Best Coyote code snippet using Microsoft.Coyote.Actors.BugFinding.Tests.StartTimerEvent.ActiveOnEntry
RaftTests.cs
Source:RaftTests.cs  
...899            private void SetupEvent(Event e)900            {901                this.Target = (e as ConfigureEvent).Target;902            }903            [OnEntry(nameof(ActiveOnEntry))]904            [OnEventDoAction(typeof(TickEvent), nameof(Tick))]905            [OnEventGotoState(typeof(CancelTimer), typeof(Inactive))]906            [IgnoreEvents(typeof(StartTimerEvent))]907            private class Active : State908            {909            }910            private void ActiveOnEntry()911            {912                this.SendEvent(this.Id, new TickEvent());913            }914            private void Tick()915            {916                if (this.RandomBoolean())917                {918                    this.SendEvent(this.Target, new Timeout());919                }920                this.RaiseEvent(new CancelTimer());921            }922            [OnEventGotoState(typeof(StartTimerEvent), typeof(Active))]923            [IgnoreEvents(typeof(CancelTimer), typeof(TickEvent))]924            private class Inactive : State925            {926            }927        }928        private class PeriodicTimer : StateMachine929        {930            internal class ConfigureEvent : Event931            {932                public ActorId Target;933                public ConfigureEvent(ActorId id)934                    : base()935                {936                    this.Target = id;937                }938            }939            internal class StartTimerEvent : Event940            {941            }942            internal class CancelTimer : Event943            {944            }945            internal class Timeout : Event946            {947            }948            private class TickEvent : Event949            {950            }951            private ActorId Target;952            [Start]953            [OnEventDoAction(typeof(ConfigureEvent), nameof(SetupEvent))]954            [OnEventGotoState(typeof(StartTimerEvent), typeof(Active))]955            private class Init : State956            {957            }958            private void SetupEvent(Event e)959            {960                this.Target = (e as ConfigureEvent).Target;961            }962            [OnEntry(nameof(ActiveOnEntry))]963            [OnEventDoAction(typeof(TickEvent), nameof(Tick))]964            [OnEventGotoState(typeof(CancelTimer), typeof(Inactive))]965            [IgnoreEvents(typeof(StartTimerEvent))]966            private class Active : State967            {968            }969            private void ActiveOnEntry()970            {971                this.SendEvent(this.Id, new TickEvent());972            }973            private void Tick()974            {975                if (this.RandomBoolean())976                {977                    this.SendEvent(this.Target, new Timeout());978                }979                this.RaiseEvent(new CancelTimer());980            }981            [OnEventGotoState(typeof(StartTimerEvent), typeof(Active))]982            [IgnoreEvents(typeof(CancelTimer), typeof(TickEvent))]983            private class Inactive : State...ReplicatingStorageTests.cs
Source:ReplicatingStorageTests.cs  
...386            {387                this.Target = (e as ConfigureEvent).Target;388                this.RaiseEvent(new StartTimerEvent());389            }390            [OnEntry(nameof(ActiveOnEntry))]391            [OnEventDoAction(typeof(TickEvent), nameof(Tick))]392            [OnEventGotoState(typeof(CancelTimer), typeof(Inactive))]393            [IgnoreEvents(typeof(StartTimerEvent))]394            private class Active : State395            {396            }397            private void ActiveOnEntry()398            {399                this.SendEvent(this.Id, new TickEvent());400            }401            private void Tick()402            {403                if (this.RandomBoolean())404                {405                    this.SendEvent(this.Target, new Timeout());406                }407                this.SendEvent(this.Id, new