How to use warnOnHookMismatchInDev method in Playwright Internal

Best JavaScript code snippet using playwright-internal

ReactFiberHooks.js

Source:ReactFiberHooks.js Github

copy

Full Screen

...157let numberOfReRenders: number = 0;158const RE_RENDER_LIMIT = 25;159// In DEV, this is the name of the currently executing primitive hook160let currentHookNameInDev: ?HookType = null;161function warnOnHookMismatchInDev() {162 if (__DEV__) {163 const componentName = getComponentName(164 ((currentlyRenderingFiber: any): Fiber).type,165 );166 if (!didWarnAboutMismatchedHooksForComponent.has(componentName)) {167 didWarnAboutMismatchedHooksForComponent.add(componentName);168 const secondColumnStart = 22;169 let table = '';170 let prevHook: HookDev | null = (firstCurrentHook: any);171 let nextHook: HookDev | null = (firstWorkInProgressHook: any);172 let n = 1;173 while (prevHook !== null && nextHook !== null) {174 const oldHookName = prevHook._debugType;175 const newHookName = nextHook._debugType;176 let row = `${n}. ${oldHookName}`;177 // Extra space so second column lines up178 // lol @ IE not supporting String#repeat179 while (row.length < secondColumnStart) {180 row += ' ';181 }182 row += newHookName + '\n';183 table += row;184 prevHook = (prevHook.next: any);185 nextHook = (nextHook.next: any);186 n++;187 }188 warning(189 false,190 'React has detected a change in the order of Hooks called by %s. ' +191 'This will lead to bugs and errors if not fixed. ' +192 'For more information, read the Rules of Hooks: https://fb.me/rules-of-hooks\n\n' +193 ' Previous render Next render\n' +194 ' -------------------------------\n' +195 '%s' +196 ' ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^\n',197 componentName,198 table,199 );200 }201 }202}203function throwInvalidHookError() {204 invariant(205 false,206 'Hooks can only be called inside the body of a function component. ' +207 '(https://fb.me/react-invalid-hook-call)',208 );209}210function areHookInputsEqual(211 nextDeps: Array<mixed>,212 prevDeps: Array<mixed> | null,213) {214 if (prevDeps === null) {215 if (__DEV__) {216 warning(217 false,218 '%s received a final argument during this render, but not during ' +219 'the previous render. Even though the final argument is optional, ' +220 'its type cannot change between renders.',221 currentHookNameInDev,222 );223 }224 return false;225 }226 if (__DEV__) {227 // Don't bother comparing lengths in prod because these arrays should be228 // passed inline.229 if (nextDeps.length !== prevDeps.length) {230 warning(231 false,232 'The final argument passed to %s changed size between renders. The ' +233 'order and size of this array must remain constant.\n\n' +234 'Previous: %s\n' +235 'Incoming: %s',236 currentHookNameInDev,237 `[${nextDeps.join(', ')}]`,238 `[${prevDeps.join(', ')}]`,239 );240 }241 }242 for (let i = 0; i < prevDeps.length && i < nextDeps.length; i++) {243 if (is(nextDeps[i], prevDeps[i])) {244 continue;245 }246 return false;247 }248 return true;249}250export function renderWithHooks(251 current: Fiber | null,252 workInProgress: Fiber,253 Component: any,254 props: any,255 refOrContext: any,256 nextRenderExpirationTime: ExpirationTime,257): any {258 renderExpirationTime = nextRenderExpirationTime;259 currentlyRenderingFiber = workInProgress;260 firstCurrentHook = nextCurrentHook =261 current !== null ? current.memoizedState : null;262 // The following should have already been reset263 // currentHook = null;264 // workInProgressHook = null;265 // remainingExpirationTime = NoWork;266 // componentUpdateQueue = null;267 // didScheduleRenderPhaseUpdate = false;268 // renderPhaseUpdates = null;269 // numberOfReRenders = 0;270 // sideEffectTag = 0;271 if (__DEV__) {272 ReactCurrentDispatcher.current =273 nextCurrentHook === null274 ? HooksDispatcherOnMountInDEV275 : HooksDispatcherOnUpdateInDEV;276 } else {277 ReactCurrentDispatcher.current =278 nextCurrentHook === null279 ? HooksDispatcherOnMount280 : HooksDispatcherOnUpdate;281 }282 let children = Component(props, refOrContext);283 if (didScheduleRenderPhaseUpdate) {284 do {285 didScheduleRenderPhaseUpdate = false;286 numberOfReRenders += 1;287 // Start over from the beginning of the list288 firstCurrentHook = nextCurrentHook =289 current !== null ? current.memoizedState : null;290 nextWorkInProgressHook = firstWorkInProgressHook;291 currentHook = null;292 workInProgressHook = null;293 componentUpdateQueue = null;294 ReactCurrentDispatcher.current = __DEV__295 ? HooksDispatcherOnUpdateInDEV296 : HooksDispatcherOnUpdate;297 children = Component(props, refOrContext);298 } while (didScheduleRenderPhaseUpdate);299 renderPhaseUpdates = null;300 numberOfReRenders = 0;301 }302 if (__DEV__) {303 currentHookNameInDev = null;304 }305 // We can assume the previous dispatcher is always this one, since we set it306 // at the beginning of the render phase and there's no re-entrancy.307 ReactCurrentDispatcher.current = ContextOnlyDispatcher;308 const renderedWork: Fiber = (currentlyRenderingFiber: any);309 renderedWork.memoizedState = firstWorkInProgressHook;310 renderedWork.expirationTime = remainingExpirationTime;311 renderedWork.updateQueue = (componentUpdateQueue: any);312 renderedWork.effectTag |= sideEffectTag;313 const didRenderTooFewHooks =314 currentHook !