How to use highlight method of Actions Package

Best Howitzer_ruby code snippet using Actions.highlight

button.rb

Source:button.rb Github

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...18 attr_accessor :font_color19 attr_accessor :font_hover_color20 attr_accessor :game21 attr_reader :height22 attr_accessor :highlight_color23 attr_accessor :hover_color24 attr_accessor :highlight_hover_color25 attr_reader :hover_image26 attr_reader :hover_image_height27 attr_reader :hover_image_width28 attr_reader :image29 attr_accessor :image_angle30 attr_accessor :image_background_color31 attr_accessor :image_background_hover_color32 attr_reader :image_height33 attr_accessor :image_position_x34 attr_accessor :image_position_y35 attr_reader :image_width36 attr_reader :image_x37 attr_reader :image_y38 attr_accessor :maximum_font_size39 attr_reader :text40 attr_accessor :text_angle41 attr_accessor :text_position_x42 attr_accessor :text_position_y43 attr_accessor :text_relative_position_x44 attr_accessor :text_relative_position_y45 attr_reader :text_relative_width46 attr_reader :text_x47 attr_reader :text_y48 attr_reader :width49 attr_reader :x50 attr_reader :y51 attr_reader :z52 def initialize(53 actions:,54 color: DEFAULT_COLOR,55 font_color: DEFAULT_TEXT_COLOR,56 game:,57 height: DEFAULT_HEIGHT,58 hover_color: DEFAULT_HOVER_COLOR,59 image_angle: 0,60 image_position_x: 0.5,61 image_position_y: 0.5,62 text_angle: 0,63 text_position_x: 0.5,64 text_position_y: 0.5,65 text_relative_position_x: 0.5,66 text_relative_position_y: 0.5,67 text_relative_width: 1,68 width: DEFAULT_WIDTH,69 x: 0,70 y: 0,71 z: ZOrder::MAIN_UI,72 **options73 )74 self.game = game75 self.actions = actions76 self.border_color = options[:border_color]77 self.border_hover_color = options[:border_hover_color]78 self.border_width = options[:border_width]79 self.color = color80 self.deadzones = options[:deadzones]81 self.font = options[:font]82 self.font_color = font_color83 self.font_hover_color = options[:font_hover_color] || font_color84 self.height = height85 self.highlight_color = options[:highlight_color]86 self.hover_color = hover_color87 self.highlight_hover_color = options[:highlight_hover_color]88 @hover_image = options[:hover_image]89 self.hover_image_height = options[:hover_image_height]90 self.hover_image_width ||= options[:hover_image_width]91 @image = options[:image]92 self.image_angle = image_angle93 self.image_background_color = options[:image_background_color]94 self.image_background_hover_color = options[:image_background_color]95 self.image_height = options[:image_height]96 self.image_position_x = image_position_x97 self.image_position_y = image_position_y98 self.image_width ||= options[:image_width]99 self.text_angle = text_angle100 self.text_position_x = text_position_x101 self.text_position_y = text_position_y102 self.text_relative_position_x = text_relative_position_x103 self.text_relative_position_y = text_relative_position_y104 self.text_relative_width = text_relative_width105 self.width = width106 @hover_image_height ||= @image_height107 @hover_image_width ||= @image_width108 update_coordinates(x: x, y: y, z: z)109 self.text = options[:text]110 end111 %i[height width].each do |attribute|112 define_method(:"#{attribute}=") do |value|113 instance_variable_set(:"@#{attribute}", value&.round)114 self.text = text115 update_coordinates116 send(attribute)117 end118 end119 %i[120 image_position_x121 image_position_y122 text_position_x123 text_position_y124 text_relative_width125 ].each do |attribute|126 define_method(:"#{attribute}=") do |value|127 instance_variable_set(:"@#{attribute}", value)128 self.text = text129 update_coordinates130 send(attribute)131 end132 end133 def actions=(value)134 @actions = game.format_actions(value)135 end136 def draw(mouse_x = nil, mouse_y = nil)137 if mouse_x && mouse_y && within?