Best JavaScript code snippet using playwright-internal
WebRenderGenerator.js
Source:WebRenderGenerator.js  
...67   * override68   */69  genTemplate(ast) {70    if (ast.parent === undefined) {71      return this.genElement(ast.children[0])72    } else {73      ast.tag = WEB.emptyComponent.component74      return this.genElement(ast)75    }76  }77  /**78   * override79   */80  genTransition(ast) {81    ast.originTag = ast.tag82    ast.tag = WEB.transition.component83    ast.attrs = ast.attrs || []84    const obj = {85      name: WEB.transition.collection,86      value: '',87    }88    const arr = []89    let i = 090    ast.children.forEach(v1 => {91      if (v1.if) {92        const conditionsArr = []93        v1.ifProcessed = true94        v1.ifConditions.forEach(v2 => {95          conditionsArr.push(`{96            index: ${i++},97            exp: ${v2.block.else ? true : v2.exp},98            element: ${this.genElement(v2.block)}99          }`)100        })101        arr.push(`{102          type: 'if',103          conditions: [${conditionsArr.join(',')}]104        }`)105      } else if (106        Array.isArray(v1.directives) &&107        v1.directives.filter(v => v.name === 'show').length108      ) {109        v1.directives.forEach(v => {110          if (v.name === 'show') {111            arr.push(`{112              index: ${i++},113              type: 'show',114              exp: ${v.value},115              element: ${this.genElement(v1)}116            }`)117          }118        })119      } else if (v1.key) {120        arr.push(`{121          index: ${i++},122          type: 'key',123          exp: ${v1.key},124          element: ${this.genElement(v1)}125        }`)126      } else if (v1.component !== undefined) {127        arr.push(`{128          index: ${i++},129          type: 'component',130          exp: ${v1.component},131          element: ${this.genElement(v1)}132        }`)133      } else {134        arr.push(`{135          index: ${i++},136          exp: ${v1.component},137          element: ${this.genElement(v1)}138        }`)139      }140    })141    obj.value = `[${arr.join(',')}]`142    ast.attrs.push(obj)143    ast.children = []144    return this.genElement(ast)145  }146  /**147   * override unfinished148   */149  genTransitionGroup(ast) {150    const node = {151      tag: 'span',152      children: ast.children,153      parent: ast.parent,154    }155    return this.genElement(node)156  }157  _genTransitionGroup(ast) {158    ast.tag = WEB.transitionGroup.component159    ast.attrs = ast.attrs || []160    const obj = {161      name: WEB.transitionGroup.collection,162      value: '',163    }164    const arr = []165    ast.children.forEach(v1 => {166      if (v1.if) {167        const conditionsArr = []168        v1.ifProcessed = true169        v1.ifConditions.forEach(v2 => {170          conditionsArr.push(`{171            exp: ${v2.block.else ? true : v2.exp},172            element: ${this.genElement(v2.block)}173          }`)174        })175        arr.push(`{176          type: 'if',177          conditions: [${conditionsArr.join(',')}]178        }`)179      } else if (180        Array.isArray(v1.directives) &&181        v1.directives.filter(v => v.name === 'show').length182      ) {183        v1.directives.forEach(v => {184          if (v.name === 'show') {185            arr.push(`{186              type: 'show',187              exp: ${v.value},188              element: ${this.genElement(v1)}189            }`)190          }191        })192      } else {193        arr.push(`{194          exp: true,195          element: ${this.genElement(v1)}196        }`)197      }198    })199    obj.value = `[${arr.join(',')}]`200    ast.attrs.push(obj)201    ast.children = []202    return this.genElement(ast)203  }204  /**205   * gen class props206   * @param {Object} ast207   */208  genClassProps(ast) {209    let code = ''210    const topParent = this.isAstTopParent(ast)211    const classAttrsValue = ast.attrs212      .filter(v => v.name === 'class')213      .map(v => v.value)214    if (classAttrsValue.length === 0 && !topParent) {215      return code216    }217    let staticClass, dynamicClass218    classAttrsValue.forEach(v => {219      if (/^".*"$/.test(v) || /^'.*'$/.test(v)) {220        staticClass = v.trim() // .replace(/^"(.*)"$/, '$1')221      } else {222        dynamicClass = v223      }224    })225    if (staticClass) {226      code += ` ${staticClass}`227    }228    if (dynamicClass) {229      code = code.replace(/"$/, ' "')230      code += ` + ${WEB.bindClass.name}(${dynamicClass})`231    }232    if (topParent) {233      code += `+ ' ' + (this.props.className || '')`234    }235    code = `className: (${code.trim().replace(/^[\s]*\+[\s]*/, '')}).trim()`236    return code237  }238  /**239   * gen style props240   * @param {Object} ast241   */242  genStyleProps(ast) {243    const styleAttrsValue = ast.attrs244      .filter(v => v.name === 'style')245      .map(v => v.value)246    const show =247      ast.directives && ast.directives.filter(v => v.name === 'show')[0]248    const topParent = this.isAstTopParent(ast)249    if (styleAttrsValue.length === 0 && !show && !topParent) {250      return251    }252    let staticStyle, dynamicStyle, showStyle253    styleAttrsValue.forEach(v => {254      if (/^".