Best Python code snippet using sure_python
shape_creator.py
Source:shape_creator.py  
1#  Copyright (c) 2022. Eva Schnider2import numpy as np3class ShapeCreator:4    def __init__(self, canvas_size_lr, canvas_size_is, canvas_size_ap):5        self.canvas_size_ap = canvas_size_ap6        self.canvas_size_is = canvas_size_is7        self.canvas_size_lr = canvas_size_lr8        # create a meshgrid with coordinates in all three dimentions9        self.xx, self.yy, self.zz = np.mgrid[:canvas_size_lr, :canvas_size_ap, :canvas_size_is]10    def sphere(self, center_lr, center_ap, center_is, radius):11        # sphere contains the squared distance to the center point12        sphere_equation = (self.xx - center_lr) ** 2 + \13                          (self.yy - center_ap) ** 2 + \14                          (self.zz - center_is) ** 2 - radius ** 215        sphere_mask = sphere_equation < 016        return sphere_mask17    def half_sphere_lower(self, center_lr, center_ap, center_is, radius):18        sphere_mask = self.sphere(center_lr=center_lr, center_ap=center_ap, center_is=center_is, radius=radius)19        half_sphere_mask = np.logical_and(sphere_mask, self.zz < center_is)20        return half_sphere_mask21    def half_sphere_upper(self, center_lr, center_ap, center_is, radius):22        sphere_mask = self.sphere(center_lr=center_lr, center_ap=center_ap, center_is=center_is, radius=radius)23        half_sphere_mask = np.logical_and(sphere_mask, self.zz > center_is)24        return half_sphere_mask25    def brick(self, center_lr, center_ap, center_is, len_lr, len_ap, len_is):26        slice_lr = np.logical_and(center_lr - len_lr / 2 < self.xx, self.xx <= center_lr + len_lr / 2)27        slice_ap = np.logical_and(center_ap - len_ap / 2 < self.yy, self.yy <= center_ap + len_ap / 2)28        slice_is = np.logical_and(center_is - len_is / 2 < self.zz, self.zz <= center_is + len_is / 2)29        brick_mask = np.logical_and(slice_lr, np.logical_and(slice_ap, slice_is))30        return brick_mask31    def pyramid_on_tip(self, center_base_lr, center_base_ap, center_base_is, base_len, height):32        slope = height / base_len33        lr_equation = -slope * np.abs(self.xx - center_base_lr) + height >= np.abs(self.zz - center_base_is)34        ap_equation = -slope * np.abs(self.yy - center_base_ap) + height >= np.abs(self.zz - center_base_is)35        pyramid_mask = np.logical_and(self.zz <= center_base_is, np.logical_and(lr_equation, ap_equation))36        return pyramid_mask37    def tube_vertical(self, center_lr, center_ap, center_is, len_is, radius):38        # circle in x and y dimension contains the squared distance to the center point39        sphere_equation = (self.xx - center_lr) ** 2 + \40                          (self.yy - center_ap) ** 2 - radius ** 241        tube_mask = np.logical_and(sphere_equation < 0,42                                   np.logical_and(center_is - len_is / 2 < self.zz, self.zz <= center_is + len_is / 2))43        return tube_mask44    def tube_horizontal(self, center_lr, center_ap, center_is, len_lr, radius):45        # circle in x and y dimension contains the squared distance to the center point46        sphere_equation = (self.yy - center_ap) ** 2 + \47                          (self.zz - center_is) ** 2 - radius ** 248        tube_mask = np.logical_and(sphere_equation < 0,49                                   np.logical_and(center_lr - len_lr / 2 < self.xx, self.xx <= center_lr + len_lr / 2))50        return tube_mask51    def u_horizontal_open_right(self, center_lr, center_ap, center_is, breadth, height, thickness):52        """ Create a U shape that lies on the horizontal plane, opening towards the right.53        :param center_lr: left/right center on the U shape, i.e. were the . is placed in |_._|54        :param center_ap: anterior/posterior center on the U shape, i.e. were the . is placed in |_._|55        :param center_is: inferior/superior center on the U shape, i.e. were the . is placed in |_._|56        :param breadth: The distance between the poles | and | in |__|.57        :param height: The length of the pole | in |__|.58        :param thickness: If you turn the U from 2D to 3D, how much depth you add.59        """60        pole_p = self.brick(center_lr=center_lr + height / 2 - thickness / 2, center_ap=center_ap - breadth / 2,61                            center_is=center_is, len_lr=height, len_ap=thickness, len_is=thickness)62        pole_a = self.brick(center_lr=center_lr + height / 2 - thickness / 2, center_ap=center_ap + breadth / 2,63                            center_is=center_is, len_lr=height, len_ap=thickness, len_is=thickness)64        bar = self.brick(center_lr=center_lr, center_ap=center_ap, center_is=center_is, len_lr=thickness,65                         len_ap=breadth, len_is=thickness)66        u_mask = np.logical_or(bar, np.logical_or(pole_a, pole_p))67        return u_mask68    def u_horizontal_open_left(self, center_lr, center_ap, center_is, breadth, height, thickness):69        """ Create a U shape that lies on the horizontal plane, opening towards the left.70        :param center_lr: left/right center on the U shape, i.e. were the . is placed in |_._|71        :param center_ap: anterior/posterior center on the U shape, i.e. were the . is placed in |_._|72        :param center_is: inferior/superior center on the U shape, i.e. were the . is placed in |_._|73        :param breadth: The distance between the poles | and | in |__|.74        :param height: The length of the pole | in |__|.75        :param thickness: If you turn the U from 2D to 3D, how much depth you add.76        """77        pole_p = self.brick(center_lr=center_lr - height / 2 + thickness / 2, center_ap=center_ap - breadth / 2,78                            center_is=center_is, len_lr=height, len_ap=thickness, len_is=thickness)79        pole_a = self.brick(center_lr=center_lr - height / 2 + thickness / 2, center_ap=center_ap + breadth / 2,80                            center_is=center_is, len_lr=height, len_ap=thickness, len_is=thickness)81        bar = self.brick(center_lr=center_lr, center_ap=center_ap, center_is=center_is, len_lr=thickness,82                         len_ap=breadth, len_is=thickness)83        u_mask = np.logical_or(bar, np.logical_or(pole_a, pole_p))84        return u_mask85    def torus(self, center_lr, center_ap, center_is, torus_radius, tube_cross_section_radius):86        equation = np.square(np.sqrt((self.xx - center_lr) ** 2 + (self.yy - center_ap) ** 2) - torus_radius) + (87                    self.zz - center_is) ** 2 < tube_cross_section_radius ** 2...026.py
Source:026.py  
1"""æ¾åºå°äº 1000 çæ°å dï¼1/d çåè¿å¶è¡¨ç¤ºå«ææé¿ç循ç¯å"""2# æ©10åä½3def len_is(x):4    b = []5    a = 10 % x6    while a not in (b):7        b.append(a)8        a = (a * 10) % x9    return len(b)10# æ¾æé¿11max_num = 012max_len = 013for d in range(1, 1000):14    if len_is(d) > max_len:15        max_len = len_is(d)16        max_num = d...problem26.py
Source:problem26.py  
1# æ©10åä½2def len_is(x):3    b = []4    a = 10 % x5    while a not in (b):6        b.append(a)7        a = (a * 10) % x8    return len(b)910max_num = 011max_len = 012for d in range(1, 1000):13    if len_is(d) > max_len:14        max_len = len_is(d)15        max_num = d16print('çæ¡æ¯ï¼ ' + str(max_num))
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