Best JavaScript code snippet using playwright-internal
ParticlesSystem.js
Source: ParticlesSystem.js
1/*2GNU GENERAL PUBLIC LICENSE3Version 3, 29 June 20074Copyright (C) 2007 Free Software Foundation, Inc. <https://fsf.org/>5Everyone is permitted to copy and distribute verbatim copies6of this license document, but changing it is not allowed.7Copyright (C) 2019, By Alexandre Belin8*/9function ParticleObj(Emitter, ParticlesName, RenderClass, PartPosX, PartPosY, Transition, Frequency, PartSize, Amplitude, _Index, ParticlesDirection){10 this.Emitter = Emitter;11 this.ParticlesName = ParticlesName;12 this.RenderClass = RenderClass || 'NoClass';13 this.PartPosX = PartPosX;14 this.PartPosY = PartPosY;15 this.Transition = Transition;16 this.Frequency = Frequency;17 this.PartSize = PartSize;18 this.Amplitude = Amplitude;19 this._Index = _Index;20 this.ParticlesDirection = ParticlesDirection;21 var _ParticleDom = document.createElement('div');22 _ParticleDom.id = this.ParticlesName + '-' + this._Index;23 _ParticleDom.classList.add(this.RenderClass);24 _ParticleDom.style.position = 'absolute';25 _ParticleDom.style.transition = 'all ' + (this.Transition / 1000) + 's linear';26 _ParticleDom.style.width = this.PartSize + 'px';27 _ParticleDom.style.height = this.PartSize + 'px';28 _ParticleDom.style.top = Math.floor(this.PartPosY) + 'px';29 _ParticleDom.style.left = Math.floor(this.PartPosX) + 'px';30 _ParticleDom.style.zIndex = document.getElementById(this.Emitter).style.zIndex;31 document.body.appendChild(_ParticleDom);32 this.AnimateParticle = function(){33 var _this = this;34 setTimeout(function(){35 _ParticleDom.style.transform = 'translate3d(' + (_this.ParticlesDirection[0] * _this.Amplitude) + 'px, ' + (_this.ParticlesDirection[1] * _this.Amplitude) + 'px, 0)';36 }, 20);37 setTimeout(function(){38 _ParticleDom.style.transition = 'all 0.25s';39 _ParticleDom.style.opacity = '0';40 }, (_this.Transition - 250));41 setTimeout(function(){42 _ParticleDom.remove();43 }, _this.Transition);44 };45}46/*=================================================*/47function ParticleSysBase(Emitter, ParticlesName, RenderClass, Transition, SizeMin, SizeMax, Amplitude){48 this.Emitter = Emitter;49 this.ParticlesName = ParticlesName;50 this.RenderClass = RenderClass;51 this.Transition = Transition;52 this.SizeMin = SizeMin;53 this.SizeMax = SizeMax;54 this.Amplitude = Amplitude;55}56/*=================================================*/5758function ParticleSys(Emitter, ParticlesName, RenderClass, Transition, SizeMin, SizeMax, Amplitude, Frequency, ParticlesDirection){59 ParticleSysBase.call(this, Emitter, ParticlesName, RenderClass, Transition, SizeMin, SizeMax, Amplitude);60 this.Frequency = Frequency;61 this.ParticlesDirection = ParticlesDirection;62 var PartEmition;63 this.KillParticles = function(){64 clearInterval(PartEmition);65 };66 this.RenderParticles = function(){67 var _this = this;68 var i = 0;69 PartEmition = setInterval(function(){70 var EmitterSizeX = document.getElementById(_this.Emitter).getBoundingClientRect().width;71 var EmitterSizeY = document.getElementById(_this.Emitter).getBoundingClientRect().height;72 var EmitterPosX = document.getElementById(_this.Emitter).getBoundingClientRect().left;73 var EmitterPosY = document.getElementById(_this.Emitter).getBoundingClientRect().top;74 var PartSize = Math.floor(Math.random() * (_this.SizeMax - _this.SizeMin)) + _this.SizeMin;75 var PartPosX = (Math.floor(Math.random() * ((EmitterPosX + EmitterSizeX) - EmitterPosX)) + EmitterPosX) - (PartSize / 2);76 var PartPosY = (Math.floor(Math.random() * ((EmitterPosY + EmitterSizeY) - EmitterPosY)) + EmitterPosY) - (PartSize / 2);77 var _Particle = new ParticleObj(_this.Emitter, _this.ParticlesName, _this.RenderClass, PartPosX, PartPosY, _this.Transition, _this.Frequency, PartSize, _this.Amplitude, i, _this.ParticlesDirection);78 _Particle.AnimateParticle();79 i++;80 }, _this.Frequency);81 };82 }83 ParticleSys.prototype = Object.create(ParticleSysBase.prototype);84 ParticleSys.prototype.constructor = ParticleSys;85 /*=================================================*/86 function ParticleExplosionSys(Emitter, ParticlesName, RenderClass, Transition, SizeMin, SizeMax, Amplitude, ParticlesQty){87 ParticleSysBase.call(this, Emitter, ParticlesName, RenderClass, Transition, SizeMin, SizeMax, Amplitude);88 this.ParticlesQty = ParticlesQty;89 this.ParticlesArray = [];90 this.RenderParticles = function(){91 for(var i = 0 ; i < this.ParticlesQty ; i++){92 var EmitterSizeX = document.getElementById(this.Emitter).getBoundingClientRect().width;93 var EmitterSizeY = document.getElementById(this.Emitter).getBoundingClientRect().height;94 var EmitterPosX = document.getElementById(this.Emitter).getBoundingClientRect().left;95 var EmitterPosY = document.getElementById(this.Emitter).getBoundingClientRect().top;96 var PartSize = Math.floor(Math.random() * (this.SizeMax - this.SizeMin)) + this.SizeMin;97 var PartPosX = (Math.floor(Math.random() * ((EmitterPosX + EmitterSizeX) - EmitterPosX)) + EmitterPosX) - (PartSize / 2);98 var PartPosY = (Math.floor(Math.random() * ((EmitterPosY + EmitterSizeY) - EmitterPosY)) + EmitterPosY) - (PartSize / 2);99 var DirectionX = (Math.random() * 2) - 1;100 var DirectionY = (Math.random() * 2) - 1;101 this.ParticlesDirection = [DirectionX, DirectionY];102 var _Particle = new ParticleObj(this.Emitter, this.ParticlesName, this.RenderClass, PartPosX, PartPosY, this.Transition, this.Frequency, PartSize, this.Amplitude, i, this.ParticlesDirection);103 _Particle.AnimateParticle();104 }105 };106}107ParticleExplosionSys.prototype = Object.create(ParticleSysBase.prototype);
...
state_widget.js
Source: state_widget.js
1odoo.define('web.statetest', function (require) {2 "use strict";3 var fields = require('web.basic_fields');4 var registry = require('web.field_registry');5 var core = require('web.core');6 var field_utils = require('web.field_utils');7 var Widget = require('web.Widget');8 var widgetRegistry = require('web.widget_registry');9 var qweb = core.qweb;10 var _t = core._t;11 var StateTest = fields.InputField.extend({12 className: 'o_field_status',13 supportedFieldTypes: ['char'],14 /**15 * Urls are links in readonly mode.16 *17 * @override18 */19 init: function () {20 this._super.apply(this, arguments);21 this.tagName = this.mode === 'readonly' ? 'div' : 'input';22 },23 //--------------------------------------------------------------------------24 // Public25 //--------------------------------------------------------------------------26 /**27 * Returns the associated link.28 *29 * @override30 */31 getFocusableElement: function () {32 return this.mode === 'readonly' ? this.$el : this._super.apply(this, arguments);33 },34 //--------------------------------------------------------------------------35 // Private36 //--------------------------------------------------------------------------37 /**38 * In readonly, the widget needs to be a link with proper href and proper39 * support for the design, which is achieved by the added classes.40 *41 * @override42 * @private43 */44 _renderReadonly: function () {45 var renderTxt = 'Unfixed';46 var renderClass = 'grey';47 if (this.value == '0') {48 renderTxt = 'Fixed';49 renderClass = 'green';50 } else if (this.value == '1') {51 renderTxt = 'Wont fix';52 renderClass = 'red';53 } else if (this.value == '3') {54 renderTxt = 'Need further discussion';55 renderClass = 'orange';56 } else if (this.value == '4') {57 renderTxt = 'Can not reproduce';58 renderClass = 'purple';59 }60 this.