(mouse_x, mouse_y)138 draw_shape(hover: true)139 draw_image_background(hover: true) if image_background_hover_color140 hover_image&.draw_rot(141 angle: image_angle,142 draw_height: hover_image_height,143 draw_width: hover_image_width,144 x: image_x,145 y: image_y,146 z: z147 )148 image&.tick149 if text150 font&.draw_text(151 text,152 angle: text_angle,153 color: font_hover_color,154 rel_x: text_relative_position_x,155 rel_y: text_relative_position_y,156 x: text_x,157 y: text_y,158 z: z159 )160 end161 draw_highlight(hover: true) if highlight_hover_color162 else163 draw_shape164 draw_image_background if image_background_color165 image&.draw_rot(166 angle: image_angle,167 draw_height: image_height,168 draw_width: image_width,169 x: image_x,170 y: image_y,171 z: z172 )173 hover_image&.tick174 if text175 font&.draw_text(176 text,177 angle: text_angle,178 color: font_color,179 rel_x: text_relative_position_x,180 rel_y: text_relative_position_y,181 x: text_x,182 y: text_y,183 z: z184 )185 end186 draw_highlight if highlight_color187 end188 end189 def font=(value)190 @font = value191 self.maximum_font_size = font&.height192 font193 end194 def hover_image=(value)195 @hover_image = value196 if hover_image_height197 self.hover_image_height = hover_image_height unless hover_image_width198 elsif hover_image_width199 self.hover_image_width = hover_image_width200 end201 hover_image202 end203 def hover_image_height=(value)204 @hover_image_height = value&.round205 @hover_image_width ||= hover_image.width * (hover_image_height / hover_image.height.to_f) if206 hover_image && hover_image_height207 hover_image_height208 end209 def hover_image_width=(value)210 @hover_image_width = value&.round211 @hover_image_height ||= hover_image.height * (hover_image_width / hover_image.width.to_f) if212 hover_image && hover_image_width213 hover_image_width214 end215 def image=(value)216 @image = value217 if image_height218 self.image_height = image_height unless image_width219 elsif image_width220 self.image_width = image_width221 end222 image223 end224 def image_height=(value)225 @image_height = value&.round226 @image_width ||= (image.width * (image_height / image.height.to_f)).round if image &&227 image_height228 image_height229 end230 def image_width=(value)231 @image_width = value&.round232 @image_height ||= (image.height * (image_width / image.width.to_f)).round if image &&233 image_width234 image_width235 end236 def maximize_images_in_square(size)237 if image238 self.image_height = self.image_width = nil239 if image.height > image.width240 self.image_height = size241 else242 self.image_width = size243 end244 end245 return unless hover_image246 self.hover_image_height = self.hover_image_width = nil247 if hover_image.height > hover_image.width248 self.hover_image_height = size249 else250 self.hover_image_width = size251 end252 end253 def perform_actions254 game.execute_actions(actions)255 end256 def perform_image_animation(animation_type, animation_args)257 animation_args = animation_args.merge(x: image_x, y: image_y, z: z)258 hover_image&.perform_animation(259 animation_type,260 draw_height: hover_image_height,261 draw_width: hover_image_width,262 **animation_args263 )264 image&.perform_animation(265 animation_type,266 draw_height: image_height,267 draw_width: image_width,268 **animation_args269 )270 end271 def text=(value)272 @text = value273 return text unless font && maximum_font_size && width && text_relative_width274 # Find maximum font size (between set maximum and minimum) usable while still fitting275 # text on the button. Try skipping the binary search by checking the maximum276 # size first as this is the most common case.277 font_size = maximum_font_size if278 Gosu::Font.new(maximum_font_size).text_width(text) < (width * text_relative_width) - 5279 font_size ||= (MINIMUM_FONT_SIZE...maximum_font_size)280 .to_a281 .reverse282 .bsearch do |size|283 