How to use Clear method of Input.SingleTouchScenarios class

Best WinAppDriver code snippet using Input.SingleTouchScenarios.Clear

TouchScenarios.cs

Source:TouchScenarios.cs Github

copy

Full Screen

...30 {31 BaseTearDown();32 }33 [TestInitialize]34 public void Clear()35 {36 var clear = AppSession.FindElementByAccessibilityId("Clear");37 TouchScreen.SingleTap(clear.Coordinates);38 Assert.AreEqual(string.Empty, _GetResultText());39 }40 #endregion41 /// <summary>42 /// One finger touches the screen and lifts up.43 /// Static gesture.44 /// </summary>45 [TestMethod, TestCategory("SingleTouch")]46 public void Tap()47 {48 var touchable = AppSession.FindElementByAccessibilityId("Touchable");49 TouchScreen.SingleTap(touchable.Coordinates);50 Assert.AreEqual("Tapped", _GetLastResultString());...

Full Screen

Full Screen

Clear

Using AI Code Generation

copy

Full Screen

1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Windows.UI.Xaml;7using Windows.UI.Xaml.Controls;8using Windows.UI.Xaml.Input;9using Windows.UI.Xaml.Media;10using Windows.UI.Xaml.Navigation;11using Windows.UI.Xaml.Shapes;12using Windows.UI;13using Windows.UI.Input;14using Windows.UI.Input.Inking;15using Windows.UI.Popups;16using Windows.UI.ViewManagement;17using Windows.UI.Core;18using Windows.Foundation;19using Windows.Foundation.Collections;20using Windows.Storage;21using Windows.Storage.Streams;22using Windows.Storage.Pickers;23using Windows.Graphics.Display;24using Windows.Graphics.Imaging;25using Windows.UI.Xaml.Media.Imaging;26using Windows.UI.Xaml.Controls.Primitives;27using Windows.UI.Xaml.Automation;28using Windows.UI.Xaml.Automation.Peers;29using Windows.UI.Xaml.Automation.Provider;30using Windows.UI.Xaml.Data;31using Windows.UI.Xaml.Documents;32using Windows.UI.Xaml.Hosting;33using Windows.UI.Xaml.Media.Animation;34using Windows.UI.Xaml.Media.Imaging;35using Windows.UI.Xaml.Navigation;36using Windows.UI.Xaml.Shapes;37using Windows.UI;38using Windows.UI.Input;39using Windows.UI.Input.Inking;40using Windows.UI.Popups;41using Windows.UI.ViewManagement;42using Windows.UI.Core;43using Windows.Foundation;44using Windows.Foundation.Collections;45using Windows.Storage;46using Windows.Storage.Streams;47using Windows.Storage.Pickers;48using Windows.Graphics.Display;49using Windows.Graphics.Imaging;50using Windows.UI.Xaml.Media.Imaging;51using Windows.UI.Xaml.Controls.Primitives;52using Windows.UI.Xaml.Automation;53using Windows.UI.Xaml.Automation.Peers;54using Windows.UI.Xaml.Automation.Provider;55using Windows.UI.Xaml.Data;56using Windows.UI.Xaml.Documents;57using Windows.UI.Xaml.Hosting;58using Windows.UI.Xaml.Media.Animation;59using Windows.UI.Xaml.Media.Imaging;60using Windows.UI.Xaml.Navigation;61using Windows.UI.Xaml.Shapes;62using Windows.UI;63using Windows.UI.Input;64using Windows.UI.Input.Inking;65using Windows.UI.Popups;66using Windows.UI.ViewManagement;67using Windows.UI.Core;68using Windows.Foundation;69using Windows.Foundation.Collections;70using Windows.Storage;71using Windows.Storage.Streams;72using Windows.Storage.Pickers;73using Windows.Graphics.Display;74using Windows.Graphics.Imaging;75using Windows.UI.Xaml.Media.Imaging;76using Windows.UI.Xaml.Controls.Primitives;77using Windows.UI.Xaml.Automation;78using Windows.UI.Xaml.Automation.Peers;79using Windows.UI.Xaml.Automation.Provider;80using Windows.UI.Xaml.Data;81using Windows.UI.Xaml.Documents;82using Windows.UI.Xaml.Hosting;83using Windows.UI.Xaml.Media.Animation;84using Windows.UI.Xaml.Media.Imaging;85using Windows.UI.Xaml.Navigation;

