How to use _remaining method in autotest

Best Python code snippet using autotest_python

game_master.py

Source:game_master.py Github

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1import random2from solutions.exercises.ch2.ex36.bear import Bear3from solutions.exercises.ch2.ex36.fish import Fish4class GameMaster:5 _board: list6 _fish: int7 _bears: int8 _remaining: list[int]9 def __init__(self, size: int, fish: int, bears: int):10 self._board = [None] * size11 self._fish = fish12 self._bears = bears13 self._remaining = [i for i in range(len(self._board))]14 def _setup_board(self):15 """Initialize board before a game."""16 fish = self._fish17 bears = self._bears18 while fish > 0 or bears > 0:19 rand = random.choice(self._remaining)20 self._remaining.remove(rand)21 if fish > 0:22 self._board[rand] = Fish()23 fish -= 124 else:25 self._board[rand] = Bear()26 bears -= 127 self._show_board()28 def _teardown_board(self):29 """Teardown the board after a game."""30 for i in range(len(self._board)):31 if self._board[i] is not None:32 self._board[i] = None33 self._remaining = [i for i in range(len(self._board))]34 def __str__(self):35 result = ["|"] * (2 * len(self._board) + 1)36 for i in range(len(self._board)):37 result[2*i + 1] = " " if self._board[i] is None else self._board[i].__str__()38 return " ".join(result)39 def _show_board(self):40 """Print the current state of the board."""41 print(self)42 def officiate_game(self):43 """Run the simulation."""44 self._setup_board()45 fish = self._fish46 bears = self._bears47 while fish > 0 and bears > 0:48 for i in range(len(self._board)):49 curr = self._board[i]50 if curr is not None:51 move = curr.make_move()52 if move == 0 or i + move < 0 or i + move == len(self._board):53 continue54 else:55 other = self._board[i + move]56 if type(curr) == type(other):57 if len(self._remaining) > 0:58 j = random.choice(self._remaining)59 self._remaining.remove(j)60 self._board[j] = type(curr)()61 if type(curr) == Fish:62 fish += 163 else:64 bears += 165 else:66 if type(curr) == Bear or other is None:67 self._board[i + move] = curr68 self._board[i] = None69 self._remaining.append(i)70 if other is not None:71 fish -= 172 else:73 self._remaining.remove(i + move)74 self._show_board()...

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bitbuffer.py

Source:bitbuffer.py Github

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1from __future__ import annotations2from typing import BinaryIO, TYPE_CHECKING3if TYPE_CHECKING:4 from dissect.cstruct.types import RawType5class BitBuffer:6 """Implements a bit buffer that can read and write bit fields."""7 def __init__(self, stream: BinaryIO, endian: str):8 self.stream = stream9 self.endian = endian10 self._type = None11 self._buffer = 012 self._remaining = 013 def read(self, field_type: RawType, bits: int) -> int:14 if self._remaining == 0 or self._type != field_type:15 self._type = field_type16 self._remaining = field_type.size * 817 self._buffer = field_type._read(self.stream)18 if bits > self._remaining:19 raise ValueError("Reading straddled bits is unsupported")20 if self.endian != ">":21 v = self._buffer & ((1 << bits) - 1)22 self._buffer >>= bits23 self._remaining -= bits24 else:25 v = self._buffer & (((1 << (self._remaining - bits)) - 1) ^ ((1 << self._remaining) - 1))26 v >>= self._remaining - bits27 self._remaining -= bits28 return v29 def write(self, field_type: RawType, data: int, bits: int) -> None:30 if self._remaining == 0 or self._type != field_type:31 if self._type:32 self.flush()33 self._remaining = field_type.size * 834 self._type = field_type35 if self.endian != ">":36 self._buffer |= data << (self._type.size * 8 - self._remaining)37 else:38 self._buffer |= data << (self._remaining - bits)39 self._remaining -= bits40 if self._remaining == 0:41 self.flush()42 def flush(self) -> None:43 self._type._write(self.stream, self._buffer)44 self._type = None45 self._remaining = 046 self._buffer = 047 def reset(self) -> None:48 self._type = None49 self._buffer = 0...

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