How to use TryPeek method of Microsoft.Coyote.Rewriting.Types.Collections.Concurrent.ConcurrentQueueT class

Best Coyote code snippet using Microsoft.Coyote.Rewriting.Types.Collections.Concurrent.ConcurrentQueueT.TryPeek

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1using System;2using System.Collections.Generic;3using System.Threading.Tasks;4using Microsoft.Coyote;5using Microsoft.Coyote.Actors;6using Microsoft.Coyote.Rewriting.Types.Collections.Concurrent;7using Microsoft.Coyote.Specifications;8using Microsoft.Coyote.Tasks;9{10 {11 public static void Main(string[] args)12 {13 ConcurrentQueue<int> queue = new ConcurrentQueue<int>();14 queue.Enqueue(1);15 queue.Enqueue(2);16 queue.Enqueue(3);17 int value;18 queue.TryPeek(out value);19 Console.WriteLine(value);20 }21 }22}23using System;24using System.Collections.Generic;25using System.Threading.Tasks;26using Microsoft.Coyote;27using Microsoft.Coyote.Actors;28using Microsoft.Coyote.Rewriting.Types.Collections.Concurrent;29using Microsoft.Coyote.Specifications;30using Microsoft.Coyote.Tasks;31{32 {33 public static void Main(string[] args)34 {35 ConcurrentQueue<int> queue = new ConcurrentQueue<int>();36 queue.Enqueue(1);37 queue.Enqueue(2);38 queue.Enqueue(3);39 int value;40 queue.TryDequeue(out value);41 Console.WriteLine(value);42 }43 }44}45using System;46using System.Collections.Generic;47using System.Threading.Tasks;48using Microsoft.Coyote;49using Microsoft.Coyote.Actors;50using Microsoft.Coyote.Rewriting.Types.Collections.Concurrent;51using Microsoft.Coyote.Specifications;52using Microsoft.Coyote.Tasks;53{54 {55 public static void Main(string[] args)56 {57 ConcurrentStack<int> stack = new ConcurrentStack<int>();58 stack.Push(1);59 stack.Push(2);60 stack.Push(3);61 int value;62 stack.TryPeek(out value);63 Console.WriteLine(value);64 }65 }66}67using System;68using System.Collections.Generic;69using System.Threading.Tasks;70using Microsoft.Coyote;

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TryPeek

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1using Microsoft.Coyote.Rewriting.Types.Collections.Concurrent;2using System;3using System.Threading;4using System.Threading.Tasks;5{6 {7 static void Main(string[] args)8 {9 var queue = new ConcurrentQueue<int>();10 queue.Enqueue(1);11 queue.Enqueue(2);12 queue.Enqueue(3);13 queue.Enqueue(4);14 queue.Enqueue(5);15 queue.Enqueue(6);16 queue.Enqueue(7);17 queue.Enqueue(8);18 queue.Enqueue(9);19 queue.Enqueue(10);20 queue.Enqueue(11);21 queue.Enqueue(12);22 queue.Enqueue(13);23 queue.Enqueue(14);24 queue.Enqueue(15);25 Task.Run(() =>26 {27 int result;28 while (true)29 {30 if (queue.TryPeek(out result))31 {32 Console.WriteLine("TryPeek: {0}", result);33 Thread.Sleep(1000);34 }35 }36 });37 Task.Run(() =>38 {39 while (true)40 {41 int result;42 if (queue.TryDequeue(out result))43 {44 Console.WriteLine("TryDequeue: {0}", result);45 Thread.Sleep(1000);46 }47 }48 });49 Console.ReadLine();50 }51 }52}

