Best Gauge code snippet using execution.TestNotifyBeforeScenarioShouldAddBeforeScenarioHookScreenshots
scenarioExecutor_test.go
Source:scenarioExecutor_test.go
...67 if gotMessages[0] != "After Scenario Called" {68 t.Errorf("Expected `After Scenario Called` message, got : %s", gotMessages[0])69 }70}71func TestNotifyBeforeScenarioShouldAddBeforeScenarioHookScreenshots(t *testing.T) {72 r := &mockRunner{}73 h := &mockPluginHandler{NotifyPluginsfunc: func(m *gauge_messages.Message) {}, GracefullyKillPluginsfunc: func() {}}74 r.ExecuteAndGetStatusFunc = func(m *gauge_messages.Message) *gauge_messages.ProtoExecutionResult {75 if m.MessageType == gauge_messages.Message_ScenarioExecutionStarting {76 return &gauge_messages.ProtoExecutionResult{77 ScreenshotFiles: []string{"screenshot1.png", "screenshot2.png"},78 Failed: false,79 ExecutionTime: 10,80 }81 }82 return &gauge_messages.ProtoExecutionResult{}83 }84 ei := &gauge_messages.ExecutionInfo{}85 sce := newScenarioExecutor(r, h, ei, nil, nil, nil, 0)...
TestNotifyBeforeScenarioShouldAddBeforeScenarioHookScreenshots
Using AI Code Generation
1func TestNotifyBeforeScenarioShouldAddBeforeScenarioHookScreenshots(t *testing.T) {2}3func TestNotifyBeforeScenarioShouldAddBeforeScenarioHookScreenshots(t *testing.T) {4}5func TestNotifyBeforeScenarioShouldAddBeforeScenarioHookScreenshots(t *testing.T) {6}7func TestNotifyBeforeScenarioShouldAddBeforeScenarioHookScreenshots(t *testing.T) {8}9func TestNotifyBeforeScenarioShouldAddBeforeScenarioHookScreenshots(t *testing.T) {10}11func TestNotifyBeforeScenarioShouldAddBeforeScenarioHookScreenshots(t *testing.T) {12}13func TestNotifyBeforeScenarioShouldAddBeforeScenarioHookScreenshots(t *testing.T) {14}15func TestNotifyBeforeScenarioShouldAddBeforeScenarioHookScreenshots(t *testing.T) {
TestNotifyBeforeScenarioShouldAddBeforeScenarioHookScreenshots
Using AI Code Generation
1func TestNotifyBeforeScenarioShouldAddBeforeScenarioHookScreenshots(t *testing.T) {2 t.Parallel()3 suite := &TestSuite{}4 suite.SetupSuite()5 suite.Run(t, func() {6 suite.execution.NotifyBeforeScenario()7 suite.Assert().Equal(suite.execution.BeforeScenarioHookScreenshots, 1)8 })9}10func TestNotifyAfterScenarioShouldAddAfterScenarioHookScreenshots(t *testing.T) {11 t.Parallel()12 suite := &TestSuite{}13 suite.SetupSuite()14 suite.Run(t, func() {15 suite.execution.NotifyAfterScenario()16 suite.Assert().Equal(suite.execution.AfterScenarioHookScreenshots, 1)17 })18}19func TestNotifyAfterStepShouldAddAfterStepHookScreenshots(t *testing.T) {20 t.Parallel()21 suite := &TestSuite{}22 suite.SetupSuite()23 suite.Run(t, func() {24 suite.execution.NotifyAfterStep()25 suite.Assert().Equal(suite.execution.AfterStepHookScreenshots, 1)26 })27}28func TestNotifyAfterStepShouldAddAfterStepHookScreenshots(t *testing.T) {29 t.Parallel()30 suite := &TestSuite{}31 suite.SetupSuite()32 suite.Run(t, func() {33 suite.execution.NotifyAfterStep()34 suite.Assert().Equal(suite.execution.AfterStepHookScreenshots, 1)35 })36}37func TestNotifyAfterStepShouldAddAfterStepHookScreenshots(t *testing.T) {38 t.Parallel()39 suite := &TestSuite{}40 suite.SetupSuite()41 suite.Run(t, func() {42 suite.execution.NotifyAfterStep()43 suite.Assert().Equal(suite.execution.AfterStepHookScreenshots, 1)44 })45}46func TestNotifyAfterStepShouldAddAfterStepHookScreenshots(t *testing.T) {
TestNotifyBeforeScenarioShouldAddBeforeScenarioHookScreenshots
Using AI Code Generation
1import (2var (3 godogOpts = godog.Options{4 Output: colors.Colored(os.Stdout),5 Paths: []string{"features"},6 }7func TestNotifyBeforeScenarioShouldAddBeforeScenarioHookScreenshots(t *testing.T) {8 status := godog.TestSuite{9 }.Run()10 if status > 0 {11 t.Fail()12 }13}14func InitializeTestSuite(ctx *godog.TestSuiteContext) {15 ctx.BeforeSuite(func() {16 })17}18func InitializeScenario(ctx *godog.ScenarioContext) {19 ctx.BeforeScenario(func(s *godog.Scenario) {20 })21}22import (23var (24 godogOpts = godog.Options{25 Output: colors.Colored(os.Stdout),26 Paths: []string{"features"},27 }28func TestNotifyBeforeScenarioShouldAddBeforeScenarioHookScreenshots(t *testing.T) {29 status := godog.TestSuite{30 }.Run()31 if status > 0 {32 t.Fail()33 }34}
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