How to use setBiteChance method of be.seeseemelk.mockbukkit.entity.FishHookMock class

Best MockBukkit code snippet using be.seeseemelk.mockbukkit.entity.FishHookMock.setBiteChance

Source:FishHookMockTest.java Github

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...77 hook.setApplyLure(true);78 assertTrue(hook.getApplyLure());79 }80 @Test81 void setBiteChance_SetsChance()82 {83 hook.setBiteChance(0.5);84 assertEquals(0.5, hook.getBiteChance());85 }86 @Test87 void setBiteChance_GreaterThanOne_ThrowsException()88 {89 assertThrows(IllegalArgumentException.class, () -> hook.setBiteChance(2));90 }91 @Test92 void setBiteChance_LessThanZero_ThrowsException()93 {94 assertThrows(IllegalArgumentException.class, () -> hook.setBiteChance(-1));95 }96 @Test97 void setBiteChance_Raining()98 {99 assertTrue(hook.getBiteChance() - 0.002 < 0.001, "Expected 0.002, but was " + hook.getBiteChance());100 world.setThundering(true);101 assertTrue(hook.getBiteChance() - 0.003 < 0.001, "Expected 0.003, but was " + hook.getBiteChance());102 }103 @Test104 void setHookedEntity()105 {106 Entity entity = new ZombieMock(server, UUID.randomUUID());107 hook.setHookedEntity(entity);108 assertEquals(entity, hook.getHookedEntity());109 assertEquals(FishHook.HookState.HOOKED_ENTITY, hook.getState());110 }111 @Test...

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Source:FishHookMock.java Github

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...68 }69 return this.biteChance;70 }71 @Override72 public void setBiteChance(double chance) throws IllegalArgumentException73 {74 Preconditions.checkArgument(chance >= 0 && chance <= 1, "The bite chance must be between 0 and 1.");75 this.biteChance = chance;76 }77 @Override78 public boolean isInOpenWater()79 {80 // TODO Auto-generated method stub81 throw new UnimplementedOperationException();82 }83 @Nullable84 @Override85 public Entity getHookedEntity()86 {...

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setBiteChance

Using AI Code Generation

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1import be.seeseemelk.mockbukkit.entity.FishHookMock;2public class 2 {3 public static void main(String[] args) {4 FishHookMock fishHook = new FishHookMock();5 fishHook.setBiteChance(0.5);6 }7}8 at be.seeseemelk.mockbukkit.entity.FishHookMock.setBiteChance(FishHookMock.java:65)9 at 2.main(2.java:7)10{11 private double biteChance;12 private boolean inOpenWater;13 public FishHookMock()14 {15 super(Material.FISHING_ROD);16 biteChance = 0.5;17 }18 public double getBiteChance()19 {20 return biteChance;21 }22 public void setBiteChance(double biteChance)23 {24 this.biteChance = biteChance;25 }26 public boolean isInOpenWater()27 {28 return inOpenWater;29 }30 public void setInOpenWater(boolean inOpenWater)31 {32 this.inOpenWater = inOpenWater;33 }

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setBiteChance

Using AI Code Generation

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1package be.seeseemelk.mockbukkit.entity;2import static org.junit.jupiter.api.Assertions.*;3import org.bukkit.entity.EntityType;4import org.junit.jupiter.api.Test;5import be.seeseemelk.mockbukkit.MockBukkit;6class FishHookMockTest {7 void testSetBiteChance() {8 FishHookMock fishHookMock = new FishHookMock();9 fishHookMock.setBiteChance(0.5);10 assertEquals(0.5, fishHookMock.getBiteChance());11 }12}13package be.seeseemelk.mockbukkit.entity;14import static org.junit.jupiter.api.Assertions.*;15import org.bukkit.entity.EntityType;16import org.junit.jupiter.api.Test;17import be.seeseemelk.mockbukkit.MockBukkit;18class FishHookMockTest {19 void testSetBiteChance() {20 FishHookMock fishHookMock = new FishHookMock();21 fishHookMock.setBiteChance(0.5);22 assertEquals(0.5, fishHookMock.getBiteChance());23 }24}25package be.seeseemelk.mockbukkit.entity;26import static org.junit.jupiter.api.Assertions.*;27import org.bukkit.entity.EntityType;28import org.junit.jupiter.api.Test;29import be.seeseemelk.mockbukkit.MockBukkit;30class FishHookMockTest {31 void testSetBiteChance() {32 FishHookMock fishHookMock = new FishHookMock();33 fishHookMock.setBiteChance(0.5);34 assertEquals(0.5, fishHookMock.getBiteChance());35 }36}37package be.seeseemelk.mockbukkit.entity;38import static org.junit.jupiter.api.Assertions.*;39import org.bukkit.entity.EntityType;40import org.junit.jupiter.api.Test;41import be.seeseemelk.mockbukkit.MockBukkit;42class FishHookMockTest {43 void testSetBiteChance() {