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TryPeek

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1using System;2using System.Collections.Concurrent;3using System.Threading;4using System.Threading.Tasks;5using Microsoft.Coyote;6using Microsoft.Coyote.Actors;7using Microsoft.Coyote.Rewriting.Types.Collections.Concurrent;8using Microsoft.Coyote.Tasks;9using Microsoft.Coyote.Timers;10{11 {12 public static void Main()13 {14 ConcurrentQueue<int> queue = new ConcurrentQueue<int>();15 queue.Enqueue(1);16 queue.Enqueue(2);17 queue.Enqueue(3);18 queue.Enqueue(4);19 queue.Enqueue(5);20 queue.Enqueue(6);21 queue.Enqueue(7);22 queue.Enqueue(8);23 queue.Enqueue(9);24 queue.Enqueue(10);25 int i = 0;26 int j = 0;27 int k = 0;28 int l = 0;29 int m = 0;30 int n = 0;31 int o = 0;32 int p = 0;33 int q = 0;34 int r = 0;35 int s = 0;36 int t = 0;37 int u = 0;38 int v = 0;39 int w = 0;40 int x = 0;41 int y = 0;42 int z = 0;43 int a = 0;44 int b = 0;45 int c = 0;46 int d = 0;47 int e = 0;48 int f = 0;49 int g = 0;50 int h = 0;51 int ii = 0;52 int jj = 0;53 int kk = 0;54 int ll = 0;55 int mm = 0;56 int nn = 0;57 int oo = 0;58 int pp = 0;59 int qq = 0;60 int rr = 0;61 int ss = 0;62 int tt = 0;63 int uu = 0;64 int vv = 0;65 int ww = 0;66 int xx = 0;67 int yy = 0;68 int zz = 0;69 int aaa = 0;70 int bbb = 0;71 int ccc = 0;72 int ddd = 0;73 int eee = 0;

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TryPeek

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1using System;2using Microsoft.Coyote.Rewriting.Types.Collections.Concurrent;3{4 {5 static void Main(string[] args)6 {7 ConcurrentQueue<int> queue = new ConcurrentQueue<int>();8 queue.Enqueue(1);9 queue.Enqueue(2);10 queue.Enqueue(3);11 int result;12 if (queue.TryPeek(out result))13 {14 Console.WriteLine("The first item in the queue is {0}", result);15 }16 {17 Console.WriteLine("The queue is empty");18 }19 }20 }21}22using System;23using Microsoft.Coyote.Rewriting.Types.Collections.Concurrent;24{25 {26 static void Main(string[] args)27 {28 ConcurrentQueue<int> queue = new ConcurrentQueue<int>();29 queue.Enqueue(1);30 queue.Enqueue(2);31 queue.Enqueue(3);32 int result;33 if (queue.TryDequeue(out result))34 {35 Console.WriteLine("The first item in the queue is {0}", result);36 }37 {38 Console.WriteLine("The queue is empty");39 }40 }41 }42}43using System;44using Microsoft.Coyote.Rewriting.Types.Collections.Concurrent;45{46 {47 static void Main(string[] args)48 {49 ConcurrentQueue<int> queue = new ConcurrentQueue<int>();50 queue.Enqueue(1);51 queue.Enqueue(2);52 queue.Enqueue(3);53 int result;54 if (queue.TryDequeue(out result))55 {56 Console.WriteLine("The first item in the queue is {0}", result);57 }58 {59 Console.WriteLine("The queue is empty");60 }61 }62 }63}64using System;65using Microsoft.Coyote.Rewriting.Types.Collections.Concurrent;66{67 {68 static void Main(string[] args)69 {

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1using Microsoft.Coyote.Rewriting.Types.Collections.Concurrent;2{3 {4 {5 static void Main(strigueue[] args)6 ueue ConcurrentQueue<int> queue = new ConcurrentQueue<int>();7 ueue queue.Enqueue(1);8 queue.Enqueue(4);9 queue.Enqueue(5);10 queue.Enqueue(2);11 qqe if (eueue(3);)12 {13 queue.Enqueue();0}", );14 queue.Enqueue(5);15 { {16 CsWeu s)sole.WitLie("impty");17 }18 Cone.RdLi();19 }20 }21}22 Console.ReadLine();23H w }Dequu24using Microsofingt.Coyote.Rewriting.Types.Collections.Concurrent;25using System;26 {27 static void Main(string[] args)28 {29 ConcurrentQueue<int> queue = new ConcurrentQueue<int>();30 queue.Enqueue(1);31 queue.Enqueue(2);32 int result;33 if (queue.TryDequeue(out result))34 {35 ConsolWriteLie("Ded element is {0}", result36 }37 {38 }e.WriteLine("Dequeued element is {0}", result);39 Cosoe.ReadLine()40 }41 }42}43using Microsoft.Coyote.Rewriting.Types.Collections.Concurrent;44using System;45namespace Test{g46{47 {48 static void Ma (s ring[] args)49 os{e.WriteLine("Queue is empty");50 ConcurrentStack<}>stack newConcurrentStack<int>()51sack.Push(1)52 snack.Push(2)eadLine();53 }sack.Puh(3)54 }sack.Push(4)55}sack.Psh(5)56Outputf (stack.TryPeek(ouresult))57 {58Dequeued eleConsole.WriteLmne("Peeked elemeeniis {1}", result)59}60e Tekm {hod of Microsoft.Coyote.Rewriting.Types.Collections.Concurrent.ConcurrentStackT class61 Console.WrteLie("Sackisempty")62using Micros}.Rewriting.Types.Collections.Concurrent;63using SystemCosole.ReaLine()64}65}66}

