How to use startWorkTimer method in Playwright Internal

Best JavaScript code snippet using playwright-internal

index.js

Source:index.js Github

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1let startWorkBtn = document.getElementById('startWork'),2 startWorkTimer,3 wm = document.getElementById('wm'),4 ws = document.getElementById('ws'),5 shaker = new Audio('https://s3.amazonaws.com/freecodecamp/drums/Give_us_a_light.mp3'),6 state = document.getElementById('state'),7 sets = document.getElementById('sets'),8 chord1 = new Audio('https://s3.amazonaws.com/freecodecamp/drums/Chord_1.mp3'),9 chord2 = new Audio('https://s3.amazonaws.com/freecodecamp/drums/Chord_2.mp3'),10 chord3 = new Audio('https://s3.amazonaws.com/freecodecamp/drums/Chord_3.mp3'),11 fiveMinLeftFem = new Audio('https://unreal-low-level-sounds.s3-eu-west-1.amazonaws.com/5+Minute+Warning+(Unreal+Tournament+Female)+-+Sound+Effect+for+editing.mp3'),12 oneMinLeftFem = new Audio('https://unreal-low-level-sounds.s3-eu-west-1.amazonaws.com/1+Minute+remains+(Unreal+Tournament+Female)+-+Sound+Effect+for+editing.mp3'),13 workDiv = document.getElementById('workDiv'),14 breakDiv = document.getElementById('breakDiv'),15 startBreakBtn = document.getElementById('startBreakBtn'),16 startBreakTimer,17 resetSets = document.getElementById('resetSets'),18 audioVol = document.getElementById('volumeControl').value / 100,19 volumeControl = document.getElementById('volumeControl'),20 workMode = document.getElementById('workMode'),21 secondsSpeed = 1000,22 audioBigAlert = new Audio('https://ds-alarm-sounds.s3-eu-west-1.amazonaws.com/Popular+Alarm+Clock+Sound+Effect.mp3'),23 bigReminder = document.querySelector('#BigReminder');242526// Auto Run Button and Function2728let autoOnOff = document.querySelector('#autoOnOff');2930autoOnOff.addEventListener('click', autoOnOffFunction);3132function autoOnOffFunction() {33 autoOnOff.value == 'auto-run OFF' ? autoOnOff.value = 'auto-run ON' : autoOnOff.value = 'auto-run OFF';34 if (autoOnOff.value == 'auto-run ON') {35 autoOnOff.style.backgroundColor = 'orange';36 } else {37 autoOnOff.style.backgroundColor = '#e7e7e7';38 }39}40414243// .... volume control.... 4445volumeControl.addEventListener('change', volControl);46volumeControl.addEventListener('input', volControl);474849function volControl() {50 audioVol = this.value / 100;51 console.log(audioVol);52}535455//... work button control ............565758startWorkBtn.addEventListener('click', startWorkButton);59606162function startWorkButton() {6364 bm.innerHTML = 5;65 bs.innerHTML = 00;66 clearInterval(startBreakTimer);67 startBreakBtn.innerHTML = 'start break';6869707172 if (startWorkBtn.innerHTML == "start work") {7374 startWorkBtn.innerHTML = 'pause work';7576 shaker.play();77 shaker.volume = audioVol;7879 startWorkTimer = setInterval(runTimer, secondsSpeed)808182 } else if (startWorkTimer.innerHTML = 'pause work') {8384 startWorkBtn.innerHTML = 'start work';85 clearInterval(startWorkTimer);8687 shaker.play();88 shaker.volume = audioVol;89 }9091}929394//......... work timer control ............9596function runTimer() {9798 state.inneHTML = 'Work';99 workDiv.style.backgroundColor = '#fac2be';100 breakDiv.style.backgroundColor = 'white';101102103 // muted 5 mi104 // if (wm.innerHTML == 5 && ws.innerHTML == 0) {105 // let fiveMinNot = new Notification('5 minutes left');106 // fiveMinLeftFem.play();107 // fiveMinLeftFem.volume = audioVol;108 // }109110111 // if (wm.innerHTML == 1 && ws.innerHTML == 0) {112113 // oneMinLeftFem.play();114 // oneMinLeftFem.volume = audioVol;115 // }116117118 if (wm.innerHTML != 0 && ws.innerHTML == 0) {119120 wm.innerHTML--;121 ws.innerHTML = 59;122123124 } else if (ws.innerHTML != 0) {125 ws.innerHTML--;126 }127128 if (wm.innerHTML == 0 && ws.innerHTML == 0) {129130 131 //............ Announcer sound ................. 132133 //.... changes the WorkState here ... revision OLD, revision OLD, project work.../134135136137 // ..............THESE ARE LONG BREAK AUDIO138139 console.log(sets.innerHTML);140 console.log(bigReminder.value);141 audioBigAlert.volume = 1;142143 144 if(sets.innerHTML == bigReminder.value - 1 145 || sets.innerHTML == bigReminder.value*2 - 1146 || sets.innerHTML == bigReminder.value*3 - 1147 || sets.innerHTML == bigReminder.value*4 - 1148 || sets.innerHTML == bigReminder.value*5 - 1149 ){150 151 console.log(sets.innerHTML);152 console.log(bigReminder.value);153 154 audioBigAlert.volume = 1;155 audioBigAlert.play();156 157 }158159160 if (sets.innerHTML == 17){161162 let audio17sets = new Audio('https://dmitri-audio-files.s3-eu-west-1.amazonaws.com/graduations-you-are-the-winner.mp3');163 audio17sets.play();164 audio17sets.volume = audioVol;165166 } else if (sets.innerHTML <= 13) { /// this is 5 actually, but have to go -1 cause of code167168 console.log('sets below 14');169 randUnrealLow();170171 }172 else if (sets.innerHTML >= 14 && sets.innerHTML != 17) { /// this is 16 to 20 actually, but have to go -1 cause of code173174 randUnrealHigh();175176 }177178 // ........... end of the Anouncer sounds ................ 179180 sets.innerHTML++;181182183 // .............. HERE IS THE CODE THAT STARTS THE AUTO-RUN THING AND CLICK THE BUTTON ..... 184185 if (autoOnOff.value == 'auto-run OFF') {186187188 // this code below is what would normally run, if I didnt have the auto-run OFF function189190 clearInterval(startWorkTimer);191192 startWorkBtn.innerHTML = 'start work';193194 wm.innerHTML = 25;195 ws.innerHTML = 00;196197 // chord1.play();198 // chord1.volume = audioVol;199200 // setTimeout(() => chord3.play(), 1000);201 // chord3.volume = audioVol;202203 state.innerHTML = 'Break'204205 workDiv.style.backgroundColor = 'white';206 breakDiv.style.backgroundColor = '#e5fad2';207208 let workEndNotification = new Notification('Time for a Break');209 }210211 else if (autoOnOff.value == 'auto-run ON') {212213 clearInterval(startWorkTimer);214215 startWorkBtn.innerHTML = 'start work';216217 wm.innerHTML = 25;218 ws.innerHTML = 00;219220 // chord1.play();221 // chord1.volume = audioVol;222223 // setTimeout(() => chord3.play(), 1000);224 // chord3.volume = audioVol;225226 state.innerHTML = 'Break'227228 workDiv.style.backgroundColor = 'white';229 breakDiv.style.backgroundColor = '#e5fad2';230231 startWorkButton();232233234 }235236237238 }239240}241242//.... Break handling243244//.... break button control245246startBreakBtn.addEventListener('click', function () {247248 wm.innerHTML = 25;249 ws.innerHTML = 00;250 clearInterval(startWorkTimer);251 startWorkBtn.innerHTML = 'start work';252253254255 if (startBreakBtn.innerHTML == 'start break') {256257 startBreakBtn.innerHTML = 'pause break';258259 shaker.play();260 shaker.volume = audioVol;261 startBreakTimer = setInterval(breakTimer, secondsSpeed);262263264 } else if (startBreakBtn.innerHTML == 'pause break') {265266 startBreakBtn.innerHTML = 'start break';267268 shaker.play();269 shaker.volume = audioVol;270271 clearInterval(startBreakTimer);272 }273274})275276277function breakTimer() {278279 state.innerHTML = 'Break';280 breakDiv.style.backgroundColor = '#e5fad2';281 workDiv.style.backgroundColor = 'white';282283 if (bm.innerHTML != 0 && bs.innerHTML == 0) {284285 bm.innerHTML--;286 bs.innerHTML = 59;287288 } else if (bs.innerHTML != 0) {289 bs.innerHTML--;290 }291292 if (bm.innerHTML == 0 && bs.innerHTML == 0) {293294 clearInterval(startBreakTimer);295 state.innerHTML = 'Work';296297 chord1.play();298 chord1.volume = audioVol;299300 chord2.volume = audioVol;301 setTimeout(() => chord2.play(), 1000);302303 