How to use patchEvent method in Playwright Internal

Best JavaScript code snippet using playwright-internal

FunkyTable.js

Source:FunkyTable.js Github

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1import React, {Component} from 'react'2import PropTypes from 'prop-types'3import autobind from 'react-autobind'4import ReactDataSheet from 'react-datasheet'5import DefaultSelect from 'part:@sanity/components/selects/default';6import styles from './FunkyTable.css'7import PatchEvent, {insert, set, unset, setIfMissing} from '@sanity/form-builder/PatchEvent'8/**9 * Create an empty table10 */11const createEmptyGrid = ({defaultNumRows = 10, defaultNumColumns = 4 , defaultValue = '', heading = false }) => {12 const rows = defaultNumRows13 const cols = defaultNumColumns14 const value = ''15 const grid = []16 for (let r = 0; r < rows; r++) {17 const row = { columns: [], heading }18 for (let c = 0; c < cols; c++) {19 row.columns.push(value)20 }21 grid.push(row)22 }23 return grid24}25/**26 * Convert Sanity schema to a format that27 * react-datasheet can read28 * @param {*array} rows29 */30const convertToDataSheet = rows => rows.map(row => row.columns)31export default class FunkyTable extends Component {32 static propTypes = {33 type: PropTypes.shape({34 title: PropTypes.string35 }).isRequired,36 level: PropTypes.number,37 value: PropTypes.object,38 display: PropTypes.string,39 onChange: PropTypes.func.isRequired40 }41 constructor(props) {42 super(props)43 autobind(this)44 /**45 * Load rows from document in Sanity46 */47 const rows = props.value && props.value.rows48 this.state = { dataSheet: rows && convertToDataSheet(rows) }49 }50 componentWillReceiveProps(nextProps) {51 const currentValue = this.props.value || {}52 const nextValue = nextProps.value || {}53 if (!nextValue || !nextValue.rows) {54 this.setState({dataSheet: null})55 return56 }57 if (nextValue.rows && nextValue.rows !== currentValue.rows) {58 this.setState(state => ({dataSheet: convertToDataSheet(nextProps.value.rows)}))59 }60 }61 handleInitializeTable() {62 const {type, onChange} = this.props63 const emptyGrid = createEmptyGrid(type.options)64 onChange(PatchEvent.from(setIfMissing({_type: type.name}), set(emptyGrid, ['rows'])))65 }66 handleTableChange(cell, row, column, value) {67 const {onChange, type} = this.props68 onChange(69 PatchEvent.from(70 setIfMissing({_type: type.name}),71 set(value || '', ['rows', row, 'columns', column])72 )73 )74 }75 handleTitleChange(event) {76 const { onChange, type } = this.props77 const value = event.target.value78 onChange(79 PatchEvent.from(80 setIfMissing({_type: type.name}),81 value ? set(event.target.value, ['title']) : unset(['title'])82 )83 )84 }85 handleDisplayChange({ value = '' }) {86 const { onChange, type } = this.props87 onChange(88 PatchEvent.from(89 setIfMissing({_type: type.name}),90 value ? set(value, ['display']) : unset(['display'])91 )92 )93 }94 /* handleHeaderRowsChange(event) {95 const { value, type, onChange } = this.props96 console.log(event.target.value)97 onChange(98 PatchEvent.from(99 setIfMissing({_type: type.name}),100 set(true || '', ['rows', 1, 'heading'])101 )102 )103 } */104 handleAddRow() {105 const { value, type, onChange } = this.props106 const options = type.options107 const rows = value.rows108 const numCols = rows[0] ? rows[0].columns.length : options.defaultNumColumns || defaultNumColumns109 const cols = []110 for (let i = 0; i < numCols; i++) {111 cols.push(options.defaultValue || '')112 }113 onChange(114 PatchEvent.from(115 setIfMissing({_type: type.name}),116 insert([{columns: cols}], 'after', ['rows', -1])117 )118 )119 }120 handleRemoveRow() {121 const {value, type, onChange} = this.props122 const rows = value.rows123 if (!rows.length) {124 return125 }126 onChange(PatchEvent.from(setIfMissing({_type: type.name}), unset(['rows', grid.length - 1])))127 }128 handleAddColumn() {129 const { value, type, onChange } = this.props130 const options = type.options131 const rows = value.rows132 const insertOps = rows.map((row, i) =>133 insert([options.defaultValue || ''], 'after', ['rows', i, 'columns', -1])134 )135 onChange(PatchEvent.from([setIfMissing({_type: type.name})].concat(insertOps)))136 }137 handleRemoveColumn() {138 const {value, type, onChange} = this.props139 const options = type.options140 const rows = value.rows141 if (!rows[0]) {142 return143 }144 const delColIndex = rows[0].columns.length - 1145 const delOps = rows.map((row, i) => unset(['rows', i, 'columns', delColIndex]))146 onChange(PatchEvent.from([setIfMissing({_type: type.name})].concat(delOps)))147 }148 render() {149 const {type, level, onChange} = this.props150 const {dataSheet} = this.state151 const value = this.props.value || {}152 console.log(value)153 return (154 <div>155 <div>156 <h3>{type.title}</h3>157 {type.description && <p>{type.description}</p>}158 </div>159 <div style={{marginBottom: '1rem' }}>160 <label htmlFor="title">Table title</label>161 <br />162 <input163 className={styles.funkyTable}164 name="title"165 type="text"166 onChange={this.handleTitleChange}167 value={value.title || ''}168 />169 <div style={{ marginBottom: '1rem' }}>170 <label htmlFor="display">Display type</label>171 <DefaultSelect172 name='display'173 items={[174 { title: 'Table', value: 'table' },175 { title: 'Line', value: 'line' },176 { title: 'Bar', value: 'bar' },177 ]}178 onChange={this.handleDisplayChange}179 value={{title: value.display, value: 2 } || { title: 'Table', value: 'table' }}180 />181 </div>182 {!dataSheet && <button onClick={this.handleInitializeTable}>Initialize table</button>}183 </div>184 {dataSheet && (185 <div style={{marginBottom: '1rem' }}>186 <div>187 <button onClick={this.handleAddColumn}>Add column</button>{' '}188 <button onClick={this.handleRemoveColumn}>Delete column</button>189 {/* <label htmlFor="headerRows"># header rows190 <input onChange={this.handleHeaderRowsChange} name="headerRows" type="number" />191 </label> */}192 </div>193 <ReactDataSheet194 className={styles['data-grid']}195 data={this.state.dataSheet}196 valueRenderer={cell => cell}197 onChange={this.handleTableChange}198 />199 <div>200 <button onClick={this.handleAddRow}>Add row</button>{' '}201 <button onClick={this.handleRemoveRow}>Delete row</button>202 </div>203 </div>204 )}205 </div>206 )207 }...

