How to use Parents method of html Package

Best K6 code snippet using html.Parents

traversal.go

Source:traversal.go Github

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...147 return pushStack(s, nil)148 }149 return s.ClosestNodes(sel.Nodes...)150}151// Parents gets the ancestors of each element in the current Selection. It152// returns a new Selection object with the matched elements.153func (s *Selection) Parents() *Selection {154 return pushStack(s, getParentsNodes(s.Nodes, nil, nil))155}156// ParentsFiltered gets the ancestors of each element in the current157// Selection. It returns a new Selection object with the matched elements.158func (s *Selection) ParentsFiltered(selector string) *Selection {159 return filterAndPush(s, getParentsNodes(s.Nodes, nil, nil), compileMatcher(selector))160}161// ParentsMatcher gets the ancestors of each element in the current162// Selection. It returns a new Selection object with the matched elements.163func (s *Selection) ParentsMatcher(m Matcher) *Selection {164 return filterAndPush(s, getParentsNodes(s.Nodes, nil, nil), m)165}166// ParentsUntil gets the ancestors of each element in the Selection, up to but167// not including the element matched by the selector. It returns a new Selection168// object containing the matched elements.169func (s *Selection) ParentsUntil(selector string) *Selection {170 return pushStack(s, getParentsNodes(s.Nodes, compileMatcher(selector), nil))171}172// ParentsUntilMatcher gets the ancestors of each element in the Selection, up to but173// not including the element matched by the matcher. It returns a new Selection174// object containing the matched elements.175func (s *Selection) ParentsUntilMatcher(m Matcher) *Selection {176 return pushStack(s, getParentsNodes(s.Nodes, m, nil))177}178// ParentsUntilSelection gets the ancestors of each element in the Selection,179// up to but not including the elements in the specified Selection. It returns a180// new Selection object containing the matched elements.181func (s *Selection) ParentsUntilSelection(sel *Selection) *Selection {182 if sel == nil {183 return s.Parents()184 }185 return s.ParentsUntilNodes(sel.Nodes...)186}187// ParentsUntilNodes gets the ancestors of each element in the Selection,188// up to but not including the specified nodes. It returns a189// new Selection object containing the matched elements.190func (s *Selection) ParentsUntilNodes(nodes ...*html.Node) *Selection {191 return pushStack(s, getParentsNodes(s.Nodes, nil, nodes))192}193// ParentsFilteredUntil is like ParentsUntil, with the option to filter the194// results based on a selector string. It returns a new Selection195// object containing the matched elements.196func (s *Selection) ParentsFilteredUntil(filterSelector, untilSelector string) *Selection {197 return filterAndPush(s, getParentsNodes(s.Nodes, compileMatcher(untilSelector), nil), compileMatcher(filterSelector))198}199// ParentsFilteredUntilMatcher is like ParentsUntilMatcher, with the option to filter the200// results based on a matcher. It returns a new Selection object containing the matched elements.201func (s *Selection) ParentsFilteredUntilMatcher(filter, until Matcher) *Selection {202 return filterAndPush(s, getParentsNodes(s.Nodes, until, nil), filter)203}204// ParentsFilteredUntilSelection is like ParentsUntilSelection, with the205// option to filter the results based on a selector string. It returns a new206// Selection object containing the matched elements.207func (s *Selection) ParentsFilteredUntilSelection(filterSelector string, sel *Selection) *Selection {208 return s.ParentsMatcherUntilSelection(compileMatcher(filterSelector), sel)209}210// ParentsMatcherUntilSelection is like ParentsUntilSelection, with the211// option to filter the results based on a matcher. It returns a new212// Selection object containing the matched elements.213func (s *Selection) ParentsMatcherUntilSelection(filter Matcher, sel *Selection) *Selection {214 if sel == nil {215 return s.ParentsMatcher(filter)216 }217 return s.ParentsMatcherUntilNodes(filter, sel.Nodes...)218}219// ParentsFilteredUntilNodes is like ParentsUntilNodes, with the220// option to filter the results based on a selector string. It returns a new221// Selection object containing the matched elements.222func (s *Selection) ParentsFilteredUntilNodes(filterSelector string, nodes ...*html.Node) *Selection {223 return filterAndPush(s, getParentsNodes(s.Nodes, nil, nodes), compileMatcher(filterSelector))224}225// ParentsMatcherUntilNodes is like ParentsUntilNodes, with the226// option to filter the results based on a matcher. It returns a new227// Selection object containing the matched elements.228func (s *Selection) ParentsMatcherUntilNodes(filter Matcher, nodes ...