Gosu::Font.new(size).text_width(text) < (width * text_relative_width) - 5284 end285 @font = Gosu::Font.new(font_size || MINIMUM_FONT_SIZE, name: font.name)286 # If text doesn't fit on button even at minimum font size, truncate287 # text with ellipses beyond what can fit at minimum font size288 # unless font_size289 @text = font.truncate_text(text: text, trailing_text: '...', width: width - 20) unless290 font_size291 text292 end293 def update_coordinates(x: nil, y: nil, z: nil)294 @x = x if x295 @y = y if y296 @z = z if z297 @center_x = width && @x ? @x + (width / 2.0) : nil298 @center_y = height && @y ? @y + (height / 2.0) : nil299 @image_x = width && @x && image_position_x ? @x + (width * image_position_x) : nil300 @image_y = height && @y && image_position_y ? @y + (height * image_position_y) : nil301 @text_x = width && @x && text_position_x ? @x + (width * text_position_x) : nil302 @text_y = height && @y && text_position_y ? @y + (height * text_position_y) : nil303 end304 def within?(_x, _y)305 return false if deadzones && within_deadzones?(_x, _y)306 border = border_width || 0307 _x >= x - border && _x < (x + width + border) && _y >= y - border &&308 _y < (y + height + border)309 end310 protected311 def draw_highlight(hover: false)312 color_to_draw = hover ? highlight_hover_color : highlight_color313 Gosu.draw_rect(color: color_to_draw, height: height, width: width, x: x, y: y, z: z)314 end315 def draw_image_background(hover: false)316 color_to_draw, drawn_height, drawn_width =317 if hover318 [image_background_hover_color, hover_image_height, hover_image_width]319 else320 [image_background_color, image_height, image_width]321 end322 Gosu.draw_rect(323 color: color_to_draw,324 from_center: true,325 height: drawn_height,326 width: drawn_width,327 x: image_x,328 y: image_y,329 z: z330 )331 end332 def draw_shape(hover: false)333 color_to_draw, border_color_to_draw =334 hover ? [hover_color, border_hover_color] : [color, border_color]335 if border_color_to_draw336 Gosu.draw_rect(337 color: border_color_to_draw,338 height: height + border_width,339 width: width + border_width,340 x: x - border_width,341 y: y - border_width,342 z: z343 )344 end345 return unless color_to_draw346 Gosu.draw_rect(color: color_to_draw, height: height, width: width, x: x, y: y, z: z)347 end348 def within_deadzones?(_x, _y)349 deadzones.each do |deadzone|350 return true if _x >= deadzone[:x] && _x < deadzone[:x] + deadzone[:width] &&351 _y >= deadzone[:y] && _y < deadzone[:y] + deadzone[:height]352 end353 false354 end355 end356 class CircularButton < Button357 attr_accessor :border_circle358 attr_accessor :border_hover_circle359 attr_accessor :circle360 attr_accessor :highlight_circle361 attr_accessor :hover_circle362 attr_accessor :hover_highlight_circle363 attr_reader :radius364 def initialize(365 actions:,366 color: DEFAULT_COLOR,367 font_color: DEFAULT_TEXT_COLOR,368 game:,369 hover_color: DEFAULT_HOVER_COLOR,370 image_angle: 0,371 image_position_x: 0.5,372 image_position_y: 0.5,373 radius:,374 text_angle: 0,375 text_position_x: 0.5,376 text_position_y: 0.5,377 text_relative_position_x: 0.5,378 text_relative_position_y: 0.5,379 x: 0,380 y: 0,381 z: ZOrder::MAIN_UI,382 **options383 )384 self.game = game385 self.radius = radius386 self.border_width = options[:border_width]387 self.actions = actions388 self.border_color = options[:border_color]389 self.border_hover_color = options[:border_hover_color]390 self.color = color391 self.deadzones = options[:deadzones]392 self.font = options[:font]393 self.font_color = font_color394 self.font_hover_color = options[:font_hover_color] || font_color395 self.highlight_color = options[:highlight_color]396 self.highlight_hover_color = options[:highlight_hover_color]397 self.hover_color = hover_color398 @hover_image = options[:hover_image]399 self.hover_image_height = options[:hover_image_height]400 self.hover_image_width ||= options[:hover_image_width]401 @image = options[:image]402 self.image_angle = image_angle403 self.image_background_color = options[:image_background_color]404 self.image_background_hover_color = options[:image_background_hover_color]405 self.image_height = options[:image_height]406 self.image_position_x = image_position_x407 self.image_position_y = image_position_y408 self.image_width ||= options[:image_width]409 self.text_angle = text_angle410 self.text_position_x = text_position_x411 self.text_position_y = text_position_y412 self.text_relative_position_x = text_relative_position_x413 self.text_relative_position_y = text_relative_position_y414 @hover_image_height ||= @image_height415 @hover_image_width ||= @image_width416 update_coordinates(x: x, y: y, z: z)417 self.text = options[:text]418 end419 def border_color=(value)420 @border_color = value421 if border_color422 self.border_circle =423 Image.new(Gosu::Circle.new(color: border_color, radius: radius + border_width))424 end425 border_color426 end427 def border_hover_color=(value)428 @border_hover_color = value429 if border_hover_color430 self.border_hover_circle = Image.new(431 Gosu::Circle.new(color: border_hover_color, radius: radius + border_width)432 )433 end434 border_hover_color435 end436 def border_width=(value)437 @border_width = value&.round438 self.border_color = border_color439 self.border_hover_color = border_hover_color440 self.highlight_color = highlight_color441 self.highlight_hover_color = highlight_hover_color442 border_width443 end444 def color=(value)445 @color = value446 self.circle =447 if color448 Image.new(Gosu::Circle.new(color: color, radius: radius))449 else450 nil451 end452 color453 end454 def highlight_color=(value)455 @highlight_color = value456 self.highlight_circle = Image.new(Gosu::Circle.new(color: highlight_color, radius: radius)) if457 highlight_color458 highlight_color459 end460 def highlight_hover_color=(value)461 @highlight_hover_color = value462 if highlight_hover_color463 self.hover_highlight_circle =464 Image.new(Gosu::Circle.new(color: highlight_hover_color, radius: radius))465 end466 highlight_hover_color467 end468 def hover_color=(value)469 @hover_color = value470 self.hover_circle = Image.new(Gosu::Circle.new(color: hover_color, radius: radius)) if471 hover_color472 hover_color473 end474 def radius=(value)475 @radius = value.round476 self.height = self.width = radius * 2477 self.color = color478 self.highlight_color = highlight_color479 self.highlight_hover_color = highlight_hover_color480 self.hover_color = hover_color481 self.text = text482 radius483 end484 def update_coordinates(x: nil, y: nil, z: nil)485 @x = @center_x = x if x486 @y = @center_y = y if y487 @z = z if z488 @image_x =489 radius && @x && image_position_x ? @x - radius + (radius * image_position_x * 2) : nil490 @image_y =491 radius && @y && image_position_y ? @y - radius + (radius * image_position_y * 2) : nil492 @text_x = radius && @x && text_position_x ? @x - radius + (radius * text_position_x * 2) : nil493 @text_y = radius && @y && text_position_y ? @y - radius + (radius * text_position_y * 2) : nil494 end495 def within?(_x, _y)496 return false if deadzones && within_deadzones?(_x, _y)497 Math.sqrt((_x - x).abs**2 + (_y - y).abs**2) < (radius + (border_width || 0))498 end499 protected500 def draw_highlight(hover: false)501 circle_to_draw = hover ? hover_highlight_circle : highlight_circle502 circle_to_draw&.draw(from_center: true, x: center_x, y: center_y, z: z)503 end504 def draw_shape(hover: false)505 if hover506 border_hover_circle&.draw(from_center: true, x: center_x, y: center_y, z: z)507 hover_circle&.draw(from_center: true, x: center_x, y: center_y, z: z)508 else509 border_circle&.draw(from_center: true, x: center_x, y: center_y, z: z)510 circle&.draw(from_center: true, x: center_x, y: center_y, z: z)511 end512 end513 end514end...

