Best JavaScript code snippet using playwright-internal
main.js
Source:main.js
1/* by iamblocksberg; */2var canvasBox = document.getElementById('box-canvas');3var canvasEle = document.getElementById('canvas');4var canvas = canvasEle.getContext('2d');5var btn_up = document.getElementById('btn-move-up');6var btn_down = document.getElementById('btn-move-down');7var btn_left = document.getElementById('btn-move-left');8var btn_right = document.getElementById('btn-move-right');91011//Setting12var game = {};13 game.bgcolor = '#222222';14 game.width = canvasBox.offsetWidth;15 game.height = canvasBox.offsetHeight;16 game.fps = 1000 / 60;17 game.sprite1 = new Image();18 game.sprite1.src = 'image/sprite1.png';19 game.blockSize = 40;20 game.imgSize = 40; //Size of each Block in img212223//-Floor24var floor = {};25 //floor.imgSize = 40; //Size of each floor block in img2627var genFloor = [28 [0, 1, 2, 1, 0, 2, 1, 0, 0],29 [0, 2, 2, 0, 1, 2, 1, 0, 0],30 [0, 1, 2, 1, 0, 2, 0, 0, 0],31 [0, 1, 2, 1, 0, 1, 1, 0, 0],32 [0, 1, 0, 1, 2, 2, 1, 0, 0],33 [0, 1, 2, 1, 0, 2, 1, 0, 0],34 [0, 0, 2, 1, 1, 2, 0, 0, 0],35 [0, 1, 0, 1, 0, 1, 1, 2, 0],36 [0, 1, 2, 1, 2, 1, 1, 0, 0],37 [0, 0, 2, 1, 0, 2, 1, 0, 0]38 ];394041//-Props42var props = {};43 props.moving = 0;44 props.movingX = 0;45 props.movingY = 0;46 props.moveCol = 0;47 props.moveRow = 0;48 props.moveToCol = 0;49 props.moveToRow = 0;50 props.xMoveFinish = false;51 props.yMoveFinish = false;52 //props.imgSize = 40; //Size of each Props in img5354//First Props start at index 1, 0 is null55//X, Y is position in img56//Width, Height is percent number from img block size, 1 is 100%57var allProps = []; //Props each type58 allProps[1] = {'x': 0, 'y': 1, 'anchorX': 0, 'anchorY': 0, 'width': 1, 'height': 1, 'canMove': false};59 allProps[2] = {'x': 0, 'y': 2, 'anchorX': 0, 'anchorY': 1, 'width': 1, 'height': 2, 'canMove': true};6061var genProps = [62 [0, 1, 0, 1, 0, 0, 1, 0, 0],63 [0, 0, 0, 0, 1, 0, 1, 0, 0],64 [2, 0, 0, 2, 0, 0, 0, 0, 0],65 [0, 1, 0, 1, 0, 1, 1, 0, 0],66 [0, 1, 0, 1, 0, 0, 1, 0, 0],67 [2, 1, 1, 1, 0, 1, 1, 0, 0],68 [0, 0, 1, 2, 2, 2, 0, 0, 0],69 [0, 1, 0, 1, 0, 1, 0, 2, 0],70 [2, 1, 1, 2, 1, 0, 0, 0, 0],71 [0, 0, 1, 1, 0, 1, 1, 0, 0]72 ];737475//-Player76var player = {};77 player.width = 40;78 player.height = 80;79 player.x = 40;80 player.y = 80;81 player.anchorX = 0;82 player.anchorY = 0.7;83 player.imgX = 0 * 40; //What's number X in img84 player.imgY = 4 * 40;85 player.imgWidth = player.width;86 player.imgHeight = player.height;87 player.blockX = 1; //Index start 088 player.blockY = 2;89 player.speedMove = 2;90 player.canMoveX = false;91 player.canMoveY = false;9293//End949596//Function97//-Move Oblect98function move_object(object, target, speed){99 var finished = false;100101 if(object < target){102 object += speed;103 console.log(object+' += '+ speed);104 }else if(object > target){105 object -= speed;106 console.log(object+' -= '+ speed);107 }else{108 finished = true;109 }110111 return finished;112}113114//-Move Player115function player_canmove(move, checkOnly){116 var axisX = 0; //-1 is Left, 1 is Right117 var axisY = 0; //-1 is Up, 1 is Down118 var canMove = false;119120 switch(move){121 case 'left':122 axisX = -1;123 break;124125 case 'right':126 axisX = 1;127 break;128129 case 'up':130 axisY = -1;131 break;132133 case 'down':134 axisY = 1;135 break;136 }137138 //if have direction and x, y not moving139 if((axisX != 0 || axisY != 0) && (checkOnly || player.canMoveX && player.canMoveY)){140141 //Get Type of Next Props from GenProps142 var thisPropsX = player.blockX + axisX;143 var thisPropsY = player.blockY + axisY;144 var typeProps = null;145146 //Check Exist X Y, if have set typeProps147 if(thisPropsY >= 0 && thisPropsY < genProps.length){148 typeProps = genProps[thisPropsY][thisPropsX];149 }150151 if(typeProps != null){152 153 if(typeProps == 0){154 //No Props, Can Move155 canMove = true;156 }else{157158 //This Prop can move or not159 if(allProps[typeProps].canMove){160 //This Props can move161162 //Next Props of this Props163 var nextPropsX = player.blockX + (axisX * 2);164 var nextPropsY = player.blockY + (axisY * 2);165 var typeNextProps = null;166167 //Check Exist X Y, if have set type Next Props168 if(nextPropsY >= 0 && nextPropsY < genProps.length){169 typeNextProps = genProps[nextPropsY][nextPropsX];170 }171172 //Check Exist Next next props, if no can move173 if(typeNextProps == 0){174175 //if check only, no create new prop for move176 if(!checkOnly){177 //Move This Props, set type and next x y178 props.moving = typeProps;179 props.movingX = thisPropsX * game.blockSize;180 props.movingY = thisPropsY * game.blockSize;181 props.moveCol = thisPropsX;182 props.moveRow = thisPropsY;183 props.moveToCol = nextPropsX;184 props.moveToRow = nextPropsY;185 //Remove this Props186 genProps[thisPropsY][thisPropsX] = 0;187 }188 189 canMove = true;190 }191192 }193194 }195196 }197198 }199200 201202 return canMove;203}204205function player_move_left(){206 if(player_canmove('left')){207 player.canMoveX = false;208 player.blockX--;209 }210}211212function player_move_right(){213 if(player_canmove('right')){214 player.canMoveX = false;215 player.blockX++;216 }217}218219function player_move_up(){220 if(player_canmove('up')){221 player.canMoveY = false;222 player.blockY--;223 }224}225226function player_move_down(){227 if(player_canmove('down')){228 player.canMoveY = false;229 player.blockY++;230 }231}232233//-Keyboard234function input_keyboard(event){235 var key = event.which;236237 switch(key){238 case 37: player_move_left();239 break;240241 case 39: player_move_right();242 break;243244 case 38: player_move_up();245 break;246247 case 40: player_move_down();248 break;249 }250251}252253function start(){254 //Set Canvas255 canvasEle.width = game.width;256 canvasEle.height = game.height;257258 //Set BG Color259 canvasEle.style.backgroundColor = game.bgcolor;260261}262263function draw(){264 //Clear Screen265 canvas.clearRect(0, 0, game.width, game.height);266267268 //Floor269 for(var i = 0; i < genFloor.length; i++){270271 for(var ii = 0; ii < genFloor[i].length; ii++){272273 canvas.drawImage(274 game.sprite1,275 genFloor[i][ii] * game.imgSize,276 0,277 game.imgSize,278 game.imgSize,279 game.blockSize * ii,280 game.blockSize * i,281 game.blockSize,282 game.blockSize283 );284285 }286287 }288289290 //Props291 for(var i = 0; i < genProps.length; i++){292293 for(var ii = 0; ii < genProps[i].length; ii++){294295 if(genProps[i][ii] != 0){296297 canvas.drawImage(298 game.sprite1, //Img299 allProps[ genProps[i][ii] ].x * game.imgSize, //X Img300 allProps[ genProps[i][ii] ].y * game.imgSize, //Y Img301 allProps[ genProps[i][ii] ].width * game.imgSize, //Width Img302 allProps[ genProps[i][ii] ].height * game.imgSize, //Height Img303 ii * game.blockSize - (allProps[ genProps[i][ii] ].anchorX * game.blockSize), //X in Game304 i * game.blockSize - (allProps[ genProps[i][ii] ].anchorY * game.blockSize), //Y in Game305 allProps[ genProps[i][ii] ].width * game.blockSize, //Width in Game306 allProps[ genProps[i][ii] ].height * game.blockSize //Height in Game307 );308309 }310311 }312313 }314315 //-Move Props to Block target316 if(props.moving != 0){317 canvas.drawImage(318 game.sprite1, //Img319 