$el.text(renderTxt)61 .addClass('o_form_uri o_text_overflow')62 .attr('data-target', '_blank')63 .attr('class', renderClass);64 }65 });66//viewRegistry.add('web.statetest', StateTest);67 registry.add('state_test', StateTest);68////////////////69 var TStateTest = fields.InputField.extend({70 className: 'o_field_status',71 supportedFieldTypes: ['char'],72 /**73 * Urls are links in readonly mode.74 *75 * @override76 */77 init: function () {78 this._super.apply(this, arguments);79 this.tagName = this.mode === 'readonly' ? 'div' : 'input';80 },81 //--------------------------------------------------------------------------82 // Public83 //--------------------------------------------------------------------------84 /**85 * Returns the associated link.86 *87 * @override88 */89 getFocusableElement: function () {90 return this.mode === 'readonly' ? this.$el : this._super.apply(this, arguments);91 },92 //--------------------------------------------------------------------------93 // Private94 //--------------------------------------------------------------------------95 /**96 * In readonly, the widget needs to be a link with proper href and proper97 * support for the design, which is achieved by the added classes.98 *99 * @override100 * @private101 */102 _renderReadonly: function () {103 var renderTxt = 'Untested';104 var renderClass = 'grey';105 if (this.value == '0') {106 renderTxt = 'Passed';107 renderClass = 'green'108 } else if (this.value == '1') {109 renderTxt = 'Failed';110 renderClass = 'red'111 } else if (this.value == '3') {112 renderTxt = 'Need further discussion';113 renderClass = 'orange'114 } else if (this.value == '4') {115 renderTxt = 'Can not reproduce';116 }117 this.$el.text(renderTxt)118 .addClass('o_form_uri o_text_overflow')119 .attr('data-target', '_blank')120 .attr('class', renderClass);121 }122 });123//viewRegistry.add('web.statetest', StateTest);124 registry.add('tester_state_test', TStateTest);125 return StateTest;126});127odoo.define('web.link_minimize', function (require) {128 "use strict";129 var AbstractField = require('web.AbstractField');130 var field_registry = require('web.field_registry');131 var LinkMinimize = AbstractField.extend({132 _render: function () {133 if (this.value) {134 this.$el.html('<a href="' + this.value + '" target="_blank">Open Image / Video In New Tab</a>');135 }136 }137 });138 field_registry.add('link_minimize', LinkMinimize);...
Class.jsx
Source: Class.jsx
...84 </div>85 </div>86 <div className='col-8'>87 <div className='classOne pb-5'>88 <button className='btn border' onClick={() => this.renderClass('v1')}>89 <img src="./img/v1.png" width={100} alt='img' />90 </button>91 <button className='btn border mx-1' onClick={() => this.renderClass('v2')}>92 <img src="./img/v2.png" width={100} alt='img' />93 </button>94 <button className='btn border' onClick={() => this.renderClass('v3')}>95 <img src="./img/v3.png" width={100} alt='img' />96 </button>97 <button className='btn border ml-1' onClick={() => this.renderClass('v4')}>98 <img src="./img/v4.png" width={100} alt='img' />99 </button>100 </div>101 <div className='classTwo mt-5'>102 <button className='btn border' onClick={() => this.renderClass('v5')}>103 <img src="./img/v5.png" width={100} alt='img' />104 </button>105 <button className='btn border mx-1' onClick={() => this.renderClass('v6')}>106 <img src="./img/v6.png" width={100} alt='img' />107 </button>108 <button className='btn border' onClick={() => this.renderClass('v7')}>109 <img src="./img/v7.png" width={100} alt='img' />110 </button>111 <button className='btn border ml-1' onClick={() => this.renderClass('v8')}>112 <img src="./img/v8.png" width={100} alt='img' />113 </button>114 </div>115 <div className='classTwo mt-5'>116 <button className='btn border' onClick={() => this.renderClass('v9')}>117 <img src="./img/v9.png" width={100} alt='img' />118 </button>119 </div>120 </div>121 </div>122 </div>123 )124 }...
