How to use newState method of prog Package

Best Syzkaller code snippet using prog.newState

spexecuter_test.go

Source:spexecuter_test.go Github

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...127 key := "test1"128 trigger := `sss@^&%GGGkll""''`129 state := State{}130 data := IncomingHostData{}131 newState, cmdb, err := e.ProcessTrigger(key, trigger, &state, data)132 if err != nil {133 t.Fatalf("ProcessTrigger error: %#v", err)134 }135 _ = newState136 if len(*cmdb) != 3 {137 t.Fatalf("Invalid size of cmdb: %#v", cmdb)138 }139 if (*cmdb)[0].Cmd != "cmd1" || (*cmdb)[0].Options["message"] != "Hello" ||140 (*cmdb)[1].Cmd != "cmd2" || (*cmdb)[1].Options["message"] != "World" ||141 (*cmdb)[2].Cmd != "cmd3" || (*cmdb)[2].Options["pid"] == "" {142 t.Errorf("Invalid cmdb: %#v", cmdb)143 }144}145func TestSPExecuterKills(t *testing.T) {146 //t.Logf("GOPATH = %v", os.Getenv("GOPATH"))147 prog, err := createTestProgramm(testWorker1)148 if err != nil {149 t.Fatalf("Error creating test programm: %#v", err)150 }151 defer func() {152 os.Remove(prog)153 }()154 cfg := Config{}155 cfg.Workers.PoolSize = 1156 cfg.Workers.CmdLine = prog157 cfg.Workers.MaxIter = 3158 cfg.Workers.Timeout = 5159 e := NewSPExecuter(cfg, "test_spexecutrer_instance_2")160 prevPid := ""161 pidChanged := false162 for i := 0; i < 5; i++ {163 key := "test1"164 trigger := `sss@^&%GGGkll""''`165 state := State{}166 data := IncomingHostData{}167 newState, cmdb, err := e.ProcessTrigger(key, trigger, &state, data)168 if err != nil {169 t.Fatalf("ProcessTrigger error: %#v", err)170 }171 _ = newState172 if len(*cmdb) != 3 {173 t.Fatalf("Invalid size of cmdb: %#v", cmdb)174 }175 if (*cmdb)[0].Cmd != "cmd1" || (*cmdb)[0].Options["message"] != "Hello" ||176 (*cmdb)[1].Cmd != "cmd2" || (*cmdb)[1].Options["message"] != "World" ||177 (*cmdb)[2].Cmd != "cmd3" || (*cmdb)[2].Options["pid"] == "" {178 t.Errorf("Invalid cmdb: %#v", cmdb)179 }180 newPid := (*cmdb)[2].Options["pid"]181 if prevPid == "" {182 prevPid = newPid.(string)183 } else {184 if newPid != prevPid {185 pidChanged = true186 break187 }188 }189 }190 if !pidChanged {191 t.Errorf("Pid not changed")192 }193}194func TestSPExecuterDeads(t *testing.T) {195 //t.Logf("GOPATH = %v", os.Getenv("GOPATH"))196 prog, err := createTestProgramm(testWorker1)197 if err != nil {198 t.Fatalf("Error creating test programm: %#v", err)199 }200 defer func() {201 os.Remove(prog)202 }()203 cfg := Config{}204 cfg.Workers.PoolSize = 1205 cfg.Workers.CmdLine = prog206 cfg.Workers.MaxIter = 100207 cfg.Workers.Timeout = 100208 e := NewSPExecuter(cfg, "test_spexecutrer_instance_3")209 prevPid := ""210 pidChanged := false211 for i := 0; i < 7; i++ {212 key := "test1"213 trigger := `sss@^&%GGGkll""''`214 state := State{}215 data := IncomingHostData{}216 newState, cmdb, err := e.ProcessTrigger(key, trigger, &state, data)217 if err != nil {218 t.Fatalf("ProcessTrigger error: %#v", err)219 }220 _ = newState221 if len(*cmdb) != 3 {222 t.Fatalf("Invalid size of cmdb: %#v", cmdb)223 }224 if (*cmdb)[0].Cmd != "cmd1" || (*cmdb)[0].Options["message"] != "Hello" ||225 (*cmdb)[1].Cmd != "cmd2" || (*cmdb)[1].Options["message"] != "World" ||226 (*cmdb)[2].Cmd != "cmd3" || (*cmdb)[2].Options["pid"] == "" {227 t.Errorf("Invalid cmdb: %#v", cmdb)228 }229 newPid := (*cmdb)[2].Options["pid"]230 if prevPid == "" {231 prevPid = newPid.(string)232 } else {233 if newPid != prevPid {234 pidChanged = true...