*html.Node) *Selection {229 return filterAndPush(s, getParentsNodes(s.Nodes, nil, nodes), filter)230}231// Siblings gets the siblings of each element in the Selection. It returns232// a new Selection object containing the matched elements.233func (s *Selection) Siblings() *Selection {234 return pushStack(s, getSiblingNodes(s.Nodes, siblingAll, nil, nil))235}236// SiblingsFiltered gets the siblings of each element in the Selection237// filtered by a selector. It returns a new Selection object containing the238// matched elements.239func (s *Selection) SiblingsFiltered(selector string) *Selection {240 return filterAndPush(s, getSiblingNodes(s.Nodes, siblingAll, nil, nil), compileMatcher(selector))241}242// SiblingsMatcher gets the siblings of each element in the Selection243// filtered by a matcher. It returns a new Selection object containing the244// matched elements.245func (s *Selection) SiblingsMatcher(m Matcher) *Selection {246 return filterAndPush(s, getSiblingNodes(s.Nodes, siblingAll, nil, nil), m)247}248// Next gets the immediately following sibling of each element in the249// Selection. It returns a new Selection object containing the matched elements.250func (s *Selection) Next() *Selection {251 return pushStack(s, getSiblingNodes(s.Nodes, siblingNext, nil, nil))252}253// NextFiltered gets the immediately following sibling of each element in the254// Selection filtered by a selector. It returns a new Selection object255// containing the matched elements.256func (s *Selection) NextFiltered(selector string) *Selection {257 return filterAndPush(s, getSiblingNodes(s.Nodes, siblingNext, nil, nil), compileMatcher(selector))258}259// NextMatcher gets the immediately following sibling of each element in the260// Selection filtered by a matcher. It returns a new Selection object261// containing the matched elements.262func (s *Selection) NextMatcher(m Matcher) *Selection {263 return filterAndPush(s, getSiblingNodes(s.Nodes, siblingNext, nil, nil), m)264}265// NextAll gets all the following siblings of each element in the266// Selection. It returns a new Selection object containing the matched elements.267func (s *Selection) NextAll() *Selection {268 return pushStack(s, getSiblingNodes(s.Nodes, siblingNextAll, nil, nil))269}270// NextAllFiltered gets all the following siblings of each element in the271// Selection filtered by a selector. It returns a new Selection object272// containing the matched elements.273func (s *Selection) NextAllFiltered(selector string) *Selection {274 return filterAndPush(s, getSiblingNodes(s.Nodes, siblingNextAll, nil, nil), compileMatcher(selector))275}276// NextAllMatcher gets all the following siblings of each element in the277// Selection filtered by a matcher. It returns a new Selection object278// containing the matched elements.279func (s *Selection) NextAllMatcher(m Matcher) *Selection {280 return filterAndPush(s, getSiblingNodes(s.Nodes, siblingNextAll, nil, nil), m)281}282// Prev gets the immediately preceding sibling of each element in the283// Selection. It returns a new Selection object containing the matched elements.284func (s *Selection) Prev() *Selection {285 return pushStack(s, getSiblingNodes(s.Nodes, siblingPrev, nil, nil))286}287// PrevFiltered gets the immediately preceding sibling of each element in the288// Selection filtered by a selector. It returns a new Selection object289// containing the matched elements.290func (s *Selection) PrevFiltered(selector string) *Selection {291 return filterAndPush(s, getSiblingNodes(s.Nodes, siblingPrev, nil, nil), compileMatcher(selector))292}293// PrevMatcher gets the immediately preceding sibling of each element in the294// Selection filtered by a matcher. It returns a new Selection object295// containing the matched elements.296func (s *Selection) PrevMatcher(m Matcher) *Selection {297 return filterAndPush(s, getSiblingNodes(s.Nodes, siblingPrev, nil, nil), m)298}299// PrevAll gets all the preceding siblings of each element in the300// Selection. It returns a new Selection object containing the matched elements.301func (s *Selection) PrevAll() *Selection {302 return pushStack(s, getSiblingNodes(s.Nodes, siblingPrevAll, nil, nil))303}304// PrevAllFiltered gets all the preceding siblings of each element in the305// Selection filtered by a selector. It returns a new Selection object306// containing the matched elements.307func (s *Selection) PrevAllFiltered(selector string) *Selection {308 return filterAndPush(s, getSiblingNodes(s.Nodes, siblingPrevAll, nil, nil), compileMatcher(selector))309}310// PrevAllMatcher gets all the preceding siblings of each element in the311// Selection