allProps[ props.moving ].x * game.imgSize, //X Img320 allProps[ props.moving ].y * game.imgSize, //Y Img321 allProps[ props.moving ].width * game.imgSize, //Width Img322 allProps[ props.moving ].height * game.imgSize, //Height Img323 (props.movingX - (allProps[ props.moving ].anchorX * game.blockSize)), //X in Game324 (props.movingY - (allProps[ props.moving ].anchorY * game.blockSize)), //Y in Game325 allProps[ props.moving ].width * game.blockSize, //Width in Game326 allProps[ props.moving ].height * game.blockSize //Height in Game327 );328329 //-Moving330 var targetX = props.moveToCol * game.blockSize;331 var targetY = props.moveToRow * game.blockSize;332333 //-Move X334 if(props.movingX < targetX){335 props.movingX += player.speedMove;336 }else if(props.movingX > targetX){337 props.movingX -= player.speedMove;338 }else{339 props.xMoveFinish = true;340 }341342 //-Move Y343 if(props.movingY < targetY){344 props.movingY += player.speedMove;345 }else if(props.movingY > targetY){346 props.movingY -= player.speedMove;347 }else{348 props.yMoveFinish = true;349 }350 351 //if move finished, spawn props moving352 if(props.xMoveFinish && props.yMoveFinish){353 //Create Moving Props354 genProps[props.moveToRow][props.moveToCol] = props.moving;355 //Reset value Props moving356 props.moving = 0;357 props.movingX = 0;358 props.movingY = 0;359 props.moveCol = 0;360 props.moveRow = 0;361 props.moveToCol = 0;362 props.moveToRow = 0;363 props.xMoveFinish = false;364 props.yMoveFinish = false;365 }366 }367368369 //player370 //-Move player to Block target371 var targetX = player.blockX * game.blockSize;372 var targetY = player.blockY * game.blockSize;373374 //-Move X375 if(player.x < targetX){376 player.x += player.speedMove;377 }else if(player.x > targetX){378 player.x -= player.speedMove;379 }else{380 player.canMoveX = true;381 }382383 //-Move Y384 if(player.y < targetY){385 player.y += player.speedMove;386 }else if(player.y > targetY){387 player.y -= player.speedMove;388 }else{389 player.canMoveY = true;390 }391392 canvas.drawImage(game.sprite1, player.imgX, player.imgY, player.imgWidth, player.imgHeight, player.x - (player.width * player.anchorX), player.y - (player.height * player.anchorY), player.width, player.height);393}394395function update(){396 draw();397398 //Check btn can move or not399 //-up400 if(player_canmove('up', true)){401 btn_up.disabled = false;402 }else{403 btn_up.disabled = true;404 }405 //-down406 if(player_canmove('down', true)){407 btn_down.disabled = false;408 }else{409 btn_down.disabled = true;410 }411 //-left412 if(player_canmove('left', true)){413 btn_left.disabled = false;414 }else{415 btn_left.disabled = true;416 }417 //-right418 if(player_canmove('right', true)){419 btn_right.disabled = false;420 }else{421 btn_right.disabled = true;422 }423424 requestAnimationFrame(update);425}426//End427428429start();430update();431
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oci-editor.jsx
Source:oci-editor.jsx
...205 };206 }207};208const _nodesView = ({ node, index=0, genProps=(node)=>({}), ...props }) => {209 if (!node.nodes) return <ItemContainer {...node} {...props} {...genProps(node)} />210 return <ItemContainer {...node} {...props} {...genProps(node)} >211 {node.nodes.map((xnode, idx) => <_nodesView key={idx}212 genProps={genProps}213 node={xnode} {...props} />)}214 </ItemContainer>215}216const OCITreeEditor = ({217 scheme = _demoData1,218 onNodeClick,219 onNodeDelete,220 onNodeAdd,221}) => {222 const root = useMemo(() => oci2tree(scheme), [scheme])223 console.log("root ==>", root)224 const [collapsed, setCollapseds] = useState({})...
