Best JavaScript code snippet using playwright-internal
index.js
Source:index.js  
1let startWorkBtn = document.getElementById('startWork'),2  startWorkTimer,3  wm = document.getElementById('wm'),4  ws = document.getElementById('ws'),5  shaker = new Audio('https://s3.amazonaws.com/freecodecamp/drums/Give_us_a_light.mp3'),6  state = document.getElementById('state'),7  sets = document.getElementById('sets'),8  chord1 = new Audio('https://s3.amazonaws.com/freecodecamp/drums/Chord_1.mp3'),9  chord2 = new Audio('https://s3.amazonaws.com/freecodecamp/drums/Chord_2.mp3'),10  chord3 = new Audio('https://s3.amazonaws.com/freecodecamp/drums/Chord_3.mp3'),11  fiveMinLeftFem = new Audio('https://unreal-low-level-sounds.s3-eu-west-1.amazonaws.com/5+Minute+Warning+(Unreal+Tournament+Female)+-+Sound+Effect+for+editing.mp3'),12  oneMinLeftFem = new Audio('https://unreal-low-level-sounds.s3-eu-west-1.amazonaws.com/1+Minute+remains+(Unreal+Tournament+Female)+-+Sound+Effect+for+editing.mp3'),13  workDiv = document.getElementById('workDiv'),14  breakDiv = document.getElementById('breakDiv'),15  startBreakBtn = document.getElementById('startBreakBtn'),16  startBreakTimer,17  resetSets = document.getElementById('resetSets'),18  audioVol = document.getElementById('volumeControl').value / 100,19  volumeControl = document.getElementById('volumeControl'),20  workMode = document.getElementById('workMode'),21  secondsSpeed = 1000,22  audioBigAlert = new Audio('https://ds-alarm-sounds.s3-eu-west-1.amazonaws.com/Popular+Alarm+Clock+Sound+Effect.mp3'),23  bigReminder = document.querySelector('#BigReminder');242526// Auto Run Button and Function2728let autoOnOff = document.querySelector('#autoOnOff');2930autoOnOff.addEventListener('click', autoOnOffFunction);3132function autoOnOffFunction() {33  autoOnOff.value == 'auto-run OFF' ? autoOnOff.value = 'auto-run ON' : autoOnOff.value = 'auto-run OFF';34  if (autoOnOff.value == 'auto-run ON') {35    autoOnOff.style.backgroundColor = 'orange';36  } else {37    autoOnOff.style.backgroundColor = '#e7e7e7';38  }39}40414243// .... volume control.... 4445volumeControl.addEventListener('change', volControl);46volumeControl.addEventListener('input', volControl);474849function volControl() {50  audioVol = this.value / 100;51  console.log(audioVol);52}535455//... work button control ............565758startWorkBtn.addEventListener('click', startWorkButton);59606162function startWorkButton() {6364  bm.innerHTML = 5;65  bs.innerHTML = 00;66  clearInterval(startBreakTimer);67  startBreakBtn.innerHTML = 'start break';6869707172  if (startWorkBtn.innerHTML == "start work") {7374    startWorkBtn.innerHTML = 'pause work';7576    shaker.play();77    shaker.volume = audioVol;7879    startWorkTimer = setInterval(runTimer, secondsSpeed)808182  } else if (startWorkTimer.innerHTML = 'pause work') {8384    startWorkBtn.innerHTML = 'start work';85    clearInterval(startWorkTimer);8687    shaker.play();88    shaker.volume = audioVol;89  }9091}929394//......... work timer control ............9596function runTimer() {9798  state.inneHTML = 'Work';99  workDiv.style.backgroundColor = '#fac2be';100  breakDiv.style.backgroundColor = 'white';101102103  // muted 5 mi104  // if (wm.innerHTML == 5 && ws.innerHTML == 0) {105  //   let fiveMinNot = new Notification('5 minutes left');106  //   fiveMinLeftFem.play();107  //   fiveMinLeftFem.volume = audioVol;108  // }109110111  // if (wm.innerHTML == 1 && ws.innerHTML == 0) {112113  //   oneMinLeftFem.play();114  //   oneMinLeftFem.volume = audioVol;115  // }116117118  if (wm.innerHTML != 0 && ws.innerHTML == 0) {119120    wm.innerHTML--;121    ws.innerHTML = 59;122123124  } else if (ws.innerHTML != 0) {125    ws.innerHTML--;126  }127128  if (wm.innerHTML == 0 && ws.innerHTML == 0) {129130  131    //............  