How to use setConversionTime method of be.seeseemelk.mockbukkit.entity.ZombieMock class

Best MockBukkit code snippet using be.seeseemelk.mockbukkit.entity.ZombieMock.setConversionTime

Source:ZombieMock.java Github

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...71 {72 return conversionTime;73 }74 @Override75 public void setConversionTime(int conversionTime)76 {77 this.conversionTime = conversionTime;78 }79 @Override80 public int getAge()81 {82 // TODO Auto-generated method stub83 throw new UnimplementedOperationException();84 }85 @Override86 public void setAge(int age)87 {88 // TODO Auto-generated method stub89 throw new UnimplementedOperationException();...

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setConversionTime

Using AI Code Generation

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1import be.seeseemelk.mockbukkit.entity.ZombieMock;2import org.junit.jupiter.api.Test;3import org.junit.jupiter.api.DisplayName;4import org.junit.jupiter.api.BeforeEach;5import org.junit.jupiter.api.AfterEach;6import be.seeseemelk.mockbukkit.MockBukkit;7import be.seeseemelk.mockbukkit.ServerMock;8import org.bukkit.entity.Zombie;9import org.bukkit.entity.EntityType;10import org.bukkit.entity.Entity;11import org.bukkit.entity.Player;12import org.bukkit.entity.Villager;13import org.bukkit.entity.EntityType;14import org.bukkit.event.entity.EntityTransformEvent;15import org.bukkit.event.entity.EntityTransformEvent.TransformReason;16import org.bukkit.event.entity.EntityTransformEvent.TransformReason.*;17import org.junit.jupiter.api.Assertions;18{19 private ServerMock server;20 private Zombie zombie;21 private Player player;22 private Villager villager;23 public void setUp()24 {25 server = MockBukkit.mock();26 zombie = new ZombieMock(server, 1);27 player = server.addPlayer();28 villager = (Villager) server.addEntity(EntityType.VILLAGER);29 }30 public void tearDown()31 {32 MockBukkit.unmock();33 }34 @DisplayName("Test Zombie to Drowned Conversion")35 public void testZombieToDrownedConversion()36 {37 EntityTransformEvent event = new EntityTransformEvent(zombie, EntityType.DROWNED, TransformReason.INFECTION);38 server.getPluginManager().callEvent(event);39 Assertions.assertEquals(EntityType.DROWNED, zombie.getType());40 }41 @DisplayName("Test Zombie to Villager Conversion")42 public void testZombieToVillagerConversion()43 {44 EntityTransformEvent event = new EntityTransformEvent(zombie, EntityType.VILLAGER, TransformReason.INFECTION);45 server.getPluginManager().callEvent(event);46 Assertions.assertEquals(EntityType.VILLAGER, zombie.getType());47 }48 @DisplayName("Test Zombie to Husk Conversion")49 public void testZombieToHuskConversion()50 {51 EntityTransformEvent event = new EntityTransformEvent(zombie, EntityType.HUSK, TransformReason.INFECTION);52 server.getPluginManager().callEvent(event);53 Assertions.assertEquals(EntityType.HUSK, zombie.getType());54 }55 @DisplayName("

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setConversionTime

Using AI Code Generation

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1Zombie zombie = server.addSimpleWorld("world").spawn(Zombie.class, new Location(server.getWorld("world"), 0, 0, 0));2zombie.setConversionTime(100);3Zombie zombie = server.addSimpleWorld("world").spawn(Zombie.class, new Location(server.getWorld("world"), 0, 0, 0));4zombie.setConversionTime(100);5Zombie zombie = server.addSimpleWorld("world").spawn(Zombie.class, new Location(server.getWorld("world"), 0, 0, 0));6zombie.setConversionTime(100);7public void testSetConversionTime() {8 Zombie zombie = server.addSimpleWorld("world").spawn(Zombie.class, new Location(server.getWorld("world"), 0, 0, 0));9 zombie.setConversionTime(100);10 assertEquals(100, zombie.getConversionTime());11}12public void testSetConversionTime() {13 Zombie zombie = server.addSimpleWorld("world").spawn(Zombie.class, new Location(server.getWorld("world"), 0, 0, 0));14 zombie.setConversionTime(100);15 assertEquals(100, zombie.getConversionTime());16}17public void testSetConversionTime() {18 Zombie zombie = server.addSimpleWorld("world").spawn(Zombie.class, new Location(server.getWorld("world"), 0, 0, 0));19 zombie.setConversionTime(100);20 assertEquals(100, zombie.getConversionTime());21}22public void testSetConversionTime() {23 Zombie zombie = server.addSimpleWorld("world").spawn(Zombie.class, new Location(server.getWorld("world"), 0, 0, 0));24 zombie.setConversionTime(100);25 assertEquals(100, zombie.getConversionTime());26}27public void testSetConversionTime() {28 Zombie zombie = server.addSimpleWorld("world").spawn(Zombie.class, new Location(server.getWorld("world"), 0, 0, 0));29 zombie.setConversionTime(100);30 assertEquals(100, zombie.getConversionTime());31}32public void testSetConversionTime() {33 Zombie zombie = server.addSimpleWorld("world").spawn(Zombie.class, new Location(server.getWorld("world"), 0, 0, 0));34 zombie.setConversionTime(100);35 assertEquals(100, zombie.getConversionTime());36}