*"$/.test(v)) {255        staticStyle = v.trim().replace(/;*"$/, ';"')256      } else {257        dynamicStyle = v258      }259    })260    let code = ''261    if (staticStyle) {262      try {263        staticStyle = JSON.stringify(parseStyleText(staticStyle))264      } catch (e) {}265    }266    if (show) {267      showStyle = `{display: ${show.value} ? '' : 'none'}`268    }269    if (topParent) {270      showStyle = `Object.assign({}, ${showStyle}, this.props.style)`271    }272    code = `${WEB.bindStyle.name}(${dynamicStyle}, ${staticStyle}, ${showStyle})`273    code = `style: ${code.trim().replace(/^[\s]*\+[\s]*/, '')}`274    return code275  }276  /**277   * override278   * @param {Object} ast279   */280  genIMEResolve(ast) {281    ast.attrs = ast.attrs || []282    ast.attrs.push({283      name: WEB.inputComponent.tag,284      value: `'${ast.tag}'`,285    })286    ast.tag = WEB.inputComponent.component287    return this.genElement(ast)288  }289  genDirectives(ast) {290    const code = super.genDirectives(ast)291    ast.directives.forEach(v => {292      if (v.name === 'model') {293        this.genModelDirectives(ast, v)294      } else if (v.name === 'html') {295        this.genHtmlDirectives(ast)296      } else if (v.name === 'text') {297        this.genTextDirectives(ast)298      }299    })300    return code301  }...SalesPreview.js
Source:SalesPreview.js  
...196    frame.window.focus();197    frame.window.print();198  }, 500);199}200function genElement(label, className, ...children) {201  let elem;202  if (label.toLowerCase() === "text") {203    elem = document.createTextNode(className);204  } else {205    elem = document.createElement(label);206    elem.setAttribute("class", className);207    if (children !== null && children !== undefined) {208      for (var item of children) {209        elem.appendChild(item);210      }211    }212  }213  return elem;214}215function setupPreview(sales, receiptNum, username, date) {216  let frame = window.frames["print_preview"];217  let titles = [218    genElement(219      "h4",220      "text-center",221      genElement("text", constants.company.name.toUpperCase())222    ),223    genElement(224      "h6",225      "text-center",226      genElement("text", constants.company.location.toUpperCase())227    ),228    genElement(229      "h6",230      "text-center",231      genElement("text", constants.company.phone)232    ),233    genElement(234      "h6",235      "text-center",236      genElement("text", constants.company.email)237    ),238  ];239  for (var item of titles) {240    item.style.textAlign = "center";241    item.style.margin = "5px";242    frame.document.body.appendChild(item);243  }244  let receiptName = genElement(245    "h4",246    "",247    genElement("text", "Cash Sales Receipt")248  );249  receiptName.style.textAlign = "center";250  receiptName.style.textDecoration = "underline";251  frame.document.body.appendChild(receiptName);252  frame.document.body.appendChild(genElement("hr", ""));253  let currDate = date.toUTCString().split(" ").slice(0, 5).join(" ");254  let subelems = [255    genElement("h6", "", genElement("text", "Receipt No :  " + receiptNum)),256    genElement("h6", "", genElement("text", "Sales Person :  " + username)),257    genElement("h6", "", genElement("text", "Date :  " + currDate)),258  ];259  for (let item of subelems) {260    item.style.margin = "3px";261    frame.document.body.appendChild(item);262  }263  frame.document.body.appendChild(genElement("br", ""));264  let salesDom = sales.products.map((prod) => {265    return genElement(266      "tr",267      "",268      genElement("td", "", genElement("text", prod.name)),269      genElement("td", "", genElement("text", prod.saleTypeName.split(" ")[0])),270      genElement(271        "td",272        "",273        genElement(274          "text",275          "GHC " +276            (prod.saleTypeId === constants.salesTypeConstants.Bulk277              ? prod.bulkPrice278              : prod.unitPrice)279        )280      ),281      genElement("td", "", genElement("text", prod.quantity)),282      genElement("td", "", genElement("text", "GHC " + prod.total))283    );284  });285  let table = genElement(286    "table",287    "",288    genElement(289      "thead",290      "",291      genElement(292        "tr",293        "",294        genElement("td", "", genElement("text", "Name")),295        genElement("td", "", genElement("text", "Type")),296        genElement("td", "", genElement("text", "Price")),297        genElement("td", "", genElement("text", "Qty")),298        genElement("td", "", genElement("text", "Amt"))299      )300    ),301    genElement("tbody", "products-section")302  );303  table.style.width = "100%";304  table.style.fontSize = "10px";305  Array.from(table.querySelectorAll("thead")).forEach((el) => {306    el.style.fontWeight = "bold";307  });308  salesDom.forEach((el) =>309    table.querySelector(".products-section").appendChild(el)310  );311  frame.document.body.appendChild(table);312}313export default connect(mapStateToProps, {314  setError: utils.setError,315  setMessage: utils.setMessage,...game.js
Source:game.js  