workDiv.style.backgroundColor = '#fac2be';304 breakDiv.style.backgroundColor = 'white';305306 bm.innerHTML = 5;307 bs.innerHTML = 00;308309 startBreakBtn.innerHTML = 'start break';310311 let breakNot = new Notification('Work Time!')312313 }314315316317}318319window.onload = onLoadFun;320321function onLoadFun() {322323 workDiv.style.backgroundColor = '#fac2be';324 autoOnOffFunction();325326}327328resetSets.addEventListener('click', function () {329 sets.innerHTML = 0;330})331332//... sets increase button333334document.querySelector('#setsInc').addEventListener('click', function () {335 sets.innerHTML++;336})337338document.querySelector('#setsDec').addEventListener('click', function () {339 sets.innerHTML--;340})341342343/// audio library344345let unrealLow = [346 'https://unreal-low-level-sounds.s3-eu-west-1.amazonaws.com/assasin.mp3',347 'https://unreal-low-level-sounds.s3-eu-west-1.amazonaws.com/doublekill.mp3',348 'https://unreal-low-level-sounds.s3-eu-west-1.amazonaws.com/excellent.mp3',349 'https://unreal-low-level-sounds.s3-eu-west-1.amazonaws.com/extermination.mp3',350 'https://unreal-low-level-sounds.s3-eu-west-1.amazonaws.com/firstblood.mp3',351 'https://unreal-low-level-sounds.s3-eu-west-1.amazonaws.com/headhunter.mp3',352 'https://unreal-low-level-sounds.s3-eu-west-1.amazonaws.com/headshot.mp3',353 'https://unreal-low-level-sounds.s3-eu-west-1.amazonaws.com/juggernaut.mp3',354 'https://unreal-low-level-sounds.s3-eu-west-1.amazonaws.com/killingspree.mp3',355 'https://unreal-low-level-sounds.s3-eu-west-1.amazonaws.com/megakill.mp3',356 'https://unreal-low-level-sounds.s3-eu-west-1.amazonaws.com/monsterkill.mp3',357 'https://unreal-low-level-sounds.s3-eu-west-1.amazonaws.com/multikill.mp3',358 'https://unreal-low-level-sounds.s3-eu-west-1.amazonaws.com/outstanding.mp3',359 'https://unreal-low-level-sounds.s3-eu-west-1.amazonaws.com/payback.mp3',360 'https://unreal-low-level-sounds.s3-eu-west-1.amazonaws.com/retribution.mp3',361 'https://unreal-low-level-sounds.s3-eu-west-1.amazonaws.com/termination.mp3',362 'https://unreal-low-level-sounds.s3-eu-west-1.amazonaws.com/vengeance.mp3',363 'https://unreal-low-level-sounds.s3-eu-west-1.amazonaws.com/warpath.mp3',364 'https://unreal-high-level-sounds.s3-eu-west-1.amazonaws.com/topgun.mp3',365 'https://unreal-high-level-sounds.s3-eu-west-1.amazonaws.com/unreal.mp3',366 'https://unreal-high-level-sounds.s3-eu-west-1.amazonaws.com/ultrakill.mp3'367]368369let unrealHigh = [370 'https://unreal-high-level-sounds.s3-eu-west-1.amazonaws.com/dominating.mp3',371 'https://unreal-high-level-sounds.s3-eu-west-1.amazonaws.com/godlike.mp3',372 'https://unreal-high-level-sounds.s3-eu-west-1.amazonaws.com/massacre.mp3',373 'https://unreal-high-level-sounds.s3-eu-west-1.amazonaws.com/rampage.mp3',374 'https://unreal-high-level-sounds.s3-eu-west-1.amazonaws.com/unstoppable.mp3',375 'https://unreal-low-level-sounds.s3-eu-west-1.amazonaws.com/maniac.mp3',376 'https://dmitri-audio-files.s3-eu-west-1.amazonaws.com/holy-shit-here-here-here.mp3'377]378379function randUnrealLow() {380 let audioLow = new Audio(unrealLow[Math.floor(Math.random() * unrealLow.length)]);381 audioLow.play();382 audioLow.volume = audioVol;383 console.log('unreal LOW');384}385386function randUnrealHigh() {387 let audioHigh = new Audio(unrealHigh[Math.floor(Math.random() * unrealHigh.length)]);388 audioHigh.play();389 audioHigh.volume = audioVol;390 console.log('unreal HIGH');391}392393394// TESTING ENVIRONEMTN.........395396document.querySelector('#setsWorkTo1min').addEventListener('click', function () {397 wm.innerHTML = 1;398})399400401// BIG REMINDER THING402403function bigReminderChange(){404 console.log(document.querySelector('#BigReminder').value);405}406407function muteAlarm(){408 audioBigAlert.volume = 0;409}410411 ...