Announcer sound ................. 132133    //....  changes the WorkState here ...   revision OLD, revision OLD, project work.../134135136137    // ..............THESE ARE LONG BREAK AUDIO138139    console.log(sets.innerHTML);140    console.log(bigReminder.value);141    audioBigAlert.volume = 1;142143   144    if(sets.innerHTML == bigReminder.value - 1 145      || sets.innerHTML == bigReminder.value*2 - 1146      || sets.innerHTML == bigReminder.value*3 - 1147      || sets.innerHTML == bigReminder.value*4 - 1148      || sets.innerHTML == bigReminder.value*5 - 1149      ){150        151        console.log(sets.innerHTML);152        console.log(bigReminder.value);153 154        audioBigAlert.volume = 1;155        audioBigAlert.play();156        157    }158159160    if (sets.innerHTML == 17){161162      let audio17sets = new Audio('https://dmitri-audio-files.s3-eu-west-1.amazonaws.com/graduations-you-are-the-winner.mp3');163      audio17sets.play();164      audio17sets.volume = audioVol;165166    } else if (sets.innerHTML <= 13) {  /// this is 5 actually, but have to go -1 cause of code167168      console.log('sets below 14');169      randUnrealLow();170171    }172    else if (sets.innerHTML >= 14 && sets.innerHTML != 17) { /// this is 16 to 20 actually, but have to go -1 cause of code173174      randUnrealHigh();175176    }177178    // ...........  end of the Anouncer sounds ................ 179180    sets.innerHTML++;181182183    // .............. HERE IS THE CODE THAT STARTS THE AUTO-RUN THING AND CLICK THE BUTTON ..... 184185    if (autoOnOff.value == 'auto-run OFF') {186187188      // this code below is what would normally run, if I didnt have the auto-run OFF function189190      clearInterval(startWorkTimer);191192      startWorkBtn.innerHTML = 'start work';193194      wm.innerHTML = 25;195      ws.innerHTML = 00;196197            // chord1.play();198            // chord1.volume = audioVol;199200            // setTimeout(() => chord3.play(), 1000);201            // chord3.volume = audioVol;202203      state.innerHTML = 'Break'204205      workDiv.style.backgroundColor = 'white';206      breakDiv.style.backgroundColor = '#e5fad2';207208      let workEndNotification = new Notification('Time for a Break');209    }210211    else if (autoOnOff.value == 'auto-run ON') {212213      clearInterval(startWorkTimer);214215      startWorkBtn.innerHTML = 'start work';216217      wm.innerHTML = 25;218      ws.innerHTML = 00;219220      // chord1.play();221      // chord1.volume = audioVol;222223      // setTimeout(() => chord3.play(), 1000);224      // chord3.volume = audioVol;225226      state.innerHTML = 'Break'227228      workDiv.style.backgroundColor = 'white';229      breakDiv.style.backgroundColor = '#e5fad2';230231      startWorkButton();232233234    }235236237238  }239240}241242//.... Break handling243244//.... break button control245246startBreakBtn.addEventListener('click', function () {247248  wm.innerHTML = 25;249  ws.innerHTML = 00;250  clearInterval(startWorkTimer);251  startWorkBtn.innerHTML = 'start work';252253254255  if (startBreakBtn.innerHTML == 'start break') {256257    startBreakBtn.innerHTML = 'pause break';258259    shaker.play();260    shaker.volume = audioVol;261    startBreakTimer = setInterval(breakTimer, secondsSpeed);262263264  } else if (startBreakBtn.innerHTML == 'pause break') {265266    startBreakBtn.innerHTML = 'start break';267268    shaker.play();269    shaker.volume = audioVol;270271    clearInterval(startBreakTimer);272  }273274})275276277function breakTimer() {278279  state.innerHTML = 'Break';280  breakDiv.style.backgroundColor = '#e5fad2';281  workDiv.style.backgroundColor = 'white';282283  if (bm.innerHTML != 0 && bs.innerHTML == 0) {284285    bm.innerHTML--;286    bs.innerHTML = 59;287288  } else if (bs.innerHTML != 0) {289    bs.innerHTML--;290  }291292  if (bm.innerHTML == 0 && bs.innerHTML == 0) {293294    clearInterval(startBreakTimer);295    state.innerHTML = 'Work';296297    chord1.play();298    chord1.volume = audioVol;299300    chord2.volume = audioVol;301    setTimeout(() => chord2.play(), 1000);302303    workDiv.style.backgroundColor = '#fac2be';304    breakDiv.style.backgroundColor = 'white';305306    bm.innerHTML = 5;307    bs.innerHTML = 00;308309    startBreakBtn.innerHTML = 'start break';310311    let breakNot = new Notification('Work Time!')312313  }314315316317}318319window.onload = onLoadFun;320321function onLoadFun() {322323  workDiv.style.backgroundColor = '#fac2be';324  autoOnOffFunction();325326}327328resetSets.addEventListener('click', function () {329  sets.innerHTML = 0;330})331332//... sets increase button333334document.querySelector('#setsInc').addEventListener('click', function () {335  sets.innerHTML++;336})337338document.querySelector('#setsDec').addEventListener('click', function () {339  sets.innerHTML--;340})341342343/// audio library344345let unrealLow = [346  'https://unreal-low-level-sounds.s3-eu-west-1.amazonaws.com/assasin.mp3',347  'https://unreal-low-level-sounds.s3-eu-west-1.amazonaws.com/doublekill.mp3',348  'https://unreal-low-level-sounds.s3-eu-west-1.amazonaws.com/excellent.mp3',349  'https://unreal-low-level-sounds.s3-eu-west-1.amazonaws.com/extermination.mp3',350  'https://unreal-low-level-sounds.s3-eu-west-1.amazonaws.com/firstblood.mp3',351  'https://unreal-low-level-sounds.s3-eu-west-1.amazonaws.com/headhunter.mp3',352  'https://unreal-low-level-sounds.s3-eu-west-1.amazonaws.com/headshot.mp3',353  'https://unreal-low-level-sounds.s3-eu-west-1.amazonaws.com/juggernaut.mp3',354  'https://unreal-low-level-sounds.s3-eu-west-1.amazonaws.com/killingspree.mp3',355  'https://unreal-low-level-sounds.s3-eu-west-1.amazonaws.com/megakill.mp3',356  'https://unreal-low-level-sounds.s3-eu-west-1.amazonaws.com/monsterkill.mp3',357  'https://unreal-low-level-sounds.s3-eu-west-1.amazonaws.com/multikill.mp3',358  'https://unreal-low-level-sounds.s3-eu-west-1.amazonaws.com/outstanding.mp3',359  'https://unreal-low-level-sounds.s3-eu-west-1.amazonaws.com/payback.mp3',360  'https://unreal-low-level-sounds.s3-eu-west-1.amazonaws.com/retribution.mp3',361  'https://unreal-low-level-sounds.s3-eu-west-1.amazonaws.com/termination.mp3',362  'https://unreal-low-level-sounds.s3-eu-west-1.amazonaws.com/vengeance.mp3',363  'https://unreal-low-level-sounds.s3-eu-west-1.amazonaws.com/warpath.mp3',364  'https://unreal-high-level-sounds.s3-eu-west-1.amazonaws.com/topgun.mp3',365  'https://unreal-high-level-sounds.s3-eu-west-1.amazonaws.com/unreal.mp3',366  'https://unreal-high-level-sounds.s3-eu-west-1.amazonaws.com/ultrakill.mp3'367]368369let unrealHigh = [370  'https://unreal-high-level-sounds.s3-eu-west-1.amazonaws.com/dominating.mp3',371  'https://unreal-high-level-sounds.s3-eu-west-1.amazonaws.com/godlike.mp3',372  'https://unreal-high-level-sounds.s3-eu-west-1.amazonaws.com/massacre.mp3',373  'https://unreal-high-level-sounds.s3-eu-west-1.amazonaws.com/rampage.mp3',374  'https://unreal-high-level-sounds.s3-eu-west-1.amazonaws.com/unstoppable.mp3',375  'https://unreal-low-level-sounds.s3-eu-west-1.amazonaws.com/maniac.mp3',376  'https://dmitri-audio-files.s3-eu-west-1.amazonaws.com/holy-shit-here-here-here.mp3'377]378379function randUnrealLow() {380  let audioLow = new Audio(unrealLow[Math.floor(Math.random() * unrealLow.length)]);381  audioLow.play();382  audioLow.volume = audioVol;383  console.log('unreal LOW');384}385386function randUnrealHigh() {387  let audioHigh = new Audio(unrealHigh[Math.floor(Math.random() * unrealHigh.length)]);388  audioHigh.play();389  audioHigh.volume = audioVol;390  console.log('unreal HIGH');391}392393394// TESTING ENVIRONEMTN.........395396document.querySelector('#setsWorkTo1min').addEventListener('click', function () {397  wm.innerHTML = 1;398})399400401// BIG REMINDER THING402403function bigReminderChange(){404    console.log(document.querySelector('#BigReminder').value);405}406407function muteAlarm(){408  audioBigAlert.volume = 0;409}410411