filtered by a matcher. It returns a new Selection object312// containing the matched elements.313func (s *Selection) PrevAllMatcher(m Matcher) *Selection {314 return filterAndPush(s, getSiblingNodes(s.Nodes, siblingPrevAll, nil, nil), m)315}316// NextUntil gets all following siblings of each element up to but not317// including the element matched by the selector. It returns a new Selection318// object containing the matched elements.319func (s *Selection) NextUntil(selector string) *Selection {320 return pushStack(s, getSiblingNodes(s.Nodes, siblingNextUntil,321 compileMatcher(selector), nil))322}323// NextUntilMatcher gets all following siblings of each element up to but not324// including the element matched by the matcher. It returns a new Selection325// object containing the matched elements.326func (s *Selection) NextUntilMatcher(m Matcher) *Selection {327 return pushStack(s, getSiblingNodes(s.Nodes, siblingNextUntil,328 m, nil))329}330// NextUntilSelection gets all following siblings of each element up to but not331// including the element matched by the Selection. It returns a new Selection332// object containing the matched elements.333func (s *Selection) NextUntilSelection(sel *Selection) *Selection {334 if sel == nil {335 return s.NextAll()336 }337 return s.NextUntilNodes(sel.Nodes...)338}339// NextUntilNodes gets all following siblings of each element up to but not340// including the element matched by the nodes. It returns a new Selection341// object containing the matched elements.342func (s *Selection) NextUntilNodes(nodes ...*html.Node) *Selection {343 return pushStack(s, getSiblingNodes(s.Nodes, siblingNextUntil,344 nil, nodes))345}346// PrevUntil gets all preceding siblings of each element up to but not347// including the element matched by the selector. It returns a new Selection348// object containing the matched elements.349func (s *Selection) PrevUntil(selector string) *Selection {350 return pushStack(s, getSiblingNodes(s.Nodes, siblingPrevUntil,351 compileMatcher(selector), nil))352}353// PrevUntilMatcher gets all preceding siblings of each element up to but not354// including the element matched by the matcher. It returns a new Selection355// object containing the matched elements.356func (s *Selection) PrevUntilMatcher(m Matcher) *Selection {357 return pushStack(s, getSiblingNodes(s.Nodes, siblingPrevUntil,358 m, nil))359}360// PrevUntilSelection gets all preceding siblings of each element up to but not361// including the element matched by the Selection. It returns a new Selection362// object containing the matched elements.363func (s *Selection) PrevUntilSelection(sel *Selection) *Selection {364 if sel == nil {365 return s.PrevAll()366 }367 return s.PrevUntilNodes(sel.Nodes...)368}369// PrevUntilNodes gets all preceding siblings of each element up to but not370// including the element matched by the nodes. It returns a new Selection371// object containing the matched elements.372func (s *Selection) PrevUntilNodes(nodes ...*html.Node) *Selection {373 return pushStack(s, getSiblingNodes(s.Nodes, siblingPrevUntil,374 nil, nodes))375}376// NextFilteredUntil is like NextUntil, with the option to filter377// the results based on a selector string.378// It returns a new Selection object containing the matched elements.379func (s *Selection) NextFilteredUntil(filterSelector, untilSelector string) *Selection {380 return filterAndPush(s, getSiblingNodes(s.Nodes, siblingNextUntil,381 compileMatcher(untilSelector), nil), compileMatcher(filterSelector))382}383// NextFilteredUntilMatcher is like NextUntilMatcher, with the option to filter384// the results based on a matcher.385// It returns a new Selection object containing the matched elements.386func (s *Selection) NextFilteredUntilMatcher(filter, until Matcher) *Selection {387 return filterAndPush(s, getSiblingNodes(s.Nodes, siblingNextUntil,388 until, nil), filter)389}390// NextFilteredUntilSelection is like NextUntilSelection, with the391// option to filter the results based on a selector string. It returns a new392// Selection object containing the matched elements.393func (s *Selection) NextFilteredUntilSelection(filterSelector string, sel *Selection) *Selection {394 return s.NextMatcherUntilSelection(compileMatcher(filterSelector), sel)395}396// NextMatcherUntilSelection is like NextUntilSelection, with the397// option to filter the results based on a matcher. It returns a new398// Selection object containing the matched elements.399func (s *Selection) NextMatcherUntilSelection(filter Matcher, sel *Selection) *Selection {400 if sel == nil {401 return s.NextMatcher(filter)402 }403 return s.NextMatcherUntilNodes(filter, sel.Nodes...)404}405// NextFilteredUntilNodes is like NextUntilNodes, with the406// option to filter the results based on a selector string. It returns a new407// Selection object containing the matched elements.408func (s *Selection) NextFilteredUntilNodes(filterSelector string, nodes ...