How to use writeWarning method of script class

Best Atoum code snippet using script.writeWarning

ezimageinterface.php

Source:ezimageinterface.php Github

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...119 {120 $member = $attributeMemberMap[$name];121 if ( isset( $this->$member ) )122 return $this->$member;123 eZDebug::writeWarning( 'The member variable $member was not found for attribute $name', 'eZImageInterface::attribute' );124 return null;125 }126 $attributeFunctionMap = eZImageInterface::attributeFunctionMap();127 if ( isset( $attributeFunctionMap[$name] ) )128 {129 $function = $attributeFunctionMap[$name];130 if ( method_exists( $this, $function ) )131 return $this->$function();132 eZDebug::writeWarning( 'The member function $function was not found for attribute $name', 'eZImageInterface::attribute' );133 return null;134 }135 eZDebug::writeWarning( 'Unknown attribute $name', 'eZImageInterface::attribute' );136 return null;137 }138 /*!139 \return true if the image object has been processed, this means that140 image has been rendered.141 */142 function isProcessed()143 {144 return $this->IsProcessed;145 }146 /*!147 \return true if the width and height of the image has been set.148 */149 function hasSize()150 {151 return $this->Width !== false and $this->Height !== false;152 }153 /*!154 \return the path to the image file including the file.155 */156 function &imagePath()157 {158 return $this->StoredPath . '/' . $this->StoredFile;159 }160 /*!161 Sets the alternative text to \a $text, it will be used for describing the162 image and can be used by browsers that cannot view images.163 */164 function setAlternativeText( $text )165 {166 $this->AlternativeText = $text;167 }168 /*!169 \return the alternative text for the image.170 \sa setAlternativeText171 */172 function &alternativeText()173 {174 return $this->AlternativeText;175 }176 /*!177 \protected178 Registers the GD image object \a $image for destruction upon script end.179 This makes sure that image resources are cleaned up after use.180 \return a reference for the image which can be used in unregisterImage later on.181 */182 function registerImage( $image )183 {184 $imageObjectRef = md5( microtime() );185 $createdImageArray =& $GLOBALS['eZImageCreatedArray'];186 if ( !is_array( $createdImageArray ) )187 {188 $createdImageArray = array();189 register_shutdown_function( 'eZGlobalImageCleanupFunction' );190 }191 $createdImageArray[$imageObjectRef] = $image;192 return $imageObjectRef;193 }194 /*!195 Tries to unregister the image with reference \a $imageRef196 */197 function unregisterImage( $imageRef )198 {199 $createdImageArray =& $GLOBALS['eZImageCreatedArray'];200 if ( !is_array( $createdImageArray ) )201 return;202 if ( !isset( $createdImageArray[$imageRef] ) )203 return;204 unset( $createdImageArray[$imageRef] );205 }206 /*!207 Cleans up all registered images.208 */209 function cleanupRegisteredImages()210 {211 $createdImageArray =& $GLOBALS['eZImageCreatedArray'];212 if ( !is_array( $createdImageArray ) )213 return;214 foreach ( array_keys( $createdImageArray ) as $createImageKey )215 {216 $createdImage = $createdImageArray[$createImageKey];217 @ImageDestroy( $createdImage );218 }219 }220 /*!221 Tries to load the PNG image from the path \a $storedPath and file \a $storedFile into222 the current image object.223 \return true if succesful.224 */225 function loadPNG( $storedPath, $storedFile )226 {227 if ( !function_exists( 'ImageCreateFromPNG' ) )228 return false;229 $this->ImageObject = ImageCreateFromPNG( $storedPath . '/' . $storedFile );230 if ( $this->ImageObject )231 {232 $this->ImageObjectRef = eZImageInterface::registerImage( $this->ImageObject );233 return true;234 }235 return false;236 }237 /*!238 Tries to load the JPEG image from the path \a $storedPath and file \a $storedFile into239 the current image object.240 \return true if succesful.241 */242 function loadJPEG( $storedPath, $storedFile )243 {244 $this->ImageObject = ImageCreateFromJPEG( $storedPath . '/' . $storedFile );245 if ( $this->ImageObject )246 {247 $this->ImageObjectRef = eZImageInterface::registerImage( $this->ImageObject );248 return true;249 }250 return false;251 }252 /*!253 Tries to load the GIF image from the path \a $storedPath and file \a $storedFile into254 the current image object.255 \return true if succesful.256 */257 function loadGIF( $storedPath, $storedFile )258 {259 if ( !function_exists( 'ImageCreateFromGIF' ) )260 return false;261 $this->ImageObject = ImageCreateFromGIF( $storedPath . '/' . $storedFile );262 if ( $this->ImageObject )263 {264 $this->ImageObjectRef = eZImageInterface::registerImage( $this->ImageObject );265 return true;266 }267 return false;268 }269 /*!270 Tries to load the stored image set by setStoredFile().271 If the stored type is not set it will try all formats until one succeeds.272 \return true if succesful.273 */274 function load()275 {276 if ( $this->ImageObject !