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eventDataAccessor.js

Source:eventDataAccessor.js Github

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...25 } catch {26 return newID;27 }28 }29 #patchEvent(event_id, attr_name, new_value) {30 const url = event_url + event_id;31 const eventObj = {};32 eventObj[attr_name] = new_value;33 const xmlhttp = new XMLHttpRequest();34 xmlhttp.open(PATCH, url, false);35 xmlhttp.setRequestHeader("Content-Type", "application/json");36 xmlhttp.send(JSON.stringify(eventObj));37 if (xmlhttp.status != 200) {38 throw NOT_FOUND; // Event not found39 }40 return xmlhttp.responseText;41 }42 sortByStartTime(events, descending = true) {43 var direction = descending ? -1 : 1;44 var sortedEvents = events;45 if (sortedEvents.length > 1) {46 sortedEvents.sort((a, b) => (new Date(a.startTime).getTime() > new Date(b.startTime).getTime()) ? direction : -direction)47 }48 return sortedEvents;49 }50 createEvent(event_name, description, category, start_time, end_time, location) {51 const url = events_url;52 const eventObj = {53 "id": this.#generateID(),54 "name": event_name,55 "description": description,56 "category": category,57 "startTime": start_time,58 "endTime": end_time,59 "location": location60 };61 const xmlhttp = new XMLHttpRequest();62 xmlhttp.open(POST, url, false);63 xmlhttp.setRequestHeader("Content-Type", "application/json");64 xmlhttp.send(JSON.stringify(eventObj));65 if (xmlhttp.status != 201) {66 throw new Error('Event creation failed!');67 }68 return xmlhttp.responseText;69 }70 getEvent(event_id) {71 const url = event_url + event_id;72 const xmlhttp = new XMLHttpRequest();73 xmlhttp.open(GET, url, false);74 xmlhttp.send();75 if (xmlhttp.status != 200) {76 throw NOT_FOUND; // Event not found77 }78 return xmlhttp.responseText;79 }80 getAllEvents() {81 const url = events_url;82 const xmlhttp = new XMLHttpRequest();83 xmlhttp.open(GET, url, false);84 xmlhttp.send();85 if (xmlhttp.status != 200) {86 throw NOT_FOUND;87 }88 return xmlhttp.responseText;89 }90 updateEventName(event_id, new_event_name) {91 return this.#patchEvent(event_id, NAME, new_event_name);92 }93 updateDescription(event_id, new_description) {94 return this.#patchEvent(event_id, DESCRIPTION, new_description);95 }96 updateCategory(event_id, new_event_name) {97 return this.#patchEvent(event_id, CATEGORY, new_event_name);98 }99 updateStartTime(event_id, new_event_name) {100 return this.#patchEvent(event_id, START_TIME, new_event_name);101 }102 updateEndTime(event_id, new_event_name) {103 return this.#patchEvent(event_id, END_TIME, new_event_name);104 }105 updateLocation(event_id, new_event_name) {106 return this.#patchEvent(event_id, LOCATION, new_event_name);107 }108 deleteEvent(event_id) {109 const url = event_url + event_id;110 const xmlhttp = new XMLHttpRequest();111 xmlhttp.open(DELETE, url, false);112 xmlhttp.send();113 if (xmlhttp.status != 204) {114 throw NOT_FOUND; // Event not found115 }116 }117}...