...38function restart() {39    document.location.reload();40}41// Function to generate all HTML elements.42function genElement(type, className, id) {43    const el = $(type).addClass(className);44    if (id !== null) {45        el.attr("id", id);46    }47    return el;48}49// Function that generates the fighter and enemy's stats.50function genStats(fighter) {51    const statCont = genElement("<div>", "player-states", null);52    const statUl = genElement("<ul>", "stat-list list-group", null);53    const pwrLi = genElement("<li>", "stat-list-item list-group-item", null).text(`Power: ${fighterObj[fighter].power}`);54    const cntrLi = genElement("<li>", "stat-list-item list-group-item", null).text(`Counter: ${fighterObj[fighter].counter}`);55    statUl.append(pwrLi, cntrLi);56    return statCont.append(statUl);57}58// Function that generates the fighter and enemies Bootstrap 4 Card elements.59function genCard(fighter, num) {60    const card = genElement("<div>", "card d-flex flex-row  pt-2 px-1", `card-${fighter}`);61    const row = genElement("<div>", `${fighter === "lukeSkywalker" ? "row no-gutters" : "row no-gutters w-96"}`, null);62    const colAuto = genElement("<div>", "col-auto", null);63    const ftrImg = genElement("<img>", "img-fluid mx-2 mb-2", null).attr("src", `assets/images/${fighter}.png`);64    const col = genElement("<div>", "col", null);65    const crdBlk = genElement("<div>", "card-block px-2", null);66    const crdTle = genElement("<h2>", "card-title mt-3 ml-2", null).text(fighter)67    const crdTxt = genElement("<div>", "card-block px-2", null).html(genStats(fighter));68    const prgTle = genElement("<h4>", "mt-3 ml-2", null).text("Health");69    const hlth = genElement("<div>", "progress", null);70    const prgsBR = genElement("<div>", "progress-bar bg-success", `hlthBr-${num}`).attr("aria-valuenow", fighterObj[fighter].health).attr("role", "progressbar").attr("style", ` width: ${fighterObj[fighter].health}%;`).text(`${fighterObj[fighter].health}%`);71    colAuto.append(ftrImg);72    hlth.append(prgsBR);73    col.append(crdBlk, crdTle, crdTxt, prgTle, hlth);74    return card.append(row.append(colAuto).append(col));75}76// The images get generated from the Fighter Object into the players section. 77function genFighters() {78    const imgCont = genElement("<div>", `images py-4  d-flex flex-sm-row flex-column px-3 py-2 mt-4`, null);79    for (let el in fighterObj) {80        const imgDiv = genElement("<div>", `${el} col-sm-3 fightImages text-center mt-2`, null);81        const fImg = genElement("<img>", ` fighter img-fluid reg_border px-2 py-1 mt-1`, el).attr("src", fighterObj[el].img);82        const span = genElement("<div>", `fightStats text-center text-white d-block py-2`, null).html(`<b>Power:</b> ${fighterObj[el].power}`);83        imgDiv.append(fImg, span);84        imgCont.append(imgDiv);85    }86    return imgCont;87}88// Function to generate all the Modals.89function genModal(state, title, body, style, btnText) {90    $("#modalS").modal(state)91    $("#m-title").text(title)92    $("#m-body").text(body)93    const btn = $('#btnS');94    btnText !== null ? btn.addClass(style).text(btnText) : btn.remove();95}96// Initial state of game. 97function startScreen() {98    fightCont = $("#fighters");99    const h3 = genElement("<h3>", 'remove-title text-center', null).text("Choose a Fighter");100    const fighterImages = genFighters(fighterObj, "fighter");101    fightCont.append(h3, fighterImages);102    $(".fighter").click(choosePlayer);103}104// Game logic for choosing fighters and enemies. 105function choosePlayer() {106    const atkBtn = $("#attack");107    const ftrId = $(this).attr("id");108    const actvFtr = $("#fighterActive");109    const actvEnmy = $("#enemyActive");110    const btn = genElement("<button>", 'btn btn-danger', 'attack-btn').text("ATTACK!!");111    if ((jQuery.isEmptyObject(activeObj)) || (jQuery.isEmptyObject(enemyObj))) {112        $("." + ftrId).remove();113        if (jQuery.isEmptyObject(activeObj)) {114            $("#active-area").removeClass("d-none");115            activeObj[ftrId] = fighterObj[ftrId];116            $(".remove-title").text("Choose an Enemy");117            actvFtr.html(genCard(ftrId, 0)).prepend("<strong>Your Fighter:</strong>").addClass("text-center");118            delete fighterObj[ftrId];119        } else {120            currentEnemy = $(this).attr("id");121            enemyObj[ftrId] = fighterObj[ftrId];122            $(".remove-title").text("Remaining Enemy Queue").addClass("mt-5");123            actvEnmy.html(genCard(ftrId, 1)).prepend("<strong>Your Enemy:</strong>").addClass("text-center");124            delete fighterObj[ftrId];125            atkBtn.html(btn);126            $("#attack-btn").click(attack);127        }128    }129    if (jQuery.isEmptyObject(fighterObj)) {130        $("#fightCol").empty();131        $("#deadCol").removeClass("col-6").addClass("col-12");132    }133}134// Function every-time the attack button is triggered. 135function attack() {136    // Active Fighter and Enemy Data.137    const aObj = activeObj[Object.keys(activeObj)[0]];138    const eObj = enemyObj[Object.keys(enemyObj)[0]];139    const fighterPower = aObj.power;140    let fighterHealth = aObj.health;141    const enemyPower = eObj.power;142    let enemyHealth = eObj.health;143    // Random numbers are generated for each player. 144    const fighterNumb = Math.floor(Math.random() * fighterPower);145    const enemyNumb = Math.floor(Math.random() * enemyPower);146    // Once the numbers are generated this logic is executing the attack and decreasing health. 147    // If both players health is above 0;148    if ((aObj.health > 0) && (eObj.health > 0)) {149        if (fighterNumb >= enemyNumb) {150            aObj.health = aObj.health - 10;151            $("#hlthBr-0").attr("style", `width: ${aObj.health}%`).attr("aria-valuenow", aObj.health).text(`${aObj.health}%`);152        } else {153            eObj.health = eObj.health - 10;154            $("#hlthBr-1").attr("style", `width: ${eObj.health}%`).attr("aria-valuenow", eObj.health).text(`${eObj.health}%`);155        }156    } else {157        // If the original fighter object is empty and the active enemy's health is 0 then player won the game. Winning logic is below.158        if ((jQuery.isEmptyObject(fighterObj)) && (enemyHealth === 0)) {159            genModal("show", "You Won The Game YOO HOO!", "Thank you for playing...  