== null and277 $this->ImageObjectRef !== null )278 return;279 switch( $this->StoredType )280 {281 case 'png':282 {283 return $this->loadPNG( $this->StoredPath, $this->StoredFile );284 } break;285 case 'jpg':286 {287 return $this->loadJPEG( $this->StoredPath, $this->StoredFile );288 } break;289 case 'gif':290 {291 return $this->loadGIF( $this->StoredPath, $this->StoredFile );292 } break;293 default:294 {295 if ( @$this->loadPNG( $this->StoredPath, $this->StoredFile ) )296 return true;297 else if ( @$this->loadJPEG( $this->StoredPath, $this->StoredFile ) )298 return true;299 else if ( @$this->loadGIF( $this->StoredPath, $this->StoredFile ) )300 return true;301 eZDebug::writeError( 'Image format not supported: ' . $this->StoredType, 'eZImageInterface::load' );302 };303 }304 return false;305 }306 /*!307 Cleans up the current image object if it is set.308 */309 function destroy()310 {311 if ( $this->ImageObjectRef === null )312 return;313 @ImageDestroy( $this->ImageObject );314 eZImageInterface::unregisterImage( $this->ImageObjectRef );315 unset( $this->ImageObject );316 $this->ImageObject = null;317 $this->ImageObjectRef = null;318 }319 /*!320 \return the current image object, if \a $createMissing is true if will321 run the image processing to make sure it is created.322 Returns \c null if no image is available.323 \sa imageObjectInternal324 */325 function imageObject( $createMissing = true )326 {327 if ( $this->ImageObject === null or328 $this->ImageObjectRef === null )329 {330 if ( $createMissing )331 {332 if ( $this->StoredFile != '' )333 {334 $this->process();335 }336 }337 }338 return $this->ImageObject;339 }340 /*!341 \protected342 \return the current image object, will create an empty image object if \a $createMissing343 is true and the image object is not already created.344 \sa imageObject345 */346 function imageObjectInternal( $createMissing = true )347 {348 if ( $this->ImageObject === null or349 $this->ImageObjectRef === null )350 {351 if ( $createMissing )352 $this->create( $this->Width, $this->Height );353 }354 return $this->ImageObject;355 }356 /*!357 Makes sure the image object is processed and rendered.358 Calls processImage() which is implemented by all descendants of this class to do the real work.359 */360 function process()361 {362 if ( $this->processImage() )363 $this->IsProcessed = true;364 }365 /*!366 \virtual367 Tries to render an image onto the image object, each inheriting class must override this to do368 somethign sensible. By default it will try to load the stored image if one is set.369 \return true if the image was succesfully processed.370 */371 function processImage()372 {373 if ( $this->StoredFile == '' )374 return true;375 $fileArray = array( $this->StoredPath, $this->StoredFile );376 include_once( 'lib/ezfile/classes/ezdir.php' );377 $filePath = eZDir::path( $fileArray );378 $imageinfo = getimagesize( $filePath );379 if ( $imageinfo )380 {381 $width = $imageinfo[0];382 $height = $imageinfo[1];383 if ( $this->load() )384 {385 $this->Width = $width;386 $this->Height = $height;387 return true;388 }389 else390 eZDebug::writeWarning( "Image failed to load '$filePath'", 'eZImageInterface::imageObject' );391 }392 else393 eZDebug::writeWarning( "No image info could be extracted from '$filePath'", 'eZImageInterface::imageObject' );394 return false;395 }396 /*!397 Stores the current image object to disk, the image is stored in the path \a $filePath with filename \a $fileName.398 The parameter \a $type determines the image format, supported are \c png and \c jpg.399 \return true if the image was stored correctly.400 */401 function store( $fileName, $filePath, $type )402 {403 if ( !$this->IsProcessed )404 $this->process();405 $imageObject = $this->imageObject();406 switch( $type )407 {408 case 'png':409 {410 include_once( 'lib/ezfile/classes/ezdir.php' );411 if ( !file_exists( $filePath ) )412 {413 $ini =& eZINI::instance();414 $perm = $ini->variable( 'FileSettings', 'StorageDirPermissions' );415 eZDir::mkdir( $filePath, octdec( $perm ), true );416 }417 $fileFullPath = eZDir::path( array( $filePath, $fileName ) );418 ImagePNG( $imageObject, $fileFullPath );419 $this->StoredPath = $filePath;420 $this->StoredFile = $fileName;421 $this->StoredType = $type;422 return true;423 } break;424 case 'jpg':425 {426 include_once( 'lib/ezfile/classes/ezdir.php' );427 if ( !file_exists( $filePath ) )428 {429 $ini =& eZINI::instance();430 $perm = $ini->variable( 'FileSettings', 'StorageDirPermissions' );431 eZDir::mkdir( $filePath, octdec( $perm ), true );432 }433 ImageJPEG( $imageObject, eZDir::path( array( $filePath, $fileName ) ) );434 $this->StoredPath = $filePath;435 $this->StoredFile = $fileName;436 $this->StoredType = $type;437 return true;438 } break;439 default:440 {441 eZDebug::writeError( 'Image format not supported: ' . $type, 'eZImageInterface::store' );442 };443 }444 return false;445 }446 /*!447 \static448 \return true if GD2 is installed.449 */450 function hasGD2()451 {452 $imageINI =& eZINI::instance( 'image.ini' );453 return $imageINI->variable( 'GDSettings', 'HasGD2' ) == 'true';454// $testGD = get_extension_funcs( "gd" ); // Grab function list455// if ( !