== null && currentHook.next !== null;315 renderExpirationTime = NoWork;316 currentlyRenderingFiber = null;317 firstCurrentHook = null;318 currentHook = null;319 nextCurrentHook = null;320 firstWorkInProgressHook = null;321 workInProgressHook = null;322 nextWorkInProgressHook = null;323 remainingExpirationTime = NoWork;324 componentUpdateQueue = null;325 sideEffectTag = 0;326 // These were reset above327 // didScheduleRenderPhaseUpdate = false;328 // renderPhaseUpdates = null;329 // numberOfReRenders = 0;330 invariant(331 !didRenderTooFewHooks,332 'Rendered fewer hooks than expected. This may be caused by an accidental ' +333 'early return statement.',334 );335 return children;336}337export function bailoutHooks(338 current: Fiber,339 workInProgress: Fiber,340 expirationTime: ExpirationTime,341) {342 workInProgress.updateQueue = current.updateQueue;343 workInProgress.effectTag &= ~(PassiveEffect | UpdateEffect);344 if (current.expirationTime <= expirationTime) {345 current.expirationTime = NoWork;346 }347}348export function resetHooks(): void {349 // We can assume the previous dispatcher is always this one, since we set it350 // at the beginning of the render phase and there's no re-entrancy.351 ReactCurrentDispatcher.current = ContextOnlyDispatcher;352 // This is used to reset the state of this module when a component throws.353 // It's also called inside mountIndeterminateComponent if we determine the354 // component is a module-style component.355 renderExpirationTime = NoWork;356 currentlyRenderingFiber = null;357 firstCurrentHook = null;358 currentHook = null;359 nextCurrentHook = null;360 firstWorkInProgressHook = null;361 workInProgressHook = null;362 nextWorkInProgressHook = null;363 remainingExpirationTime = NoWork;364 componentUpdateQueue = null;365 sideEffectTag = 0;366 if (__DEV__) {367 currentHookNameInDev = null;368 }369 didScheduleRenderPhaseUpdate = false;370 renderPhaseUpdates = null;371 numberOfReRenders = 0;372}373function mountWorkInProgressHook(): Hook {374 const hook: Hook = {375 memoizedState: null,376 baseState: null,377 queue: null,378 baseUpdate: null,379 next: null,380 };381 if (__DEV__) {382 (hook: any)._debugType = (currentHookNameInDev: any);383 }384 if (workInProgressHook === null) {385 // This is the first hook in the list386 firstWorkInProgressHook = workInProgressHook = hook;387 } else {388 // Append to the end of the list389 workInProgressHook = workInProgressHook.next = hook;390 }391 return workInProgressHook;392}393function updateWorkInProgressHook(): Hook {394 // This function is used both for updates and for re-renders triggered by a395 // render phase update. It assumes there is either a current hook we can396 // clone, or a work-in-progress hook from a previous render pass that we can397 // use as a base. When we reach the end of the base list, we must switch to398 // the dispatcher used for mounts.399 if (nextWorkInProgressHook !== null) {400 // There's already a work-in-progress. Reuse it.401 workInProgressHook = nextWorkInProgressHook;402 nextWorkInProgressHook = workInProgressHook.next;403 currentHook = nextCurrentHook;404 nextCurrentHook = currentHook !== null ? currentHook.next : null;405 } else {406 // Clone from the current hook.407 invariant(408 nextCurrentHook !== null,409 'Rendered more hooks than during the previous render.',410 );411 currentHook = nextCurrentHook;412 const newHook: Hook = {413 memoizedState: currentHook.memoizedState,414 baseState: currentHook.baseState,415 queue: currentHook.queue,416 baseUpdate: currentHook.baseUpdate,417 next: null,418 };419 if (workInProgressHook === null) {420 // This is the first hook in the list.421 workInProgressHook = firstWorkInProgressHook = newHook;422 } else {423 // Append to the end of the list.424 workInProgressHook = workInProgressHook.next = newHook;425 }426 nextCurrentHook = currentHook.next;427 if (__DEV__) {428 (newHook: any)._debugType = (currentHookNameInDev: any);429 if (currentHookNameInDev !== ((currentHook: any): HookDev)._debugType) {430 warnOnHookMismatchInDev();431 }432 }433 }434 return workInProgressHook;435}436function createFunctionComponentUpdateQueue(): FunctionComponentUpdateQueue {437 return {438 lastEffect: null,439 };440}441function basicStateReducer<S>(state: S, action: BasicStateAction<S>): S {442 return typeof action === 'function' ? action(state) : action;443}444function mountContext<T>(...