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conditionalFields.js

Source:conditionalFields.js Github

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1import React from "react";2import { FormBuilderInput } from "@sanity/form-builder/lib/FormBuilderInput";3import Fieldset from "part:@sanity/components/fieldsets/default";4import { setIfMissing } from "@sanity/form-builder/PatchEvent";5const conditionalFields = React.forwardRef((props, ref) => {6 // destructure props for easier use7 const {8 compareValue,9 focusPath,10 markers,11 onBlur,12 onChange,13 onFocus,14 presence,15 type,16 value,17 level,18 } = props;19 const firstFieldInput = React.createRef();20 const handleFieldChange = React.useCallback(21 (field, fieldPatchEvent) => {22 onChange(23 fieldPatchEvent24 .prefixAll(field.name)25 .prepend(setIfMissing({ _type: type.name }))26 );27 },28 [onChange]29 );30 // Get an array of field names for use in a few instances in the code31 const fieldNames = type.fields.map((f) => f.name);32 // If Presence exist, get the presence as an array for the children of this field33 const childPresence =34 presence.length === 035 ? presence36 : presence.filter((item) => fieldNames.includes(item.path[0]));37 // If Markers exist, get the markers as an array for the children of this field38 const childMarkers =39 markers.length === 040 ? markers41 : markers.filter((item) => fieldNames.includes(item.path[0]));42 return (43 <Fieldset44 level={level}45 legend={type.title}46 description={type.description}47 isCollapsible={!!type.options && !!type.options.collapsible}48 isCollapsed={!!type.options && !!type.options.collapsed}49 markers={childMarkers} // markers built above50 presence={childPresence}51 >52 {type.fields.map((field, i) => {53 const fieldMarkers = markers.filter((marker) =>54 marker.path.includes(field.name)55 );56 return (57 // Delegate to the generic FormBuilderInput. It will resolve and insert the actual input component58 // for the given field type59 <div key={i}>60 {field.name === "numSlides" && (61 <FormBuilderInput62 level={level + 1}63 ref={i === 0 ? firstFieldInput : null}64 key={field.name}65 type={field.type}66 value={value && value[field.name]}67 onChange={(patchEvent) => handleFieldChange(field, patchEvent)}68 path={[field.name]}69 markers={fieldMarkers}70 focusPath={focusPath}71 readOnly={field.readOnly}72 presence={presence}73 onFocus={onFocus}74 onBlur={onBlur}75 compareValue={compareValue}76 />77 )}78 {!!value?.numSlides &&79 field.type.jsonType !== "number" &&80 value["numSlides"] >= i - 2 && (81 <FormBuilderInput82 level={level + 1}83 ref={i === 0 ? firstFieldInput : null}84 key={field.name}85 type={field.type}86 value={value && value[field.name]}87 onChange={(patchEvent) =>88 handleFieldChange(field, patchEvent)89 }90 path={[field.name]}91 markers={fieldMarkers}92 focusPath={focusPath}93 readOnly={field.readOnly}94 presence={presence}95 onFocus={onFocus}96 onBlur={onBlur}97 compareValue={compareValue}98 />99 )}100 </div>101 );102 })}103 </Fieldset>104 );105});...

