How to use AnimationReleaseAnimations method of proto_test Package

Best Rod code snippet using proto_test.AnimationReleaseAnimations

definitions_test.go

Source:definitions_test.go Github

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...70 c := &Client{}71 _, err := proto.AnimationGetPlaybackRate{}.Call(c)72 t.Nil(err)73}74func (t T) AnimationReleaseAnimations() {75 c := &Client{}76 err := proto.AnimationReleaseAnimations{}.Call(c)77 t.Nil(err)78}79func (t T) AnimationResolveAnimation() {80 c := &Client{}81 _, err := proto.AnimationResolveAnimation{}.Call(c)82 t.Nil(err)83}84func (t T) AnimationSeekAnimations() {85 c := &Client{}86 err := proto.AnimationSeekAnimations{}.Call(c)87 t.Nil(err)88}89func (t T) AnimationSetPaused() {90 c := &Client{}...

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AnimationReleaseAnimations

Using AI Code Generation

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1import (2func ProtoTestDefaults(ctx android.LoadHookContext) {3 type props struct {4 Target struct {5 Android struct {6 }7 }8 }9 p := &props{}10 p.Target.Android.Cflags = []string{"-DTEST_FLAG"}11 ctx.AppendProperties(p)12}13func init() {14 android.RegisterModuleType("proto_test_defaults", ProtoTestDefaultsFactory)15}16func ProtoTestDefaultsFactory() android.Module {17 module := cc.DefaultsFactory()18 android.AddLoadHook(module, ProtoTestDefaults)19}20func ProtoTest() *java.Library {21 module := java.LibraryFactory()22 android.AddLoadHook(module, func(ctx android.LoadHookContext) {23 type props struct {24 }25 p := &props{}26 p.Srcs = []string{"ProtoTest.java"}27 ctx.AppendProperties(p)28 })29}30func ProtoTest2() *java.Library {31 module := java.LibraryFactory()32 android.AddLoadHook(module, func(ctx android.LoadHookContext) {33 type props struct {34 }35 p := &props{}36 p.Srcs = []string{"ProtoTest2.java"}37 ctx.AppendProperties(p)38 })39}40func init() {41 android.RegisterModuleType("proto_test", ProtoTestFactory)42}43func ProtoTestFactory() android.Module {44 module := java.LibraryFactory()45 android.AddLoadHook(module, func(ctx android.LoadHookContext) {46 type props struct {47 }48 p := &props{}49 p.Srcs = []string{"ProtoTest.java"}50 ctx.AppendProperties(p)51 })52}53import (54func ProtoTestDefaults(ctx android.LoadHookContext) {55 type props struct {56 Target struct {57 Android struct {58 }59 }60 }61 p := &props{}62 p.Target.Android.Cflags = []string{"-DTEST_FLAG"}

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AnimationReleaseAnimations

Using AI Code Generation

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1import (2func main() {3 proto_test.AnimationReleaseAnimations()4 fmt.Println("AnimationReleaseAnimations")5}6import (7func main() {8 proto_test.AnimationReleaseAnimations()9 fmt.Println("AnimationReleaseAnimations")10}11import (12func main() {13 proto_test.AnimationReleaseAnimations()14 fmt.Println("AnimationReleaseAnimations")15}16import (17func main() {18 proto_test.AnimationReleaseAnimations()19 fmt.Println("AnimationReleaseAnimations")20}21import (22func main() {23 proto_test.AnimationReleaseAnimations()24 fmt.Println("AnimationReleaseAnimations")25}26import (27func main() {28 proto_test.AnimationReleaseAnimations()29 fmt.Println("AnimationReleaseAnimations")30}31import (32func main() {33 proto_test.AnimationReleaseAnimations()34 fmt.Println("AnimationReleaseAnimations")35}36import (37func main() {38 proto_test.AnimationReleaseAnimations()39 fmt.Println("AnimationReleaseAnimations")40}41import (42func main() {43 proto_test.AnimationReleaseAnimations()44 fmt.Println("AnimationReleaseAnimations")45}46import (47func main() {

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AnimationReleaseAnimations

Using AI Code Generation

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1import (2func main() {3 proto_test.AnimationReleaseAnimations()4 fmt.Println("Finished")5}6import (7func main() {8 proto_test.AnimationReleaseAnimations()9 fmt.Println("Finished")10}11import (12func main() {13 proto_test.AnimationReleaseAnimations()14 fmt.Println("Finished")15}16import (17func main() {18 proto_test.AnimationReleaseAnimations()19 fmt.Println("Finished")20}21import (22func main() {23 proto_test.AnimationReleaseAnimations()24 fmt.Println("Finished")25}26import (27func main() {28 proto_test.AnimationReleaseAnimations()29 fmt.Println("Finished")30}31import (32func main() {33 proto_test.AnimationReleaseAnimations()34 fmt.Println("Finished")35}36import (37func main() {38 proto_test.AnimationReleaseAnimations()39 fmt.Println("Finished")40}41import (42func main() {43 proto_test.AnimationReleaseAnimations()44 fmt.Println("Finished")45}46import (47func main() {48 proto_test.AnimationReleaseAnimations()49 fmt.Println("Finished")50}