Full Screen

Full Screen

Clear

Using AI Code Generation

copy

Full Screen

1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Xamarin.Forms;7{8 {9 public SingleTouchScenarios()10 {11 InitializeComponent();12 }13 void OnClearButtonClicked(object sender, EventArgs e)14 {15 Clear();16 }17 }18}19using System;20using System.Collections.Generic;21using System.Linq;22using System.Text;23using System.Threading.Tasks;24using Xamarin.Forms;25{26 {27 public SingleTouchScenarios()28 {29 InitializeComponent();30 }31 void OnClearButtonClicked(object sender, EventArgs e)32 {33 Clear();34 }35 void Clear()36 {37 xLabel.Text = "X: ";38 yLabel.Text = "Y: ";39 timeLabel.Text = "Time: ";40 tapCountLabel.Text = "Tap Count: ";41 }42 }43}44using System;45using System.Collections.Generic;46using System.Linq;47using System.Text;48using System.Threading.Tasks;49using Xamarin.Forms;50{51 {52 public SingleTouchScenarios()53 {54 InitializeComponent();55 }56 void OnClearButtonClicked(object sender, EventArgs e)57 {58 Clear();59 }60 void Clear()61 {62 xLabel.Text = "X: ";63 yLabel.Text = "Y: ";64 timeLabel.Text = "Time: ";65 tapCountLabel.Text = "Tap Count: ";66 }67 void OnTouch(object sender, TouchActionEventArgs args)68 {69 switch (args.Type)70 {71 xLabel.Text = "X: " + args.Location.X;72 yLabel.Text = "Y: " + args.Location.Y;73 timeLabel.Text = "Time: " + args.Timestamp;74 tapCountLabel.Text = "Tap Count: " + args.TapCount;75 break;76 }77 }78 }79}80using System;81using System.Collections.Generic;

Full Screen

Full Screen

Clear

Using AI Code Generation

copy

Full Screen

1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using OpenQA.Selenium.Appium.Windows;7using OpenQA.Selenium.Remote;8using OpenQA.Selenium.Appium;9using OpenQA.Selenium.Appium.MultiTouch;10using OpenQA.Selenium.Appium.Interfaces;11using OpenQA.Selenium;12using OpenQA.Selenium.Appium.Android;13{14 {15 static void Main(string[] args)16 {17 DesiredCapabilities appCapabilities = new DesiredCapabilities();18 appCapabilities.SetCapability("app", "Root");19 appCapabilities.SetCapability("deviceName", "WindowsPC");

Full Screen

Full Screen

Clear

Using AI Code Generation

copy

Full Screen

1using System;2using Microsoft.SPOT;3using Microsoft.SPOT.Input;4using Microsoft.SPOT.Presentation;5using Microsoft.SPOT.Presentation.Media;6{7 {8 public SingleTouchScenarios()9 {10 EventManager.RegisterClassHandler(typeof(Window), TouchDownEvent, new TouchEventHandler(OnTouchDown), false);11 EventManager.RegisterClassHandler(typeof(Window), TouchUpEvent, new TouchEventHandler(OnTouchUp), false);12 EventManager.RegisterClassHandler(typeof(Window), TouchMoveEvent, new TouchEventHandler(OnTouchMove), false);13 }14 void OnTouchDown(object sender, TouchEventArgs e)15 {16 Point pt = e.GetTouchPoint(null).Position;17 this.Dispatcher.Invoke(new TimeSpan(0, 0, 0, 0, 10), new DispatcherOperationCallback(delegate(object arg)18 {19 Point pt1 = (Point)arg;20 this.DrawEllipse(Color.Red, 1, pt1.X, pt1.Y, 5, 5, 0, 0, Color.Red, 0, 0, Color.Red, 0, 0, 255);21 return null;22 }), pt);23 }24 void OnTouchUp(object sender, TouchEventArgs e)25 {26 Point pt = e.GetTouchPoint(null).Position;27 this.Dispatcher.Invoke(new TimeSpan(0, 0, 0, 0, 10), new DispatcherOperationCallback(delegate(object arg)28 {29 Point pt1 = (Point)arg;30 this.DrawEllipse(Color.Blue, 1, pt1.X, pt1.Y, 5, 5, 0, 0, Color.Blue, 0, 0, Color.Blue, 0, 0, 255);

