Best MockBukkit code snippet using be.seeseemelk.mockbukkit.entity.FishHookMock.pullHookedEntity
Source:FishHookMockTest.java
...113 {114 Entity entity = new ZombieMock(server, UUID.randomUUID());115 assertEquals(new Vector(), entity.getVelocity());116 hook.setHookedEntity(entity);117 boolean pulled = hook.pullHookedEntity();118 assertTrue(pulled);119 assertEquals(new Vector(), entity.getVelocity());120 }121 @Test122 void pullEntity_ValidShooter()123 {124 Entity entity = new ZombieMock(server, UUID.randomUUID());125 entity.teleport(new Location(world, 5, 0, 5));126 assertEquals(new Vector(), entity.getVelocity());127 hook.setHookedEntity(entity);128 Player player = server.addPlayer();129 player.teleport(new Location(world, -5, 0, -5));130 hook.setShooter(player);131 boolean pulled = hook.pullHookedEntity();132 assertTrue(pulled);133 assertNotEquals(new Vector(), entity.getVelocity());134 }135 @Test136 void updateState()137 {138 Entity entity = new ZombieMock(server, UUID.randomUUID());139 hook.setHookedEntity(entity);140 hook.updateState();141 assertEquals(FishHook.HookState.HOOKED_ENTITY, hook.getState());142 hook.setHookedEntity(null);143 hook.getLocation().getBlock().setType(Material.WATER);144 hook.updateState();145 assertEquals(FishHook.HookState.BOBBING, hook.getState());...
Source:FishHookMock.java
...92 this.state = HookState.HOOKED_ENTITY;93 this.hookedEntity = entity;94 }95 @Override96 public boolean pullHookedEntity()97 {98 if (hookedEntity == null)99 {100 return false;101 }102 if (this.getShooter() instanceof Entity shooter)103 {104 Location shooterLoc = shooter.getLocation();105 Location hookLoc = this.getLocation();106 Vector velocity = new Vector(shooterLoc.getX() - hookLoc.getX(), shooterLoc.getY() - hookLoc.getY(), shooterLoc.getZ() - hookLoc.getZ()).multiply(0.1);107 hookedEntity.setVelocity(hookedEntity.getVelocity().add(velocity));108 }109 return true;110 }...
pullHookedEntity
Using AI Code Generation
1import org.bukkit.entity.FishHook;2import org.bukkit.entity.Player;3import org.bukkit.entity.Projectile;4import org.bukkit.event.player.PlayerFishEvent;5import org.bukkit.event.player.PlayerFishEvent.State;6import org.bukkit.inventory.ItemStack;7import org.junit.Test;8import be.seeseemelk.mockbukkit.MockBukkit;9import be.seeseemelk.mockbukkit.ServerMock;10import be.seeseemelk.mockbukkit.entity.FishHookMock;11import be.seeseemelk.mockbukkit.entity.PlayerMock;12public class FishHookMockTest {13 public void test() {14 ServerMock server = MockBukkit.mock();15 PlayerMock player = server.addPlayer();16 FishHookMock fishHook = new FishHookMock(server, player);17 fishHook.pullHookedEntity();18 }19}20import org.bukkit.entity.FishHook;21import org.bukkit.entity.Player;22import org.bukkit.entity.Projectile;23import org.bukkit.event.player.PlayerFishEvent;24import org.bukkit.event.player.PlayerFishEvent.State;25import org.bukkit.inventory.ItemStack;26import org.junit.Test;27import be.seeseemelk.mockbukkit.MockBukkit;28import be.seeseemelk.mockbukkit.ServerMock;29import be.seeseemelk.mockbukkit.entity.FishHookMock;30import be.seeseemelk.mockbukkit.entity.PlayerMock;31public class FishHookMockTest {32 public void test() {33 ServerMock server = MockBukkit.mock();34 PlayerMock player = server.addPlayer();35 FishHookMock fishHook = new FishHookMock(server, player);36 fishHook.pullHookedEntity();37 }38}
pullHookedEntity
Using AI Code Generation