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setBiteChance

Using AI Code Generation

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1package be.seeseemelk.mockbukkit.entity;2import org.bukkit.entity.EntityType;3import org.bukkit.inventory.ItemStack;4import org.junit.Test;5import be.seeseemelk.mockbukkit.MockBukkit;6import be.seeseemelk.mockbukkit.ServerMock;7import be.seeseemelk.mockbukkit.entity.FishHookMock;8import static org.junit.Assert.*;9{10 public void setBiteChance()11 {12 ServerMock server = MockBukkit.mock();13 FishHookMock fishHook = new FishHookMock(server, new ItemStack(Material.FISHING_ROD));14 fishHook.setBiteChance(0.5);15 assertEquals(fishHook.getBiteChance(), 0.5, 0);16 }17}18package be.seeseemelk.mockbukkit.entity;19import org.bukkit.entity.EntityType;20import org.bukkit.inventory.ItemStack;21import org.junit.Test;22import be.seeseemelk.mockbukkit.MockBukkit;23import be.seeseemelk.mockbukkit.ServerMock;24import be.seeseemelk.mockbukkit.entity.FishHookMock;25import static org.junit.Assert.*;26{27 public void setBiteChance()28 {29 ServerMock server = MockBukkit.mock();30 FishHookMock fishHook = new FishHookMock(server, new ItemStack(Material.FISHING_ROD));31 fishHook.setBiteChance(0.5);32 assertEquals(fishHook.getBiteChance(), 0.5, 0);33 }34}35package be.seeseemelk.mockbukkit.entity;36import org.bukkit.entity.EntityType;37import org.bukkit.inventory.ItemStack;38import org.junit.Test;39import be.seeseemelk.mockbukkit.MockBukkit;40import be.seeseemelk.mockbukkit.ServerMock;41import be.seeseemelk.mockbukkit.entity.FishHookMock;42import static org.junit.Assert.*;43{44 public void setBiteChance()45 {

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setBiteChance

Using AI Code Generation

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1package com.example.test;2import org.bukkit.entity.EntityType;3import org.junit.Assert;4import org.junit.Test;5import be.seeseemelk.mockbukkit.MockBukkit;6import be.seeseemelk.mockbukkit.entity.FishHookMock;7{8 public void testSetBiteChance()9 {10 FishHookMock fishHookMock = new FishHookMock(MockBukkit.getMock(), EntityType.FISHING_HOOK);11 fishHookMock.setBiteChance(0.5f);12 Assert.assertEquals(0.5f, fishHookMock.getBiteChance(), 0.0f);13 }14}15package com.example.test;16import org.bukkit.entity.EntityType;17import org.junit.Assert;18import org.junit.Test;19import be.seeseemelk.mockbukkit.MockBukkit;20import be.seeseemelk.mockbukkit.entity.FishHookMock;21{22 public void testSetBiteChance()23 {24 FishHookMock fishHookMock = new FishHookMock(MockBukkit.getMock(), EntityType.FISHING_HOOK);25 fishHookMock.setBiteChance(0.5f);26 Assert.assertEquals(0.5f, fishHookMock.getBiteChance(), 0.0f);27 }28}29package com.example.test;30import org.bukkit.entity.EntityType;31import org.junit.Assert;32import org.junit.Test;33import be.seeseemelk.mockbukkit.MockBukkit;34import be.seeseemelk.mockbukkit.entity.FishHookMock;35{36 public void testSetBiteChance()37 {38 FishHookMock fishHookMock = new FishHookMock(MockBukkit.getMock(), EntityType.FISHING_HOOK);39 fishHookMock.setBiteChance(0.5f);40 Assert.assertEquals(0.5f, fishHookMock.getBiteChance(), 0.0f);41 }42}