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1usingSystem;2using{System.Threading.Tasks;3{4{5 statc void Mai(sring[]ars)6 {7 class PrConcurrentQueue<ogr>aqueuenew ConcurrentQueue<int>()8 {queue.Equeue(1)9 statqueue.Ecqueue(2)in(string[] args)10 {queue.Equeue(3)11 ConcresuutStack<int> stack = new ConcurrentStack<int>();12 sf (queue.TryPeek(ouacresult))1);13 {14cPs Console.WrsteLite("Elemenacat the beginning kfPthesqueue: {h}", result)(3);15 }16 cPselse4);17 {18 cPsConsole.WriteLe("Thequeueisempty")19 }20 sl}21 }22}23{24 ("entryPoinsMethod":k"Main",ryPeek(out result))25 "rewritingOptions": {26 "rewriteWa{tMehods":tre,27 "rewriteTaskWa}tAnyStatemes":true,28 "rewr{teThreadStartStatemes":true,29 "rewr}eRederWriterLockSttements":true,30}"rewrteBlockigCollecionT":true,31 "rewriteConcurrentBagT":}true,32}"rewriteConcurrentStackT":true,

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TryPeek

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1using System;2using Microsoft.Coyote.Rewriting.Types.Collections.Concurrent;3using System.Threading.Tasks;4{5 {6 static void Main(string[] args)7 {8 ConcurrentQueue<int> queue = new ConcurrentQueue<int>();9 queue.Enqueue(1);10 queue.Enqueue(2);11 queue.Enqueue(3);12 int result;13 if (queue.TryPeek(out result))

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TryPeek

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1using System;2using System.Threading;3using Microsoft.Coyote.Rewriting.Types.Collections.Concurrent;4{5 static void Main()6 {7 var queue = new ConcurrentQueueT();8 queue.Enqueue(1);9 queue.Enqueue(2);10 queue.Enqueue(3);11 int result;12 if (queue.TryPeek(out result))13 {14 Console.WriteLine(result);15 }16 {17 Console.WriteLine("Queue is empty");18 }19 }20}21using System;22using System.Threading;23using Microsoft.Coyote.Rewriting.Types.Collections.Concurrent;24{25 static void Main()26 {27 var queue = new ConcurrentQueueT();28 queue.Enqueue(1);29 queue.Enqueue(2);30 queue.Enqueue(3);31 int result;32 if (queue.TryDequeue(out result))33 {34 Console.WriteLine(result);35 }36 {37 Console.WriteLine("Queue is empty");38 }39 }40}41usingSystem;42sing System.Threading;43using Microsoft.Coyote.Rewriting.Types.Collection.Concurrent;44{45 static void Main()46 {47 var queue = new ConcurrentQueueT();48 queue.Enqueue(1);49 queue.Enqueue(2);50 queue.Enqueue(3);51 int result;52 if (queue.TryTake(out result))53 {54 Console.WriteLine(result);55 }56 {57 ConsoleWriteLine("Queue is empty");58 }59 }60}61 Console.WriteLine("Element at the beginning of the queue: {0}", result);62 }63 {64 Console.WriteLine("The queue is empty");65 }66 }67 }68}69{70 "rewritingOptions": {