...startButton.js
Source:startButton.js  
...19    dispatch(switchButtons());20    start = Date.now();21    endDate=Date.now()+(((workTimer*60)+(restTimer*60))*rounds)*1000; //end date in ms22    totalTime = endDate-start; //total time in ms for all rotations23    startWorkTimer(totalSeconds, roundsLeft, Date.now()+((workTimer*60)*1000));24  }25  const startWorkTimer = (totalSeconds,roundsLeft,end) => {26    let current = Date.now();//current time in ms27    let distanceInSeconds = ((end-current)/1000); //time left in seconds28    let minutes = Math.trunc(distanceInSeconds/60);29    let percentComplete = (current-start)/totalTime;30    dispatch(setPercent(percentComplete));31    if(minutes<0){32      minutes=0;33    }34    let seconds = Math.trunc(distanceInSeconds-(minutes*60));35    if(seconds<0){36      seconds=0;37    }38    document.getElementById('roundTag').innerHTML=`round ${rounds-roundsLeft+1}`;39    if(seconds<10){40      document.title = `Work ${minutes}:0${seconds}`;41    }42    else{43      document.title = `Work ${minutes}:${seconds}`;44    }45    let outputString='';46    if(minutes<10){47      if(seconds<10){48        outputString=`0${minutes}:0${seconds}`;49      }50      else{51        outputString=`0${minutes}:${seconds}`;52      }53    }54    else{55      if(seconds<10){56        outputString=`${minutes}:0${seconds}`;57      }58      else{59        outputString=`${minutes}:${seconds}`;60      }61    }62    document.getElementById("runningTimerOutput").innerHTML = outputString;63    return new Promise((resolve) => {64      setTimeout(resolve, 10);65    })66    .then(()=>{67      if(end-current<=0){68        if(document.querySelector('#alarmCheckbox').checked!==true){69          ding.play();70        }71        dispatch(changeToRest());72        startRestTimer(restTimer*60,roundsLeft,Date.now()+((restTimer*60)*1000));73      }74      else{75        startWorkTimer(totalSeconds-1,roundsLeft,end);76      }77    })78  }79  const startRestTimer = (totalSeconds,roundsLeft,end) =>{80    let current = Date.now();//current time in ms81    let distanceInSeconds = ((end-current)/1000); //time left in seconds82    let minutes = Math.trunc(distanceInSeconds/60);83    let percentComplete = (current-start)/totalTime;84    dispatch(setPercent(percentComplete));85    if(minutes<0){86      minutes=0;87    }88    let seconds = Math.trunc(distanceInSeconds-(minutes*60));89    if(seconds<0){90      seconds=0;91    }92    if(seconds<10){93      document.title = `Rest ${minutes}:0${seconds}`;94    }95    else{96      document.title = `Rest ${minutes}:${seconds}`;97    }98    let outputString='';99    if(minutes<10){100      if(seconds<10){101        outputString=`0${minutes}:0${seconds}`;102      }103      else{104        outputString=`0${minutes}:${seconds}`;105      }106    }107    else{108      if(seconds<10){109        outputString=`${minutes}:0${seconds}`;110      }111      else{112        outputString=`${minutes}:${seconds}`;113      }114    }115    document.getElementById("runningTimerOutput").innerHTML = outputString;116    return new Promise((resolve) => {117      setTimeout(resolve, 10);118    })119    .then(()=>{120      if(end-current<=0){121        if(document.querySelector('#alarmCheckbox').checked!