How to use ReleaseDC method of FlaUI.Core.WindowsAPI.User32 class

Best FlaUI code snippet using FlaUI.Core.WindowsAPI.User32.ReleaseDC

Capture.cs

Source:Capture.cs Github

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...101 var bmp = Image.FromHbitmap(hBmp);102 Gdi32.SelectObject(hDest, hPrevBmp);103 Gdi32.DeleteObject(hBmp);104 Gdi32.DeleteDC(hDest);105 User32.ReleaseDC(hDesk, hSrc);106 return bmp;107 }108 }109}...

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ReleaseDC

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using FlaUI.Core.WindowsAPI;7{8 {9 static void Main(string[] args)10 {11 var desktop = FlaUI.Core.Application.GetDesktop();12 var window = desktop.FindFirstDescendant(cf => cf.ByAutomationId("Notepad"));13 var handle = window.Properties.NativeWindowHandle;14 var result = User32.ReleaseDC(handle, IntPtr.Zero);15 Console.WriteLine("ReleaseDC result: " + result);16 Console.ReadKey();17 }18 }19}

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ReleaseDC

Using AI Code Generation

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using FlaUI.Core.WindowsAPI;7{8 {9 static void Main(string[] args)10 {11 var desktop = FlaUI.Core.Application.GetDesktop();12 var window = desktop.FindFirstChild(cf => cf.ByAutomationId("Notepad"));13 window.SetForeground();14 var element = window.FindFirstChild(cf => cf.ByAutomationId("15"));15 element.AsTextBox().Text = "Hello World!";16 User32.ReleaseDC(window.NativeWindowHandle, IntPtr.Zero);17 }18 }19}

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ReleaseDC

Using AI Code Generation

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1using FlaUI.Core.WindowsAPI;2using System;3using System.Collections.Generic;4using System.Linq;5using System.Text;6using System.Threading.Tasks;7using System.Windows.Forms;8{9 {10 static void Main(string[] args)11 {12 var myForm = new Form();13 myForm.Show();14 var myButton = new Button();15 myButton.Text = "Click Me";16 myButton.Click += MyButton_Click;17 myForm.Controls.Add(myButton);18 Application.Run(myForm);19 }20 private static void MyButton_Click(object sender, EventArgs e)21 {22 var myButton = sender as Button;23 var myForm = myButton.Parent as Form;24 var myFormHandle = myForm.Handle;25 User32.ReleaseDC(myFormHandle, User32.GetDC(myFormHandle));26 MessageBox.Show("Button Clicked");27 }28 }29}

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ReleaseDC

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1using FlaUI.Core.WindowsAPI;2{3 {4 [DllImport("user32.dll", EntryPoint = "ReleaseDC", CharSet = CharSet.Auto, SetLastError = true)]5 public static extern int ReleaseDC(IntPtr hWnd, IntPtr hDc);6 }7}8using FlaUI.Core.WindowsAPI;9{10 {11 [DllImport("user32.dll", EntryPoint = "GetWindowDC", CharSet = CharSet.Auto, SetLastError = true)]12 public static extern IntPtr GetWindowDC(IntPtr hWnd);13 }14}15using FlaUI.Core.WindowsAPI;16{17 {18 [DllImport("user32.dll", EntryPoint = "GetDC", CharSet = CharSet.Auto, SetLastError = true)]19 public static extern IntPtr GetDC(IntPtr hWnd);20 }21}22using FlaUI.Core.WindowsAPI;23{24 {25 [DllImport("user32.dll", EntryPoint = "GetWindowRect", CharSet = CharSet.Auto, SetLastError = true)]26 public static extern bool GetWindowRect(IntPtr hWnd, out RECT lpRect);27 }28}29using FlaUI.Core.WindowsAPI;30{31 {32 [DllImport("user32.dll", EntryPoint = "GetForegroundWindow", CharSet = CharSet.Auto, SetLastError = true)]33 public static extern IntPtr GetForegroundWindow();34 }35}36using FlaUI.Core.WindowsAPI;37{38 {39 [DllImport("user32.dll", EntryPoint = "GetWindow", CharSet = CharSet.Auto, SetLastError = true)]40 public static extern IntPtr GetWindow(IntPtr hWnd, uint wCmd);41 }42}43using FlaUI.Core.WindowsAPI;

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ReleaseDC

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1using FlaUI.Core.WindowsAPI;2using System;3using System.Runtime.InteropServices;4{5 {6 [DllImport("user32.dll")]7 static extern IntPtr GetWindowDC(IntPtr hWnd);8 [DllImport("user32.dll")]9 static extern int ReleaseDC(IntPtr hWnd, IntPtr hDC);10 static void Main(string[] args)11 {12 var window = FlaUI.Core.Application.GetAppInfo("Notepad").Windows[0];13 var hWnd = window.WindowInfo.Handle;14 var hDC = GetWindowDC(hWnd);15 ReleaseDC(hWnd, hDC);16 }17 }18}19[StructLayout(LayoutKind.Sequential)]20{21 public int Left;22 public int Top;23 public int Right;24 public int Bottom;25}26[DllImport("user32.dll")]27public static extern bool GetWindowRect(IntPtr hWnd, out Rect lpRect);28[DllImport("user32.dll")]29public static extern bool EnumWindows(EnumWindowsProc enumProc, IntPtr lParam);30[DllImport("user32.dll")]31public static extern IntPtr GetParent(IntPtr hWnd);32[DllImport("user32.dll")]33public static extern IntPtr GetWindow(IntPtr hWnd, GetWindow_Cmd uCmd);34[DllImport("user32.dll")]35public static extern int GetWindowText(IntPtr hWnd, StringBuilder lpString, int nMaxCount);36[DllImport("user32.dll")]37public static extern int GetWindowTextLength(IntPtr hWnd);38[DllImport("user32.dll")]39public static extern bool IsWindowVisible(IntPtr hWnd);40public delegate bool EnumWindowsProc(IntPtr hWnd, IntPtr lParam);41{

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ReleaseDC

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1using FlaUI.Core.WindowsAPI;2using System;3using System.Runtime.InteropServices;4{5 {6 public static void Main(string[] args)7 {8 IntPtr hwnd = User32.FindWindow(null, "Untitled - Notepad");9 IntPtr hdc = User32.GetDC(hwnd);10 User32.ReleaseDC(hwnd, hdc);11 }12 }13}

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