$testGD )456// {457// // echo "GD not even installed.";458// return false;459// }460// if ( in_array( "imagegd2",461// $testGD ) )462// return true;463// return false;464 }465 /*!466 \static467 \private468 Creates an image with size \a $width and \a $height using GD and returns it.469 */470 function createImage( $width, $height, &$useTruecolor )471 {472 if ( $useTruecolor === null )473 {474// print( "has GD2='" . eZImageInterface::hasGD2() . "'<br/>" );475 $useTruecolor = eZImageInterface::hasGD2();476 }477 if ( $useTruecolor and478 !function_exists( 'ImageCreateTrueColor' ) )479 {480 eZDebug::writeWarning( 'Function ImageCreateTrueColor does not exist, cannot create true color images',481 'eZImageInterface::createImage' );482 $useTruecolor = false;483 }484 if ( $useTruecolor )485 $imageObject = ImageCreateTrueColor( $width, $height );486 else487 $imageObject = ImageCreate( $width, $height );488 return $imageObject;489 }490 /*!491 Creates a new image object with width \a $width and height \a $height.492 \a $useTruecolor determines the type of image, if \c true it will be truecolor,493 if \c false it will be palette based or if \c null it will create it depending on494 the GD version. GD 2 will get truecolor while < 2 will get palette based.495 */496 function create( $width, $height, $useTruecolor = null )497 {498 if ( $this->ImageObject !== null and499 $this->ImageObjectRef !== null )500 {501 $this->destroy();502 }503 unset( $this->ImageObject );504 $this->ImageObject = eZImageInterface::createImage( $width, $height, $useTruecolor );505 $this->Width = $width;506 $this->Height = $height;507// eZDebug::writeDebug( $this->ImageObject, 'create' );508 $this->IsTrueColor = $useTruecolor;509 $this->ImageObjectRef = eZImageInterface::registerImage( $this->ImageObject );510 }511 /*!512 Copies the image from \a $image as the current image object.513 */514 function clone( &$image )515 {516 $this->cloneImage( $image->imageObject(), $image->width(), $image->height(),517 $image->isTruecolor() );518 }519 /*!520 Clones the image object \a $imageObject with width \a $width, height \a $height521 and truecolor settings \a $useTruecolor.522 */523 function cloneImage( $imageObject, $width, $height, $useTruecolor = null )524 {525 if ( $this->ImageObject !== null and526 $this->ImageObjectRef !== null )527 {528 $this->destroy();529 }530 $this->ImageObject = eZImageInterface::createImage( $width, $height, $useTruecolor );531 $this->IsTrueColor = $useTruecolor;532 $this->ImageObjectRef = eZImageInterface::registerImage( $this->ImageObject );533 ImageCopy( $this->ImageObject, $imageObject, 0, 0, 0, 0, $width, $height );534 }535 /*!536 \return the current width of the image or \a false if no size has been set.537 */538 function width()539 {540 return $this->Width;541 }542 /*!543 \return the current height of the image or \a false if no size has been set.544 */545 function height()546 {547 return $this->Height;548 }549 /*!550 Sets the width of the image to \a $w.551 */552 function setWidth( $w )553 {554 $this->Width = $w;555 }556 /*!557 Sets the height of the image to \a $h.558 */559 function setHeight( $h )560 {561 $this->Height = $h;562 }563 /*!564 Sets the path, file and type of the stored file.565 These settings will be used by load().566 */567 function setStoredFile( $file, $path, $type )568 {569 $this->StoredFile = $file;570 $this->StoredPath = $path;571 $this->StoredType = $type;572 }573 /*!574 Sets the current font object to \a $font.575 */576 function setFont( $font )577 {578 $this->Font = $font;579 }580 /*!581 \return the current font object or \c null if not font object has been set.582 */583 function font()584 {585 return $this->Font;586 }587 /*!588 Copies the image \a $imageObject with size \a $sourceWidth and \a $sourceHeight589 and position \a $sourceX and \a $sourceY onto the destination image \a $destinationImageObject590 at position \a $destinationX and \a $destinationY.591 */592 function copyImage( $destinationImageObject, $imageObject,593 $destinationX, $destinationY,594 $sourceWidth, $sourceHeight, $sourceX = 0, $sourceY = 0 )595 {596 ImageCopy( $destinationImageObject, $imageObject,597 $destinationX, $destinationY,598 $sourceX, $sourceY, $sourceWidth, $sourceHeight );599 }600 /*!601 Merges the image \a $imageObject with size \a $sourceWidth