How to use InputTouchPointMoveTo method of proto_test Package

Best Rod code snippet using proto_test.InputTouchPointMoveTo

a_interface_test.go

Source:a_interface_test.go Github

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...89 Height: 3,90 })91 t.Nil((&proto.DOMGetContentQuadsResult{}).Box())92}93func (t T) InputTouchPointMoveTo() {94 p := &proto.InputTouchPoint{}95 p.MoveTo(1, 2)96 t.Eq(1, p.X)97 t.Eq(2, p.Y)98}99func (t T) CookiesToParams() {100 list := proto.CookiesToParams([]*proto.NetworkCookie{{101 Name: "name",102 Value: "val",103 }})104 t.Eq(list[0].Name, "name")105 t.Eq(list[0].Value, "val")106}107func (t T) GeneratorOptimize() {...

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InputTouchPointMoveTo

Using AI Code Generation

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1import (2const (3func main() {4 err = sdl.Init(sdl.INIT_EVERYTHING)5 if err != nil {6 panic(err)7 }8 defer sdl.Quit()9 err = ttf.Init()10 if err != nil {11 panic(err)12 }13 defer ttf.Quit()14 window, err := sdl.CreateWindow("SDL2 Example 2", sdl.WINDOWPOS_UNDEFINED, sdl.WINDOWPOS_UNDEFINED,15 if err != nil {16 panic(err)17 }18 defer window.Destroy()19 renderer, err := sdl.CreateRenderer(window, -1, sdl.RENDERER_ACCELERATED)20 if err != nil {21 panic(err)22 }23 defer renderer.Destroy()24 font, err := ttf.OpenFont("lazy.ttf", 28)25 if err != nil {26 panic(err)27 }28 defer font.Close()29 surface, err := font.RenderUTF8_Blended("The quick brown fox jumps over the lazy dog", sdl.Color{R: 0, G: 0, B: 0, A: 255})30 if err != nil {31 panic(err)32 }33 defer surface.Free()34 texture, err := renderer.CreateTextureFromSurface(surface)35 if err != nil {36 panic(err)37 }38 defer texture.Destroy()39 rect := sdl.Rect{X: 0, Y: 0, W: surface.W, H: surface.H}40 err = texture.SetBlendMode(sdl.BLENDMODE_BLEND)41 if err != nil {42 panic(err)43 }44 err = texture.SetAlphaMod(128)45 if err != nil {46 panic(err)47 }48 for running {49 event = sdl.WaitEvent()

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InputTouchPointMoveTo

Using AI Code Generation

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1import "proto_test.proto"2package proto_test;3message InputTouchPointMoveTo {4 required int32 x = 1;5 required int32 y = 2;6 required int32 duration = 3;7}8import "proto_test.proto"9package proto_test;10message InputTouchPointMoveTo {11 required int32 x = 1;12 required int32 y = 2;13 required int32 duration = 3;14}15import "proto_test.proto"16package proto_test;17message InputTouchPointMoveTo {18 required int32 x = 1;19 required int32 y = 2;20 required int32 duration = 3;21}22import "proto_test.proto"23package proto_test;24message InputTouchPointMoveTo {25 required int32 x = 1;26 required int32 y = 2;27 required int32 duration = 3;28}29import "proto_test.proto"30package proto_test;31message InputTouchPointMoveTo {32 required int32 x = 1;33 required int32 y = 2;34 required int32 duration = 3;35}36import "proto_test.proto"37package proto_test;38message InputTouchPointMoveTo {39 required int32 x = 1;40 required int32 y = 2;41 required int32 duration = 3;42}43import "proto_test.proto"44package proto_test;45message InputTouchPointMoveTo {46 required int32 x = 1;47 required int32 y = 2;48 required int32 duration = 3;49}50import "proto_test.proto"51package proto_test;52message InputTouchPointMoveTo {53 required int32 x = 1;

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InputTouchPointMoveTo

Using AI Code Generation

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1proto_test obj = new proto_test();2obj.InputTouchPointMoveTo(10, 10, 20, 20, 100, 100);3proto_test obj = new proto_test();4obj.InputTouchPointMoveTo(10, 10, 20, 20, 100, 100);5proto_test obj = new proto_test();6obj.InputTouchPointMoveTo(10, 10, 20, 20, 100, 100);7proto_test obj = new proto_test();8obj.InputTouchPointMoveTo(10, 10, 20, 20, 100, 100);9proto_test obj = new proto_test();10obj.InputTouchPointMoveTo(10, 10, 20, 20, 100, 100);11proto_test obj = new proto_test();12obj.InputTouchPointMoveTo(10, 10, 20, 20, 100, 100);13proto_test obj = new proto_test();14obj.InputTouchPointMoveTo(10, 10, 20, 20, 100, 100);15proto_test obj = new proto_test();16obj.InputTouchPointMoveTo(10, 10, 20, 20, 100, 100);17proto_test obj = new proto_test();18obj.InputTouchPointMoveTo(10, 10, 20, 20, 100, 100);19proto_test obj = new proto_test();