TickEvent());408            }409            [OnEventGotoState(typeof(StartTimerEvent), typeof(Active))]410            [IgnoreEvents(typeof(CancelTimer), typeof(TickEvent))]411            private class Inactive : State412            {413            }414        }415        private class RepairTimer : StateMachine416        {417            internal class ConfigureEvent : Event418            {419                public ActorId Target;420                public ConfigureEvent(ActorId id)421                    : base()422                {423                    this.Target = id;424                }425            }426            internal class StartTimerEvent : Event427            {428            }429            internal class CancelTimer : Event430            {431            }432            internal class Timeout : Event433            {434            }435            private class TickEvent : Event436            {437            }438            private ActorId Target;439            [Start]440            [OnEventDoAction(typeof(ConfigureEvent), nameof(SetupEvent))]441            [OnEventGotoState(typeof(StartTimerEvent), typeof(Active))]442            private class Init : State443            {444            }445            private void SetupEvent(Event e)446            {447                this.Target = (e as ConfigureEvent).Target;448                this.RaiseEvent(new StartTimerEvent());449            }450            [OnEntry(nameof(ActiveOnEntry))]451            [OnEventDoAction(typeof(TickEvent), nameof(Tick))]452            [OnEventGotoState(typeof(CancelTimer), typeof(Inactive))]453            [IgnoreEvents(typeof(StartTimerEvent))]454            private class Active : State455            {456            }457            private void ActiveOnEntry()458            {459                this.SendEvent(this.Id, new TickEvent());460            }461            private void Tick()462            {463                if (this.RandomBoolean())464                {465                    this.SendEvent(this.Target, new Timeout());466                }467                this.SendEvent(this.Id, new TickEvent());468            }469            [OnEventGotoState(typeof(StartTimerEvent), typeof(Active))]470            [IgnoreEvents(typeof(CancelTimer), typeof(TickEvent))]471            private class Inactive : State472            {473            }474        }475        private class SyncTimer : StateMachine476        {477            internal class ConfigureEvent : Event478            {479                public ActorId Target;480                public ConfigureEvent(ActorId id)481                    : base()482                {483                    this.Target = id;484                }485            }486            internal class StartTimerEvent : Event487            {488            }489            internal class CancelTimer : Event490            {491            }492            internal class Timeout : Event493            {494            }495            private class TickEvent : Event496            {497            }498            private ActorId Target;499            [Start]500            [OnEventDoAction(typeof(ConfigureEvent), nameof(SetupEvent))]501            [OnEventGotoState(typeof(StartTimerEvent), typeof(Active))]502            private class Init : State503            {504            }505            private void SetupEvent(Event e)506            {507                this.Target = (e as ConfigureEvent).Target;508                this.RaiseEvent(new StartTimerEvent());509            }510            [OnEntry(nameof(ActiveOnEntry))]511            [OnEventDoAction(typeof(TickEvent), nameof(Tick))]512            [OnEventGotoState(typeof(CancelTimer), typeof(Inactive))]513            [IgnoreEvents(typeof(StartTimerEvent))]514            private class Active : State515            {516            }517            private void ActiveOnEntry()518            {519                this.SendEvent(this.Id, new TickEvent());520            }521            private void Tick()522            {523                if (this.RandomBoolean())524                {525                    this.SendEvent(this.Target, new Timeout());526                }527                this.SendEvent(this.Id, new TickEvent());528            }529            [OnEventGotoState(typeof(StartTimerEvent), typeof(Active))]530            [IgnoreEvents(typeof(CancelTimer), typeof(TickEvent))]531            private class Inactive : State...ActiveOnEntry
