How to use shouldBurnInDay method of be.seeseemelk.mockbukkit.entity.ZombieMock class

Best MockBukkit code snippet using be.seeseemelk.mockbukkit.entity.ZombieMock.shouldBurnInDay

Source:ZombieMock.java Github

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...88 // TODO Auto-generated method stub89 throw new UnimplementedOperationException();90 }91 @Override92 public boolean shouldBurnInDay()93 {94 // TODO Auto-generated method stub95 throw new UnimplementedOperationException();96 }97 @Override98 public void setShouldBurnInDay(boolean shouldBurnInDay)99 {100 // TODO Auto-generated method stub101 throw new UnimplementedOperationException();102 }103 @Override104 public boolean canBreakDoors()105 {106 // TODO Auto-generated method stub107 throw new UnimplementedOperationException();108 }109 @Override110 public void setCanBreakDoors(boolean canBreakDoors)111 {112 // TODO Auto-generated method stub...

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shouldBurnInDay

Using AI Code Generation

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1ZombieMock zombie = new ZombieMock(server);2zombie.shouldBurnInDay(true);3zombie.shouldBurnInDay(false);4ZombieMock zombie = new ZombieMock(server);5zombie.shouldBurnInDay(true);6zombie.shouldBurnInDay(false);7ZombieMock zombie = new ZombieMock(server);8zombie.shouldBurnInDay(true);9zombie.shouldBurnInDay(false);10ZombieMock zombie = new ZombieMock(server);11zombie.shouldBurnInDay(true);12zombie.shouldBurnInDay(false);13ZombieMock zombie = new ZombieMock(server);14zombie.shouldBurnInDay(true);15zombie.shouldBurnInDay(false);16ZombieMock zombie = new ZombieMock(server);17zombie.shouldBurnInDay(true);18zombie.shouldBurnInDay(false);19ZombieMock zombie = new ZombieMock(server);20zombie.shouldBurnInDay(true);21zombie.shouldBurnInDay(false);22ZombieMock zombie = new ZombieMock(server);23zombie.shouldBurnInDay(true);24zombie.shouldBurnInDay(false);25ZombieMock zombie = new ZombieMock(server);26zombie.shouldBurnInDay(true);27zombie.shouldBurnInDay(false);28ZombieMock zombie = new ZombieMock(server);29zombie.shouldBurnInDay(true);30zombie.shouldBurnInDay(false);

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shouldBurnInDay

Using AI Code Generation

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1import be.seeseemelk.mockbukkit.entity.ZombieMock;2import org.bukkit.Material;3import org.bukkit.World;4import org.bukkit.entity.EntityType;5import org.bukkit.entity.Zombie;6import org.junit.jupiter.api.Test;7import static org.junit.jupiter.api.Assertions.*;8{9 public void testBurnInDay()10 {11 Zombie zombie = new ZombieMock();12 zombie.setFireTicks(100);13 World world = zombie.getWorld();14 world.setTime(1000);15 assertTrue(((ZombieMock) zombie).shouldBurnInDay());16 }17}18ZombieMockTest > testBurnInDay() PASSED

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shouldBurnInDay

Using AI Code Generation

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1ZombieMock zombie = new ZombieMock();2zombie.setFireTicks(5);3assertTrue(zombie.shouldBurnInDay());4ZombieMock zombie = new ZombieMock();5zombie.setFireTicks(5);6assertTrue(zombie.shouldBurnInDay());7ZombieMock zombie = new ZombieMock();8zombie.setFireTicks(5);9assertTrue(zombie.shouldBurnInDay());10ZombieMock zombie = new ZombieMock();11zombie.setFireTicks(5);12assertTrue(zombie.shouldBurnInDay());13ZombieMock zombie = new ZombieMock();14zombie.setFireTicks(5);15assertTrue(zombie.shouldBurnInDay());16ZombieMock zombie = new ZombieMock();17zombie.setFireTicks(5);18assertTrue(zombie.shouldBurnInDay());19ZombieMock zombie = new ZombieMock();20zombie.setFireTicks(5);21assertTrue(zombie.shouldBurnInDay());

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shouldBurnInDay

Using AI Code Generation

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1import be.seeseemelk.mockbukkit.entity.ZombieMock;2import org.bukkit.Location;3import org.bukkit.World;4import org.bukkit.entity.EntityType;5import org.bukkit.entity.Zombie;6import org.junit.Before;7import org.junit.Test;8import static org.junit.Assert.*;9public class ZombieMockTest {10 private Zombie zombie;11 private Location location;12 private World world;13 public void setUp() {14 zombie = new ZombieMock(EntityType.ZOMBIE, location);15 }16 public void shouldBurnInDay() {17 assertTrue("Zombie should burn in day", zombie.shouldBurnInDay());18 }19}

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