1package com.example.test;2import org.bukkit.Location;3import org.bukkit.entity.Entity;4import org.bukkit.entity.EntityType;5import org.bukkit.entity.Player;6import org.bukkit.event.player.PlayerFishEvent;7import org.bukkit.event.player.PlayerFishEvent.State;8import org.bukkit.inventory.ItemStack;9import org.bukkit.inventory.PlayerInventory;10import org.bukkit.plugin.java.JavaPlugin;11import org.bukkit.util.Vector;12import be.seeseemelk.mockbukkit.MockBukkit;13import be.seeseemelk.mockbukkit.entity.FishHookMock;14{15 public void onEnable()16 {17 MockBukkit.mock();18 Player player = MockBukkit.createMockPlayer("TestPlayer");19 ItemStack rod = new ItemStack(Material.FISHING_ROD);20 player.getInventory().setItemInMainHand(rod);21 FishHookMock hook = new FishHookMock(player, new Location(player.getWorld(), 0, 0, 0));22 player.setHookedEntity(hook);23 PlayerFishEvent event = new PlayerFishEvent(player, hook, null, State.IN_GROUND);24 getServer().getPluginManager().callEvent(event);25 PlayerInventory inventory = player.getInventory();26 Entity hookedEntity = player.getHookedEntity();27 getLogger().info("Inventory: " + inventory);28 getLogger().info("Hooked entity: " + hookedEntity);29 }30}
pullHookedEntity
Using AI Code Generation
1import org.bukkit.entity.FishHook;2import org.bukkit.entity.Player;3import org.bukkit.entity.Projectile;4import org.bukkit.entity.ProjectileSource;5import org.bukkit.event.entity.ProjectileHitEvent;6import org.bukkit.event.entity.ProjectileLaunchEvent;7import org.bukkit.event.player.PlayerFishEvent;8import org.bukkit.event.player.PlayerFishEvent.State;9import org.bukkit.inventory.ItemStack;10import org.bukkit.projectiles.ProjectileSource;11import org.bukkit.util.Vector;12import be.seeseemelk.mockbukkit.entity.FishHookMock;13{14 public static void main(String[] args)15 {16 FishHookMock hook = new FishHookMock(null, null);17 hook.pullHookedEntity();18 }19}20import org.bukkit.entity.FishHook;21import org.bukkit.entity.Player;22import org.bukkit.entity.Projectile;23import org.bukkit.entity.ProjectileSource;24import org.bukkit.event.entity.ProjectileHitEvent;25import org.bukkit.event.entity.ProjectileLaunchEvent;26import org.bukkit.event.player.PlayerFishEvent;27import org.bukkit.event.player.PlayerFishEvent.State;28import org.bukkit.inventory.ItemStack;29import org.bukkit.projectiles.ProjectileSource;30import org.bukkit.util.Vector;31import be.seeseemelk.mockbukkit.entity.FishHookMock;32{33 public static void main(String[] args)34 {35 FishHookMock hook = new FishHookMock(null, null);36 hook.pullHookedEntity();37 }38}39import org.bukkit.entity.FishHook;40import org.bukkit.entity.Player;41import org.bukkit.entity.Projectile;42import org.bukkit.entity.ProjectileSource;43import org.bukkit.event.entity.ProjectileHitEvent;44import org.bukkit.event.entity.ProjectileLaunchEvent;45import org.bukkit.event.player.PlayerFishEvent;46import org.bukkit.event.player.PlayerFishEvent.State;47import org.bukkit.inventory.ItemStack;48import org.bukkit.projectiles.ProjectileSource;49import org.bukkit.util.Vector;50import be.seeseemelk.mockbukkit.entity.FishHookMock;51{52 public static void main(String[] args)53 {54 FishHookMock hook = new FishHookMock(null,
pullHookedEntity
Using AI Code Generation
1package com.example.test;2import org.bukkit.entity.Entity;3import org.bukkit.entity.EntityType;4import org.bukkit.entity.FishHook;5import org.bukkit.entity.Player;6import org.bukkit.plugin.java.JavaPlugin;7public final class Test extends JavaPlugin {8 public void onEnable() {9 Player player = getServer().getPlayer("Player1");10 FishHook fishHook = (FishHook) player.getWorld().spawnEntity(player.getLocation(), EntityType.FISHING_HOOK);11 Entity hookedEntity = fishHook.getHookedEntity();12 fishHook.pullHookedEntity();13 hookedEntity = fishHook.getHookedEntity();14 }15 public void onDisable() {16 }17}
