How to use ignite method of be.seeseemelk.mockbukkit.entity.CreeperMock class

Best MockBukkit code snippet using be.seeseemelk.mockbukkit.entity.CreeperMock.ignite

Source:CreeperMockTest.java Github

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...102 }103 @Test104 void testIgnite()105 {106 creeper.ignite();107 server.getPluginManager().assertEventFired(CreeperIgniteEvent.class);108 assertTrue(creeper.isIgnited());109 }110 @Test111 void testIgniteWithCancelledEvent()112 {113 server.getPluginManager().registerEvents(new Listener()114 {115 @EventHandler116 void onCreeperIgnite(CreeperIgniteEvent event)117 {118 event.setCancelled(true);119 }120 }, MockBukkit.createMockPlugin());121 creeper.ignite();122 assertFalse(creeper.isIgnited());123 }124 @Test125 void testIsIgnitedDefault()126 {127 assertFalse(creeper.isIgnited());128 }129 @Test130 void testIsIgnited()131 {132 creeper.setIgnited(true);133 assertTrue(creeper.isIgnited());134 }135 @Test...

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Source:CreeperMock.java Github

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...13 private boolean powered = false;14 private int maxFuseTicks = 30;15 private int fuseTicks = 0;16 private int explosionRadius = 3;17 private boolean ignited = false;18 public CreeperMock(@NotNull ServerMock server, @NotNull UUID uuid)19 {20 super(server, uuid);21 }22 @Override23 public boolean isPowered()24 {25 return this.powered;26 }27 @Override28 public void setPowered(boolean value)29 {30 CreeperPowerEvent.PowerCause cause = powered ? CreeperPowerEvent.PowerCause.SET_ON : CreeperPowerEvent.PowerCause.SET_OFF;31 if (new CreeperPowerEvent(this, cause).callEvent())32 {33 this.powered = value;34 }35 }36 @Override37 public void setMaxFuseTicks(int ticks)38 {39 Preconditions.checkArgument(ticks >= 0, "Ticks need to be bigger than 0");40 this.maxFuseTicks = ticks;41 }42 @Override43 public int getMaxFuseTicks()44 {45 return this.maxFuseTicks;46 }47 @Override48 public void setFuseTicks(int ticks)49 {50 Preconditions.checkArgument(ticks >= 0, "Ticks need to be bigger than 0");51 Preconditions.checkArgument(ticks <= this.getMaxFuseTicks(), "Ticks need to be smaller than maxFuseTicks");52 this.fuseTicks = ticks;53 }54 @Override55 public int getFuseTicks()56 {57 return this.fuseTicks;58 }59 @Override60 public void setExplosionRadius(int radius)61 {62 Preconditions.checkArgument(radius >= 0, "Radius needs to be bigger than 0");63 this.explosionRadius = radius;64 }65 @Override66 public int getExplosionRadius()67 {68 return this.explosionRadius;69 }70 @Override71 public void explode()72 {73 float f = this.isPowered() ? 2.0F : 1.0F;74 ExplosionPrimeEvent event = new ExplosionPrimeEvent(this, this.getExplosionRadius() * f, false);75 this.getServer().getPluginManager().callEvent(event);76 this.remove();77 }78 @Override79 public void ignite()80 {81 setIgnited(true);82 }83 @Override84 public void setIgnited(boolean ignited)85 {86 if (isIgnited() == ignited)87 {88 return;89 }90 CreeperIgniteEvent event = new CreeperIgniteEvent(this, ignited);91 if (event.callEvent())92 {93 this.ignited = ignited;94 }95 }96 @Override97 public boolean isIgnited()98 {99 return this.ignited;100 }101 @Override102 public @NotNull EntityType getType()103 {104 return EntityType.CREEPER;105 }106}...

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ignite

Using AI Code Generation

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1import be.seeseemelk.mockbukkit.entity.CreeperMock;2import be.seeseemelk.mockbukkit.entity.PlayerMock;3import be.seeseemelk.mockbukkit.entity.ZombieMock;4import be.seeseemelk.mockbukkit.MockBukkit;5import be.seeseemelk.mockbukkit.ServerMock;6import org.bukkit.entity.Creeper;7import org.bukkit.entity.EntityType;8import org.bukkit.entity.Player;9import org.bukkit.entity.Zombie;10public class 2 {11 public static void main(String[] args) {12 ServerMock server = MockBukkit.mock();13 PlayerMock player = server.addPlayer();14 ZombieMock zombie = new ZombieMock(server);15 CreeperMock creeper = new CreeperMock(server);16 player.teleport(zombie.getLocation());17 creeper.ignite();18 server.getScheduler().runTask(server, () -> {19 System.out.println(creeper.isDead());20 });21 MockBukkit.unmock();22 }23}24import be.seeseemelk.mockbukkit.entity.CreeperMock;25import be.seeseemelk.mockbukkit.entity.PlayerMock;26import be.seeseemelk.mockbukkit.entity.ZombieMock;27import be.seeseemelk.mockbukkit.MockBukkit;28import be.seeseemelk.mockbukkit.ServerMock;29import org.bukkit.entity.Creeper;30import org.bukkit.entity.EntityType;31import org.bukkit.entity.Player;32import org.bukkit.entity.Zombie;33public class 3 {34 public static void main(String[] args) {35 ServerMock server = MockBukkit.mock();36 PlayerMock player = server.addPlayer();37 ZombieMock zombie = new ZombieMock(server);38 CreeperMock creeper = new CreeperMock(server);39 player.teleport(zombie.getLocation());40 creeper.ignite(5);41 server.getScheduler().runTask(server, () -> {42 System.out.println(creeper.isDead());43 });44 MockBukkit.unmock();45 }46}