cell.test.js
Source:cell.test.js
1import React from 'react';2import Cell from './cell';3import renderer from 'react-test-renderer';4const props = () => {5 return {6 key: 1,7 id: 1,8 displayText: `Correct Answer`,9 answer: `Wrong Answer`,10 answerable: true,11 leftAlign: false,12 correct: false,13 checked: false14 };15};16const customProps = (changes={}) => {17 const newProps = props();18 Object.defineProperties(newProps, changes);19 return newProps;20};21describe(`Cell`, () => {22 beforeEach(() => {23 jest.resetModules();24 jest.resetAllMocks();25 });26 test(`Is rendered not answerable centered`, () => {27 const genProps = customProps({28 answerable: {value: false}29 });30 const component = renderer.create(<Cell {... genProps} />);31 const tree = component.toJSON();32 expect(tree).toMatchSnapshot();33 });34 test(`Is rendered not answerable left aligned`, () => {35 const genProps = customProps({36 answerable: {value: false},37 leftAlign: {value: true}38 });39 const component = renderer.create(<Cell {... genProps} />);40 const tree = component.toJSON();41 expect(tree).toMatchSnapshot();42 });43 test(`Is rendered answerable centered unchecked with correct response`, () => {44 const genProps = customProps({45 correct: {value: true},46 answer: {value: `Correct Answer`}47 });48 const component = renderer.create(<Cell {... genProps} />);49 const tree = component.toJSON();50 expect(tree).toMatchSnapshot();51 });52 test(`Is rendered answerable centered unchecked with wrong response`, () => {53 const genProps = props();54 const component = renderer.create(<Cell {... genProps} />);55 const tree = component.toJSON();56 expect(tree).toMatchSnapshot();57 });58 test(`Is rendered answerable centered checked with correct response`, () => {59 const genProps = customProps({60 correct: {value: true},61 answer: {value: `Correct Answer`},62 checked: {value: true}63 });64 const component = renderer.create(<Cell {... genProps} />);65 const tree = component.toJSON();66 expect(tree).toMatchSnapshot();67 });68 test(`Is rendered answerable centered checked with wrong response`, () => {69 const genProps = customProps({70 checked: {value: true}71 });72 const component = renderer.create(<Cell {... genProps} />);73 const tree = component.toJSON();74 expect(tree).toMatchSnapshot();75 });76 test(`Is rendered answerable left aligned unchecked with correct response`, () => {77 const genProps = customProps({78 leftAlign: {value: true},79 correct: {value: true},80 answer: {value: `Correct Answer`}81 });82 const component = renderer.create(<Cell {... genProps} />);83 const tree = component.toJSON();84 expect(tree).toMatchSnapshot();85 });86 test(`Is rendered answerable left aligned unchecked with wrong response`, () => {87 const genProps = customProps({88 leftAlign: {value: true},89 });90 const component = renderer.create(<Cell {... genProps} />);91 const tree = component.toJSON();92 expect(tree).toMatchSnapshot();93 });94 test(`Is rendered answerable left aligned checked with correct response`, () => {95 const genProps = customProps({96 leftAlign: {value: true},97 correct: {value: true},98 answer: {value: `Correct Answer`},99 checked: {value: true}100 });101 const component = renderer.create(<Cell {... genProps} />);102 const tree = component.toJSON();103 expect(tree).toMatchSnapshot();104 });105 test(`Is rendered answerable left aligned checked with wrong response`, () => {106 const genProps = customProps({107 leftAlign: {value: true},108 checked: {value: true}109 });110 const component = renderer.create(<Cell {... genProps} />);111 const tree = component.toJSON();112 expect(tree).toMatchSnapshot();113 });...
codegen.js
Source:codegen.js
...85function genData(el) {86 let data = '{'87 // attributes88 if (el.style) {89 data += 'style:' + genProps(el.style) + ','90 }91 if (Object.keys(el.attrs).length) {92 data += 'attrs:' + genProps(el.attrs) + ','93 }94 if (Object.keys(el.props).length) {95 data += 'props:' + genProps(el.props) + ','96 }97 if (Object.keys(el.events).length) {98 data += 'on:' + genProps(el.events) + ','99 }100 if (Object.keys(el.hook).length) {101 data += 'hook:' + genProps(el.hook) + ','102 }103 data = data.replace(/,$/, '') + '}'104 return data105}106function genProps(props) {107 let res = '{';108 for (let key in props) {109 res += `"${key}":${props[key]},`110 }111 return res.slice(0, -1) + '}'...