pullHookedEntity
Using AI Code Generation
1public class 2 {2 private final FishHookMock hook = new FishHookMock();3 void testPullHookedEntity() {4 LivingEntityMock entity = new LivingEntityMock();5 hook.setHookedEntity(entity);6 hook.pullHookedEntity();7 assertEquals(entity, hook.getHookedEntity());8 }9}10public class 3 {11 private final FishHookMock hook = new FishHookMock();12 void testSetHookedEntity() {13 LivingEntityMock entity = new LivingEntityMock();14 hook.setHookedEntity(entity);15 assertEquals(entity, hook.getHookedEntity());16 }17}18public class 4 {19 private final FishHookMock hook = new FishHookMock();20 void testSetShooter() {21 PlayerMock player = new PlayerMock();22 hook.setShooter(player);23 assertEquals(player, hook.getShooter());24 }25}26public class 5 {27 private final FishHookMock hook = new FishHookMock();28 void testSetVelocity() {29 Vector velocity = new Vector(1, 2, 3);30 hook.setVelocity(velocity);31 assertEquals(velocity, hook.getVelocity());32 }33}34public class 6 {35 private final FishHookMock hook = new FishHookMock();36 void testSetBiteChance() {37 hook.setBiteChance(0.5f);38 assertEquals(0.5f, hook.getBiteChance());39 }40}41public class 7 {42 private final FishHookMock hook = new FishHookMock();
pullHookedEntity
Using AI Code Generation
1import org.bukkit.entity.FishHook;2import org.bukkit.entity.Player;3import org.bukkit.entity.Entity;4import org.bukkit.entity.EntityType;5import org.bukkit.Location;6import org.bukkit.Material;7import org.bukkit.inventory.ItemStack;8import org.bukkit.inventory.meta.ItemMeta;9import org.bukkit.event.player.PlayerFishEvent;10import org.bukkit.event.player.PlayerFishEvent.State;11import be.seeseemelk.mockbukkit.MockBukkit;12import be.seeseemelk.mockbukkit.ServerMock;13import be.seeseemelk.mockbukkit.entity.FishHookMock;14import be.seeseemelk.mockbukkit.entity.PlayerMock;15{16 public static void main(String[] args)17 {18 ServerMock server = MockBukkit.mock();19 PlayerMock player = server.addPlayer();20 FishHookMock fish = new FishHookMock(player.getWorld(), player.getLocation());21 fish.setShooter(player);22 fish.setHookedEntity(player);23 fish.pullHookedEntity();24 server.shutdown();25 }26}27import org.bukkit.entity.FishHook;28import org.bukkit.entity.Player;29import org.bukkit.entity.Entity;30import org.bukkit.entity.EntityType;31import org.bukkit.Location;32import org.bukkit.Material;33import org.bukkit.inventory.ItemStack;34import org.bukkit.inventory.meta.ItemMeta;35import org.bukkit.event.player.PlayerFishEvent;36import org.bukkit.event.player.PlayerFishEvent.State;37import be.seeseemelk.mockbukkit.MockBukkit;38import be.seeseemelk.mockbukkit.ServerMock;39import be.seeseemelk.mockbukkit.entity.FishHookMock;40import be.seeseemelk.mockbukkit.entity.PlayerMock;41{42 public static void main(String[] args)43 {44 ServerMock server = MockBukkit.mock();45 PlayerMock player = server.addPlayer();46 FishHookMock fish = new FishHookMock(player.getWorld(), player.getLocation());47 fish.setShooter(player);48 fish.setHookedEntity(player);49 fish.pullHookedEntity();50 server.shutdown();51 }52}
pullHookedEntity
Using AI Code Generation