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core.rb

Source:core.rb Github

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...55 @@sti_create_links = true56 # prefix messages with current timestamp, set the format to display (you can use I18n keys) or true and :short will be used57 cattr_accessor :timestamped_messages58 @@timestamped_messages = false59 # a hash of string (or array of strings) and highlighter string to highlight words in messages. It will use highlight rails helper60 cattr_accessor :highlight_messages61 @@highlight_messages = nil62 # instance-level configuration63 # ----------------------------64 # provides read/write access to the local Actions DataStructure65 attr_reader :actions66 def actions=(args)67 @actions = ActiveScaffold::DataStructures::Actions.new(*args)68 end69 # provides read/write access to the local Columns DataStructure70 attr_reader :columns71 def columns=(val)72 @columns._inheritable = val.collect {|c| c.to_sym}73 # Add virtual columns74 @columns << val.collect {|c| c.to_sym unless @columns[c.to_sym]}.compact75 end76 # lets you override the global ActiveScaffold frontend for a specific controller77 attr_accessor :frontend78 # lets you override the global ActiveScaffold theme for a specific controller79 attr_accessor :theme80 # enable caching of action link urls81 attr_accessor :cache_action_link_urls82 # lets you specify whether add a create link for each sti child for a specific controller83 attr_accessor :sti_create_links84 def add_sti_create_links?85 self.sti_create_links and not self.sti_children.nil?86 end87 # action links are used by actions to tie together. they appear as links for each record, or general links for the ActiveScaffold.88 attr_reader :action_links89 # a generally-applicable name for this ActiveScaffold ... will be used for generating page/section headers90 attr_writer :label91 def label(options={})92 as_(@label, options) || model.model_name.human(options.merge(options[:count].to_i == 1 ? {} : {:default => model.name.pluralize}))93 end94 # STI children models, use an array of model names95 attr_accessor :sti_children96 # prefix messages with current timestamp, set the format to display (you can use I18n keys) or true and :short will be used97 attr_accessor :timestamped_messages98 # a hash of string (or array of strings) and highlighter string to highlight words in messages. It will use highlight rails helper99 attr_accessor :highlight_messages100 ##101 ## internal usage only below this point102 ## ------------------------------------103 def initialize(model_id)104 # model_id is the only absolutely required configuration value. it is also not publicly accessible.105 @model_id = model_id106 # inherit the actions list directly from the global level107 @actions = self.class.actions.clone108 # create a new default columns datastructure, since it doesn't make sense before now109 attribute_names = self.model.columns.collect{ |c| c.name.to_sym }.sort_by { |c| c.to_s }110 association_column_names = self.model.reflect_on_all_associations.collect{ |a| a.name.to_sym }.sort_by { |c| c.to_s }111 @columns = ActiveScaffold::DataStructures::Columns.new(self.model, attribute_names + association_column_names)112 # and then, let's remove some columns from the inheritable set.113 @columns.exclude(*self.class.ignore_columns)114 @columns.exclude(*@columns.find_all { |c| c.column and (c.column.primary or c.column.name =~ /(_id|_count)$/) }.collect {|c| c.name})115 @columns.exclude(*self.model.reflect_on_all_associations.collect{|a| :"#{a.name}_type" if a.options[:polymorphic]}.compact)116 # inherit the global frontend117 @frontend = self.class.frontend118 @theme = self.class.theme119 @cache_action_link_urls = self.class.cache_action_link_urls120 @sti_create_links = self.class.sti_create_links121 # inherit from the global set of action links122 @action_links = self.class.action_links.clone123 @timestamped_messages = self.class.timestamped_messages124 @highlight_messages = self.class.highlight_messages125 end126 # To be called after your finished configuration127 def _load_action_columns128 #ActiveScaffold::DataStructures::ActionColumns.class_eval {include ActiveScaffold::DataStructures::ActionColumns::AfterConfiguration}129 # then, register the column objects130 self.actions.each do |action_name|131 action = self.send(action_name)132 action.columns.set_columns(self.columns) if action.respond_to?(:columns)133 end134 end135 # To be called after your finished configuration136 def _configure_sti137 column = self.model.inheritance_column138 if sti_create_links...