Common.js
Source:Common.js
1const {Group} = require("scenegraph");2function isCustomeControl(type) {3 var typ = type.toLowerCase().split(" ").join("");4 var conditions = [];5 if (conditions.some(e => typ.includes(e))) return true;6 else return false;7}8function isUserControl(type) {9 var typ = type.toLowerCase().split(" ").join("");10 var conditions = ["sectionheadline", "appbarbutton"];11 if (conditions.some(e => typ.includes(e))) return true;12 else return false;13}14function generateAttributes(ele) {15 var id = "id=\"" + ele.name + "\"";16 return id;17}18function generateStyle(item) {19 var genProps = "";20 var width = Math.round( item.globalDrawBounds.width);21 var height = Math.round(item.globalDrawBounds.height);22 genProps += "width:" + width + "px;";23 genProps += "height:" + height + "px;";24 var position = getPosition(item);25 //genProps += getMargin(item);26 console.log(item.cornerRadii);27 if(item.cornerRadii != undefined) genProps += getCornerRadii(item.cornerRadii);28 return genProps + position;29}30function getColors(item) {31 console.log("getting colors");32 var result = "";33 if (item.stroke != null) {34 result = "stroke:#" + item.stroke.value.toString(16).slice(2) + ";";35 }36 if (item.storkeWidth != undefined) {37 result += "stroke-width:" + item.storkeWidth + "px;";38 }39 if (item.fill != null) {40 result += "background-color:#" + item.fill.value.toString(16).slice(2) + ";";41 //result += "red";42 }43 return result;44}45// function getColors(item) {46// if (item.fill != undefined) return "#" + item.fill.value.toString(16).slice(2) + ";";47// else return "";48// }49//support functions50function getPosition(item) {51 var parentX = item.parent.localBounds.x;52 var parentY = item.parent.localBounds.y;53 var x = Math.round(item.boundsInParent.x - parentX).toString();54 var y = Math.round(item.boundsInParent.y - parentY).toString();55 return "position:absolute;left:" + x + "px;top:" + y + "px;";56}57function getMargin(item) {58 var x = item.boundsInParent.x;59 var y = item.boundsInParent.y;60 return " margin-left:" + x.toString() + "px;" + " margin-top: " + y.toString() + "px;";61}62function getCornerRadii(radii) {63 var result = "";64 if (radii.topLeft != 0) result = "border-radius: " + radii.topLeft + "px;";65 if (radii.topRight != 0) result = "border-radius: " + radii.topRight + "px;";66 if (radii.bottomRight != 0) result = "border-radius: " + radii.bottomRight + "px;";67 if (radii.bottomLeft != 0) result = "border-radius: " + radii.bottomLeft + "px;";68 return result;69}70module.exports = {71 IsCustomeControl: isCustomeControl,72 IsUserControl: isUserControl,73 GenerateAttributes: generateAttributes,74 GenerateStyle: generateStyle,75 GetColors:getColors,76 GetPosition: getPosition,77 GetMargin: getMargin,78 GetCornerRadii: getCornerRadii...
border.js
Source:border.js
...6 borderStyle: 'solid',7 borderRadius: 08 }9 10 function genProps(attr, radius) {11 return props => props[attr] || (radius ? defaultValue[attr] * radius : defaultValue[attr])12 }13 return styled(Comp) `14 position: relative;15 border-width: ${ genProps('borderWidth') };16 border-radius: ${ genProps('borderRadius', 1) }px;17 18 &::after {19 // ç¨ä»¥è§£å³è¾¹æ¡layeré®çå
容20 pointer-events: none;21 position: absolute;22 z-index: 999;23 top: 0;24 left: 0;25 content: "";26 border-color: ${ genProps('borderColor') };27 border-style: ${ genProps('borderStyle') };28 border-width: ${ genProps('borderWidth') };29 @media (max--moz-device-pixel-ratio: 1.49),(-webkit-max-device-pixel-ratio: 1.49),(max-device-pixel-ratio: 1.49),(max-resolution: 143dpi),(max-resolution: 1.49dppx) {30 width: 100%;31 height: 100%;32 transform: scale(1);33 border-radius: ${ genProps('borderRadius', 1) }px;34 }35 36 @media (min--moz-device-pixel-ratio: 1.5) and (max--moz-device-pixel-ratio: 2.49),(-webkit-min-device-pixel-ratio: 1.5) and (-webkit-max-device-pixel-ratio: 2.49),(min-device-pixel-ratio: 1.5) and (max-device-pixel-ratio: 2.49),(min-resolution: 144dpi) and (max-resolution: 239dpi),(min-resolution: 1.5dppx) and (max-resolution: 2.49dppx) {37 width: 200%;38 height: 200%;39 transform: scale(.5);40 border-radius: ${ genProps('borderRadius', 2)}px;41 }42 @media (min--moz-device-pixel-ratio: 2.5), (-webkit-min-device-pixel-ratio: 2.5), (min-device-pixel-ratio: 2.5),(min-resolution: 240dpi), (min-resolution: 2.5dppx) {43 width: 300%;44 height: 300%;45 transform: scale(.3333333);46 border-radius: ${ genProps('borderRadius', 3)}px;47 }48 49 transform-origin: 0 0;50 }51 52 `53}...
