How to use OnRefillRequired method of Microsoft.Coyote.Samples.CoffeeMachineActors.TerminateEvent class

Best Coyote code snippet using Microsoft.Coyote.Samples.CoffeeMachineActors.TerminateEvent.OnRefillRequired

CoffeeMachine.cs

Source:CoffeeMachine.cs Github

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...332 this.SendEvent(this.Client, new CoffeeCompletedEvent());333 }334 this.RaiseGotoStateEvent<Ready>();335 }336 [OnEntry(nameof(OnRefillRequired))]337 [IgnoreEvents(typeof(MakeCoffeeEvent), typeof(WaterLevelEvent), typeof(HopperLevelEvent),338 typeof(DoorOpenEvent), typeof(PortaFilterCoffeeLevelEvent))]339 private class RefillRequired : State { }340 private void OnRefillRequired()341 {342 if (this.Client != null)343 {344 this.SendEvent(this.Client, new CoffeeCompletedEvent() { Error = true });345 }346 this.Monitor<LivenessMonitor>(new LivenessMonitor.IdleEvent());347 this.Log.WriteLine("Coffee machine needs manual refilling of water and/or coffee beans!");348 }349 [OnEntry(nameof(OnError))]350 [IgnoreEvents(typeof(MakeCoffeeEvent), typeof(WaterLevelEvent), typeof(PortaFilterCoffeeLevelEvent),351 typeof(HopperLevelEvent))]352 private class Error : State { }353 private void OnError()354 {...

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OnRefillRequired

Using AI Code Generation

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1using Microsoft.Coyote;2using Microsoft.Coyote.Actors;3using Microsoft.Coyote.Samples.CoffeeMachineActors;4using System;5using System.Collections.Generic;6using System.Linq;7using System.Text;8using System.Threading.Tasks;9{10 {11 static void Main(string[] args)12 {13 ActorRuntime runtime = RuntimeFactory.Create();14 var coffeeMachine = runtime.CreateActor(typeof(CoffeeMachine));15 var coffeeMachine2 = runtime.CreateActor(typeof(CoffeeMachine));16 var coffeeMachine3 = runtime.CreateActor(typeof(CoffeeMachine));17 var coffeeMachine4 = runtime.CreateActor(typeof(CoffeeMachine));18 var coffeeMachine5 = runtime.CreateActor(typeof(CoffeeMachine));19 var coffeeMachine6 = runtime.CreateActor(typeof(CoffeeMachine));20 var coffeeMachine7 = runtime.CreateActor(typeof(CoffeeMachine));21 var coffeeMachine8 = runtime.CreateActor(typeof(CoffeeMachine));22 var coffeeMachine9 = runtime.CreateActor(typeof(CoffeeMachine));23 var coffeeMachine10 = runtime.CreateActor(typeof(CoffeeMachine));24 var coffeeMachine11 = runtime.CreateActor(typeof(CoffeeMachine));25 var coffeeMachine12 = runtime.CreateActor(typeof(CoffeeMachine));26 var coffeeMachine13 = runtime.CreateActor(typeof(CoffeeMachine));27 var coffeeMachine14 = runtime.CreateActor(typeof(CoffeeMachine));28 var coffeeMachine15 = runtime.CreateActor(typeof(CoffeeMachine));

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OnRefillRequired

Using AI Code Generation

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Actors;7using Microsoft.Coyote.Samples.CoffeeMachineActors;8{9 {10 static void Main(string[] args)11 {12 var runtime = RuntimeFactory.Create();13 runtime.CreateActor(typeof(CoffeeMachine));14 runtime.Wait();15 }16 }17 {18 private bool IsOn { get; set; }19 private bool IsBrewing { get; set; }20 private bool IsRefilling { get; set; }21 private bool IsTerminating { get; set; }22 private int Beans { get; set; }23 private int Water { get; set; }24 private int Cups { get; set; }25 protected override void OnInitialize()26 {27 this.IsOn = false;28 this.IsBrewing = false;29 this.IsRefilling = false;30 this.IsTerminating = false;31 this.Beans = 0;32 this.Water = 0;33 this.Cups = 0;34 this.RaiseEvent(new InitializeEvent());35 }36 protected override Task OnEventAsync(Event e)37 {38 switch (e)39 {40 this.IsOn = true;41 this.RaiseEvent(new RefillEvent());42 return Task.CompletedTask;43 if (this.IsOn && !this.IsBrewing && !this.IsRefilling && !this.IsTerminating)44 {45 this.IsRefilling = true;46 this.Beans = 10;47 this.Water = 10;48 this.Cups = 10;49 this.IsRefilling = false;50 this.RaiseEvent(new RefilledEvent());51 }52 return Task.CompletedTask;53 if (this.IsOn && !this.IsBrewing && !this.IsRefilling && !this.IsTerminating)54 {55 this.IsBrewing = true;56 this.Beans -= 1;57 this.Water -= 1;58 this.Cups -= 1;59 this.IsBrewing = false;60 this.RaiseEvent(new BrewedEvent());61 }62 return Task.CompletedTask;