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startButton.js

Source:startButton.js Github

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...19 dispatch(switchButtons());20 start = Date.now();21 endDate=Date.now()+(((workTimer*60)+(restTimer*60))*rounds)*1000; //end date in ms22 totalTime = endDate-start; //total time in ms for all rotations23 startWorkTimer(totalSeconds, roundsLeft, Date.now()+((workTimer*60)*1000));24 }25 const startWorkTimer = (totalSeconds,roundsLeft,end) => {26 let current = Date.now();//current time in ms27 let distanceInSeconds = ((end-current)/1000); //time left in seconds28 let minutes = Math.trunc(distanceInSeconds/60);29 let percentComplete = (current-start)/totalTime;30 dispatch(setPercent(percentComplete));31 if(minutes<0){32 minutes=0;33 }34 let seconds = Math.trunc(distanceInSeconds-(minutes*60));35 if(seconds<0){36 seconds=0;37 }38 document.getElementById('roundTag').innerHTML=`round ${rounds-roundsLeft+1}`;39 if(seconds<10){40 document.title = `Work ${minutes}:0${seconds}`;41 }42 else{43 document.title = `Work ${minutes}:${seconds}`;44 }45 let outputString='';46 if(minutes<10){47 if(seconds<10){48 outputString=`0${minutes}:0${seconds}`;49 }50 else{51 outputString=`0${minutes}:${seconds}`;52 }53 }54 else{55 if(seconds<10){56 outputString=`${minutes}:0${seconds}`;57 }58 else{59 outputString=`${minutes}:${seconds}`;60 }61 }62 document.getElementById("runningTimerOutput").innerHTML = outputString;63 return new Promise((resolve) => {64 setTimeout(resolve, 10);65 })66 .then(()=>{67 if(end-current<=0){68 if(document.querySelector('#alarmCheckbox').checked!==true){69 ding.play();70 }71 dispatch(changeToRest());72 startRestTimer(restTimer*60,roundsLeft,Date.now()+((restTimer*60)*1000));73 }74 else{75 startWorkTimer(totalSeconds-1,roundsLeft,end);76 }77 })78 }79 const startRestTimer = (totalSeconds,roundsLeft,end) =>{80 let current = Date.now();//current time in ms81 let distanceInSeconds = ((end-current)/1000); //time left in seconds82 let minutes = Math.trunc(distanceInSeconds/60);83 let percentComplete = (current-start)/totalTime;84 dispatch(setPercent(percentComplete));85 if(minutes<0){86 minutes=0;87 }88 let seconds = Math.trunc(distanceInSeconds-(minutes*60));89 if(seconds<0){90 seconds=0;91 }92 if(seconds<10){93 document.title = `Rest ${minutes}:0${seconds}`;94 }95 else{96 document.title = `Rest ${minutes}:${seconds}`;97 }98 let outputString='';99 if(minutes<10){100 if(seconds<10){101 outputString=`0${minutes}:0${seconds}`;102 }103 else{104 outputString=`0${minutes}:${seconds}`;105 }106 }107 else{108 if(seconds<10){109 outputString=`${minutes}:0${seconds}`;110 }111 else{112 outputString=`${minutes}:${seconds}`;113 }114 }115 document.getElementById("runningTimerOutput").innerHTML = outputString;116 return new Promise((resolve) => {117 setTimeout(resolve, 10);118 })119 .then(()=>{120 if(end-current<=0){121 if(document.querySelector('#alarmCheckbox').checked!==true){122 ding.play();123 }124 dispatch(changeToWork());125 if(roundsLeft===1){126 //document.title='finished!';127 //document.getElementById("runningTimerOutput").innerHTML ='finished!';128 document.getElementById('roundTag').innerHTML='';129 document.getElementById("startButton").disabled = false;130 return;131 }132 else{133 startWorkTimer(workTimer*60,roundsLeft-1,Date.now()+((workTimer*60)*1000));134 }135 }136 else{137 startRestTimer(totalSeconds-1,roundsLeft,end);138 }139 })140 }141 const stopTimer = () => { 142 window.location.reload();143 }144 return (145 <div className="StartButton">146 <Button disabled = {buttonStatus} variant="contained" id="startButton" onClick={() => {startPomodoro(workTimer*60,rounds)}}>start</Button>147 <Button variant="contained" id="stopButton" onClick={() => {stopTimer()}}>reset</Button>...

