How to use Tick method of Microsoft.Coyote.Actors.BugFinding.Tests.Unavailable class

Best Coyote code snippet using Microsoft.Coyote.Actors.BugFinding.Tests.Unavailable.Tick

RaftTests.cs

Source:RaftTests.cs Github

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...885 }886 internal class Timeout : Event887 {888 }889 private class TickEvent : Event890 {891 }892 private ActorId Target;893 [Start]894 [OnEventDoAction(typeof(ConfigureEvent), nameof(SetupEvent))]895 [OnEventGotoState(typeof(StartTimerEvent), typeof(Active))]896 private class Init : State897 {898 }899 private void SetupEvent(Event e)900 {901 this.Target = (e as ConfigureEvent).Target;902 }903 [OnEntry(nameof(ActiveOnEntry))]904 [OnEventDoAction(typeof(TickEvent), nameof(Tick))]905 [OnEventGotoState(typeof(CancelTimer), typeof(Inactive))]906 [IgnoreEvents(typeof(StartTimerEvent))]907 private class Active : State908 {909 }910 private void ActiveOnEntry()911 {912 this.SendEvent(this.Id, new TickEvent());913 }914 private void Tick()915 {916 if (this.RandomBoolean())917 {918 this.SendEvent(this.Target, new Timeout());919 }920 this.RaiseEvent(new CancelTimer());921 }922 [OnEventGotoState(typeof(StartTimerEvent), typeof(Active))]923 [IgnoreEvents(typeof(CancelTimer), typeof(TickEvent))]924 private class Inactive : State925 {926 }927 }928 private class PeriodicTimer : StateMachine929 {930 internal class ConfigureEvent : Event931 {932 public ActorId Target;933 public ConfigureEvent(ActorId id)934 : base()935 {936 this.Target = id;937 }938 }939 internal class StartTimerEvent : Event940 {941 }942 internal class CancelTimer : Event943 {944 }945 internal class Timeout : Event946 {947 }948 private class TickEvent : Event949 {950 }951 private ActorId Target;952 [Start]953 [OnEventDoAction(typeof(ConfigureEvent), nameof(SetupEvent))]954 [OnEventGotoState(typeof(StartTimerEvent), typeof(Active))]955 private class Init : State956 {957 }958 private void SetupEvent(Event e)959 {960 this.Target = (e as ConfigureEvent).Target;961 }962 [OnEntry(nameof(ActiveOnEntry))]963 [OnEventDoAction(typeof(TickEvent), nameof(Tick))]964 [OnEventGotoState(typeof(CancelTimer), typeof(Inactive))]965 [IgnoreEvents(typeof(StartTimerEvent))]966 private class Active : State967 {968 }969 private void ActiveOnEntry()970 {971 this.SendEvent(this.Id, new TickEvent());972 }973 private void Tick()974 {975 if (this.RandomBoolean())976 {977 this.SendEvent(this.Target, new Timeout());978 }979 this.RaiseEvent(new CancelTimer());980 }981 [OnEventGotoState(typeof(StartTimerEvent), typeof(Active))]982 [IgnoreEvents(typeof(CancelTimer), typeof(TickEvent))]983 private class Inactive : State984 {985 }986 }987 private class SafetyMonitor : Monitor988 {989 internal class NotifyLeaderElected : Event990 {991 public int Term;992 public NotifyLeaderElected(int term)993 : base()994 {995 this.Term = term;996 }...

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Tick

Using AI Code Generation

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1Microsoft.Coyote.Actors.BugFinding.Tests.Unavailable.Tick();2Microsoft.Coyote.Actors.BugFinding.Tests.Unavailable.Tick();3Microsoft.Coyote.Actors.BugFinding.Tests.Unavailable.Tick();4Microsoft.Coyote.Actors.BugFinding.Tests.Unavailable.Tick();5Microsoft.Coyote.Actors.BugFinding.Tests.Unavailable.Tick();6Microsoft.Coyote.Actors.BugFinding.Tests.Unavailable.Tick();7Microsoft.Coyote.Actors.BugFinding.Tests.Unavailable.Tick();8Microsoft.Coyote.Actors.BugFinding.Tests.Unavailable.Tick();9Microsoft.Coyote.Actors.BugFinding.Tests.Unavailable.Tick();10Microsoft.Coyote.Actors.BugFinding.Tests.Unavailable.Tick();11Microsoft.Coyote.Actors.BugFinding.Tests.Unavailable.Tick();12Microsoft.Coyote.Actors.BugFinding.Tests.Unavailable.Tick();