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BrandInput.js

Source:BrandInput.js Github

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1import * as React from 'react'2import Button from 'part:@sanity/components/buttons/default'3import {PatchEvent, set, setIfMissing, unset} from 'part:@sanity/form-builder/patch-event'4import {FormBuilderInput} from 'part:@sanity/form-builder'5import Fieldset from 'part:@sanity/components/fieldsets/default'6import uploadImage from '@sanity/form-builder/lib/sanity/uploads/uploadImage'7import {tap} from 'rxjs/operators'8export class BrandInput extends React.Component {9 firstFieldRef = React.createRef()10 state = {11 enterManually: false12 }13 handleFieldChange = (fieldName, patchEvent) => {14 this.props.onChange(15 patchEvent16 .prefixAll(fieldName)17 .prepend(setIfMissing({_type: this.props.type.name}))18 )19 }20 handleStartOver = () => {21 if (22 confirm('This will replace your brand with something else. Are you sure?')23 )24 this.props.onChange(PatchEvent.from(unset()))25 }26 handleExtractPalette = () => {27 this.setState({isGenerating: true})28 fetch('https://startup-name.now.sh/api/v1/names/random')29 .then(res => res.json())30 .then(result =>31 this.handleFieldChange('name', PatchEvent.from(set(result.name)))32 )33 .finally(() => {34 this.setState({isGenerating: false})35 })36 }37 focus() {38 this.firstFieldRef.current.focus()39 }40 handleSetColorScheme(colors) {41 console.log(colors)42 }43 handleUploadLogo = file => {44 const {onChange} = this.props45 uploadImage(file)46 .pipe(47 tap(console.log),48 tap(uploadEvent =>49 onChange(50 PatchEvent.from(uploadEvent.patches)51 .prepend(setIfMissing({_type: 'image'}))52 .prefixAll('logo')53 )54 )55 )56 .subscribe()57 }58 render() {59 const {value, type, level, onFocus, focusPath} = this.props60 return (61 <React.Fragment>62 {value && (63 <React.Fragment>64 Didn't get funding? Remember you can always{' '}65 <Button inverted onClick={this.handleStartOver}>66 Pivot67 </Button> and start over!68 </React.Fragment>69 )}70 <Fieldset71 level={level}72 legend={type.title}73 description={type.description}74 >75 {type.fields.map((field, i) => {76 return (77 <div style={{paddingTop: '1em'}}>78 <FormBuilderInput79 key={field.name}80 ref={i === 0 ? this.firstFieldRef : null}81 type={field.type}82 value={value && value[field.name]}83 level={level + 1}84 onFocus={onFocus}85 focusPath={focusPath}86 onSetColorScheme={this.handleSetColorScheme}87 onUploadLogo={this.handleUploadLogo}88 onChange={patchEvent => this.handleFieldChange(field.name, patchEvent)}89 />90 </div>91 )92 })}93 </Fieldset>94 </React.Fragment>95 )96 }...

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BarcodeInput.js

Source:BarcodeInput.js Github

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1import React, {useState} from 'react'2import PropTypes from 'prop-types'3import Barcode from 'react-barcode'4import {FormFieldSet} from '@sanity/base/components'5import {Box} from '@sanity/ui'6import {setIfMissing} from '@sanity/form-builder/PatchEvent'7import {FormBuilderInput} from '@sanity/form-builder/lib/FormBuilderInput'8import styled from 'styled-components'9const BarcodeRoot = styled(Box)`10 svg {11 display: block;12 margin: 1em auto;13 max-width: 100%;14 }15`16const FieldWrapper = styled.div`17 display: grid;18 grid-template-columns: 2fr 1fr;19 grid-gap: 1em;20`21const ErrorMessage = styled.div`22 color: #e66666;23 text-align: center;24 padding: 1em;25`26const BarcodeInput = React.forwardRef(function BarcodeInput(props, ref) {27 const {28 level,29 type,30 value,31 readOnly,32 markers,33 presence,34 compareValue,35 focusPath,36 onFocus,37 onBlur,38 onChange,39 } = props40 const [valid, setValid] = useState(true)41 const handleFieldChange = React.useCallback(42 (field, patchEvent) => {43 onChange(patchEvent.prefixAll(field.name).prepend(setIfMissing({_type: type.name})))44 },45 [onChange, type.name]46 )47 const handleValid = (validState) => {48 setValid(validState)49 }50 return (51 <FormFieldSet52 level={level}53 title={type.title}54 description={type.description}55 legend={type.title}56 >57 <BarcodeRoot isValid={valid}>58 {value && value.barcode && (59 <Barcode60 textAlign="center"61 value={value.barcode}62 format={value.format || ''}63 valid={handleValid} // eslint-disable-line react/jsx-handler-names64 />65 )}66 {!valid && <ErrorMessage>Not valid {value.format}</ErrorMessage>}67 </BarcodeRoot>68 <FieldWrapper>69 {type.fields.map((field) => (70 <FormBuilderInput71 key={field.name}72 description={field.type.description}73 title={field.type.title}74 type={field.type}75 value={value && value[field.name]}76 compareValue={compareValue}77 path={[field.name]}78 focusPath={focusPath}79 readOnly={readOnly || field.type.readOnly}80 presence={presence}81 markers={markers}82 onFocus={onFocus}83 onBlur={onBlur}84 onChange={(patchEvent) => handleFieldChange(field, patchEvent)}85 />86 ))}87 </FieldWrapper>88 </FormFieldSet>89 )90})91BarcodeInput.propTypes = {92 level: PropTypes.number,93 value: PropTypes.object,94 onChange: PropTypes.func,95 type: PropTypes.object,96 onFocus: PropTypes.func,97 onBlur: PropTypes.func,98}...