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compat_test.go

Source:compat_test.go Github

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...29)30var compat = gles.VisibleForTestingCompat31const OpenGL_3_0 = "3.0"32var p = memory.BytePtr33func newState(ctx context.Context) *api.GlobalState {34 s, err := capture.NewState(ctx)35 if err != nil {36 panic(err)37 }38 return s39}40func TestGlVertexAttribPointerCompatTest(t *testing.T) {41 ctx := log.Testing(t)42 ctx = database.Put(ctx, database.NewInMemory(ctx))43 a := arena.New()44 defer a.Dispose()45 h := &capture.Header{ABI: device.AndroidARMv7a}46 ml := h.ABI.MemoryLayout47 cap, err := capture.NewGraphicsCapture(ctx, a, "test", h, nil, []api.Cmd{})48 if err != nil {49 panic(err)50 }51 capturePath, err := cap.Path(ctx)52 if err != nil {53 panic(err)54 }55 ctx = capture.Put(ctx, capturePath)56 ctx = gles.PutUnusedIDMap(ctx)57 dev := &device.Instance{Configuration: &device.Configuration{58 Drivers: &device.Drivers{59 Opengl: &device.OpenGLDriver{Version: OpenGL_3_0},60 },61 }}62 onCompatError := func(ctx context.Context, id api.CmdID, cmd api.Cmd, err error) {63 log.E(ctx, "%v %v: %v", id, cmd, err)64 }65 ct, err := compat(ctx, dev, onCompatError)66 if err != nil {67 log.E(ctx, "Error creating compatability transform: %v", err)68 return69 }70 positions := []float32{-1., -1., 1., -1., -1., 1., 1., 1.}71 indices := []uint16{0, 1, 2, 1, 2, 3}72 r := &transform.Recorder{S: newState(ctx)}73 ctxHandle, displayHandle, surfaceHandle := p(1), p(2), p(3)74 cb := gles.CommandBuilder{Thread: 0, Arena: a}75 eglMakeCurrent := cb.EglMakeCurrent(displayHandle, surfaceHandle, surfaceHandle, ctxHandle, 0)76 eglMakeCurrent.Extras().Add(gles.NewStaticContextStateForTest(a), gles.NewDynamicContextStateForTest(a, 64, 64, true))77 cmds := []api.Cmd{78 cb.EglCreateContext(displayHandle, memory.Nullptr, memory.Nullptr, memory.Nullptr, ctxHandle),79 eglMakeCurrent,80 }81 vertId := gles.ShaderId(1)82 fragId := gles.ShaderId(2)83 progId := gles.ProgramId(3)84 attIdx := gles.AttributeLocation(0)85 vertSrc := "void main() {}"86 fragSrc := vertSrc87 cmds = append(cmds, gles.BuildProgram(ctx, r.S, cb, vertId, fragId, progId, vertSrc, fragSrc)...)88 resources := gles.MakeActiveProgramResourcesʳ(a)89 attribute := gles.MakeProgramResourceʳ(a)90 attribute.Locations().Add(0, gles.GLint(attIdx))91 resources.ProgramInputs().Add(uint32(attIdx), attribute)92 lpe := gles.MakeLinkProgramExtra(a)93 lpe.SetLinkStatus(gles.GLboolean_GL_TRUE)94 lpe.SetActiveResources(resources)95 cmds = append(cmds, api.WithExtras(cb.GlLinkProgram(progId), lpe))96 cmds = append(cmds, []api.Cmd{97 cb.GlUseProgram(progId),98 cb.GlEnableVertexAttribArray(attIdx),99 cb.GlVertexAttribPointer(attIdx, 2, gles.GLenum_GL_FLOAT, gles.GLboolean(0), 8, p(0x100000)).100 AddRead(memory.Store(ctx, ml, p(0x100000), positions)),101 cb.GlDrawElements(gles.GLenum_GL_TRIANGLES, gles.GLsizei(len(indices)), gles.GLenum_GL_UNSIGNED_SHORT, p(0x200000)).102 AddRead(memory.Store(ctx, ml, p(0x200000), indices)),103 }...)104 api.ForeachCmd(ctx, cmds, true, func(ctx context.Context, id api.CmdID, cmd api.Cmd) error {105 ct.Transform(ctx, api.CmdNoID, cmd, r)106 return nil107 })108 // Find glDrawElements and check it is using a buffer instead of client's memory now109 s := newState(ctx)110 var found bool111 err = api.ForeachCmd(ctx, r.Cmds, true, func(ctx context.Context, id api.CmdID, cmd api.Cmd) error {112 if err := cmd.Mutate(ctx, id, s, nil, nil); err != nil {113 return fmt.Errorf("Fail to mutate command %v: %v", cmd, err)114 }115 if _, ok := cmd.(*gles.GlDrawElements); ok {116 ctx := gles.GetContext(s, cmd.Thread())117 vao := ctx.Bound().VertexArray()118 array := vao.VertexAttributeArrays().Get(0)119 binding := array.Binding()120 if !binding.Buffer().IsNil() && array.Pointer() == 0 {121 found = true122 return api.Break // Success123 } else {...

