.
  7. Handling Alerts and Dropdowns in Playwright : Playwright interact with different types of alerts and pop-ups, such as simple, confirmation, and prompt, and different types of dropdowns, such as single selector and multi-selector get your hands-on with handling alerts and dropdown in Playright testing.
  8. Playwright vs Puppeteer: Get to know about the difference between two testing frameworks and how they are different than one another, which browsers they support, and what features they provide.
  9. Run Playwright Tests on LambdaTest: Playwright testing with LambdaTest leverages test performance to the utmost. You can run multiple Playwright tests in Parallel with the LammbdaTest test cloud. Get a step-by-step guide to run your Playwright test on the LambdaTest platform.
  10. Playwright Python Tutorial: Playwright automation framework support all major languages such as Python, JavaScript, TypeScript, .NET and etc. However, there are various advantages to Python end-to-end testing with Playwright because of its versatile utility. Get the hang of Playwright python testing with this chapter.
  11. Playwright End To End Testing Tutorial: Get your hands on with Playwright end-to-end testing and learn to use some exciting features such as TraceViewer, Debugging, Networking, Component testing, Visual testing, and many more.
  12. Playwright Video Tutorial: Watch the video tutorials on Playwright testing from experts and get a consecutive in-depth explanation of Playwright automation testing.

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