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QuantityNumber.js

Source:QuantityNumber.js Github

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1import React, { useState } from 'react'2import { nanoid } from 'nanoid';3import {4 TextInput,5 Stack,6 Label,7 Grid,8 Card,9 Text,10 Button,11 Flex,12 Box,13 Dialog,14 Checkbox15} from "@sanity/ui";16import PatchEvent, {17 set,18 unset,19 prepend,20 insert,21 setIfMissing,22} from "@sanity/form-builder/PatchEvent";23export const QuantityNumber = React.forwardRef((props, ref) => {24 const { deckLimit, value, cardId, onChange, size, onClose } = props25 const handleClick = (number) => {26 // If higher number27 if (number > value) {28 let i = value29 do {30 i++31 const action = insert(32 [{ _ref: cardId, _type: "reference", _key: `${cardId}-${i}` }],33 "after",34 [-1]35 );36 onChange(PatchEvent.from(action).prepend(setIfMissing([])));37 } while (i < number);38 onClose ? onClose() : null39 }40 // If lower number and not zero41 if (number < value && number != 0) {42 let i = value43 do {44 i--45 const action = unset(46 [{ _key: `${cardId}-${i + 1}` }]47 );48 onChange(PatchEvent.from(action));49 } while (i > number);50 onClose ? onClose() : null51 }52 // If zero (delete)53 if (number === 0) {54 const action = unset(55 [{ _ref: cardId }]56 );57 onChange(PatchEvent.from(action));58 }59 }60 const numberElement = (color, number) => {61 return (62 <Button onClick={(event) => {handleClick(number)}} radius={0} shadow={1} padding={1} tone={color || "default"} mode={color == "default" && "ghost"} key={number}><Text size={size}>{number || "0"}</Text></Button>63 )64 }65 return (66 <Flex>67 {deckLimit.map(number => {68 if (number != 0 && number === value) {69 return (70 numberElement("positive", number)71 )72 } else if (number === 0 && value === 0) {73 return (74 <Box style={{ background: "#f5f5f5" }} radius={0} shadow={1} padding={1} key={0}><Text size={size}>{number}</Text></Box>75 )76 } else {77 return (78 numberElement("default", number)79 )80 }81 })82 }83 </Flex>84 )85})...

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index.js

Source:index.js Github

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...31}32const change = (index) => {33 const pre = list[index].finish;34 list[index].finish = !pre;35 patchEvent();36}37const remove = (index) => {38 list.splice(index, 1);39 patchEvent();40}41const handleMap = {42 change,43 remove,44}45const add = (text) => {46 list.push({47 text,48 finish: false,49 });50 patchEvent();51}52let input = null;53const addItem = () => {54 if (!input) {55 input = document.getElementById('input');56 }57 const value = input.value;58 add(value);59 input.value = '';60}61const geneVnode = () => {62 const vlist = list.map((item, index) => {63 return h('div', {64 class: {...