==true){122          ding.play();123        }124        dispatch(changeToWork());125        if(roundsLeft===1){126          //document.title='finished!';127          //document.getElementById("runningTimerOutput").innerHTML ='finished!';128          document.getElementById('roundTag').innerHTML='';129          document.getElementById("startButton").disabled = false;130          return;131        }132        else{133          startWorkTimer(workTimer*60,roundsLeft-1,Date.now()+((workTimer*60)*1000));134        }135      }136      else{137        startRestTimer(totalSeconds-1,roundsLeft,end);138      }139    })140  }141  const stopTimer = () => { 142    window.location.reload();143  }144    return (145      <div className="StartButton">146        <Button disabled = {buttonStatus} variant="contained" id="startButton" onClick={() => {startPomodoro(workTimer*60,rounds)}}>start</Button>147        <Button variant="contained" id="stopButton" onClick={() => {stopTimer()}}>reset</Button>...clock.js
Source:clock.js  
...23  24  return display.textContent = minutes + ':' + seconds;25}26// Setting up Work timer27function startWorkTimer(){28  	if(!isPaused){29		setDuration(vTimerDuration);30		drawCircle();31		32		if(vTimerDuration === 0){33			fFadeWhite();34			clearInterval(timerInterval);35			display.textContent = minutes + ':' + seconds;36			vTimerDuration = vGlobalTime;37			setTimeout(function(){fStopClock()}, 1000);38		} 39		else{40			vTimerDuration--;41		}42  	}  43}44// Create animation for watch circle45function drawCircle(){46	// Countdown Watch Drawing47	var canvasCircle = document.querySelector('#countdown-timer-circle');48	// Setting canvas height and width49	canvasCircle.height = displayTimerElem.offsetWidth;50	canvasCircle.width = displayTimerElem.offsetWidth;51	52	var contextCircle = canvasCircle.getContext('2d');53	var centerCircleX = canvasCircle.width / 2;54	var centerCircleY = canvasCircle.height / 2;55	56	contextCircle.clearRect(0, 0, canvasCircle.width, canvasCircle.height); // This clears Circle each second57	if(!isStopped){58		contextCircle.save();59		contextCircle.beginPath();60		61		contextCircle.arc(centerCircleX, centerCircleY, radius, sAngle * Math.PI, eAngle * Math.PI, false);62		contextCircle.strokeStyle = 'rgb(0, 103, 125)'; //This is the color of the progress arc in the clock.63		contextCircle.lineWidth = vLineWidth;64		contextCircle.stroke();65		contextCircle.restore();66		67		eAngle += 2 / circleTime;68		69		if(eAngle > 3.5){70			eAngle = 1.5;71		}	72	}73}74var timerInterval; // set Interval Variable. Nothing in the value, as will invoke interval function75function fInitClock(){76	// Declaring Watches77	// Code for Circle Background78	displayTimerElem = document.querySelector('.timer-wrapper section');79	var canvasBg = document.querySelector('#countdown-timer-bg');80	81	// Setting canvas height and width82	canvasBg.height = displayTimerElem.offsetWidth;83	canvasBg.width = displayTimerElem.offsetWidth;84	85	var contextBG = canvasBg.getContext('2d');86	var centerBgX = canvasBg.width / 2;87	var centerBgY = canvasBg.height / 2;88	radius = displayTimerElem.offsetWidth / 2.7;89	// Circle Background90	contextBG.beginPath();91	contextBG.arc(centerBgX, centerBgY, radius, 0, 2 * Math.PI);92	contextBG.lineWidth = vLineWidth;93	contextBG.strokeStyle = 'rgb(225, 225, 225)';94	contextBG.stroke();95	contextBG.closePath();96};97function fStopClock(){ 98	isStopped = true;99	display.textContent = setDuration(vTimerDuration);100	vTimerDuration = 0;101    vGlobalTime = 0;102	103	eAngle = 1.5;104	drawCircle();105	106	clearInterval(timerInterval);107}108function fStartClock(iPeriod){109	vTimerDuration = iPeriod;110    vGlobalTime = iPeriod;111	circleTime = vTimerDuration;112	eAngle = 1.5;113	eAngle += 2 / circleTime114	115	startWorkTimer();116	timerInterval = setInterval(startWorkTimer, 1000);117	isPaused = false,118	isStopped = false;119}120function fPauseClock(playBtn){121	isPaused = true;122	playBtn.classList.toggle('pause');123	playBtn.classList.toggle('continue');124	playBtn.lastElementChild.classList.toggle("hidden");125	playBtn.lastElementChild.previousElementSibling.classList.toggle("hidden");126}127function fContinueClock(playBtn){128	isPaused = false;129	playBtn.classList.toggle('pause');...pomodoro.js