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OnRefillRequired

Using AI Code Generation

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1using Microsoft.Coyote.Samples.CoffeeMachineActors;2{3 {4 public TerminateEvent()5 {6 }7 }8}9using Microsoft.Coyote.Samples.CoffeeMachineActors;10{11 {12 public RefillEvent()13 {14 }15 }16}17using Microsoft.Coyote.Samples.CoffeeMachineActors;18{19 {20 public BrewEvent()21 {22 }23 }24}25using Microsoft.Coyote.Samples.CoffeeMachineActors;26{27 {28 public BrewCompleteEvent()29 {30 }31 }32}33using Microsoft.Coyote.Samples.CoffeeMachineActors;34{35 {36 public BrewFailedEvent()37 {38 }39 }40}41using Microsoft.Coyote.Samples.CoffeeMachineActors;42{43 {44 public RefillCompleteEvent()45 {46 }47 }48}

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OnRefillRequired

Using AI Code Generation

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1using Microsoft.Coyote.Samples.CoffeeMachineActors;2using Microsoft.Coyote.Samples.CoffeeMachineActors.Events;3{4 {5 public TerminateEvent()6 {7 this.OnRefillRequired = (coffeeMachine, refillEvent) =>8 {9 };10 }11 public RefillEventHandler OnRefillRequired { get; set; }12 }13}14public RefillEventHandler OnRefillRequired { get; set; }15public delegate void RefillEventHandler(CoffeeMachine coffeeMachine, RefillEvent refillEvent);16CoffeeMachine coffeeMachine = new CoffeeMachine();17coffeeMachine.OnRefillRequired = (machine, refillEvent) =>18{19};20CoffeeMachine coffeeMachine = new CoffeeMachine();21coffeeMachine.OnRefillRequired = (machine, refillEvent) =>22{23};24coffeeMachine.OnRefillRequired = (machine, refillEvent) =>25{26};27CoffeeMachine coffeeMachine = new CoffeeMachine();28coffeeMachine.OnRefillRequired = (machine, refillEvent) =>29{30};31coffeeMachine.OnRefillRequired = (machine, refillEvent) =>32{33};34CoffeeMachine coffeeMachine = new CoffeeMachine();35coffeeMachine.OnRefillRequired = (machine, refillEvent) =>36{

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OnRefillRequired

Using AI Code Generation

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1{2 {3 public ActorId CoffeeMachineId;4 public TerminateEvent(ActorId id)5 {6 this.CoffeeMachineId = id;7 }8 }9}10{11 {12 public ActorId CoffeeMachineId;13 public TerminateEvent(ActorId id)14 {15 this.CoffeeMachineId = id;16 }17 }18}19{20 {21 public ActorId CoffeeMachineId;22 public TerminateEvent(ActorId id)23 {24 this.CoffeeMachineId = id;25 }26 }27}28{29 {30 public ActorId CoffeeMachineId;31 public TerminateEvent(ActorId id)32 {33 this.CoffeeMachineId = id;34 }35 }36}37{38 {39 public ActorId CoffeeMachineId;40 public TerminateEvent(ActorId id)41 {42 this.CoffeeMachineId = id;43 }44 }45}46{47 {48 public ActorId CoffeeMachineId;

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OnRefillRequired

Using AI Code Generation

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1OnRefillRequired = (e) => TerminateEvent(e);2OnRefillRequired = (e) => TerminateEvent(e);3OnRefillRequired = (e) => TerminateEvent(e);4OnRefillRequired = (e) => TerminateEvent(e);5OnRefillRequired = (e) => TerminateEvent(e);6OnRefillRequired = (e) => TerminateEvent(e);7OnRefillRequired = (e) => TerminateEvent(e);8OnRefillRequired = (e) => TerminateEvent(e);9OnRefillRequired = (e) => TerminateEvent(e);10OnRefillRequired = (e) => TerminateEvent(e);

