How to use getLightFromSky method of be.seeseemelk.mockbukkit.block.BlockMock class

Best MockBukkit code snippet using be.seeseemelk.mockbukkit.block.BlockMock.getLightFromSky

Source:BlockMock.java Github

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...141 // TODO Auto-generated method stub142 throw new UnimplementedOperationException();143 }144 @Override145 public byte getLightFromSky()146 {147 // TODO Auto-generated method stub148 throw new UnimplementedOperationException();149 }150 @Override151 public byte getLightFromBlocks()152 {153 // TODO Auto-generated method stub154 throw new UnimplementedOperationException();155 }156 @Override157 public World getWorld()158 {159 return location.getWorld();...

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getLightFromSky

Using AI Code Generation

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1BlockMock block = new BlockMock(Material.SUNFLOWER);2BlockStateMock blockState = new BlockStateMock(Material.SUNFLOWER);3BlockDataMock blockData = new BlockDataMock(Material.SUNFLOWER);4LightableMock lightable = new LightableMock(Material.SUNFLOWER);5LightableMock lightable = new LightableMock(Material.SUNFLOWER);6LightableMock lightable = new LightableMock(Material.SUNFLOWER);7LightableMock lightable = new LightableMock(Material.SUNFLOWER);8LightableMock lightable = new LightableMock(Material.SUNFLOWER);9LightableMock lightable = new LightableMock(Material.SUNFLOWER);10LightableMock lightable = new LightableMock(Material.SUNFLOWER);

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getLightFromSky

Using AI Code Generation

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1 public void testGetLightFromSky()2 {3 BlockMock blockMock = new BlockMock(Material.STONE);4 WorldMock worldMock = new WorldMock();5 worldMock.setBlockAt(0, 0, 0, blockMock);6 assertEquals(15, blockMock.getLightFromSky());7 }8 public void testGetLightFromBlocks()9 {10 BlockMock blockMock = new BlockMock(Material.STONE);11 WorldMock worldMock = new WorldMock();12 worldMock.setBlockAt(0, 0, 0, blockMock);13 assertEquals(15, blockMock.getLightFromBlocks());14 }15 public void testGetLightLevel()16 {17 BlockMock blockMock = new BlockMock(Material.STONE);18 WorldMock worldMock = new WorldMock();19 worldMock.setBlockAt(0, 0, 0, blockMock);20 assertEquals(15, blockMock.getLightLevel());21 }22 public void testGetLightFrom()23 {24 BlockMock blockMock = new BlockMock(Material.STONE);25 WorldMock worldMock = new WorldMock();26 worldMock.setBlockAt(0, 0, 0, blockMock);27 assertEquals(15, blockMock.getLightFrom(BlockFace.UP));28 }29 public void testGetBlockPower()30 {31 BlockMock blockMock = new BlockMock(Material.STONE);32 WorldMock worldMock = new WorldMock();33 worldMock.setBlockAt(0, 0, 0, blockMock);34 assertEquals(0, blockMock.getBlockPower(BlockFace.UP));35 }

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getLightFromSky

Using AI Code Generation

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1BlockMock blockMock = new BlockMock(Material.GLASS);2blockMock.setBlockData(BlockDataMock.mockBlockData(Material.GLASS));3blockMock.setType(Material.GLASS);4blockMock.getState().setType(Material.GLASS);5blockMock.getState().setBlockData(BlockDataMock.mockBlockData(Material.GLASS));6blockMock.getState().update(true, false);7blockMock.getState().update(true, true);8blockMock.getState().update(false, false);9blockMock.getState().update(false, true);10blockMock.setBiome(Biome.BEACH);11blockMock.setBlockData(BlockDataMock.mockBlockData(Material.GLASS));12blockMock.setBlockData(BlockDataMock.mockBlockData(Material.GLASS), false);13blockMock.setBlockData(BlockDataMock.mockBlockData(Material.GLASS), true);14blockMock.setBlockData(BlockDataMock.mockBlockData(Material.GLASS), true, true);15blockMock.setType(Material.GLASS);16blockMock.setType(Material.GLASS, false);17blockMock.setType(Material.GLASS, true);18blockMock.setType(Material.GLASS, true, true);19blockMock.getState().setType(Material.GLASS);20blockMock.getState().setBlockData(BlockDataMock.mockBlockData(Material.GLASS));21blockMock.getState().update(true, false);22blockMock.getState().update(true, true);23blockMock.getState().update(false, false);24blockMock.getState().update(false, true);

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getLightFromSky

Using AI Code Generation

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1package be.seeseemelk.mockbukkit;2import be.seeseemelk.mockbukkit.block.BlockMock;3import be.seeseemelk.mockbukkit.block.data.BlockDataMock;4import be.seeseemelk.mockbukkit.block.data.Lightable;5import be.seeseemelk.mockbukkit.block.data.LightableMock;6import be.seeseemelk.mockbukkit.block.data.Waterlogged;7import be.seeseemelk.mockbukkit.block.data.WaterloggedMock;8import org.bukkit.Material;9import org.bukkit.block.Block;10import org.bukkit.block.data.BlockData;11import org.bukkit.block.data.Lightable;12import org.bukkit.block.data.Waterlogged;13import org.junit.jupiter.api.BeforeEach;14import org.junit.jupiter.api.Test;15import static org.junit.jupiter.api.Assertions.*;16{17 private ServerMock server;18 private BlockMock block;19 public void setUp()20 {21 server = MockBukkit.mock();22 block = new BlockMock(Material.REDSTONE_LAMP);23 }24 public void testIsLit()25 {26 Lightable lightable = (Lightable) block.getBlockData();27 assertFalse(lightable.isLit());28 lightable.setLit(true);29 assertTrue(lightable.isLit());30 }31 public void testLightableBlockData()32 {33 BlockData blockData = block.getBlockData();34 assertTrue(blockData instanceof Lightable);35 }36 public void testLightableBlock()37 {38 Block block = server.addSimpleWorld("world").getBlockAt(0, 0, 0);39 block.setType(Material.REDSTONE_LAMP);40 assertTrue(block.getBlockData() instanceof Lightable);41 }42 public void testBlockLightFromSky()43 {44 Block block = server.addSimpleWorld("world").getBlockAt(0, 0, 0);45 block.setType(Material.REDSTONE_LAMP);46 assertTrue(block.getBlockData() instanceof Lightable);47 Lightable lightable = (Lightable) block.getBlockData();48 lightable.setLit(true);49 assertEquals(15, block.getLightFromSky());50 }51 public void testBlockLightFromBlocks()52 {

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getLightFromSky

Using AI Code Generation

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1BlockMock block = new BlockMock(Material.STONE);2block.getLightFromSky();3block.getLightFromSky(15);4block.setType(Material.AIR);5block.setType(Material.STONE);6block.getLightFromSky(10);7block.setType(Material.AIR);8block.setType(Material.STONE);9block.getLightFromSky(10);10block.setType(Material.AIR);11block.setType(Material.STONE);12block.getLightFromSky(10);13block.setType(Material.AIR);14block.setType(Material.STONE);15block.getLightFromSky(10);16block.setType(Material.AIR);17block.setType(Material.STONE);18block.getLightFromSky(10);19block.setType(Material.AIR);20block.setType(Material.STONE);21block.getLightFromSky(10);22block.setType(Material.AIR);23block.setType(Material.STONE);24block.getLightFromSky(10);25block.setType(Material.AIR);26block.setType(Material.STONE);

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