How to use genIfConditions method in Playwright Internal

Best JavaScript code snippet using playwright-internal

RenderGenerator.js

Source:RenderGenerator.js Github

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...129 * @param {Object} ast130 */131 genIf(ast) {132 ast.ifProcessed = true133 return this.genIfConditions(ast.ifConditions.slice())134 }135 genIfConditions(conditions) {136 if (!conditions.length) {137 return 'null'138 }139 const condition = conditions.shift()140 let code141 if (condition.exp) {142 code = `(${condition.exp}) ?${this.genElement(143 condition.block,144 )} : ${this.genIfConditions(conditions)}`145 } else {146 code = `${this.genElement(condition.block)}`147 }148 return code149 }150 /**151 * gen for152 * @param {Object} ast153 */154 genFor(ast) {155 const exp = ast.for156 const alias = ast.alias157 const iterator1 = ast.iterator1 ? `,${ast.iterator1}` : ''158 const iterator2 = ast.iterator2 ? `,${ast.iterator2}` : ''...

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index.js

Source:index.js Github

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...61function genOnce() { // TODO62}63export function genIf (el, state, altGen, altEmpty) {64 el.ifProcessed = true65 return genIfConditions(el.ifConditions.slice(), state, altGen, altEmpty)66}67function genIfConditions (conditions, state, altGen, altEmpty) {68 if (!conditions.length) {69 return altEmpty || '_e()'70 }71 const condition = conditions.shift()72 if (condition.exp) {73 return `(${condition.exp})?${74 genTernaryExp(condition.block)75 }:${76 genIfConditions(conditions, state, altGen, altEmpty)77 }`78 } else {79 // TODO80 }81 function genTernaryExp (el) {82 return altGen? altGen(el, state): el.once? genOnce(el, state): genElement(el, state)83 }84}85export function genData (el, state) {86 let data = '{'87 const dirs = genDirectives(el, state)88 if (dirs) data += dirs + ','89 for (let i = 0; i < state.dataGenFns.length; i++) { // dataGenFns是从options里面拿到的很多的genData的一个数组90 data += state.dataGenFns[i](el)...

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codegen.js

Source:codegen.js Github

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...82 '})'83}84export function genIf (el){85 el.ifProcessed = true // avoid recursion86 return genIfConditions(el.ifConditions.slice())87}88function genIfConditions (conditions) {89 if (!conditions.length) {90 return '_e()'91 }92 const condition = conditions.shift()93 if (condition.exp) {94 return `(${condition.exp})?${95 genElement(condition.block)96 }:${97 genIfConditions(conditions)98 }`99 } else {100 return `${genElement(condition.block)}`101 }...

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genIfConditions.js

Source:genIfConditions.js Github

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...28 // 生成代码:exp ? ternaryExp : ifConditions29 return `(${condition.exp})?${30 genTernaryExp(condition.block)31 }:${32 genIfConditions(conditions, state, altGen, altEmpty)33 }`34 } else {35 // 生成代码:ternaryExp36 return `${genTernaryExp(condition.block)}`37 }38 // v-if with v-once should generate code like (a)?_m(0):_m(1)39 // 生成代码:40 // altGen -> altGen(el, state)41 // once -> genOnce(el, state)42 // -> genEleemnt(el, state)43 function genTernaryExp (el) {44 return altGen45 ? altGen(el, state)46 : el.once...

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11848.js

Source:11848.js Github

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1{2 el.ifProcessed = true;3 return genIfConditions(el.ifConditions.slice(), state, altGen, altEmpty);...

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8389.js

Source:8389.js Github

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1{2 el.ifProcessed = true;3 return genIfConditions(el.ifConditions.slice(), state, altGen, altEmpty);...

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12068.js

Source:12068.js Github

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1{2 el.ifProcessed = true;3 return genIfConditions(el.ifConditions.slice(), state, altGen, altEmpty);...

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8960.js

Source:8960.js Github

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1{2 el.ifProcessed = true;3 return genIfConditions(el.ifConditions.slice(), state, altGen, altEmpty);...

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Using AI Code Generation

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1const { chromium } = require('playwright');2const { genIfConditions } = require('playwright/lib/utils/selectorParser');3(async () => {4 const browser = await chromium.launch();5 const context = await browser.newContext();6 const page = await context.newPage();7 console.log(genIfConditions('div', 'span', 'a', 'button'));8 await browser.close();9})();10import { chromium } from 'playwright';11import { genIfConditions } from 'playwright/lib/utils/selectorParser';12(async () => {13 const browser = await chromium.launch();14 const context = await browser.newContext();15 const page = await context.newPage();16 console.log(genIfConditions('div', 'span', 'a', 'button'));17 await browser.close();18})();