Source:pomodoro.js  
...46    work = inq.pomLength;47    pause = inq.pauseLength;48    longpause = inq.longPauseLength;49    createMultibar();50    startWorkTimer();51}52const createMultibar = async () => {53    multibar = new progress.MultiBar({54        clearOnComplete: false,55        hideCursor: true56    }, progress.Presets.shades_grey);57    58    workLength = multibar.create(length, 0);59    pauseLength = multibar.create(pause, 0);60    longPauseLength = multibar.create(longpause, 0);61}62const getInquirer = async ()=> {63    const arg = await inquirer.prompt(questions).catch((error) => {64        console.log(error);...app.js
Source:app.js  
...71			if(breakSeconds < 1){72				resetTimer();73				toggleSound.play();74				bellSound.play();75				startWorkTimer();76				breakSeconds = counter;77			}78			breakSeconds--;79		},1000);80	};81	82	// startWorkTimer function83	var startWorkTimer = function(){84		workSwitch.addClass('switch-down');85		breakSwitch.removeClass('switch-down');86		var counter = 0;87		timer = setInterval(function(){88			counter++;89			displayWorkTime.html(formatTime(workSeconds));90			if(workSeconds < 1){91				resetTimer();92				toggleSound.play();93				bellSound.play();94				startBreakTimer();95				workSeconds = counter;96			}97			workSeconds--;98		},1000);99	};100	101	// Start button102	workSwitch.click(function(){103		if(timer === undefined){104			toggleSound.play();105			startWorkTimer();106		}107	});108	109	// Reset button110	breakSwitch.click(function(){111		toggleSound.play();112		breakSwitch.addClass('switch-down');113		workSwitch.removeClass('switch-down');114		resetTimer();115		displayWorkTime.html("00:00");116		displayBreakTime.html("00:00");117		breakSeconds = breakTime * 60;118		workSeconds = workTime * 60;119		...202020.js
Source:202020.js  
...8};9let workTimeoutHandle = null;10let breakTimeoutHandle = null;11let timer = null;12function startWorkTimer() {13    timer = startTimer(getWorkInterval(), document.querySelector("#remainingTime"));14    workTimeoutHandle = setTimeout(15        () => {16            playSound(startBreakSound);17            clearTimeout(workTimeoutHandle);18            clearInterval(timer);19            timer = startTimer(getBreakInterval(), document.querySelector("#remainingTime"));20            breakTimeoutHandle = setTimeout(21                () => {22                    playSound(endBreakSound)23                    clearInterval(timer);24                    startWorkTimer();25                    clearTimeout(breakTimeoutHandle);26                }, getBreakInterval() * 100027            );28        }, getWorkInterval() * 1000);29}30function stopWorkTimer() {31    clearTimeout(workTimeoutHandle);32    clearTimeout(breakTimeoutHandle);33    clearInterval(timer);34}35function clearTimeouts() {36    clearTimeout(workTimeoutHandle);37    clearTimeout(breakTimeoutHandle);38    clearInterval(timer);...main.js
Source:main.js  