WizardConfigure.js
Source: WizardConfigure.js
1import React from 'react'2import PropTypes from 'prop-types'3import { accountStore } from 'stores/account'4import WizardConfigureGeneric from '../Common/WizardConfigure/WizardConfigureGeneric'5import WizardConfigureGmail from '../Common/WizardConfigure/WizardConfigureGmail'6import WizardConfigureMicrosoft from '../Common/WizardConfigure/WizardConfigureMicrosoft'7import WizardConfigureContainer from '../Common/WizardConfigure/WizardConfigureContainer'8import WizardConfigureDefaultLayout from '../Common/WizardConfigure/WizardConfigureDefaultLayout'9import SERVICE_TYPES from 'shared/Models/ACAccounts/ServiceTypes'10export default class WizardConfigure extends React.Component {11 /* **************************************************************************/12 // Class13 /* **************************************************************************/14 static propTypes = {15 serviceId: PropTypes.string.isRequired,16 onRequestCancel: PropTypes.func.isRequired17 }18 /* **************************************************************************/19 // Component lifecycle20 /* **************************************************************************/21 componentDidMount () {22 accountStore.listen(this.accountUpdated)23 }24 componentWillUnmount () {25 accountStore.unlisten(this.accountUpdated)26 }27 componentWillReceiveProps (nextProps) {28 if (this.props.mailboxId !== nextProps.mailboxId) {29 this.setState({30 serviceType: (accountStore.getState().getService(nextProps.serviceId) || {}).type31 })32 }33 }34 /* **************************************************************************/35 // Data lifecycle36 /* **************************************************************************/37 state = {38 serviceType: (accountStore.getState().getService(this.props.serviceId) || {}).type39 }40 accountUpdated = (accountState) => {41 this.setState({42 serviceType: (accountState.getService(this.props.serviceId) || {}).type43 })44 }45 /* **************************************************************************/46 // Rendering47 /* **************************************************************************/48 render () {49 const { onRequestCancel, serviceId, ...passProps } = this.props50 const { serviceType } = this.state51 let RenderClass52 switch (serviceType) {53 case SERVICE_TYPES.GENERIC:54 RenderClass = WizardConfigureGeneric55 break56 case SERVICE_TYPES.GOOGLE_MAIL:57 case SERVICE_TYPES.GOOGLE_INBOX:58 RenderClass = WizardConfigureGmail59 break60 case SERVICE_TYPES.MICROSOFT_MAIL:61 RenderClass = WizardConfigureMicrosoft62 break63 case SERVICE_TYPES.CONTAINER:64 RenderClass = WizardConfigureContainer65 break66 default:67 RenderClass = WizardConfigureDefaultLayout68 break69 }70 return (<RenderClass onRequestCancel={onRequestCancel} serviceId={serviceId} {...passProps} />)71 }...