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clock.js

Source:clock.js Github

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...23 24 return display.textContent = minutes + ':' + seconds;25}26// Setting up Work timer27function startWorkTimer(){28 if(!isPaused){29 setDuration(vTimerDuration);30 drawCircle();31 32 if(vTimerDuration === 0){33 fFadeWhite();34 clearInterval(timerInterval);35 display.textContent = minutes + ':' + seconds;36 vTimerDuration = vGlobalTime;37 setTimeout(function(){fStopClock()}, 1000);38 } 39 else{40 vTimerDuration--;41 }42 } 43}44// Create animation for watch circle45function drawCircle(){46 // Countdown Watch Drawing47 var canvasCircle = document.querySelector('#countdown-timer-circle');48 // Setting canvas height and width49 canvasCircle.height = displayTimerElem.offsetWidth;50 canvasCircle.width = displayTimerElem.offsetWidth;51 52 var contextCircle = canvasCircle.getContext('2d');53 var centerCircleX = canvasCircle.width / 2;54 var centerCircleY = canvasCircle.height / 2;55 56 contextCircle.clearRect(0, 0, canvasCircle.width, canvasCircle.height); // This clears Circle each second57 if(!isStopped){58 contextCircle.save();59 contextCircle.beginPath();60 61 contextCircle.arc(centerCircleX, centerCircleY, radius, sAngle * Math.PI, eAngle * Math.PI, false);62 contextCircle.strokeStyle = 'rgb(0, 103, 125)'; //This is the color of the progress arc in the clock.63 contextCircle.lineWidth = vLineWidth;64 contextCircle.stroke();65 contextCircle.restore();66 67 eAngle += 2 / circleTime;68 69 if(eAngle > 3.5){70 eAngle = 1.5;71 } 72 }73}74var timerInterval; // set Interval Variable. Nothing in the value, as will invoke interval function75function fInitClock(){76 // Declaring Watches77 // Code for Circle Background78 displayTimerElem = document.querySelector('.timer-wrapper section');79 var canvasBg = document.querySelector('#countdown-timer-bg');80 81 // Setting canvas height and width82 canvasBg.height = displayTimerElem.offsetWidth;83 canvasBg.width = displayTimerElem.offsetWidth;84 85 var contextBG = canvasBg.getContext('2d');86 var centerBgX = canvasBg.width / 2;87 var centerBgY = canvasBg.height / 2;88 radius = displayTimerElem.offsetWidth / 2.7;89 // Circle Background90 contextBG.beginPath();91 contextBG.arc(centerBgX, centerBgY, radius, 0, 2 * Math.PI);92 contextBG.lineWidth = vLineWidth;93 contextBG.strokeStyle = 'rgb(225, 225, 225)';94 contextBG.stroke();95 contextBG.closePath();96};97function fStopClock(){ 98 isStopped = true;99 display.textContent = setDuration(vTimerDuration);100 vTimerDuration = 0;101 vGlobalTime = 0;102 103 eAngle = 1.5;104 drawCircle();105 106 clearInterval(timerInterval);107}108function fStartClock(iPeriod){109 vTimerDuration = iPeriod;110 vGlobalTime = iPeriod;111 circleTime = vTimerDuration;112 eAngle = 1.5;113 eAngle += 2 / circleTime114 115 startWorkTimer();116 timerInterval = setInterval(startWorkTimer, 1000);117 isPaused = false,118 isStopped = false;119}120function fPauseClock(playBtn){121 isPaused = true;122 playBtn.classList.toggle('pause');123 playBtn.classList.toggle('continue');124 playBtn.lastElementChild.classList.toggle("hidden");125 playBtn.lastElementChild.previousElementSibling.classList.toggle("hidden");126}127function fContinueClock(playBtn){128 isPaused = false;129 playBtn.classList.toggle('pause');...