Full Screen

Full Screen

Using AI Code Generation

copy

Full Screen

1const { warnOnHookMismatchInDev } = require('playwright/lib/server/playwright');2warnOnHookMismatchInDev();3const { warnOnHookMismatchInDev } = require('playwright/lib/server/playwright');4warnOnHookMismatchInDev();5const { warnOnHookMismatchInDev } = require('playwright/lib/server/playwright');6warnOnHookMismatchInDev();7const { warnOnHookMismatchInDev } = require('playwright/lib/server/playwright');8warnOnHookMismatchInDev();9const { warnOnHookMismatchInDev } = require('playwright/lib/server/playwright');10warnOnHookMismatchInDev();11const { warnOnHookMismatchInDev } = require('playwright/lib/server/playwright');12warnOnHookMismatchInDev();13const { warnOnHookMismatchInDev } = require('playwright/lib/server/playwright');14warnOnHookMismatchInDev();15const { warnOnHookMismatchInDev } = require('playwright/lib/server/playwright');16warnOnHookMismatchInDev();17const { warnOnHookMismatchInDev } = require('playwright/lib/server/playwright');18warnOnHookMismatchInDev();19const { warnOnHookMismatchInDev } = require('playwright/lib/server/playwright');20warnOnHookMismatchInDev();21const { warnOnHookMismatchInDev } = require('playwright/lib/server/playwright');22warnOnHookMismatchInDev();23const { warnOnHookMismatchInDev } = require('playwright/lib/server/playwright');24warnOnHookMismatchInDev();

Full Screen

Using AI Code Generation

copy

Full Screen

1const { warnOnHookMismatchInDev } = require('playwright/lib/server/utils');2warnOnHookMismatchInDev();3const { warnOnHookMismatchInDev } = require('playwright/lib/server/utils');4warnOnHookMismatchInDev();5const { warnOnHookMismatchInDev } = require('playwright/lib/server/utils');6warnOnHookMismatchInDev();7const { warnOnHookMismatchInDev } = require('playwright/lib/server/utils');8warnOnHookMismatchInDev();9const { warnOnHookMismatchInDev } = require('playwright/lib/server/utils');10warnOnHookMismatchInDev();11const { warnOnHookMismatchInDev } = require('playwright/lib/server/utils');12warnOnHookMismatchInDev();13const { warnOnHookMismatchInDev } = require('playwright/lib/server/utils');14warnOnHookMismatchInDev();15const { warnOnHookMismatchInDev } = require('playwright/lib/server/utils');16warnOnHookMismatchInDev();17const { warnOnHookMismatchInDev } = require('playwright/lib/server/utils');18warnOnHookMismatchInDev();19const { warnOnHookMismatchInDev } = require('playwright/lib/server/utils');20warnOnHookMismatchInDev();21const { warnOnHookMismatchInDev } = require('playwright/lib/server/utils');22warnOnHookMismatchInDev();23const { warnOnHookMismatchInDev } = require('playwright/lib/server/utils');24warnOnHookMismatchInDev();25const { warnOnHookMismatch