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setBiteChance

Using AI Code Generation

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1import org.junit.Test;2import org.junit.Before;3import org.junit.After;4import static org.junit.Assert.*;5import static org.mockito.Mockito.*;6import org.bukkit.entity.Player;7import org.bukkit.entity.FishHook;8import org.bukkit.Material;9import org.bukkit.inventory.ItemStack;10import org.bukkit.inventory.PlayerInventory;11import org.bukkit.Location;12import be.seeseemelk.mockbukkit.MockBukkit;13import be.seeseemelk.mockbukkit.entity.FishHookMock;14{15 FishHookMock hook;16 Player player;17 PlayerInventory inventory;18 ItemStack item;19 Location location;20 int id = 1;21 int biteChance = 10;22 public void setUp()23 {24 MockBukkit.mock();25 player = mock(Player.class);26 inventory = mock(PlayerInventory.class);27 item = new ItemStack(Material.FISHING_ROD);28 location = new Location(null, 0, 0, 0);29 hook = new FishHookMock(player, inventory, item, location, id);30 }31 public void tearDown()32 {33 MockBukkit.unmock();34 }35 public void testSetBiteChance()36 {37 hook.setBiteChance(biteChance);38 assertEquals(biteChance, hook.getBiteChance());39 }40}41import org.junit.Test;42import org.junit.Before;43import org.junit.After;44import static org.junit.Assert.*;45import static org.mockito.Mockito.*;46import org.bukkit.entity.Player;47import org.bukkit.entity.FishHook;48import org.bukkit.Material;49import org.bukkit.inventory.ItemStack;50import org.bukkit.inventory.PlayerInventory;51import org.bukkit.Location;52import be.seeseemelk.mockbukkit.MockBukkit;53import be.seeseemelk.mockbukkit.entity.FishHookMock;54{55 FishHookMock hook;56 Player player;57 PlayerInventory inventory;58 ItemStack item;59 Location location;60 int id = 1;61 int biteChance = 10;62 public void setUp()63 {64 MockBukkit.mock();65 player = mock(Player.class);66 inventory = mock(PlayerInventory.class);67 item = new ItemStack(Material.FISHING_ROD);

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setBiteChance

Using AI Code Generation

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1import be.seeseemelk.mockbukkit.entity.FishHookMock;2import org.bukkit.entity.FishHook;3import org.bukkit.entity.Player;4import org.bukkit.entity.PlayerFishEvent;5public class 2 {6 public static void main(String[] args) {7 PlayerFishEvent event = new PlayerFishEvent(null, null, null, null);8 FishHook hook = new FishHookMock(event);9 hook.setBiteChance(0.5);10 }11}12import be.seeseemelk.mockbukkit.entity.FishHookMock;13import org.bukkit.entity.FishHook;14import org.bukkit.entity.Player;15import org.bukkit.entity.PlayerFishEvent;16public class 3 {17 public static void main(String[] args) {18 PlayerFishEvent event = new PlayerFishEvent(null, null, null, null);19 FishHook hook = new FishHookMock(event);20 hook.setBiteChance(0.5);21 }22}23import be.seeseemelk.mockbukkit.entity.FishHookMock;24import org.bukkit.entity.FishHook;25import org.bukkit.entity.Player;26import org.bukkit.entity.PlayerFishEvent;27public class 4 {28 public static void main(String[] args) {29 PlayerFishEvent event = new PlayerFishEvent(null, null, null, null);30 FishHook hook = new FishHookMock(event);31 hook.setBiteChance(0.5);32 }33}34import be.seeseemelk.mockbukkit.entity.FishHookMock;35import org.bukkit.entity.FishHook;36import org.bukkit.entity.Player;37import org.bukkit.entity.PlayerFishEvent;38public class 5 {39 public static void main(String[] args) {40 PlayerFishEvent event = new PlayerFishEvent(null, null, null, null);41 FishHook hook = new FishHookMock(event);42 hook.setBiteChance(0.5);43 }44}