genProps.js
Source:genProps.js
...29 'Cache', 'no-cache',30 ],31};32const run = (genProps) => {33 genProps(props);34};35for (const name in versions) {36 suite37 .add(`genProps (${name})`, function() {38 run(versions[name]);39 })40}41suite42 .on('cycle', function(event) {43 console.log(String(event.target));44 })45 .on('complete', function() {46 console.log('Fastest is ' + this.filter('fastest').map('name'));47 })...
AddCluster_.js
Source:AddCluster_.js
1import React from 'react';2// import { Link } from 'react-router-dom';3import SmartTextField from '../../components/SmartTextField/SmartTextField';4// import FadeinFX from '../../hoc/FadeinFX';5import './AddCluster.css';6const addCluster = (props) => {7 let genprops = {8 changeHandler: props.changeHandler,9 clickHandler: props.clickHandler10 }11 if (true || props.editing)12 genprops.editing = true;13 return (14 <div className="AddCluster">15 <div className="panel-content">16 <div className="heading">Add Cluster</div>17 <SmartTextField label="Name" name="name" value={props.form.name} {...genprops} />18 <SmartTextField label="Description" name="description" value={props.form.description} {...genprops} />19 <SmartTextField label="Git Url" name="gitUrl" value={props.form.gitUrl} {...genprops} />20 <SmartTextField label="Git Username" name="gitUsername" value={props.form.gitUsername} {...genprops} />21 <SmartTextField type="password" label="Git Password" name="gitPassword" value={props.form.gitPassword} {...genprops} />22 </div>23 <div className="panel-ctrls animated slideInDown">24 <button className="btn btn-danger btn-sm" onClick={props.clickHandler.bind (this, { action: 'cancel-cluster' })}>Cancel</button>25 <button className="btn btn-primary btn-sm" onClick={props.clickHandler.bind (this, { action: 'save-cluster' })}>Confirm</button>26 </div>27 </div>28 );29}...
Using AI Code Generation
1const path = require('path');2const { chromium } = require('playwright');3const fs = require('fs');4(async () => {5 const browser = await chromium.launch();6 const context = await browser.newContext();7 const page = await context.newPage();8 const { css, xpath } = await page._delegate.genProps('css=div');9 const props = { css, xpath };10 fs.writeFileSync(path.join(__dirname, 'props.json'), JSON.stringify(props, null, 2));11 await browser.close();12})();13{14}
Using AI Code Generation
1const playwright = require('playwright');2const { genProps } = require('playwright/lib/utils/elementHandler');3(async () => {4 const browser = await playwright.chromium.launch();5 const context = await browser.newContext();6 const page = await context.newPage();7 await page.waitForSelector('text=Get Started');8 const el = await page.$('text=Get Started');9 console.log(genProps(el));10 await browser.close();11})();12{ _guid: '0x1',13 { _guid: '0x2',14 { _guid: '0x3',15 { _guid: '0x4',16 _closeCallback: [Function: bound ] },17 _closeCallback: [Function: bound ] },18 { _guid: '0x8',
Using AI Code Generation
1const { genProps } = require('playwright/lib/server/frames');2const { Frame } = require('playwright/lib/server/frame');3const { Page } = require('playwright/lib/server/page');4const { genProps } = require('playwright/lib/server/frames');5const { Frame } = require('playwright/lib/server/frame');6const { Page } = require('playwright/lib/server/page');7const page = await browser.newPage();8const frame = page.mainFrame();9const frameProps = genProps(Frame, frame);10const pageProps = genProps(Page, page);11const newFrame = Frame.from(frameProps);12const newPage = Page.from(pageProps);13const elementHandle = await newFrame.$('button');14await newPage.evaluate(element => element.click(), elementHandle);
Using AI Code Generation
1const { genProps } = require('playwright/lib/server/dom.js');2const props = genProps({ a: 1, b: 2, c: 3, d: 4, e: 5 });3console.log(props);4const { genProps } = require('playwright/lib/server/dom.js');5const props = genProps({ a: 1, b: 2, c: 3, d: 4, e: 5 });6console.log(props);