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admin.rb

Source:admin.rb Github

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1# frozen_string_literal: true2module TohsakaBot3 module Commands4 module Admin5 require_relative '../../../events/highlight/highlight_core' # for convertpins6 extend Discordrb::Commands::CommandContainer7 command(:registerslash,8 aliases: TohsakaBot.get_command_aliases('commands.tool.admin.register_slash.aliases'),9 description: I18n.t(:'commands.tool.admin.register_slash.description'),10 usage: I18n.t(:'commands.tool.admin.register_slash.usage'),11 permission_level: TohsakaBot.permissions.roles["owner"],12 min_args: 1) do |event, *types|13 command = CommandLogic::RegisterSlash.new(event, types)14 event.respond(command.run[:content])15 end16 command(:eval,17 description: I18n.t(:'commands.tool.admin.eval.description'),18 usage: I18n.t(:'commands.tool.admin.eval.usage'),19 help_available: false,20 permission_level: TohsakaBot.permissions.roles["owner"]) do |event|21 # Hard coded to allow ONLY the owner to have access.22 break unless event.user.id == AUTH.owner_id.to_i23 command = CommandLogic::Eval.new(event, event.message.content[5..])24 event.respond(command.run[:content])25 end26 command(:tester,27 aliases: %i[test t],28 description: 'Command for testing stuff',29 usage: 'test') do |event|30 event.<< event.message.content31 end32 command(:editpermissions,33 aliases: TohsakaBot.get_command_aliases('commands.tool.admin.edit_permissions.aliases'),34 description: I18n.t(:'commands.tool.admin.edit_permissions.description'),35 usage: I18n.t(:'commands.tool.admin.edit_permissions.usage'),36 min_args: 2,37 permission_level: TohsakaBot.permissions.actions["permissions"]) do |event, user, level|38 command = CommandLogic::EditPermissions.new(event, user, level)39 event.respond(command.run[:content], false, nil, nil, false)40 end41 command(:setstatus,42 aliases: %i[np],43 description: 'Now playing status.',44 usage: 'np <type (playing, watching, listening, competing)> <status>',45 min_args: 2,46 permission_level: TohsakaBot.permissions.actions["set_status"]) do |event, type, *msg|47 msg = msg.join(' ')48 type = "playing" unless %w[playing watching listening streaming competing].include?(type)49 TohsakaBot.status(type, msg)50 cfg = YAML.load_file("cfg/config.yml")51 cfg["status"] = [type, msg]52 File.open('cfg/config.yml', 'w') { |f| f.write cfg.to_yaml }53 event.respond("Status changed to `#{msg.strip_mass_mentions}` as `#{type}`.")54 end55 command(:prune,56 description: 'Prunes between 2 and 100 messages in the current channel.',57 usage: 'prune <amount (2-100)>',58 permission_level: TohsakaBot.permissions.actions["message_prune"]) do |event, amount|59 if /\A\d+\z/.match(amount) && (2..100).include?(amount.to_i)60 event.channel.prune(amount.to_i)61 break62 else63 event.respond('The amount of messages has to be between 2 and 100.')64 end65 end66 command(:typing,67 aliases: %i[type],68 description: 'Starts typing.',69 permission_level: TohsakaBot.permissions.actions["typing_event"],70 usage: 'typing <how long (minutes, default is unlimited)>') do |event, duration|71 if event.channel.pm?72 event.<< 'Not allowed in private messages.'73 break74 end75 TohsakaBot.manage_typing(event.channel, duration)76 break77 end78 command(:convertpins,79 description: 'Copies all pinned messages on the specified channel to database and posts them to the highlight channel',80 usage: 'convertpins <Newest|oldest (starting point)> <channel_id (if empty, current channel will be used)> ',81 permission_level: TohsakaBot.permissions.actions["convert_pins"]) do |event, order, channel_id|82 channel = if channel_id.nil?83 event.channel84 else85 BOT.channel(channel_id.to_i)86 end87 pinned_messages = channel.pins88 pinned_messages.reverse! if !order.nil? && order == 'oldest'89 msg = event.respond('Converting...')90 pinned_messages.each do |m|91 next unless TohsakaBot.db[:highlights].where(msg_id: m.id.to_i).empty?92 highlight_core = HighlightCore.new(m, channel.server.id.to_i, channel.id.to_i)93 highlight_core.store_highlight(highlight_core.send_highlight(channel.server.id))94 sleep(2)95 end96 msg.edit('Done!')97 break98 end99 command(:emojilist,100 aliases: %i[emoji le],101 description: 'List all the 絵文字 bot has at its disposal.',102 usage: 'emojis') do |event|103 every_emoji = BOT.emoji104 i = 0105 emoji_names = []106 until i == every_emoji.count107 if event.server != every_emoji[i].server...

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highlight

Using AI Code Generation

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1Actions::highlight(<<-EOF)2Actions::highlight(<<-EOF)3Actions::highlight(<<-EOF)4Actions::highlight(<<-EOF)5Actions::highlight(<<-EOF)6Actions::highlight(<<-EOF)7Actions::highlight(<<-EOF)8Actions::highlight(<<-EOF)9Actions::highlight(<<-EOF)

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