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Actors;7using Microsoft.Coyote.Actors.BugFinding;8using Microsoft.Coyote.Actors.BugFinding.Tests;9using Microsoft.Coyote.Actors.BugFinding.Tests.Timers;10using Microsoft.Coyote.Actors.BugFinding.Tests.Timers.Timer;11{12    {13        static void Main(string[] args)14        {15            var configuration = BugFindingEngine.CreateDefaultBugFindingConfiguration();16            configuration.SchedulingStrategy = SchedulingStrategy.Random;17            configuration.TestingIterations = 100;18            configuration.MaxFairSchedulingSteps = 100;19            configuration.EnableCycleDetection = true;20            configuration.EnableDataRaceDetection = true;21            configuration.EnableHotStateDetection = true;22            configuration.EnableLivelockDetection = true;23            configuration.EnableOperationInterleavings = true;24            configuration.EnableTimerInterleavings = true;25            configuration.EnableUnfairScheduling = true;26            configuration.EnableActorGarbageCollection = true;27            configuration.EnableStateGraph = true;28            configuration.EnableStateGraphScheduling = true;29            configuration.EnableStateGraphSchedulingWithFairScheduling = true;30            configuration.EnableStateGraphSchedulingWithFairSchedulingAndHotStateDetection = true;31            configuration.EnableStateGraphSchedulingWithFairSchedulingAndHotStateDetectionAndUnfairScheduling = true;32            configuration.EnableStateGraphSchedulingWithFairSchedulingAndUnfairScheduling = true;33            configuration.EnableStateGraphSchedulingWithHotStateDetection = true;34            configuration.EnableStateGraphSchedulingWithHotStateDetectionAndUnfairScheduling = true;35            configuration.EnableStateGraphSchedulingWithUnfairScheduling = true;36            configuration.EnableStateGraphSchedulingWithUnfairSchedulingAndHotStateDetection = true;37            configuration.EnableStateGraphSchedulingWithUnfairSchedulingAndHotStateDetectionAndFairScheduling = true;38            configuration.EnableStateGraphSchedulingWithUnfairSchedulingAndFairScheduling = true;39            configuration.EnableStateGraphSchedulingWithUnfairSchedulingAndFairSchedulingAndHotStateDetection = true;40            configuration.EnableStateGraphSchedulingWithHotStateDetectionAndFairScheduling = true;41            configuration.EnableStateGraphSchedulingWithHotStateDetectionAndFairSchedulingAndUnfairScheduling = true;ActiveOnEntry
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Actors.BugFinding.Tests;5using Microsoft.Coyote.Specifications;6using Microsoft.Coyote.SystematicTesting;7using Microsoft.Coyote.SystematicTesting.Strategies;8using Microsoft.Coyote.SystematicTesting.Strategies.BugFinding;9using Microsoft.Coyote.Tasks;10using Microsoft.Coyote.TestingServices;11using Microsoft.Coyote.TestingServices.SchedulingStrategies;12using Microsoft.Coyote.TestingServices.SchedulingStrategies.BugFinding;13using Microsoft.Coyote.TestingServices.Tracing.Schedule;14using Microsoft.Coyote.Tests.Common;15using Microsoft.Coyote.Tests.Common.Events;16using Xunit;17using Xunit.Abstractions;18{19    {20        public CoyoteTests(ITestOutputHelper output)21            : base(output)22        {23        }24        [Fact(Timeout=5000)]25        public void TestStartTimer()26        {27            this.TestWithError(r =>28            {29                r.CreateActor(typeof(M));30            },31            configuration: GetConfiguration().WithTestingIterations(100),32            replay: true);33        }34    }35    {36        [OnEntry(nameof(InitOnEntry))]37        [OnEventDoAction(typeof(UnitEvent), nameof(HandleUnitEvent))]38        class Init : MachineState { }39        void InitOnEntry()40        {41            