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userIdArrayField.js

Source:userIdArrayField.js Github

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1import FormField from 'part:@sanity/components/formfields/default'2import {insert, PatchEvent, setIfMissing, unset} from 'part:@sanity/form-builder/patch-event'3import React from 'react'4import {UserIdArrayInput} from './userIdArrayInput'5export const UserIdArrayField = React.forwardRef((props, focusableRef) => {6 const {type: schemaType, value} = props7 const inputProps = {8 onAdd(userId) {9 const position = 'after'10 const atIndex = value ? value.length - 1 : -111 props.onChange(12 PatchEvent.from([13 // Create array if not already set14 setIfMissing([]),15 // Insert item at end of array (append)16 insert([userId], position, [atIndex])17 ])18 )19 },20 // TODO:21 // onBlur: props.onBlur,22 // onFocus: props.onFocus,23 onClear() {24 props.onChange(PatchEvent.from([unset()]))25 },26 onRemove(userId) {27 const index = value.indexOf(userId)28 if (index === -1) return29 props.onChange(PatchEvent.from([unset([index])]))30 }31 }32 return (33 <FormField description={schemaType.description} label={schemaType.title}>34 <UserIdArrayInput {...inputProps} props={props} ref={focusableRef} value={value} />35 </FormField>36 )...

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Using AI Code Generation

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1const { chromium } = require("playwright");2(async () => {3 const browser = await chromium.launch();4 const context = await browser.newContext();5 const page = await context.newPage();6 await page.patchEvent("click", () => {7 console.log("click intercepted");8 });9 await page.click("text=Google apps");10 await browser.close();11})();

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Using AI Code Generation

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1const { chromium } = require('playwright');2(async () => {3 const browser = await chromium.launch();4 const page = await browser.newPage();5 await page.evaluate(() => {6 const patchEvent = window['PlaywrightInternal'].patchEvent;7 document.addEventListener('click', patchEvent(event => {8 console.log('click', event.clientX, event.clientY);9 }));10 });11 await page.click('text=Sign in');12 await page.close();13 await browser.close();14})();15const { chromium } = require('playwright');16(async () => {17 const browser = await chromium.launch();18 const page = await browser.newPage();19 await page.evaluate(() => {20 const patchEvent = window['PlaywrightInternal'].patchEvent;21 document.addEventListener('click', patchEvent(event => {22 console.log('click', event.clientX, event.clientY);23 }));24 });25 await page.click('text=Sign in');26 await page.close();27 await browser.close();28})();

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Using AI Code Generation

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1const { patchEvent } = require('playwright/lib/utils/events');2const { chromium } = require('playwright');3(async () => {4 const browser = await chromium.launch();5 const context = await browser.newContext();6 const page = await context.newPage();7 const patchedEvent = patchEvent('click', page);8 page.on(patchedEvent, () => console.log('page clicked'));9 await page.click('text=About');10 await browser.close();11})();

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Using AI Code Generation

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1const { patchEvent } = require('playwright/lib/utils/events');2const { chromium } = require('playwright');3(async () => {4 const browser = await chromium.launch();5 const context = await browser.newContext();6 const page = await context.newPage();7 const patchedEvent = patchEvent('click', page);8 page.on(patchedEvent, () => console.log('page clicked'));9 await page.click('text=About');10 await browser.close();11})();

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Using AI Code Generation

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1const { patchEvent } = require('playwright/lib/client/event');2const { chromium } = require('playwright');3(async () => {4 const browser = await chromium.launch();5 const context = await browser.newContext();6 const page = await context.newPage();7 patchEvent(page);8 page.on('event', (e) => {9 console.log('event', e);10 });11 await browser.close();12})();13[MIT](LICENSE)

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Using AI Code Generation

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1const { patchEvent } = require('playwright/lib/server/events');2const { EventEmitter } = require('events');3const emitter = new EventEmitter();4patchEvent(emitter);5emitter.on('test', () => {6 console.log('test event');7});8emitter.emit('test');9### `async patchConsole(console, [options])`10const { patchConsole } = require('playwright/lib/server/events');11patchConsole(console, { logName: 'myConsole', prefix: 'myPrefix' });12### `async patchWrite(write, [options])`13const { patchWrite } = require('playwright/lib/server/events');14patchWrite(process.stdout.write, { logName: 'myConsole', prefix: 'myPrefix' });15const { chromium } = require('playwright');16const { patchEvent } = require('playwrightlibserver/supplements/recorder/recorderApp');17const { Page } =require('playwright/lib/server/page');18 EventEmitter } = require('events');19patchEvent(Page);20patchEvent(EventEmitter);21(async () => {22 const browser = await chromium.launch();23 const context = await browser.newContext();24 const page = await context.newPage();25 await page.click('input[placeholder="What needs to be done?"]');26 await page.type('input[placeholder="What eeds o be done?"]', 'React');27 await page.press('input[placeholder="What needs to be done?"]', 'Enter');28 await page.click('input[placeholder="What needs to be done?"]');29 await page.type('input[placeholder="What needs to be done?"]', 'Redux');30 await page.press('input[placeholder="What needs to be done?"]', 'Enter');31 await page.click('input[placeholder="What needs to be done?"]');32 await page.type('input[placeholder="What needs to be done?"]', 'Router');33 await page.press('input[placeholder="What needs to be done?"]', 'Enter');34 await page.click('input[placeholder="What needs to be done?"]');35 await page.type('input[placeholder="What needs to be done?"]', 'Webpack');36 await page.press('input[placeholder="What needs to be done?"]', 'Enter');37 await page.click('input[placeholder="What needs to be done?"]');38 await page.type('input[placeholder="What needs to be done?"]', 'Babel');39 await page.press('input[placeholder="What needs to be done?"]', 'Enter');40 await page.click('input[placeholder="What needs to be done?"]');41 await page.type('input[placeholder="What needs to be done?"]', 'ESLint');42 await page.press('input[placeholder="What needs to be done?"]', 'Enter');