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pomodoro.js

Source:pomodoro.js Github

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...46 work = inq.pomLength;47 pause = inq.pauseLength;48 longpause = inq.longPauseLength;49 createMultibar();50 startWorkTimer();51}52const createMultibar = async () => {53 multibar = new progress.MultiBar({54 clearOnComplete: false,55 hideCursor: true56 }, progress.Presets.shades_grey);57 58 workLength = multibar.create(length, 0);59 pauseLength = multibar.create(pause, 0);60 longPauseLength = multibar.create(longpause, 0);61}62const getInquirer = async ()=> {63 const arg = await inquirer.prompt(questions).catch((error) => {64 console.log(error);...

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app.js

Source:app.js Github

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...71 if(breakSeconds < 1){72 resetTimer();73 toggleSound.play();74 bellSound.play();75 startWorkTimer();76 breakSeconds = counter;77 }78 breakSeconds--;79 },1000);80 };81 82 // startWorkTimer function83 var startWorkTimer = function(){84 workSwitch.addClass('switch-down');85 breakSwitch.removeClass('switch-down');86 var counter = 0;87 timer = setInterval(function(){88 counter++;89 displayWorkTime.html(formatTime(workSeconds));90 if(workSeconds < 1){91 resetTimer();92 toggleSound.play();93 bellSound.play();94 startBreakTimer();95 workSeconds = counter;96 }97 workSeconds--;98 },1000);99 };100 101 // Start button102 workSwitch.click(function(){103 if(timer === undefined){104 toggleSound.play();105 startWorkTimer();106 }107 });108 109 // Reset button110 breakSwitch.click(function(){111 toggleSound.play();112 breakSwitch.addClass('switch-down');113 workSwitch.removeClass('switch-down');114 resetTimer();115 displayWorkTime.html("00:00");116 displayBreakTime.html("00:00");117 breakSeconds = breakTime * 60;118 workSeconds = workTime * 60;119 ...

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202020.js

Source:202020.js Github

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...8};9let workTimeoutHandle = null;10let breakTimeoutHandle = null;11let timer = null;12function startWorkTimer() {13 timer = startTimer(getWorkInterval(), document.querySelector("#remainingTime"));14 workTimeoutHandle = setTimeout(15 () => {16 playSound(startBreakSound);17 clearTimeout(workTimeoutHandle);18 clearInterval(timer);19 timer = startTimer(getBreakInterval(), document.querySelector("#remainingTime"));20 breakTimeoutHandle = setTimeout(21 () => {22 playSound(endBreakSound)23 clearInterval(timer);24 startWorkTimer();25 clearTimeout(breakTimeoutHandle);26 }, getBreakInterval() * 100027 );28 }, getWorkInterval() * 1000);29}30function stopWorkTimer() {31 clearTimeout(workTimeoutHandle);32 clearTimeout(breakTimeoutHandle);33 clearInterval(timer);34}35function clearTimeouts() {36 clearTimeout(workTimeoutHandle);37 clearTimeout(breakTimeoutHandle);38 clearInterval(timer);...

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main.js

Source:main.js Github

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...46 clearInterval(timer);47 }48 timer_state = "stopped";49}50function startWorkTimer() {51 timer_state = "running";52 $('#work-state').text("Let's do some work");53 var count = work_duration;54 timer = setInterval(function () {55 updateTimerDisplay(count);56 if (count === 0){57 clearInterval(timer);58 startBreakTimer();59 }60 count--;61 }, 1000);62}63function startBreakTimer() {64 timer_state = "running";65 $('#work-state').text("Take a break");66 var count = break_duration;67 timer = setInterval(function () {68 updateTimerDisplay(count);69 if (count === 0){70 clearInterval(timer);71 startWorkTimer();72 }73 count--;74 }, 1000);75}76function updateSettings(val) {77 var ans = false;78 var view;79 var result;80 console.log(val);81 if (val[0] == 'b'){82 if (val[1] == 'p'){83 ans = changeBreakDuration(break_duration + 1);84 } else if(val[1] == 'm'){85 ans = changeBreakDuration(break_duration - 1);...