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generation.go

Source:generation.go Github

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...11 p := &Prog{12 Target: target,13 }14 r := newRand(target, rs)15 s := newState(target, ct, nil)16 for len(p.Calls) < ncalls {17 calls := r.generateCall(s, p, len(p.Calls))18 for _, c := range calls {19 s.analyze(c)20 p.Calls = append(p.Calls, c)21 }22 }23 // For the last generated call we could get additional calls that create24 // resources and overflow ncalls. Remove some of these calls.25 // The resources in the last call will be replaced with the default values,26 // which is exactly what we want.27 for len(p.Calls) > ncalls {28 p.removeCall(ncalls - 1)29 }30 p.sanitizeFix()31 p.debugValidate()32 return p33}34 35func initMap(mmp map[string]int) map[string]int {36 mmp = make(map[string]int)37 mmp["open"] = 138 mmp["close"] = -139 mmp["mount"] = 240 mmp["unmount"] = -241 return mmp42}43func CheckMatch(callName string, mmp map[string]int) int {44 if v, ok := mmp[callName]; ok {45 if v > 0 {46 return 147 } else {48 return -149 }50 } else {51 return 052 }53}54func locateSyscall(idx int, mmp map[string]int) string {55 re := -idx56 for s, val := range mmp {57 if val == re {58 return s59 }60 }61 return ""62}63func TaskStateUpdate(task []*Prog, ncalls int, r *randGen, s *state) []*Prog {64 CheckMatchNum := 065 var callToidx map[string]int66 callToidx = initMap(callToidx)67 for _, prog := range task {68 for _, call := range prog.Calls {69 isExist := CheckMatch(call.Meta.CallName, callToidx)70 if isExist == 1 {71 CheckMatchNum = CheckMatchNum | (1 << callToidx[call.Meta.CallName])72 }73 if isExist == -1 {74 CheckMatchNum = CheckMatchNum ^ (1 << (-callToidx[call.Meta.CallName]))75 }76 }77 tmp := CheckMatchNum78 lenth := 079 for true {80 if 0 == tmp {81 break82 }83 tmp >>= 184 lenth++85 }86 for i := 0; i < lenth; i++ {87 if tmp&(1<<i) == 1 && len(prog.Calls) < ncalls {88 CallName := locateSyscall(i, callToidx)89 call := r.TaskgenerateParticularCall(s, CallName)90 prog.Calls = append(prog.Calls, call)91 }92 }93 }94 return task95}96func (target *Target) TaskGenerate(rs rand.Source, ncalls int, ct *ChoiceTable) []*Prog {97 rand := rand.New(rs)98 taskLen := rand.Intn(7) + 199 tasks := make([]*Prog, 0, taskLen)100 for i := 0; i < taskLen; i++ {101 p := &Prog{102 Target: target,103 Prio: rand.Intn(100),104 }105 r := newRand(target, rs)106 s := newState(target, ct, nil)107 for len(p.Calls) < ncalls {108 calls := r.generateCall(s, p, len(p.Calls))109 for _, c := range calls {110 s.analyze(c)111 p.Calls = append(p.Calls, c)112 }113 }114 // For the last generated call we could get additional calls that create115 // resources and overflow ncalls. Remove some of these calls.116 // The resources in the last call will be replaced with the default values,117 // which is exactly what we want.118 for len(p.Calls) > ncalls {119 p.removeCall(ncalls - 1)120 }121 p.sanitizeFix()122 p.debugValidate()123 tasks = append(tasks, p)124 }125 r := newRand(target, rs)126 s := newState(target, ct, nil)127 tasks = TaskStateUpdate(tasks, taskLen, r, s)128 return tasks129}...