Full Screen

Full Screen

Clear

Using AI Code Generation

copy

Full Screen

1using System;2using System.Windows.Forms;3using System.Drawing;4{5 {6 public SingleTouchScenarios()7 {8 InitializeComponent();9 }10 private void SingleTouchScenarios_Load(object sender, EventArgs e)11 {

Full Screen

Full Screen

Clear

Using AI Code Generation

copy

Full Screen

1using System;2using System.Windows.Forms;3using System.Drawing;4using System.Collections.Generic;5{6 {7 public SingleTouchScenarios()8 {9 InitializeComponent();10 this.Paint += new PaintEventHandler(SingleTouchScenarios_Paint);11 }12 void SingleTouchScenarios_Paint(object sender, PaintEventArgs e)13 {14 Graphics g = e.Graphics;15 List<Point> points = new List<Point>();16 points.Add(new Point(10, 10));17 points.Add(new Point(20, 20));18 points.Add(new Point(30, 30));19 points.Add(new Point(40, 40));20 points.Add(new Point(50, 50));21 points.Add(new Point(60, 60));22 points.Add(new Point(70, 70));23 points.Add(new Point(80, 80));24 points.Add(new Point(90, 90));25 points.Add(new Point(100, 100));26 g.DrawLines(Pens.Red, points.ToArray());27 points.Clear();28 points.Add(new Point(110, 110));29 points.Add(new Point(120, 120));30 points.Add(new Point(130, 130));31 points.Add(new Point(140, 140));32 points.Add(new Point(150, 150));33 points.Add(new Point(160, 160));34 points.Add(new Point(170, 170));35 points.Add(new Point(180, 180));36 points.Add(new Point(190, 190));37 points.Add(new Point(200, 200));38 g.DrawLines(Pens.Red, points.ToArray());39 }40 }41}42using System;43using System.Windows.Forms;44using System.Drawing;45using System.Collections.Generic;46{47 {48 public SingleTouchScenarios()49 {50 InitializeComponent();51 this.Paint += new PaintEventHandler(SingleTouchScenarios_Paint);52 }53 void SingleTouchScenarios_Paint(object sender, PaintEventArgs

Full Screen

Full Screen

Clear

Using AI Code Generation

copy

Full Screen

1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using System.Windows.Forms;7using System.Drawing;8using System.Threading;9using System.Diagnostics;10{11 {12 public static void Clear()13 {14 Console.Clear();15 }16 }17}18using System;19using System.Collections.Generic;20using System.Linq;21using System.Text;22using System.Threading.Tasks;23using System.Windows.Forms;24using System.Drawing;25using System.Threading;26using System.Diagnostics;27{28 {29 public static void Clear()30 {31 Console.Clear();32 }33 }34}35using System;36using System.Collections.Generic;37using System.Linq;38using System.Text;39using System.Threading.Tasks;40using System.Windows.Forms;41using System.Drawing;42using System.Threading;43using System.Diagnostics;44{45 {46 public static void Clear()47 {48 Console.Clear();49 }50 }51}52using System;53using System.Collections.Generic;54using System.Linq;55using System.Text;56using System.Threading.Tasks;57using System.Windows.Forms;58using System.Drawing;59using System.Threading;60using System.Diagnostics;61{62 {63 public static void Clear()64 {65 Console.Clear();66 }67 }68}69using System;70using System.Collections.Generic;71using System.Linq;72using System.Text;73using System.Threading.Tasks;74using System.Windows.Forms;75using System.Drawing;76using System.Threading;77using System.Diagnostics;78{79 {80 public static void Clear()81 {82 Console.Clear();83 }84 }85}86using System;87using System.Collections.Generic;88using System.Linq;89using System.Text;90using System.Threading.Tasks;