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OnRefillRequired

Using AI Code Generation

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Samples.CoffeeMachineActors;6using Microsoft.Coyote.Tasks;7{8 {9 private readonly int _capacity;10 public CoffeeMachineActor(int capacity)11 {12 _capacity = capacity;13 }14 protected override Task OnInitializeAsync(Event initialEvent)15 {16 this.RaiseEvent<RefillEvent>(new RefillEvent(_capacity));17 return Task.CompletedTask;18 }19 protected override Task OnEventAsync(Event e)20 {21 switch (e)22 {23 this.RaiseEvent<RefillEvent>(new RefillEvent(_capacity));24 break;25 if (makeCoffee.Amount > _capacity)26 {27 this.RaiseEvent<OnRefillRequiredEvent>(new OnRefillRequiredEvent());28 }29 {30 this.RaiseEvent<OnCoffeeMadeEvent>(new OnCoffeeMadeEvent(makeCoffee.Amount));31 }32 break;33 }34 return Task.CompletedTask;35 }36 }37}38using System;39using System.Threading.Tasks;40using Microsoft.Coyote;41using Microsoft.Coyote.Actors;42using Microsoft.Coyote.Samples.CoffeeMachineActors;43using Microsoft.Coyote.Tasks;44{45 {46 private readonly int _capacity;47 public CoffeeMachineActor(int capacity)48 {49 _capacity = capacity;50 }51 protected override Task OnInitializeAsync(Event initialEvent)52 {53 this.RaiseEvent<RefillEvent>(new RefillEvent(_capacity));54 return Task.CompletedTask;55 }56 protected override Task OnEventAsync(Event e)57 {58 switch (e)59 {60 public BrewCompleteEvent()61 {62 }63 }64}65using Microsoft.Coyote.Samples.CoffeeMachineActors;66{67 {68 public BrewFailedEvent()69 {70 }71 }72}73using Microsoft.Coyote.Samples.CoffeeMachineActors;74{75 {76 public RefillCompleteEvent()77 {78 }79 }80}

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OnRefillRequired

Using AI Code Generation

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1{2 {3 public ActorId CoffeeMachineId;4 public TerminateEvent(ActorId id)5 {6 this.CoffeeMachineId = id;7 }8 }9}10{11 {12 public ActorId CoffeeMachineId;13 public TerminateEvent(ActorId id)14 {15 this.CoffeeMachineId = id;16 }17 }18}19{20 {21 public ActorId CoffeeMachineId;22 public TerminateEvent(ActorId id)23 {24 this.CoffeeMachineId = id;25 }26 }27}28{29 {30 public ActorId CoffeeMachineId;31 public TerminateEvent(ActorId id)32 {33 this.CoffeeMachineId = id;34 }35 }36}37{38 {39 public ActorId CoffeeMachineId;40 public TerminateEvent(ActorId id)41 {42 this.CoffeeMachineId = id;43 }44 }45}46{47 {48 public ActorId CoffeeMachineId;

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OnRefillRequired

Using AI Code Generation

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1OnRefillRequired = (e) => TerminateEvent(e);2OnRefillRequired = (e) => TerminateEvent(e);3OnRefillRequired = (e) => TerminateEvent(e);4OnRefillRequired = (e) => TerminateEvent(e);5OnRefillRequired = (e) => TerminateEvent(e);6OnRefillRequired = (e) => TerminateEvent(e);7OnRefillRequired = (e) => TerminateEvent(e);8OnRefillRequired = (e) => TerminateEvent(e);9OnRefillRequired = (e) => TerminateEvent(e);10OnRefillRequired = (e) => TerminateEvent(e);