main.js
Source: main.js
1$(document).ready(function () {2 const $posts = $("#list-arts")[0],3 BASEURL = "/articles",4 $categories = $('#block-tags')[0],5 $slider = $('#wrap-slider')[0],6 $featuredPost = $('#featured-post')[0]7 $mainPposts = $('#main-posts')[0];8 ////// CLASS API //////////9 class ArtApi {10 static fetch() {11 return fetch(BASEURL, { method: "get" }).then((res) => {12 return res.json();13 });14 }15 static remove(id) {16 return fetch(`delete/${id}`, { method: "delete" })17 .then((res) => { 18 if (!res.ok) { 19 return alert(res.statusText)20 } 21 return res.json() }22 )23 }24 };25 ////// api fetch ///////26 let rendering = () => {27 let renderClass = new RenderHTML();28 ArtApi.fetch().then((backendArticles) => {29 articles = backendArticles.concat();30 articles.forEach((item, index) => {31 let dataPost = renderClass.getDataPost(item);32 renderClass.getCategories(item);33 if (renderClass.randomPost == index) renderClass.showRandomPost(item, dataPost);34 if (index < 5) {35 renderClass.getSlider(item, dataPost);36 indexHtml.cardsEmpty = `<div class="col-12 col-sm-6"><h2> No posts </h2></div>`;37 } else {38 indexHtml.cardsEmpty = '';39 renderClass.getCards(item, dataPost);40 }41 });42 $featuredPost.innerHTML = indexHtml.featuredPost;43 $categories.innerHTML = indexHtml.categories;44 $posts.innerHTML = indexHtml.cardsEmpty + indexHtml.cards;45 $slider.innerHTML = indexHtml.slider;46 indexHtml.categories = '';47 indexHtml.cards = '';48 indexHtml.slider = '';49 renderClass.Set = new Set();50 })51 .then(() => {52 let script = document.createElement('script');53 let body = $('body')[0];54 script.type = 'text/javascript';55 script.src = '/public/js/staticHtml.js';56 body.appendChild(script);57 $(".remove_post").click(function () {58 var question = confirm('Are you sure want to delete this post?');59 if (question) {60 const postId = $(this).attr("data-id");61 ArtApi.remove(postId).then((post) => {62 articles = articles.filter(function (item) {63 if (item._id !== post._id) {64 renderClass.getCategories(item);65 } else {66 $(`.card-post`).remove(`div[data-id='${postId}']`);67 if (articles.length <= 6) {68 $posts.innerHTML = `<div class="col-12 col-sm-6"><h2> No posts </h2></div>`;69 }70 }71 return item._id !== post._id;72 });73 $categories.innerHTML = indexHtml.categories;74 });75 };76 renderClass.Set = new Set();77 indexHtml.categories = '';78 });79 });80 }81 rendering();...
util.js
Source: util.js
1/**2 * å®ä¾åRender3 * 4 * @param {}5 * renderClass6 * @param {}7 * config8 * @return {}9 */10talent.qe.instanceRender = function(renderClass, config) {11 var str = "var render = new " + renderClass + "();";12 eval (str);13 render.setConfig(config);14 return render;15}16/**17 * invoke render18 * 19 * @param {}20 * renderClass21 * @param {}22 * config23 */24talent.qe.invokeRender = function(renderClass, config) {25 try {26 var render = talent.qe.instanceRender(renderClass, config);27 render.render();28 }catch (e) {29 alert("error message from talent.qe.invokeRender: render class=" + renderClass + "\r\n" + e);30 }31}32/**33 * åºç¡æ¸²æè
34 */35talent.qe.BaseRender = talent.Class.extend({36 /**37 * ææç渲æé½æä¸ä¸ªsetConfigæ¹æ³38 */39 setConfig:function (config) {40 this.config = config;41 },42 init : function (){43 44 }45});46/**47 * åºç¡å建è
48 */49talent.qe.BaseCreator = talent.Class.extend({50 /**51 * ææç渲æé½æä¸ä¸ªsetConfigæ¹æ³52 */53 setConfig:function (config) {54 this.config = config;55 },56 getConfig:function() {57 return this.config;58 },59 init : function (){60 61 }...
