How to use OnRegisterClient method of Microsoft.Coyote.Samples.CoffeeMachineActors.DoorSafetyMonitor class

Best Coyote code snippet using Microsoft.Coyote.Samples.CoffeeMachineActors.DoorSafetyMonitor.OnRegisterClient

MockSensors.cs

Source:MockSensors.cs Github

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...31 /// This Actor models is a sensor that detects whether any doors on the coffee machine are open.32 /// For safe operation, all doors must be closed before machine will do anything.33 /// </summary>34 [OnEventDoAction(typeof(ReadDoorOpenEvent), nameof(OnReadDoorOpen))]35 [OnEventDoAction(typeof(RegisterClientEvent), nameof(OnRegisterClient))]36 internal class MockDoorSensor : Actor37 {38 private bool DoorOpen;39 private ActorId Client;40 protected override Task OnInitializeAsync(Event initialEvent)41 {42 // Since this is a mock, we randomly it to false with one chance out of 5 just43 // to test this error condition, if the door is open, the machine should not44 // agree to do anything for you.45 this.DoorOpen = this.RandomBoolean(5);46 if (this.DoorOpen)47 {48 this.Monitor<DoorSafetyMonitor>(new DoorOpenEvent(this.DoorOpen));49 }50 return base.OnInitializeAsync(initialEvent);51 }52 private void OnRegisterClient(Event e)53 {54 this.Client = ((RegisterClientEvent)e).Caller;55 }56 private void OnReadDoorOpen()57 {58 if (this.Client != null)59 {60 this.SendEvent(this.Client, new DoorOpenEvent(this.DoorOpen));61 }62 }63 }64}...

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OnRegisterClient

Using AI Code Generation

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1{2 using System;3 using System.Collections.Generic;4 using System.Threading.Tasks;5 using Microsoft.Coyote;6 using Microsoft.Coyote.Actors;7 using Microsoft.Coyote.Runtime;8 using Microsoft.Coyote.Samples.CoffeeMachineActors.Events;9 using Microsoft.Coyote.Samples.CoffeeMachineActors.Monitors;10 using Microsoft.Coyote.Samples.CoffeeMachineActors.States;11 {12 private bool IsDoorOpen;13 [OnEntry(nameof(InitOnEntry))]14 [OnEventDoAction(typeof(DoorOpenEvent), nameof(DoorOpen))]15 [OnEventDoAction(typeof(DoorCloseEvent), nameof(DoorClose))]16 [OnEventDoAction(typeof(DoorOpenEvent), nameof(DoorOpenAgain))]17 private class Init : MonitorState { }18 private void InitOnEntry()19 {20 this.IsDoorOpen = false;21 }22 private void DoorOpen()23 {24 this.IsDoorOpen = true;25 }26 private void DoorClose()27 {28 this.IsDoorOpen = false;29 }30 private void DoorOpenAgain()31 {32 this.Assert(this.IsDoorOpen == false, "Door is already open!");33 }34 }35}36{37 using System;38 using System.Collections.Generic;39 using System.Threading.Tasks;40 using Microsoft.Coyote;41 using Microsoft.Coyote.Actors;42 using Microsoft.Coyote.Runtime;43 using Microsoft.Coyote.Samples.CoffeeMachineActors.Events;44 using Microsoft.Coyote.Samples.CoffeeMachineActors.Monitors;45 using Microsoft.Coyote.Samples.CoffeeMachineActors.States;46 {47 private bool IsDoorOpen;48 [OnEntry(nameof(InitOnEntry))]49 [OnEventDoAction(typeof(DoorOpenEvent), nameof(DoorOpen))]50 [OnEventDoAction(typeof(DoorCloseEvent), nameof(DoorClose))]51 [OnEventDoAction(typeof(DoorOpenEvent), nameof(DoorOpenAgain))]

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OnRegisterClient

Using AI Code Generation

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote;7using Microsoft.Coyote.Actors;8using Microsoft.Coyote.Samples.CoffeeMachineActors;9{10 {11 static void Main(string[] args)12 {13 Runtime.RegisterMonitor(typeof(DoorSafetyMonitor));14 var config = Configuration.Create();15 config.SchedulingStrategy = SchedulingStrategy.DFS;16 config.MaxSchedulingSteps = 500;17 config.MaxFairSchedulingSteps = 500;

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OnRegisterClient

Using AI Code Generation

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1{2 using System;3 using System.Threading.Tasks;4 using Microsoft.Coyote;5 using Microsoft.Coyote.Actors;6 using Microsoft.Coyote.Samples.CoffeeMachineActors.Interfaces;7 using Microsoft.Coyote.Samples.CoffeeMachineActors.Models;8 {9 protected override Task OnInitializeAsync(Event initialEvent)10 {11 this.RegisterClient(typeof(ICoffeeMachine));12 return Task.CompletedTask;13 }14 [OnEventDoAction(typeof(DoorOpenedEvent), nameof(DoorOpened))]15 [OnEventDoAction(typeof(DoorClosedEvent), nameof(DoorClosed))]16 {17 public bool DoorOpen { get; set; }18 }19 private void DoorOpened(Event e)20 {21 this.Assert(this.State.DoorOpen == false, "Door is already open");22 this.State.DoorOpen = true;23 }24 private void DoorClosed(Event e)25 {26 this.Assert(this.State.DoorOpen == true, "Door is already closed");27 this.State.DoorOpen = false;28 }29 }30}31{32 using System;33 using System.Threading.Tasks;34 using Microsoft.Coyote;35 using Microsoft.Coyote.Actors;36 using Microsoft.Coyote.Samples.CoffeeMachineActors.Interfaces;37 using Microsoft.Coyote.Samples.CoffeeMachineActors.Models;38 {39 private readonly ActorId _doorActor;40 private readonly ActorId _displayActor;41 private readonly ActorId _boilerActor;42 private readonly ActorId _brewButtonActor;43 private readonly ActorId _warmerPlateActor;44 private readonly ActorId _indicatorLightActor;45 private readonly ActorId _userInterfaceActor;46 public CoffeeMachineActor(ActorId doorActor, ActorId displayActor, ActorId boilerActor,47 {48 this._doorActor = doorActor;