...46    clearInterval(timer);47  }48  timer_state = "stopped";49}50function startWorkTimer() {51  timer_state = "running";52  $('#work-state').text("Let's do some work");53  var count = work_duration;54  timer = setInterval(function () {55    updateTimerDisplay(count);56    if (count === 0){57      clearInterval(timer);58      startBreakTimer();59    }60    count--;61  }, 1000);62}63function startBreakTimer() {64  timer_state = "running";65  $('#work-state').text("Take a break");66  var count = break_duration;67  timer = setInterval(function () {68    updateTimerDisplay(count);69    if (count === 0){70      clearInterval(timer);71      startWorkTimer();72    }73    count--;74  }, 1000);75}76function updateSettings(val) {77  var ans = false;78  var view;79  var result;80  console.log(val);81  if (val[0] == 'b'){82    if (val[1] == 'p'){83      ans = changeBreakDuration(break_duration + 1);84    } else if(val[1] == 'm'){85      ans = changeBreakDuration(break_duration - 1);...TimerPage.js
Source:TimerPage.js  
1import React from 'react';2import PropTypes from 'prop-types';3import initialState from '../../reducers/initialState';4import {changeTimer} from '../../constants/helperFunctions';5const TimerPage = ({startWorkTimer, stopWorkTimer, timer}) => {6  return(7      <div>8          <div id="adjustMenu">9              <div id="workTimeAdjust">10                  <h3>Work Time</h3>11                  <button className="glyphicon glyphicon-minus" onClick={() => changeTimer("workDurationInp", "-")}/>12                  <input id="workDurationInp" type="text" placeholder={initialState.initialWorkDuration} style={{textAlign: "center"}}/>13                  <button className="glyphicon glyphicon-plus" onClick={() => changeTimer("workDurationInp", "+")}/>14              </div>15              <div id="breakTimeAdjust">16                  <h3>Break Time</h3>17                  <button className="glyphicon glyphicon-minus" onClick={() => changeTimer("breakDurationInp", "-")}/>18                  <input id="breakDurationInp" type="text" placeholder={initialState.initialBreakDuration} style={{textAlign: "center"}}/>19                  <button className="glyphicon glyphicon-plus" onClick={() => changeTimer("breakDurationInp", "+")}/>20              </div>21          </div>22          <div id="timerDisplay">23              <h1 id="timer">{timer}</h1>24          </div>25          <div id="timerControlMenu">26              <div onClick={startWorkTimer} id="startTimer" className="btn glyphicon glyphicon-play"/>27              <div onClick={stopWorkTimer} className="btn glyphicon glyphicon-stop"/>28          </div>29      </div>30  );31};32TimerPage.propTypes = {33    startWorkTimer: PropTypes.func.isRequired,34    stopWorkTimer: PropTypes.func.isRequired,35    timer: PropTypes.string.isRequired36};...Using AI Code Generation
1const playwright = require('playwright');2(async () => {3  const browser = await playwright.webkit.launch();4  const context = await browser.newContext();5  const page = await context.newPage();6  await page.screenshot({ path: `example.png` });7  await browser.close();8})();Using AI Code Generation
1const { startWorkTimer } = require('playwright/lib/utils/utils');2startWorkTimer();3const { stopWorkTimer } = require('playwright/lib/utils/utils');4stopWorkTimer();5const { getWorkTimer } = require('playwright/lib/utils/utils');6getWorkTimer();7const { isDebugMode } = require('playwright/lib/utils/utils');8isDebugMode();9const { isUnderTest } = require('playwright/lib/utils/utils');10isUnderTest();11const { setUnderTest } = require('playwright/lib/utils/utils');12setUnderTest();13const { isDebugMode } = require('playwright/lib/utils/utils');14isDebugMode();15const { isUnderTest } = require('playwright/lib/utils/utils');16isUnderTest();17const { setUnderTest } = require('playwright/lib/utils/utils');18setUnderTest();19const { isDebugMode } = require('playwright/lib/utils/utils');20isDebugMode();21const { isUnderTest } = require('playwright/lib/utils/utils');22isUnderTest();23const { setUnderTest } = require('playwright/lib/utils/utils');24setUnderTest();25const { isDebugMode } = require('playwright/lib/utils/utils');26isDebugMode();27const { isUnderTest } = require('playwright/lib/utils/utils');28isUnderTest();Using AI Code Generation