*html.Node) *Selection {409 return filterAndPush(s, getSiblingNodes(s.Nodes, siblingNextUntil,410 nil, nodes), compileMatcher(filterSelector))411}412// NextMatcherUntilNodes is like NextUntilNodes, with the413// option to filter the results based on a matcher. It returns a new414// Selection object containing the matched elements.415func (s *Selection) NextMatcherUntilNodes(filter Matcher, nodes ...*html.Node) *Selection {416 return filterAndPush(s, getSiblingNodes(s.Nodes, siblingNextUntil,417 nil, nodes), filter)418}419// PrevFilteredUntil is like PrevUntil, with the option to filter420// the results based on a selector string.421// It returns a new Selection object containing the matched elements.422func (s *Selection) PrevFilteredUntil(filterSelector, untilSelector string) *Selection {423 return filterAndPush(s, getSiblingNodes(s.Nodes, siblingPrevUntil,424 compileMatcher(untilSelector), nil), compileMatcher(filterSelector))425}426// PrevFilteredUntilMatcher is like PrevUntilMatcher, with the option to filter427// the results based on a matcher.428// It returns a new Selection object containing the matched elements.429func (s *Selection) PrevFilteredUntilMatcher(filter, until Matcher) *Selection {430 return filterAndPush(s, getSiblingNodes(s.Nodes, siblingPrevUntil,431 until, nil), filter)432}433// PrevFilteredUntilSelection is like PrevUntilSelection, with the434// option to filter the results based on a selector string. It returns a new435// Selection object containing the matched elements.436func (s *Selection) PrevFilteredUntilSelection(filterSelector string, sel *Selection) *Selection {437 return s.PrevMatcherUntilSelection(compileMatcher(filterSelector), sel)438}439// PrevMatcherUntilSelection is like PrevUntilSelection, with the440// option to filter the results based on a matcher. It returns a new441// Selection object containing the matched elements.442func (s *Selection) PrevMatcherUntilSelection(filter Matcher, sel *Selection) *Selection {443 if sel == nil {444 return s.PrevMatcher(filter)445 }446 return s.PrevMatcherUntilNodes(filter, sel.Nodes...)447}448// PrevFilteredUntilNodes is like PrevUntilNodes, with the449// option to filter the results based on a selector string. It returns a new450// Selection object containing the matched elements.451func (s *Selection) PrevFilteredUntilNodes(filterSelector string, nodes ...*html.Node) *Selection {452 return filterAndPush(s, getSiblingNodes(s.Nodes, siblingPrevUntil,453 nil, nodes), compileMatcher(filterSelector))454}455// PrevMatcherUntilNodes is like PrevUntilNodes, with the456// option to filter the results based on a matcher. It returns a new457// Selection object containing the matched elements.458func (s *Selection) PrevMatcherUntilNodes(filter Matcher, nodes ...*html.Node) *Selection {459 return filterAndPush(s, getSiblingNodes(s.Nodes, siblingPrevUntil,460 nil, nodes), filter)461}462// Filter and push filters the nodes based on a matcher, and pushes the results463// on the stack, with the srcSel as previous selection.464func filterAndPush(srcSel *Selection, nodes []*html.Node, m Matcher) *Selection {465 // Create a temporary Selection with the specified nodes to filter using winnow466 sel := &Selection{nodes, srcSel.document, nil}467 // Filter based on matcher and push on stack468 return pushStack(srcSel, winnow(sel, m, true))469}470// Internal implementation of Find that return raw nodes.471func findWithMatcher(nodes []*html.Node, m Matcher) []*html.Node {472 // Map nodes to find the matches within the children of each node473 return mapNodes(nodes, func(i int, n *html.Node) (result []*html.Node) {474 // Go down one level, becausejQuery's Find selects only within descendants475 for c := n.FirstChild; c != nil; c = c.NextSibling {476 if c.Type == html.ElementNode {477 result = append(result, m.MatchAll(c)...)478 }479 }480 return481 })482}483// Internal implementation to get all parent nodes, stopping at the specified484// node (or nil if no stop).485func getParentsNodes(nodes []*html.Node, stopm Matcher, stopNodes []*html.Node) []*html.Node {486 return mapNodes(nodes, func(i int, n *html.Node) (result []*html.Node) {487 for p := n.Parent; p != nil; p = p.Parent {488 sel := newSingleSelection(p, nil)489 if stopm != nil {490 if sel.IsMatcher(stopm) {491 break492 }493 } else if len(stopNodes) > 0 {494 if sel.IsNodes(stopNodes...) {495 break496 }497 }498 if p.Type == html.ElementNode {499 result = append(result, p)...

