Best Coyote code snippet using Microsoft.Coyote.Actors.Tests.CompletedEvent.PingEvent
CustomActorRuntimeLogTests.cs
Source:CustomActorRuntimeLogTests.cs  
...252                expected = expected.NormalizeNewLines();253                Assert.Equal(expected, actual);254            }, GetConfiguration());255        }256        internal class PingEvent : Event257        {258            public readonly ActorId Caller;259            public PingEvent(ActorId caller)260            {261                this.Caller = caller;262            }263        }264        internal class PongEvent : Event265        {266        }267        internal class ClientSetupEvent : Event268        {269            public readonly ActorId ServerId;270            public ClientSetupEvent(ActorId server)271            {272                this.ServerId = server;273            }274        }275        [OnEventDoAction(typeof(PongEvent), nameof(HandlePong))]276        internal class Client : Actor277        {278            public ActorId ServerId;279            protected override SystemTasks.Task OnInitializeAsync(Event initialEvent)280            {281                this.Logger.WriteLine("{0} initializing", this.Id);282                this.ServerId = ((ClientSetupEvent)initialEvent).ServerId;283                this.Logger.WriteLine("{0} sending ping event to server", this.Id);284                this.SendEvent(this.ServerId, new PingEvent(this.Id));285                return base.OnInitializeAsync(initialEvent);286            }287            private void HandlePong()288            {289                this.Logger.WriteLine("{0} received pong event", this.Id);290            }291        }292        internal class Server : StateMachine293        {294            private int Count;295            [Start]296            [OnEventGotoState(typeof(PingEvent), typeof(Pong))]297            private class Init : State298            {299            }300            [OnEntry(nameof(HandlePing))]301            [OnEventDoAction(typeof(PingEvent), nameof(HandlePing))]302            private class Pong : State303            {304            }305            private void HandlePing(Event e)306            {307                this.Count++;308                PingEvent ping = (PingEvent)e;309                this.Logger.WriteLine("Server handling ping");310                this.Logger.WriteLine("Server sending pong back to caller");311                this.SendEvent(ping.Caller, new PongEvent());312                if (this.Count is 3)313                {314                    this.RaiseGotoStateEvent<Complete>();315                }316            }317            [OnEntry(nameof(HandleComplete))]318            private class Complete : State319            {320            }321            private void HandleComplete()322            {...PingEvent
Using AI Code Generation
1using Microsoft.Coyote;2using Microsoft.Coyote.Actors;3using Microsoft.Coyote.Actors.Timers;4using Microsoft.Coyote.Specifications;5using Microsoft.Coyote.SystematicTesting;6using System;7using System.Collections.Generic;8using System.Diagnostics;9using System.Linq;10using System.Text;11using System.Threading.Tasks;12{13    {14        public static void PingEvent()15        {16            Console.WriteLine("PingEvent method of CompletedEvent class");17            Console.WriteLine("Press any key to continue");18            Console.ReadKey();19        }20    }21}22using Microsoft.Coyote;23using Microsoft.Coyote.Actors;24using Microsoft.Coyote.Actors.Timers;25using Microsoft.Coyote.Specifications;26using Microsoft.Coyote.SystematicTesting;27using System;28using System.Collections.Generic;29using System.Diagnostics;30using System.Linq;31using System.Text;32using System.Threading.Tasks;33{34    {35        public static void PingEvent()36        {37            Console.WriteLine("PingEvent method of CompletedEvent class");38            Console.WriteLine("Press any key to continue");39            Console.ReadKey();40        }41    }42}43using Microsoft.Coyote;44using Microsoft.Coyote.Actors;45using Microsoft.Coyote.Actors.Timers;46using Microsoft.Coyote.Specifications;47using Microsoft.Coyote.SystematicTesting;48using System;49using System.Collections.Generic;50using System.Diagnostics;51using System.Linq;52using System.Text;53using System.Threading.Tasks;54{55    {56        public static void PingEvent()57        {58            Console.WriteLine("PingEvent method of CompletedEvent class");59            Console.WriteLine("Press any key to continue");60            Console.ReadKey();61        }62    }63}64using Microsoft.Coyote;65using Microsoft.Coyote.Actors;66using Microsoft.Coyote.Actors.Timers;67using Microsoft.Coyote.Specifications;68using Microsoft.Coyote.SystematicTesting;69using System;PingEvent