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setBiteChance

Using AI Code Generation

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1public class Example extends JavaPlugin {2 public void onEnable() {3 FishHookMock fishHook = new FishHookMock();4 fishHook.setBiteChance(0.5);5 }6}7public class Example extends JavaPlugin {8 public void onEnable() {9 FishHookMock fishHook = new FishHookMock();10 fishHook.setBiteChance(0.5);11 }12}13public class Example extends JavaPlugin {14 public void onEnable() {15 FishHookMock fishHook = new FishHookMock();16 fishHook.setBiteChance(0.5);17 }18}19public class Example extends JavaPlugin {20 public void onEnable() {21 FishHookMock fishHook = new FishHookMock();22 fishHook.setBiteChance(0.5);23 }24}25public class Example extends JavaPlugin {26 public void onEnable() {27 FishHookMock fishHook = new FishHookMock();28 fishHook.setBiteChance(0.5);29 }30}31public class Example extends JavaPlugin {32 public void onEnable() {33 FishHookMock fishHook = new FishHookMock();34 fishHook.setBiteChance(0.5);35 }36}37public class Example extends JavaPlugin {38 public void onEnable() {39 FishHookMock fishHook = new FishHookMock();

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setBiteChance

Using AI Code Generation

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1package com.example;2import org.bukkit.entity.FishHook;3import be.seeseemelk.mockbukkit.entity.FishHookMock;4{5 public static void main(String[] args)6 {7 FishHook fishHook = new FishHookMock(null, null);8 fishHook.setBiteChance(0.5);9 }10}11package com.example;12import org.bukkit.entity.FishHook;13import be.seeseemelk.mockbukkit.entity.FishHookMock;14{15 public static void main(String[] args)16 {17 FishHook fishHook = new FishHookMock(null, null);18 fishHook.setBiteChance(0.5);19 }20}21package com.example;22import org.bukkit.entity.FishHook;23import be.seeseemelk.mockbukkit.entity.FishHookMock;24{25 public static void main(String[] args)26 {27 FishHook fishHook = new FishHookMock(null, null);28 fishHook.setBiteChance(0.5);29 }30}31package com.example;32import org.bukkit.entity.FishHook;33import be.seeseemelk.mockbukkit.entity.FishHookMock;34{35 public static void main(String[] args)36 {37 FishHook fishHook = new FishHookMock(null, null);

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setBiteChance

Using AI Code Generation

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1FishHookMock fishHookMock = new FishHookMock();2fishHookMock.setBiteChance(0.0);3FishHookMock fishHookMock = new FishHookMock();4fishHookMock.setBiteChance(1.0);5FishHookMock fishHookMock = new FishHookMock();6fishHookMock.setBiteChance(0.5);7FishHookMock fishHookMock = new FishHookMock();8fishHookMock.setBiteChance(0.75);9FishHookMock fishHookMock = new FishHookMock();10fishHookMock.setBiteChance(0.25);11FishHookMock fishHookMock = new FishHookMock();12fishHookMock.setBiteChance(0.1);13FishHookMock fishHookMock = new FishHookMock();14fishHookMock.setBiteChance(0.9);15FishHookMock fishHookMock = new FishHookMock();16fishHookMock.setBiteChance(0.01);

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setBiteChance

Using AI Code Generation

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1package com.example.testplugin;2import org.bukkit.entity.FishHook;3import org.bukkit.event.EventHandler;4import org.bukkit.event.Listener;5import org.bukkit.event.player.PlayerFishEvent;6{7 public void onFishHookBite(PlayerFishEvent event)8 {9 if(event.getState() == PlayerFishEvent.State.BITE)10 {11 FishHook fishHook = event.getHook();12 fishHook.setBiteChance(0.5);13 }14 }15}16package com.example.testplugin;17import org.bukkit.entity.FishHook;18import org.bukkit.event.EventHandler;19import org.bukkit.event.Listener;20import org.bukkit.event.player.PlayerFishEvent;21{22 public void onFishHookCatch(PlayerFishEvent event)23 {24 if(event.getState() == PlayerFishEvent.State.CAUGHT_FISH)25 {26 FishHook fishHook = event.getHook();27 fishHook.setCatchChance(0.5);28 }29 }30}31package com.example.testplugin;32import org.bukkit.entity.Entity;33import org

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