How to use GetStateText method of FlaUI.Core.Tools.AccessibilityTextResolver class

Best FlaUI code snippet using FlaUI.Core.Tools.AccessibilityTextResolver.GetStateText

AccessibilityTextResolver.cs

Source:AccessibilityTextResolver.cs Github

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...14 }15 public static string GetStateBitText(AccessibilityState state)16 {17 var sb = new StringBuilder(1024);18 Oleacc.GetStateText(state, sb, 1024);19 return sb.ToString();20 }21 public static string GetStateText(AccessibilityState state)22 {23 var allStates = state.GetFlags();24 return String.Join(", ", allStates.Select(s => GetStateBitText((AccessibilityState)s)).ToArray());25 }26 }27}...

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GetStateText

Using AI Code Generation

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using FlaUI.Core.AutomationElements;7using FlaUI.Core.Definitions;8using FlaUI.Core.Tools;9using FlaUI.UIA3;10using FlaUI.Core;11{12 {13 static void Main(string[] args)14 {15 var app = FlaUI.Core.Application.Launch(@"C:\Windows\System32\notepad.exe");16 var window = app.GetMainWindow(new UIA3Automation());17 var textBox = window.FindFirstDescendant(cf => cf.ByControlType(ControlType.Edit)).AsTextBox();18 textBox.Enter("Hello World");19 var text = textBox.Text;20 var state = textBox.CurrentState;21 var stateText = AccessibilityTextResolver.GetStateText(state);22 Console.WriteLine("Text: " + text);23 Console.WriteLine("State: " + state);24 Console.WriteLine("State Text: " + stateText);25 Console.ReadLine();26 }27 }28}

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GetStateText

Using AI Code Generation

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using FlaUI.Core.AutomationElements;7using FlaUI.Core.Definitions;8using FlaUI.Core.Tools;9{10 {11 public static string GetStateText(AutomationElement automationElement)12 {13 var state = automationElement.Properties.AcceleratorKey.Value;14 var state2 = automationElement.Properties.AccessKey.Value;15 var state3 = automationElement.Properties.AccessibleDescription.Value;16 var state4 = automationElement.Properties.AccessibleName.Value;17 var state5 = automationElement.Properties.AriaProperties.Value;18 var state6 = automationElement.Properties.AriaRole.Value;19 var state7 = automationElement.Properties.AutomationId.Value;20 var state8 = automationElement.Properties.BoundingRectangle.Value;21 var state9 = automationElement.Properties.ClassName.Value;22 var state10 = automationElement.Properties.ClickablePoint.Value;23 var state11 = automationElement.Properties.ControlType.Value;24 var state12 = automationElement.Properties.Culture.Value;25 var state13 = automationElement.Properties.FrameworkId.Value;26 var state14 = automationElement.Properties.HasKeyboardFocus.Value;27 var state15 = automationElement.Properties.HelpText.Value;28 var state16 = automationElement.Properties.IsContentElement.Value;29 var state17 = automationElement.Properties.IsControlElement.Value;30 var state18 = automationElement.Properties.IsDataValidForForm.Value;31 var state19 = automationElement.Properties.IsEnabled.Value;32 var state20 = automationElement.Properties.IsKeyboardFocusable.Value;33 var state21 = automationElement.Properties.IsOffscreen.Value;34 var state22 = automationElement.Properties.IsPassword.Value;35 var state23 = automationElement.Properties.IsPeripheral.Value;36 var state24 = automationElement.Properties.IsRequiredForForm.Value;37 var state25 = automationElement.Properties.ItemStatus.Value;38 var state26 = automationElement.Properties.ItemType.Value;39 var state27 = automationElement.Properties.LabeledBy.Value;40 var state28 = automationElement.Properties.LocalizedControlType.Value;41 var state29 = automationElement.Properties.Name.Value;42 var state30 = automationElement.Properties.NativeWindowHandle.Value;43 var state31 = automationElement.Properties.Orientation.Value;44 var state32 = automationElement.Properties.ProcessId.Value;45 var state33 = automationElement.Properties.RuntimeId.Value;