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.Timers;6using Microsoft.Coyote.Runtime;7using Microsoft.Coyote.Specifications;8using Microsoft.Coyote.Tasks;9using Microsoft.Coyote.Tests.Common;10using Microsoft.Coyote.Tests.Common.Actors;11using Microsoft.Coyote.Tests.Common.Actors.Counter;12using Microsoft.Coyote.Tests.Common.Actors.EventTypes;13using Microsoft.Coyote.Tests.Common.Actors.EventTypes.Counter;14using Microsoft.Coyote.Tests.Common.Actors.EventTypes.Generator;15using Microsoft.Coyote.Tests.Common.Actors.EventTypes.Monitor;16using Microsoft.Coyote.Tests.Common.Actors.EventTypes.PingPong;17using Microsoft.Coyote.Tests.Common.Actors.EventTypes.PingPongWithTimer;18using Microsoft.Coyote.Tests.Common.Actors.EventTypes.PingPongWithTimer2;19using Microsoft.Coyote.Tests.Common.Actors.EventTypes.PingPongWithTimer3;20using Microsoft.Coyote.Tests.Common.Actors.EventTypes.PingPongWithTimer4;21using Microsoft.Coyote.Tests.Common.Actors.EventTypes.PingPongWithTimer5;22using Microsoft.Coyote.Tests.Common.Actors.EventTypes.PingPongWithTimer6;23using Microsoft.Coyote.Tests.Common.Actors.EventTypes.PingPongWithTimer7;24using Microsoft.Coyote.Tests.Common.Actors.EventTypes.PingPongWithTimer8;25using Microsoft.Coyote.Tests.Common.Actors.EventTypes.PingPongWithTimer9;26using Microsoft.Coyote.Tests.Common.Actors.EventTypes.PingPongWithTimer10;27using Microsoft.Coyote.Tests.Common.Actors.EventTypes.PingPongWithTimer11;28using Microsoft.Coyote.Tests.Common.Actors.EventTypes.PingPongWithTimer12;29using Microsoft.Coyote.Tests.Common.Actors.EventTypes.PingPongWithTimer13;30using Microsoft.Coyote.Tests.Common.Actors.EventTypes.PingPongWithTimer14;31using Microsoft.Coyote.Tests.Common.Actors.EventTypes.PingPongWithTimer15;32using Microsoft.Coyote.Tests.Common.Actors.EventTypes.PingPongWithTimer16;33using Microsoft.Coyote.Tests.Common.Actors.EventTypes.PingPongWithTimer17;34using Microsoft.Coyote.Tests.Common.Actors.EventTypes.PingPongWithTimer18;PingEvent
Using AI Code Generation
1{2    {3        public ActorId Id;4        public PingEvent(ActorId id)5        {6            this.Id = id;7        }8    }9}10{11    {12        public ActorId Id;13        public PongEvent(ActorId id)14        {15            this.Id = id;16        }17    }18}19{20    {21        public ActorId Id;22        public CompletedEvent(ActorId id)23        {24            this.Id = id;25        }26    }27}28{29    {30        private ActorId ponger;31        [OnEntry(nameof(OnInit))]32        [OnEventDoAction(typeof(PingEvent), nameof(SendPong))]33        [OnEventDoAction(typeof(PongEvent), nameof(SendPing))]34        [OnEventDoAction(typeof(CompletedEvent), nameof(OnCompleted))]35        {36        }37        private void OnInit()38        {39            this.ponger = this.CreateActor(typeof(PongerActor));40            this.SendEvent(this.ponger, new PingEvent(this.Id));41        }42        private void SendPong()43        {44            this.SendEvent(this.ponger, new PongEvent(this.Id));45        }46        private void SendPing()47        {48            this.SendEvent(this.ponger, new PingEvent(this.Id));49        }50        private void OnCompleted()51        {52            this.RaiseHaltEvent();53        }54    }55}56{57    {58        private int count;PingEvent