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newState

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1import (2type prog struct {3}4func main() {5 p := prog{name: "Naveen", age: 50}6 fmt.Println(p.name)7 fmt.Println(p.age)8}9import (10type prog struct {11}12func main() {13 p := new(prog)14 fmt.Println(p.name)15 fmt.Println(p.age)16}17import (18type prog struct {19}20func main() {21 p := prog{"Naveen", 50}22 fmt.Println(p.name)23 fmt.Println(p.age)24}25import (26type prog struct {27}28func (p prog) changeName(newName string) {29}30func main() {31 p := prog{"Naveen", 50}32 fmt.Println(p.name)33 p.changeName("Naveen R")34 fmt.Println(p.name)35}36import (37type prog struct {38}39func (p *prog) changeName(newName string) {40}41func main() {42 p := prog{"Naveen", 50}43 fmt.Println(p.name)44 p.changeName("Naveen R")45 fmt.Println(p.name)46}

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newState

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1import (2func main() {3 p := prog.NewState("hello")4 fmt.Println(p)5}6type state struct {7}8func NewState(name string) *state {9 return &state{name: name}10}11import (12func main() {13 p := prog.NewState("hello")14 fmt.Println(p)15}16type State struct {17}18func NewState(name string) *State {19 return &State{Name: name}20}21import (22func main() {23 p := prog.NewState("hello")24 fmt.Println(p)25}26import (27func main() {28 p := prog.NewState("hello")29 fmt.Println(p.Name)30}31import (32func main() {33 p := prog.NewState("hello")34 fmt.Println(p.Name)35}36import (37func main() {38 p := prog.NewState("hello")39 fmt.Println(p.Name)40 fmt.Println(p)41}42import (43func main() {44 p := prog.NewState("hello")45 fmt.Println(p.Name)46 fmt.Println(p)47}48import (49func main() {50 p := prog.NewState("hello")51 fmt.Println(p.Name)52 fmt.Println(p)53}54import (55func main() {56 p := prog.NewState("hello")57 fmt.Println(p.Name)58 fmt.Println(p)59}60import (61func main() {62 p := prog.NewState("hello")63 fmt.Println(p.Name)64 fmt.Println(p)65}66import (67func main() {68 p := prog.NewState("hello")69 fmt.Println(p.Name)70 fmt.Println(p)71}72import (73func main() {

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newState

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1import (2func main() {3 p := new(prog)4 p.newState()5}6import (7func main() {8 p := new(prog)9 p.newState()10}11import (12func main() {13 p := new(prog)14 p.newState()15}16import (17func main() {18 p := new(prog)19 p.newState()20}21import (22func main() {23 p := new(prog)24 p.newState()25}26import (27func main() {28 p := new(prog)29 p.newState()30}31import (32func main() {33 p := new(prog)34 p.newState()35}36import (37func main() {38 p := new(prog)39 p.newState()40}41import (42func main() {43 p := new(prog)44 p.newState()45}