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GetStateText

Using AI Code Generation

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1using FlaUI.Core;2using FlaUI.Core.Tools;3using System;4using System.Windows.Automation;5{6 {7 public static string GetStateText(AutomationElement automationElement)8 {9 string text = string.Empty;10 if (automationElement != null)11 {12 AutomationPattern[] patterns = automationElement.GetSupportedPatterns();13 if (patterns != null)14 {15 foreach (AutomationPattern pattern in patterns)16 {17 if (pattern == TogglePattern.Pattern)18 {19 ToggleState state = (ToggleState)automationElement.GetCurrentPropertyValue(TogglePattern.ToggleStateProperty);20 if (state == ToggleState.On)21 {22 text += "Checked ";23 }24 else if (state == ToggleState.Off)25 {26 text += "Unchecked ";27 }28 }29 else if (pattern == RangeValuePattern.Pattern)30 {31 double value = (double)automationElement.GetCurrentPropertyValue(RangeValuePattern.ValueProperty);32 text += "Value: " + value + " ";33 }34 else if (pattern == SelectionItemPattern.Pattern)35 {36 bool isSelected = (bool)automationElement.GetCurrentPropertyValue(SelectionItemPattern.IsSelectedProperty);37 if (isSelected)38 {39 text += "Selected ";40 }41 }42 }43 }44 }45 return text;46 }47 }48}49using FlaUI.Core;50using FlaUI.Core.Tools;51using System;52using System.Windows.Automation;53{54 {55 public static string GetStateText(AutomationElement automationElement)56 {57 string text = string.Empty;58 if (automationElement != null)59 {60 AutomationPattern[] patterns = automationElement.GetSupportedPatterns();61 if (patterns != null)62 {63 foreach (AutomationPattern pattern in patterns)64 {65 if (pattern == TogglePattern.Pattern)66 {67 ToggleState state = (ToggleState)automationElement.GetCurrentPropertyValue(TogglePattern.ToggleStateProperty);68 if (state == ToggleState.On)69 {70 text += "Checked ";71 }72 else if (state == ToggleState.Off)73 {74 text += "Unchecked ";75 }76 }77 else if (pattern == RangeValuePattern.Pattern)78 {

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GetStateText

Using AI Code Generation

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1using System;2using System.Windows.Automation;3using FlaUI.Core.Tools;4{5 {6 public static string GetStateText(AutomationElement element)7 {8 var state = element.GetCurrentPropertyValue(AutomationElementIdentifiers.AcceleratorKeyProperty);9 return state.ToString();10 }11 }12}13using System;14using System.Windows.Automation;15using FlaUI.Core.Tools;16{17 {18 public static string GetStateText(AutomationElement element)19 {20 var state = element.GetCurrentPropertyValue(AutomationElementIdentifiers.AccessKeyProperty);21 return state.ToString();22 }23 }24}25using System;26using System.Windows.Automation;27using FlaUI.Core.Tools;28{29 {30 public static string GetStateText(AutomationElement element)31 {32 var state = element.GetCurrentPropertyValue(AutomationElementIdentifiers.AccessKeyScopeProperty);33 return state.ToString();34 }35 }36}37using System;38using System.Windows.Automation;39using FlaUI.Core.Tools;40{41 {42 public static string GetStateText(AutomationElement element)43 {44 var state = element.GetCurrentPropertyValue(AutomationElementIdentifiers.AutomationIdProperty);45 return state.ToString();46 }47 }48}49using System;50using System.Windows.Automation;51using FlaUI.Core.Tools;52{53 {54 public static string GetStateText(AutomationElement element)55 {56 var state = element.GetCurrentPropertyValue(AutomationElementIdentifiers.BoundingRectangleProperty);57 return state.ToString();58 }59 }60}61using System;62using System.Windows.Automation;

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GetStateText

Using AI Code Generation

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1using System;2using System.Windows;3using System.Windows.Automation;4using FlaUI.Core.AutomationElements;5using FlaUI.Core.Definitions;6using FlaUI.Core.Tools;7{8 {9 public MainWindow()10 {11 InitializeComponent();12 AutomationElement element = AutomationElement.FromHandle(new System.Windows.Interop.WindowInteropHelper(this).Handle);13 ToggleState state = ((TogglePattern)element.GetCurrentPattern(TogglePattern.Pattern)).Current.ToggleState;14 string stateText = AccessibilityTextResolver.GetStateText(state);15 MessageBox.Show(stateText);16 }17 }18}19 Public Sub New()20 InitializeComponent()21 Dim element As AutomationElement = AutomationElement.FromHandle(New System.Windows.Interop.WindowInteropHelper(Me).Handle)22 Dim state As ToggleState = DirectCast(element.GetCurrentPattern(TogglePattern.Pattern), TogglePattern).Current.ToggleState23 Dim stateText As String = AccessibilityTextResolver.GetStateText(state)24 MessageBox.Show(stateText)

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