1package com.example;2import org.bukkit.Bukkit;3import org.bukkit.Location;4import org.bukkit.entity.Entity;5import org.bukkit.entity.EntityType;6import org.bukkit.entity.FishHook;7import org.bukkit.entity.Player;8import be.seeseemelk.mockbukkit.MockBukkit;9import be.seeseemelk.mockbukkit.entity.FishHookMock;10public class FishHookMockTest {11 public static void main(String[] args) {12 MockBukkit mockBukkit = MockBukkit.mock();13 Player player = mockBukkit.addPlayer();14 Location loc = new Location(Bukkit.getWorld("world"), 0, 0, 0);15 Entity entity = Bukkit.getWorld("world").spawnEntity(loc, EntityType.PIG);16 FishHook hook = player.launchProjectile(FishHook.class);17 hook.setHookedEntity(entity);18 FishHookMock hookMock = new FishHookMock(hook);19 hookMock.pullHookedEntity();20 mockBukkit.unload();21 }22}
pullHookedEntity
Using AI Code Generation
1FishHookMock fishHook = new FishHookMock(server, new Location(server.getWorld("world"), 0, 0, 0));2Entity entity = new EntityMock(server, EntityType.PLAYER);3fishHook.setHookedEntity(entity);4Entity hookedEntity = fishHook.pullHookedEntity();5assertEquals(entity, hookedEntity);6FishHookMock fishHook = new FishHookMock(server, new Location(server.getWorld("world"), 0, 0, 0));7Entity entity = new EntityMock(server, EntityType.PLAYER);8fishHook.setHookedEntity(entity);9Entity hookedEntity = fishHook.pullHookedEntity();10assertEquals(entity, hookedEntity);11FishHookMock fishHook = new FishHookMock(server, new Location(server.getWorld("world"), 0, 0, 0));12Entity entity = new EntityMock(server, EntityType.PLAYER);13fishHook.setHookedEntity(entity);14Entity hookedEntity = fishHook.pullHookedEntity();15assertEquals(entity, hookedEntity);16FishHookMock fishHook = new FishHookMock(server, new Location(server.getWorld("world"), 0, 0, 0));17Entity entity = new EntityMock(server, EntityType.PLAYER);18fishHook.setHookedEntity(entity);19Entity hookedEntity = fishHook.pullHookedEntity();20assertEquals(entity, hookedEntity);21FishHookMock fishHook = new FishHookMock(server, new Location(server.getWorld("world"), 0, 0, 0));22Entity entity = new EntityMock(server
pullHookedEntity
Using AI Code Generation
1package com.example;2import org.bukkit.Location;3import org.bukkit.Material;4import org.bukkit.entity.EntityType;5import org.bukkit.entity.Player;6import org.bukkit.entity.Projectile;7import org.bukkit.inventory.ItemStack;8import org.bukkit.inventory.PlayerInventory;9import org.bukkit.plugin.java.JavaPlugin;10import org.junit.jupiter.api.Test;11import org.mockito.Mockito;12import be.seeseemelk.mockbukkit.MockBukkit;13import be.seeseemelk.mockbukkit.entity.FishHookMock;14import be.seeseemelk.mockbukkit.entity.PlayerMock;15public class TestFishHookMock extends JavaPlugin {16 public void testFishHookMock() {17 MockBukkit.mock();18 PlayerMock player = new PlayerMock(MockBukkit.getMock(), "MockPlayer");19 player.setOp(true);20 player.setHealth(20);21 Location location = new Location(player.getWorld(), 1, 100, 1);22 player.teleport(location);23 ItemStack itemStack = new ItemStack(Material.FISHING_ROD);24 PlayerInventory playerInventory = player.getInventory();25 playerInventory.setItemInMainHand(itemStack);26 player.setSneaking(true);27 player.launchProjectile(Projectile.class);28 FishHookMock fishHookMock = player.getFishHook();29 fishHookMock.setHookedEntity(player.getWorld().spawnEntity(location, EntityType.SQUID));30 fishHookMock.pullHookedEntity();31 Mockito.verify(player, Mockito.times(1)).sendMessage("Squid pulled");32 MockBukkit.unmock();33 }34}
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