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TimerPage.js

Source:TimerPage.js Github

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1import React from 'react';2import PropTypes from 'prop-types';3import initialState from '../../reducers/initialState';4import {changeTimer} from '../../constants/helperFunctions';5const TimerPage = ({startWorkTimer, stopWorkTimer, timer}) => {6 return(7 <div>8 <div id="adjustMenu">9 <div id="workTimeAdjust">10 <h3>Work Time</h3>11 <button className="glyphicon glyphicon-minus" onClick={() => changeTimer("workDurationInp", "-")}/>12 <input id="workDurationInp" type="text" placeholder={initialState.initialWorkDuration} style={{textAlign: "center"}}/>13 <button className="glyphicon glyphicon-plus" onClick={() => changeTimer("workDurationInp", "+")}/>14 </div>15 <div id="breakTimeAdjust">16 <h3>Break Time</h3>17 <button className="glyphicon glyphicon-minus" onClick={() => changeTimer("breakDurationInp", "-")}/>18 <input id="breakDurationInp" type="text" placeholder={initialState.initialBreakDuration} style={{textAlign: "center"}}/>19 <button className="glyphicon glyphicon-plus" onClick={() => changeTimer("breakDurationInp", "+")}/>20 </div>21 </div>22 <div id="timerDisplay">23 <h1 id="timer">{timer}</h1>24 </div>25 <div id="timerControlMenu">26 <div onClick={startWorkTimer} id="startTimer" className="btn glyphicon glyphicon-play"/>27 <div onClick={stopWorkTimer} className="btn glyphicon glyphicon-stop"/>28 </div>29 </div>30 );31};32TimerPage.propTypes = {33 startWorkTimer: PropTypes.func.isRequired,34 stopWorkTimer: PropTypes.func.isRequired,35 timer: PropTypes.string.isRequired36};...

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Using AI Code Generation

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1const playwright = require('playwright');2(async () => {3 const browser = await playwright.webkit.launch();4 const context = await browser.newContext();5 const page = await context.newPage();6 await page.screenshot({ path: `example.png` });7 await browser.close();8})();

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Using AI Code Generation

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1const { startWorkTimer } = require('playwright/lib/utils/utils');2startWorkTimer();3const { stopWorkTimer } = require('playwright/lib/utils/utils');4stopWorkTimer();5const { getWorkTimer } = require('playwright/lib/utils/utils');6getWorkTimer();7const { isDebugMode } = require('playwright/lib/utils/utils');8isDebugMode();9const { isUnderTest } = require('playwright/lib/utils/utils');10isUnderTest();11const { setUnderTest } = require('playwright/lib/utils/utils');12setUnderTest();13const { isDebugMode } = require('playwright/lib/utils/utils');14isDebugMode();15const { isUnderTest } = require('playwright/lib/utils/utils');16isUnderTest();17const { setUnderTest } = require('playwright/lib/utils/utils');18setUnderTest();19const { isDebugMode } = require('playwright/lib/utils/utils');20isDebugMode();21const { isUnderTest } = require('playwright/lib/utils/utils');22isUnderTest();23const { setUnderTest } = require('playwright/lib/utils/utils');24setUnderTest();25const { isDebugMode } = require('playwright/lib/utils/utils');26isDebugMode();27const { isUnderTest } = require('playwright/lib/utils/utils');28isUnderTest();

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Using AI Code Generation

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1const { startWorkTimer } = require('playwright/lib/utils/utils');2const { chromium } = require('playwright');3(async () => {4 const browser = await chromium.launch();5 const page = await browser.newPage();6 await startWorkTimer(page, 'test');7 await page.close();8 await browser.close();9})();10const { startWorkTimer } = require('playwright/lib/utils/utils');11const { chromium } = require('playwright');12(async () => {13 const browser = await chromium.launch();14 const page = await browser.newPage();15 await startWorkTimer(page, 'test');16 await page.close();17 await browser.close();18})();19const { startWorkTimer } = require('playwright/lib/utils/utils');20const { chromium } = require('playwright');21(async () => {22 const browser = await chromium.launch();23 const page = await browser.newPage();24 await startWorkTimer(page, 'test');25 await page.close();26 await browser.close();27})();28const { startWorkTimer } = require('playwright/lib/utils/utils');29const { chromium } = require('playwright');30(async () => {31 const browser = await chromium.launch();32 const page = await browser.newPage();33 await startWorkTimer(page, 'test');34 await page.close();35 await browser.close();36})();37const { startWorkTimer } = require('playwright/lib/utils/utils');38const { chromium } = require('playwright');39(async () => {40 const browser = await chromium.launch();41 const page = await browser.newPage();42 await startWorkTimer(page, 'test');43 await page.close();44 await browser.close();45})();46const { startWorkTimer } =