and \a $sourceHeight602 and position \a $sourceX and \a $sourceY with the destination image \a $destinationImageObject603 at position \a $destinationX and \a $destinationY.604 The merged image is placed on the \a $destinationImageObject.605 \param $transparency determines how transparent the source image is. 0 is the same as copyImage606 and 100 is the same is no copy is made.607 */608 function mergeImage( $destinationImageObject, $imageObject,609 $destinationX, $destinationY,610 $sourceWidth, $sourceHeight, $sourceX = 0, $sourceY = 0,611 $transparency = 0 )612 {613 $percent = 100 - $transparency;614 ImageCopyMerge( $destinationImageObject, $imageObject,615 $destinationX, $destinationY,616 $sourceX, $sourceY, $sourceWidth, $sourceHeight,617 $percent );618 }619 /*!620 Alpha blends the image \a $imageObject with size \a $sourceWidth and \a $sourceHeight621 and position \a $sourceX and \a $sourceY onto the destination image \a $destinationImageObject622 at position \a $destinationX and \a $destinationY.623 \note This required GD2 and uses color 0 (black) for blending.624 */625 function blendImage( $destinationImageObject, $imageObject,626 $destinationX, $destinationY,627 $sourceWidth, $sourceHeight, $sourceX = 0, $sourceY = 0 )628 {629 ImageAlphaBlending( $destinationImageObject, true );630 ImageCopy( $destinationImageObject, $imageObject,631 $destinationX, $destinationY,632 $sourceX, $sourceY, $sourceWidth, $sourceHeight );633 }634 function merge( $imageObject, $x, $y, $width, $height )635 {636 if ( $this->ImageObject === null or637 $this->ImageObjectRef === null )638 return false;639// ImageAlphaBlending( $this->ImageObject, true );640 imagecolortransparent( $imageObject, 0 );641// ImageCopy( $this->ImageObject, $imageObject, $x, $y, 0, 0, $width, $height );642 ImageCopyMerge( $this->ImageObject, $imageObject, $x, $y, 0, 0, $width, $height, 50 );643 }644 /*!645 Clears the image object with color \a $color.646 If \a $color is not specified it will use the first color set.647 */648 function clear( $color = false )649 {650 if ( $color === false )651 {652 if ( count( $this->PaletteIndex ) > 0)653 $color = $this->PaletteIndex[0];654 else655 $color = 'bgcol';656 }657 if ( is_string( $color ) )658 $color = $this->color( $color );659 ImageFilledRectangle( $this->ImageObject, 0, 0, $this->Width, $this->Height, $color );660 }661 /*!662 Allocates the color \a $red, \a $green and \a $blue with name \a $name and returns it.663 Will return the palette index for palette based images and the color value for true color.664 */665 function allocateColor( $name, $red, $green, $blue )666 {667 if ( isset( $this->Palette[$name] ) )668 {669 eZDebug::writeError( 'Color already defined: ' . $name, 'eZImageInterface::allocateColor' );670 return null;671 }672 $red = max( 0, min( 255, $red ) );673 $green = max( 0, min( 255, $green ) );674 $blue = max( 0, min( 255, $blue ) );675 $color = ImageColorAllocate( $this->ImageObject, $red, $green, $blue );676 $this->Palette[$name] = $color;677 $this->PaletteIndex[] = $color;678 return $color;679 }680 /*!681 \return the color for the name \a $name.682 */683 function color( $name )684 {685 if ( !isset( $this->Palette[$name] ) )686 {687 eZDebug::writeError( 'Color not defined: ' . $name, 'eZImageInterface::color' );688 return null;689 }690 return $this->Palette[$name];691 }692 /*!693 \return the color used for text drawing.694 */695 function textColor()696 {697 return $this->TextColor;698 }699 /*!700 Sets the color used for text drawing to \a $textColor.701 */702 function setTextColor( $textColor )703 {704 $this->TextColor = $textColor;705 }706 /*!707 Draws the text \a $text using the font \a $font and color \a $textColor708 at position \a $x and \a $y with angle \a $angle.709 If \a $imageObject is specified it will use that for drawing instead of710 the current image.711 */712 function drawText( &$font, $textColor, $text, $x, $y, $angle,713 $imageObject = null )714 {715 if ( !$font )716 {717 eZDebug::writeWarning( 'Cannot render text, no font is set',718 'eZImageInterface::drawText' );719 return false;720 }721 if ( !$textColor )722 {723 eZDebug::writeWarning( 'Cannot render text, no text color is set',724 'eZImageInterface::drawText' );725 return false;726 }727 if ( is_string( $textColor ) )728 $textColor = $this->color( $textColor );729 if ( $textColor === null )730 {731 eZDebug::writeWarning( 'Cannot render text, invalid text color',732 'eZImageInterface::drawText' );733 return false;734 }735 $x += $font->xAdjustment();736 $y += $font->yAdjustment();737 if ( $imageObject === null )738 $imageObject = $this->ImageObject;739 ImageTTFText( $imageObject, $font->pointSize(), $angle, $x, $y,740 $textColor, $font->realFile(), $text );741 }742 /// \privatesection743 var $Width;744 var $Height;745 var $Font;...