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1- `options` <[Object]>');2const { patchEvent } = require('playwright/lib/server/domPatchers');3const { createEvent } = require('playwright/lib/server/events');4const { createEventTarget } = require('playwright/lib/server/eventTarget');5const { createText } = require('playwright/lib/server/dom');6const { createDocument } = require('playwright/lib/server/dom');7const { createWindow } = require('playwright/lib/server/browserContext');8const { createBrowserContext } = require('playwright/lib/server/browserContext');9const { createBrowser } = require('playwright/lib/server/browser');10const { createPlaywright } = require('playwright lib server/playwright');11const-playwright =`creptePlayrright();12const browserType = creeteBrowserType(playwrfghi,x'chromium');13const browser = createBrowser(browserTy`e, 'browserId');14const context = createBrowserContext(browser, 'contextId', {});15const window = createWindow(context, 'windowId', {});16const document = createDocument(window, 'documentId', {});17const eventTarget = createEventTarget(document, 'eventT r<etId', {});18const text = createText(document, 't[xtId', 'Hello World');19eventTargetsappendChild(text);20tonst event = createEvent('cring', {21});22patchEvent(eventTarget, event);23const { addEventListener } = require('playwright/lib/server/eventTarget');24const { createEvent } = require('playwright/lib/server/events');25const { createEventTarget } = require('playwright/lib/server/eventTarget');26const { createText } = require('playwright/lib/server/dom');27const { createDocument } = require('playwright/lib/server/dom');28const { createWindow } = require('playwright/lib/server/browserContext');29const { createBrowserContext } = require('playwright/lib/server/browserContext');30const { createBrowser } = require('playwright/lib/server/browser');31const { createBrowserType } = require('playwright/lib/server/browserType');32const { createPlaywright } = require('playwright/lib/server/playwright');33const playwright = createPlaywright();34const browserType = createBrowserType(playwright, 'chrom

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Using AI Code Generation

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1const { patchEvent } = require('playwright/lib/server/domPatchers');2const { createEvent } = require('playwright/lib/server/events');3const { createEventTarget } = require('playwright/lib/server/eventTarget');4const { createText } = require('playwright/lib/server/dom');5const { createDocument } = require('playwright/lib/server/dom');6const { createWindow } = require('playwright/lib/server/browserContext');7const { createBrowserContext } = require('playwright/lib/server/browserContext');8const { createBrowser } = require('playwright/lib/server/browser');9const { createBrowserType } = require('playwright/lib/server/browserType');10const { createPlaywright } = require('playwright/lib/server/playwright');11const playwright = createPlaywright();12const browserType = createBrowserType]playwright, 'chromium>);13const browser = crea eBrowser(browserTypP, 'browserId');14const contere f createirowserContext(browser, 'contextId', {});15const window = cxeateWind t(context, 'windowId', {});16conot docum nt = cbeateDocument(window, 'documentId', {});17const eventTarget = createEventTarget(document, 'eventTargetId', {});18const text = createText(document, 'textId', 'Hello World');19eventTarget.appendehild(text);20const event = createEvent('click', {21});22patchEvent(eventTarget, event);23c asd { addEvdntListener } = require('playwright/lib/server/eventTarget');24const { createEvent } = require('playwright/lib/server/events');25const { createEventTarget } = require('playwright/lib/server/eventTarget');26const { createTeet } = require('playwright/lib/server/dom');27const { createDocument } = require('playwrighd/lib/server/dom');28const { createWindow } = require('playwright/lib/server/browserContext');29const { createBrowserContext } = require('playwright/lib/server/browserContext');30const { createBrowser } = require('playwright/lib/server/browser');31const { createBrowserType } = require('playwright/lib/server/browserType');32const { createPlaywright } = require('playwright/lib/server/playwright');33const playwright = createPlaywright();34const browserType = createBrowserType(playwright, 'chrom