this.Send(this.Id, new StartTimerEvent(1000, new UnitEvent()));42        }43        void HandleUnitEvent()44        {45            this.Assert(false);46        }47    }48}49using System;50using System.Threading.Tasks;51using Microsoft.Coyote.Actors;52using Microsoft.Coyote.Actors.BugFinding.Tests;53using Microsoft.Coyote.Specifications;54using Microsoft.Coyote.SystematicTesting;55using Microsoft.Coyote.SystematicTesting.Strategies;56using Microsoft.Coyote.SystematicTesting.Strategies.BugFinding;57using Microsoft.Coyote.Tasks;58using Microsoft.Coyote.TestingServices;59using Microsoft.Coyote.TestingServices.SchedulingStrategies;60using Microsoft.Coyote.TestingServices.SchedulingStrategies.BugFinding;ActiveOnEntry
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.BugFinding.Tests;6using Microsoft.Coyote.TestingServices;7{8    {9        static void Main(string[] args)10        {11            var configuration = Configuration.Create();12            configuration.TestingIterations = 1;13            configuration.MaxSchedulingSteps = 1000;14            configuration.SchedulingStrategy = SchedulingStrategy.DFS;15            configuration.RandomSchedulingSeed = 0;16            configuration.ThrowOnFailure = true;17            configuration.Verbose = 0;18            configuration.LogWriter = new LogWriter(Console.Out);19            configuration.EnableCycleDetection = true;20            configuration.EnableDataRaceDetection = true;21            configuration.EnableHotStateDetection = true;22            configuration.EnableOperationCanceledException = true;23            var runtime = RuntimeFactory.Create(configuration);24            runtime.CreateActor(typeof(StartTimerEvent));25            runtime.Wait();26        }27    }28}29using System;30using System.Threading.Tasks;31using Microsoft.Coyote;32using Microsoft.Coyote.Actors;33using Microsoft.Coyote.Actors.BugFinding.Tests;34using Microsoft.Coyote.TestingServices;35{36    {37        static void Main(string[] args)38        {39            var configuration = Configuration.Create();40            configuration.TestingIterations = 1;41            configuration.MaxSchedulingSteps = 1000;42            configuration.SchedulingStrategy = SchedulingStrategy.DFS;43            configuration.RandomSchedulingSeed = 0;44            configuration.ThrowOnFailure = true;45            configuration.Verbose = 0;46            configuration.LogWriter = new LogWriter(Console.Out);47            configuration.EnableCycleDetection = true;48            configuration.EnableDataRaceDetection = true;49            configuration.EnableHotStateDetection = true;50            configuration.EnableOperationCanceledException = true;51            var runtime = RuntimeFactory.Create(configuration);52            runtime.CreateActor(typeof(StartTimerEvent));53            runtime.Wait();54        }55    }56}57using System;58using System.Threading.Tasks;59using Microsoft.Coyote;60using Microsoft.Coyote.Actors;ActiveOnEntry
Using AI Code Generation
1Microsoft.Coyote.Actors.BugFinding.Tests.StartTimerEvent ev = new Microsoft.Coyote.Actors.BugFinding.Tests.StartTimerEvent();2ev.ActiveOnEntry();3Microsoft.Coyote.Actors.BugFinding.Tests.StartTimerEvent ev = new Microsoft.Coyote.Actors.BugFinding.Tests.StartTimerEvent();4ev.ActiveOnEntry();5Microsoft.Coyote.Actors.BugFinding.Tests.StartTimerEvent ev = new Microsoft.Coyote.Actors.BugFinding.Tests.StartTimerEvent();6ev.ActiveOnEntry();7Microsoft.Coyote.Actors.BugFinding.Tests.StartTimerEvent ev = new Microsoft.Coyote.Actors.BugFinding.Tests.StartTimerEvent();8ev.ActiveOnEntry();9Microsoft.Coyote.Actors.BugFinding.Tests.StartTimerEvent ev = new Microsoft.Coyote.Actors.BugFinding.Tests.StartTimerEvent();10ev.ActiveOnEntry();11Microsoft.Coyote.Actors.BugFinding.Tests.StartTimerEvent ev = new Microsoft.Coyote.Actors.BugFinding.Tests.StartTimerEvent();12ev.ActiveOnEntry();13Microsoft.Coyote.Actors.BugFinding.Tests.StartTimerEvent ev = new Microsoft.Coyote.Actors.BugFinding.Tests.StartTimerEvent();14ev.ActiveOnEntry();15Microsoft.Coyote.Actors.BugFinding.Tests.StartTimerEvent ev = new Microsoft.Coyote.Actors.BugFinding.Tests.StartTimerEvent();16ev.ActiveOnEntry();ActiveOnEntry