Your game will restart in a moment.", "start-over btn-primary", null);160            setTimeout(() => {161                return restart();162            }, 2000);163        } else {164            // If there are still fighters then go to the next round.165            (!jQuery.isEmptyObject(fighterObj)) && (fighterHealth > enemyHealth) ?166            genModal("show", "You Won!", "Ready for the next round?", "next-round btn-success", "Next Round"):167                genModal("show", "You Lost!", "Would You like to play again?", "start-over btn-danger", "Start Over");168        }169    }170}171// After the player won that round the enemy this function is triggered for the next round.172function nextRound() {173    // Hide attack button when user is choosing another opponent.174    $("#attack-btn").hide();175    const aObj = activeObj[Object.keys(activeObj)[0]];176    // Regenerating players health.177    aObj.health = 100;178    $("#hlthBr-0").attr("style", `width: ${aObj.health}%`).attr("aria-valuenow", aObj.health).text(`${aObj.health}%`);179    // Clear Enemy Card.180    $("#enemyActive").empty();181    // Reveal the dead area. 182    $("#fightCol").removeClass("col-12").addClass("col-6");183    $("#deadCol").removeClass("d-none").addClass("d-block");184    $(".remove-title").text("Select Another Victim");185    // Move the defeated players to the dead area.186    const imgCont = $(".defeated");187    const imgDiv = genElement("<div>", `${currentEnemy} col-sm-3 fightImages text-center mt-2`, null);188    const fImg = genElement("<img>", `img-fluid reg_border px-2 py-1 mt-1`, currentEnemy).attr("src", enemyObj[currentEnemy].img);189    imgDiv.append(fImg);190    imgCont.append(imgDiv);191    // Delete active enemy. 192    delete enemyObj[currentEnemy];...browser.domUtility.test.js
Source:browser.domUtility.test.js  
...16      }[t];17    }18  };19}20function genElement(tag, id, classes, type, name) {21  var elem = {22    tagName: tag,23    getAttribute: function(t) {24      return {25        type: type,26        name: name,27        other: 'otherAttr'28      }[t];29    }30  };31  if (id) {32    elem.id = id;33  }34  if (classes) {35    elem.className = classes;36  }37  return elem;38}39describe('isDescribedElement', function() {40  it('should match the type without subtypes', function() {41    var e = genElement('div', null, null, 'text');42    expect(d.isDescribedElement(e, 'div')).to.be.ok();43    expect(d.isDescribedElement(e, 'DIV')).to.be.ok();44    expect(d.isDescribedElement(e, 'span')).to.not.be.ok();45  });46  it('should work with subtypes', function() {47    var e = genElement('div', null, null, 'text');48    expect(d.isDescribedElement(e, 'div', ['input', 'text'])).to.be.ok();49    expect(d.isDescribedElement(e, 'div', ['input', 'nottext'])).to.not.be.ok();50    expect(d.isDescribedElement(e, 'div', [])).to.not.be.ok();51  });52  it('should work if element has no type', function() {53    var e = genElement('div');54    expect(d.isDescribedElement(e, 'div', ['input', 'text'])).to.not.be.ok();55    expect(d.isDescribedElement(e, 'div')).to.be.ok();56  });57});58describe('describeElement', function() {59  it('should include the id', function() {60    var elem = fullElement();61    var description = d.describeElement(elem);62    expect(description.id).to.eql('myId');63  });64  it('should have the right tag name', function() {65    var elem = fullElement();66    var description = d.describeElement(elem);67    expect(description.tagName).to.eql('div');68  });69});70describe('descriptionToString', function() {71  it('should be right', function() {72    var elem = fullElement();73    var desc = d.describeElement(elem);74    var str = d.descriptionToString(desc);75    expect(str).to.eql('div#myId.a.b.c[type="theType"][name="someName"]');76  });77});78describe('treeToArray', function() {79  it('should follow parent pointers', function() {80    var base = genElement('span', 'cool');81    base.parentNode = genElement('div', 'parent');82    var arr = d.treeToArray(base);83    expect(arr.length).to.eql(2);84  });85  it('should not stop before html tag', function() {86    var e1 = genElement('div', 'cool');87    var e2 = genElement('div', null, 'a b');88    var h = genElement('html');89    e1.parentNode = e2;90    e2.parentNode = h;91    var arr = d.treeToArray(e1);92    expect(arr.length).to.eql(2);93  });94  it('should cap out at 5 elements', function() {95    var e1 = genElement('div', 'cool');96    var e2 = genElement('div', null, 'a b');97    var e3 = genElement('div', null, 'a b');98    var e4 = genElement('div', null, 'a b');99    var e5 = genElement('div', null, 'a b');100    var e6 = genElement('div', null, 'a b');101    e1.parentNode = e2;102    e2.parentNode = e3;103    e3.parentNode = e4;104    e4.parentNode = e5;105    e5.parentNode = e6;106    var arr = d.treeToArray(e1);107    expect(arr.length).to.eql(5);108  });109  it('should put the innermost element last', function() {110    var e1 = genElement('div', 'id1');111    var e2 = genElement('div', 'id2', 'a b');112    var e3 = genElement('div', 'id3', 'a b');113    var e4 = genElement('div', 'id4', 'a b');114    var e5 = genElement('div', 'id5', 'a b');115    var e6 = genElement('div', 'id6', 'a b');116    e1.parentNode = e2;117    e2.parentNode = e3;118    e3.parentNode = e4;119    e4.parentNode = e5;120    e5.parentNode = e6;121    var arr = d.treeToArray(e1);122    expect(arr[4].id).to.eql('id1');123    expect(arr[0].id).to.eql('id5');124  });125});126describe('elementArrayToString', function() {127  