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newState

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1import (2func main() {3 state := prog.newState("California")4 state.addCity("San Francisco")5 state.addCity("Los Angeles")6 state.addCity("San Diego")7 fmt.Println(state)8}9{California [San Francisco Los Angeles San Diego]}

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newState

Using AI Code Generation

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1import "fmt"2func main() {3 s := prog.newState()4 s.setState(1)5 fmt.Println("state = ", s.getState())6}7import "fmt"8func main() {9 s := prog.newState()10 s.setState(1)11 fmt.Println("state = ", s.getState())12 s = prog.newState()13 s.setState(2)14 fmt.Println("state = ", s.getState())15}16import "fmt"17func main() {18 s := prog.newState()19 s.setState(1)20 fmt.Println("state = ", s.getState())21 s = prog.newState()22 s.setState(2)23 fmt.Println("state = ", s.getState())24 s = prog.newState()25 s.setState(3)26 fmt.Println("state = ", s.getState())27}28import "fmt"29func main() {30 s := prog.newState()31 s.setState(1)32 fmt.Println("state = ", s.getState())33 s = prog.newState()34 s.setState(2)35 fmt.Println("state = ", s.getState())36 s = prog.newState()37 s.setState(3)

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newState

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1import (2func main() {3 p := prog.NewState("Sri Lanka", "Sinhala", 21)4 fmt.Println(p)5}6type State struct {7}8func NewState(name, language string, age int) *State {9 return &State{name, language, age}10}11&{Sri Lanka Sinhala 21}

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newState

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1import (2func main() {3 fmt.Println(obj.NewState())4}5import (6func main() {7 fmt.Println(obj.NewState())8}9import (10func main() {11 fmt.Println(obj.NewState())12}13import (14func main() {15 fmt.Println(obj.NewState())16}17import (18func main() {19 fmt.Println(obj.NewState())20}21import (22func main() {23 fmt.Println(obj.NewState())24}25import (26func main() {27 fmt.Println(obj.NewState())28}29import (30func main() {31 fmt.Println(obj.NewState())32}33import (34func main() {35 fmt.Println(obj.NewState())36}37import (38func main() {39 fmt.Println(obj.NewState())40}41import (42func main() {

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newState

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1import (2func main() {3 p := prog.NewState()4 fmt.Println(p)5}6import (7func TestNewState(t *testing.T) {8 p := NewState()9 if p == nil {10 t.Error("Expected a value, got nil")11 }12}13import (14func NewState() *State {15 p := new(State)16}17type State struct {18}19func (p *State) String() string {20 return fmt.Sprintf("Name: %s", p.name)21}22import (23func NewState() *State {24 p := new(State)

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newState

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1import (2func main() {3 p.state = p.newState()4 fmt.Println(p.state)5}6type prog struct {7}8func (p *prog) newState() string {9 states := []string{10 }11 s1 := rand.NewSource(time.Now().UnixNano())12 r1 := rand.New(s1)13 i := r1.Intn(3)14}15import (16func main() {17 p.state = p.newState()18 fmt.Println(p.state)19}20type prog struct {21}22func (p *prog) newState() string {23 states := []string{24 }25 s1 := rand.NewSource(time.Now().UnixNano())26 r1 := rand.New(s1)27 i := r1.Intn(3)28}29import (30func main() {

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newState

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1import (2func main() {3 p := new(prog)4 s := p.newState()5 p.state(s)6 fmt.Println(p)7}8type prog struct {9}10type state struct {11}12func (p *prog) newState() *state {13 s := new(state)14 s.id = len(p.states)15}16func (p *prog) state(s *state) int {17 p.states = append(p.states, s)18}19func (p *prog) String() string {20 for _, state := range p.states {21 s += fmt.Sprintf("%d", state.id)22 if state.out != nil {23 s += fmt.Sprintf("->%d", state.out[0].id)24 }25 if state.ch != 0 {26 s += fmt.Sprintf(":%c", state.ch)27 }28 }29}30func (p *prog) match(b []

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