Full Screen

Using AI Code Generation

copy

Full Screen

1const { warnOnHookMismatchInDev } = require('playwright/lib/utils/utils');2warnOnHookMismatchInDev();3module.exports = {4};5I am running into the same issue with the latest version of Playwright (1.16.3) and Jest (27.2.4). I am using the default launchType. I am using the following in my jest.config.js file:6module.exports = {7 testEnvironmentOptions: {8 "jest-playwright": {9 launchOptions: {10 },11 },12 },13};14const { warnOnHookMismatchInDev } = require("playwright/lib/utils/utils");15warnOnHookMismatchInDev();16I am running into the same issue with the latest version of Playwright (1.16.3) and Jest (27.2.4). I am using the default launchType. I am using the following in my jest.config.js file:17module.exports = {18 testEnvironmentOptions: {19 "jest-playwright": {20 launchOptions: {21 },22 },23 },24};25const { warnOnHookMismatchInDev } = require("playwright/lib/utils/utils");26warnOnHookMismatchInDev();27I am also seeing this error with the latest versions of Playwright (1.16.3) and Jest (27.2.4). I am using the default launchType. I am using the following in my jest.config.js file:28module.exports = {29 testEnvironmentOptions: {30 "jest-playwright": {

Full Screen

Using AI Code Generation

copy

Full Screen

1const { warnOnHookMismatchInDev } = require('@playwright/test/lib/utils/stackTrace');2const { expect } = require('@playwright/test');3const { test } = require('@playwright/test');4test('My test', async ({ page }) => {5 warnOnHookMismatchInDev();6 expect(true).toBe(true);7});8const { warnOnHookMismatchInDev } = require('@playwright/test/lib/utils/stackTrace');9const { expect } = require('@playwright/test');10const { test } = require('@playwright/test');11test('My test', async ({ page }) => {12 warnOnHookMismatchInDev();13 expect(true).toBe(true);14});15const { warnOnHookMismatchInDev } = require('@playwright/test/lib/utils/stackTrace');16const { expect } = require('@playwright/test');17const { test } = require('@playwright/test');18test('My test', async ({ page }) => {19 warnOnHookMismatchInDev();20 expect(true).toBe(true);21});22const { warnOnHookMismatchInDev } = require('@playwright/test/lib/utils/stackTrace');23const { expect } = require('@playwright/test');24const { test } = require('@playwright/test');25test('My test', async ({ page }) => {26 warnOnHookMismatchInDev();27 expect(true).toBe(true);28});29const { warnOnHookMismatchInDev } = require('@playwright/test/lib/utils/stackTrace');30const { expect } = require('@playwright/test');31const { test } = require('@playwright/test');32test('My test', async ({ page }) => {33 warnOnHookMismatchInDev();34 expect(true).toBe(true);35});36const { warnOnHookMismatchInDev } = require('@playwright/test/lib/utils/stackTrace');37const { expect } = require('@playwright/test');38const { test } = require

Full Screen

Using AI Code Generation

copy

Full Screen

1const { warnOnHookMismatchInDev } = require('playwright/lib/internal/utils');2warnOnHookMismatchInDev();3const { newMethod } = require('playwright/lib/internal/utils');4newMethod();5const { newMethod1 } = require('playwright/lib/internal/utils');6newMethod1();7const { newMethod2 } = require('playwright/lib/internal/utils');8newMethod2();9const { newMethod3 } = require('playwright/lib/internal/utils');10newMethod3();11const { newMethod4 } = require('playwright/lib/internal/utils');12newMethod4();13const { newMethod5 } = require('playwright/lib/internal/utils');14newMethod5();15const { newMethod6 } = require('playwright/lib/internal/utils');16newMethod6();17const { newMethod7 } = require('playwright/lib/internal/utils');18newMethod7();19const { newMethod8 } = require('playwright/lib/internal/utils');20newMethod8();21const { newMethod9 } = require('playwright/lib/internal/utils');22newMethod9();23const { newMethod10 } = require('playwright/lib/internal/utils');24newMethod10();25const { newMethod11 } = require('playwright/lib/internal/utils');26newMethod11();27const { newMethod12 } = require('playwright/lib/internal/utils');28newMethod12();29const { newMethod13 } = require('playwright/lib/internal/utils');30newMethod13();31const { newMethod14 } = require('playwright/lib/internal/utils');32newMethod14();

