How to use CppName method of prog Package

Best Syzkaller code snippet using prog.CppName

attrs.go

Source:attrs.go Github

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...59 desc.HasArg = true60 default:61 panic("unsupported syscall attribute type")62 }63 callAttrs[prog.CppName(desc.Name)] = desc64 }65}66func structOrUnionAttrs(n *ast.Struct) map[string]*attrDesc {67 if n.IsUnion {68 return unionAttrs69 }70 return structAttrs71}72func makeAttrs(attrs ...*attrDesc) map[string]*attrDesc {73 m := make(map[string]*attrDesc)74 for _, attr := range attrs {75 m[attr.Name] = attr76 }77 return m...

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CppName

Using AI Code Generation

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1import "fmt"2type prog struct {3}4func (p prog) CppName() string {5}6func main() {7 p1 := prog{"C++", 11.3}8 fmt.Println(p1.CppName())9}

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CppName

Using AI Code Generation

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1import "fmt"2import "mypackage"3func main() {4 fmt.Println(p.CppName())5}6class Prog {7 string Name;8 string CppName();9};10string Prog::CppName() {11 return "C++ " + Name;12}13class Prog {14 string Name;15 string CppName();16};17string Prog::CppName() {18 return "C++ " + Name;19}20import "C"21type Prog struct {22}23func (p Prog) CppName() string {24 prog := C.Prog{}25 prog.Name = C.CString(p.Name)26 name := C.GoString(C.CppName(prog))27 C.free(unsafe.Pointer(prog.Name))28}

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CppName

Using AI Code Generation

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1import "fmt"2import "github.com/udhos/udprog"3func main() {4 prog := udprog.NewProg()5 fmt.Printf("prog name: %s6", prog.CppName())7}

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CppName

Using AI Code Generation

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1import (2func main() {3 var prog = new(CppName.Prog)4 fmt.Println(prog.CppName())5}6import (7func main() {8 var prog = new(CppName.Prog)9 fmt.Println(prog.CppName())10}11import (12func main() {13 var prog = new(CppName.Prog)14 fmt.Println(prog.CppName())15}16import (17func main() {18 var prog = new(CppName.Prog)19 fmt.Println(prog.CppName())20}21import (22func main() {23 var prog = new(CppName.Prog)24 fmt.Println(prog.CppName())25}26import (27func main() {28 var prog = new(CppName.Prog)29 fmt.Println(prog.CppName())30}31import (32func main() {33 var prog = new(CppName.Prog)34 fmt.Println(prog.CppName())35}36import (37func main() {38 var prog = new(CppName.Prog)39 fmt.Println(prog.Cpp

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CppName

Using AI Code Generation

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1import "fmt"2import "github.com/GoLangsam/learn_go/prog"3func main() {4 p := prog.NewProg("Go")5 fmt.Println(p.CppName())6}7type Prog struct {8}9func NewProg(name string) *Prog {10 return &Prog{name}11}12func (p *Prog) CppName() string {13}14import "testing"15func TestProg(t *testing.T) {16 p := NewProg("Go")17 if p.CppName() != "C++Go" {18 t.Error("Expected C++Go, got ", p.CppName())19 }20}21class Prog {22 std::string name;23 Prog(std::string name) : name(name) {}24 std::string CppName();25};26std::string Prog::CppName() {27 return "C++" + name;28}29TEST(ProgTest, Prog) {30 Prog p("Go");31 EXPECT_EQ("C++Go", p.CppName());32}33GTEST_HEADERS = $(GTEST_DIR)/include/gtest/*.h \34 $(GTEST_DIR)/include/gtest/internal/*.h35GTEST_SRCS_ = $(GTEST_DIR)/src/*.cc $(GTEST_DIR)/src/*.h $(GTEST_HEADERS)36 $(CXX) $(CPPFLAGS) $(CXXFLAGS) -lpthread $^ -o $@

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CppName

Using AI Code Generation

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1import (2func main() {3 fmt.Println("Hello World")4 prog := program.NewProgram()5 prog.SetName("mohit")6 fmt.Println(prog.CppName())7}

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CppName

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1import (2func main() {3 fmt.Println("Welcome to GOlang")4 fmt.Println("This is main function")5 prog := GOprog.Prog{}6 prog.CppName()7 prog.CppName()8}9import (10func main() {11 fmt.Println("Welcome to GOlang")12 fmt.Println("This is main function")13 prog := GOprog.Prog{}14 prog.CppName()15 prog.CppName()16}17import (18func main() {19 fmt.Println("Welcome to GOlang")20 fmt.Println("This is main function")21 prog := GOprog.Prog{}22 prog.CppName()23 prog.CppName()24}25import (26func main() {27 fmt.Println("Welcome to GOlang")28 fmt.Println("This is main function")29 prog := GOprog.Prog{}30 prog.CppName()31 prog.CppName()32}33import (

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