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visualizer_test.go

Source:visualizer_test.go Github

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...12 iotago "github.com/iotaledger/iota.go/v2"13)14type Vertex struct {15 MessageID string `json:"id"`16 Parents []string `json:"parents"`17}18// returns length amount random bytes19func randBytes(length int) []byte {20 var b []byte21 for i := 0; i < length; i++ {22 b = append(b, byte(rand.Intn(256)))23 }24 return b25}26func randMessageID() hornet.MessageID {27 return hornet.MessageID(randBytes(iotago.MessageIDLength))28}29func TestVisualizer(t *testing.T) {30 f, err := os.OpenFile(fmt.Sprintf("vis_%d.html", time.Now().Unix()), os.O_RDWR|os.O_CREATE, 0666)31 assert.NoError(t, err)32 defer func() { _ = f.Close() }()33 temp, err := template.New("vis").ParseFiles("./vis_temp.html")34 assert.NoError(t, err)35 var vertices []Vertex36 const getFromLast = 3037 for i := 0; i < 1000; i++ {38 v := Vertex{MessageID: randMessageID().ToHex()}39 if i <= getFromLast {40 // only one parent at the beginning41 v.Parents = hornet.MessageIDs{hornet.NullMessageID()}.ToHex()42 vertices = append(vertices, v)43 continue44 }45 l := len(vertices)46 parents := hornet.MessageIDs{}47 for j := 2; j <= 2+rand.Intn(7); j++ {48 msgID, err := hornet.MessageIDFromHex(vertices[l-1-rand.Intn(getFromLast)].MessageID)49 assert.NoError(t, err)50 parents = append(parents, msgID)51 }52 parents = parents.RemoveDupsAndSortByLexicalOrder()53 v.Parents = parents.ToHex()54 vertices = append(vertices, v)55 }56 verticesJSON, err := json.Marshal(vertices)57 assert.NoError(t, err)58 assert.NoError(t, temp.Execute(f, struct {59 Vertices template.HTML60 }{Vertices: template.HTML(verticesJSON)}))61}...