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Using AI Code Generation

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1const { genIfConditions } = require('playwright/lib/utils/utils');2const { test } = require('@playwright/test');3test('test', async ({ page }) => {4 await page.click(genIfConditions('a', { visible: true, text: 'About' }));5});6const { genIfConditions } = require('playwright/lib/utils/utils');7const { test } = require('@playwright/test');8test('test', async ({ page }) => {9 await page.click(genIfConditions('a', { visible: true, text: 'About' }));10});11const { genIfConditions } = require('playwright/lib/utils/utils');12const { test } = require('@playwright/test');13test('test', async ({ page }) => {14 await page.click(genIfConditions('a', { visible: true, text: 'About' }));15});16const { genIfConditions } = require('playwright/lib/utils/utils');17const { test } = require('@playwright/test');18test('test', async ({ page }) => {19 await page.click(genIfConditions('a', { visible: true, text: 'About' }));20});21const { genIfConditions } = require('playwright/lib/utils/utils');22const { test } = require('@playwright/test');23test('test', async ({ page }) => {24 await page.click(genIfConditions('a', { visible: true, text: 'About' }));25});26const { genIfConditions } = require('playwright/lib/utils/utils');27const { test } = require('@playwright/test');28test('test', async ({ page }) => {29 await page.click(genIf

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Using AI Code Generation

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1const { genIfConditions } = require('playwright/lib/utils/utils');2const conditions = genIfConditions([3]);4console.log(conditions);5const { genIfConditions } = require('playwright/lib/utils/utils');6const conditions = genIfConditions([7]);8console.log(conditions);9const { genIfConditions } = require('playwright/lib/utils/utils');10const conditions = genIfConditions([11]);12console.log(conditions);13const { genIfConditions } = require('playwright/lib/utils/utils');14const conditions = genIfConditions([15]);16console.log(conditions);17const { genIfConditions } = require('playwright/lib/utils/utils');18const conditions = genIfConditions([19]);20console.log(conditions

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Using AI Code Generation

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1const { genIfConditions } = require('playwright/lib/utils/selectorParser');2const selector = 'css=div > span > a';3const { conditions, text } = genIfConditions(selector);4console.log(conditions);5console.log(text);6const { genIfConditions } = require('playwright/lib/utils/selectorParser');7const selector = 'css=div > span > a >> text="Hello World"';8const { conditions, text } = genIfConditions(selector);9console.log(conditions);10console.log(text);11const { genIfConditions } = require('playwright/lib/utils/selectorParser');12const selector = 'css=div > span > a >> text="Hello World" >> text="Hello World"';13const { conditions, text } = genIfConditions(selector);14console.log(conditions);15console.log(text);

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Using AI Code Generation

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1const { genIfConditions } = require('playwright/lib/server/frames');2const condition = genIfConditions('visible', 'hidden', 'stable', 'enabled');3console.log(condition);4const { genIfConditions } = require('playwright/lib/server/frames');5const condition = genIfConditions('visible', 'hidden', 'stable');6console.log(condition);7const { genIfConditions } = require('playwright/lib/server/frames');8const condition = genIfConditions('visible', 'hidden');9console.log(condition);10const { genIfConditions } = require('playwright/lib/server/frames');11const condition = genIfConditions('visible');12console.log(condition);13const { genIfConditions } = require('playwright/lib/server/frames');14const condition = genIfConditions();15console.log(condition);

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Using AI Code Generation

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1const { genIfConditions } = require('playwright/lib/utils/utils');2console.log(genIfConditions({ foo: 'bar', baz: 'qux' }));3const { genIfConditions } = require('playwright/lib/utils/utils');4console.log(genIfConditions({ foo: 'bar', baz: 'qux' }));5const { genIfConditions } = require('playwright/lib/utils/utils');6console.log(genIfConditions({ foo: 'bar', baz: 'qux' }));7const { genIfConditions } = require('playwright/lib/utils/utils');8console.log(genIfConditions({ foo: 'bar', baz: 'qux' }));9const { genIfConditions } = require('playwright/lib/utils/utils');10console.log(genIfConditions({ foo: 'bar', baz: 'qux' }));11const { genIfConditions } = require('playwright/lib/utils/utils');12console.log(genIfConditions({ foo: 'bar', baz: 'qux' }));

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Using AI Code Generation

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1const { genIfConditions } = require('playwright/lib/utils/utils');2const { assert } = require('console');3let condition = genIfConditions([4 { value: 'a', expected: 'a' },5 { value: 'b', expected: 'b' },6 { value: 'c', expected: 'c' },7]);8assert(condition === "a === 'a' || b === 'b' || c === 'c'");9condition = genIfConditions([10 { value: 'a', expected: 'a' },11 { value: 'b', expected: 'b' },12 { value: 'c', expected: 'c' },13], '!==');14assert(condition === "a !== 'a' || b !== 'b' || c !== 'c'");15condition = genIfConditions([16 { value: 'a', expected: 'a' },17 { value: 'b', expected: 'b' },18 { value: 'c', expected: 'c' },19], '!==', 'd');20assert(condition === "a !== 'a' || b !== 'b' || c !== 'c' || d !== undefined");

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Using AI Code Generation

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1const path = require('path');2const playwright = require('playwright');3const { genIfConditions } = require('playwright/lib/server/frames');4(async () => {5 const browser = await playwright.chromium.launch();6 const context = await browser.newContext();7 const page = await context.newPage();8 const selector = '#features';9 const ifConditions = await genIfConditions(page, selector);10 await page.evaluate((selector, ifConditions) => {11 document.querySelector(selector).style.color = 'red';12 if (ifConditions) {13 document.querySelector(selector).style.backgroundColor = 'green';14 }15 }, selector, ifConditions);16 await page.screenshot({ path: path.join(__dirname, 'screenshot.png') });17 await browser.close();18})();

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Playwright tutorial

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