How to use execute_go method in localstack

Best Python code snippet using localstack_python

interface.py

Source:interface.py Github

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...10 if words:11 #MOVE12 if words[0] in var.text_move:13 if len(words) > 2 and words[1] in var.text_to:14 execute_go(words[2])15 elif len(words) > 1:16 execute_go(words[1])17 else:18 emit("Wohin soll ich gehen?", color=Fore.BLUE) 19 elif words[0] in var.current_room.directions:20 execute_go(words[0])21 #INSPECT22 elif words[0] in var.text_inspect:23 if len(words) > 1:24 execute_inspect(words[1])25 else:26 emit("Was soll ich untersuchen?", color=Fore.BLUE)27 #TAKE28 elif words[0] in var.text_take:29 if len(words) > 1:30 execute_take(words[1])31 else:32 emit("Was soll ich nehmen?", color=Fore.BLUE)33 #USE34 elif words[0] in var.text_use: 35 if len(words) > 1:36 if len(words) > 3 and words[2] in var.text_combine:37 execute_use_with(words[1], words[3])38 else:39 execute_use(words[1]) 40 else:41 emit("Was soll ich machen?", color=Fore.BLUE) 42 #END43 elif words[0] == "ende":44 emit("E N D E", color=Fore.WHITE, timer=var.text_speed*5)45 return False46 #EASTER EGGS47 elif words[0] in var.easter_eggs:48 emit("Geisterhafte Stimme des Entwicklers: " + var.easter_eggs[words[0]], color=Fore.CYAN, timer=var.text_speed*5) 49 #TODO: HILFE50 #TODO: In die Tasche schauen51 else:52 emit("Ich verstehe '%s' nicht." % " ".join(words), color=Fore.RED) 53 return True54def read_command():55 print()56 print(Fore.YELLOW + "Befehl: ", end="") 57 print(Fore.GREEN, end="")58 return [word.lower() for word in input("").rstrip(",.?!§$%&").split()]59def execute_go(direction):60 emit("==> Gehe nach '%s'" % direction.capitalize(), color=Fore.BLUE, timer=var.text_speed*5) 61 room = var.current_room.exits.get(direction)62 if room:63 enter_room(room)64 else: 65 emit("Ich kann nicht nach '%s' gehen." % direction.capitalize(), color=Fore.RED) 66def execute_take(item):67 emit("==> Nehme '%s'" % item.capitalize(), color=Fore.BLUE, timer=var.text_speed*5)68 if item in ([var.current_room.name.lower()] + var.text_place):69 var.current_room.take() 70 elif item in var.current_room.getItemNames():71 var.current_room.getItem(item).take()72 elif item in player.getItemNames():73 emit("Ich habe '%s' bereits in meiner Tasche." % item.capitalize(), color=Fore.RED)...

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arbloop.py

Source:arbloop.py Github

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...84 print([XMR, triplet, time_1])85 with open('log.csv', 'a', newline='') as f:86 writer = csv.writer(f)87 writer.writerow([[XMR, triplet, time_1]])88def execute_go():89 time_1 = time.strftime("%Y-%m-%d %H:%M:%S", time.gmtime())90 time_191 df = capture()92 analyze(time_1, df)93while True:94 execute_go()95 time.sleep(20)96if __name__ == "__main__":...

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connect.py

Source:connect.py Github

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...15 self.bot.register_packet_listener(self.handle_join_game, clientbound.play.JoinGamePacket)16 log("INFO", "Trying to connect {0} to {1}:{2}.".format(username, server, port))17 self.bot.connect()18 threading.Thread(target=self.execute_go, args=["/go"], daemon=True).start()19 def execute_go(self, command):20 time.sleep(15)21 self.execute_command(command)22 def handle_join_game(self, join_game_packet):23 log("INFO", "{0} is connected to {1}:{2}.".format(self.username, self.server, self.port))24 time.sleep(3)25 self.execute_command(self.commands[0])26 def execute_command(self, command):27 log("INFO", "{0} is doing command {1}".format(self.username, command))28 packet = serverbound.play.ChatPacket()29 packet.message = command30 self.bot.write_packet(packet)31 def disconnect(self):32 log("INFO", "Disconnecting {0} from {1}:{2}.".format(self.username, self.server, self.port))33 self.bot.disconnect()...

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