# How to use Rotate method of FlaUI.Core.Input.Touch class

Best FlaUI code snippet using FlaUI.Core.Input.Touch.Rotate

Touch.cs

Source:Touch.cs

`...148 /// <param name="radius">The radius of the rotation.</param>149 /// <param name="startAngle">The starting angle (in rad).</param>150 /// <param name="endAngle">The ending angle (in rad).</param>151 /// <param name="duration">The total duration for the transition.</param>152 public static void Rotate(Point center, double radius, double startAngle, double endAngle, TimeSpan duration)153 {154 // Simulate the touch-down on the starting points.155 var contacts = new[]156 {157 CreatePointerTouch(center, PointerFlags.DOWN | PointerFlags.INRANGE | PointerFlags.INCONTACT, 0),158 CreatePointerTouch(Interpolation.GetNewPoint(center, radius, startAngle), PointerFlags.DOWN | PointerFlags.INRANGE | PointerFlags.INCONTACT, 1)159 };160 InjectTouchInput(contacts);161 Wait.UntilInputIsProcessed();162 // Interpolate between the start and end point and update the touch points163 Interpolation.ExecuteRotation(point =>164 {165 contacts[0].pointerInfo.pointerFlags = PointerFlags.UPDATE | PointerFlags.INRANGE | PointerFlags.INCONTACT;166 contacts[1].pointerInfo.pointerFlags = PointerFlags.UPDATE | PointerFlags.INRANGE | PointerFlags.INCONTACT;...`

TouchTests.cs

Source:TouchTests.cs

`...15 Touch.Tap(currPos);16 Touch.Hold(TimeSpan.FromSeconds(2), currPos);17 Touch.Pinch(currPos, 0, 100, TimeSpan.FromSeconds(2));18 Touch.Drag(TimeSpan.FromSeconds(2), currPos, Point.Add(currPos, new Size(100, 0)));19 Touch.Rotate(currPos, 200, 0, 2 * Math.PI, TimeSpan.FromSeconds(3));20 }21 }22}...`

Rotate

Using AI Code Generation

`1using FlaUI.Core;2using FlaUI.Core.Input;3using FlaUI.Core.WindowsAPI;4using System;5using System.Collections.Generic;6using System.Linq;7using System.Text;8using System.Threading.Tasks;9{10 {11 static void Main(string[] args)12 {13 var app = FlaUI.Core.Application.Launch("C:\\Windows\\System32\\notepad.exe");14 var window = app.GetMainWindow(FlaUI.Core.Definitions.TreeScope.Descendants, new FlaUI.Core.Conditions.AndCondition(FlaUI.Core.Conditions.ConditionFactory.ByControlType(FlaUI.Core.Definitions.ControlType.Window), new FlaUI.Core.Conditions.AndCondition(FlaUI.Core.Conditions.ConditionFactory.ByClassName("Notepad"))));15 var touch = new FlaUI.Core.Input.Touch();16 touch.Rotate(window, 100, 100, 100);17 }18 }19}20using FlaUI.Core;21using FlaUI.Core.Input;22using FlaUI.Core.WindowsAPI;23using System;24using System.Collections.Generic;25using System.Linq;26using System.Text;27using System.Threading.Tasks;28{29 {30 static void Main(string[] args)31 {32 var app = FlaUI.Core.Application.Launch("C:\\Windows\\System32\\notepad.exe");33 var window = app.GetMainWindow(FlaUI.Core.Definitions.TreeScope.Descendants, new FlaUI.Core.Conditions.AndCondition(FlaUI.Core.Conditions.ConditionFactory.ByControlType(FlaUI.Core.Definitions.ControlType.Window), new FlaUI.Core.Conditions.AndCondition(FlaUI.Core.Conditions.ConditionFactory.ByClassName("Notepad"))));34 var touch = new FlaUI.Core.Input.Touch();35 touch.Rotate(window, 100, 100, 100);36 }37 }38}39using FlaUI.Core;40using FlaUI.Core.Input;41using FlaUI.Core.WindowsAPI;42using System;43using System.Collections.Generic;44using System.Linq;45using System.Text;46using System.Threading.Tasks;`