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1using System;2using Microsoft.Coyote.Rewriting.Types.Collections.Concurrent;3{4 {5 static void Main(string[] args)6 {7 ConcurrentQueue<int> queue = new ConcurrentQueue<int>();8 queue.Enqueue(1);9 queue.Enqueue(2);10 queue.Enqueue(3);11 int result;12 if (queue.TryPeek(out result))13 {14 Console.WriteLine("The first item in the queue is {0}", result);15 }16 {17 Console.WriteLine("The queue is empty");18 }19 }20 }21}22using System;23using Microsoft.Coyote.Rewriting.Types.Collections.Concurrent;24{25 {26 static void Main(string[] args)27 {28 ConcurrentQueue<int> queue = new ConcurrentQueue<int>();29 queue.Enqueue(1);30 queue.Enqueue(2);31 queue.Enqueue(3);32 int result;33 if (queue.TryDequeue(out result))34 {35 Console.WriteLine("The first item in the queue is {0}", result);36 }37 {38 Console.WriteLine("The queue is empty");39 }40 }41 }42}43using System;44using Microsoft.Coyote.Rewriting.Types.Collections.Concurrent;45{46 {47 static void Main(string[] args)48 {49 ConcurrentQueue<int> queue = new ConcurrentQueue<int>();50 queue.Enqueue(1);51 queue.Enqueue(2);52 queue.Enqueue(3);53 int result;54 if (queue.TryDequeue(out result))55 {56 Console.WriteLine("The first item in the queue is {0}", result);57 }58 {59 Console.WriteLine("The queue is empty");60 }61 }62 }63}64using System;65using Microsoft.Coyote.Rewriting.Types.Collections.Concurrent;66{67 {68 static void Main(string[] args)69 {

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TryPeek

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1using System;2using Microsoft.Coyote.Rewriting.Types.Collections.Concurrent;3using System.Threading.Tasks;4using System.Threading;5{6 static void Main()7 {8 ConcurrentQueue<int> cq = new ConcurrentQueue<int>();9 cq.Enqueue(1);10 cq.Enqueue(2);11 cq.Enqueue(3);12 int result;13 bool success = cq.TryPeek(out result);14 Console.WriteLine($"Peeked element is {result} and success is {success}");15 }16}

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TryPeek

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1using System;2using System.Collections.Concurrent;3using System.Threading;4using System.Threading.Tasks;5using Microsoft.Coyote;6using Microsoft.Coyote.Actors;7using Microsoft.Coyote.Rewriting.Types.Collections.Concurrent;8using Microsoft.Coyote.Tasks;9using Microsoft.Coyote.Timers;10{11 {12 public static void Main()13 {14 ConcurrentQueue<int> queue = new ConcurrentQueue<int>();15 queue.Enqueue(1);16 queue.Enqueue(2);17 queue.Enqueue(3);18 queue.Enqueue(4);19 queue.Enqueue(5);20 queue.Enqueue(6);21 queue.Enqueue(7);22 queue.Enqueue(8);23 queue.Enqueue(9);24 queue.Enqueue(10);25 int i = 0;26 int j = 0;27 int k = 0;28 int l = 0;29 int m = 0;30 int n = 0;31 int o = 0;32 int p = 0;33 int q = 0;34 int r = 0;35 int s = 0;36 int t = 0;37 int u = 0;38 int v = 0;39 int w = 0;40 int x = 0;41 int y = 0;42 int z = 0;43 int a = 0;44 int b = 0;45 int c = 0;46 int d = 0;47 int e = 0;48 int f = 0;49 int g = 0;50 int h = 0;51 int ii = 0;52 int jj = 0;53 int kk = 0;54 int ll = 0;55 int mm = 0;56 int nn = 0;57 int oo = 0;58 int pp = 0;59 int qq = 0;60 int rr = 0;61 int ss = 0;62 int tt = 0;63 int uu = 0;64 int vv = 0;65 int ww = 0;66 int xx = 0;67 int yy = 0;68 int zz = 0;69 int aaa = 0;70 int bbb = 0;71 int ccc = 0;72 int ddd = 0;73 int eee = 0;

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TryPeek

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1using System;2using Microsoft.Coyote.Rewriting.Types.Collections.Concurrent;3using System.Threading.Tasks;4using System.Threading;5{6 static void Main()7 {8 ConcurrentQueue<int> cq = new ConcurrentQueue<int>();9 cq.Enqueue(1);10 cq.Enqueue(2);11 cq.Enqueue(3);12 int result;13 bool success = cq.TryPeek(out result);14 Console.WriteLine($"Peeked element is {result} and success is {success}");15 }16}

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