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Using AI Code Generation

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1{2 using System;3 using System.Threading.Tasks;4 using Microsoft.Coyote.Actors;5 using Xunit;6 using Xunit.Abstractions;7 {8 public Unavailable(ITestOutputHelper output)9 : base(output)10 {11 }12 {13 public ActorId Id;14 }15 {16 public ActorId Id;17 }18 {19 public ActorId Id;20 }21 {22 public ActorId Id;23 }24 {25 public ActorId Id;26 }27 {28 public ActorId Id;29 }30 {31 public ActorId Id;32 }33 {34 public ActorId Id;35 }36 {37 public ActorId Id;38 }39 {40 public ActorId Id;41 }42 {43 public ActorId Id;44 }45 {46 public ActorId Id;47 }48 {49 public ActorId Id;50 }51 {52 public ActorId Id;53 }54 {55 public ActorId Id;56 }57 {58 public ActorId Id;59 }60 {61 public ActorId Id;62 }63 {64 public ActorId Id;65 }66 {67 public ActorId Id;68 }69 {70 public ActorId Id;71 }72 {73 public ActorId Id;74 }75 {76 public ActorId Id;77 }78 {79 public ActorId Id;80 }81 {82 public ActorId Id;83 }84 {85 public ActorId Id;

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Tick

Using AI Code Generation

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Actors;7using Microsoft.Coyote.Actors.BugFinding;8using Microsoft.Coyote.Actors.BugFinding.Tests;9{10 {11 public void Tick()12 {13 Console.WriteLine("Tick");14 }15 }16}17using System;18using System.Collections.Generic;19using System.Linq;20using System.Text;21using System.Threading.Tasks;22using Microsoft.Coyote.Actors;23using Microsoft.Coyote.Actors.BugFinding;24using Microsoft.Coyote.Actors.BugFinding.Tests;25{26 {27 public void Tick()28 {29 Console.WriteLine("Tick");30 }31 }32}33using System;34using System.Collections.Generic;35using System.Linq;36using System.Text;37using System.Threading.Tasks;38using Microsoft.Coyote.Actors;39using Microsoft.Coyote.Actors.BugFinding;40using Microsoft.Coyote.Actors.BugFinding.Tests;41{42 {43 public void Tick()44 {45 Console.WriteLine("Tick");46 }47 }48}49using System;50using System.Collections.Generic;51using System.Linq;52using System.Text;53using System.Threading.Tasks;54using Microsoft.Coyote.Actors;55using Microsoft.Coyote.Actors.BugFinding;56using Microsoft.Coyote.Actors.BugFinding.Tests;57{58 {59 public void Tick()60 {61 Console.WriteLine("Tick");62 }63 }64}65using System;66using System.Collections.Generic;67using System.Linq;68using System.Text;69using System.Threading.Tasks;70using Microsoft.Coyote.Actors;

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1using System;2using Microsoft.Coyote;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Actors.BugFinding.Tests;5{6 {7 static void Main(string[] args)8 {9 var runtime = RuntimeFactory.Create();10 runtime.RegisterMonitor(typeof(Unavailable));11 runtime.CreateActor(typeof(Actor1));12 runtime.Run();13 }14 }15 {16 protected override async Task OnInitializeAsync(Event initialEvent)17 {18 await this.SendEvent(this.Id, new Halt());19 }20 protected override async Task OnEventAsync(Event e)21 {22 if (e is Halt)23 {24 await this.SendEvent(this.Id, new Halt());25 }26 }27 }28 {29 }30}31 at Microsoft.Coyote.Actors.ActorRuntime.Assert(Boolean condition, String s, String caller, Int32 line)32 at Microsoft.Coyote.Actors.ActorRuntime.SendEvent(ActorId target, Event e, ActorId sender, EventGroup group, Int32 hops, Int32 lineNumber, String caller)33 at Microsoft.Coyote.Actors.ActorRuntime.SendEvent(ActorId target, Event e, ActorId sender, EventGroup group, Int32 hops)34 at Microsoft.Coyote.Actors.ActorRuntime.SendEvent(ActorId target, Event e, ActorId sender, EventGroup group)35 at CoyoteBugFinding.Program.Main(String[] args) in C:\Users\kamal\source\repos\CoyoteBugFinding\CoyoteBugFinding\Program.cs:line 1636using System;37using Microsoft.Coyote;38using Microsoft.Coyote.Actors;39using Microsoft.Coyote.Actors.BugFinding.Tests;40{41 {42 static void Main(string[] args)43 {44 var runtime = RuntimeFactory.Create();45 runtime.RegisterMonitor(typeof(Unavailable));46 runtime.CreateActor(typeof

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1using Microsoft.Coyote.Actors.BugFinding.Tests;2using Microsoft.Coyote.Runtime;3using System;4using System.Threading.Tasks;5{6 {7 static void Main(string[] args)8 {9 Task.Run(() => { Runtime.Run(new Unavailable()); });10 Console.ReadLine();11 }12 }13}14using Microsoft.Coyote.Actors.BugFinding.Tests;15using Microsoft.Coyote.Runtime;16using System;17using System.Threading.Tasks;18{19 {20 static void Main(string[] args)21 {22 Task.Run(() => { Runtime.Run(new Unavailable()); });23 Console.ReadLine();24 }25 }26}27using Microsoft.Coyote.Actors.BugFinding.Tests;28using Microsoft.Coyote.Runtime;29using System;30using System.Threading.Tasks;31{32 {33 static void Main(string[] args)34 {35 Task.Run(() => { Runtime.Run(new Unavailable()); });36 Console.ReadLine();37 }38 }39}40using Microsoft.Coyote.Actors.BugFinding.Tests;41using Microsoft.Coyote.Runtime;42using System;43using System.Threading.Tasks;44{45 {46 static void Main(string[] args)47 {48 Task.Run(() => { Runtime.Run(new Unavailable()); });49 Console.ReadLine();50 }51 }52}53using Microsoft.Coyote.Actors.BugFinding.Tests;54using Microsoft.Coyote.Runtime;55using System;56using System.Threading.Tasks;57{58 {59 static void Main(string[] args)60 {61 Task.Run(() => { Runtime.Run(new Unavailable()); });62 Console.ReadLine();63 }64 }65}