Rotate

Using AI Code Generation

`1using FlaUI.Core.Input;2using FlaUI.Core.WindowsAPI;3using System;4using System.Collections.Generic;5using System.Linq;6using System.Text;7using System.Threading.Tasks;8{9 {10 static void Main(string[] args)11 {12 Touch.Rotate(100);13 }14 }15}16using FlaUI.Core.Input;17using FlaUI.Core.WindowsAPI;18using System;19using System.Collections.Generic;20using System.Linq;21using System.Text;22using System.Threading.Tasks;23{24 {25 static void Main(string[] args)26 {27 Touch.Scroll(100);28 }29 }30}31using FlaUI.Core.Input;32using FlaUI.Core.WindowsAPI;33using System;34using System.Collections.Generic;35using System.Linq;36using System.Text;37using System.Threading.Tasks;38{39 {40 static void Main(string[] args)41 {42 Touch.Zoom(100);43 }44 }45}46using FlaUI.Core.Input;47using FlaUI.Core.WindowsAPI;48using System;49using System.Collections.Generic;50using System.Linq;51using System.Text;52using System.Threading.Tasks;53{54 {55 static void Main(string[] args)56 {57 Keyboard.Press(VirtualKeyShort.A);58 }59 }60}61using FlaUI.Core.Input;62using FlaUI.Core.WindowsAPI;63using System;64using System.Collections.Generic;65using System.Linq;66using System.Text;67using System.Threading.Tasks;68{69 {70 static void Main(string[] args)71 {72 Keyboard.Release(VirtualKeyShort.A);73 }74 }75}76using FlaUI.Core.Input;77using FlaUI.Core.WindowsAPI;78using System;79using System.Collections.Generic;80using System.Linq;81using System.Text;82using System.Threading.Tasks;83{84 {85 static void Main(string`

Rotate

Using AI Code Generation

`1using System;2using FlaUI.Core;3using FlaUI.Core.AutomationElements;4using FlaUI.Core.Definitions;5using FlaUI.Core.Input;6using FlaUI.Core.WindowsAPI;7using FlaUI.UIA3;8using FlaUI.Core.Tools;9using System.Drawing;10using System.Threading;11using System.Windows.Forms;12using System.Runtime.InteropServices;13{14 {15 static void Main(string[] args)16 {17 var app = Application.Launch("notepad.exe");18 var window = app.GetMainWindow(new UIA3Automation());19 var textBox = window.FindFirstDescendant(cf => cf.ByName("Text Editor"));20 textBox.Enter("Hello World");21 app.Close();22 }23 }24}25using System;26using FlaUI.Core;27using FlaUI.Core.AutomationElements;28using FlaUI.Core.Definitions;29using FlaUI.Core.Input;30using FlaUI.Core.WindowsAPI;31using FlaUI.UIA3;32using FlaUI.Core.Tools;33using System.Drawing;34using System.Threading;35using System.Windows.Forms;36using System.Runtime.InteropServices;37{38 {39 static void Main(string[] args)40 {41 var app = Application.Launch("notepad.exe");42 var window = app.GetMainWindow(new UIA3Automation());43 var textBox = window.FindFirstDescendant(cf => cf.ByName("Text Editor"));44 textBox.Enter("Hello World");45 app.Close();46 }47 }48}49using System;50using FlaUI.Core;51using FlaUI.Core.AutomationElements;52using FlaUI.Core.Definitions;53using FlaUI.Core.Input;54using FlaUI.Core.WindowsAPI;55using FlaUI.UIA3;56using FlaUI.Core.Tools;57using System.Drawing;58using System.Threading;59using System.Windows.Forms;60using System.Runtime.InteropServices;61{62 {63 static void Main(string[] args)64 {65 var app = Application.Launch("notepad.exe");`

Rotate

Using AI Code Generation

`1using FlaUI.Core;2using FlaUI.Core.Input;3using FlaUI.Core.WindowsAPI;4using System;5using System.Collections.Generic;6using System.Linq;7using System.Text;8using System.Threading.Tasks;9{10 {11 static void Main(string[] args)12 {13 var app = FlaUI.Core.Application.Launch("notepad.exe");14 var automation = new UIA3Automation();15 var window = automation.GetDesktop().FindFirstChild(cf => cf.ByProcessId(app.ProcessId)).AsWindow();16 window.Focus();17 var touch = new Touch();18 touch.Rotate(window, new FlaUI.Core.Shapes.Point(300, 300), 100);19 Console.ReadKey();20 }21 }22}`