it('should work with one element', function() {128    var e1 = {tagName: 'div', id: 'id1', classes: ['a', 'b'], attributes: []};129    var arr = [e1];130    var res = d.elementArrayToString(arr);131    expect(res).to.eql('div#id1.a.b');132  });133  it('should work with two elements', function() {134    var e1 = {tagName: 'div', id: 'id1', classes: ['a', 'b'], attributes: []};135    var e2 = {tagName: 'div', id: 'id2', classes: ['a', 'b', 'c'], attributes: [{key: 'name', value: 'thing'}]};136    var arr = [e1, e2];137    var res = d.elementArrayToString(arr);138    expect(res).to.eql('div#id1.a.b > div#id2.a.b.c[name="thing"]');139  });140  it('should truncate at 80 characters max without breaking within a element', function() {141    var e1 = {tagName: 'div', id: 'id1', classes: ['a', 'b'], attributes: []};142    var e2 = {tagName: 'div', id: 'id2', classes: ['a', 'b', 'c'], attributes: [{key: 'name', value: 'thing2'}]};143    var e3 = {tagName: 'div', id: 'id3', classes: ['a', 'b'], attributes: []};144    var e4 = {tagName: 'div', id: 'id4', classes: ['a', 'b', 'c'], attributes: [{key: 'name', value: 'thing4'}]};145    var arr = [e1, e2, e3, e4];146    var res = d.elementArrayToString(arr);147    expect(res).to.eql('... > div#id2.a.b.c[name="thing2"] > div#id3.a.b > div#id4.a.b.c[name="thing4"]');148  });149});150describe('everything', function() {151  it('should work with one element', function() {152    var e = genElement('div', 'id1');153    var description = d.descriptionToString(d.describeElement(e));154    var result = d.elementArrayToString(d.treeToArray(e));155    expect(description).to.eql(result);156  });157  it('should work with many elements', function() {158    var e1 = genElement('div', 'id1');159    var e2 = genElement('div', 'id2', 'a b', 'input');160    var e3 = genElement('div', 'id3', 'a b', null, 'thing');161    var e4 = genElement('div', 'id4', 'a b');162    var e5 = genElement('div', 'id5', 'a b');163    var e6 = genElement('div', 'id6', 'a b');164    e1.parentNode = e2;165    e2.parentNode = e3;166    e3.parentNode = e4;167    e4.parentNode = e5;168    e5.parentNode = e6;169    var d1 = d.descriptionToString(d.describeElement(e1));170    var d2 = d.descriptionToString(d.describeElement(e2));171    var d3 = d.descriptionToString(d.describeElement(e3));172    var d4 = d.descriptionToString(d.describeElement(e4));173    var d5 = d.descriptionToString(d.describeElement(e5));174    var d6 = d.descriptionToString(d.describeElement(e6));175    var description = ['...', d4, d3, d2, d1].join(' > ');176    var result = d.elementArrayToString(d.treeToArray(e1));177    expect(description).to.eql(result);...trivia.js
Source:trivia.js  
1const h1 = document.querySelector('h1');2// MAIN OUTOUT DIV3const output = document.querySelector('.output');4// OUTPUT SETTINGS SELECTOR DIV5const settingsText = genElement(output, 'div', 'Please choose your game options:');6settingsText.classList.add('settingsText');7// SETTINGS BUTTONS IN OUTPUT8const settingsSelectDiv = genElement(output, 'div', '# Questions :');9settingsSelectDiv.classList.add('settingsSelectDiv');10// QUESTION # INPUT, APPEND TO ABOVE DIV11const inputVal = document.querySelector('.questionVal');12inputVal.setAttribute('type', 'number');13inputVal.setAttribute('max', 50);14inputVal.setAttribute('min', 1);15inputVal.value = 10;16settingsSelectDiv.append(inputVal);17// QUESTION FILTERS18const selectCat = genElement(settingsSelectDiv, 'select', '');19const selectDif = genElement(settingsSelectDiv, 'select', '');20// START BUTTON21const startBtn = document.querySelector('.startBtn');22startBtn.classList.add('startBtn');23settingsSelectDiv.append(startBtn);24// Elements in settings div in order are: text, input, select, select, start button25const baseURL = 'https://opentdb.com/api.php?';26const game = {27    que: [],28    question: 0,29    eles: [],30    score: 031};32const categories = [33{34    "title" : "General", 35    "num" : 936},37{38    "title" : "Entertainment: Music", 39    "num" : 1240},41{42    "title" : "Science & Nature", 43    "num" : 1744},45{46    "title" : "Mythology", 47    "num" : 2048},49{50    "title" : "Geography", 51    "num" : 2252},53{54    "title" : "Animals", 55    "num" : 2756}];57// CASE SENSITIVE, PART OF URL58const difficulty = ['easy', 'medium', 'hard'];59window.addEventListener('DOMContentLoaded', (e) => {60    // console.log('DOM Ready');61    genSelections();62})63// FOR EASE OF GENERATING AND APPENDING NEW DOM ELEMENTS64function genElement(parent, eleType, html){65    const temp = document.createElement(eleType);66    temp.innerHTML = html;67    parent.append(temp);68    return temp;69}70function genSelections() {71    categories.forEach((cat) => {72        const optEle = genElement(selectCat, 'option', cat.title);73        optEle.value = cat.num;74    })75    difficulty.forEach((d) => {76        const optEle = genElement(selectDif, 'option', d);77        optEle.value = d;78    })79}80startBtn.addEventListener('click', (e) => {81    let tempURL = `${baseURL}amount=${inputVal.value}&difficulty=${selectDif.value}&category=${selectCat.value}`;82    popPage(tempURL);83    initGameStyle();84})85function initGameStyle(){86    output.classList.add('active');87    settingsSelectDiv.classList.add('hidden');88    settingsText.classList.add('hidden');89}90function popPage(url){91    fetch(url)92    .then((res) => res.json())93    .then((data) => {94        game.que = data.results;95        outputPage();96    })97    .catch((err) => {98        console.log(err);99    })100}101function outputPage(){102    h1.innerHTML = `Question ${game.question} of ${game.que.length} <br>Score: ${game.score}`;103    if(game.question >= game.que.length){104        output.innerHTML = `<div class="finalMessage">Your final score was ${game.score} out of ${game.que.length}!