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tag-ol-ul-only-li-child.go

Source:tag-ol-ul-only-li-child.go Github

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1package reviewers2import (3 "io"4 "github.com/wawandco/milo/external/html"5)6// TagOlUlOnlyLiChild is a reviewer that checks that the ol/ul tag have only li child tags.7type TagOlUlOnlyLiChild struct{}8// ReviewerName returns the reviewer name.9func (ol TagOlUlOnlyLiChild) ReviewerName() string {10 return "tag-ol-ul-only-li-child"11}12// Accepts checks if the file can be reviewed.13func (ol TagOlUlOnlyLiChild) Accepts(filePath string) bool {14 return true15}16// Review returns a fault for each ul/ol child tag other than li.17func (ol TagOlUlOnlyLiChild) Review(path string, page io.Reader) ([]Fault, error) {18 result := []Fault{}19 var parents []html.Token20 z := html.NewTokenizer(page)21 for {22 tt := z.Next()23 if tt == html.ErrorToken {24 break25 }26 token := z.Token()27 switch tt {28 case html.StartTagToken:29 if len(parents) > 0 && ol.isList(parents[0]) && token.Data != "li" {30 result = append(result, Fault{31 Reviewer: ol.ReviewerName(),32 Line: token.Line,33 Col: token.Col,34 Path: path,35 Rule: Rules[ol.ReviewerName()],36 })37 }38 // Checking if its a void tag39 if html.VoidElements[token.Data] {40 continue41 }42 parents = append([]html.Token{token}, parents...)43 case html.EndTagToken:44 if len(parents) == 0 {45 continue46 }47 parents = parents[1:]48 }49 }50 return result, nil51}52func (ol TagOlUlOnlyLiChild) isList(token html.Token) bool {53 if token.Data != "ul" && token.Data != "ol" {54 return false55 }56 return true57}...

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Parents

Using AI Code Generation

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1import (2func main() {3 doc, err := html.Parse(os.Stdin)4 if err != nil {5 fmt.Fprintf(os.Stderr, "findlink1: %v\n", err)6 os.Exit(1)7 }8 for _, link := range visit(nil, doc) {9 fmt.Println(link)10 }11}12func visit(links []string, n *html.Node) []string {13 if n.Type == html.ElementNode && n.Data == "a" {14 for _, a := range n.Attr {15 if a.Key == "href" {16 links = append(links, a.Val)17 }18 }19 }20 for c := n.FirstChild; c != nil; c = c.NextSibling {21 links = visit(links, c)22 }23}

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Parents

Using AI Code Generation

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1import (2func main() {3 doc, err := html.Parse(os.Stdin)4 if err != nil {5 fmt.Fprintf(os.Stderr, "error in parsing html: %v\n", err)6 os.Exit(1)7 }8 forEachNode(doc, startElement, endElement)9}10func forEachNode(n *html.Node, pre, post func(n *html.Node)) {11 if pre != nil {12 pre(n)13 }14 for c := n.FirstChild; c != nil; c = c.NextSibling {15 forEachNode(c, pre, post)16 }17 if post != nil {18 post(n)19 }20}21func startElement(n *html.Node) {22 if n.Type == html.ElementNode {

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