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AnimationReleaseAnimations

Using AI Code Generation

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1import (2func main() {3 animationReleaseAnimations := proto_test.AnimationReleaseAnimations{}4 animationReleaseAnimation := proto_test.AnimationReleaseAnimation{}5 animationReleaseAnimation1 := proto_test.AnimationReleaseAnimation{}6 animationReleaseAnimation2 := proto_test.AnimationReleaseAnimation{}7 animationReleaseAnimation3 := proto_test.AnimationReleaseAnimation{}8 animationReleaseAnimation4 := proto_test.AnimationReleaseAnimation{}9 animationReleaseAnimation5 := proto_test.AnimationReleaseAnimation{}10 animationReleaseAnimation6 := proto_test.AnimationReleaseAnimation{}11 animationReleaseAnimation7 := proto_test.AnimationReleaseAnimation{}12 animationReleaseAnimation8 := proto_test.AnimationReleaseAnimation{}13 animationReleaseAnimation9 := proto_test.AnimationReleaseAnimation{}14 animationReleaseAnimation10 := proto_test.AnimationReleaseAnimation{}15 animationReleaseAnimation11 := proto_test.AnimationReleaseAnimation{}16 animationReleaseAnimation12 := proto_test.AnimationReleaseAnimation{}17 animationReleaseAnimation13 := proto_test.AnimationReleaseAnimation{}18 animationReleaseAnimation14 := proto_test.AnimationReleaseAnimation{}19 animationReleaseAnimation15 := proto_test.AnimationReleaseAnimation{}20 animationReleaseAnimation16 := proto_test.AnimationReleaseAnimation{}21 animationReleaseAnimation17 := proto_test.AnimationReleaseAnimation{}

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AnimationReleaseAnimations

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1import (2func main() {3 animationReleaseAnimationsRequest := proto_test.AnimationReleaseAnimationsRequest{4 AnimationRelease: &proto_test.AnimationRelease{5 AnimationReleaseId: proto.Int64(1),6 AnimationReleaseName: proto.String("AnimationReleaseName"),7 AnimationReleaseDescription: proto.String("AnimationReleaseDescription"),8 AnimationReleaseVersion: proto.String("AnimationReleaseVersion"),9 AnimationReleaseStatus: proto.String("AnimationReleaseStatus"),10 AnimationReleaseCreated: proto.String("AnimationReleaseCreated"),11 AnimationReleaseUpdated: proto.String("AnimationReleaseUpdated"),12 },13 Animation: &proto_test.Animation{14 AnimationId: proto.Int64(1),15 AnimationName: proto.String("AnimationName"),16 AnimationDescription: proto.String("AnimationDescription"),17 AnimationVersion: proto.String("AnimationVersion"),18 AnimationStatus: proto.String("AnimationStatus"),19 AnimationCreated: proto.String("AnimationCreated"),20 AnimationUpdated: proto.String("AnimationUpdated"),21 },22 }23 data, err := proto.Marshal(&animationReleaseAnimationsRequest)24 if err != nil {25 fmt.Println("marshaling error: ", err)26 os.Exit(1)27 }28 newAnimationReleaseAnimationsRequest := &proto_test.AnimationReleaseAnimationsRequest{}29 err = proto.Unmarshal(data, newAnimationReleaseAnimationsRequest)30 if err != nil {31 fmt.Println("unmarshaling error: ", err)32 os.Exit(1)33 }34 fmt.Println(newAnimationReleaseAnimationsRequest)35}

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AnimationReleaseAnimations

Using AI Code Generation

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1import (2func main() {3 ar := &proto_test.AnimationReleaseAnimations{}4 ar.AnimationName = proto.String("TestAnimation")5 ar.ReleaseAnimationName = proto.String("TestReleaseAnimation")6 ar.ReleaseAnimationType = proto.Int32(1)7 data, err := proto.Marshal(ar)8 if err != nil {9 fmt.Println("marshaling error: ", err)10 }11 newAR := &proto_test.AnimationReleaseAnimations{}12 err = proto.Unmarshal(data, newAR)13 if err != nil {14 fmt.Println("unmarshaling error: ", err)15 }16 if ar.GetAnimationName() != newAR.GetAnimationName() {17 fmt.Println("data mismatch %q != %q", ar.GetAnimationName(), newAR.GetAnimationName())18 } else {19 fmt.Println("data matched and test passed")20 }21}

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AnimationReleaseAnimations

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1func main() {2 obj := proto_test.GetProto_testObj()3 obj.AnimationReleaseAnimations()4}5func main() {6 obj := proto_test.GetProto_testObj()7 obj.AnimationSetDuration(5000)8}9func main() {10 obj := proto_test.GetProto_testObj()11 obj.AnimationSetInterpolator("AccelerateDecelerateInterpolator")12}13func main() {14 obj := proto_test.GetProto_testObj()15 obj.AnimationSetRepeatCount(5)16}

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AnimationReleaseAnimations

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1import (2func main() {3 var myProtoTest = proto_test.NewProtoTest()4 myProtoTest.AnimationReleaseAnimations()5 fmt.Println("AnimationReleaseAnimations method called")6}7import (8func main() {9 var myProtoTest = proto_test.NewProtoTest()10 myProtoTest.AnimationReleaseAnimations()11 fmt.Println("AnimationReleaseAnimations method called")12}13import (14func main() {15 var myProtoTest = proto_test.NewProtoTest()16 myProtoTest.AnimationReleaseAnimations()17 fmt.Println("AnimationReleaseAnimations method called")18}19import (20func main() {21 var myProtoTest = proto_test.NewProtoTest()22 myProtoTest.AnimationReleaseAnimations()23 fmt.Println("AnimationReleaseAnimations method called")24}25import (26func main() {27 var myProtoTest = proto_test.NewProtoTest()28 myProtoTest.AnimationReleaseAnimations()29 fmt.Println("AnimationReleaseAnimations method called")30}31import (32func main() {33 var myProtoTest = proto_test.NewProtoTest()34 myProtoTest.AnimationReleaseAnimations()

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