</div>`;105        const replayBtn = genElement(output, 'button', 'Play Again?');106        replayBtn.classList.add('replayBtn');107        replayBtn.addEventListener('click', (e) => {108            window.location.reload();109        })110        settingsSelectDiv.classList.remove('hidden');111        game.score = 0;112        game.question = 0;113    } else {114        output.innerHTML = '';115        let question = (game.que[game.question]);116        game.question++;117        // MAIN QUIZ DIV, APPENDED TO OUTPUT118        const mainDiv = genElement(output, 'div', '');119        // QUESTION DIV120        const que1 = genElement(mainDiv, 'div', question.question);121        que1.classList.add('question');122        game.eles.length = 0;123        const optsDiv = genElement(output, 'div', '');124        optsDiv.classList.add('optsDiv');125        126        // WILL SHOW CORRECT/INCORRECT MESSAGE DIV127        resultsDiv = genElement(output, 'div', '');128        resultsDiv.classList.add('hidden');129        // NEXT BUTTON DIV130        nextDiv = genElement(output, 'div', '');131        nextDiv.classList.add('hidden');132        nextDiv.classList.add('nextDiv');133        let answers = genAnswers(question); //returns randomized answers134        answers.forEach(opt => {135            const opt1 = genElement(optsDiv, 'button', opt);136            opt1.classList.add('optionButtons');137            game.eles.push(opt1);138            if(opt == question.correct_answer){139                opt1.bgC = 'rgb(75, 128, 75)';140            } else {141                opt1.bgC = 'rgb(233, 109, 109)'142            }143            opt1.addEventListener('click', (e) => {144                game.eles.forEach((btnv) => {145                    btnv.disabled = true;146                    btnv.style.backgroundColor = btnv.bgC;147                })148                resultsDiv.classList.remove('hidden');149                const message = genElement(resultsDiv, 'div', '');150                message.classList.add('message');151                if(opt == question.correct_answer){152                    game.score++;153                    message.textContent = `Correct!`154                } else {155                    message.textContent = `Wrong! The answer was ${question.correct_answer}.`156                }157                nextDiv.classList.remove('hidden');158                nextQue(nextDiv);159            });160        });161    }162}163function genAnswers(question){164    let answers = question.incorrect_answers;165    let randomIndex = Math.floor(Math.random() * (answers.length + 1));166    answers.splice(randomIndex, 0, question.correct_answer);167    return answers;168}169function nextQue(parent){170    const nextBtn = genElement(parent, 'button', 'Next Question');171    nextBtn.classList.add('nextBtn');172    nextBtn.addEventListener('click', outputPage);...MinionShop.js
Source:MinionShop.js  
...59        }60    });61}62function createEmptyMinionItem(parent, items) {63    let item = genElement(parent, "div", "", "minion-item");64    if (items.owned == 0) {65        var infos = genElement(item, "div", "", "data-info");66    } else {67        var infos = genElement(item, "div", "", "data-info-buy");68    }69    return [item, infos];70}71function updateMinionInfo(infosParent, minion, gameState) {72    let title = genElement(infosParent, "h3", `${minion.name}(${(minion.gps * minion.owned).toFixed(2)}/s)(${getMinionPower(minion).toFixed(2)}W)(${minion.temp}C)`);73    if (minion.owned == 0) {74        let buy = genElement(infosParent, "button", "Buy");75        let price = genElement(infosParent, "h4", `Cost : ${minion.cost}`);76        buy.addEventListener("click", (evt) => {77            buyMinion(gameState, minion.id)78        });79    } else {80        if (minion.hasPercent) {81            let mem = genElement(infosParent, "p", `${minion.maxMemory * minion.owned}${minion.type}`);82        }83    }84}85function getNextValue(source, cap) {86    let structure = cap.structure.split(".")87    if (cap.value_type == "one") {88        return Number.parseInt(source[structure[1]]) + cap.incr;89    } else {90        let values = source[structure[1]]91        return cap.current_value == values.length - 1 ? "x" : values[cap.current_value + 1]92    }93}94function updateMinionCapacities(capParent, capacities, minion, gameState) {95    capacities.forEach((cap) => {96        let capItem = genElement(capParent, "div", "", "data-item");97        let structure = cap.structure.split(".");98        let source = structure[0] == "$parent" ? minion : cap99        let finalValue = cap.value_type == "one" ? source[structure[1]] : source[structure[1]][cap.current_value];100        let next = getNextValue(source, cap)101        cap["value"] = finalValue;102        let name = genElement(capItem, "p", cap.name);103        let value = genElement(capItem, "p", cap.value);104        let price = genElement(capItem, "p", `${cap.price.toFixed(2)}$`);105        if (next != "x") {106            let upgrade = genElement(capItem, "button", "Upgrade");107            upgrade.addEventListener("click", () => {108                upgradeCapacity(gameState, minion, cap.id)109            });110            upgrade.addEventListener("mouseover", () => {111                genElement(value, "label", `->${next}`);112            })113            upgrade.addEventListener("mouseleave", () => {114                value.children[0].remove()115            })116        }117    });...dash.sql.js