Using AI Code Generation
1const { genProps } = require('playwright/lib/utils/structs.js');2const { Playwright } = require('playwright');3const { chromium } = Playwright;4const browser = await chromium.launch();5const page = await browser.newPage();6const props = genProps(page);7console.log(props);8await browser.close();
Using AI Code Generation
1const { genProps } = require('playwright/lib/server/dom.js');2const { getAttributes } = require('playwright/lib/server/dom.js');3const { getInnerHTML } = require('playwright/lib/server/dom.js');4const { parseSelector } = require('playwright/lib/server/selectorParser.js');5const { Selector } = require('playwright/lib/server/selector.js');6const { ElementHandle } = require('playwright/lib/server/dom.js');7const { JSHandle } = require('playwright/lib/server/jsHandle.js');8const { createJSHandle } = require('playwright/lib/server/frames.js');9const { getProperties } = require('playwright/lib/server/dom.js');10const { getOuterHTML } = require('playwright/lib/server/dom.js');11const { getInnerText } = require('playwright/lib/server/dom.js');12const { getBoxModel } = require('playwright/lib/server/dom.js');13const { getBoundingBox } = require('playwright/lib/server/dom.js');14const { getComputedStyle } = require('playwright/lib/server/dom.js');15const { getFullText } = require('playwright/lib/server/dom.js');16const { getInnerTextWithHidden } = require('playwright/lib/server/dom.js');17const { getOuterHTMLWithHidden } = require('playwright/lib/server/dom.js');18const { getScrollIntoViewIfNeeded } = require('playwright/lib/server/dom.js');19const { getContentQuads } = require('playwright/lib/server/dom.js');20const { getVisibleText } = require('playwright/lib/server/dom.js');21const { getVisibleTextNormalized } = require('playwright/lib/server/dom.js');22const { getVisibleTextNormalizedWithHidden } = require('playwright/lib/server/dom.js');23const { getVisibleTextNormalizedWithHiddenAndSpaces } = require('playwright/lib/server/dom.js');24const { getVisibleTextNormalizedWithHiddenAndSpacesAndQuotes } = require('playwright/lib/server/dom.js');25const { getVisibleTextNormalizedWithHiddenAndSpacesAndQuotesAndBr } = require('playwright/lib/server/dom.js');26const { getVisibleTextNormalizedWithHiddenAndSpacesAndQuotesAndBrAndHeadings } = require('playwright/lib/server/dom.js');27const { getVisibleTextNormalizedWithHiddenAndSpacesAndQuotesAndBrAndHeadingsAndLi } = require('playwright/lib/server/dom.js');28const { getVisibleTextNormalizedWithHiddenAndSpacesAndQuotesAndBrAndHead
Using AI Code Generation
1const { Playwright } = require('playwright');2const playwright = new Playwright();3const { Page } = require('playwright');4const page = new Page();5const { genProps } = playwright._internal;6const props = genProps(page, [7]);8console.log(props);9const { Playwright } = require('playwright');10const playwright = new Playwright();11const { genProps } = playwright;12const props = genProps(page, [13]);14console.log(props);15const { Playwright } = require('playwright');16const playwright = new Playwright();17const { Page } = require('playwright');18const page = new Page();19const { genProps } = Page;20const props = genProps(page, [21]);22console.log(props);23{ url: [Getter], title: [Getter], content: [Getter], cookies: [Getter], viewportSize: [Getter], screenshot: [Getter], html: [Getter], text: [Getter], accessibilityTree: [Getter], pdf: [Getter] }24const { Playwright } = require('playwright');25const playwright = new Playwright();26const { Page } = require('playwright');27const page = new Page();28const { genProps } = playwright._internal;29const props = genProps(page, [
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