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1{2 {3 public void Tick() { }4 }5}6{7 {8 public void Tick() { }9 }10}11{12 {13 public void Tick() { }14 }15}16{17 {18 public void Tick() { }19 }20}21{22 {23 public void Tick() { }24 }25}26{27 {28 public void Tick() { }29 }30}31{32 {33 public void Tick() { }34 }35}36{37 {38 public void Tick() { }39 }40}41{42 {43 public void Tick() { }44 }45}

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1using Microsoft.Coyote;2using Microsoft.Coyote.Actors.BugFinding.Tests;3using Microsoft.Coyote.Actors.BugFinding.Tests.Unavailable;4using System.Threading.Tasks;5{6 static async Task Main(string[] args)7 {8 var runtime = RuntimeFactory.Create();9 await runtime.CreateActor(typeof(Unavailable));10 }11}12using Microsoft.Coyote;13using Microsoft.Coyote.Actors.BugFinding.Tests;14using Microsoft.Coyote.Actors.BugFinding.Tests.Unavailable;15using System.Threading.Tasks;16{17 static async Task Main(string[] args)18 {19 var runtime = RuntimeFactory.Create();20 await runtime.CreateActor(typeof(Microsoft.Coyote.Actors.BugFinding.Tests.Unavailable));21 }22}23{24 "${file}"25 "cwd": "${workspaceRoot}",26}

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1using System;2using Microsoft.Coyote.Actors;3using Microsoft.Coyote.Actors.BugFinding.Tests;4{5 {6 public static void Main()7 {8 ActorRuntime.RegisterActor(typeof(Unavailable));9 var runtime = ActorRuntime.Create();10 var id = runtime.CreateActor(typeof(Unavailable));11 runtime.SendEvent(id, new Unavailable.Tick());12 }13 }14}15using System;16using Microsoft.Coyote.Actors;17using Microsoft.Coyote.Actors.BugFinding.Tests;18{19 {20 public static void Main()21 {22 ActorRuntime.RegisterActor(typeof(Unavailable));23 var runtime = ActorRuntime.Create();24 var id = runtime.CreateActor(typeof(Unavailable));25 runtime.SendEvent(id, new Unavailable.Tick());26 }27 }28}29using System;30using Microsoft.Coyote.Actors;31using Microsoft.Coyote.Actors.BugFinding.Tests;32{33 {34 public static void Main()35 {36 ActorRuntime.RegisterActor(typeof(Unavailable));37 var runtime = ActorRuntime.Create();38 var id = runtime.CreateActor(typeof(Unavailable));39 runtime.SendEvent(id, new Unavailable.Tick());40 }41 }42}43using System;44using Microsoft.Coyote.Actors;45using Microsoft.Coyote.Actors.BugFinding.Tests;46{47 {48 public static void Main()49 {50 ActorRuntime.RegisterActor(typeof(Unavailable));51 var runtime = ActorRuntime.Create();52 var id = runtime.CreateActor(typeof(Unavailable));53 runtime.SendEvent(id, new Unavailable.Tick());54 }55 }56}57using System;58using Microsoft.Coyote.Actors;59using Microsoft.Coyote.Actors.BugFinding.Tests;60{61 {

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1using System;2using Microsoft.Coyote.Actors.BugFinding.Tests;3{4 {5 public static void Main(string[] args)6 {7 Unavailable unavail = new Unavailable();8 unavail.Tick();9 }10 }11}12using System;13using Microsoft.Coyote.Actors.BugFinding.Tests;14{15 {16 public static void Main(string[] args)17 {18 Unavailable unavail = new Unavailable();19 unavail.Tick();20 }21 }22}23using System;24using Microsoft.Coyote.Actors.BugFinding.Tests;25{26 {27 public static void Main(string[] args)28 {29 Unavailable unavail = new Unavailable();30 unavail.Tick();31 }32 }33}34using System;35using Microsoft.Coyote.Actors.BugFinding.Tests;36{37 {38 public static void Main(string[] args)39 {40 Unavailable unavail = new Unavailable();41 unavail.Tick();42 }43 }44}45using System;46using Microsoft.Coyote.Actors.BugFinding.Tests;47{48 {49 public static void Main(string[] args)50 {51 Unavailable unavail = new Unavailable();52 unavail.Tick();53 }54 }55}56using System;57using Microsoft.Coyote.Actors.BugFinding.Tests;58{59 {60 public static void Main(string[] args)61 {62 Unavailable unavail = new Unavailable();63 unavail.Tick();64 }65 }66}

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