How to use setShouldBurnInDay method of be.seeseemelk.mockbukkit.entity.ZombieMock class

Best MockBukkit code snippet using be.seeseemelk.mockbukkit.entity.ZombieMock.setShouldBurnInDay

Source:ZombieMock.java Github

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...94 // TODO Auto-generated method stub95 throw new UnimplementedOperationException();96 }97 @Override98 public void setShouldBurnInDay(boolean shouldBurnInDay)99 {100 // TODO Auto-generated method stub101 throw new UnimplementedOperationException();102 }103 @Override104 public boolean canBreakDoors()105 {106 // TODO Auto-generated method stub107 throw new UnimplementedOperationException();108 }109 @Override110 public void setCanBreakDoors(boolean canBreakDoors)111 {112 // TODO Auto-generated method stub...

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setShouldBurnInDay

Using AI Code Generation

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1import org.junit.Test;2import org.junit.runner.RunWith;3import org.mockito.Mock;4import org.mockito.junit.MockitoJUnitRunner;5import be.seeseemelk.mockbukkit.entity.ZombieMock;6@RunWith(MockitoJUnitRunner.class)7{8 ZombieMock zombieMock;9 public void testZombieBurnDay()10 {11 zombieMock.setShouldBurnInDay(true);12 }13}

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setShouldBurnInDay

Using AI Code Generation

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1{2 public void setShouldBurnInDayTest()3 {4 ZombieMock zombie = new ZombieMock();5 zombie.setShouldBurnInDay(true);6 assertTrue(zombie.shouldBurnInDay());7 }8}

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setShouldBurnInDay

Using AI Code Generation

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1plugin.getServer().getWorlds().get(0).spawnEntity(new Location(plugin.getServer().getWorlds().get(0), 0, 0, 0), EntityType.ZOMBIE).setShouldBurnInDay(true);2plugin.getServer().getWorlds().get(0).spawnEntity(new Location(plugin.getServer().getWorlds().get(0), 0, 0, 0), EntityType.ZOMBIE).setShouldBurnInDay(false);3plugin.getServer().getWorlds().get(0).spawnEntity(new Location(plugin.getServer().getWorlds().get(0), 0, 0, 0), EntityType.ZOMBIE).getShouldBurnInDay();4plugin.getServer().getWorlds().get(0).spawnEntity(new Location(plugin.getServer().getWorlds().get(0), 0, 0, 0), EntityType.ZOMBIE).getShouldBurnInDay();5plugin.getServer().getWorlds().get(0).spawnEntity(new Location(plugin.getServer().getWorlds().get(0), 0, 0, 0), EntityType.ZOMBIE).isShouldBurnInDay();6plugin.getServer().getWorlds().get(0).spawnEntity(new Location(plugin.getServer().getWorlds().get(0), 0, 0, 0), EntityType.ZOMBIE).isShouldBurnInDay();

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setShouldBurnInDay

Using AI Code Generation

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1ZombieMock zombie = new ZombieMock(server);2zombie.setShouldBurnInDay(true);3ZombieMock zombie = new ZombieMock(server);4zombie.setShouldBurnInDay(false);5ZombieMock zombie = new ZombieMock(server);6zombie.setShouldBurnInDay(true);7boolean canBurnInDay = zombie.getShouldBurnInDay();8ZombieMock zombie = new ZombieMock(server);9zombie.setShouldBurnInDay(false);10boolean canBurnInDay = zombie.getShouldBurnInDay();11ZombieMock zombie = new ZombieMock(server);12zombie.setShouldBurnInDay(true);13ZombieMock zombie = new ZombieMock(server);14zombie.setShouldBurnInDay(false);

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