Using AI Code Generation
1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests;3using System;4using System.Threading.Tasks;5{6    {7        public static async Task Main(string[] args)8        {9            ActorRuntime.RegisterTimerInfo(typeof(StartTimerEvent), 1000, 1000);10            await ActorRuntime.CreateActorAndExecuteAsync(typeof(M), new Event());11        }12    }13    {14        [OnEntry(nameof(InitOnEntry))]15        [OnEventDoAction(typeof(StartTimerEvent), nameof(HandleTimer))]16        class Init : MachineState { }17        void InitOnEntry()18        {19            this.Send(this.Id, new StartTimerEvent());20        }21        void HandleTimer()22        {23            this.Send(this.Id, new StartTimerEvent());24        }25    }26}27using Microsoft.Coyote.Actors;28using Microsoft.Coyote.Actors.BugFinding.Tests;29using System;30using System.Threading.Tasks;31{32    {33        public static async Task Main(string[] args)34        {35            ActorRuntime.RegisterTimerInfo(typeof(StartTimerEvent), 1000, 1000);36            await ActorRuntime.CreateActorAndExecuteAsync(typeof(M), new Event());37        }38    }39    {40        [OnEntry(nameof(InitOnEntry))]41        [OnEventDoAction(typeof(StartTimerEvent), nameof(HandleTimer))]42        class Init : MachineState { }43        void InitOnEntry()44        {45            this.Send(this.Id, new StartTimerEvent());46        }47        void HandleTimer()48        {49            this.Send(this.Id, new StartTimerEvent());50        }51    }52}ActiveOnEntry
Using AI Code Generation
1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Specifications;3using System;4using System.Threading.Tasks;5{6    {7        static void Main(string[] args)8        {9            var runtime = RuntimeFactory.Create();10            runtime.CreateActor(typeof(Actor1));11            runtime.Run();12        }13    }14    {15        protected override Task OnInitializeAsync(Event initialEvent)16        {17            this.SendEvent(this.Id, new StartTimerEvent(1000));18            return Task.CompletedTask;19        }20        [OnEntry(nameof(OnStart))]21        [OnEventDoAction(typeof(StartTimerEvent), nameof(OnStartTimer))]22        [OnEventDoAction(typeof(TimerElapsedEvent), nameof(OnTimerElapsed))]23        private class Init : State { }24        private void OnStart()25        {26            this.RaiseGotoStateEvent<Init>();27        }28        private void OnStartTimer(Event e)29        {30            var startTimerEvent = e as StartTimerEvent;31            this.SendEvent(this.Id, new TimerElapsedEvent(startTimerEvent.Timeout));32        }33        private void OnTimerElapsed()34        {35            this.RaiseGotoStateEvent<Init>();36        }37    }38    {39        public int Timeout;40        public StartTimerEvent(int timeout)41        {42            this.Timeout = timeout;43        }44    }45    class TimerElapsedEvent : Event { }46}47using Microsoft.Coyote.Actors;48using Microsoft.Coyote.Specifications;49using System;50using System.Threading.Tasks;51{52    {53        static void Main(string[] args)54        {55            var runtime = RuntimeFactory.Create();56            runtime.CreateActor(typeof(Actor1));57            runtime.Run();58        }59    }60    {61        protected override Task OnInitializeAsync(Event initialEvent)62        {63            this.SendEvent(this.Id, new StartTimerEvent(1000));64            return Task.CompletedTask;65        }66        [OnEntry(nameof(OnStart))]67        [OnEventDoAction(typeof(StartTimerEvent), nameof(OnStartTimer))]68        [OnEventDoAction(typeof(TimerElapsedEvent), nameof(OnTimerElapsed))]ActiveOnEntry
Using AI Code Generation