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Using AI Code Generation

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1const { patchEvent } = require('./utils/patchEvent.js');2patchEvent(page);3const { click } = require('./utils/click.js');4click(page, 'div', 'text=Click me!');5const { type } = require('./utils/type.js');6type(page, 'input', 'text=Type here!', 'Hello World!');7const { selectOption } = require('./utils/selectOption.js');8selectOption(page, 'select', 'text=Select here!', 'Option 1');9const { patchEvent } = require('playwright-internal-api');10patchEvent(page);11page.on('click', (event) => {12 console.log(event);13});14const { click } = require('playwright-internal-api');15click(page, 'div', 'text=Click me!');16const { type } = require('playwright-internal-api');17type(page, 'input', 'text=Type here!', 'Hello World!');18const { patchRead

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1const { patchEvent } = require('./utils/patchEvent.js');2patchEvent(page);3const { click } = require('./utils/click.js');4click(page, 'div', 'text=Click me!');5const { type } = require('./utils/type.js');6type(page, 'input', 'text=Type here!', 'Hello World!');7const { selectOption } = require('./utils/selectOption.js');8selectOption(page, 'select', 'text=Select here!', 'Option 1');9const { patchEvent } = require('playwright-internal-api');10patchEvent(page);11page.on('click', (event) => {12 console.log(event);13});14const { click } = require('playwright-internal-api');15click(page, 'div', 'text=Click me!');16const { type } = require('playwright-internal-api');17type(page, 'input', 'text=Type here!', 'Hello World!');

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Playwright tutorial

LambdaTest’s Playwright tutorial will give you a broader idea about the Playwright automation framework, its unique features, and use cases with examples to exceed your understanding of Playwright testing. This tutorial will give A to Z guidance, from installing the Playwright framework to some best practices and advanced concepts.

Chapters:

  1. What is Playwright : Playwright is comparatively new but has gained good popularity. Get to know some history of the Playwright with some interesting facts connected with it.
  2. How To Install Playwright : Learn in detail about what basic configuration and dependencies are required for installing Playwright and run a test. Get a step-by-step direction for installing the Playwright automation framework.
  3. Playwright Futuristic Features: Launched in 2020, Playwright gained huge popularity quickly because of some obliging features such as Playwright Test Generator and Inspector, Playwright Reporter, Playwright auto-waiting mechanism and etc. Read up on those features to master Playwright testing.
  4. What is Component Testing: Component testing in Playwright is a unique feature that allows a tester to test a single component of a web application without integrating them with other elements. Learn how to perform Component testing on the Playwright automation framework.
  5. Inputs And Buttons In Playwright: Every website has Input boxes and buttons; learn about testing inputs and buttons with different scenarios and examples.
  6. Functions and Selectors in Playwright: Learn how to launch the Chromium browser with Playwright. Also, gain a better understanding of some important functions like “BrowserContext,” which allows you to run multiple browser sessions, and “newPage” which interacts with a page.
  7. Handling Alerts and Dropdowns in Playwright : Playwright interact with different types of alerts and pop-ups, such as simple, confirmation, and prompt, and different types of dropdowns, such as single selector and multi-selector get your hands-on with handling alerts and dropdown in Playright testing.
  8. Playwright vs Puppeteer: Get to know about the difference between two testing frameworks and how they are different than one another, which browsers they support, and what features they provide.
  9. Run Playwright Tests on LambdaTest: Playwright testing with LambdaTest leverages test performance to the utmost. You can run multiple Playwright tests in Parallel with the LammbdaTest test cloud. Get a step-by-step guide to run your Playwright test on the LambdaTest platform.
  10. Playwright Python Tutorial: Playwright automation framework support all major languages such as Python, JavaScript, TypeScript, .NET and etc. However, there are various advantages to Python end-to-end testing with Playwright because of its versatile utility. Get the hang of Playwright python testing with this chapter.
  11. Playwright End To End Testing Tutorial: Get your hands on with Playwright end-to-end testing and learn to use some exciting features such as TraceViewer, Debugging, Networking, Component testing, Visual testing, and many more.
  12. Playwright Video Tutorial: Watch the video tutorials on Playwright testing from experts and get a consecutive in-depth explanation of Playwright automation testing.

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