Full Screen

Using AI Code Generation

copy

Full Screen

1const { test, expect } = require('@playwright/test');2test('test', async ({ page }) => {3 const title = page.locator('text=Get started');4 await expect(title).toBeVisible();5});6test('test', async ({ page }) => {7 const title = page.locator('text=Get started');8 await expect(title).toBeVisible();9});10const { test, expect } = require('@playwright/test');11test('test', async ({ page }) => {12 const title = page.locator('text=Get started');13 await expect(title).toBeVisible();14});15test('test', async ({ page }) => {16 const title = page.locator('text=Get started');17 await expect(title).toBeVisible();18});19const { test, expect } = require('@playwright/test');20test('test', async ({ page }) => {21 const title = page.locator('text=Get started');22 await expect(title).toBeVisible();23});24test('test', async ({ page }) => {

Full Screen

Using AI Code Generation

copy

Full Screen

1const { warnOnHookMismatchInDev } = require('playwright/lib/internal/util')2warnOnHookMismatchInDev(true)3const { chromium } = require('playwright')4const browser = await chromium.launch()5const context = await browser.newContext()6const page = await context.newPage()7const { getRegisteredSelectors } = require('playwright/lib/internal/util')8const registeredSelectors = await getRegisteredSelectors()9console.log(registeredSelectors)10await page.click('text=Get started')11await page.waitForTimeout(1000)12await browser.close()13 at getRegisteredSelectors (/home/username/playwright_test/node_modules/playwright/lib/internal/util.js:96:11)14const { registerSelector } = require('playwright/lib/internal/util')15registerSelector('text', selector)16await page.click(selector)17const elementHandle = await selector(page, selector)18await elementHandle.click()19const { registerSelector } = require('playwright/lib/internal/util')20registerSelector('

Full Screen

Playwright tutorial

LambdaTest’s Playwright tutorial will give you a broader idea about the Playwright automation framework, its unique features, and use cases with examples to exceed your understanding of Playwright testing. This tutorial will give A to Z guidance, from installing the Playwright framework to some best practices and advanced concepts.

Chapters:

  1. What is Playwright : Playwright is comparatively new but has gained good popularity. Get to know some history of the Playwright with some interesting facts connected with it.
  2. How To Install Playwright : Learn in detail about what basic configuration and dependencies are required for installing Playwright and run a test. Get a step-by-step direction for installing the Playwright automation framework.
  3. Playwright Futuristic Features: Launched in 2020, Playwright gained huge popularity quickly because of some obliging features such as Playwright Test Generator and Inspector, Playwright Reporter, Playwright auto-waiting mechanism and etc. Read up on those features to master Playwright testing.
  4. What is Component Testing: Component testing in Playwright is a unique feature that allows a tester to test a single component of a web application without integrating them with other elements. Learn how to perform Component testing on the Playwright automation framework.
  5. Inputs And Buttons In Playwright: Every website has Input boxes and buttons; learn about testing inputs and buttons with different scenarios and examples.
  6. Functions and Selectors in Playwright: Learn how to launch the Chromium browser with Playwright. Also, gain a better understanding of some important functions like “BrowserContext,” which allows you to run multiple browser sessions, and “newPage” which interacts with a page.
  7. Handling Alerts and Dropdowns in Playwright : Playwright interact with different types of alerts and pop-ups, such as simple, confirmation, and prompt, and different types of dropdowns, such as single selector and multi-selector get your hands-on with handling alerts and dropdown in Playright testing.
  8. Playwright vs Puppeteer: Get to know about the difference between two testing frameworks and how they are different than one another, which browsers they support, and what features they provide.
  9. Run Playwright Tests on LambdaTest: Playwright testing with LambdaTest leverages test performance to the utmost. You can run multiple Playwright tests in Parallel with the LammbdaTest test cloud. Get a step-by-step guide to run your Playwright test on the LambdaTest platform.
  10. Playwright Python Tutorial: Playwright automation framework support all major languages such as Python, JavaScript, TypeScript, .NET and etc. However, there are various advantages to Python end-to-end testing with Playwright because of its versatile utility. Get the hang of Playwright python testing with this chapter.
  11. Playwright End To End Testing Tutorial: Get your hands on with Playwright end-to-end testing and learn to use some exciting features such as TraceViewer, Debugging, Networking, Component testing, Visual testing, and many more.
  12. Playwright Video Tutorial: Watch the video tutorials on Playwright testing from experts and get a consecutive in-depth explanation of Playwright automation testing.

Run Playwright Internal automation tests on LambdaTest cloud grid

Perform automation testing on 3000+ real desktop and mobile devices online.

Try LambdaTest Now !!

Get 100 minutes of automation test minutes FREE!!

Next-Gen App & Browser Testing Cloud

Was this article helpful?

Helpful

NotHelpful