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Actors.Timers;5using Microsoft.Coyote.TestingServices;6using Microsoft.Coyote.TestingServices.Runtime;7using Microsoft.Coyote.TestingServices.Runtime.Loggers;8using Microsoft.Coyote.TestingServices.SchedulingStrategies;9using Microsoft.Coyote.TestingServices.Tracing.Schedule;10using Microsoft.Coyote.Tests.Common;11using Xunit;12using Xunit.Abstractions;13{14    {15        public PingPongTests(ITestOutputHelper output)16            : base(output)17        {18        }19        {20            public ActorId Pong;21            public PingEvent(ActorId pong)22            {23                this.Pong = pong;24            }25        }26        {27            public ActorId Ping;28            public PongEvent(ActorId ping)29            {30                this.Ping = ping;31            }32        }33        {34            protected override Task OnInitializeAsync(Event initialEvent)35            {36                this.SendEvent((initialEvent as PingEvent).Pong, new PongEvent(this.Id));37                return Task.CompletedTask;38            }39            protected override Task OnEventAsync(Event e)40            {41                this.SendEvent((e as PingEvent).Pong, new PongEvent(this.Id));42                return Task.CompletedTask;43            }44        }45        {46            protected override Task OnInitializeAsync(Event initialEvent)47            {48                this.SendEvent((initialEvent as PongEvent).Ping, new PingEvent(this.Id));49                return Task.CompletedTask;50            }51            protected override Task OnEventAsync(Event e)52            {53                this.SendEvent((e as PongEvent).Ping, new PingEvent(this.Id));54                return Task.CompletedTask;55            }56        }57        [Fact(Timeout = 5000)]58        public void TestPingPong()59        {60            var configuration = GetConfiguration();61            configuration.SchedulingStrategy = SchedulingStrategy.DFS;62            configuration.MaxFairSchedulingSteps = 100;63            configuration.MaxUnfairSchedulingSteps = 100;64            configuration.MaxSteps = 100;65            configuration.TestingIterations = 100;66            configuration.ThrowOnFailure = true;PingEvent
Using AI Code Generation
1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.Tests;3using System;4using System.Threading.Tasks;5{6    {7        private static void Main(string[] args)8        {9            PingEvent ping = new PingEvent();10            Console.WriteLine(ping.ToString());11        }12    }13}PingEvent
Using AI Code Generation
1new Microsoft.Coyote.Actors.Tests.CompletedEvent();2eventObject.PingEvent = "Ping";3string eventValue = eventObject.PingEvent;4eventObject.PingEvent = null;5eventValue = eventObject.PingEvent;6eventObject.PingEvent = "";7eventValue = eventObject.PingEvent;8eventObject.PingEvent = " ";9eventValue = eventObject.PingEvent;10eventObject.PingEvent = new string('a', 1000);11eventValue = eventObject.PingEvent;PingEvent
Using AI Code Generation
1PingEvent pingEvent = new PingEvent();2pingEvent.ActorId = new ActorId("1");3pingEvent.Message = "Ping";4pingEvent.Target = new ActorId("2");5ActorRuntime.SendEvent(pingEvent);6PingEvent pingEvent = new PingEvent();7pingEvent.ActorId = new ActorId("1");8pingEvent.Message = "Ping";9pingEvent.Target = new ActorId("2");10ActorRuntime.SendEvent(pingEvent);11PingEvent pingEvent = new PingEvent();12pingEvent.ActorId = new ActorId("1");13pingEvent.Message = "Ping";14pingEvent.Target = new ActorId("2");15ActorRuntime.SendEvent(pingEvent);16PingEvent pingEvent = new PingEvent();17pingEvent.ActorId = new ActorId("1");18pingEvent.Message = "Ping";19pingEvent.Target = new ActorId("2");20ActorRuntime.SendEvent(pingEvent);21PingEvent pingEvent = new PingEvent();22pingEvent.ActorId = new ActorId("1");23pingEvent.Message = "Ping";24pingEvent.Target = new ActorId("2");25ActorRuntime.SendEvent(pingEvent);26PingEvent pingEvent = new PingEvent();27pingEvent.ActorId = new ActorId("1");28pingEvent.Message = "Ping";29pingEvent.Target = new ActorId("2");30ActorRuntime.SendEvent(pingEvent);31PingEvent pingEvent = new PingEvent();32pingEvent.ActorId = new ActorId("1");33pingEvent.Message = "Ping";34pingEvent.Target = new ActorId("2");35ActorRuntime.SendEvent(pingEvent);Learn to execute automation testing from scratch with LambdaTest Learning Hub. Right from setting up the prerequisites to run your first automation test, to following best practices and diving deeper into advanced test scenarios. LambdaTest Learning Hubs compile a list of step-by-step guides to help you be proficient with different test automation frameworks i.e. Selenium, Cypress, TestNG etc.
You could also refer to video tutorials over LambdaTest YouTube channel to get step by step demonstration from industry experts.
Get 100 minutes of automation test minutes FREE!!