Handlers.js
Source: Handlers.js
1import { todos } from "./app"2import { Render } from "./Render"3const renderClass = new Render()4export class Handlers {5 //mark todo as done6 handleCheckbox(e) {7 for (let i = 0; i < todos.length; i++) {8 if (todos[i].id === e.target.parentNode.id) {9 todos[i].done = !todos[i].done;10 renderClass.render()11 }12 }13 }14 //delete a todo15 deleteHandler(e) {16 let icons = document.querySelectorAll(".trashicon")17 for (let i = 0; i < icons.length; i++) {18 if (icons[i].id === e.target.id) {19 e.target.parentNode.classList.add("deletedElement")20 todos.splice(i, 1)21 setTimeout(() => renderClass.render(), 300)22 }23 }24 }25 //set due date for a todo26 calendarHandler(e, date) {27 for (let todo of todos) {28 if (todo.id == e.target.parentElement.id) {29 todo.dueDate = date30 renderClass.render()31 }32 }33 }...
StepWrapper.jsx
Source: StepWrapper.jsx
1import React from "react";2import Step from "./Step";3import "./stepWrapper.css";4function StepWrapper(props) {5 const { activeForm } = props; //form1=> success6 const steps = ["1", "2", "3"];7 return (8 <div className="step-wrapper">9 {steps.map((step, index) => (10 <Step11 step={step}12 key={index}13 renderClass={14 activeForm.substring(4) === step15 ? "active-step"16 : activeForm.substring(4) > step17 ? "success"18 : null19 }20 />21 ))}22 {/* <Step step="1" renderClass="active-step" />23 <Step step="2" renderClass="" />24 <Step step="3" renderClass="" /> */}25 </div>26 );27}...
Using AI Code Generation
1const { renderClass } = require('playwright/lib/server/supplements/recorder/recorderApp');2const { Page } = require('playwright/lib/server/supplements/recorder/recorderTypes');3const page = new Page();4const { html, css } = renderClass(page);5fs.writeFileSync('test.html', html);6fs.writeFileSync('test.css', css);7const { exec } = require('child_process');8exec('start test.html');9const { chromium } = require('playwright');10(async () => {11 const browser = await chromium.launch();12 const context = await browser.newContext();13 const page = await context.newPage();14 await page.click('#navbar > div.navbar__inner > div.navbar__items > div:nth-child(2) > a');15 await page.click('#navbar > div.navbar__inner > div.navbar__items > div:nth-child(3) > a');16 await page.click('#navbar > div.navbar__inner > div.navbar__items > div:nth-child(4) > a');17 await page.click('#navbar > div.navbar__inner > div.navbar__items > div:nth-child(5) > a');18 await page.click('#navbar > div.navbar__inner > div.navbar__items > div:nth-child(6) > a');19 await page.click('#navbar > div.navbar__inner > div.navbar__items > div:nth-child(7) > a');20 await page.click('#navbar > div
Using AI Code Generation
1const { renderClass } = require('@playwright/test/lib/test');2const { test } = require('@playwright/test');3test('test', async ({ page }) => {4 await renderClass(page, 'button', 'my-class');5});6const { test, expect } = require('@playwright/test');7test('test', async ({ page }) => {8 await page.click('text=Get started');9 await page.click('text=Docs');10 await page.click('text=API');11 await page.click('text=Test');12 await page.click('text=Test runner');13 await page.click('text=Test.fixtures');
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Assuming you are not running test with the --runinband
flag, the simple answer is yes but it depends ????
There is a pretty comprehensive GitHub issue jest#6957 that explains certain cases of when tests are run concurrently or in parallel. But it seems to depend on a lot of edge cases where jest tries its best to determine the fastest way to run the tests given the circumstances.
To my knowledge there is no way to force jest to run in parallel.
Have you considered using playwright
instead of puppeteer with jest? Playwright has their own internally built testing library called @playwright/test
that is used in place of jest with a similar API. This library allows for explicitly defining test groups in a single file to run in parallel (i.e. test.describe.parallel
) or serially (i.e. test.describe.serial
). Or even to run all tests in parallel via a config option.
// parallel
test.describe.parallel('group', () => {
test('runs in parallel 1', async ({ page }) => {});
test('runs in parallel 2', async ({ page }) => {});
});
// serial
test.describe.serial('group', () => {
test('runs first', async ({ page }) => {});
test('runs second', async ({ page }) => {});
});
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