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ignite

Using AI Code Generation

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1import be.seeseemelk.mockbukkit.entity.CreeperMock;2CreeperMock creeper = new CreeperMock(server, UUID.randomUUID());3creeper.ignite();4import be.seeseemelk.mockbukkit.entity.CreeperMock;5CreeperMock creeper = new CreeperMock(server, UUID.randomUUID());6creeper.ignite();7import be.seeseemelk.mockbukkit.entity.CreeperMock;8CreeperMock creeper = new CreeperMock(server, UUID.randomUUID());9creeper.ignite();10import be.seeseemelk.mockbukkit.entity.CreeperMock;11CreeperMock creeper = new CreeperMock(server, UUID.randomUUID());12creeper.ignite();13import be.seeseemelk.mockbukkit.entity.CreeperMock;14CreeperMock creeper = new CreeperMock(server, UUID.randomUUID());15creeper.ignite();16import be.seeseemelk.mockbukkit.entity.CreeperMock;17CreeperMock creeper = new CreeperMock(server, UUID.randomUUID());18creeper.ignite();19import be.seeseemelk.mockbukkit.entity.CreeperMock;20CreeperMock creeper = new CreeperMock(server, UUID.randomUUID());21creeper.ignite();22import be.seeseemelk.mockbukkit.entity.CreeperMock;

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ignite

Using AI Code Generation

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1package be.seeseemelk.mockbukkit.entity;2{3 private boolean ignited = false;4 private boolean powered = false;5 private int fuseTicks = 30;6 public CreeperMock(Server server, String name)7 {8 super(server, name);9 }10 public EntityType getType()11 {12 return EntityType.CREEPER;13 }14 public boolean isPowered()15 {16 return powered;17 }18 public void setPowered(boolean isPowered)19 {20 this.powered = isPowered;21 }22 public boolean isIgnited()23 {24 return ignited;25 }26 public void ignite()27 {28 ignited = true;29 }30 public void ignite(int fuseTicks)31 {32 ignited = true;33 this.fuseTicks = fuseTicks;34 }35 public void extinguish()36 {37 ignited = false;38 }39 public int getFuseTicks()40 {41 return fuseTicks;42 }43 public void setFuseTicks(int fuseTicks)44 {45 this.fuseTicks = fuseTicks;46 }47}48package be.seeseemelk.mockbukkit.entity;49{50 private boolean ignited = false;51 private boolean powered = false;52 private int fuseTicks = 30;53 public CreeperMock(Server server, String name)54 {55 super(server, name);56 }57 public EntityType getType()58 {59 return EntityType.CREEPER;60 }61 public boolean isPowered()62 {63 return powered;64 }65 public void setPowered(boolean isPowered)66 {67 this.powered = isPowered;68 }69 public boolean isIgnited()70 {71 return ignited;72 }73 public void ignite()74 {75 ignited = true;76 }77 public void ignite(int fuseTicks)78 {79 ignited = true;80 this.fuseTicks = fuseTicks;81 }

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Using AI Code Generation

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1public class 2 {2 public static void main(String[] args) {3 ServerMock server = MockBukkit.mock();4 World world = server.addSimpleWorld("world");5 CreeperMock creeper = new CreeperMock(server, world);6 creeper.ignite();7 System.out.println("Ignited at: " + creeper.getIgnitedAt());8 MockBukkit.unmock();9 }10}11public class 3 {12 public static void main(String[] args) {13 ServerMock server = MockBukkit.mock();14 World world = server.addSimpleWorld("world");15 CreeperMock creeper = new CreeperMock(server, world);16 creeper.ignite();17 System.out.println("Ignited at: " + creeper.getIgnitedAt());18 creeper.explode();19 MockBukkit.unmock();20 }21}22public class 4 {23 public static void main(String[] args) {24 ServerMock server = MockBukkit.mock();25 World world = server.addSimpleWorld("world");26 CreeperMock creeper = new CreeperMock(server, world);27 creeper.ignite();28 System.out.println("Ignited at: " + creeper.getIgnitedAt());29 creeper.explode();30 System.out.println("Exploded at: " + creeper.getExplodedAt());

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