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OnRefillRequired

Using AI Code Generation

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Samples.CoffeeMachineActors;6using Microsoft.Coyote.Tasks;7{8 {9 private readonly int _capacity;10 public CoffeeMachineActor(int capacity)11 {12 _capacity = capacity;13 }14 protected override Task OnInitializeAsync(Event initialEvent)15 {16 this.RaiseEvent<RefillEvent>(new RefillEvent(_capacity));17 return Task.CompletedTask;18 }19 protected override Task OnEventAsync(Event e)20 {21 switch (e)22 {23 this.RaiseEvent<RefillEvent>(new RefillEvent(_capacity));24 break;25 if (makeCoffee.Amount > _capacity)26 {27 this.RaiseEvent<OnRefillRequiredEvent>(new OnRefillRequiredEvent());28 }29 {30 this.RaiseEvent<OnCoffeeMadeEvent>(new OnCoffeeMadeEvent(makeCoffee.Amount));31 }32 break;33 }34 return Task.CompletedTask;35 }36 }37}38using System;39using System.Threading.Tasks;40using Microsoft.Coyote;41using Microsoft.Coyote.Actors;42using Microsoft.Coyote.Samples.CoffeeMachineActors;43using Microsoft.Coyote.Tasks;44{45 {46 private readonly int _capacity;47 public CoffeeMachineActor(int capacity)48 {49 _capacity = capacity;50 }51 protected override Task OnInitializeAsync(Event initialEvent)52 {53 this.RaiseEvent<RefillEvent>(new RefillEvent(_capacity));54 return Task.CompletedTask;55 }56 protected override Task OnEventAsync(Event e)57 {58 switch (e)59 {60}61{62 {63 public ActorId CoffeeMachineId;64 public TerminateEvent(ActorId id)65 {66 this.CoffeeMachineId = id;67 }68 }69}70{71 {72 public ActorId CoffeeMachineId;

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OnRefillRequired

Using AI Code Generation

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Samples.CoffeeMachineActors;6using Microsoft.Coyote.Tasks;7{8 {9 private readonly int _capacity;10 public CoffeeMachineActor(int capacity)11 {12 _capacity = capacity;13 }14 protected override Task OnInitializeAsync(Event initialEvent)15 {16 this.RaiseEvent<RefillEvent>(new RefillEvent(_capacity));17 return Task.CompletedTask;18 }19 protected override Task OnEventAsync(Event e)20 {21 switch (e)22 {23 this.RaiseEvent<RefillEvent>(new RefillEvent(_capacity));24 break;25 if (makeCoffee.Amount > _capacity)26 {27 this.RaiseEvent<OnRefillRequiredEvent>(new OnRefillRequiredEvent());28 }29 {30 this.RaiseEvent<OnCoffeeMadeEvent>(new OnCoffeeMadeEvent(makeCoffee.Amount));31 }32 break;33 }34 return Task.CompletedTask;35 }36 }37}38using System;39using System.Threading.Tasks;40using Microsoft.Coyote;41using Microsoft.Coyote.Actors;42using Microsoft.Coyote.Samples.CoffeeMachineActors;43using Microsoft.Coyote.Tasks;44{45 {46 private readonly int _capacity;47 public CoffeeMachineActor(int capacity)48 {49 _capacity = capacity;50 }51 protected override Task OnInitializeAsync(Event initialEvent)52 {53 this.RaiseEvent<RefillEvent>(new RefillEvent(_capacity));54 return Task.CompletedTask;55 }56 protected override Task OnEventAsync(Event e)57 {58 switch (e)59 {

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OnRefillRequired

Using AI Code Generation

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Samples.CoffeeMachineActors;6using Microsoft.Coyote.Tasks;7{8 {9 private readonly int _capacity;10 public CoffeeMachineActor(int capacity)11 {12 _capacity = capacity;13 }14 protected override Task OnInitializeAsync(Event initialEvent)15 {16 this.RaiseEvent<RefillEvent>(new RefillEvent(_capacity));17 return Task.CompletedTask;18 }19 protected override Task OnEventAsync(Event e)20 {21 switch (e)22 {23 this.RaiseEvent<RefillEvent>(new RefillEvent(_capacity));24 break;25 if (makeCoffee.Amount > _capacity)26 {27 this.RaiseEvent<OnRefillRequiredEvent>(new OnRefillRequiredEvent());28 }29 {30 this.RaiseEvent<OnCoffeeMadeEvent>(new OnCoffeeMadeEvent(makeCoffee.Amount));31 }32 break;33 }34 return Task.CompletedTask;35 }36 }37}38using System;39using System.Threading.Tasks;40using Microsoft.Coyote;41using Microsoft.Coyote.Actors;42using Microsoft.Coyote.Samples.CoffeeMachineActors;43using Microsoft.Coyote.Tasks;44{45 {46 private readonly int _capacity;47 public CoffeeMachineActor(int capacity)48 {49 _capacity = capacity;50 }51 protected override Task OnInitializeAsync(Event initialEvent)52 {53 this.RaiseEvent<RefillEvent>(new RefillEvent(_capacity));54 return Task.CompletedTask;55 }56 protected override Task OnEventAsync(Event e)57 {58 switch (e)59 {

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