Source:dash.sql.js  
...33    }34}35function parseTable_v2(data, selector){36    $.each($(selector)[0].children, function(index, obj){$(selector)[0].removeChild(obj)})37    var table = genElement("table");38    var thead = genElement("thead");39    var tbody = genElement("tbody");40    var tr = genElement("tr");41    var th = genElement("th");42    var td = genElement("td");43    tr.appendChild(th);44    var columns = [];45    $.each(data, function(key, value){46        var th = genElement("th");47        var tmp = strFormat(th_template, "  " + key + "  ");48        th.innerHTML = tmp;49        tr.appendChild(th);50        columns.push(key);51    })52    thead.appendChild(tr);53    var indexes = [];54    $.each(data[columns[0]], function(index, value){55        indexes.push(index);56    })57    for (var row = 0; row < indexes.length; row++) {58        var tr = genElement("tr");59        var th = genElement("th");60        th.innerText = indexes[row];61        tr.appendChild(th);62        $.each(columns, function(no_user, col){63            var td = genElement("td");64            td.innerText = data[col][indexes[row]];65            tr.appendChild(td);66        })67        tbody.appendChild(tr);68    };69    table.setAttribute("id", "table_value");70    table.setAttribute("border", "1px");71    table.className = "table-condensed table-hover";72    table.style.fontSize = "small";73    table.style.fontWeight = "400";74    var tableDOM = $(selector)[0]75    // add table76    table.appendChild(thead);77    table.appendChild(tbody);...PowerManager.js
Source:PowerManager.js  
...23}24export function createPowerSection(gameState) {25    let div = document.getElementById('power-panel');26    div.innerHTML = '';27    let list = genElement(div, "div", "", "data-list")28    let info = genElement(list, "div", "", "data-info")29    let title = genElement(info, "h3", `Alimentation`)30    gameState.powers.forEach((power) => {31        let item = genElement(list, "div", "", "data-item")32        let name = genElement(item, "h4", `${power.name}(${power.powering}W)`)33        let quantity = genElement(item, "p", power.owned)34        let price = genElement(item, "p", `${power.cost.toFixed(2)}$`)35        let up = genElement(item, "button", "Upgrade")36        up.addEventListener("click",()=>{37            upgradeAlimentation(gameState,power)38        })39    });...Using AI Code Generation
1const { chromium } = require('playwright');2(async () => {3  const browser = await chromium.launch();4  const context = await browser.newContext();5  const page = await context.newPage();6  const elementHandle = await page.$('body');7  const element = await elementHandle._client.send('DOM.describeNode', { objectId: elementHandle._remoteObject.objectId });8  console.log(element);9  await browser.close();10})();11{12  node: {13    attributes: [ 'style', 'margin: 0px;' ]14  },15  children: [ { node: [Object], children: [Array] } ],16}17  <body style="margin: 0px;">18const { chromium } = require('playwright');19(async () => {20  const browser = await chromium.launch();21  const context = await browser.newContext();22  const page = await context.newPage();23  const elementHandle = await page.$('body');24  const element = await elementHandle._client.send('DOM.describeNode', { objectId: elementHandle._remoteObject.objectId });25  const node = await page._client.send('DOM.requestNode', { objectId: elementHandle._remoteObject.objectId });26  console.log(node);27  await browser.close();28})();29{30}Using AI Code Generation
1const { chromium } = require('playwright');2const path = require('path');3(async () => {4  const browser = await chromium.launch({ headless: false });5  const context = await browser.newContext();6  const page = await context.newPage();7  const element = await page.$('text=Get started');8  const elementHandle = await element.asElement();9  const elementProperties = await elementHandle._client.send('DOM.describeNode', {10  });11  const tagName = elementProperties.node.nodeName;12  const attributes = elementProperties.node.attributes;13  const genElement = await page._delegate.genElement(tagName, attributes);14  console.log(genElement);15  await browser.close();16})();Using AI Code Generation
1const { chromium } = require('playwright');2(async () => {3  const browser = await chromium.launch();4  const page = await browser.newPage();5  const element = await page._delegate.genElement('input[name="q"]');6  await element.fill('Playwright');7  await browser.close();8})();9const { chromium } = require('playwright');10(async () => {11  const browser = await chromium.launch();12  const page = await browser.newPage();13  const element = await page._delegate.genElement('input[name="q"]');14  await browser.close();15})();16const { chromium }Using AI Code Generation