Rotate

Using AI Code Generation

`1using FlaUI.Core;2using FlaUI.Core.Input;3using FlaUI.Core.WindowsAPI;4using FlaUI.UIA3;5using System;6using System.Diagnostics;7using System.Threading;8{9 {10 static void Main(string[] args)11 {12 Application application = Application.Launch(@"C:\Program Files (x86)\Windows Kits\10\bin\10.0.19041.0\x64\WinAppDriver\WinAppDriver.exe");13 using (var automation = new UIA3Automation())14 {15 var mainWindow = application.GetMainWindow(automation);16 Console.WriteLine("Window Title: " + mainWindow.Title);17 Console.WriteLine("Window Class Name: " + mainWindow.Properties.ClassName.Value);18 Console.WriteLine("Window Process ID: " + mainWindow.Properties.ProcessId.Value);19 Console.WriteLine("Window Control Type: " + mainWindow.Properties.ControlType.Value);20 var button = mainWindow.FindFirstDescendant(cf => cf.ByName("2").And(cf.ByControlType(FlaUI.Core.Definitions.ControlType.Button)));21 button.Click();22 var textBox = mainWindow.FindFirstDescendant(cf => cf.ByName("TextBox").And(cf.ByControlType(FlaUI.Core.Definitions.ControlType.Edit)));23 textBox.Enter("Hello World!");24 var button2 = mainWindow.FindFirstDescendant(cf => cf.ByName("3").And(cf.ByControlType(FlaUI.Core.Definitions.ControlType.Button)));25 button2.Click();26 var textBox2 = mainWindow.FindFirstDescendant(cf => cf.ByName("TextBox").And(cf.ByControlType(FlaUI.Core.Definitions.ControlType.Edit)));27 textBox2.Enter("Hello World!");28 var button3 = mainWindow.FindFirstDescendant(cf => cf.ByName("4").And(cf.ByControlType(FlaUI.Core.Definitions.ControlType.Button)));29 button3.Click();`

Rotate

Using AI Code Generation

`1using System;2using FlaUI.Core;3using FlaUI.Core.Input;4using FlaUI.Core.WindowsAPI;5{6 {7 static void Main(string[] args)8 {9 var automation = Application.Launch(@"C:\Program Files (x86)\Windows Media Player\wmplayer.exe");10 var window = automation.GetMainWindow();11 var element = window.FindFirstDescendant(cf => cf.ByAutomationId("VideoWindow"));12 Touch.Rotate(element, 90);13 Console.ReadKey();14 }15 }16}`

Rotate

Using AI Code Generation

`1using FlaUI.Core;2using FlaUI.Core.AutomationElements;3using FlaUI.Core.Definitions;4using FlaUI.Core.Input;5using FlaUI.Core.Tools;6using System;7using System.Collections.Generic;8using System.Linq;9using System.Text;10using System.Threading.Tasks;11{12 {13 static void Main(string[] args)14 {15 var app = Application.Launch(@"C:\Users\hp\Desktop\FlaUITest\FlaUITest\bin\Debug\2.exe");16 var automation = AutomationUtil.GetAutomation();17 var window = app.GetMainWindow(automation);18 var button = window.FindFirstDescendant(cf => cf.ByAutomationId("Button1")).AsButton();19 button.Click();20 var textBox = window.FindFirstDescendant(cf => cf.ByAutomationId("TextBox1")).AsTextBox();21 Keyboard.Type("Hello World");22 var button2 = window.FindFirstDescendant(cf => cf.ByAutomationId("Button2")).AsButton();23 button2.Click();24 var button3 = window.FindFirstDescendant(cf => cf.ByAutomationId("Button3")).AsButton();25 button3.Click();26 var button4 = window.FindFirstDescendant(cf => cf.ByAutomationId("Button4")).AsButton();27 button4.Click();28 var button5 = window.FindFirstDescendant(cf => cf.ByAutomationId("Button5")).AsButton();29 button5.Click();30 var button6 = window.FindFirstDescendant(cf => cf.ByAutomationId("Button6")).AsButton();31 button6.Click();32 var button7 = window.FindFirstDescendant(cf => cf.ByAutomationId("Button7")).AsButton();33 button7.Click();34 var button8 = window.FindFirstDescendant(cf => cf.ByAutomationId("Button`

Rotate

Using AI Code Generation

`1using FlaUI.Core.Input;2using FlaUI.Core.WindowsAPI;3public void Rotate(int x, int y, int degrees)4{5 Touch.SetCenterOfRotation(x, y);6 Touch.Rotate(degrees);7 Touch.Send();8}9using FlaUI.Core.Input;10using FlaUI.Core.WindowsAPI;11public void Rotate(int x, int y, int degrees)12{13 Touch.SetCenterOfRotation(x, y);14 Touch.Rotate(degrees);15 Touch.Send();16}17using FlaUI.Core.Input;18using FlaUI.Core.WindowsAPI;19public void Rotate(int x, int y, int degrees)20{21 Touch.SetCenterOfRotation(x, y);22 Touch.Rotate(degrees);23 Touch.Send();24}25using FlaUI.Core.Input;26using FlaUI.Core.WindowsAPI;27public void Rotate(int x, int y, int degrees)28{29 Touch.SetCenterOfRotation(x, y);30 Touch.Rotate(degrees);31 Touch.Send();32}33using FlaUI.Core.Input;34using FlaUI.Core.WindowsAPI;35public void Rotate(int x, int y, int degrees)36{37 Touch.SetCenterOfRotation(x, y);`

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