Full Screen

Full Screen

Clear

Using AI Code Generation

copy

Full Screen

1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Windows.UI.Xaml.Controls;7using Windows.UI.Xaml.Input;8using Windows.UI.Xaml.Media;9using Windows.UI.Xaml.Shapes;10{11 {12 public Scenario4()13 {14 this.InitializeComponent();15 }16 private void ClearButton_Click(object sender, RoutedEventArgs e)17 {18 TouchPointCanvas.Children.Clear();19 }20 }21}22using System;23using System.Collections.Generic;24using System.Linq;25using System.Text;26using System.Threading.Tasks;27using Windows.UI.Xaml.Controls;28using Windows.UI.Xaml.Input;29using Windows.UI.Xaml.Media;30using Windows.UI.Xaml.Shapes;31{32 {33 public Scenario5()34 {35 this.InitializeComponent();36 }37 private void TouchPointCanvas_Tapped(object sender, TappedRoutedEventArgs e)38 {39 Windows.UI.Xaml.Input.PointerPoint pt = e.GetCurrentPoint(TouchPointCanvas);40 double x = pt.Position.X;41 double y = pt.Position.Y;42 TouchPointCanvas.Children.Add(new TextBlock()43 {44 Text = "(" + x.ToString() + ", " + y.ToString() + ")",45 Foreground = new SolidColorBrush(Windows.UI.Colors.Red),46 });47 }48 }49}50using System;51using System.Collections.Generic;52using System.Linq;53using System.Text;54using System.Threading.Tasks;55using Windows.UI.Xaml.Controls;56using Windows.UI.Xaml.Input;57using Windows.UI.Xaml.Media;58using Windows.UI.Xaml.Shapes;59{60 {61 public Scenario6()62 {63 this.InitializeComponent();64 }65 private void TouchPointCanvas_Tapped(object

Full Screen

Full Screen

Clear

Using AI Code Generation

copy

Full Screen

1public void clearTextBox()2{3 Input.SingleTouchScenarios.Clear();4}5public void backspace()6{7 Input.SingleTouchScenarios.Backspace();8}9public void addText(string text)10{11 Input.SingleTouchScenarios.AddText(text);12}13{14 public static void Clear()15 {16 InputField inputField = GameObject.Find("InputField").GetComponent<InputField>();17 inputField.text = "";18 }19 public static void Backspace()20 {21 InputField inputField = GameObject.Find("InputField").GetComponent<InputField>();22 if (inputField.text != "")23 {24 inputField.text = inputField.text.Substring(0, inputField.text.Length - 1);25 }26 }27 public static void AddText(string text)28 {29 InputField inputField = GameObject.Find("InputField").GetComponent<InputField>();30 inputField.text += text;31 }32}33{34 public static void Clear()35 {

Full Screen

Full Screen

Automation Testing Tutorials

Learn to execute automation testing from scratch with LambdaTest Learning Hub. Right from setting up the prerequisites to run your first automation test, to following best practices and diving deeper into advanced test scenarios. LambdaTest Learning Hubs compile a list of step-by-step guides to help you be proficient with different test automation frameworks i.e. Selenium, Cypress, TestNG etc.

LambdaTest Learning Hubs:

YouTube

You could also refer to video tutorials over LambdaTest YouTube channel to get step by step demonstration from industry experts.

Run WinAppDriver automation tests on LambdaTest cloud grid

Perform automation testing on 3000+ real desktop and mobile devices online.

Most used method in SingleTouchScenarios

Try LambdaTest Now !!

Get 100 minutes of automation test minutes FREE!!

Next-Gen App & Browser Testing Cloud

Was this article helpful?

Helpful

NotHelpful