1const { startWorkTimer } = require('playwright/lib/utils/utils');2const { chromium } = require('playwright');3(async () => {4  const browser = await chromium.launch();5  const page = await browser.newPage();6  await startWorkTimer(page, 'test');7  await page.close();8  await browser.close();9})();10const { startWorkTimer } = require('playwright/lib/utils/utils');11const { chromium } = require('playwright');12(async () => {13  const browser = await chromium.launch();14  const page = await browser.newPage();15  await startWorkTimer(page, 'test');16  await page.close();17  await browser.close();18})();19const { startWorkTimer } = require('playwright/lib/utils/utils');20const { chromium } = require('playwright');21(async () => {22  const browser = await chromium.launch();23  const page = await browser.newPage();24  await startWorkTimer(page, 'test');25  await page.close();26  await browser.close();27})();28const { startWorkTimer } = require('playwright/lib/utils/utils');29const { chromium } = require('playwright');30(async () => {31  const browser = await chromium.launch();32  const page = await browser.newPage();33  await startWorkTimer(page, 'test');34  await page.close();35  await browser.close();36})();37const { startWorkTimer } = require('playwright/lib/utils/utils');38const { chromium } = require('playwright');39(async () => {40  const browser = await chromium.launch();41  const page = await browser.newPage();42  await startWorkTimer(page, 'test');43  await page.close();44  await browser.close();45})();46const { startWorkTimer } =Using AI Code Generation
1const { startWorkTimer } = require('playwright/lib/utils/monotonicTime');2startWorkTimer();3const { chromium } = require('playwright');4(async () => {5  const browser = await chromium.launch();6  const context = await browser.newContext();7  const page = await context.newPage();8  await page.screenshot({ path: `example.png` });9  await browser.close();10})();Using AI Code Generation
1const { PlaywrightInternal } = require('playwright');2PlaywrightInternal.startWorkTimer();3PlaywrightInternal.stopWorkTimer();4PlaywrightInternal.reportWorkTimer('test');5PlaywrightInternal.resetWorkTimer();6{7}Using AI Code Generation
1const { startWorkTimer } = require('playwright/lib/utils/trace');2async function main() {3  startWorkTimer('MyTask');4  await new Promise(resolve => setTimeout(resolve, 1000));5  startWorkTimer('MyTask2');6  await new Promise(resolve => setTimeout(resolve, 1000));7  startWorkTimer('MyTask3');8  await new Promise(resolve => setTimeout(resolve, 1000));9}10main();11{12  "metadata": {13  },14    {15    },16    {17    },18    {19    },20    {21    },22    {23    },24    {25    }26}Using AI Code Generation
1const { startWorkTimer } = require('playwright/lib/utils/trace');2startWorkTimer();3await page.click('button');4await page.fill('input', 'hello');5await page.click('button');6await page.fill('input', 'world');7const { stopWorkTimer } = require('playwright/lib/utils/trace');8stopWorkTimer();9const { saveTrace } = require('playwright/lib/utils/trace');10saveTrace('trace.zip');LambdaTest’s Playwright tutorial will give you a broader idea about the Playwright automation framework, its unique features, and use cases with examples to exceed your understanding of Playwright testing. This tutorial will give A to Z guidance, from installing the Playwright framework to some best practices and advanced concepts.
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