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writeWarning

Using AI Code Generation

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1$script->writeWarning("Warning message");2$script->writeError("Error message");3$script->writeDebug("Debug message");4$script->writeInfo("Info message");5$script->writeVerbose("Verbose message");6$script->write("message");7$script->writeNotice("Notice message");8$script->writeWarning("Warning message");9$script->writeError("Error message");10$script->writeDebug("Debug message");11$script->writeInfo("Info message");12$script->writeVerbose("Verbose message");13$script->write("message");14$script->writeNotice("Notice message");15$script->writeWarning("Warning message");16$script->writeError("Error message");17$script->writeDebug("Debug message");18$script->writeInfo("Info message");19$script->writeVerbose("Verbose message");

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writeWarning

Using AI Code Generation

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1$script->writeWarning("This is a warning message");2$script->writeError("This is an error message");3$script->writeInfo("This is an info message");4$script->writeDebug("This is a debug message");5$script->writeNotice("This is a notice message");6$script->writeSuccess("This is a success message");7$script->writeWarning("This is a warning message");8$script->writeError("This is an error message");9$script->writeInfo("This is an info message");10$script->writeDebug("This is a debug message");11$script->writeNotice("This is a notice message");12$script->writeSuccess("This is a success message");13$script->writeWarning("This is a warning message");14$script->writeError("This is an error message");15$script->writeInfo("This is an info message");16$script->writeDebug("This is a debug message");17$script->writeNotice("This is a notice message");18$script->writeSuccess("This is a success message");19$script->writeWarning("This is a warning message");20$script->writeError("This is an error message");21$script->writeInfo("This is an info message");