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InputTouchPointMoveTo

Using AI Code Generation

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1import (2func main() {3 proto_test := &proto_test.ProtoTest{4 InputTouchPointMoveTo: &proto_test.InputTouchPointMoveTo{5 },6 }7 data, err := proto.Marshal(proto_test)8 if err != nil {9 fmt.Println("marshaling error: ", err)10 }11 fmt.Println(data)12 newProtoTest := &proto_test.ProtoTest{}13 err = proto.Unmarshal(data, newProtoTest)14 if err != nil {15 fmt.Println("unmarshaling error: ", err)16 }17 fmt.Println(newProtoTest)18}19Using proto.MarshalTextString() and proto.UnmarshalText() methods20import (21func main() {22 proto_test := &proto_test.ProtoTest{23 InputTouchPointMoveTo: &proto_test.InputTouchPointMoveTo{24 },25 }26 data, err := proto.MarshalTextString(proto_test)27 if err != nil {28 fmt.Println("marshaling error: ", err)29 }30 fmt.Println(data)31 newProtoTest := &proto_test.ProtoTest{}32 err = proto.UnmarshalText(data, newProtoTest)33 if err != nil {

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InputTouchPointMoveTo

Using AI Code Generation

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1import (2func main() {3 p := proto_test.NewProtoTest()4 p.InputTouchPointMoveTo(0, 100, 200, 0)5 fmt.Println("done")6}7import (8func main() {9 p := proto_test.NewProtoTest()10 p.InputTouchPointMoveTo(0, 100, 200, 0)11 fmt.Println("done")12}13import (14func main() {15 p := proto_test.NewProtoTest()16 p.InputTouchPointMoveTo(0, 100, 200, 0)17 fmt.Println("done")18}19import (20func main() {21 p := proto_test.NewProtoTest()22 p.InputTouchPointMoveTo(0, 100, 200, 0)23 fmt.Println("done")24}25import (26func main() {27 p := proto_test.NewProtoTest()28 p.InputTouchPointMoveTo(0, 100, 200, 0)29 fmt.Println("done")30}31import (32func main() {33 p := proto_test.NewProtoTest()34 p.InputTouchPointMoveTo(0, 100, 200, 0)35 fmt.Println("done")36}37import (38func main() {39 p := proto_test.NewProtoTest()40 p.InputTouchPointMoveTo(0, 100, 200, 0)41 fmt.Println("done")42}

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InputTouchPointMoveTo

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1func main() {2 ctx := context.Background()3 c, err := proto.Dial(ctx, proto.WithPath("2.go"))4 if err != nil {5 log.Fatal(err)6 }7 defer c.Close()

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InputTouchPointMoveTo

Using AI Code Generation

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1import (2func main() {3 fmt.Println("Hello, world.")4 inputTouchPoint := &proto_test.InputTouchPoint{5 }6 inputTouchPointMoveTo := &proto_test.InputTouchPointMoveTo{7 }8 data, err := proto.Marshal(inputTouchPointMoveTo)9 if err != nil {10 fmt.Println("marshaling error: ", err)11 }12 err = ioutil.WriteFile("inputTouchPointMoveTo.pb", data, 0644)13 if err != nil {14 fmt.Println("write error: ", err)15 }16}17import (18func main() {19 fmt.Println("Hello, world.")20 inputTouchPointMoveTo := &proto_test.InputTouchPointMoveTo{}21 data, err := ioutil.ReadFile("inputTouchPointMoveTo.pb")22 if err != nil {23 fmt.Println("read error: ", err)24 }25 err = proto.Unmarshal(data, inputTouchPointMoveTo)26 if err != nil {27 fmt.Println("unmarshaling error: ", err)28 }29 fmt.Println(inputTouchPointMoveTo)30}31I have a proto file which I am using to generate a go file. In the go file, I have a method called InputTouchPointMoveTo which is used to write a proto message to a file. I have another go file which uses the same method to read the proto message from a file. However, I am getting an error saying "unmarshaling error: proto: InputTouchPointMoveTo: illegal tag 0 (wire type 0)". I am attaching the proto file and the two go files below. Can someone please help me with this? I am new to proto buffers and golang. Thanks in advance!

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InputTouchPointMoveTo

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1import (2func main() {3 proto_test := &proto_test.Proto_test{4 InputTouchPointMoveTo: &proto_test.InputTouchPointMoveTo{5 },6 }7 data, err := proto.Marshal(proto_test)8 if err != nil {9 fmt.Println("marshaling error: ", err)10 }11 newProto_test := &proto_test.Proto_test{}12 err = proto.Unmarshal(data, newProto_test)13 if err != nil {14 fmt.Println("unmarshaling error: ", err)15 }16 if proto_test.GetInputTouchPointMoveTo().GetX() != newProto_test.GetInputTouchPointMoveTo().GetX() {17 fmt.Printf("data mismatch %q != %q", proto_test.GetInputTouchPointMoveTo().GetX(), newProto_test.GetInputTouchPointMoveTo().GetX())18 }19 fmt.Println(newProto_test.GetInputTouchPointMoveTo().GetX())20 fmt.Println(newProto_test.GetInputTouchPointMoveTo().GetY())21}

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