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setConversionTime

Using AI Code Generation

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1Zombie zombie = server.addSimpleWorld("world").spawn(new Location(server.addSimpleWorld("world"), 0, 0, 0), Zombie.class);2zombie.setConversionTime(1);3assertEquals(1, zombie.getConversionTime());4Zombie zombie = server.addSimpleWorld("world").spawn(new Location(server.addSimpleWorld("world"), 0, 0, 0), Zombie.class);5zombie.setConversionTime(0);6assertEquals(0, zombie.getConversionTime());7Zombie zombie = server.addSimpleWorld("world").spawn(new Location(server.addSimpleWorld("world"), 0, 0, 0), Zombie.class);8zombie.setConversionTime(-1);9assertEquals(-1, zombie.getConversionTime());10Zombie zombie = server.addSimpleWorld("world").spawn(new Location(server.addSimpleWorld("world"), 0, 0, 0), Zombie.class);11zombie.setConversionTime(-2);12assertEquals(-2, zombie.getConversionTime());13Zombie zombie = server.addSimpleWorld("world").spawn(new Location(server.addSimpleWorld("world"), 0, 0, 0), Zombie.class);14zombie.setConversionTime(2);15assertEquals(2, zombie.getConversionTime());16Zombie zombie = server.addSimpleWorld("world").spawn(new Location(server.addSimpleWorld("world"), 0, 0, 0), Zombie.class);17zombie.setConversionTime(3);18assertEquals(3, zombie.getConversionTime());

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setConversionTime

Using AI Code Generation

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1public class ZombieMockTest {2 public void testSetConversionTime(){3 ZombieMock zombieMock = new ZombieMock(Material.DIRT, 1);4 zombieMock.setConversionTime(100);5 assertEquals(100, zombieMock.getConversionTime());6 }7}8[INFO] --- maven-resources-plugin:3.1.0:resources (default-resources) @ zombie-mock-test ---9[INFO] --- maven-compiler-plugin:3.8.1:compile (default-compile) @ zombie-mock-test ---10[INFO] --- maven-resources-plugin:3.1.0:testResources (default-testResources) @ zombie-mock-test ---11[INFO] --- maven-compiler-plugin:3.8.1:testCompile (default-testCompile) @ zombie-mock-test ---12[INFO] --- maven-surefire-plugin:3.0.0-M5:test (default-test) @ zombie-mock-test ---

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setConversionTime

Using AI Code Generation

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1ZombieMock zombieMock = new ZombieMock(server);2zombieMock.setConversionTime(100);3int conversionTime = zombieMock.getConversionTime();4assertEquals(100, conversionTime);5assertFalse(zombieMock.isConverted());6assertFalse(zombieMock.isConverting());7assertFalse(zombieMock.isDrowning());8assertFalse(zombieMock.isBaby());9assertFalse(zombieMock.isVillager());10assertFalse(zombieMock.isDrowning());11assertFalse(zombieMock.isConverting());12assertFalse(zombieMock.isConverted());13assertFalse(zombieMock.isBaby());14assertFalse(zombieMock.isVillager());15assertFalse(zombieMock.isDrowning());16assertFalse(zombieMock.isConverting());17assertFalse(zombieMock.isConverted());18assertFalse(zombieMock.isBaby());19assertFalse(zombieMock.isVillager());20assertFalse(zombieMock.isDrowning());21assertFalse(zombieMock.isConverting());22assertFalse(zombieMock.isConverted());23assertFalse(zombieMock.isBaby());24assertFalse(zombieMock.isVillager());25assertFalse(zombieMock.isDrowning());26assertFalse(zombieMock.isConverting());27assertFalse(zombieMock.isConverted());28assertFalse(zombieMock.isBaby());29assertFalse(zombieMock.isVillager());30assertFalse(zombieMock.isDrowning());31assertFalse(zombieMock.isConverting());32assertFalse(zombieMock.is

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setConversionTime

Using AI Code Generation

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1Zombie zombie = server.addSimpleWorld("world").spawn(Zombie.class, new Location(server.getWorld("world"), 0, 0, 0));2zombie.setConversionTime(100);3Zombie zombie = server.addSimpleWorld("world").spawn(Zombie.class, new Location(server.getWorld("world"), 0, 0, 0));4zombie.setConversionTime(100);5int conversionTime = zombie.getConversionTime();6System.out.println("Zombie's conversion time: " + conversionTime);7ZombieMock#setConversionTime(int)8ZombieMock#getConversionTime()9ZombieMock#getConversionTimeTicks()10ZombieMock#isConverting()11ZombieMock#setConversionTimeTicks(int)12ZombieMock#setDrownedConversionTime(int)13ZombieMock#getDrownedConversionTime()14ZombieMock#getDrownedConversionTimeTicks()15ZombieMock#isDrownedConverting()16ZombieMock#setDrownedConversionTimeTicks(int)17ZombieMock#setBaby(boolean)18ZombieMock#setBaby()19ZombieMock#setVillager(boolean)20ZombieMock#setVillager()21ZombieMock#setVillagerProfession(Villager.Profession)22ZombieMock#getVillagerProfession()23ZombieMock#setVillagerProfession(Villager.Profession)24ZombieMock#setConverting(boolean)

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