1const { chromium } = require('playwright');2(async () => {3  const browser = await chromium.launch();4  const page = await browser.newPage();5  const element = await page._delegate.genElement({ selector: 'input[name="q"]' });6  await element.type('hello');7  await browser.close();8})();9const { chromium } = require('playwright');10(async () => {11  const browser = await chromium.launch();12  const page = await browser.newPage();13  const element = await page._delegate.genElement({ selector: 'input[name="q"]' });14  await element.type('hello');15  await browser.close();16})();17const { chromium } = require('playwright');18(async () => {19  const browser = await chromium.launch();20  const page = await browser.newPage();21  const element = await page._delegate.genElement({ selector: 'input[name="q"]' });22  await element.type('hello');23  await browser.close();24})();25    at CDPSession.send (C:\Users\user\Desktop\test\node_modules\playwright\lib\client\cdpSession.js:166:23)26    at CDPSession.send (C:\Users\user\Desktop\test\node_modules\playwright\lib\client\cdpSession.js:166:23)27    at CDPSession.send (C:\Users\user\Desktop\test\node_modules\playwright\lib\client\cdpSession.js:166:23)28    at CDPSession.send (C:\Users\user\Desktop\test\node_modules\playwright\lib\client\cdpSession.js:166:23)Using AI Code Generation
1const { chromium } = require('playwright');2(async () => {3  const browser = await chromium.launch();4  const page = await browser.newPage();5  const element = await page._client.send('DOM.createElement', {6    attributes: { class: 'foo' },7  });8  console.log(element);9  await browser.close();10})();11{12  importDocument: null,13}Using AI Code Generation
1const { chromium } = require('playwright');2const { genElement } = require('playwright/internal');3(async () => {4  const browser = await chromium.launch();5  const context = await browser.newContext();6  const page = await context.newPage();7  const element = await genElement(page, 'a[href="/docs/intro"]', { timeout: 10000 });8  await element.click();9  await browser.close();10})();11I’m using playwright version 1.12.3. I tried the same with version 1.12.2 as well but got the same error. I also tried this with the latest version (1.13.0) but got the following error:12Thanks for the response. I’m trying to use it because I want to use the timeout option with elementHandle.waitForElementState() method. I’m using this method in my project to wait for an element to be visible. But sometimes, the element doesn’t become visible in the given timeout. So, I want to use theUsing AI Code Generation
1const { Playwright } = require('playwright');2const playwright = new Playwright();3const { chromium } = playwright;4const browser = await chromium.launch();5const context = await browser.newContext();6const page = await context.newPage();7const element = await page.genElement('button', { text: 'Click me' });8await element.click();9await browser.close();10await playwright.stop();Using AI Code Generation
1const {chromium} = require("playwright");2(async () => {3  const browser = await chromium.launch();4  const page = await browser.newPage();5  const element = await page._client.send("DOM.querySelector", {6  });7  const genElement = await page._client.send("DOM.generateSelector", {8  });9  console.log(genElement);10  await browser.close();11})();12{ selector: 'input[type="text"]', shadowRootSelector: undefined }Using AI Code Generation
1const playwright = require('playwright');2const { chromium } = playwright;3const { genElement } = require('playwright/lib/client/elementHandler');4(async () => {5  const browser = await chromium.launch();6  const context = await browser.newContext();7  const page = await context.newPage();8  const element = await genElement(page, 'text=Get started');9  await element.click();10  await browser.close();11})();12const { ElementHandle } = require('./dom');13const { assert } = require('../utils/utils');14const { createJSHandle } = require('./jsHandle');15const { helper } = require('../helper');16const { serializeAsCallArgument } = require('../protocol/serializers');17const { Page } = require('./page');18const { ElementHandleChannel } = require('../channels');19const { Frame } = require('./frame');20const { Selectors } = require('./selectors');21const { CDPSession } = require('./cdpSession');22const { CDPSessionEmittedEvents } = require('../protocol/channels');23const { JSHandle } = require('./jsHandle');24const { ExecutionContext } = require('./executionContext');25const { JSHandleChannel } = require('../channels');26const { ElementHandleInitializer } = require('../server/channels');27function genElement(page, selector) {28  return page.$eval(selector, element => element);29}30module.exports = { genElement };31async click(options = {}) {32  return this._page._delegate._delegate.mouse.click(this._remoteObject.objectId, options);33}Using AI Code Generation
1const {genElement} = require('playwright-internal');2const {genElement} = require('playwright-internal');3const {genElement} = require('playwright-internal');4const {genElement} = require('playwright-internal');5const {genElement} = require('playwright-internal');6const {genElement} = require('playwright-internal');7const {genElement} = require('playwright-internal');8const {genElement} = require('playwright-internal');9const {genElement} = require('playwright-internal');10const {genElement} = require('playwright-internal');11const {genElement} = require('playwright-internal');12const {genElement} = require('playwright-internal');13const {genElement} = require('playwright-internal');14const {genElement} = require('playwright-internal');15const {genElement} = require('playwright-internal');16const {genElement} = require('playwright-internal');17const {genElement} = require('playwright-internal');18const {genElement} = requireLambdaTest’s Playwright tutorial will give you a broader idea about the Playwright automation framework, its unique features, and use cases with examples to exceed your understanding of Playwright testing. This tutorial will give A to Z guidance, from installing the Playwright framework to some best practices and advanced concepts.
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