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OnRegisterClient

Using AI Code Generation

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Samples.CoffeeMachineActors;6using Microsoft.Coyote.Samples.CoffeeMachineActors.Events;7using Microsoft.Coyote.Samples.CoffeeMachineActors.Interfaces;8{9 {10 private ActorId coffeeMachine;11 private ActorId door;12 private bool isDoorOpen;13 [OnEventDoAction(typeof(OnRegisterClient), nameof(RegisterClient))]14 [OnEventDoAction(typeof(OnDoorOpen), nameof(OnDoorOpen))]15 [OnEventDoAction(typeof(OnDoorClose), nameof(OnDoorClose))]16 [OnEventDoAction(typeof(OnCoffeeMachineReady), nameof(OnCoffeeMachineReady))]17 [OnEventDoAction(typeof(OnCoffeeMachineBusy), nameof(OnCoffeeMachineBusy))]18 [OnEventDoAction(typeof(OnCoffeeMachineBrewing), nameof(OnCoffeeMachineBrewing))]19 private class Init : Event { }20 private void RegisterClient(Event e)21 {22 var registerClientEvent = e as OnRegisterClient;23 this.coffeeMachine = registerClientEvent.CoffeeMachine;24 this.door = registerClientEvent.Door;25 }26 private void OnDoorOpen(Event e)27 {28 this.isDoorOpen = true;29 }30 private void OnDoorClose(Event e)31 {32 this.isDoorOpen = false;33 }34 private void OnCoffeeMachineReady(Event e)35 {36 if (this.isDoorOpen)37 {38 this.SendEvent(this.door, new OnDoorClose());39 }40 }41 private void OnCoffeeMachineBusy(Event e)42 {43 if (!this.isDoorOpen)44 {45 this.SendEvent(this.door, new OnDoorOpen());46 }47 }48 private void OnCoffeeMachineBrewing(Event e)49 {50 if (!this.isDoorOpen)51 {52 this.SendEvent(this.door, new OnDoorOpen());53 }54 }55 }56}57await this.RegisterMonitorAsync<DoorSafetyMonitor>();

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OnRegisterClient

Using AI Code Generation

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1using Microsoft.Coyote;2using Microsoft.Coyote.Actors;3using Microsoft.Coyote.Samples.CoffeeMachineActors;4using System;5using System.Threading.Tasks;6{7 {8 static async Task Main(string[] args)9 {10 Console.WriteLine("Starting Coffee Machine Actor System");11 var config = Configuration.Create();12 config.SafetyMonitorType = typeof(DoorSafetyMonitor);13 using (var system = ActorRuntime.Create(config))14 {15 var coffeeMachine = system.CreateActor(typeof(CoffeeMachine));16 Console.WriteLine("Press any key to exit");17 Console.ReadKey();18 }19 }20 }21}22using System;23using System.Threading.Tasks;24using Microsoft.Coyote;25using Microsoft.Coyote.Actors;26using Microsoft.Coyote.Samples.CoffeeMachineActors;27{28 {29 static async Task Main(string[] args)30 {31 Console.WriteLine("Starting Coffee Machine Actor System");32 var config = Configuration.Create();33 config.SafetyMonitorType = typeof(DoorSafetyMonitor);34 using (var system = ActorRuntime.Create(config))35 {36 var coffeeMachine = system.CreateActor(typeof(CoffeeMachine));37 Console.WriteLine("Press any key to exit");38 Console.ReadKey();39 }40 }41 }42}43using System;44using System.Threading.Tasks;45using Microsoft.Coyote;46using Microsoft.Coyote.Actors;47using Microsoft.Coyote.Samples.CoffeeMachineActors;48{49 {50 static async Task Main(string[] args)51 {52 Console.WriteLine("Starting Coffee Machine Actor System");53 var config = Configuration.Create();54 config.SafetyMonitorType = typeof(DoorSafetyMonitor);55 using (var system = ActorRuntime.Create(config))56 {

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OnRegisterClient

Using AI Code Generation

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1var doorSafetyMonitor = Actor.Create<DoorSafetyMonitor>(new CreateSafetyMonitorEvent());2doorSafetyMonitor.RegisterClient(this.Id);3await doorSafetyMonitor.CloseDoorAsync();4await doorSafetyMonitor.OpenDoorAsync();5var doorSafetyMonitor = Actor.Create<DoorSafetyMonitor>(new CreateSafetyMonitorEvent());6doorSafetyMonitor.RegisterClient(this.Id);7await doorSafetyMonitor.CloseDoorAsync();8await doorSafetyMonitor.OpenDoorAsync();9var doorSafetyMonitor = Actor.Create<DoorSafetyMonitor>(new CreateSafetyMonitorEvent());10doorSafetyMonitor.RegisterClient(this.Id);11await doorSafetyMonitor.CloseDoorAsync();12await doorSafetyMonitor.OpenDoorAsync();13var doorSafetyMonitor = Actor.Create<DoorSafetyMonitor>(new CreateSafetyMonitorEvent());14doorSafetyMonitor.RegisterClient(this.Id);15await doorSafetyMonitor.CloseDoorAsync();16await doorSafetyMonitor.OpenDoorAsync();

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