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Using AI Code Generation

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1const { startWorkTimer } = require('playwright/lib/utils/monotonicTime');2startWorkTimer();3const { chromium } = require('playwright');4(async () => {5 const browser = await chromium.launch();6 const context = await browser.newContext();7 const page = await context.newPage();8 await page.screenshot({ path: `example.png` });9 await browser.close();10})();

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Using AI Code Generation

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1const { PlaywrightInternal } = require('playwright');2PlaywrightInternal.startWorkTimer();3PlaywrightInternal.stopWorkTimer();4PlaywrightInternal.reportWorkTimer('test');5PlaywrightInternal.resetWorkTimer();6{7}

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Using AI Code Generation

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1const { startWorkTimer } = require('playwright/lib/utils/trace');2async function main() {3 startWorkTimer('MyTask');4 await new Promise(resolve => setTimeout(resolve, 1000));5 startWorkTimer('MyTask2');6 await new Promise(resolve => setTimeout(resolve, 1000));7 startWorkTimer('MyTask3');8 await new Promise(resolve => setTimeout(resolve, 1000));9}10main();11{12 "metadata": {13 },14 {15 },16 {17 },18 {19 },20 {21 },22 {23 },24 {25 }26}

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Using AI Code Generation

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1const { startWorkTimer } = require('playwright/lib/utils/trace');2startWorkTimer();3await page.click('button');4await page.fill('input', 'hello');5await page.click('button');6await page.fill('input', 'world');7const { stopWorkTimer } = require('playwright/lib/utils/trace');8stopWorkTimer();9const { saveTrace } = require('playwright/lib/utils/trace');10saveTrace('trace.zip');

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Playwright tutorial

LambdaTest’s Playwright tutorial will give you a broader idea about the Playwright automation framework, its unique features, and use cases with examples to exceed your understanding of Playwright testing. This tutorial will give A to Z guidance, from installing the Playwright framework to some best practices and advanced concepts.

Chapters:

  1. What is Playwright : Playwright is comparatively new but has gained good popularity. Get to know some history of the Playwright with some interesting facts connected with it.
  2. How To Install Playwright : Learn in detail about what basic configuration and dependencies are required for installing Playwright and run a test. Get a step-by-step direction for installing the Playwright automation framework.
  3. Playwright Futuristic Features: Launched in 2020, Playwright gained huge popularity quickly because of some obliging features such as Playwright Test Generator and Inspector, Playwright Reporter, Playwright auto-waiting mechanism and etc. Read up on those features to master Playwright testing.
  4. What is Component Testing: Component testing in Playwright is a unique feature that allows a tester to test a single component of a web application without integrating them with other elements. Learn how to perform Component testing on the Playwright automation framework.
  5. Inputs And Buttons In Playwright: Every website has Input boxes and buttons; learn about testing inputs and buttons with different scenarios and examples.
  6. Functions and Selectors in Playwright: Learn how to launch the Chromium browser with Playwright. Also, gain a better understanding of some important functions like “BrowserContext,” which allows you to run multiple browser sessions, and “newPage” which interacts with a page.
  7. Handling Alerts and Dropdowns in Playwright : Playwright interact with different types of alerts and pop-ups, such as simple, confirmation, and prompt, and different types of dropdowns, such as single selector and multi-selector get your hands-on with handling alerts and dropdown in Playright testing.
  8. Playwright vs Puppeteer: Get to know about the difference between two testing frameworks and how they are different than one another, which browsers they support, and what features they provide.
  9. Run Playwright Tests on LambdaTest: Playwright testing with LambdaTest leverages test performance to the utmost. You can run multiple Playwright tests in Parallel with the LammbdaTest test cloud. Get a step-by-step guide to run your Playwright test on the LambdaTest platform.
  10. Playwright Python Tutorial: Playwright automation framework support all major languages such as Python, JavaScript, TypeScript, .NET and etc. However, there are various advantages to Python end-to-end testing with Playwright because of its versatile utility. Get the hang of Playwright python testing with this chapter.
  11. Playwright End To End Testing Tutorial: Get your hands on with Playwright end-to-end testing and learn to use some exciting features such as TraceViewer, Debugging, Networking, Component testing, Visual testing, and many more.
  12. Playwright Video Tutorial: Watch the video tutorials on Playwright testing from experts and get a consecutive in-depth explanation of Playwright automation testing.

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