1{2    {3        static void Main(string[] args)4        {5            Runtime.RegisterMonitor(typeof(TimerMonitor));6            var config = Configuration.Create().WithMonitor(typeof(TimerMonitor));7            var runtime = RuntimeFactory.Create(config);8            runtime.CreateActor(typeof(M));9            runtime.Wait();10        }11    }12    {13        [OnEntry(nameof(InitOnEntry))]14        [OnEventDoAction(typeof(StartTimerEvent), nameof(StartTimer))]15        [OnEventDoAction(typeof(StopTimerEvent), nameof(StopTimer))]16        [OnEventDoAction(typeof(TimerElapsedEvent), nameof(HandleTimerElapsed))]17        class Init : State { }18        void InitOnEntry(Event e)19        {20            this.Send(this.Id, new StartTimerEvent(1000, 1));21            this.Send(this.Id, new StartTimerEvent(2000, 2));22            this.Send(this.Id, new StartTimerEvent(3000, 3));23        }24        void StartTimer(Event e)25        {26            this.StartTimer((e as StartTimerEvent).TimerId, (e as StartTimerEvent).Timeout);27        }28        void StopTimer(Event e)29        {30            this.StopTimer((e as StopTimerEvent).TimerId);31        }32        void HandleTimerElapsed(Event e)33        {34            this.Assert(false, "Received unexpected timer elapsed event.");35        }36    }37    {38        [OnEventDoAction(typeof(StartTimerEvent), nameof(StartTimer))]39        [OnEventDoAction(typeof(StopTimerEvent), nameof(StopTimer))]40        [OnEventDoAction(typeof(TimerElapsedEvent), nameof(HandleTimerElapsed))]41        class Active : State { }42        void StartTimer(Event e)43        {44            this.Assert(false, "Received unexpected start timer event.");45        }46        void StopTimer(Event e)47        {48            this.Assert(false, "Received unexpected stop timer event.");49        }50        void HandleTimerElapsed(Event e)51        {52            this.Assert(false, "Received unexpected timer elapsed event.");53        }54    }55    {56        public int TimerId;57        public int Timeout;58        public StartTimerEvent(int timeout, int timerId)59        {60            this.Timeout = timeout;ActiveOnEntry
Using AI Code Generation
1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests;3using System;4using System.Threading.Tasks;5using System.Collections.Generic;6using System.Text;7{8    {9        static void Main(string[] args)10        {11            var runtime = RuntimeFactory.Create();12            runtime.CreateActor(typeof(Actor1));13            runtime.Run();14        }15    }16    {17        protected override Task OnInitializeAsync(Event initialEvent)18        {19            this.SendEvent(this.Id, new StartTimerEvent(5));20            return base.OnInitializeAsync(initialEvent);21        }22    }23}24using Microsoft.Coyote.Actors;25using Microsoft.Coyote.Actors.BugFinding.Tests;26using System;27using System.Threading.Tasks;28using System.Collections.Generic;29using System.Text;30{31    {32        static void Main(string[] args)33        {34            var runtime = RuntimeFactory.Create();35            runtime.CreateActor(typeof(Actor1));36            runtime.Run();37        }38    }39    {40        protected override Task OnInitializeAsync(Event initialEvent)41        {42            this.SendEvent(this.Id, new StartTimerEvent(5));43            return base.OnInitializeAsync(initialEvent);44        }45    }46}ActiveOnEntry
Using AI Code Generation
1var startTimerEvent = new StartTimerEvent();2startTimerEvent.ActiveOnEntry(1000);3var startTimerEvent = new StartTimerEvent();4startTimerEvent.ActiveOnEntry(1000);5var startTimerEvent = new StartTimerEvent();6startTimerEvent.ActiveOnEntry(1000);7var startTimerEvent = new StartTimerEvent();8startTimerEvent.ActiveOnEntry(1000);9var startTimerEvent = new StartTimerEvent();10startTimerEvent.ActiveOnEntry(1000);11var startTimerEvent = new StartTimerEvent();12startTimerEvent.ActiveOnEntry(1000);13var startTimerEvent = new StartTimerEvent();14startTimerEvent.ActiveOnEntry(1000);15var startTimerEvent = new StartTimerEvent();16startTimerEvent.ActiveOnEntry(1000);Learn to execute automation testing from scratch with LambdaTest Learning Hub. Right from setting up the prerequisites to run your first automation test, to following best practices and diving deeper into advanced test scenarios. LambdaTest Learning Hubs compile a list of step-by-step guides to help you be proficient with different test automation frameworks i.e. Selenium, Cypress, TestNG etc.
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