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writeWarning

Using AI Code Generation

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1$script->writeWarning("This is a warning message");2$script->writeError("This is an error message");3$script->writeInfo("This is an info message");4$script->writeDebug("This is a debug message");5$script->writeWarning("This is a warning message");6$script->writeError("This is an error message");7$script->writeInfo("This is an info message");8$script->writeDebug("This is a debug message");9$script->writeWarning("This is a warning message");10$script->writeError("This is an error message");11$script->writeInfo("This is an info message");12$script->writeDebug("This is a debug message");13$script->writeWarning("This is a warning message");14$script->writeError("This is an error message");15$script->writeInfo("This is an info message");16$script->writeDebug("This is a debug message");17$script->writeWarning("This is a warning message");18$script->writeError("This is an error message");19$script->writeInfo("This is an info message");20$script->writeDebug("This is a debug message");

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writeWarning

Using AI Code Generation

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1$script->writeWarning("This is a warning message");2$script->writeError("This is an error message");3$script->writeSuccess("This is a success message");4$script->writeInfo("This is an info message");5$script->writeDebug("This is a debug message");6$script->writeException("This is an exception message");7$script->writeException(new Exception("This is an exception"));8$script->writeException(new Exception("This is an exception"), "This is a message");9$script->writeException(new Exception("This is an exception"), "This is a message", 1);10$script->writeException(new Exception("This is an exception"), "This is a message", 2);11$script->writeException(new Exception("This is an exception"), "This is a message", 3);12$script->writeException(new Exception("This is an exception"), "This is a message", 4);13$script->writeException(new Exception("This is an exception"), "This is a message", 5);14$script->writeException(new Exception("This is an exception"), "This is a message", 6);15$script->writeException(new Exception("This is

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writeWarning

Using AI Code Generation

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1$script = new script();2$script->writeWarning('This is a warning message');3$script = new script();4$script->writeError('This is an error message');5$script = new script();6$script->writeInfo('This is an info message');7$script = new script();8$script->writeDebug('This is a debug message');9$script = new script();10$script->writeTrace('This is a trace message');11$script = new script();12$script->writeDump('This is a dump message');13$script = new script();14$script->writeLine('This is a line message');15$script = new script();16$script->write('This is a write message');17$script = new script();18$script->writeLine('This is a line message');19$script = new script();20$script->write('This is a write message');21$script = new script();22$script->writeLine('This is a line message');23$script = new script();24$script->write('This is a write message');25$script = new script();26$script->writeLine('This is a line message');27$script = new script();28$script->write('This is a write message');

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writeWarning

Using AI Code Generation

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1$script = new script;2$script->writeWarning("This is a warning message");3$script = new script;4$script->writeError("This is an error message");5$script = new script;6$script->writeMessage("This is a message");7$script = new script;8$script->writeSuccess("This is a success message");9$script = new script;10$script->writeInfo("This is an info message");11$script = new script;12$script->writeDebug("This is a debug message");13$script = new script;14$script->writeMessage("This is a message");15$script = new script;16$script->writeMessage("This is a message");17$script = new script;18$script->writeMessage("This is a message");19$script = new script;20$script->writeMessage("This is a message");21$script = new script;22$script->writeMessage("This is a message");23$script = new script;24$script->writeMessage("This is a message");25$script = new script;26$script->writeMessage("This is a message");27$script = new script;28$script->writeMessage("This is a message");29$script = new script;30$script->writeMessage("This is a message");31$script = new script;32$script->writeMessage("This is a message");33$script = new script;34$script->writeMessage("This is a message");35$script = new script;36$script->writeMessage("This is a message");

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writeWarning

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1$script = new Script();2$script->writeWarning('This is a warning message');3writeError()4$script = new Script();5$script->writeError('This is an error message');6writeFatalError()7$script = new Script();8$script->writeFatalError('This is a fatal error message');9writeNotice()10$script = new Script();11$script->writeNotice('This is a notice message');12writeDebug()

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