How to use getWaitTime method of be.seeseemelk.mockbukkit.entity.FishHookMock class

Best MockBukkit code snippet using be.seeseemelk.mockbukkit.entity.FishHookMock.getWaitTime

Source:FishHookMock.java Github

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...135 {136 return state;137 }138 @Override139 public int getWaitTime()140 {141 // TODO Auto-generated method stub142 throw new UnimplementedOperationException();143 }144 @Override145 public void setWaitTime(int ticks)146 {147 // TODO Auto-generated method stub148 throw new UnimplementedOperationException();149 }150 @NotNull151 @Override152 public EntityType getType()153 {...

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getWaitTime

Using AI Code Generation

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1 public void testGetWaitTime() {2 FishHookMock fishHook = new FishHookMock(server, new Location(server.getWorlds().get(0), 0, 0, 0));3 fishHook.setWaitTime(10);4 assertEquals(10, fishHook.getWaitTime());5 }6 public void testSetWaitTime() {7 FishHookMock fishHook = new FishHookMock(server, new Location(server.getWorlds().get(0), 0, 0, 0));8 fishHook.setWaitTime(10);9 assertEquals(10, fishHook.getWaitTime());10 }11 public void testGetBiteChance() {12 FishHookMock fishHook = new FishHookMock(server, new Location(server.getWorlds().get(0), 0, 0, 0));13 fishHook.setBiteChance(10);14 assertEquals(10, fishHook.getBiteChance());15 }16 public void testSetBiteChance() {17 FishHookMock fishHook = new FishHookMock(server, new Location(server.getWorlds().get(0), 0, 0, 0));18 fishHook.setBiteChance(10);19 assertEquals(10, fishHook.getBiteChance());20 }21 public void testGetHookedEntity() {22 FishHookMock fishHook = new FishHookMock(server, new Location(server.getWorlds().get(0), 0, 0, 0));23 PlayerMock player = new PlayerMock(server, "TestPlayer");24 fishHook.setHookedEntity(player);25 assertEquals(player, fishHook.getHookedEntity());26 }

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getWaitTime

Using AI Code Generation

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1FishHookMock fishHook = new FishHookMock(server, player, player.getLocation());2FishHookMock fishHook = new FishHookMock(server, player, player.getLocation());3FishHookMock fishHook = new FishHookMock(server, player, player.getLocation());4FishHookMock fishHook = new FishHookMock(server, player, player.getLocation());5FishHookMock fishHook = new FishHookMock(server, player, player.getLocation());6FishHookMock fishHook = new FishHookMock(server, player, player.getLocation());7FishHookMock fishHook = new FishHookMock(server, player, player.getLocation());8FishHookMock fishHook = new FishHookMock(server, player, player.getLocation());9FishHookMock fishHook = new FishHookMock(server, player, player.getLocation());

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getWaitTime

Using AI Code Generation

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1public void testWaitTime () {2 FishHookMock hook = new FishHookMock (server, new Location (server, 0 , 0 , 0 , 0 , 0 ));3 assertEquals ( 0 , hook.getWaitTime ());4 hook.setWaitTime ( 10 );5 assertEquals ( 10 , hook.getWaitTime ());6}7public void testWaitTime () {8 FishHookMock hook = new FishHookMock (server, new Location (server, 0 , 0 , 0 , 0 , 0 ));9 assertEquals ( 0 , hook.getWaitTime ());10 hook.setWaitTime ( 10 );11 assertEquals ( 10 , hook.getWaitTime ());12}13public void testGetWaitTime () {14 FishHookMock hook = new FishHookMock (server, new Location (server, 0 , 0 , 0 , 0 , 0 ));15 assertEquals ( 0 , hook.getWaitTime ());16 hook.setWaitTime ( 10 );17 assertEquals ( 10 , hook.getWaitTime ());18}19public void testGetWaitTime () {20 FishHookMock hook = new FishHookMock (server, new Location (server, 0 , 0 , 0 , 0 , 0 ));21 assertEquals ( 0 , hook.getWaitTime ());22 hook.setWaitTime ( 10 );23 assertEquals ( 10 , hook.getWaitTime ());24}25public void testGetWaitTime () {26 FishHookMock hook = new FishHookMock (server, new Location (server, 0 , 0 , 0 , 0 , 0 ));27 assertEquals ( 0 , hook.getWaitTime ());28 hook.setWaitTime ( 10 );29 assertEquals ( 10 , hook.getWaitTime ());30}31public void testGetWaitTime () {32 FishHookMock hook = new FishHookMock (server, new Location (server, 0 , 0 , 0 , 0 , 0 ));33 assertEquals (

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getWaitTime

Using AI Code Generation

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1FishHookMock hook = new FishHookMock(server);2hook.setShooter(player);3hook.setBiteChance(1.0);4FishHookMock hook = new FishHookMock(server);5hook.setShooter(player);6hook.setBiteChance(1.0);

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getWaitTime

Using AI Code Generation

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1FishHookMock fishHookMock = new FishHookMock(server);2fishHookMock.getWaitTime(100);3FishHookMock fishHookMock = new FishHookMock(server);4int waitTime = fishHookMock.getWaitTime();5FishHookMock fishHookMock = new FishHookMock(server);6fishHookMock.setWaitTime(100);7FishHookMock fishHookMock = new FishHookMock(server);8int waitTime = fishHookMock.getWaitTime();9FishHookMock fishHookMock = new FishHookMock(server);10fishHookMock.getWaitTime(100);11FishHookMock fishHookMock = new FishHookMock(server);12int waitTime = fishHookMock.getWaitTime();13FishHookMock fishHookMock = new FishHookMock(server);14fishHookMock.getWaitTime(100);15FishHookMock fishHookMock = new FishHookMock(server);16int waitTime = fishHookMock.getWaitTime();17FishHookMock fishHookMock = new FishHookMock(server);18fishHookMock.getWaitTime(100);

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