How to use onBlockBreakMonitor method of be.seeseemelk.mockbukkit.TestPlugin class

Best MockBukkit code snippet using be.seeseemelk.mockbukkit.TestPlugin.onBlockBreakMonitor

Source:TestPlugin.java Github

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...82 {83 event.setCancelled(true);84 }85 @EventHandler(priority = EventPriority.MONITOR, ignoreCancelled = true)86 public void onBlockBreakMonitor(BlockBreakEvent event)87 {88 ignoredCancelledEvent = false;89 }90 @EventHandler91 public void onAsyncChat(AsyncPlayerChatEvent event)92 {93 asyncEventExecuted = true;94 if (!MockBukkit.getMock().isOnMainThread())95 {96 try97 {98 barrier.await();99 }100 catch (InterruptedException | BrokenBarrierException e)...

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onBlockBreakMonitor

Using AI Code Generation

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1import static org.junit.Assert.assertEquals;2import static org.junit.Assert.assertTrue;3import static org.junit.Assert.fail;4import org.bukkit.Material;5import org.bukkit.event.block.BlockBreakEvent;6import org.bukkit.event.block.BlockPlaceEvent;7import org.bukkit.inventory.ItemStack;8import org.junit.After;9import org.junit.Before;10import org.junit.Test;11import be.seeseemelk.mockbukkit.MockBukkit;12import be.seeseemelk.mockbukkit.TestPlugin;13import be.seeseemelk.mockbukkit.block.BlockMock;14import be.seeseemelk.mockbukkit.block.BlockStateMock;15import be.seeseemelk.mockbukkit.block.data.BlockDataMock;16import be.seeseemelk.mockbukkit.block.data.BlockDataStateMock;17import be.seeseemelk.mockbukkit.block.data.BlockDataStateMock.BlockDataStateBuilder;18{19 private TestPlugin plugin;20 private BlockMock block;21 public void setUp()22 {23 plugin = MockBukkit.load(TestPlugin.class);24 block = new BlockMock(Material.STONE);25 }26 public void tearDown()27 {28 MockBukkit.unload();29 }30 public void testBlockData()31 {32 BlockDataMock data = new BlockDataMock(Material.STONE);33 assertEquals(Material.STONE, data.getMaterial());34 assertEquals("minecraft:stone", data.getAsString());35 }36 public void testBlockDataState()37 {38 BlockDataStateMock data = new BlockDataStateMock(Material.STONE);39 assertEquals(Material.STONE, data.getMaterial());40 assertEquals("minecraft:stone", data.getAsString());41 }42 public void testBlockDataStateBuilder()43 {44 BlockDataStateBuilder builder = new BlockDataStateBuilder(Material.STONE);45 assertEquals(Material.STONE, builder.getMaterial());46 assertEquals("minecraft:stone", builder.getAsString());47 builder.set("age", 2);48 builder.set("north", true);49 builder.set("south", true);50 BlockDataStateMock data = builder.build();51 assertEquals(Material.STONE, data.getMaterial());52 assertEquals("minecraft:stone[age=2,north=true,south=true]", data.getAsString());53 }54 public void testBlockDataStateBuilderInvalidProperty()55 {

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onBlockBreakMonitor

Using AI Code Generation

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1public void onBlockBreakMonitor(BlockBreakEvent event)2{3 if (event.isCancelled())4 {5 }6 {7 }8}9public void onBlockBreak(BlockBreakEvent event)10{11 Block block = event.getBlock();12 Player player = event.getPlayer();13 player.sendMessage("Block broken: " + block.getType().toString());14}15public void onPlayerInteract(PlayerInteractEvent event)16{17 Player player = event.getPlayer();18 Block block = event.getClickedBlock();19 player.sendMessage("You clicked on a " + block.getType().toString());20}21public void onPlayerJoin(PlayerJoinEvent event)22{23 Player player = event.getPlayer();24 player.sendMessage("Hello " + player.getName());25}26public void onPlayerQuit(PlayerQuitEvent event)27{28 Player player = event.getPlayer();29 player.sendMessage("Goodbye " + player.getName());30}31public void onPlayerMove(PlayerMoveEvent event)32{33 Player player = event.getPlayer();34 Location from = event.getFrom();35 Location to = event.getTo();36 player.sendMessage("You moved from " + from.toString() + " to " + to.toString());37}38public void onPlayerTeleport(PlayerTeleportEvent event)39{40 Player player = event.getPlayer();41 Location from = event.getFrom();42 Location to = event.getTo();43 player.sendMessage("You teleported from " + from.toString() + " to " + to.toString());44}45public void onPlayerCommandPreprocess(PlayerCommandPreprocessEvent event)46{47 Player player = event.getPlayer();48 String command = event.getMessage();49 player.sendMessage("You executed the command

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onBlockBreakMonitor

Using AI Code Generation

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1public void onBlockBreakMonitor(BlockBreakEvent event)2{3 if (event.getBlock().getType() == Material.CHEST)4 {5 Chest chest = (Chest) event.getBlock().getState();6 Inventory chestInventory = chest.getInventory();7 ItemStack[] contents = chestInventory.getContents();8 for (ItemStack itemStack : contents)9 {10 if (itemStack == null)11 {12 continue;13 }14 Material itemType = itemStack.getType();15 int amount = itemStack.getAmount();16 ItemMeta itemMeta = itemStack.getItemMeta();17 String displayName = itemMeta.getDisplayName();18 List<String> lore = itemMeta.getLore();19 Map<Enchantment, Integer> enchantments = itemMeta.getEnchants();20 int customModelData = itemMeta.getCustomModelData();21 boolean unbreakable = itemMeta.isUnbreakable();22 Set<ItemFlag> itemFlags = itemMeta.getItemFlags();23 PersistentDataContainer persistentDataContainer = itemMeta.getPersistentDataContainer();24 short durability = itemStack.getDurability();25 int damage = itemStack.getDamage();26 int maxDamage = itemStack.getType().getMaxDurability();27 double damagePercentage = damage / (double) maxDamage;28 boolean damaged = damagePercentage > 0;

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onBlockBreakMonitor

Using AI Code Generation

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1public void testChestBreak() {2 World world = server.addSimpleWorld("world");3 Location location = new Location(world, 0, 0, 0);4 Block block = location.getBlock();5 block.setType(Material.CHEST);6 server.getPluginManager().assertEventFired(BlockBreakEvent.class, () -> {7 block.breakNaturally();8 });9}

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onBlockBreakMonitor

Using AI Code Generation

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1public void onBlockBreakMonitor(BlockBreakEvent event)2{3}4ServerMock server = MockBukkit.mock();5server.addPlugin(new ExamplePlugin());6TestPlugin plugin = MockBukkit.load(TestPlugin.class);7plugin.onLoad();

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